New Cliffside Map - Update 6 Experimental Timberborn Gameplay - ep 12

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  • เผยแพร่เมื่อ 9 ม.ค. 2025

ความคิดเห็น • 19

  • @nurmr
    @nurmr 5 หลายเดือนก่อน +2

    46:00 Beavers can reach 1 up, but unlimited _down_. They built the vertical power shaft stack from the top.

  • @urkerab
    @urkerab 5 หลายเดือนก่อน +2

    Nice to see the expansion of the power network, even if it did need some silly stairs.
    40:30 Some of that metal is on a higher level so you'll want to put in an extra set of stairs at some point.
    50:00 The lumberjack in the middle has to walk around one of the other two lumberjack flags in order to reach the new plating area, which reduces his range by one.
    The game won't try to predict whether construction that is waiting for construction beneath to be built will be reachable, which is odd, since it will complain that construction isn't reachable even if it will be once other construction has been built. It will also not complain that construction will become unreachable once other construction has been built.

    • @rooma2444
      @rooma2444 5 หลายเดือนก่อน +1

      Something to do with the coding when it comes to the vertical axis. How interesting.

  • @rooma2444
    @rooma2444 5 หลายเดือนก่อน +1

    I love the intro's. Youre right about iffin you would of had power wheels running perpendicular to and under the bad water power wheels. Like a cross! Like a green cross. But not a real green cross. Because that would be cruel. :(

  • @bondokhdad9235
    @bondokhdad9235 5 หลายเดือนก่อน +3

    a good idea is to block the end of the river it will give you more planting land (block with levees not a damn)

  • @VIFFVDTCED
    @VIFFVDTCED 5 หลายเดือนก่อน +4

    Just FYI the beavers can only reach up 2 blocks so when you build a high "torque" power line on 3 high stuff no wonder the beavers cant reach .......{torque because it is not a high tension power line}

  • @hiphappy1292
    @hiphappy1292 5 หลายเดือนก่อน +3

    Is it spatterdock time. You've got the little lake up top. Few explosives, widen it, all good.

  • @nurmr
    @nurmr 5 หลายเดือนก่อน

    20:00 You want to install the vertical power shafts mod because it has the universal power shaft which goes in all 6 directions.

  • @nurmr
    @nurmr 5 หลายเดือนก่อน

    27:35 Beavers can build diagonally, you didn't need to take out the medical bed.

  • @lordapfle
    @lordapfle 5 หลายเดือนก่อน +1

    love that the videos are getting longer fr

  • @anthonymudge9768
    @anthonymudge9768 5 หลายเดือนก่อน +1

    Yeah I wouldn't mind Tilt Shift in this game, would look pretty :)

  • @ΣταυροςΧ-μ8ψ
    @ΣταυροςΧ-μ8ψ 5 หลายเดือนก่อน +1

    you can plant next from mix( badwater and water) you dont have problem, only if the water stop and the bad water continue to run, then you will have problem

  • @walterverlaan1286
    @walterverlaan1286 5 หลายเดือนก่อน +3

    That was a lot of chaotic building, starving and fun.

  • @blahalujza
    @blahalujza 5 หลายเดือนก่อน +1

    Widening the badwater channel by one to fit another row of wheels wouldn't be very complicated I think.

  • @nurmr
    @nurmr 5 หลายเดือนก่อน

    8:55 The farmers were set to plant, not harvest

  • @rooma2444
    @rooma2444 5 หลายเดือนก่อน +2

    43:29 Its fun for us. Thank You. God bless 🙂 . .

  • @jora1308
    @jora1308 5 หลายเดือนก่อน +1

    Dude, do you even have any storage for raw potatoes?? 😅

  • @rudolphbondefangerer5513
    @rudolphbondefangerer5513 4 หลายเดือนก่อน

    Unemployed beavers? If so you have to many! There should allways be so few that you need to move them around untill you get the bots going.

  • @jora1308
    @jora1308 5 หลายเดือนก่อน +1

    Come on,😑 organise yourself a little bit