Hey taco. We already took a guess that the devs don't have a reason to do so. There is basically no way this happens as an accident. And the devs normally leave in stuff that only increases the single player experience.
Hey, hey, no mod. Check out my previous videos regarding the neutronium border. All "planets" in oxygen not included spaced out are on the same map next to each other. you can see them by pressing alt+f or control+f not sure which one. If you have those planets discovered and cleared the fog you can then see them. Then you drill through the neutronium with the radbolt regen (in survival; see my main channel) or in dev mode (see end of this video)
You know you're already at maximum productivity when you start stretching great halls across planets.
NGL, the "that's what the Radbolt Regen is for" game me a huuuuuge smile 😁😁😁
Great tests! And I didn't know you could slap pneumatic doors on top of mess tables and have them still be functional. Good for space designs, maybe
That is how i know of this. i used that to reduce the room size in a spacefarermodule.
That's really useful but I'm pretty sure they will fix it soon
Hey taco. We already took a guess that the devs don't have a reason to do so. There is basically no way this happens as an accident. And the devs normally leave in stuff that only increases the single player experience.
Is this a mod? How do you have two planetoids on one screen?
Hey, hey, no mod. Check out my previous videos regarding the neutronium border.
All "planets" in oxygen not included spaced out are on the same map next to each other. you can see them by pressing alt+f or control+f not sure which one. If you have those planets discovered and cleared the fog you can then see them. Then you drill through the neutronium with the radbolt regen (in survival; see my main channel) or in dev mode (see end of this video)