All stats at www.thebushka.com share page please sick of these clowns like blue stacks & majoress who have pubg mobile star pages that are completely wrong
at 10:16 mark u knocked two and had 1 guy left around the wall, and u charged in to kill the last guy with like barely any health looool u craAazzy . Were u on auto pilot kill mode? and 7 bullets left in the clip?!?!!?!?? Class is indeed in session
7:44 this is why when i run a uzi it feels it fires slower, you can test this yourselfe in the training room. 10:35 i try to use more smg cuz i'm very bad at hipfire, when you're using an smg your crosshair is smaller so its easier to hipfire.
Have been to the bushkas channel since very long time along with pubgm, i have learned what it takes to make a complete player with his skills he teaches ! Always glad to watch him!
@@TheBushka I always play for fun, never rating (the highest rating I've ever got is Gold I think) and I get a lot more out of it (and am a lot better) than my friends who play for rating.
So glad you commented on the device latency. I actually brought this same thing up to my clan mates. The newer the device the faster the render regardless if the frames are the same!
Bushka, you covered a lot of ground here, and it was superb. Thank you for explaining why I like the M16A4 and the MP5K. And you’re right, that many weapons are underrated by players. I never have to compete with squadmates for either of these weapons. btw, I def will be playing with the Thumb Grip to see what that does for my gameplay. Thanks as always!
The rate of fire should be based on set cycles within the program. Having a drop in fps with just give you more of a skip in the animation. In any event you should be getting at least 20fps as any less would be unplayable(ain't no guns doing 20 BPS.....yet:) Most everything I know about PUBG moblie I learned from the Bushka. Much love, old man.
I love that yours and mine mentality and logical thinking align . since the beginning I've watched you, loved the content but its always stuff im already doing. Keep it up Bushka!
Love your videos man. You improved my game from 1400 wn8 on blitz to 2200, and now pushing me up the ratings on pubg. Why can't your audio be this clear and loud in your streams? Is it because it's prerecorded and uploaded not live? Either way much love from the UK!
the ads speed for different devices are gonna be different for every devices bcoz it will take the touch latency of device in account but they will be in same ordor and with same gap
@@Cam710 well it all depends on what the Pubg Mobile team thinks is realistic in those terms. Cause your right, if the gasses have to travel farther down the barrel into a larger open chamber, the effects of recoil should be reduced compared to an ordinary barrel.
Thanks. I've always wondered about AR comp VS snipe comp on DMRs. I always though if I just had an AR comp on my MK14 I was good. I'll definitely start making an effort to pick up a snipe comp.
The fact that "in flight" bullets get dropped by the server after the server believes you have been knocked is a BUG in their game mechanics. The best way to "fix" desync, is to allow damage to register even after a knock/kill. Tencent can't fix the internet, but they CAN fix this.
Bushka I just replaced my 1st gen IPad Air with the 2019 iPad. When you originally said the device really matters, I said you were wrong my iPad is fine. Now that I upgraded, I realize you were right the difference in lack of lag and crashing is obvious, despite the fact I only played a couple rounds.
Will a sniper flash hider give more compensation than a AR flash hider? Sniper comp being best obviously, but if my only choices are between flash hiders which comes out on top for non bolt action sniper rifles? And does it vary from gun to gun? Would a mini 14 compensate better with an AR flash hider vs a Mark 14 using a sniper flash hider?
@@TheBushka could make for a "worst case scenario" video lol. Like if RNG just ain't on your side...do this to survive. It's nice to get a good load out but if not here's plan b and plan c.
Bushka you've mentioned thumbgrip, what about others? What about angle grip, light grip, vertical grip, laser point - what's the best for lowering recoil on AR, DMR, SMG?
Thanks for another great video Professor Bushka. I've learned a lot from your videos, I'm still the bottest of potatoes, but I get better with every game
I think a super powerful tool/game mechanic you are under utilising is drop shooting, crouch shooting and jump shooting as well bushska. You have taught me a lot about weapon damage and numbers but when I watch your ttp gameplay your character’s only movement is usually straithing that’s it. Maybe try incorporating more movement based tips into your videos too, it is so hard to fight someone who’s either drop/crouch/jump shooting. Just a outside perspective . Peace fellow aussie!
The reason I don’t drop shot is it’s generally a last resort option and a good player can track the movement but you are completely screwed if they don’t die from it or they have a team mate. I’ve killed an assload of ppl drop shotting at me because of this. I crouch for sprays but I find strafing with multiple direction changes particularly with the way desync works to be the most effective in cqc. Giving up mobility is a big no for me. Especially as a lot of my stuff is solo vs squad
@@seanbyrne8767 actually ive noticed that if you use flash hider instead of compensator you can get the same recoil controll in adittion to hiding the flash from your shots.
Did you know that in Asia server people would actually take the PP-Bizon over the mp5k cuz they think it ain't so strong. It is heavily underestimated of its power and time to kill. I use it many times, in Evo ground too when things gets very tight cuz it fires like a laser dude!
Great video ! Have to disagree on suppressor though, you didn't highlight that it ELIMINATES flash, which is a game changer in some situations, especially on Sanhok with grass and rocks. Also with a lot of practice, you can "compensate" for the compensator with skills in recoil control.
Tian Ko it does eliminate flash but in that case I’ll take flash hider which also has a lot of recoil reduction. If I have nothing I’ll Run suppressor . Or as I Mentioned if I’m in solos vs squads and I need stealth late game I may move to it
I just subscribed and i also wish you good luck with your page.. very useful content and very well explained.. i have seen improvements on my game play since i am good at recoil control and #10 close encounter in my region.
Hey buskha went through the tables od smg and ar and found that beryl and tommy take the same time to take out a level 2 vest but they have different damage both in vest and helmet 🤔🤔 how can that happen....??!
Athul Sree they both take 4 rounds to clear a level 2 vest with the same rate of fire. The beryl gets there easier though so it has what you might call surplus value. So as damage drops off at range the Tommy becomes less Valuable. At 50 mtrs it won’t kill in 4 rounds as it is it only just tips over 100 hit points so it’s very cqc focused
thank you bushka and lots of love n respect to you and your patrons, team members who help you succeed bringing up these valuable info, 1) Can you advice on flash hider vs compensator, i prefer flash hider it does helps in recoil as well as I can avoid being spotted by third party or sniper compared to compensator in last 3 to 4 circles (i am talking about duo or sqaud where you already mentioned no point one person having suppressor while other team member won't have they will end up giving out location) 2) Also please guide considering bullet speed which one will be better M416 vs DP28, if M416 beats DP28 in long range than I would go with M416 with flashhider, which DP28 lacks
Prashant Patil flash hiders brilliant in fog and when you are firing from soft cover. I mentioned this now I. A few comments but I should have put it in video. It’s very good
Bushka. Some players move very fast in cqc they go left right crouch forward backward and i try it with various sensitivity and control pad sizes but nothing works, my ipad is first gen pro with A9 chip, is it because of the device? Coz in my device i can do all those things but takes twice the time of him. i tried a lot of TH-cam videos all are absolute crap. Could you help plssss. In tdm it requires 2-3 players together to kill that 1 player. How are they doing it
8:09 "Thats how it works" but the real question is, 'Is that how it SHOULD work?' I agree that no other game has gun play mechanics as good as pubg, but is that how it should be? I mean, running a low capacity device is indeed a disadvantage because of the the lag and all that stuff, but should it equal to less damage? I think its a coding error that needs to be sorted out. Running a low spec device is a disadvantage in terms of smooth gameplay and it should be restricted to that only. The framerate thing makes the game unfair on a whole new level, so much for a game that became famous for proving gameplay on equal grounds. Edit : I played on a low spec device for a long time, & i changed to a better one recently and the difference is huge, the smoothness does play some role, but suddenly I've been winning a lot, i mean a hell lot more gunfights than I did before, and thats now how it should really be.
@@TheBushka yeah I hope they do fix it soon. Btw I had a question for you professor, I'm not that good at controlling the recoil so i always run a vertical grip on every gun but now that you put up the numbers, I'm really interested in using the thumb grip, what would you choose, a faster ads speed for fights and a decent/potato at range or the regular ads speed & a bit better spray at range, I'm really confused atm
I heard they are making it so that you can put a red dot or a holographic sight on the uzi this coming update, do you think they will put it on all modes or maybe just in evo?
I always, always just run the guns which can take a thumb grip. Done right (read: surprise the guys from flanking from an angle they dont expect), beyrl with thumby is better than a groza I think. Maybe. Also the gun meta is highly dependent on maps and playstyle. Also, how viable is shotguns in last circles? Is that shotgun-pistol good if I dont want the risk.
M249 has always been my fav gun as long as you have a ton of 5.56. I. Was so disappointed in my vacation last week in Orlando . I was going to shoot a real one at machine gun USA....but the Vaca cost way more than I expected and had to cut that out. I still can't believe people leave crate weapons behind. And p.s. again the processor of your phone also makes a huge difference .....pubg literally will not let you have 60 fps if you have a old or cheap processor in your device....it locks the graphics at 30 fps or less
Do you ever get feedback from Tencent that your research into the game mechanics and this level of comparative detail is annoying to them? things like pointing out how to take advantage of server lag and differences in ping (peeker's advantage)? Did you ever get feedback that they take your stats on gun mechanics and tweak the game in updates? It's pretty fascinating the level you dive into the game. I really enjoy your videos and even though I just play the game for fun and don't care about rankings (although I do like trying to complete all the missions), I really appreciate the details you're sharing.
Mike R no lol pubg mobiles dev team is enormous and most of the player base would rather just follow whatever they see the biggest sub youtuber a do anyway. I’m small Potato’s :)
I have converted a few to use compensators on main weapons Because I'm not a spammer though I use suppressors on long range because I'm usually way off at a different angle to my team and I like it more
I hope everyone would really appreciate how much valuable these information are, you're like a teacher with big heart that says all the tiny matters that do wonders.
When was the last time you checked render range? I think it's changed, it's around 380 meters now. Please check it again and does it differ across different devices?
Yep comps all day for sure.... And you are right smgs are a bit underrated... I knocked a guy with an ump while he had a m249 hehehe. Thanks Bushka for all the sweet info
That's the Dr bushka I love so much! Thx! I'd like to know what is the theorical best time to kill with a m16a4. I'm practicing my rythm with it and it rewards me a lot. And an other topic about m249 horrible horizontal recoil. I can't hit consistantly a target at more thant 50m with it . Should I burst 5 to 10 bullets? Crouch ? Laydown? Wich scope fits the best? Merci et à bientôt !
Bushka you should really give the flash hiders a try! Atkeast on your "spraying" weapon. Just my experience playing the game I figured that the flash from your gun usually gets you spotted quicker than the sound... You're spot on with the suppressor point, as it doesn't help gun handling and in some cases also screws it up a touch. But the flash hiders imo are the perfect middle ground. Will love to see your testing on that! You're nuanced infographics will be of great help! 🍻
@@mikemurphy80 It helps me quite a bit with recoil... The gun handling especially for the relatively easier weapons like the 556 ARs is just right in my experience, although finding right sensitivity for the 762 guns is still a bit of a challenge compared to compensators. Also the initial shift from comp to flash hiders there was a slight learning curve to get used to the nuanced changes in sensitivity/handling, but it was worth it. I just found lately that the amount of times I am third partied from range has drastically decreased. I can't say for sure that it's because of the shift but having spotted & cleared enemies myself just coz of their gunflash I know that flash concealment has some benefit! Do try it on an M4 on training ground & lemme know. 🙌
Nooo! I was so immerse in the video and learning that I felt sad when you said "I hope you enjoyed the video" too short! teach us more! great Video professor.
Can you pleaseee make a custom room video of Ak vs M7 which gun takes less time to kill a guy firing at head /chest .As you said in ak vs m7 video ak takes 3 heads to knock a guy so does m7 but m7 having higher fire rate makes m7 superior , but actually Ak takes only 2 Heads in lv 3. what actually is the case ?
Does desynch (peekers advantage) work in reverse? IE: If target I'm shooting at has lower ping and retreats to cover do my bullets disappear? I feel this is happening a lot to me lately
@@TheBushka Thanks for the reply, I'm nearly getting teammates killed thinking enemy are weak ( I see 5 hit markers) but they take 5 or more hits still despite not having time to heal
DAMMIT BUSHKA YOURE THE ONLY ONE WHO CAN ELI5 THIS SHIT; AND LET ME LEARN SOME, LOVE YA MATE. KEEP UP THE GREAT WORK MATE ( sorry for shouting, im drunk lol)
Rob P yes I use half angled thumb on autos depending on what I want them to do and generally angled as it’s brilliant and versatile if I want a bit of both worlda
One more stat you could perhaps add in - lead distance per 100m. Running targets move at ~6.5m/s so at 100m you have to lead by only 0.65m with a mini, 2.12m with an UMP. At render limit that UMP needs the length of a minibus to hit and the bullet comes down with snow on it.
What's with this competitive game meta of running a M16 on single tap when you can very efficiently do the same with any other 556 AR? Is the recoil recovery profile better? Coz from the numbers it seems that the bullet speed isn't far off and in the mobile version it doesn't really count for much with the decreased render distances? Additionally with an auto fire AR one could have a better backup for CQC! I'm confused. 🤷🏽♂️
Can you please make a video on *low ping vs high ping in CQC*.What advantages the low ping player has and how can the player with the higher ping counter it.
Jepoyy Sniper rifles are meant for long range. The bolt in the rifle does the lock n load. You can try DMR if you don’t like to reload after every single shot.
In a manner of speaking it doesn't help much but if you test it recoil is lower on bolt action with the sniper compensator, so I'd say it wouldn't be bad Idea to use sniper comp over flash hider but gotta use suppressor if it's available
Well. AIM ACCELERATION stops and hinders the growth of muscle memory for aim. Pubg mobile never gave the option to turn it off. While this option is available in fortnite, cod and pubg pc and majority of games. In simple terms. If you slide your aim slowly then you will cover less distance and if you slide your aim fast. Then at same screen size it will turn more angle and cover more distance. And in the heat of moment you actually cannot control the speed thus leaving you to totally unpredictable aim. There are many reddit posts on this topic. I will get back with a link. And thanks for reply, you earned one more subscriber.😀
All stats at www.thebushka.com share page please sick of these clowns like blue stacks & majoress who have pubg mobile star pages that are completely wrong
Pls put arm and leg hit for other weapons in spreadsheet. Thank you and much love
at 10:16 mark u knocked two and had 1 guy left around the wall, and u charged in to kill the last guy with like barely any health looool u craAazzy . Were u on auto pilot kill mode?
and 7 bullets left in the clip?!?!!?!?? Class is indeed in session
ayt i get it limb shots for smg , tnx for this i loved the Thompson but felt disadvantageous cuz nonscope. i shall try running it again
This man is a walking Encyclopedia. Good damn video man.
7:44 this is why when i run a uzi it feels it fires slower, you can test this yourselfe in the training room.
10:35 i try to use more smg cuz i'm very bad at hipfire, when you're using an smg your crosshair is smaller so its easier to hipfire.
I usually run smg bc of the rate of fire being faster then other AR's bc of my ping is usually high. So i try to use that to my advantage
I run a vector because god put those war machines on earth for you and me....you better take advantage of them....
You can use fpp switch when running into fights, helps with hipfire aswell
@@sanyoggogia your best bet is to avoid tpp forever. No switch needed.
@@MatLittlePPG yep im tired of snakes and frickin tpp campers now it's time for the rise of fpp
Have been to the bushkas channel since very long time along with pubgm, i have learned what it takes to make a complete player with his skills he teaches ! Always glad to watch him!
No one:
Bushka: Pushing a guy in bootcamp with only 7 rounds in an AKM and 10 HP (10:17)
That was beautiful 😂
Hah if I’m playing tpp it’s never for rating it’s always for fun and waiting five minutes peeking makes me sad :))
Also Bushka: Pushing a guy at Novo with only bullets. Runs out, kills last guy with Kar98.
And yup, TPP hot drops and airdrop chasing
@@TheBushka I always play for fun, never rating (the highest rating I've ever got is Gold I think) and I get a lot more out of it (and am a lot better) than my friends who play for rating.
So glad you commented on the device latency. I actually brought this same thing up to my clan mates. The newer the device the faster the render regardless if the frames are the same!
Bushka, you covered a lot of ground here, and it was superb. Thank you for explaining why I like the M16A4 and the MP5K. And you’re right, that many weapons are underrated by players. I never have to compete with squadmates for either of these weapons. btw, I def will be playing with the Thumb Grip to see what that does for my gameplay. Thanks as always!
Dude, I literally took notes. This guy should be a teacher somewhere.
Pfft you took notes NERD
Thanks Bushka this is hands down the best tutorial video over watched 👍
The rate of fire should be based on set cycles within the program. Having a drop in fps with just give you more of a skip in the animation. In any event you should be getting at least 20fps as any less would be unplayable(ain't no guns doing 20 BPS.....yet:) Most everything I know about PUBG moblie I learned from the Bushka. Much love, old man.
Oops. Just checked and saw the uzi is popping out 23 BPS. My bad. And what a wicked piece of hardware!
I love that yours and mine mentality and logical thinking align . since the beginning I've watched you, loved the content but its always stuff im already doing. Keep it up Bushka!
BLUELINE GAMING thanks amigo
Love your videos man. You improved my game from 1400 wn8 on blitz to 2200, and now pushing me up the ratings on pubg. Why can't your audio be this clear and loud in your streams? Is it because it's prerecorded and uploaded not live? Either way much love from the UK!
the ads speed for different devices are gonna be different for every devices bcoz it will take the touch latency of device in account but they will be in same ordor and with same gap
Thanks Bushka!
Just one question. If you had a flash hider and suppressor for AR ,wich would run?
jan van brakpan flash
Thanks.
I love how you touched up on the suppressor in squads topic as I tell them this all the time!
Well just a suggestion, I run a suppressor in squads because I want the enemy to shoot at my squad mates while I try to silently eliminate them.
Hahahahahah ultimate team mate 😂
@@TheBushka I try my best when I'm carrying my team to victory!
I wish suppressors did some recoil reduction. In real life it does
@@Cam710 well it all depends on what the Pubg Mobile team thinks is realistic in those terms. Cause your right, if the gasses have to travel farther down the barrel into a larger open chamber, the effects of recoil should be reduced compared to an ordinary barrel.
one of the best explanation videos you've done yet!!!!
Thanks. I've always wondered about AR comp VS snipe comp on DMRs. I always though if I just had an AR comp on my MK14 I was good. I'll definitely start making an effort to pick up a snipe comp.
I don't think I can thank you enough for all the advice you have gave me it has really improve my game play so much
The fact that "in flight" bullets get dropped by the server after the server believes you have been knocked is a BUG in their game mechanics. The best way to "fix" desync, is to allow damage to register even after a knock/kill. Tencent can't fix the internet, but they CAN fix this.
love you love plz do more vids like these you're the only channel i learn something useful from
Nice vid🤘, agree 💯 on running a compensator, lovin all the new shell velocity data
Bushka I just replaced my 1st gen IPad Air with the 2019 iPad. When you originally said the device really matters, I said you were wrong my iPad is fine. Now that I upgraded, I realize you were right the difference in lack of lag and crashing is obvious, despite the fact I only played a couple rounds.
Will a sniper flash hider give more compensation than a AR flash hider? Sniper comp being best obviously, but if my only choices are between flash hiders which comes out on top for non bolt action sniper rifles? And does it vary from gun to gun? Would a mini 14 compensate better with an AR flash hider vs a Mark 14 using a sniper flash hider?
chuckMvideos yes
@@TheBushka could make for a "worst case scenario" video lol. Like if RNG just ain't on your side...do this to survive. It's nice to get a good load out but if not here's plan b and plan c.
Bushka you've mentioned thumbgrip, what about others? What about angle grip, light grip, vertical grip, laser point - what's the best for lowering recoil on AR, DMR, SMG?
Doing a full recoil vid because it’s all so situational if you are running a pure cqc weapon at 15 mtrs it’s minimal regardless of grip
@@TheBushka Thanks for your work. Will be waiting for this video. All the best ;)
Thanks for another great video Professor Bushka. I've learned a lot from your videos, I'm still the bottest of potatoes, but I get better with every game
I think a super powerful tool/game mechanic you are under utilising is drop shooting, crouch shooting and jump shooting as well bushska. You have taught me a lot about weapon damage and numbers but when I watch your ttp gameplay your character’s only movement is usually straithing that’s it. Maybe try incorporating more movement based tips into your videos too, it is so hard to fight someone who’s either drop/crouch/jump shooting. Just a outside perspective . Peace fellow aussie!
The reason I don’t drop shot is it’s generally a last resort option and a good player can track the movement but you are completely screwed if they don’t die from it or they have a team mate. I’ve killed an assload of ppl drop shotting at me because of this. I crouch for sprays but I find strafing with multiple direction changes particularly with the way desync works to be the most effective in cqc. Giving up mobility is a big no for me. Especially as a lot of my stuff is solo vs squad
And I jump a butt load :)
Have always wondered what compensator runs better on a DMR, the AR one which can be fitted or the sniper one. Now I know 👍🏻
Same here, I thought it was like PC where recoil is no different from sniper comp to AR comp.
Well, now I know why my Mk14 sprays are so bad....
Which runs better bro ? On dmr?
@@atuljaswal4229 the sniper compensator
@@seanbyrne8767 actually ive noticed that if you use flash hider instead of compensator you can get the same recoil controll in adittion to hiding the flash from your shots.
@@spiritualviking8094 added bonus thanks for the info 👍🏻
No wonder why I lost every cqc,
I'm playing on a potato
Truly informative,i have begun using different guns just to experiment how your tips change my gameplay.
Whats your outfit tho?
blackpythondranzer crow suit
your knowledge of this game is insane, keep up the amazing work 👏🏼
Did you know that in Asia server people would actually take the PP-Bizon over the mp5k cuz they think it ain't so strong. It is heavily underestimated of its power and time to kill. I use it many times, in Evo ground too when things gets very tight cuz it fires like a laser dude!
Great video ! Have to disagree on suppressor though, you didn't highlight that it ELIMINATES flash, which is a game changer in some situations, especially on Sanhok with grass and rocks. Also with a lot of practice, you can "compensate" for the compensator with skills in recoil control.
Tian Ko it does eliminate flash but in that case I’ll take flash hider which also has a lot of recoil reduction. If I have nothing I’ll
Run suppressor . Or as I
Mentioned if I’m in solos vs squads and I need stealth late game I may move to it
just a tip here for yall! if you are playing tdm, run a tommy! thing has crazy time to kill in comparison to a M416 for instance. you’re welcome
Agree.... Always have good games if I can get a compensator before big fights
Ive already watched all your videos mate so everything you mentioned here in this video, Ive already religiously applied to my game! :)
Great info mate. Thank you.
Peek buttons positions and option of peek and open scope?
I just subscribed and i also wish you good luck with your page.. very useful content and very well explained.. i have seen improvements on my game play since i am good at recoil control and #10 close encounter in my region.
Key Board gj mate
Hey buskha went through the tables od smg and ar and found that beryl and tommy take the same time to take out a level 2 vest but they have different damage both in vest and helmet 🤔🤔 how can that happen....??!
Athul Sree they both take 4 rounds to clear a level 2 vest with the same rate of fire. The beryl gets there easier though so it has what you might call surplus value. So as damage drops off at range the Tommy becomes less
Valuable. At 50 mtrs it won’t kill in 4 rounds as it is it only just tips over 100 hit points so it’s very cqc focused
Thanks for all the info mate ❤️
These tips are priceless!!!! You're the best brotha
Thanks for always making the best content, thumbs up
thank you bushka and lots of love n respect to you and your patrons, team members who help you succeed bringing up these valuable info,
1) Can you advice on flash hider vs compensator, i prefer flash hider it does helps in recoil as well as I can avoid being spotted by third party or sniper compared to compensator in last 3 to 4 circles (i am talking about duo or sqaud where you already mentioned no point one person having suppressor while other team member won't have they will end up giving out location)
2) Also please guide considering bullet speed which one will be better M416 vs DP28, if M416 beats DP28 in long range than I would go with M416 with flashhider, which DP28 lacks
Prashant Patil flash hiders brilliant in fog and when you are firing from soft cover. I mentioned this now I. A few comments but I should have put it in video. It’s very good
M416 is faster numbers are all up at thebushka.com
Crossbow vid, please!
A fabulous video Bushka. I hope TENCENT are giving you what you are worth. Keep up the good work pal.
Man that was a really good video. I cant thank you enough for that amount of knowledge.
Bushka, the God of numbers! Thank you for taking the time to look for those kind of things. Cheers
Wow, I love using the m16 as a quasi DMR, but this info about the bullet speed is super helpful. I just subbed I love your content
Love u man for the tips and stuff ❤
What about vertical grip? What's ads time with it?
Bushka. Some players move very fast in cqc they go left right crouch forward backward and i try it with various sensitivity and control pad sizes but nothing works, my ipad is first gen pro with A9 chip, is it because of the device? Coz in my device i can do all those things but takes twice the time of him. i tried a lot of TH-cam videos all are absolute crap. Could you help plssss. In tdm it requires 2-3 players together to kill that 1 player. How are they doing it
Muhamed Nibin could be your net if it’s losing packets ppl
Slide around the screen
Mate I strafe a lot firing while stationary will get u killed
8:09 "Thats how it works" but the real question is, 'Is that how it SHOULD work?'
I agree that no other game has gun play mechanics as good as pubg, but is that how it should be? I mean, running a low capacity device is indeed a disadvantage because of the the lag and all that stuff, but should it equal to less damage? I think its a coding error that needs to be sorted out. Running a low spec device is a disadvantage in terms of smooth gameplay and it should be restricted to that only. The framerate thing makes the game unfair on a whole new level, so much for a game that became famous for proving gameplay on equal grounds.
Edit : I played on a low spec device for a long time, & i changed to a better one recently and the difference is huge, the smoothness does play some role, but suddenly I've been winning a lot, i mean a hell lot more gunfights than I did before, and thats now how it should really be.
Cosmic Lyrics it shouldn’t work that way they worked a Fox for pubg pc will probably implement something in mobile
@@TheBushka yeah I hope they do fix it soon. Btw I had a question for you professor, I'm not that good at controlling the recoil so i always run a vertical grip on every gun but now that you put up the numbers, I'm really interested in using the thumb grip, what would you choose, a faster ads speed for fights and a decent/potato at range or the regular ads speed & a bit better spray at range, I'm really confused atm
Very valuable info bushka
I heard they are making it so that you can put a red dot or a holographic sight on the uzi this coming update, do you think they will put it on all modes or maybe just in evo?
Random Zack all I’d reckon
I always, always just run the guns which can take a thumb grip. Done right (read: surprise the guys from flanking from an angle they dont expect), beyrl with thumby is better than a groza I think. Maybe.
Also the gun meta is highly dependent on maps and playstyle.
Also, how viable is shotguns in last circles? Is that shotgun-pistol good if I dont want the risk.
M249 has always been my fav gun as long as you have a ton of 5.56. I. Was so disappointed in my vacation last week in Orlando . I was going to shoot a real one at machine gun USA....but the Vaca cost way more than I expected and had to cut that out. I still can't believe people leave crate weapons behind. And p.s. again the processor of your phone also makes a huge difference .....pubg literally will not let you have 60 fps if you have a old or cheap processor in your device....it locks the graphics at 30 fps or less
Thank you for compiling all of this info. It has definitely helped!
hoosier dady cheers amigo
Do you ever get feedback from Tencent that your research into the game mechanics and this level of comparative detail is annoying to them? things like pointing out how to take advantage of server lag and differences in ping (peeker's advantage)?
Did you ever get feedback that they take your stats on gun mechanics and tweak the game in updates?
It's pretty fascinating the level you dive into the game. I really enjoy your videos and even though I just play the game for fun and don't care about rankings (although I do like trying to complete all the missions), I really appreciate the details you're sharing.
Mike R no lol pubg mobiles dev team is enormous and most of the player base would rather just follow whatever they see the biggest sub youtuber a do anyway. I’m small
Potato’s :)
LESSON FROM THE BUSHKA.... Brilliance as always
I have converted a few to use compensators on main weapons
Because I'm not a spammer though I use suppressors on long range because I'm usually way off at a different angle to my team and I like it more
I hope everyone would really appreciate how much valuable these information are, you're like a teacher with big heart that says all the tiny matters that do wonders.
What's speed on target with light grip and red dot?
When was the last time you checked render range? I think it's changed, it's around 380 meters now. Please check it again and does it differ across different devices?
Yep comps all day for sure.... And you are right smgs are a bit underrated... I knocked a guy with an ump while he had a m249 hehehe. Thanks Bushka for all the sweet info
The UMP is the MVP.
no that guy must have been bad
I use the ump as a sniper... He did hit me and left me with half health... At the end I outsmart him with the ump 🤷
That's the Dr bushka I love so much! Thx! I'd like to know what is the theorical best time to kill with a m16a4. I'm practicing my rythm with it and it rewards me a lot. And an other topic about m249 horrible horizontal recoil. I can't hit consistantly a target at more thant 50m with it . Should I burst 5 to 10 bullets? Crouch ? Laydown? Wich scope fits the best?
Merci et à bientôt !
What does ADSing mean?
David aim
Down sights
@@TheBushka tnx boss
Bushka you should really give the flash hiders a try! Atkeast on your "spraying" weapon. Just my experience playing the game I figured that the flash from your gun usually gets you spotted quicker than the sound... You're spot on with the suppressor point, as it doesn't help gun handling and in some cases also screws it up a touch. But the flash hiders imo are the perfect middle ground.
Will love to see your testing on that! You're nuanced infographics will be of great help! 🍻
D K how well do they work?
@@mikemurphy80 It helps me quite a bit with recoil... The gun handling especially for the relatively easier weapons like the 556 ARs is just right in my experience, although finding right sensitivity for the 762 guns is still a bit of a challenge compared to compensators.
Also the initial shift from comp to flash hiders there was a slight learning curve to get used to the nuanced changes in sensitivity/handling, but it was worth it.
I just found lately that the amount of times I am third partied from range has drastically decreased. I can't say for sure that it's because of the shift but having spotted & cleared enemies myself just coz of their gunflash I know that flash concealment has some benefit! Do try it on an M4 on training ground & lemme know. 🙌
Nooo! I was so immerse in the video and learning that I felt sad when you said "I hope you enjoyed the video" too short! teach us more! great Video professor.
Didn't realise the server had a floppy disk drive 😜😜.
Nice job mate. Love your content 👊👊
Not the server, Australian infrastructure.
Knew everything already discussed but always a pleasure
Bushka your content is 2nd to none. Wishing you 1million subs. Breaks down Pubg to a science👊🏾💯
6:15 yes let me infect you more with the glory of the thumb grip
Some times I think I'm a bit old 4 this game but I love it.
Cheers 4 the vid
You got so much information dude, love to see it, keep up the good work ❤️
Another amazing deep dive into the numbers, no one else tries to help the human like your videos. keep up the good work!! thank you
Can you pleaseee make a custom room video of Ak vs M7 which gun takes less time to kill a guy firing at head /chest .As you said in ak vs m7 video ak takes 3 heads to knock a guy so does m7 but m7 having higher fire rate makes m7 superior , but actually Ak takes only 2 Heads in lv 3. what actually is the case ?
Nishchal Rimal m7 wins mate
@@TheBushka thank you bushka , love your contents ,detailed studies you do . Fan from South Asia
Does desynch (peekers advantage) work in reverse? IE: If target I'm shooting at has lower ping and retreats to cover do my bullets disappear? I feel this is happening a lot to me lately
Yep.. i think its getting worse this season..
If you kill them while visible you kill them weather they were there on their screen or not if it’s extreme you get that insane slide show
@@TheBushka Thanks for the reply, I'm nearly getting teammates killed thinking enemy are weak ( I see 5 hit markers) but they take 5 or more hits still despite not having time to heal
which gun is better uzi or vector?
What graphical settings should I put then (I'm playing on an iPad pro 11)
Swissmade I used to run smooth extreme now I run balanced extreme
To win I’d run smooth but ppl want better gfx so
I changed
ADS'ing means opening the scope? What does it stand for?
Aim Down Sights
DAMMIT BUSHKA YOURE THE ONLY ONE WHO CAN ELI5 THIS SHIT; AND LET ME LEARN SOME, LOVE YA MATE. KEEP UP THE GREAT WORK MATE ( sorry for shouting, im drunk lol)
Very informative and nicely done. Thanks for the upload, brother.
Hello Bushka. Question : is it better to shoot oponent with 3 level armor set in the legs , will knock him down faster then if shot in armor?
Are you still a fan of half grip for best hip fire accuracy?
Rob P yes I use half angled thumb on autos depending on what I want them to do and generally angled as it’s brilliant and versatile if I want a bit of both worlda
One more stat you could perhaps add in - lead distance per 100m. Running targets move at ~6.5m/s so at 100m you have to lead by only 0.65m with a mini, 2.12m with an UMP. At render limit that UMP needs the length of a minibus to hit and the bullet comes down with snow on it.
Good seeing you play TTp
What's with this competitive game meta of running a M16 on single tap when you can very efficiently do the same with any other 556 AR? Is the recoil recovery profile better? Coz from the numbers it seems that the bullet speed isn't far off and in the mobile version it doesn't really count for much with the decreased render distances?
Additionally with an auto fire AR one could have a better backup for CQC! I'm confused. 🤷🏽♂️
D K the prime reason is the m16 is super common
what is CQC tho?
@@jsaugatt69 close quarter Combat
@@sidwarner1166 thanks buddy
@@jsaugatt69 happy to help
Sir, We need a video of Beryl m762 vs AKM😅
Which one to choose on cloase combat?😁
Zonuna Royte I think I’ve done that vid already honestly mmmm
Nah it’s old numbers I need to redo it but tldr I’d take m762
@@TheBushka 9months old video🧐
But will watched anyway
😁😁
Can you please make a video on *low ping vs high ping in CQC*.What advantages the low ping player has and how can the player with the higher ping counter it.
Great food for thought.
Will vertical foregrip be useful for a CQC
what a great video mate!!!
How to get this out fit
Let’s gooooo!!!!!!!!! I love the AWM😍
Quality stuff bud @The_Bushka
can someone tell me why it would be a good idea to use a compensator on a bolt action sniper rifle?
Jepoyy Recoil reduction / Stability
Y F X but why youre only shooting one round then reload?????
Jepoyy Sniper rifles are meant for long range. The bolt in the rifle does the lock n load. You can try DMR if you don’t like to reload after every single shot.
Y F X wow i didnt know that 😐😐😐😐😐
In a manner of speaking it doesn't help much but if you test it recoil is lower on bolt action with the sniper compensator, so I'd say it wouldn't be bad Idea to use sniper comp over flash hider but gotta use suppressor if it's available
I’m currently working on resetting the engagement. Moving to cover through a gunfight, resetting then, winning the fight. It also resets the de-sync.
Lol at 6:46 this man pushed you with a pistol drawn. Brave but foolish.
You should make a video on the need of a switch to turn off Aim acceleration. Hoping for a reply.. Bdw. WebSite is amazing.
Sachin Kumar thanks mate aim acceleration?
Well. AIM ACCELERATION stops and hinders the growth of muscle memory for aim. Pubg mobile never gave the option to turn it off. While this option is available in fortnite, cod and pubg pc and majority of games. In simple terms. If you slide your aim slowly then you will cover less distance and if you slide your aim fast. Then at same screen size it will turn more angle and cover more distance. And in the heat of moment you actually cannot control the speed thus leaving you to totally unpredictable aim. There are many reddit posts on this topic. I will get back with a link. And thanks for reply, you earned one more subscriber.😀
13:24 He says with a AR suppressor in his bag 😂
The Artful Rogers mate
I loot everything on a hotdrop then chuck it out once I get my loadout :)I also have an smg QuickDraw mag and flash hider lol