Beginner's Guide to Arma Eden Editor

แชร์
ฝัง
  • เผยแพร่เมื่อ 2 ต.ค. 2024

ความคิดเห็น • 34

  • @darthcepticon7452
    @darthcepticon7452 ปีที่แล้ว +2

    Thank you for this ! I watched this once and understood everything 🤙🏽
    I’ve also been curious on how to create a “collect” hvt mission .
    Is there a specific condition for that . Would like to create a money heist of some sort

    • @darthcepticon7452
      @darthcepticon7452 ปีที่แล้ว +1

      Ok I asked without trying lol
      Sooo, now im curious how to make it work with a vehicle. Like hvt vehicle collection .

  • @unrealone1
    @unrealone1 ปีที่แล้ว +2

    make more please

  • @jonahsimmons3645
    @jonahsimmons3645 ปีที่แล้ว +2

    This is super helpful, thank you

    • @ashdaddyactual6933
      @ashdaddyactual6933  ปีที่แล้ว

      I'm happy to hear that these helped! Arma editor can be a bit much to handle at first but you'll have a great time with it after some time!

  • @alexizehere2363
    @alexizehere2363 ปีที่แล้ว +2

    Nice

  • @thepacketnarc7634
    @thepacketnarc7634 2 ปีที่แล้ว +4

    This was a fantastic tutorial. Very clear, to the point.

  • @ARMASPIRIT
    @ARMASPIRIT 2 ปีที่แล้ว +1

    Hi, I have a Q: how could I make AI soldiers guard a place with continuous walking (unlimited) around that place to secure it without making limited way points?

    • @ashdaddyactual6933
      @ashdaddyactual6933  2 ปีที่แล้ว

      You want them to patrol around an area but you don’t want to script their path? You could try the “guard” module but they won’t really patrol around.
      I generally get a pretty good effect from scripting the paths of the AI and having it loop. I think this is one of the better ways to perform this task in base game Arma (without mods).

    • @ARMASPIRIT
      @ARMASPIRIT 2 ปีที่แล้ว

      @@ashdaddyactual6933
      Yah,I want that script? Can I get it?

    • @ashdaddyactual6933
      @ashdaddyactual6933  2 ปีที่แล้ว +2

      @@ARMASPIRIT I say “script” but what I mean is that I’m highlighting the group and using the “move” modules (like in the video) to create a route for the group to move around. The “cycle” module will loop them to walk that path infinitely.

    • @ARMASPIRIT
      @ARMASPIRIT 2 ปีที่แล้ว +1

      @@ashdaddyactual6933 OK i got it, thanks so much

  • @motospitstop4756
    @motospitstop4756 3 ปีที่แล้ว +2

    This has helped me so much. Can't wait for more videos!!

    • @ashdaddyactual6933
      @ashdaddyactual6933  3 ปีที่แล้ว

      Hey Moto, anytime man! Hope to have more for you soon!

  • @jaca42
    @jaca42 2 ปีที่แล้ว +1

    This is great, easy to understand and very helpful.
    I do have one question though. Is it possible to assign multiple HVT's (Can empty vehicles or buildings be included?) to the same trigger for a trigger check? And if so what's the best way to do so?

    • @ashdaddyactual6933
      @ashdaddyactual6933  2 ปีที่แล้ว +2

      Hey I’m glad you enjoyed it! You can set multiple HVTs by simply repeating the steps and naming them (hvt1),(hvt2) and so on. Just be sure to be consistent with using those variable names inside the triggers! In order for a mission complete when say 2 hvts are eliminated you will need a different line of code such as “!alive hvt1 && hvt2;” This means it will wait until both hvt1 and 2 are dead before it triggers!
      Almost anything that can be destroyed can be set as an HVT. For buildings you would need to set your own building down (from the list of assets) to be able to assign a name to it. Then all you do is follow the same instructions for the HVT! Same with vehicles!
      If you have more questions you can always hop into my discord and I’ll be glad to help you! We have a lot of Zeus and editor experience and we’ll be sure to get you the answer!
      discord.gg/qJuJ2vvE

    • @jaca42
      @jaca42 2 ปีที่แล้ว +1

      @@ashdaddyactual6933 Thank you! Will do if things get messy in the editor!

  • @lubamila4161
    @lubamila4161 2 ปีที่แล้ว +1

    Please post more. Ive been struggling for weeks before this video.

    • @ashdaddyactual6933
      @ashdaddyactual6933  2 ปีที่แล้ว

      I need to dedicate more time to videos. What type of missions are you trying to make?

  • @TutiDelme
    @TutiDelme ปีที่แล้ว +1

    Finally a good, short tutorial. Like you said, there are a lot of great tutorials, but most are really old, or take 4 hours to explain how to place an object.

  • @MyHazey
    @MyHazey 2 ปีที่แล้ว +1

    Slick and indepth presentation, so I sub'd.

    • @ashdaddyactual6933
      @ashdaddyactual6933  2 ปีที่แล้ว +1

      Thanks for the sub! Be sure to check out my other tutorials if you’re learning how to create Arma Scenarios!

  • @Viosneveractive
    @Viosneveractive 2 ปีที่แล้ว +1

    This video is billiant! Thank you for all the help!

  • @oscarhu2010
    @oscarhu2010 2 ปีที่แล้ว +1

    Thank you. Very simple and easy for beginner.

  • @TotallyNotACop96
    @TotallyNotACop96 3 ปีที่แล้ว

    I would love to see more editor tutorials! Maybe how to make proper spawning and respawning and make loadouts for your guys when they come in the video was extremely helpful and informative! Thanks again!

    • @ashdaddyactual6933
      @ashdaddyactual6933  3 ปีที่แล้ว

      I actually just set up a respawn system on my "Invasion of Baghdad" map! I'll be sure to set up a video soon on respawn systems :]
      If you need to set up your respawn systems quicker my discord is open to help answer questions too!
      discord.gg/KxGwtyuM