Just turn the wheel image so that one of the spoke cutouts is exactly vertical. Then draw only half of the ray and use mirroring to finish it. This would ensure that the rays are exactly symmetrical
Really good, overview of your process. I learned a lot from in, the OCD in me was screaming that the tread pattern repeats 22 times not 20, but really impressed with how close you got in a relatively short space of time. I am just learning Fusion and watching you work with parameters was a real eye opener for me. Thanks for the content!!
you have the gift of being able to teach! Glad I found you, so pleasant to follow along and learn in a laid back style. Thank you for taking the time to do these.
Nice to see how others think through a project, people don't appreciate how difficult it can be to make a video on the fly. Calibrate .. Left to right less optical error on that image. Once sized, sketch circle and match to centre hole. Constrain to origin then position image to that circle. Instead of hide body toggle when doing the curve rotate for the spokes, hide the body and reveal the sketch for the rim revolve. On the tread why not use extrude from surface?
Hi there Gareth i was really enjoyed this great video that you put together id like to know if you have these files and video so that i can look over by subscibing to your content and being able to download to better hone my abilities to become better...please reply thank you and enjoy your day Robert
Just turn the wheel image so that one of the spoke cutouts is exactly vertical. Then draw only half of the ray and use mirroring to finish it. This would ensure that the rays are exactly symmetrical
Really good, overview of your process. I learned a lot from in, the OCD in me was screaming that the tread pattern repeats 22 times not 20, but really impressed with how close you got in a relatively short space of time. I am just learning Fusion and watching you work with parameters was a real eye opener for me. Thanks for the content!!
you have the gift of being able to teach! Glad I found you, so pleasant to follow along and learn in a laid back style. Thank you for taking the time to do these.
Really learned how useful the parameter sheet is
That was awesome, so cool watching someone that knows what they are doing with fusion 360 !
A lot of people don't stop to say thanks but "Thanks!" awesome video. Very cool.
I appreciate that!
I truly appreciate… all your time spent on this!! Thank you for sharing
thanks for the tip with the functions never used it. it makes it really easy to handle
Great video. Thanks! Didn't even know about parameters, that's going help me alot!
1:12:51 you can modify the edges/radius with a boolean operation by cutting it to your linkings. Create a ring with revolve ...
Ah, so you could just have the thread flush with the tire wall and just shave off to the desired radius that way. Nice!
NICE WEBINAR!!
Awesome!!! Can you share the images (canvas) so that we can follow your steps please?
So many great tips here. Thanks!
thanks for the video
nice video
I learn a lot of this so great to see this Thanks
Great video- thanks
Nice to see how others think through a project, people don't appreciate how difficult it can be to make a video on the fly.
Calibrate .. Left to right less optical error on that image. Once sized, sketch circle and match to centre hole. Constrain to origin then position image to that circle. Instead of hide body toggle when doing the curve rotate for the spokes, hide the body and reveal the sketch for the rim revolve. On the tread why not use extrude from surface?
The video is good. The keyboard noise is very distracting to me.
Hi there Gareth i was really enjoyed this great video that you put together id like to know if you have these files and video so that i can look over by subscibing to your content and being able to download to better hone my abilities to become better...please reply thank you and enjoy your day
Robert