Aliens vs. Predator (2010) - Alien Campaign (Nightmare Difficulty) (All Royal Jelly) (4K)
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- เผยแพร่เมื่อ 17 ส.ค. 2024
- Aliens vs. Predator is a 2010 first-person shooter video game developed by Rebellion Developments, the team behind the 1994 Atari Jaguar game and the 1999 Microsoft Windows game and published by Sega for Microsoft Windows, PlayStation 3 and Xbox 360. The game is not a sequel to the previous game Aliens versus Predator 2, but a reboot based on the Alien vs. Predator franchise, a combination of the characters and creatures of the Alien franchise and the Predator franchise.
There are three campaigns in the game, one for each race/faction (the Colonial Marines, the Aliens, and the Predators), that, while separate in terms of individual plot and gameplay, form one overarching storyline.
Marine
The Colonial Marine campaign is far closer to that of a standard first-person shooter. Marines carry a wide arsenal including pulse rifles, flamethrowers, and auto-tracking smartguns. To help navigate the surroundings, marines are equipped with shoulder-mounted lamps, surveying flares to briefly illuminate darkened areas, and motion trackers, capable of providing info on hostile positioning as they move.
Predator
As in the films, the Predator prefers to stalk its prey from the safety of treetops and the gameplay reflects this, the player leaping from branch to branch automatically with the help of a "focus jumping" game mechanic. The Predator has different vision modes, the most recognizable from the films being a thermal imaging scanner, but the player also has different vision modes for spotting Aliens (only accessible from a special mask the player picks up in-game) and viewing the world normally. For example, the Heat Vision mode allows the player to see Marines very clearly, while it renders Aliens nearly invisible; the Alien vision works in reverse, making aliens appear clearly and Marines nearly invisible. Regular vision allows one to see the environment and other Predators better than the former two visions, making battles between two or all three species a tactical juggle to prioritize enemies based on their threat to the player.
The Predator's gameplay is more based on stealth and tactics than the average first-person shooter. The player has to be aware of Aliens, which have the ability to see through a Predator's cloaking device, that may climb up a tree and attack from below as well as taking care not to reveal themselves to marines too early as the marines’ weaponry and numbers are more than a match for the Predator. For long-range weaponry, the Predator can use a shoulder-mounted plasma cannon in addition to a glaive-like disc and a combi stick (or throwing spear). For close-range combat, the Predator has four retractable wristblades on its arms.
The wrist blades allow for the Predator to perform a "trophy kill", a nod to the movies in which the Predators take trophies, usually skulls, from their defeated enemies to show their prowess in the hunt. OXM labeled the trophy kill mechanic as "spectacularly violent" and it has been partially censored to avoid an Adults Only rating in the United States as it was "several measures more graphic" than any other recent games.
The Predator campaign explains how their species considers the war tactics of the human Marines juvenile. A quote from the intro states: "We are old, my brother. Our race is few and scattered. Our ancestry lost to myth. The humans are still children, creatures of desire and hubris, with no comprehension of the long hunt. Still, they make good sport. They have discovered a trophy long locked away. They must not be allowed to find the crucible that spawned our most respected prey. If they succeed, all life will succumb to the crawling dark...".
Alien
Aliens fight in close-quarters combat with their claws and tails, getting as close as possible to their prey as quickly as possible. Aliens have the ability to climb walls and jump from distances without much effort and can blend in with shadows, using darkness to their advantage. Within limited ranges, aliens can seek out prey through walls. These senses also allow Aliens to clearly observe cloaked Predators. In the single-player campaign, players have the opportunity to harvest "hosts". By pinning the host, nearby facehuggers are able to locate and latch on to them, thereby propagating the Hive. Throughout the game, the player also has the opportunity to perform "stealth kills".
Aliens vs. Predator (2010) Playlist:
• Shooters
00:00:00 - Intro
00:00:33 - Mission 1: Research Lab
00:16:18 - Mission 2: Colony
00:34:20 - Mission 3: Refinery
00:49:19 - Mission 4: Jungle
01:13:31 - Mission 5: Ruins 01:34:20 - Boss 1 (Elite Predator/Wolf)
01:36:06 - Ending - เกม
Aliens vs. Predator (2010) Playlist:
th-cam.com/play/PL-2TkApaMiz1DjZfwJm_x0AF92ARU96Gn.html
00:00:00 - Intro
00:00:33 - Mission 1: Research Lab
00:16:18 - Mission 2: Colony
00:34:20 - Mission 3: Refinery
00:49:19 - Mission 4: Jungle
01:13:31 - Mission 5: Ruins 01:34:20 - Boss #1 (Elite Predator/Wolf)
01:36:06 - Ending
Finally... a gameplay fitting for an alien. Other video just have players flaunting melee without fully utilizing the alien stealth and harvest abilities
:))
Thanks.
the developers of this game really didnt like bald people, you can easilly harvest them and the predator use only their heads as keys
A good one. 😂 I don't think they are big fans of Dwayne Johnson, Vin Diesel or Jason Statham either.
Lmfao I just started to play again and it was exactly my thought 😂
I like how you didn't kill the scientist that was with groves, a lot of people just instantly kill him, maybe the Alien has a heart after all
"maybe the Alien has a heart after all" Thanks :))
@@akojulius3777
I have never killed him, though I have stayed there for 6 minutes staring at and occasionally hissing. I tried it to see if it might be possible to make them die from a Heart Attack, but apparently not. When I failed to make them Die from a Heart Attack, I just left him there all petrified and stuff and continued on my merry way
@@SakuragiSayo :))
@@akojulius3777
I enjoyed your video, thank you for it
@@SakuragiSayo You're welcome. Thank you.
I love the idea that our alien only kills if it has to, like you spared the scientist at the beginning but you killed the guards and the people they sent because they would have punished our xeno
I don't like killing innocent people... only the threats.
I remember having to wait like a whole year after release because every disc I bought never was able to be read. Took me so long and when I finally was able to play, my goodness. I absolutely indulged in that game. The way all 3 campaigns are linked, the weekly ranked matches, which was your only chance to get new skins. I remember ulocking netnhead. I remember so much, I can see ahead of you, I can still predict the NPCs dialog and sound effects. The music, the growling of the xenos. So damn good, every fan of the franchise loved and still loves this game.
Good work mate! You really caught that stealthy terror of the Alien! Keep it up!
Thank you. :)
Loved this campaign as a kid, was scared to death of the aliens in the marine campaign though lmao
Damn, same feeling when I was a kid bro
I'm surprised that they managed to get Lance Hendrickson back for this. Considering he was ripped in half by the xeno queen, and set on fire courtesy of a Yautja.
:))
28:08 Finally a smart player
Thank you :D
honestly, from all the nightmare runs, the xeno one was the most difficult for me, mainly the jungle chapter...
Yap... it was.
"The Perfect Gameplay For The Perfect Organism" ⭐⭐⭐⭐⭐
Thanks. The perfect gameplay will be a No Damage run. Maybe one day i will make them.
@@akojulius3777 Keep up then, man!
@@igodreamer7096 I will. I don't plan to stop anytime soon. 👍
Yeah this is like 10 plus years late but did anyone know that in the alien campaign, you could run into predator proximity mines in the jungle level? Because I sure got caught by surprise when I chose to wander around
I miss this type of game so much, Alien and Predator, VS OR NOT, it's such a vast universe with so much possibility and reduced to shit with the latest games. . .
Pathetic
No story, just nothing, just an F13 game, DBD, with always the same goal without messing around
Strongly an Alien vs Predator 4 or a game only on the alien or the predator where we can embody it with a long but very long history or we can evolve with our Xeno or our Yautja
I know. I was disappointed too by the last A&P games. The last good one was Alien: Isolation. Aliens: Dark Descent is the last one but you can't get the same felling if it's not a FPS game like Alien: Trilogy, Resurrection, Isolation, AVP series.
@@akojulius3777
dude imagine a predator game titled Yautja Prime
or we don't evolve our young initiate predator to the rank we want it to be an OLD the highest rank or a bad blood rejected from the tribe according to our way of hunting the prey without forgetting the technological evolution and the tactics hunting in brief an OPEN WORLD in the galaxy
A very ambitious project and with today's technology UNREAL ENGINE 5 PC ULTRA 8K Magnificent
You have no idea what I have in mind, the weapons, the ships, the very long scenario, the beliefs of Yautja, their tribe, their planet and so many other planets conquered by wars and other planets chosen for the hunting of yautja in short there are so many things for this Universe as for the alien but which would be more on the side of survival and evolution of the hive and its species
@@great-demon-goki I saw recently on youtube a video about all the weapons of the predator from games and movies. The best choice of weapons for the Predator in a Predator, AVP game... AVP2 (instead of adding they take out like in AVP 2010). And imagine how old the game is. Many developers don't understand the soul of a game and what made that game a good one or a masterpiece. Most of the time they fringe that game/series. On the Alien side Aliens: Crucible would have been a masterpiece and the only one of his type (TPS/RPG) but it was canceled. Aliens: Colonial Marines is a masterpiece compared to Aliens: Fireteam Elite. It has a story, you can hold all your weapons with you with the exception of the heavy ones, has suspense/horror elements and you play solo. Predator: Hunting Grounds... same shit.
@@akojulius3777 I totally agree Alien fireteam sucks Predator hunting ground we don't embody the predator the jump system is not bad despite some bug but NO STORY same redundant goal like so many other games no it stinks shit yeah
Imagine all the xenos having the intelligence of Six
If they had that much intelligence then we would be completely fucked
Imagine all the predators having the intelligence of that Elite Predator. I guess they would have never invented a spaceship and left their planet in that case. It was quite funny how the elite seemed to be the worst fighter of all of them.
@@herrakaarme How so? Dude killed a fucking Predalien.
@@herrakaarme
What game were you playing? Because, in this one, AVP 2010, Wolf is the best fighter out of them all, which is the reason why the Queen wanted him harvested.
@@SakuragiSayo It's challenging to program a smart enemy AI in a game. Typically tough computer opponents rely on a huge pool of HP and/or special conditions to be tough. The special conditions can be extreme deadly attacks or only taking damage in a specific limited way, etc. Neither makes them look smart, though. But then again, video/PC games are a decades old industry already, so you could also theorise that the majority of players might not enjoy a really smart boss enemy.
44:25 Easier to just sprint straight down the ventilation shaft
I know... i tried but i always died. Maybe i didn't know how to do it properly... plus i didn;t want to replay the mission a million times, that's why i tried to play safe.
done marine walkthrouh, come for this
How hard was it? I wanna start soon with all the 3 campaigns but i feel like its going to be pretty hard and frustrating
@@jackmehoff5541 so hard and frustrating, if want to get all 100%. just play normal bro
@@jackmehoff5541
The difficulty of each campaign is based on the difficulty setting you select for the game, Easy, Medium, Hard, Nightmare, so on, as well as if you want to get all of the collectibles for the campaign being played. If you choose Nightmare difficulty, but are not trying to get all the Audio Logs (Marine Campaign) it is difficult, but not as much so as it would be should you try collecting all the logs/diaries. Same is true for each campaign. It also depends greatly on your playstyle. If you are like a Barbarian/Berserker style of player, things are extremely difficult for you as the Marine. If you are a Sniping style of player, things are very difficult for you as the Marine since you are stuck with only three weapons, the "Pulse Rifle" which is actually an Assault Rifle (it is fully-automatic, whereas a TRUE PULSE RIFLE fires in bursts, usually of three bullets per burst), a pistol (at least you have infinite ammunition for the pistol?), and a shotgun. None of them are good outside of Short-Medium (not even one step up to just plain medium) range. Those same two principles also apply to Six (Xenomorph Campaign) if you charge-in, you will have your arse handed and served to you on a platter. She is all Melee all the time, but only good in 1V1 situations (except against Androids, they fck her up easily, even in 1V1, without doing a Stealth Kill from behind on them. The campaign/"tutorial" does not teach you how to block Melee attacks. I have been busy with work so I have not played in awhile, you will have to look at the controls pannel/option in the menus to figure out how to block, or by trial-and-error. The Xenomorph campaign almost forces you to have to be a Stealth/Ambush player. The Yautja campaign is the jack-of-all-trades option, and as such is the best one for people to play first given the new game excitement most people experience when they recently get a game they have not played before. With their Cloaking ability, the Yautja is perfect for a Barbarian/Berserker playstyle, with their Shoulder-Mounted Plasma Cannon they are great for a Sniper playstyle. With their default weapons, the wrist-blades they are ideal for a Melee-Oriented playstyle. But with the Smart-Disc (it ricochets off rocks and walls and in tunnels but must be thrown) and the Combi-Stick (basically double-sided spear) they can either throw it (the spear) preferably while within Short-Medium range but capable up to full Medium range or they can use it like you would use a sword or axe thus giving a little more reach than the wrist-blades. I played the Yautja (Predator) campaign first, I did not like it, there did not seem to be much story to it. The second I played was the Xenomorph campaign, I loved it, still play it on occasion when I am bored with or not in the mood for PVP. The initial last one I played (not literal. The literal last one I played was the Xenomorph campaign again) was the Marine campaign. I did not like it either, it seemed too basic/generic for the universe it takes place in. It was like every Alien Movie so far "Aliens bad. Must murder them all." as such I liked it the least. The Yautja campaign was more enjoyable to me than the Marine one. I completed all of them on their highest difficulty modes, but other than to do that, I have never played either the Marine nor Yautja campaigns since the initial/first/original completion of the two. The only one I still like enough to play repeatedly is the Xenomorph Campaign.
Edit: Short answer, it can be difficult, but there's multiple factors involved.
Liked for the effort
Thank you
True but we have to become the qween of all aliens.
Which campaign was your favorite to play overall, which campaign did you like the story for the most, and which campaign did you like the playstyle (Stealth-based hack-and-slash, sabotage and subterfuge, first-person shooter R.P.G) of the most?
I like the entire story of AVP as for the playstyle between Marine and Predator is hard to chose... then the Alien. The stealth style is very satisfying in AVP for both races compared to other games with the same mechanics.
The only complain that i have is that you can't hold all your weapons with the Marine like the Predator or like in AVP 1 & 2.
@@akojulius3777
Ah, okay. I have played all the A.V.P games that have been released so far. My favorite is this one. I hope they make a PS4 compatible version of this game, like they did for Xbox One (hate Xbox consoles because they crash and freeze significantly more frequently than PlayStation consoles, but have more backwards compatibility than PlayStation). I love the Multiplayer in this game as well as the Xenomorph campaign, usually I have to wait 10 minutes or more to find one though. I adjusted my controls so that the tail/heavy attacks are the right bumper and the left bumper is the light/claw attacks. I also have it set to auto-transition, to make it more believable/realistic. I do not have this game for Xbox consoles.
Edit: Hi, Sakura. Hope you're doing well. Been awhile since I have heard from you.
@@akojulius3777
I have a question for you. Why did you not turn on Auto Transition to make things smoother and more realistic? I love Auto Transition, makes it easier to escape from enemy fire as I am focused on evading damage and thus my brain "lags" about needing to press the Transition button. Plus, Auto Transition makes the game more realistic to me.
@@SakuragiSayo I didn't know about that. I will keep in mind if i am gonna do a no damage walkthrough.
Wait but what’s the reward for all the jellys
I don't remember getting anything as a reward.
Just a measly achievement/trophy.
How did you manage to increase your rating, from predatorian to queen?
Please tell me how to do it, I have done everything but it does not work
For Marine you gain points for accuracy, no acid damage and no health stim use. Alien gains points by harvesting, stealth kills and using nothing but stealth kills. Predator gains points for no plasma caster use, no health shard use, and for stealth/trophy kills. Marine and Predator lose points for every time they heal themselves and all species lose points for dying. You can see all of this by looking at the stats screen.
@@akojulius3777 I did exactly that, deaths by stealth (from behind), against all androids, and infected every human, I was never caught or shot, but ... in the end in the combat arena against predators I managed to defeat one of them by the back, but the other on a regular basis, the final boss (predator) defeats him as usual, obviously they beat me (it is impossible to make it perfect)
and NOTHING, I have not yet reached the position of queen. I don't understand what I'm doing wrong? Could it be that I only select that final mission? (I don't do every mission in order) .
@@PANDRIUX Are you playing on Nightmare Difficulty ? You have the multiplier for every difficulty level.
@@akojulius3777 no nightmare... Is that it? Apparently the highest position is when you play in a nightmare, right?
@@PANDRIUX Yap :) Multiplier x 4 in Nightmare Difficulty