Over 50 RCA Studio II Games In Under 30 Minutes
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- เผยแพร่เมื่อ 28 พ.ย. 2024
- This video features gameplay footage from over 50 games for the vintage RCA Studio II console in less than half an hour.
Games List:
00:15 3D Race
00:50 Addition
01:26 Airplane!
02:30 Animal Race
03:05 Ants
03:39 Berzerk
04:14 Bowling
04:51 Car Race
05:25 Climber
06:00 Combat
06:37 Concentration
07:07 Connect 4
07:42 Doodle
08:18 Freeway
08:55 Hidden
09:30 Hockey
10:06 Kaboom!
10:41 Mines
11:16 Most Dangerous Game
11:51 Outbreak
12:25 Pac-Man
13:00 Paddles
13:35 Particles
14:10 Patterns
14:35 Pinball
15:20 Pong 2
15:55 Rocket
16:32 Rush Hour
17:07 Russian Roulette
17:34 Scramble
18:09 Sequence Shoot
18:30 Sirpinski
19:04 Sokoban
19:39 Space Invaders 1
20:16 Space Invaders 2
20:51 Star Wars
21:25 Super Trip
22:00 Swords
22:36 TV Arcade Series I: Space War
23:13 TV Arcade Series III: Tennis & Squash
23:49 TV Arcade Series IV: Baseball
24:25 TV Arcade Series: Gunfighter & Moonship Battle
25:02 TV Arcade Series: Speedway & Tag
25:38 TV Casino Series I: Blackjack
23:14 TV Mystic Series I: Biorhythm
26:50 TV School House I: Math & Social Studies
27:27 TV School House II: Math Fun
28:03 UFO
28:38 Vertical Brix
#RetroGaming #RCAStudioII #8bit
One can only image the dismay of all those kids wanting a Atari 2600 for Christmas, only to find this. LOL
Ohhh... Kick in the👃for sure.
This came out before Atari I had both. This system was quickly discontinued and not many people purchased it. This video shows a lot of games that must’ve been homebrews because it only came out with a few cartridges with five build in. It had a math game, a car game, bowling, drawing, and doodle.
Oh, I didn't know that this RCA Studio II had such an amount of games. This video proves two things:
1 - Lack of other colors and of an extra channel of sound is a saddening stuff, even when you have a great capability of graphical resolution.
2 - Atari VCS 2600 won the battle against this console not by chance at all. It had the engineering genius of Jay Miner in the design, after all. (Also by learning a few tricks with Jerry Lawson and his Fairchild Channel F.)
Over half of these are homebrews, which is interesting in itself because people made it do some cool things in recent years.
I only just realised I didn't post the games list in the description, so I will add that when I am next on my PC.
@@TheLairdsLair Oh, that's why I noticed a Pac-Man game in it, that's a homebrew...! Thanks for clarifying!
The Studio II was RCA's response to passing up the Magnavox Odyssey. Since they already had their own processor and graphics chip developed in house, their design goal was to make something that matched the Odyssey but with CPU-based programmability. Unfortunately, it had to go through about eight months of back and forth FCC rejections for RF leakage which put the release date right before the 2600. Had it been released in mid 1976 like intended it probably would have been a decent seller for a brief period with it being $20 less than the Channel F.
The homebrew games are easily distinguishable - they look as though they are somewhat playable and look decent compared to the original titles. Maybe because the original developers spent 5 minutes coding and 5 weeks compiling whereas the homebrewers spent 5 weeks coding and 5 minutes compiling.
Wow - the Studio II has more homebrew than the Interton VC4000. I really need to port Berzerk to that system too.
That and IIRC most of the dozen or so original games were coded in CHIP-8, a programming language that was a tiny step above straight 1802 assembly. Any interpreted language is going to be inefficient and slow so if the original programmers would have just stayed with programming in machine language (a 1KB ROM cartridge isn't too difficult to fill) then the console would've been a little more interesting. All the better looking homebrew games were written in assembly and it better shows off the capabilities (or lack thereof) of the system.
There's something poetic about how incredibly basic this console is. It's as if one set out to strip everything away what a video game is, until there's nothing more that can be taken away and its innermost essence is laid bare. Yet it is still undeniably a video game; something that cannot be said of the Odyssey "games" IMO.
In a way, it's a shame that it didn't come out two years earlier. If it had predated the Channel F, it would've surely taken its place in video game history as one of the first real home video game consoles. It's still one of the first consoles to use bitmapped graphics, apparently.
The radiation-hardened variant of the RCA 1802 CPU used in this console went on to be used on spacecraft like Galileo and Magellan.
The first racing game, space invaders, and scramble look quite decent!
Some of the homebrew stuff is amazing.
Some of these did looks surprisingly decent given the hardware. That said, I think what passed for controllers on this system would have doomed most games.
I had that system, and one of the built-in games was a race car game, which was far more primitive than the ones in this video. Watching this video, I realize they are homebrews made for the system… quite impressive for the hardware limitations
My dad had this in the late 1970s. I spent hours with it in the basement on the 📺 while visiting him during the summer. Played lots of Blackjack. He had only 3 cartridges for it but still wasted time. I think he bought it at Radio Shack.
The "We have Arcade games at home" catalog
It's easy to understand why the Atari VCS was the winner among the two!
What a strange little machine its almost got an Eerie quality about it !!
I can normally find something good to say about any system, and as a home-brew developer of Channel F games my bar is pretty low - but I'm really struggling with this one! The only attraction would be to somehow squeeze something genuinely playable and non-flickery out of it.....
i love this console! it is so misunderstood... i have 3 of them and every usa title except for bingo for obvious reasons.
I recognise quite a few of them, while some of them are completely incomprehensible. It definitely makes you appreciate the Atari 2600, which, even after watching this video, still has the worst version of Pacman of all time. But, if I had gotten this when I was a kid, I would have gazed upon it with awe, like the ape-men from 2001 beholding the Monolith.
Meanwhile, back in late 2022, I was seriously ikred because Wolfenstein II was capped at 60fps. Kids today, have no idea how good they have it.
I don't know. Playing Pac Man on the weird pad of separated buttons on the Studio 2 sounds like cruel and unusual punishment.
I guess in the early days programmers were still trying to somehow move physical games to the TV screen. Obviously, 64x32 pixel resolution doesn't help either.
@@bubbythebear6891 It's a choice of 2 evils; crippling migraines or carpal tunnel syndrome. I'd probably choose the third way and watch my tomatoes grow.
How someone could take seriously a console labeled "Studio"...
If this was released in December of 1974, this would have had better fare in sales, but 1977? That was a terrible choice to release the console in this state. I have no idea what is happening or the graphics are supposed to be in half of these games. As a hobbiest, I can at least appreciate it for what it was.
Wow, this is like worse than the zx81!
it came 4 years before the zx81, and was in development since 1974...
The only advantage this thing has over ZX81 is the sound.
Other than that, the ZX81 is better in every way.
The ZX81 is even capable of full 256×192 resolution graphics, through tricky programming or add-ons.
No disrespect to the RCA studio II game programmers, but I coded better games during the early 1990s in my high school programming class using Qbasic. It's not their fault however. The home video game market was a very new thing at the time. The Fairchild and Studio ii creators had nobody to be inspired by and had to blaze their own path. The Channel F got things right with it's joysticks and ability to display colors, while the Studio II ended up as an evolutionary dead end and became extinct.
That was the worst port of Pac-Man ever.
Yes but considering the limited hardware it's quite impressive!