Modernize Your Eldritch Horror Experience with These 13 Rules

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  • เผยแพร่เมื่อ 25 พ.ย. 2024

ความคิดเห็น • 32

  • @johnf285
    @johnf285 หลายเดือนก่อน +14

    It’s cool to see videos about older games. Lots of us have them collecting dust on our shelves. These vids remind us of why we loved them in the first place. I only buy about 1 new game a year these days so I’m not too interested in the latest hyped games.

  • @alistairsmith2901
    @alistairsmith2901 หลายเดือนก่อน +5

    Great video. Might apply a few of these. My partner and I play with 2 investigators each. We typically pick investigators at random because choosing you typically choose the same ones. So we grab the deck. Roll a D6 whatever we roll we then roll that amount of dice count the number. Then split the deck into two piles as we count. When we reach said number we choose to accept or pass, if you pass then we turn one more over and you must play with that one. Then shuffle the now 3 piles together. Sometimes we choose one and play one at random.
    Lead Investigator token is a great idea
    We also take used cards and monsters out each play through to keep it fresh.
    I've split the asset pile into 5 decks. Items, trinkets, tasks, service, ally. Roll a D6. 1 for assets, 2 for trinkets etc and a 6 also for items because its the biggest pile. Works for us. Although Darrell becomes a little awkward.
    Reading encounters the game rules dont set it as a rule but encourage it. So we've done it from the beginning.
    Delayed idea is one we never thought of, its never bothered us because we play 2 handed so we never felt like we "missed a turn"
    The spells idea is a really good one, certainly makes them more exciting. We have ours seperated into 3 seperate decks of ritual, incantation and glamour so the shuffling shouldn't be too bad.
    Doom hitting 0 is also a great idea because like you stated, we often just forefeit. At least this makes it worth giving a shot without taking hours.
    Impairment and removing certian cards? Hmmm maybe the impairment one.
    And disasters on the doom track? My my... I'll not show this to my partner because she absolutely loves the disaster cards. Sounds like misery. But I'd be up for it.
    Lately we've been using staged difficulty. We find it a lot more fun. Stage 1 snowflake cards but with 1 normal blue card. Stage 2 normal cards but with one hard mythos card then stage 3 all hard cards but we start with one snowflake blue card to keep the challenege present at the beginning. We've yet to try nightmare difficulty using all hard mythos cards.

  • @joeferreti9442
    @joeferreti9442 หลายเดือนก่อน +2

    I like the idea of exchanging the spell cards after casting with another one of the same type and shuffling in the used card first to have a chance to get the same.

  • @joeferreti9442
    @joeferreti9442 หลายเดือนก่อน +2

    Letting other players read the encounter cards for the active player is very important. Makes the game a lot better! Not knowing what is coming, adds a lot to the game. Sometimes as an exception it can help to give the active player a rough hint what the consequences are or if it might be worth to use up extra resources to pass a test.

  • @HerVoiceRemains
    @HerVoiceRemains หลายเดือนก่อน +3

    Superb video! EH is my all-time favorite game. These are really great suggestions. I’ve incorporated some of them, but all of these are fantastic
    Thanks for this!

  • @AlekseiL-18
    @AlekseiL-18 หลายเดือนก่อน

    Nice rules! Our group has actually been playing with the Rule #6 all along, it works really great. When we read a card for another player, we usually paraphrase it or add some narrative details which fit the emerging story, or sometimes add some jokes. This makes the game really fun to play, and the encounter phase is always exciting.

  • @scottdyk5819
    @scottdyk5819 หลายเดือนก่อน +6

    I am going to watch this now, but you are fiddling with my favorite game .... I am a little concerned. 🤨
    : You guys are great, I would love to somehow play this game with you sometime .... even though I am in the United States .....
    We follow most of your ideas already. But I like the Elder One Awakening and the Disaster ideas, we may try those.
    We pick one random investigator, no mulligans. This forces us to use different play styles, and get creative if we get a 'weak' investigator.

    • @alistairsmith2901
      @alistairsmith2901 หลายเดือนก่อน

      @@scottdyk5819 We also pick random most of the time. Unless we decide to give the campaign a shot, which we'll definitely choose who to play. But typically we pick a random number from dice rolls. Then we play as that Investigator, or we have the option of pass. But you must play as the next one. Sometimes we choose one and go one random too (we play as 2 investigators each). We sometimes get surprised by how well certain ones perform. But more often than not it leads to poor team synergy that ultimately ends in a loss. But when we do pull that win off it's amazing!

  • @AndrewDowell
    @AndrewDowell หลายเดือนก่อน

    Oh yeah! Any excuse to get this game out again is a gem. The new rules here seem like a great improvement. Thank you guys!

  • @JordanMurdockMusician
    @JordanMurdockMusician หลายเดือนก่อน +1

    I need to get this game to the table again. I’ve only got base game and forsaken lore. We usually did a draft for characters every game lol the awakening thing sounds good tho. I also like the store idea. That’s so good, I’ll need to implement that

  • @TonyMorel
    @TonyMorel หลายเดือนก่อน +2

    My favourite game. I'm not a big fan on making it easier for the sake of it being easier, but #5 separate asset piles actually makes more thematic sense, of course you'd head to the local pub to make a new "friend"
    The question is, is 10pm a bit late to start setting up for a quick game...

    • @alistairsmith2901
      @alistairsmith2901 หลายเดือนก่อน

      @@TonyMorel it's a little late but let's admit it. There's much more destructive things you could be doing to your life so what's the harm? If anything, set it up and it's there ready for tomorrow

  • @alanrobertson8626
    @alanrobertson8626 หลายเดือนก่อน +1

    Great video. I will suggest that for dice pile selection you can roll a single d6 and strike numbers above 4 from the result for less faffing about.

  • @Straddllw
    @Straddllw หลายเดือนก่อน +1

    Ohhhh i got all the expansions but havent played this game in over half a decade. Now i feel like going through a campaign with this. We always play with step up difficulty (phase 1 frost, phase 2 normal, phase 3 tentacles) - not a house rule, just a variant.

  • @MrRocketman88
    @MrRocketman88 27 วันที่ผ่านมา

    A lot of these tips are awesome I particularly like the assets one as that's so easy to implement

  • @Straddllw
    @Straddllw 24 วันที่ผ่านมา

    For assets, 1 = non magical/tome items + weapons (including magical/relic weapons), 2 = allies, 3 = services + tasks, 4 = tomes, trinkets, relics, magical items (no weapons even if magical).

  • @SebbeEngstrom
    @SebbeEngstrom หลายเดือนก่อน

    Great video! Will try out a few of these 😀

  • @42Randomise
    @42Randomise หลายเดือนก่อน

    I actually have this on the table with forsaken lore to play through one more time before I considered selling it. Think I'll try all your rules and maybe it will stick around 😀

  • @szendroib
    @szendroib หลายเดือนก่อน

    Nice video, I might try 3-4 of them, the rest are things that never really bothered me, but it is good that everyone can pick and choose. Also it seems I always played the delayed effect wrong :D.

    • @rolandskoncevics
      @rolandskoncevics หลายเดือนก่อน

      Btw what are these amazing dice in video?

  • @kaiquenavessantos7358
    @kaiquenavessantos7358 12 วันที่ผ่านมา

    My favorite game!

  • @sotiriskonstantinidis4180
    @sotiriskonstantinidis4180 หลายเดือนก่อน

    Nope, we are not up to the challenge. Will keep the first 12 rules (which are spot on) :)

  • @rolandskoncevics
    @rolandskoncevics หลายเดือนก่อน +1

    I have used only #12 for my games as prolonging such long games is never fun. Rule #13 sounds fun as well just not sure that we need more issues on the board ;) as we usually play more thematic rather than for the win (to win some characters might just farm items and sit in Tokyo to deal with monsters).

  • @andoru
    @andoru หลายเดือนก่อน

    If the first mystery card is to defeat an epic monster, I draw another one and put the old one on top of the deck.

    • @alistairsmith2901
      @alistairsmith2901 หลายเดือนก่อน

      @@andoru to be honest I might do this too. We played a game where the first 2 mysteries were epic monsters which was tough. Then the last one was basically do 4 research encounters. Which was pretty anti climatic.

  • @Straddllw
    @Straddllw 24 วันที่ผ่านมา

    Whats the disaster number for rise of elder things? Not on the chart.
    Edit: 11,8,5,2

  • @davidelourenco2537
    @davidelourenco2537 หลายเดือนก่อน

    Is it possible to do a rule on which you just do 2 misteries instead of 3 and reduce in 1/3 the doom track? This in order to make the game quicker. Will it impact any core mechanic? Cheers!

    • @alistairsmith2901
      @alistairsmith2901 หลายเดือนก่อน +1

      @@davidelourenco2537 can't see why you can't do that. But one issue being if you use the personal mission cards that come with the last expansion a good chunk of the missions are "When doom reaches 6 or lower reveal your consequences" so it would be pretty detrimental in that regard especially against Atlach Nacha. You'd start on 6.

    • @gamerchrisnorwood
      @gamerchrisnorwood หลายเดือนก่อน +1

      My first thought on this is that you might want to give the characters some sort of "head start" in getting some equipment or skill development if you're reducing the total game length. The first part of most of my games focuses on players trying to get weapons, spells, or enhancing abilities, and if you're aiming to cut 1/3 of the time, you might want to start with one weapon/spell/equipment card and 1 skill boost (or something like that).

    • @davidelourenco2537
      @davidelourenco2537 หลายเดือนก่อน +1

      @@alistairsmith2901 thanks for that info. In my case I only have the first expansion and third small ones. So probably it can work. I'll try this weekend. Cheers!

  • @alistairsmith2901
    @alistairsmith2901 หลายเดือนก่อน

    Anyone got suggestions on the campaign? We've wanted to try it but 6 sequential games, assuming you win seems like a bit of a slog and apart from the prelude rule doesnt seem to change things up.
    Also does anyone score their games by using the core box ruleset. We still do but feel its a bit outdated with having all the expansions. Theres a lot more that could be used to modify the score.

  • @guilhermeredtfox
    @guilhermeredtfox หลายเดือนก่อน

    Hi! Awesome video! I'm Guilherme, a thumbnail designer, I'd love to chat, do you have any social media where we can connect? Thanks! :)