Halo 2 & 3 NEW GLITCH DISCOVERED!

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  • เผยแพร่เมื่อ 12 มิ.ย. 2023
  • I didn't say it was a groundbreaking glitch... but it's still neat nonetheless!
    I didn't find anything about this online, it's such a oddly specific glitch and I'm confused to how it works. It works on MCC as well as Halo 3 for the Xbox 360, I'm unsure about Halo 2 Xbox but it should work there too!
    #Halo3 #HaloMCC #Glitch
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    / @kashiiera
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  • เกม

ความคิดเห็น • 31

  • @ex-posertoons7338
    @ex-posertoons7338 ปีที่แล้ว +12

    Now I know what to do when an ally gives me lip

  • @megamuffin15
    @megamuffin15 ปีที่แล้ว +36

    When you drop a dual weildable reloadable weapon, if you're holding 2 of the same weapon, all the ammo of the weapon you dropped goes into the other. That's why it only works if you have lower ammo; if even 1 bullet remains in the weapon you give to your ally they will take it as normal. Looks like what's happening here is that the game is putting the ammo into your other weapon as it should, but now it's trying to give an empty weapon to an ally, which you're not supposed to do, so the game gets confused and just gives them nothing.

    • @natayaway
      @natayaway ปีที่แล้ว +5

      this.
      the ally weapon trade mechanic basically runs a macro for the NPC that is basically the equivalent of a player pressing X button to pick up a weapon from a worldmodel, but since all players (and presumably NPC bipeds) cannot pick up zero ammo weapons* it just doesnt give them the weapon. it awards the player with the reserve ammo and the weapon the NPC is holding, and the NPC wields nothing and the worldmodel drops to the ground.
      *unless it's dual-wieldable and you have reserve ammo

  • @cynderdragon100
    @cynderdragon100 ปีที่แล้ว +32

    SO THAT'S HOW IT HAPPENED ALL THOSE YEARS AGO!

  • @AnEnragedWhale
    @AnEnragedWhale ปีที่แล้ว +9

    chief: "you need a weapon"

  • @logan_jp3
    @logan_jp3 ปีที่แล้ว +11

    Why would you take the dinosaurs pew pew away? :(

  • @rustico0
    @rustico0 ปีที่แล้ว +19

    All those weaponless tricks, and it always has been this easy. Insane how we’re still finding stuff about a near 20 year old game

    • @natayaway
      @natayaway ปีที่แล้ว +4

      this isnt new, it just wasnt nearly as well known because people didnt/werent able to record it.
      people have known about this for a while for modless machinima using NPCs. glad kashii is publishing it though, so more people can use it.

    • @rustico0
      @rustico0 ปีที่แล้ว

      @@natayaway I didn’t know that, I always assumed they used the turret glitch because it’s what I did in the first place.

  • @envya4174
    @envya4174 ปีที่แล้ว +3

    lel the elites look so funny running around trying to fist the flood

  • @IvoryRune
    @IvoryRune ปีที่แล้ว +1

    At last, I can make my own Elite Fight Club

  • @lukeboyce2521
    @lukeboyce2521 ปีที่แล้ว +3

    I accidentally found a way to turn off the grab lifts on Construct map on Halo 3, in forge mode if you spawn a fuck ton of proximity mines and put the respawn values to as fast as possible and pile them up and detonate them the map will lag for a second or two and then the grav lifts will have been turned off

    • @anoobis117
      @anoobis117 ปีที่แล้ว +4

      my man discovering overloads

  • @vermillionreaper
    @vermillionreaper ปีที่แล้ว +1

    i remenber doing this but didn´t know how i did it now i know, its interesting how we discover new stuff from the game years and years later

  • @honestjakegaming
    @honestjakegaming ปีที่แล้ว

    Keep posting!

  • @Spartan375X
    @Spartan375X ปีที่แล้ว +1

    This could be useful when going for campaign scoring, that way your allies don't steal your kills.
    Maybe I'm looking in to it too much.

    • @loremipsum5116
      @loremipsum5116 ปีที่แล้ว

      Campaign scoring is also heavily influenced by time. You can get up to a 3x score multiplier just by beating the mission quickly enough. You'd only lose time trying to do this really.

  • @spicy_Nix
    @spicy_Nix ปีที่แล้ว

    Well that explains some confusion

  • @SCREENIX_GAMIA
    @SCREENIX_GAMIA ปีที่แล้ว

    I already knew that for a long time

  • @o_o-037
    @o_o-037 ปีที่แล้ว +6

    We need Generalkidd to explain what's going on in the code.

    • @WarwickkkT101
      @WarwickkkT101 ปีที่แล้ว +1

      Yeah and to take 20 minutes to explain one simple thing 15 times

    • @loremipsum5116
      @loremipsum5116 ปีที่แล้ว

      We already know. The ammo goes into the gun you still have and the empty gun disappears.

  • @chipsdubbo5.56
    @chipsdubbo5.56 ปีที่แล้ว +1

    Interesting. So you shoot until theres only 1 round remaining then you swap weapons and as the weapon leaves your hands you acquire the last bullet into your inventory because it picks it up like ammo on the ground. Leaving the NPC with no ammo?

    • @natayaway
      @natayaway ปีที่แล้ว +2

      not 1 round remaining.
      when you dual wield two of the weapon and either drop or trade one of them, the remaining ammo in the weapon's magazine transfers to your reserve ammo in your remaining weapon.
      as in, dualwield two M6C h2 magnums, reserve ammo pool goes from 60 to 60x2=120.
      spend magnum ammo so your combined ammo in both hands PLUS reserve pool = 59 or less, trade one to NPC, ammo in the gun you're trading teleports to reserve pool, the traded now-empty magnum drops to ground, and you pick up ally weapon. they get nothing.

    • @chipsdubbo5.56
      @chipsdubbo5.56 ปีที่แล้ว

      @@natayaway I understand now, thank you for the good explanation and clear example. It makes sense that it would carry over to H3 with the next generation of the blam engine, I'm just surprised Bungie didn't know about it and fix it lol

  • @rigeldoom9068
    @rigeldoom9068 ปีที่แล้ว +1

    Me dio la urgente necesidad por intentarlos

  • @WarwickkkT101
    @WarwickkkT101 ปีที่แล้ว +6

    Srsly 19 years and only just now

  • @TheFoxEssence
    @TheFoxEssence ปีที่แล้ว

    So this is how??? 😂