I have always felt that the zoomed out style on bosses should be the default view for the whole game ,same with d4. I do understand why they dont let you zoom out more tho but they are wrong :)
Here's a thought: would the majority of the community be ok with end game(perhaps campaign as well) bosses having an immunity that triggers if their health drops extremely fast, also known as melting a boss? This change would only affect builds that are able to reduce a boss health from 100% to zero in a matter of a second or two. GGG has all the data available to create reasonable threshold when the immunity kicks in. For example, if your builds drops the boss health by 25% in less than a second, the boss gains at minimum a 5 second immunity where it can get a few shots off at the player, forcing the players to manually dodge incomimg attacks. It might not be worth the resources to code this into the game since i imagine a miniscule amount of players are able to melts bosses in a couple seconds. This would mean for those builds who melt bosses, the boss will have 3 opportunities to kill the player, at 75% 50% 25%. I think adding such an immunity trigger for bosses would be better than greatly boosting boss health because a small percentage of the playerbase are able to melt bosses.
That's funny, seems the boss is super well designed if your dmg sucks as the first use of the abilities is pretty slow but if you chunk the boss it skips the introduction to mechanics rotation and goes full blasting so if your build is good and you dont know the mechs you're screwed.
Just watch the wudijo tries, that’s how it looks when you play ssf and not a broken skill, skills should be balanced, not buff the bosses, would be horrible for all non-op builds
@@fredrikaxelson8079 That's right. 6 years of constant development by a 100-strong company with 12 years experience to release a beta missing more than half its content. That sounds much better..
@@mrtoothless it hasn’t been constant development? They have been doing it on the side of poe1 leagues? The game is incredible. The problems are mostly things that can only be found out when alot of people are playing. They have been adressing bugs and fixed em when tvey show up? The game is already incredible, I’ve had 0 issues so far except some crashes.
The visuals in this game look outdated.....still prefer diablo 4 in everyway. I tried this game for about a week then got bored with it. I'll definitely hop back in a few months when it's a little more polished.
Can you retry the boss, or do you have to regrind all the steps to reach the boss again?
i quit after finding out i have to spend 300 ex for each tried
is this the boss they teased in the stream, which was locked in the tample and promised to be the ultimate boss?
yah.
how is the ranger in the second clip so fast ? is that from asfendency ??
I have always felt that the zoomed out style on bosses should be the default view for the whole game ,same with d4. I do understand why they dont let you zoom out more tho but they are wrong :)
ok
How many of these bosses are there?
Here's a thought: would the majority of the community be ok with end game(perhaps campaign as well) bosses having an immunity that triggers if their health drops extremely fast, also known as melting a boss?
This change would only affect builds that are able to reduce a boss health from 100% to zero in a matter of a second or two.
GGG has all the data available to create reasonable threshold when the immunity kicks in. For example, if your builds drops the boss health by 25% in less than a second, the boss gains at minimum a 5 second immunity where it can get a few shots off at the player, forcing the players to manually dodge incomimg attacks.
It might not be worth the resources to code this into the game since i imagine a miniscule amount of players are able to melts bosses in a couple seconds.
This would mean for those builds who melt bosses, the boss will have 3 opportunities to kill the player, at 75% 50% 25%.
I think adding such an immunity trigger for bosses would be better than greatly boosting boss health because a small percentage of the playerbase are able to melt bosses.
That's funny, seems the boss is super well designed if your dmg sucks as the first use of the abilities is pretty slow but if you chunk the boss it skips the introduction to mechanics rotation and goes full blasting so if your build is good and you dont know the mechs you're screwed.
Mathil: light sabre goes brrrrr
23:34 thats BS the effect did not load properly.
Poor Wudijo with out any dmg :D :D :D
wait until they balance the skills and boss hp this will be your damage and you can't just skip all the boss mechanics
Watching Alkiezer and Wudi and Ghazzy, this is how the boss should be. Fubgun and these builds that erase the boss in like 5 seconds is laughable 😂
Bow…
How many xp is penalty for death?
10%
merc has garbage damage on boss lol
coz they are using the garbage grenade build. my son has a burst lightning which deletes bosses when they are shocked.
Because he plays ssf
Boss HP needs to be buffed by like 100x.
isnt this just a pinnacle boss not the uber one ? the uber one is 4x times harder than the normal pinnacle ones.
Or some specs and classes needs to be nerfed 100x 😅
No it does not even slightly. The Ubers get farrrrrr harder as you get more points for their tree.
Just watch the wudijo tries, that’s how it looks when you play ssf and not a broken skill, skills should be balanced, not buff the bosses, would be horrible for all non-op builds
Those guys watch a stream playing and think that ALL The player base is doing The same Thing @@fredrikaxelson8079
That warrior build with warrior cry, is 💩💩💩🗑🗑 like who TF lome to play like that.
Seems like its the only build that can comfortably kill this boss so 🤷
@smurphy55656 that is so sad 😞 is horrible.
@jhonnyinojosa6625 compared to other classes warrior just seems to be the weakest out of the other 5
Games' been out a week and people have been instagibbing the hardest bosses for days already. Joke company made another joke game.
PoeBad.
Beta has been out for a week*
@@fredrikaxelson8079 That's right. 6 years of constant development by a 100-strong company with 12 years experience to release a beta missing more than half its content.
That sounds much better..
@@mrtoothless who hurt u...
Seethe
@@mrtoothless it hasn’t been constant development? They have been doing it on the side of poe1 leagues? The game is incredible. The problems are mostly things that can only be found out when alot of people are playing. They have been adressing bugs and fixed em when tvey show up? The game is already incredible, I’ve had 0 issues so far except some crashes.
The visuals in this game look outdated.....still prefer diablo 4 in everyway. I tried this game for about a week then got bored with it. I'll definitely hop back in a few months when it's a little more polished.
D4 bad
@Veginite it's far from a bad game.....anthem is a bad game. You need to get your bad game library updated or change brains.
you must be blind.
:S D4 does not look much better imho.
Yeah okay Diablo 4 with all the enemy reskins and same boring and typical fights.
Its so boring man like all these trash streamers all use the same builds. They dont even play the game for themselves just copy someone else.
Schizoid.