Armor IS NOT What You Think - Escape From Tarkov Armor & Hitbox Guide
ฝัง
- เผยแพร่เมื่อ 19 มิ.ย. 2024
- The wipe with patch 14.0 brought one of the most comprehensive changes we've seen to combat in many years. Advanced armor hitboxes and PMC hit boxes have completely changed how bullets and armor interact with each of us in every raid. These changes, understandably, have created a ton of confusion.
We did a ton of testing to try to narrow down some of the specifics so that you can fully understand what is going on around you and how to best pick armor to use.
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Edited by @AbLE_CF
0:00 Intro
0:53 Basic Info & Basic Armors
2:33 Removable Plates
8:30 Changes In How Durability Works
12:30 Coverage Areas
13:15 Weak Points
16:55 Avoid Over Exposure - เกม
armor is what you think
It is!
It really is :/
Honestly the fact that the aramid doesn’t take damage if the plate eats it is strange and doesn’t really make sense. Thats about the only surprise thing though.
@@buyinggf100kwell, if the bullet has higher enough pen, you wouldn’t take reduced damage from the aramid anyways, but yes, it’s strange it don’t take damage.
Un phased by tarkov quirkiness at this point.
@@buyinggf100k I dont see how that doesnt make sense, why would something be damaged that never gets hit? If the bullet is stopped in the plate the most the layer behind it gets is blunt force and thats not something that damages kevlar.
I think that not taking blunt damage when stopping rounds with plates is the intended behavior.
no but the 6b13 is somehow able to stop top tier ammo without you taking any damage, i know it stops 2 m80 shots with no health loss which even level 5 armors stuggle to do
@@billeastwood597 well its lvl4 plate and M80 is just 41 pen. where do you see a problem? if you want to pen lvl 4 plate, get atleast 45 pen round..
@@billeastwood597 as it should, M80 ball is a standard non AP round, 6B13 should take a couple rounds from it.
@@lobotom_tom th-cam.com/video/o-rUg18WR5w/w-d-xo.html even an AP 762 NATO and 30-06 AP bullet didn't penetrate it. It's 6B23 not 13 but IRL their protective properties are almost the same.
Once found armor being sold at Fence where everything is 100% in durability except for one piece.
The groin armor was reduced to 0.
Can only imagine the pain the wearer had before it was sold off.
He knew he wouldn’t have any kids to hand the armor down to, so he sold it 😂
That armor told an entire story
I saw something similar couple days ago
The fence is just really into CBT
Im running about with a press armour with a lvl 6 plate. no one takes it, always get it back on insurance hahah
This is the way
Giga brain
Combat overall has felt so much better this wipe. Even when I die I'm not even THAT butthurt. It just feels a little more realistic with the plates and recoil. With most plate carriers IRL your danger areas are the collar, armpits, and belt-line.
And people complain about getting hit in the armpit lmao they are hard butthurt (quite literally)
Realism enjoyers when tarkov finally adds tactical shitting
@@gameringdudeguy1126it’s like a sentiment that armor was pointless from past wipe due to high pen dmg is passed through this wipe but in an evolved way with the new hit box, and how armor is much less useful overall
@@stinklerton what is the tactical shit button i cant find it
@@itzAndy03me too, i’ve been desperately looking for it to distract mine enemies
The armpit thing is pretty neat. This is why in my limited combat training I received in the Air Force they taught us to stand squared up when using body armor as to allow the armor to protect us best by not exposing no or less armored areas.
would be cool if we could somehow use skill in the game to simulate this
@@MudHut67 it's pretty annoying dying in one shot to a scav you're directly facing 30 meters away because he managed to hit your armpit. Left arm, Armpit is the newest iteration of Head, Eyes. Or maybe a better match would be the ears.
@@MintyLime703 newest iteration of skill issue
@@MintyLime703 best way to survive is not to get shot at, at all.... i find this pretty realistic, it makes the game less "Call of Duty rush into every fight because you have lvl 5-6 armor" and more about surviving - as it was intended from the start.
@@majo2626I agree 100% 🎉
I like the doubling of layers, and seems to make a lot more armors/ammos viable later in the wipe. The number of shots to compromise the plates could use some balancing but to be fair, some of the mid tier plates tested by guys like buffman range can stop almost a dozen rounds all over the plate. Maybe add more armor hitboxes to track where the rounds hit so two in the same spot will more likely pen, but then we're just stacking hitboxes on hitboxes.
I sorta like how Ready or Not simulates it. Ceramic armor blocks all damage, but once it's taken a certain amount of hits it becomes useless. Steel on the other hand never breaks, but you take chip damage from spalling. I'm not saying that would be good for Tarkov, but it would be cool to see more differences between armor materials like they've now done with hard and soft armor. Right now it doesn't really mean much asides from how repairable a piece of armor is and a few stat differences.
Well, with the new recoil system making guns a lot more accurate and hits a lot more probable, I guess it makes sense that armor now stops a lot more rounds
well they just work hard on elaborate a sistem of pure rng gunfights based on spray and prey, beeing 1shoted by a cheap slug with armor 6 on the chest because of yes gives the game a vibe of aids
@@maurozapata8227 "nooo people who don't no-life the game and can't put 700h into every wipe are going to kill me once every 8 fights instead of once every 10 nooo how will I ever recover from this"
Cope, cry, piss yourself even
@@flakey7832xDDDD imagine beeing so retarded as you are and having to live with it, i mean, its my first wipe and agreeing with mechanic that can give you kills based on rng so you can kill people beeing a piece of garbage looks prety retarded to me, you are the kind of guy who is mad cause there is people with more time than you to play a game , take a break from yourself salty fatas virgin dog xDDD
@@maurozapata8227 ?? bro how you gonna be one shotted by a cheap slug with level 6 armor? if they 1 shot you, answer is simple, they aint hit the armor.
Fantastic video, thanks for taking the time to cover this issue. In particular I've been surprised at some of my deaths to the armpit from the front this wipe, so that was a particularly helpful segment for sure.
A+ breakdown -- doing good work spending your time getting to know these new mechanics to educate the community, big thanks man!
glad to throw an armpit in for science and, it was was fun. i was at the back of that line of dead pmc
Awesome work, thank you and all the volunteers helping you out!!
one improvement could be another smaller hitbox inside the center of torso to simulate vital organs. if you got shot in the armpit hitbox from the front, it doesn't touch your vital organs and does reduced damage, but if you get shot from the side and the bullet makes contact with the inner hitbox, it does the full damage.
That’s actually a really good idea, seems like the natural evolution of the current iteration of hitboxes.
agree with this
Holy fuck shut up
Only if they add a brachial junction bleed. Which would be a heavy bleed that can't be stopped by a TQ.
Imagine if you could get shot near the heart but your armor stopped but still gave you a bruise so it slows your bloodflow and damages your thorax
Amazing work. Thanks for putting in the time to get all of this info!
Stellar vid, Could not wrap my head around the new armor till now, Will be some interesting dynamic in our gear!
Crazy amounts of effort in these videos man! Thanks
1) I cried these last few weeks since the patch when I got killed pulling my old tactics.
2) I stopped crying
3) Changed my playstyle a bit
3) Actually killing dudes again
4) Scavs are still somewhat OP in selective scenerious such as 100m 1hit kills by shotgun without taunt or visibility (customs from trees powerstation to depot 1tapped)
5) I really enjoy this new patch, it is freaking great!
Sums it up 100% correct
Great video, greatly appreciate y’all doing this
Good video thank you for your time spent testing this (and to the assistants of course)
Appreciate the explanation and testing! Feels good to understand the death screen better
This is a fantastic video AWM, the community owes you in bunches for this!
Thank you for all the hard work you put into making this video. It really helps with my understanding the nuances of the new hit mechanics.
Awesome job 👏 liked and subscribed!
Bro its completely insane how much thought and detail you've put into this video!
great vid. i'm loving these changes, feels like fights are more fun and fair
Great content Airwing! looking forward for the next video.
Very interesting! Thanks for testing, dude!
Great video, man. Very helpful
Great info! Very helpful in understanding the new system.
Hearing you and Tower discuss NIJ armor testing and classes.... I love it
Nice work dude! Thanks for doing this!
Thank u for all the hard work to get this video out …. Much appreciated ❤🔥🙌🏼🔥❤️
I needed this thanks for the work
wow this video was extremely well made, informative, and articulated. well done
Thank you for this man! Was thoroughly confused on how the new armor system and hit boxes worked doing God's work man! 🙏
Great video man, thanks for all the info.
You bet
Thanks for the tips! Really helps.
Unreal video AWM thanks for the hard work brother man!
Love it. Combat feels incredibly good.
Thanks for putting in the work brother
bro,Good job.Beautiful video. I don't play games, but the content was interesting to me, so I signed up for the channel. Keep up the good work.
One problem is that many of the armors sit too low on the player model, leaving the upper chest area (around the aorta) defenseless.
Another issue is that a bullet that barely grazes your ribs counts as if it hit your chest
most armors should actually sit at the upper sternum end as you are taught to wear your platecarrier, some russian armors do have a problem with that cuz they are awfully sized (speaking from experience)
@@AlexsEquipmentCorner LARP
@@TwoChin BASED
well yeah. It's only fair now that bsg is modeling amours as only covering the areas they acctually cover, that bullets should only deal leathal damage in critical areas like the head and centre chest
@@tirushone6446ah no
Armor works like in real life crazy 😂
OMG great job checking this out
Thank You for putting time in this for the community. It's great knowledge instead of going out and figuring it out in raid.
This is the video I needed. Thanks
Air wing! Good work brother! Very informative and straight to the point. Would you mind testing prone and left shoulder swap?
solid info, much appreciated!
Thank you. Good work as usual.
Good job on this guide!
Realism in a game advertised as realistic is a welcome subject.
I hope BSG NEVER listens to people crying about the new armor system and the recoil fix.
I'm playing on and off since 2017 and so far, this update is *THE BEST* update they've ever released yet!
Well done BSG and thank you Airwingmarine for explaining the new system to us!
nothing about this game is real
Literally who is complaining. The vast majority is praising this patch
who cares about the content when cheaters have been constant since the day this game started
@@markmack2746 There is no game that is real and there won t be any. This kind of game would be unplayable.
Tarkov is great at combining online shooter with realistic mechanics. So that s why EFT is fun to play.
@@opachkii It's honestly just a skill issue. Play the game enough and you'll be able to dump on newer players that definitely would think you're cheating. But now you can see people's profiles and and see oh he is 6,000 hours He's not cheating
Thanks for all the hard work
Big thanks to you for the video and the people that sacrificed time helping make it, I was watching some videos about Russian special forces and how they train. Live firing and do each other's vest The new armor plates seem to follow that video
Been waiting for this 🙏🙏
thank you for the time and effort
This video is god tier explanation. Thank you so much for all the videos you do
one interesting thing id' like to see is if swaping shoulders also changes the side of the thorax that is exposed to the enemies (in the video the gun is on the right shoulder so the left armpit is more visible; does swaping to the left shoulder make the right armpit more visible then?)
It does.
Yeah
super interesting, thanks Airwing!
you bet
Great work!
great vid!
thank you! very good video
plates working until theyre blown makes some real sense too, if you watch the armor testing range vids on youtube they can keep shooting one piece in different spots until it just falls apart. It's also better for gameplay how annoying is it having to know all the math to know whether armor is still worth carrying or not in the past. And also, we wanted longer time to kill on unskilled shooting and sprays etc, while retaining the fast time to kill on places shots. Overall good changes
dunno what to tell you but i'm dying to 3 shot flesh ammo while wearing korund, in my experience armor is completely useless so far, might as well wear nothing
@@andreyz94 fair enough, with all the armpit stuff maybe they should make it you have to black an arm before can pen to the armpit
Played Tarky since the Alpha days. Really glad to come back into raids with the new armor system and see how much shot placement effects gunfights now.
Thank you Marine!! For the great info. How was your coffee?
Well done thank you!
Now this is some solid work
Good research Sir!
excellent video!!!
Awesome video and oh god do I remember the days when you could have a armored rig on top of your body armor lol leg meta was never more prevalent than during those days.
thank you for actual real content.
The trooper mask thing is super cool it now kinda makes sense to use it
Appreciate the video
great vid man
finally some proper testing.
I apreciate this change to the system
This also means the better ammo now has to work MUCH harder, because most modern plates are designed to protect against those deadlier rounds at least once or twice (NIJ has some specific requirements on this point)
I want to say the plates the US Military uses are expected to stop at least 3 hits from 7.62R rounds before they’re fully compromised
@@bcurobinsonI believe it’s two 54r AP rounds.
Although armor eats a lot more rounds it seems like when it goes through you die a lot quicker. I seem to be getting killed from getting shot in the front but it going through the back thorax hit box killing me in one shot rather than two. I wonder if you could try to see what that is about in your testing. Cool video!
there is still fragmentation, if bullet fragments it does a lot more damge
I'll say what I said on reddit, This is due to an old HP pool system being combined with new armor and new hitboxes.
They either need to revert the hitboxes or update the HP pool system, as it stands now a grazing shot to the side like the armpit hitbox, will kill your chest. Even if IRL this hit would hurt and injure but not necessarily kill.
I would like updated sweet spots and organ damage models and shit, or just go back to "plates cover the entire hitbox" at least until they figure out a better HP system.
Great video
thank you AVM !
excited for an update on this one
I am always happy for higher TTK game has felt sooo fun this wipe
I absolutely love this W bsg, dope that you can put class 6 plates in other armors that cover more area. And I have yet to die from armpit shot lol
Amazing video. Gives a ton of context. I thought the arm hitbox getting smaller was a good thing. Not so sure now. It seems it should cover armpit but doesn't. But glad you're getting this info to BSG. With them listening more, hope to see some changes made to prevent every death being armpit lol. Especially since everyone is a beam now.
They need to start by making the PMCs have a more modern shooting stance where their torsos are squared off against whatever they're shooting at. They currently shoot with a bladed stance which went out of fashion precisely because of how modern body armour doesn't protect the armpit.
You guys are doing such important work o7 keep it up
Thank you! Will do!
Amazing vid and research. Now I just have to wait til someone makes a new tierlist of armors because this changes everything. Some lvl3 armors might be better that lvl4 ones
good video man.
hell yeah ,good video!
Appreciate it!
great video thanks for doing all this work!
Sounds like good changes! I'm not a physicist, but my understanding of the topics suggest to me that these new mechanics better reflect how plates behave.
the class3 you tested was a steel plate, in reality steel wont wear as ceramic plate would when shot, so hence why it kept being effective till it got zeroed
Yup. I'm eager to test the multiple materials to see if BSG has applied this in some way.
i like how the armour is now mixes well with the new recoil, armour can protect you alot more but with the recoil changes its more likely to be shot in the face or have a weak point targeted and hit, cant have near no recoil and old armour effectiveness if it was like that then you could just kill anyone with 545 hp mag dumping with blunt dmg
You should Have seen if the new left hand peak feature covers the armpit spot more or if it doesn’t change anything.
great video
Thank you for the great video and I wish you all the best for 2024! Greetings from Austria!
This may also be to help balance out the recoil changes, which I love, but many many guns hitting a lot more. It also just makes sense from a gameplay balance perspective
Good stuff.
great vid
About side hitbod 17:00. Clothing makes it look larger, parts at the sides of your arms are ver thin and bullet will easily go through, so the hitbox is on point. The only issue I see is that the arm should also take a bit of dmg
One thing I've noticed is the helmets, I've run a helmet every time I go into raid and last wipe they didn't seem to do much, but in this wipe I've gotten headshot and concussed 3 times back to back and was able to get out of raid alive and then did it again against an ADAR once and was able to live and return fire.
So I think helmets are actually a lot more useful now
Maybe you got hit in the three different areas of the helmet that had armor points, making it so you had effectively gotten shot in what would be 3 different helmets in past wipe.
You survive more headshots because the average Timmy runs 20 pen ammo
To add to this if you are left side peeking get used to using the new lefty shooting toggle. Keeps your armpit protected.
Something that might be worth testing is seeing how the new shouldering system might hide your left armpit hitbox while in a left shouldered stance. Might actuality make the left shoulder stance when pushing in the open a more viable option than the standard right shoulder stance???