Thanks, it's always useful to know what others are running. Personally I like to have "Detailed Grass" because I spend so much time spinning off the track the dandelions comfort me as all the other cars go past.
I think people get bogged down in making it “look good” in vr, rather than how it feels. Ams2 looks great in vr even with low settings. In my experience biggest eater of frames are reflections, shadows and for some odd reason track details can have a big hit on your fps especially at night with all the ferris wheel and added lighting. If you can put up with a bit of jaggies running smaa at ultra can help claw some frames back too, as msaa even at low can chew through a good 10-15 fps. I race exclusively in a pico neo link 3 which is basically a quest 2 with display port and I’ll always tune ams2, assetto corsa, ACC, rf2 etc so they run at 72hz at night in the rain with as little stuttering or frame drops, rather than have it a pretty slide show. Been enjoying the content of late so thumbs up
I can run the pico at 90hz but rather keep the headroom for awkward random weather and night races. You’ll find overcast weather just as bad for performance as rain can be.
I can tell you the quest 3 is light years of clarity vs this oculus. I use virtual desktop all settings are maxed out. I set the SteamVR to 70%. The settings in Automobilista I recommend you start with everything maxed in effects minus bloom and setup the graphics high textures and low antiliasing. Everything else low and keep shadows low. It just looks fantastic. Framerate are beyond high and no glitches or anything. It lookes like 3x 4k monitors in vr. Best experience ever.
Ran the quest 2 and that was a jump up from my rift in clarity, quest 3 lenses look a leap ahead again! I'm running a 1080ti so I have to take that into account Chris. :)
@bullshark1152 because if you have the hardware, sharpness and performance is improved by a large margin. I use wifi6, maxed out all settings in virtual desktop, enhanced bitrate and sharpening. With the link cable, it's like going back to live 5 years ago. That dramatic is the difference. If you don't have the hardware, stick with the cable.
Nice one Owen really appreciate the info. I thought my AMS2 was running nice but this is night and day😃 It has enable me to ramp my quest pro to 90Hz and max out my 4090 and i must say it looks near perfect and so smooth. If i use the Oculus debug tool i can see a steady 90FPS no frame drops and around 2% performance headroom on the GPU. I am really blown away so thanks again.
ASW on oculus is ok if your realy up against it in a game, take ACC for instance, but it's actualy poorly done. Take a look at microsoft flight sim, it has it's own ASW system and that can run ant really low fps but be buttery smooth and have less artifacts than the oculus version, shutter warping and ghosting ect. Use to use ASW on the gtx970 and on some titles on the 1070ti, but once you can get around not using it you never want to use it again.
Do u use sidequest game optimizer or something like that? I have a meta quest 3 and the graphics is very bad,low fps, i been trying to do it for 3 hours but no progress
I really need to try Ams2 in VR. I really like it and play it often but havent had a go in VR yet for some reason. I have the Pico 4 and it works really well in the likes of F1 2023 and Dirt 2 so Im hopeful this will compare well
I have been looking for a video about VR settings in AMS2 on. GTX 1080ti since the 3080 series debut. There are some of us that didn’t make the leap to the RTX series of cards for various reasons. I have a similar setup and have been running with an Index but recently switched to using my Quest 3 and a PrismXR PrismPulse Wi-Fi setup. What FPS numbers are you getting and at what Hz? Also, how many visible cars are you running. Thanks
native max frames /Hz is 80 on the rift s and thats what I'm getting, I run max cars often with no limits, I found car numbers were more restricted by the CPU with my old 7th gen i7 running 21 cars max before bottle necking the GPU, I switched over to an 11th gen i7 and that took care of the bottleneck but certain tracks and certain cars can chew up any head room still.
@@hereward1971 I took a few hours making adjustments with my Quest 3 and I could only get an average of 35 to 40 fps with 20 cars on track in AMS2. I switched back to my Index on the same settings and I’m getting a flat 80 fps with minor dips into the high 70’s. You are correct when you mentioned sticking with the lower resolution headset with systems like ours. Thanks for getting me back on track. I had just about given up on my PC for VR sim racing.
@@hereward1971 not screen door. fences, gates etc especially most things at medium distance onwards shimmer like crazy. this does not happen/happens less in full pcvr games like half life 2 vr. im afraid we need a 7900xtx or 4090 if we have to crank up resolution to fix a game problem
@@avensisverso I spend hours trying to fix this. There is no absolut solution i'm afraid. I ended up offering all my graphic settings to get maximum resolution and MSAA. MSAA on high is what you need, but it requires a lot of other settings to be turned to low. It will still look nice tho. Shadows and MSAA on, all the rest low helped me.Shimmering is still there tho, but a lot less. that's my experience in a G2 and a 3080. Hope it helps.
I am using the Meta Quest 3 with a link cable for simracing games on Steam (AMD GPU). Right now, I do not want to use the OpenXRtool kit and OpenComposite. In most games, I have the option to start in Steam VR or oculus mode. I am uncertain which one is better performance wise. Even when I get the message in oculus mode your HMD is not supported. Is this still better? If so, should the game be started within the Meta environment or in Steam itself? Does anyone have a recommendation and maybe an explanation why? Thank you very much in advance.
I tend to run from steam but it meta/oculus mode, the oculus app opens up regardless and is running in the background so I use it rather than having a second vr then having to run
Hey bro, I have Quest 3 as well and I am struggling to see clearly in long range distance, I am wondering if you have the same thing or maybe my settings or headset. I have the same issue in AMS2, ACC and F1
I can’t the rift s to look good or run smooth in this game. With Low settings too. I hope it’s just the S. I have an 7800xt and 13600 so I’d thought I’d be much better
@@patrickjmoynihanwhat worked for me was turning off nvidia overlay. try turning off vsync as well, set AMS2 priority to high in task manager. Also try gamermuscle's vid on editing the ams2 hardware config ini file to match your refresh rate
Thanks, it's always useful to know what others are running. Personally I like to have "Detailed Grass" because I spend so much time spinning off the track the dandelions comfort me as all the other cars go past.
I'm allways concerned I'll set fire to it as my offs are a little over dramatic LOL
I think people get bogged down in making it “look good” in vr, rather than how it feels. Ams2 looks great in vr even with low settings. In my experience biggest eater of frames are reflections, shadows and for some odd reason track details can have a big hit on your fps especially at night with all the ferris wheel and added lighting. If you can put up with a bit of jaggies running smaa at ultra can help claw some frames back too, as msaa even at low can chew through a good 10-15 fps. I race exclusively in a pico neo link 3 which is basically a quest 2 with display port and I’ll always tune ams2, assetto corsa, ACC, rf2 etc so they run at 72hz at night in the rain with as little stuttering or frame drops, rather than have it a pretty slide show. Been enjoying the content of late so thumbs up
Yep, totaly agree with that, I aim for 80fps which is the rifts s top frame rate and the eye candy is secondary to this. cheers for the thumbs up!
I can run the pico at 90hz but rather keep the headroom for awkward random weather and night races. You’ll find overcast weather just as bad for performance as rain can be.
I can tell you the quest 3 is light years of clarity vs this oculus. I use virtual desktop all settings are maxed out. I set the SteamVR to 70%. The settings in Automobilista I recommend you start with everything maxed in effects minus bloom and setup the graphics high textures and low antiliasing. Everything else low and keep shadows low. It just looks fantastic. Framerate are beyond high and no glitches or anything. It lookes like 3x 4k monitors in vr. Best experience ever.
Ran the quest 2 and that was a jump up from my rift in clarity, quest 3 lenses look a leap ahead again! I'm running a 1080ti so I have to take that into account Chris. :)
Why virtual desktop (via WiFi) and not with a link cable?
@bullshark1152 because if you have the hardware, sharpness and performance is improved by a large margin. I use wifi6, maxed out all settings in virtual desktop, enhanced bitrate and sharpening. With the link cable, it's like going back to live 5 years ago. That dramatic is the difference. If you don't have the hardware, stick with the cable.
What rate and code are you using within the virtual desktop?
@@Chris-tu3xxWhat rate and code are you using within the virtual desktop?
Nice one Owen really appreciate the info. I thought my AMS2 was running nice but this is night and day😃 It has enable me to ramp my quest pro to 90Hz and max out my 4090 and i must say it looks near perfect and so smooth. If i use the Oculus debug tool i can see a steady 90FPS no frame drops and around 2% performance headroom on the GPU. I am really blown away so thanks again.
Glad it made sense and helped :)
Another interesting one! I agree, framerate is most important. But how do you feel about Asynchronous SpaceWarp?
ASW on oculus is ok if your realy up against it in a game, take ACC for instance, but it's actualy poorly done. Take a look at microsoft flight sim, it has it's own ASW system and that can run ant really low fps but be buttery smooth and have less artifacts than the oculus version, shutter warping and ghosting ect. Use to use ASW on the gtx970 and on some titles on the 1070ti, but once you can get around not using it you never want to use it again.
shadows make a big impact
absaloutly especialy with high anti alising.
Do u use sidequest game optimizer or something like that? I have a meta quest 3 and the graphics is very bad,low fps, i been trying to do it for 3 hours but no progress
nope your issue is the high resolution, drop it a bit f[s should come up
I really need to try Ams2 in VR. I really like it and play it often but havent had a go in VR yet for some reason.
I have the Pico 4 and it works really well in the likes of F1 2023 and Dirt 2 so Im hopeful this will compare well
Out of all the driving sims AMS2 is considerd the best title in VR. What have you been waiting for! ;)
I have been looking for a video about VR settings in AMS2 on. GTX 1080ti since the 3080 series debut. There are some of us that didn’t make the leap to the RTX series of cards for various reasons. I have a similar setup and have been running with an Index but recently switched to using my Quest 3 and a PrismXR PrismPulse Wi-Fi setup. What FPS numbers are you getting and at what Hz? Also, how many visible cars are you running. Thanks
native max frames /Hz is 80 on the rift s and thats what I'm getting, I run max cars often with no limits, I found car numbers were more restricted by the CPU with my old 7th gen i7 running 21 cars max before bottle necking the GPU, I switched over to an 11th gen i7 and that took care of the bottleneck but certain tracks and certain cars can chew up any head room still.
@@hereward1971 I took a few hours making adjustments with my Quest 3 and I could only get an average of 35 to 40 fps with 20 cars on track in AMS2. I switched back to my Index on the same settings and I’m getting a flat 80 fps with minor dips into the high 70’s. You are correct when you mentioned sticking with the lower resolution headset with systems like ours. Thanks for getting me back on track. I had just about given up on my PC for VR sim racing.
What do you do about shimmering? It totally ruins it for me with quest 2.
screen door? don't see any, check your resolution vs native resolution.
@@hereward1971 not screen door. fences, gates etc especially most things at medium distance onwards shimmer like crazy. this does not happen/happens less in full pcvr games like half life 2 vr. im afraid we need a 7900xtx or 4090 if we have to crank up resolution to fix a game problem
@@avensisverso I spend hours trying to fix this. There is no absolut solution i'm afraid. I ended up offering all my graphic settings to get maximum resolution and MSAA. MSAA on high is what you need, but it requires a lot of other settings to be turned to low. It will still look nice tho. Shadows and MSAA on, all the rest low helped me.Shimmering is still there tho, but a lot less. that's my experience in a G2 and a 3080. Hope it helps.
I am using the Meta Quest 3 with a link cable for simracing games on Steam (AMD GPU).
Right now, I do not want to use the OpenXRtool kit and OpenComposite.
In most games, I have the option to start in Steam VR or oculus mode. I am uncertain which one is better performance wise. Even when I get the message in oculus mode your HMD is not supported. Is this still better?
If so, should the game be started within the Meta environment or in Steam itself?
Does anyone have a recommendation and maybe an explanation why?
Thank you very much in advance.
I tend to run from steam but it meta/oculus mode, the oculus app opens up regardless and is running in the background so I use it rather than having a second vr then having to run
@@hereward1971 Thanks this helped a lot.
Hey bro, I have Quest 3 as well and I am struggling to see clearly in long range distance, I am wondering if you have the same thing or maybe my settings or headset. I have the same issue in AMS2, ACC and F1
I can’t the rift s to look good or run smooth in this game. With Low settings too. I hope it’s just the S. I have an 7800xt and 13600 so I’d thought I’d be much better
You have 30% more grunt from your gpu than mine.......should run fine on the rifts?????
Agreed. I don’t get it. Oh well. Sticking with the monitor for now.
@@patrickjmoynihanwhat worked for me was turning off nvidia overlay. try turning off vsync as well, set AMS2 priority to high in task manager. Also try gamermuscle's vid on editing the ams2 hardware config ini file to match your refresh rate
Run in oculus vr not steam vr
How the heck did you get a spotter?
Crew chief? thecrewchief.org/
@@hereward1971 thanks! Installling now!