Can Marbles Solve A Maze?

แชร์
ฝัง
  • เผยแพร่เมื่อ 10 พ.ค. 2024
  • Hello everyone! Today we race some more MARBLES! I hope you enjoy!
    Also If you enjoy my channel check out these as well!
    Twitter - / dapperecho
    Discord - / discord (Under Construction)
    #Dapper #MarbleWorld #marblerace
    Marbles Marble Race Maze Marble Maze
  • เกม

ความคิดเห็น • 959

  • @joshuaschluter6802
    @joshuaschluter6802 26 วันที่ผ่านมา +473

    Once enough marbles were in a section, they started to behave more like a swirling liquid

    • @m.h.6470
      @m.h.6470 26 วันที่ผ่านมา +53

      That is essentially what they are - atoms/molecules of a liquid.

    • @SparkDragon42
      @SparkDragon42 26 วันที่ผ่านมา +12

      the phase transition was quite interesting

    • @RealCCre
      @RealCCre 26 วันที่ผ่านมา +12

      So you’re telling me I’m just watching a micro-maze?

    • @bramwagener7881
      @bramwagener7881 26 วันที่ผ่านมา +4

      IDC

    • @jonathanamaya6222
      @jonathanamaya6222 24 วันที่ผ่านมา +2

      Ya

  • @zachrodan7543
    @zachrodan7543 24 วันที่ผ่านมา +211

    I think we can confirm by looking at this that...
    marbles are a liquid, but a liquid with an insane level of viscousity

    • @nemasisdemarini8339
      @nemasisdemarini8339 11 วันที่ผ่านมา +21

      Any particulate matter will act like a liquid at a large enough scale.

    • @fishactivation5087
      @fishactivation5087 10 วันที่ผ่านมา +2

      It's a great many pieces of solid matter that form a hard, floor-like structure.

    • @Otamatone69
      @Otamatone69 9 วันที่ผ่านมา

      almost like it’s a solid or something

    • @zachrodan7543
      @zachrodan7543 9 วันที่ผ่านมา

      @@Otamatone69 a solid which flows and deforms to fill it's container

  • @kindfiercedragon
    @kindfiercedragon 14 วันที่ผ่านมา +80

    This would not work with marbles. They would very quickly lock into a crystal pattern and hold strong under pressure. This works because these “marbles” are more like gelatin, allowing them to deform and slip by each other.
    Definitely still an interesting video. If you want to try something like this, you can use a viscous liquid.

    • @aprettycoolname4839
      @aprettycoolname4839 10 วันที่ผ่านมา +3

      I do agree i think this is not representative due to all the clipping

    • @jrs0614
      @jrs0614 4 วันที่ผ่านมา

      That’s disrespectful to him

    • @kindfiercedragon
      @kindfiercedragon 3 วันที่ผ่านมา

      ⁠@@jrs0614If you believe my comment to be disrespectful, you may want to read more than 3 sentences before making your judgement. No part of what I said is intended to be, or by any social construct I know of, disrespectful, especially in context. I encourage you to read someone’s full comment before trying to defend the creator from something that is a compliment. Some might argue that neglecting to read someone’s full statement before passing judgement is disrespectful. It is also dangerous to your image or argument you are presenting, since if you comment without context, you might end up saying something unintended. If you have read this far, thank you. Have a wonderful life fellow viewer.

    • @kindfiercedragon
      @kindfiercedragon 3 วันที่ผ่านมา +1

      Interesting, because of my reply to a reply, that reply has become the highlighted reply. I didn’t know TH-cam worked like that.

  • @bookfartful
    @bookfartful 26 วันที่ผ่านมา +191

    as soon as the marbles cleared the first upward section it became a situation of not if the marbles could solve the maze but if your pc could handle the amount of marbles needed

    • @alansmithee419
      @alansmithee419 17 วันที่ผ่านมา +11

      And also if the collumn above the maze could hold enough marbles to increase the pressure enough.

  • @hisune_yt
    @hisune_yt 26 วันที่ผ่านมา +404

    You should try filling the maze with one solid color marbles. After they pass the maze add a different contrasting color and see if the new colored marbles make it out of the maze and if they create a one single line from the start to the exit.

    • @cjslime8847
      @cjslime8847 26 วันที่ผ่านมา +21

      I agree I would like to see that

    • @LucasUng
      @LucasUng 26 วันที่ผ่านมา

      @@cjslime8847ꇙꋬꂵꏂ

    • @edwardbickford8277
      @edwardbickford8277 23 วันที่ผ่านมา +6

      Nice idea. That would be interesting to see.

    • @Lim_Liamp
      @Lim_Liamp 20 วันที่ผ่านมา +2

      Kujhhhhbbj

    • @FightOrFlight0
      @FightOrFlight0 16 วันที่ผ่านมา +1

      @@Lim_Liamp ???

  • @cobusvanderlinde6871
    @cobusvanderlinde6871 26 วันที่ผ่านมา +51

    Something that could be really interesting is to see if the marbles can indicate the optimal route through the maze...
    Something like: First fill up the maze with blue marbles only, and make sure that it can flow (marbles fall out at the exit as long as there is pressure above.)
    Now recolour all marbles still in the hopper above the maze to red, and from this point on only add in red marbles to maintain pressure. Continue to run the simulation until no more blue marbles make it out of the exit and only red marbles still leave the maze.
    If what I envision is right, then the red marbles will very rarely find their way into the dead ends, and will mostly flow through to the exit, which means that you should eventually end up with the path through the maze in red, and the dead ends coloured in blue.
    Otherwise you could end up getting to see the maze slowly bleed red completely as the new red marbles push the old blue marbles out of the dead zones somehow (I expect this won't happen)
    You will likely want to test this on a smaller maze, and will want to have a way to remove marbles that exit the maze from the simulation, to spare your processor.

    • @farpurple
      @farpurple 2 วันที่ผ่านมา

      And yes by all stack marbles maze will transform to wavy tube.

  • @slomopanic
    @slomopanic 26 วันที่ผ่านมา +42

    Whenever it seemed to have stopped, i feel like it just needed to build up pressure in the spaces it recently filled before able to push further into new areas

  • @thegrubbiest
    @thegrubbiest 26 วันที่ผ่านมา +54

    I feel that if there was some agitation at the sharp turns or edges, it probably would have "flowed" more like a liquid and required less total marbles.

  • @anteshell
    @anteshell 26 วันที่ผ่านมา +54

    I'm genuinely surprised how good this game handled this much abuse on the physics engine. It must be a custom solution instead of using out-of-box physics engines available in game engines.
    The devs definitely knows what they're doing as even with this much intersecting physics bodies they still respect the bounding boxes of static objects so well without intersecting.
    Also, I still haven't seen my marble ever anywhere.

    • @satibel
      @satibel 26 วันที่ผ่านมา +5

      I did a custom physics engine, you'd be surprised how well modern processors handle brute force physics, with just using an avx2 brute force solution I can run around 10k sphere to sphere collisions at 60fps.
      and if you use some sort of grouping instead of comparing to every ball regardless of distance, you can handle way more collisions because the number of checks is exponential in brute force. (basically going from ~10k checks per ball to ~50 checks.)

  • @nemasisdemarini8339
    @nemasisdemarini8339 11 วันที่ผ่านมา +6

    So, a note based on my understanding of it, but the reason that the maze slowed down so much near the end, was because every turn that the marbles took, added backwards pressure into the system. This back pressure not only forces the marbles to flow out into other parts of the maze, but also tries to force the marbles back out of the entrance of the maze. So at the start, adding marbles at the beginning will be far more effective than at the end. Since the amount of force needed to overcome the total pressure is less. So, theoretically speaking, making the marbles lighter would make it harder for them to solve the maze. Since the backwards pressure wouldn't really change based on the weight of the marbles, but rather the shape and size of the maze. So making whilst making them lighter would make it easier to lift And force them through the maze, it would also make it much harder to force them to enter the maze in the first place.

  • @AnnnaKathryn
    @AnnnaKathryn 26 วันที่ผ่านมา +55

    having a time lapse from a camera that can see the whole maze would be very satisfying

  • @Kingbob670
    @Kingbob670 26 วันที่ผ่านมา +22

    I like the multi textured marbles they look more appealing

  • @tickytickytango5634
    @tickytickytango5634 26 วันที่ผ่านมา +34

    They're basically just a very viscous liquid

    • @kylezdancewicz7346
      @kylezdancewicz7346 16 วันที่ผ่านมา +3

      Almost, if it was an actual liquid it would be less susceptible to dead end because the air bubbles would form and block it.

    • @tickytickytango5634
      @tickytickytango5634 16 วันที่ผ่านมา +5

      @@kylezdancewicz7346 Well obviously the simulation doesn't account for air.

    • @kylezdancewicz7346
      @kylezdancewicz7346 16 วันที่ผ่านมา +2

      @@tickytickytango5634 I’m pretty sure this is just the fault of them being marbles so the air pockets always have gaps to flow out through

  • @Jacob_Junge
    @Jacob_Junge 10 วันที่ผ่านมา +4

    I'm not convinced this model accurately reflects the significant friction of glass on glass under pressure. But I still watched the whole thing.

  • @tickytickytango5634
    @tickytickytango5634 26 วันที่ผ่านมา +16

    It's fascinating to see how they flow.

  • @pularis1629
    @pularis1629 24 วันที่ผ่านมา +7

    I think I works relatively realistically at the beginning. Gravity pushes them all together, and then video game physics take over. They are inside each other, so the vibrate a lot, and that slowly moves to the area of less density because of what I suspect to be a ridiculously high amount of pressure. Im pretty sure that is how that works.
    My favorite color is like neon green, so ima pick that. Out of the 2, the swirling plasma one is my favorite, so I’ll go with that
    Edit: this looks so freaking fake but that was legitimately my favorite marble type so yes I legitimately chose it.

  • @SuprSBG
    @SuprSBG 26 วันที่ผ่านมา +13

    This is a comment down below

  • @edwardbickford8277
    @edwardbickford8277 26 วันที่ผ่านมา +21

    I'm going to go with a green marble on this one
    Edit: YES!!! I was right 😁

    • @cringeking3576
      @cringeking3576 12 วันที่ผ่านมา

      I thought it was pink

  • @noyou9379
    @noyou9379 26 วันที่ผ่านมา +9

    that looks like a very similar maze to when they put fluid in it to see if fluid can solve a maze.

    • @TheRavenCoder
      @TheRavenCoder 26 วันที่ผ่านมา +5

      Makes sense. If you have enough uniform solids, together they'll behave like a liquid. Sand is the most common example of this.

    • @CadanL
      @CadanL 23 วันที่ผ่านมา +2

      Yeah, unlike the liquid it ignores surface tension and pressure so it fills up what should stay as air pockets

    • @amusedapple4933
      @amusedapple4933 22 วันที่ผ่านมา

      Yeah Steve mould did that

    • @amusedapple4933
      @amusedapple4933 22 วันที่ผ่านมา

      @@TheRavenCoderexactly

  • @Anastas1786
    @Anastas1786 11 วันที่ผ่านมา +1

    It's not enough to _fill_ the previous dead ends; the dead ends need to _pressurize_ in order for the overall marble mass to regain speed in the exit-ward direction.

  • @guillermoelnino
    @guillermoelnino 26 วันที่ผ่านมา +4

    This video brought to y ou by the imperfection of recreational physics simulations.

  • @steeljawX
    @steeljawX 14 วันที่ผ่านมา +4

    Dapper: "Guess which color will finish the maze!"
    Me: "Joke's on you, Dapper. I just switched my monitor to grayscale, so it'll obviously be the gray one."
    Also, remember kids. Everything in moderation. This might look like a crazy Marble World experiment that's pushing the limits of Dapper's computer, but really, it's a parallel to what happens if you eat too much cheese..............Sorry, that's the only thing that came to mind while watching this and I think it's very much fatigue related. It was all potty humor. Either A. Somebody clogged the toilet again! or B. Shouldn't have had all that cheese!!!

  • @DianaBell_MG
    @DianaBell_MG 11 วันที่ผ่านมา +2

    imagine if this game simulated the breaking point of glass marbles....

  • @timaeustanis
    @timaeustanis 13 วันที่ผ่านมา +3

    It's like sand, many tiny solids behave a bit like a liquid

  • @romerop.productions1520
    @romerop.productions1520 19 วันที่ผ่านมา +3

    That was cool how the marbles apply pressure on the ones further in the maze

  • @FarmerEnvoyXtreme
    @FarmerEnvoyXtreme 26 วันที่ผ่านมา +4

    Congrats on hitting 200K Subs Dapper. Long time watcher and subscriber from Start of (More or less) Zeepkist

  • @digital_gibbs
    @digital_gibbs 11 วันที่ผ่านมา +1

    I couldn’t believe that my swirly green marble made it!
    This video was more entertaining than I thought it was going to be.

  • @nemasisdemarini8339
    @nemasisdemarini8339 11 วันที่ผ่านมา +1

    At a large enough scale, most particulates should start acting like a liquid. So the real question is, at what size, can marbles solve a maze?

  • @TravisDoesStuff
    @TravisDoesStuff 26 วันที่ผ่านมา +4

    Dapper is my favorite :)

    • @escapZe
      @escapZe 26 วันที่ผ่านมา

      same (:

  • @Jirodyne
    @Jirodyne 26 วันที่ผ่านมา +8

    In this game? Seems yes. But if this was irl? Heck no, would never be physically possible. The game doesn't simulate actual physics, only a fake simulation of physics, so it's forcing the marbles 'Up' to make room for new marbles artifically. If this was reality with real marbles, it would become air tight in that center shaft eventually, and not only would you not get a Marble out, you could probably rotate, or even throw it, and the marbles probably wouldn't even budge without extreme force breaking the seal they would create.
    But it's fun to see if it can be done in a game.
    But to see what I mean visually, search on youtube: 'Family Guy - Money swimming pool Scene'.
    You'll see what I mean.

    • @aoay
      @aoay 26 วันที่ผ่านมา +4

      Yeah, surely friction between marbles, and the friction between the marbles and the front and back walls, would cause all motion to come to a halt in very short order.

    • @ledocteur7701
      @ledocteur7701 26 วันที่ผ่านมา +4

      You can clearly see the marble getting squished into each other, that elasticity is one of the quirks of video game physics and probably what allowed friction to not become a problem.

  • @FreakinFred08
    @FreakinFred08 10 วันที่ผ่านมา +1

    I see this as an allegory to people at a mall on Black Friday.

  • @solarium_
    @solarium_ 14 วันที่ผ่านมา +1

    oh i love how the physics handles the marble pressure :0 also id love a heavy vs light sim of this!!!!

  • @happyskittle286
    @happyskittle286 13 วันที่ผ่านมา +3

    In real life, the marbles would not be able to finish the maze because that's not how that works.

    • @happyskittle286
      @happyskittle286 13 วันที่ผ่านมา +5

      also the marbles were clipping into each other, which obviously cant happen in real life

  • @xian2themax
    @xian2themax 10 วันที่ผ่านมา +1

    This would not even be close to working irl, eventually there would be way too much friction and nothing would happen

  • @Joseph_Drew_III
    @Joseph_Drew_III 26 วันที่ผ่านมา +1

    The weight of the marbles doesn’t matter. If you make them lighter, the marbles up top will provide less pressure.

  • @EthanCowlbeck
    @EthanCowlbeck 13 วันที่ผ่านมา +1

    Weight won’t matter, if the marbles are lighter, the ones at the top won’t push as hard

  • @FuryUnknown
    @FuryUnknown 26 วันที่ผ่านมา +1

    Hi just found your channel and so far I'm loving it

  • @mcqueen10.
    @mcqueen10. 15 วันที่ผ่านมา +1

    Chaos is what we embrace. Chaos keeps us sane.

  • @gcewing
    @gcewing 6 วันที่ผ่านมา

    What we learn from this: If a machine has enough marbles in it, even if they're virtual, some of them will end up on the floor.

  • @thekaliensareinvading
    @thekaliensareinvading 6 วันที่ผ่านมา

    i'm just considering these to be orbees. obviously glass/metal marbles wouldn't work very well with this, but it's so satisfying and could potentially work irl with orbees.

  • @darkpheonix77
    @darkpheonix77 11 วันที่ผ่านมา +2

    The question is not weight. It's friction.

  • @captainpolio867
    @captainpolio867 10 วันที่ผ่านมา +2

    POV: My lower intestine while I'm taking a mondo dookie

  • @CopeML
    @CopeML 26 วันที่ผ่านมา

    Probably is possible with less marbles of tension weight, seemed as if it took time for the kinetic tension of marbles to catch up once pressure was fully built on closed alley ways.

  • @MileRancid
    @MileRancid 12 วันที่ผ่านมา +1

    Something small enough and with tons of itself can behave a liquid lol

  • @ianbelletti6241
    @ianbelletti6241 7 วันที่ผ่านมา

    I suspect that if you did this in real life with the same design it would lock up due to friction and not solve. The reason these marbles move in the simulation is due to collision overlap.

  • @edwardbickford8277
    @edwardbickford8277 26 วันที่ผ่านมา +1

    Nice work on this one Dapper.
    I think it would be cool to run this maze again using heavier and lighter marbles.

    • @Seriously_Unserious
      @Seriously_Unserious 23 วันที่ผ่านมา

      I would expect it won't make any real difference. Lighter marbles would need less force to move them up. but would also produce less force, and heavier marbles would be same. more force produced, but more force needed to move them up. So I think those 2 factors would just cancel each other out.

  • @pinkluver7715
    @pinkluver7715 26 วันที่ผ่านมา

    Nice video showing "displacement physics".
    I'd love to see how weight/mass affects what happens.

  • @PBCrunch15
    @PBCrunch15 15 วันที่ผ่านมา +1

    This is the most interesting thing ive seen all day

  • @vincentleonard3797
    @vincentleonard3797 10 วันที่ผ่านมา +1

    YES! Plasma (green swirly) made it through first! This is the first video of yours that I've seen, so guessing correctly feels really good. Consider me subscribed.

  • @nobyle_
    @nobyle_ 25 วันที่ผ่านมา

    this is wicked dude, absolutely amazing

  • @EmericA219
    @EmericA219 24 วันที่ผ่านมา

    This is incredibly interesting. Love it.

  • @jpyanity443
    @jpyanity443 11 วันที่ผ่านมา

    I don’t know if it’s possible with the software you use but it would be so interesting to see this recreated where all the marbles are the same color except for the first marble to exit the max. That way we can watch the winning marble travel through the maze

  • @Monotail_Razuin
    @Monotail_Razuin 10 วันที่ผ่านมา +1

    Thanks youtube recommendation for this video and channel

  • @Sturmtrooper1
    @Sturmtrooper1 26 วันที่ผ่านมา

    Very soothing and fun comentary

  • @TheAgentGray
    @TheAgentGray 26 วันที่ผ่านมา

    Weight likely doesn’t have a lot to do with it, at least not in real life but the physics system seems to have some fuzziness, it’s mostly the contact friction slowing things down, weight would increase pressure but also increase friction would be interesting to see how the physics engine handles it though

  • @alexh.g.rayner3094
    @alexh.g.rayner3094 15 วันที่ผ่านมา

    I picked lava, it looks incredible and it’s incredible that only one went down at first , I thought it would have been a flood of marbles.

  • @gibbbon
    @gibbbon 6 วันที่ผ่านมา

    they get really stacked on the sides, you should slant/curve slightly the corners so they don't get stuck like that

  • @thefunfamily9769
    @thefunfamily9769 17 วันที่ผ่านมา

    This was a banger

  • @joewebb7197
    @joewebb7197 26 วันที่ผ่านมา

    I love your marble videos!

  • @lionessleeyisrael9578
    @lionessleeyisrael9578 26 วันที่ผ่านมา +1

    Love your vidss

  • @benjaminreuter2041
    @benjaminreuter2041 13 วันที่ผ่านมา

    good job making these for the marbles keep it up

  • @AlexanderMcGraw-zi3xy
    @AlexanderMcGraw-zi3xy 20 วันที่ผ่านมา

    I love your videos!

  • @catkook543
    @catkook543 25 วันที่ผ่านมา

    i think it'd be interesting if each wave of marbles were all a mono color
    then each additional wave are all a different mono color
    that way you could see how your wave placement effects where you are more likely to end up
    so you could start with red
    change shades until you get orange
    then yellow
    then green
    then cyan
    then blue
    then purple

  • @satibel
    @satibel 26 วันที่ผ่านมา

    you should try shaking the maze slightly, that should increase fluidity by a lot. that's how it is done in some grain transport. (though for big amounts, air is injected in between.)

  • @gjmontedoro4369
    @gjmontedoro4369 6 วันที่ผ่านมา

    Wow I love this

  • @ZsomboStudiosOfficial
    @ZsomboStudiosOfficial 23 วันที่ผ่านมา

    This was awsome to see!

  • @voidking8587
    @voidking8587 26 วันที่ผ่านมา

    An idea for the next marble race is to add a section to the race that brings the random amount of marbles to the start/random section of the race

  • @douglashanks4189
    @douglashanks4189 8 วันที่ผ่านมา

    Id like to see this as a time laps just filling steadily

  • @imaginarywolf8115
    @imaginarywolf8115 22 วันที่ผ่านมา

    Can’t wait to see what happens.

  • @Finfie
    @Finfie 26 วันที่ผ่านมา

    I think as long as the marbles have the same weight the result will always be the same. The light marbles only need to push light marbles up, but are light themselves and cant push as much. And with heavy marbles the reverse would be true.
    What might work is to first spawn light marbles and slowly make the new marbles heavier and heavier.

  • @lego_by_leo
    @lego_by_leo 26 วันที่ผ่านมา

    I really like how they move, I hope to be in the next one.

  • @GayleCarter-ey1qz
    @GayleCarter-ey1qz 13 วันที่ผ่านมา

    No worries about that fileing the maize just don't have no more laters

  • @carolyncorn4943
    @carolyncorn4943 12 วันที่ผ่านมา

    It looks rlly satisfying

  • @eileennovak1656
    @eileennovak1656 9 วันที่ผ่านมา

    Oddly fascinating.

  • @Cosmic_Tortoise
    @Cosmic_Tortoise 26 วันที่ผ่านมา

    Amazing idea. :)

  • @jdfoxtheking3814
    @jdfoxtheking3814 10 วันที่ผ่านมา

    The fiery marbles look cool af

  • @gamerman7276
    @gamerman7276 10 วันที่ผ่านมา

    This is how it feels to leave a crowded music festival

  • @Jojogrec
    @Jojogrec 12 วันที่ผ่านมา

    I picked orange, which were in fourth place to reach the end. It was however on the bottom of the ones that stayed in, so that's winning in a way.

  • @konch7567
    @konch7567 15 วันที่ผ่านมา

    I honestly expected the marbles to not have enough pressure to make it through, but thankfully this ended up being a very satisfying video! I voted for red marbles but didn't win this time. Kind of surprised I hadn't subscribed yet though because I love your content. Keep up the good work!

  • @Battleforsupreme
    @Battleforsupreme 24 วันที่ผ่านมา +1

    fire marble looks cool

  • @mattvaughn6901
    @mattvaughn6901 26 วันที่ผ่านมา

    CONGRATS ON 200K

  • @darkout706
    @darkout706 20 วันที่ผ่านมา

    looks like the maze that was done with liquids, nice video

  • @GR.455
    @GR.455 10 วันที่ผ่านมา

    I think this is the same principle as if this was a liquid, but instead of a flowing liquid it's more like a viscous liquid.

  • @Enzo_Excavator
    @Enzo_Excavator 22 วันที่ผ่านมา

    What a cool idea.

  • @Kuromi-Demon-Princess
    @Kuromi-Demon-Princess 10 วันที่ผ่านมา +1

    Everything is so pretty

  • @DaysofElijah317
    @DaysofElijah317 24 วันที่ผ่านมา

    The marble pathing is very satisfying

  • @abidingknack7013
    @abidingknack7013 26 วันที่ผ่านมา

    Strangely satisfying

  • @diegojost3351
    @diegojost3351 14 วันที่ผ่านมา

    presumably, yes, they'll probably eventually fill up the maze... i think?

  • @dindarez2647
    @dindarez2647 6 วันที่ผ่านมา

    i luv your vids

  • @EthanTheWerewolf
    @EthanTheWerewolf 26 วันที่ผ่านมา +1

    I lost my marbles a while ago, I think I found them lmao

  • @SpaceCowboyfromNJ
    @SpaceCowboyfromNJ 26 วันที่ผ่านมา

    I suspect weight wouldn't make a difference. Light marbles would be easier to push around but they'd also apply less pressure while heavier marbles would apply more pressure, but would be harder to push around. So I think it would all cancel out and you would get about the same time.

    • @MrAdannor
      @MrAdannor 26 วันที่ผ่านมา

      Lightweight marbles plus a pushbar forcing them down from the spawner section perhaps?

    • @SpaceCowboyfromNJ
      @SpaceCowboyfromNJ 26 วันที่ผ่านมา

      @@MrAdannor Possibly, but I still don't think the weight of the marbles would play much into it (unless what I am thinking of the wrong thing as a pushbar)

  • @gekfurian
    @gekfurian 25 วันที่ผ่านมา

    Steve Mould taking notes

  • @TanishkYT
    @TanishkYT 26 วันที่ผ่านมา

    Hey this video is educational and fun

  • @IroAppe
    @IroAppe 3 วันที่ผ่านมา

    You can really see the waves of pressure making it through the maze. It's fascinating, because it is like electrons in a wire. The individual marble doesn't travel through from one side to the other, but you see the pressure wave making it through, and splitting up at sections, getting weaker with time.
    There is probably some fixed point where it stops, because the pressure wave is getting weaker with distance. And as we see, it takes longer. But it still made it through. I think the video would have been more interesting if you focused more on these pressure waves. It seemed like you didn't notice what is happening there, that the waves make it through the maze, because you somehow expected a result at the end almost immediately.
    More pressure does help, but the pressure wave will still have a limited speed. So you won't expect a linear correlation between wave and progress. The added distance and added space and added corners has a greater influence. Still, if you just let it sit and watch, it will eventually make it. I almost had a heart attack, because I thought that you will end the video before the end.

  • @FRACTUREDFUNGI
    @FRACTUREDFUNGI 26 วันที่ผ่านมา

    gg on 200k

  • @mohammadyousef2176
    @mohammadyousef2176 26 วันที่ผ่านมา +1

    I really like your videos😊

  • @sophiasouza4122
    @sophiasouza4122 26 วันที่ผ่านมา

    I feel like this would have worked better at a higher time scale and a more consistent spawn rate for the marbles

  • @Kayzzed_
    @Kayzzed_ 10 วันที่ผ่านมา

    The purple marbles be looking like the nether portal

  • @fancyflautist
    @fancyflautist 14 วันที่ผ่านมา

    Yessssss I want a marble 😭😭 I love this game so much

  • @mikewood8136
    @mikewood8136 23 วันที่ผ่านมา

    It would have been interesting to see at what point the flow stopped if no more marbles were added.