Cool, I've been following Mads' work for a while now. Integrated a bunch of his tools into our studio's toolset. More blink stuff please Foundry! Let us make solvers like in Houdini, or give us a visual, node based context like Houdini VOPs, but blinkscript instead of VEX. One can dream...
Really awesome Mads! Thanks for giving an insight about this topic. Was trying to follow up to point 10:52 , by compiling the Kernel it's saying: Error compiling kernel: Error at line:12 no matching function for call to object of type 'Image' Anyone an idea? :)
Amazing video ! I'm trying to compile the script in 12:29 shown in the video but it brings me this message error: "Error compiling kernel: Error compiling kernel". Line 18 "output += bilinear(src,samplePosition.x, samplePosition.y)*bilinear(texture,i,0.0f);" is what is bringing me troubles. Any ideas ? Thanks
I am getting the same thing unfortunately. I also had to turn off GPU off. I am on Nuke v12.1v2. There is not a whole lot to find on blink scripts, would love to find some more resources on this.
i tweak it a bit and it's more or less work kernel SaturationKernel : ImageComputationKernel { Image src; Image displacement; Image texture; Image dst; // the output image param: float4 constantColor; void process(int2 pos){ float2 samplePosition = float2(pos.x,pos.y); float4 displace; float4 output = 0.0f; for(float i=0;i
The master at work!!! Amazing presentation
Cool, I've been following Mads' work for a while now. Integrated a bunch of his tools into our studio's toolset. More blink stuff please Foundry! Let us make solvers like in Houdini, or give us a visual, node based context like Houdini VOPs, but blinkscript instead of VEX. One can dream...
Great one! 👏🏼
Really awesome Mads! Thanks for giving an insight about this topic. Was trying to follow up to point 10:52 , by compiling the Kernel it's saying:
Error compiling kernel: Error at line:12 no matching function for call to object of type 'Image'
Anyone an idea? :)
I'm stumped at Error compiling kernel: Error at line:16 no matching function for call to object of type 'Image'
Amazing video ! I'm trying to compile the script in 12:29 shown in the video but it brings me this message error: "Error compiling kernel: Error compiling kernel". Line 18 "output += bilinear(src,samplePosition.x, samplePosition.y)*bilinear(texture,i,0.0f);" is what is bringing me troubles. Any ideas ? Thanks
I am getting the same thing unfortunately. I also had to turn off GPU off. I am on Nuke v12.1v2. There is not a whole lot to find on blink scripts, would love to find some more resources on this.
i tweak it a bit and it's more or less work
kernel SaturationKernel : ImageComputationKernel
{
Image src;
Image displacement;
Image texture;
Image dst; // the output image
param:
float4 constantColor;
void process(int2 pos){
float2 samplePosition = float2(pos.x,pos.y);
float4 displace;
float4 output = 0.0f;
for(float i=0;i