bow dagger is better at large scale pvp but not good at small scale, also low pve dmg, xbow dagger high pve dmg good at small scale pvp but not as good at large scale pvp
GS is freaking broken... always the same combo and always dominating on arena, fck this balance when 1 class has just always use the same unstopable combo to win
What should be good as change is that different ccs applied to a target should have a diminishing effect when stacked up. GS has two stuns, ok they are a oneshot class so the effect stays the same, but every other cc applied after that first application should have less duration or cc immunity for 0,5 to 1 sec, so you dont get stunned for 8 second because the tank came to stun or prone you to death.
@@inkwyvern5171 ur infos are outdated they have added more pve content lately then pvp, you have regular dungeons, open world dungeons, new lifeskill system, challenge circle for perma pve grind daily and ofc you have pve competitions where u gain rewards based on timed runs completing especially difficult challenge dungeons and also lots of worldbosses and events that are peace mode for pve players
Hello, I'm still wondering about xbow/dagger longbow/dagger for pve and pvp, could you explain what are the pros and cons of both?
bow dagger is better at large scale pvp but not good at small scale, also low pve dmg, xbow dagger high pve dmg good at small scale pvp but not as good at large scale pvp
GS is freaking broken... always the same combo and always dominating on arena, fck this balance when 1 class has just always use the same unstopable combo to win
@@atlassimulor8512 i highly hope they reduce the cc time to allow more counterplay
or add possibility to use purification stone being dropped down
@@atlassimulor8512 yeah that would also help
The thing is GS without charging and no ccing is completely garbage. Bow users can do 100-50 just by using straffing(exaggerating of course)
What should be good as change is that different ccs applied to a target should have a diminishing effect when stacked up. GS has two stuns, ok they are a oneshot class so the effect stays the same, but every other cc applied after that first application should have less duration or cc immunity for 0,5 to 1 sec, so you dont get stunned for 8 second because the tank came to stun or prone you to death.
Ok so I want to buy this game but I do not like pvp stuff at all. PvE for me,is this game for me and have enough to offer for me.
@@Thedon-xs7ix the game is free 2 play so you can just check it out and see but overall they have added lots of pve content lately
No. There's dungeons and stuff I suppose, but the game is primarily a competitive PVP war game.
@@inkwyvern5171 ur infos are outdated they have added more pve content lately then pvp, you have regular dungeons, open world dungeons, new lifeskill system, challenge circle for perma pve grind daily and ofc you have pve competitions where u gain rewards based on timed runs completing especially difficult challenge dungeons and also lots of worldbosses and events that are peace mode for pve players
@@inkwyvern5171 its really not pvp focused anymore it has way more pve content at the end now.
@@Ayutardait is pvp game and pvp focused