My 6 month plan to get a board game published

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  • เผยแพร่เมื่อ 5 ต.ค. 2024

ความคิดเห็น • 33

  • @PamWallsGameDesign
    @PamWallsGameDesign  3 หลายเดือนก่อน +3

    Sign up to my newsletter to get a FREE DOWNLOAD of my six month plan to get a game published (if you’re already on my email list, I’ll be sending out a link in this week’s newsletter): eepurl.com/iyakps

  • @jameystegmaier
    @jameystegmaier 3 หลายเดือนก่อน +12

    Thanks for the shoutout, Pam! I really like this video, especially the idea of starting with 3 games (instead of 1) and embracing the playtest/iterate process.

    • @PamWallsGameDesign
      @PamWallsGameDesign  3 หลายเดือนก่อน

      Thanks so much, Jamey! Yes, I think playtesting multiple games to see what works rather than assuming what you think will work is key. Thanks for watching and for writing your book and blog that are such great resources for designers 🙌

  • @kirkbeiser
    @kirkbeiser 3 หลายเดือนก่อน +1

    There is no greater motivation to work on your prototypes than to have a playtest scheduled. 100% true

  • @christineschumann2843
    @christineschumann2843 3 หลายเดือนก่อน +2

    Another great video, Pam! Thank you so much for sharing. Ok, start six month timer starting..now! 😊

  • @janhadzik5194
    @janhadzik5194 2 หลายเดือนก่อน

    Great content! Thanks for taking the time and sharing this road map! Again, fantastic content!

    • @PamWallsGameDesign
      @PamWallsGameDesign  2 หลายเดือนก่อน

      @@janhadzik5194 thanks so much, Jan! I’m glad this was helpful for you :)

  • @denisgiles
    @denisgiles 3 หลายเดือนก่อน +1

    Another super helpful and brilliant video! Well organized Pam on the resources linked but also the edit of the video. 🎉

    • @PamWallsGameDesign
      @PamWallsGameDesign  3 หลายเดือนก่อน

      Ah! Thanks so much, Denis! I worked hard on the editing and used some new tricks so I’m so happy you noticed :) Thanks for watching 🙌

    • @ddobrien1
      @ddobrien1 3 หลายเดือนก่อน

      I came to comment the same!

  • @middleclassjoe
    @middleclassjoe 3 หลายเดือนก่อน +1

    Thank you! That was a lot of information packed into one video.

    • @PamWallsGameDesign
      @PamWallsGameDesign  3 หลายเดือนก่อน +1

      Yes 😅 That’s why I put it all in a PDF as well since it is a lot to process/remember! Thanks for watching 🙌

  • @sirguy6678
    @sirguy6678 3 หลายเดือนก่อน

    Great video!

  • @KeepersofFun
    @KeepersofFun 3 หลายเดือนก่อน

    I almost always spend some time to make my prototypes fancy. Easy to get playtesters that way 😊

  • @travisbuschette8609
    @travisbuschette8609 3 หลายเดือนก่อน

    Deadlines are really the best motivator for me to get things done. Back when I had a writer's group, I'd get so much writing done on a weekly basis for fear of the shame of showing up unprepared. Its an effective motivator like you said!

    • @PamWallsGameDesign
      @PamWallsGameDesign  3 หลายเดือนก่อน +1

      Totally!! Having that accountability/fear of letting people down can be a huge motivator. Looking forward to playing your game next week :)

  • @Kasper8421
    @Kasper8421 3 หลายเดือนก่อน

    Good stuff!

  • @Derek-le4er
    @Derek-le4er 3 หลายเดือนก่อน +3

    Hey I canceled a playtest and I didn't get shamed - come on - shame me! haha

  • @TheRhetoricalReader
    @TheRhetoricalReader 3 หลายเดือนก่อน

    Playtester meetup? Other designers games? Community around gaming? It must be nice to live in a place where that's a reality...

  • @Elenaza92
    @Elenaza92 3 หลายเดือนก่อน

    Thank you, I'm exited to try this out 😊

    • @PamWallsGameDesign
      @PamWallsGameDesign  3 หลายเดือนก่อน +1

      Let me know how it goes! You got this 💪

  • @therealBocaStudios
    @therealBocaStudios 8 วันที่ผ่านมา

    I don’t think it’s wise for a new designer to run a kickstarter..a successful campaign takes a lot of money..some of these publishers are spending 200k on their campaigns. Learning to create hype is the most important part.

    • @PamWallsGameDesign
      @PamWallsGameDesign  3 วันที่ผ่านมา +1

      Yes I agree it is a lot of work and money upfront! That's part of why I don't self publish on Kickstarter. Thanks for watching and for the comment 🙌

  • @CactusJackter
    @CactusJackter 3 หลายเดือนก่อน

    An suggestions for some whose health is too poor to get our there to playtesting events and also lives in the middle of nowhere so its too awkward for people to get here? Family and friends do some, but more varied opinions would be better.

    • @PamWallsGameDesign
      @PamWallsGameDesign  3 หลายเดือนก่อน +1

      Online playtesting! I playtest online with my members every Sunday, if you want to join. There are other groups who meet online to playtest as well like Vancouver Playtest and Virtual Playtest Group on Discord.

    • @CactusJackter
      @CactusJackter 3 หลายเดือนก่อน

      ​@@PamWallsGameDesign consider me membered, sounds great.

    • @PamWallsGameDesign
      @PamWallsGameDesign  3 หลายเดือนก่อน

      @@CactusJackter yay!! I’ll post a members only community post with more info for you! 🎉

  • @Snippersly
    @Snippersly 3 หลายเดือนก่อน

    Pretty eyes!