How can you be so sure that you aren't installing a Trojan Horse with CD Key Offer? It's sus how all these keys are so cheap when compared to the official Microsoft Windows product keys.
@@JVPlayz96 as the other comment mentioned, you’re only using the key which you literally copy and paste. You can install a clean version of windows without having to activate it yet. He literally demonstrated it in the video.
It's definitely an interesting choice by the game devs. It looks like they decided to go pedal to the metal with graphics quality of the highest options, with future GPUs in mind. Current and older GPUs will have to lower those settings to achieve good performance. However, I can't say that they've cut out a lot of customers. I've started playing Alan Wake 2 using an RTX 4070 SUPER at 4K, High preset, no Ray Tracing, DLSS Balanced, Frame Gen ON. And I had a good time. The RTX 4090 simply took it to the next level by allowing me to use Ray Tracing and max out every graphics setting. The next generation of graphics cards will open this experience to a wider audience. Are they future-proofing their game? It does look stunning. There's nothing else like it out there right now.
It looks better than cyberpunk imo. When devs are making a game that is the next level of most demanding games out there.. it only makes sense to allow for settings that will chug even on the fastest GPU.. otherwise you're leaving fidelity on the table. This game is not unoptimized in my experience... It's just that beautiful. There will always(should always) be games that bring the fastest GPUs to it's knees so that people that can afford those GPUs have the options to push the envelope of graphics fidelity. It's the reason you buy that type of GPU.
Game developers do not necessarily make games for current gen hardware. Games like Cyberpunk are made years in advance when it comes to features and respectable technology that can power all those features within the game. Example is path tracing. So just because CP2077 was released by the end of 2020 does not mean that hardware from 2020 (or 2021 or 2022 or 2023) can power it to its fullest potential.
And last i heard, the sales of this game wasn't as expected, makes sense when you think most people are still on 3060 tier of graphics card, and this game preset scaling isn't really good with lowest setting still need decent hardware to run, and even if you can run it at low, it doesn't look as good since the game mechanics is developed around RT, like broken reflections and mirror, bad shadow casting, and poor quality ssr.
you might not be able to run it at ultra but most of the time these additional visual settings you can't even appreciate. Very high and ultra sometimes are barely noticable side by side on many games you sacrifice very little visual fidelity. Running very high settings instead gives a chance for longer 60fps gaming at high resolutions as the years go by. To be honest mining ruined everything, the retail graphics cards are now a generation behind, the popular affordable standard for the average pc gamer should be an rtx 3080 level card not the rtx 3060.
@@Metalwrath2 Then you need to wait longer or waste your money now. Hair enabled and Ray Tracing on means the rtx4090 barely manages 40 - 50fps on the demanding games. For example take Cyberpunk: 4K RT MAX Psycho settings you get a measley 30-35fps from the rtx 4090 which I doubt you would be happy with. Those days of flagship gfx cards delivering BIG! ended in the gtx 1080/ti era.
I could make a game that could destroy a 4090 at any resolution. It could destroy a 5090, a 6090, a 7090 and even a 9090ti Super Pro Max. And the last of those won’t be out for at least 10 years. It’s really easy. I could create this game in something like Unity or Godot inside one short afternoon. I would call it “The Battle Against Optimisation”
@@Helios.vfx. Unity is pretty heavy for what it gives. And their current changes in policy for their developers is disgusting. Unreal is heavy because it delivers very good graphics. It’s not quite at hot at integrating though at the moment. Both have their place. My point being it’s very very easy to write bad code that will reduce performance to a crawl. Doesn’t matter what engine you use, it’s possible to write code that destroys performance.
@@crisppzanuff4398 Dude I respect it if its a Million dollar company making it BUT when your a Multi billion dollar company with a infinite budget with infinite of the Best coders and game makers with access to the Best tech and game engines I expect better
more reason why these graphics card shouldn't cost more than 699, we should have never normalised 1000+ consumer graphics cards when they'll become obsolute in 2 years
was shopping today just to see price trends... after tax these cards are almost 2k usd. insanity. not worth it. just wait a few years. and have a great backlog. hell im still playing games 10+ years old and having a great time at 144hz
@@erek3034 .you can't keep blaming optimisation when the graphics are about as good as it gets as well as having path tracing, they clearly had future GPUs in mind
@@erek3034 horrible optimization is when the game fails to utilize hardware properly ex)jedi survivor, or when vram is used as fast access storage instead of the ssd ex)the last of us, or when shaders aren’t compiled resulting in constant stutters. Alan Wake 2 is none of these.
@@esthergennn Yes indeed, I don't think people understand how technically demanding real-time Path Tracing is - 6 years ago if you told a professional graphics designer that it would be possible on consumer hardware they'd laugh at you!
@@stonesymmetry I think you are missing the point. It runs better than good, it is a miracle that it runs at all. Real time Path Tracing shouldn't even be possible. The game remains looking good on lower settings and runs at a very high frame rate. The "optimization" meme does not apply here, this is an echo chamber buzzword that gets thrown around by the technically illiterate too often online.
@RAM_845 Just dont play AAA games. There are plenty of games who look incredible, far more pleasing that any AAA title out there and they dont require high end hardware to run. For example, Elden RIng , Lies of P, Hollow Knights, Outer Worlds, Biochock and many more
@user-jx5xq8hu9e those are all AAA titles either from the past or least with lies of P current. AAA doesn't mean or shouldn't mean demanding on systems or pushing the boundaries. It should mean actually finished extremely well made games hence the budgets. Outside of that I think the games arnt th issue. We are hitting a point of little returns in graphics and engines and overall fidelity. 1080p is perfect for gaming. It works if your close to your screen 2 to 5 feet. 4k is if your sitting 10 feet away on a couch and more so for movies. The fact almost every generation the top gpus that comes out has issues running games at 4k max settings certainly not 100% of games at the time should be a indicator. I think we as pc gamers shoot ourselfs in th foot for numbers and to say we can when we don't even need that mess esp when at the end of the day beyond emulation some of these folks only play League of Legends or Fortnite. Lol
Kinda sad to see this comment. NorthLight is a very impressive engine and we need to remember how much stress is being put under the GPU, it’s being asked to do full PathTracing, RayTracing, everything else on Ultra and all at native 4K, and imo, just above 30FPS makes sense to me, cause this game is very VERY demanding.
And people say that 4090 is stupid for 1440p. Maybe for now, but after 50xx gen releases, 4090 will be solid 1440p card just like 3090 seems right now.
With dlls and frame generation 4090 is solid 4K driver already, but with new titles will loose that, like all cards do even 5090 will one day hide in shadow
Depends on the game. If you expect to play all games, then 1440p would be more adequate but if you already have few games in mind then don't hesitate for 4K, might be doable. Same goes to 3080, previously known for 4K card but nowadays people just use it for 1440p gaming and in some games that are proven doable, 4K is still a thing on that card.
Lol I'm one of those heathens that uses his 4090 for 1440 gaming. I have 4k monitors but they stop at 60hz but my 1440 does 160hz. So I just game in 1440
I'd argue the more powerful GPU's become, the lazier developers can be due to relying on just the brute power modern GPU's bring which means less optimized games then they could be
In my experience, that forest patch is as demanding as the forest area you are talking about. It's a good representation of what one should expect.🙂 But indeed, there are scenes that are even more demanding. However, they are rare.
I'm sorry but this game does not look good enough, even at max settings to justify that terrible performance. It's just straight up terribly optimized.
@@abhirupkundu2778 funnily enough, I have played it 4k path tracing and nope, it does not look good enough for the amount of performance lost there is. Unless this the only game you have seen in those settings, you would know that lol.
Are you thinking about upgrading to the RTX 5090 when that'll launch later this year? From my many years of experience: There's always one or two games that are ahead of their time when it comes to graphics quality. But then 1-3 years later new AAA games launch with the same system requirements. That's how progress happens. Hardware becomes outdated fast. We've seen similar situations with Red Dead Redemption 2, Control, Cyberpunk 2077. It almost feels like these games have been built with future GPU generations in mind while still allowing current-gen GPUs to play using Medium or High settings.
@@theivadim Yeah, I'm with you as well with the many years with a few games being far ahead of current GPUs but this gen is taking the cake. Thank God for DLSS and framegen to power through. I'll most likely get the 5090. I hate to spend the money but gaming is my hobby and high framerates in games give me enjoyment.
@@theivadim It´s to increase GPU sales. That´s also why NVIDIA throws in RTX cores, DLSS etc. in their GPUs rather than increasing brute performance, because it´s cheaper, mostly software and can be paired with new ´demanding` (Unoptimized games) for more sales. I bet NVIDIA pays publishers to leave out optimization
@beasthunt I'm not against smart upscaling and frame generation. I just wonder why we aren't using these to easily achieve 4k 240fps or 1440p 480fps. Someone has yet to convince me that ray tracing isn't an overly expensive gimmick that tanks even the RTX4090's performance.
@@JoelHernandez-tz3vk I like Ray tracing but it's 100% a gimmick. I can't tell the difference between path tracing and full ray tracing or baked in lighting. A shiny puddle doesn't mean much to me. Those framerates do though!
I don`t know why AW2 is so heavy graphically, it's not ugly, but It's not that amazing too, I had seen many games more outstanding than AW2 that doesn`t need that much GPU and features really more impressed.
I think we're entering an era of diminishing returns in games graphics. Most current games look great already. Uplifting graphics quality further is costly but visual benefits are difficult to spot unless you really stop, zoom in and compare everything side by side.
control was so much more thrilling and exciting. i hv played in 2021 wd 3070 FE . now alan wake seems dull even with my rtx 4070 ti super gigabyte eagle oc .
@@CaptainScorpio24 maybe back in the day since control was one of the 1st ray tracing games and everyone was going crazy about the idea of real time realistic reflections/shadows/lights but alan wake 2 is a way better game than control both visually and narrative character models looks way better in alan wake, textures look way better and lightning effects make it immersive to a new level.
Minecraft with SEUS PTGI shaders and HQ texture packs with RT enabled, is the ultimate gaming test, NO other games in the world can make a GPU failed like Minecraft would do.
We need to stop enabling lazy coding. Considering that PC cost close to 2k for a mid range gaming rig, one can not be expected to upgrade every 3-4 years to play 100 dollar games.
We could play the latest AAA games at max settings even on old GPU's if the devs just optimized their games... The 4090 isn't bad, the game isn't optimized
my favorite games beside sim racing are still the older ones like Resident Evil 4 (2005), remake, 5 and village, the Metro games (especially the first 2 games), first 2 Bioshock games Fallout 3 and New Vegas and i think many of those games looked absolutely great back in the day. And with mods they still look great and run on every potato PC. While also having insanely fun gameplay
Every single piece is important in a great game. I'd prefer to see game developers improve everything as a package. But I have nothing against games that choose simplicity over complexity. If it's fun then that's all that matters to me.
@@Satori-Automotive Why do you not like Red dead redemption 2? That game is the definition of one of the best optimized games, as well as insanely realistic and jaw dropping graphics.
@@Scott99259 sweet. I'd give it around the same so far (~6 hours played). I love games in this universe created by Remedy studio. Absolutely loved Control. That one was 10/10 for me. Action was much better than in Alan Wake (so far). Even though both games are from the same universe.
Sadly though the broken reflections and poor shadows/ssr quality just breaks the immersion, probably best played on high end system, not recommend on toaster like me pc...
NEVER use he fps limiter provided by the game because the frametimes are still not smooth. Use RTSS all the time. It’s by far the bar. Makes the frame time graph a perfect straight line.
In med-school, you get taught a fact that an average human has a constant glomerular filtration rate between arterial blood pressure of 90 and almost double of so at 160 because the kidney regulates itself. A logical and universal fact that if changing the input doesn't change the output, then there is another but yet to be known significant input in play. A single frame per second more isn't explainable by going from max raytracing to medium ray tracing, there is some bottlenecking and probably is of software not of hardware.
@@colemin2 This would over all put it to less than medium instead, so wouldn't explain such non-linearity. It doesn't scale properly and so is just a fact.
i love how calm bro is and also try minecraft u cant even get 120 fps on 1080p with max settings with optifine internal shader enabled that is bc minecraft is poorly optimized just like alan awake 2 ik ik u can still get above 120 fps in minecraft but just try walking around it will countinuesly stutter it feels like input lag even tho frames are locked or are on vsync some ppl say its the ram but thats cap i litteraly tried running it on 120 fps then frames dropped to 110 or lower then i used 60 fps and its the same thing 50 or lower when sprinting this is ridiculous i hate it when companys only work on the game and dont care if its not optimized id say we should get the performance we payed for and not this sh*t
Maybe I will try Minecraft one of these days🙂 I'm still playing through HADES 2, Horizon Forbidden West, and Alan Wake 2 is also on this list. There are too many good games and not that much free time to enjoy them all🫡
Lol then you hypocrites will start complaining how TAA is bad and good old MSAA days blah blah Also you want locked 16.6 ms frametime aka locked fps ? You a console peasant ?
@@ymanexpress That is exactly what it means. If a game is optimized it will have great textures, great lighting and great shadows but at the lowest performance cost possible. That is literally optimized.
DO NOT ANYONE DO FUCKING NOT Lock your fps to 60 when using DLSS-FG. that makes the game render at 30fps with fake frames added to achieve 60. no matter what game you do that in it will feel like SHIT. even when using a controller which 99 percent dont on pc. with a mouse it feels horrible. you need atleast 60 NATIVE frames per second to us FG. i personally only use it when i have atleast 75 and only in single player games. dont use it at all in multiplayer if you want to have somewhat of a chance against gen z and there gfuel habit.
❤ 100% true, 30fps - 40fps is pretty floaty before FG, im happy enough with 50fps+ prior to FG, butnlimiting fps to 60fps with FG is a no go... way too floaty and the guy in video should have mentioned it.
Cyberpunk showed us that a game only neads to be optimized and that the GPUs are not the problem. I run Cyberpunk with Pathtracing in 1440p Ultra on an 4060TI easy with around 70-90 fps by using all the stuff nvidia gives us.
That 4060 Ti performance sounds unreal to me. Are you using DLSS Ultra Performance to achieve that FPS with those settings? Because I know I couldn't achieve something like that even using DLSS Quality at 1440p on my 4070 SUPER.
With the 4060ti i use 1440p, everything maxed out, path tracing on, framegeneration on and DLSS on performance mode BUT hear me out: what most people dont know is that dlss performance on 1440p looks twice as sharp as 1080p DLSS Quality and you nedd less Vram then on 1080p! The performance setting with dlss sharpening on maximum is close to the image you get with quality/balanced in this game cyberpunk. Believe me, it is no problem for the 4060ti and i even own a regular 4060 too. It handels the same stuff as long as you stick wirth psycho raytracing. You get Arrondissement 60-75 fps with this card in most Szenarios but regular 4060 cant handle pathtracing. Even the own cyberpunk benchmark shows average fps of exact 60 fps with the 4060. I did a little overclock on the regular 4060 with +185 on core clock and 500 on memory. Lots if people do not believe me and thats why i am going to upload in the next two days a short Videoon my chanel where i will proof it. So check put my chanel later. @@theivadim
The Devs worked with nvidia (got paid by Nvidia), to make this game pretty demanding so nvidia can sell their overprice GPUs by marketing their RT as selling point...
thats it there is no other point to be so demanding , especially there are games out there which look incredible and you dont need high end hardware to enjoy them. For me artstyle is more pleasing than any AAA hyperrealistic boring Ray Tracing graphics.
My 4090 with dlls and frame generation in all top shelf 2024 games with RT do stable high frames, most of them 120, I do not try this game but CP2077 4k Patchtracing ultra 80 frames, Starfield 120, Forbiden west 120 and more, I dont thing that they did game for next gen bc why if they sell it today, this is nonsense. Only thing that coming to my mind is they fuck up optimalisation and thats it.
With comparisons with other games the fps is alot higher on well known games such as Cyberpunk 2077 doing a very fair amount of fps for Rtx 4080 alone and 4090 just goes crazy
The game isn't "next level graphics", its just "next level unoptimization". There are better looking games with better fps on a 4060. Don't promote a heavy game as a good looking game. These two things are not related and never will be. A game doesn't need to be heavy to have great looking graphics. I hope people understand this one day.
I'd have to disagree on this one, this game has ridiculous path tracing tech that is super taxing on the GPU compared to traditional ray tracing. I've seen far worse games released that were uniptimized but this wasn't one of them. This game was a triumph for the budget they had to make it with.
The troll on this. The 4090 and any gpu works best when a game is optimized. They make unoptimized games so people like you can make videos like this so more people can buy the 5090 and once more unoptimized games drop the same will be said with that card people will call it trash and on to the 6090 its a never ending cycle but it’s bidnes end of the day they know what their doing and y’all fall for it
A normal outcome of selling a cure for a disease, when that same company also owns it's genome The genome being the APIs developers use, the disease being the software developed, and the cure being the GPU. If they got their A.I right, my next built will probably be Intel, AMD or a mixture of both.
Bro stop crying. Alan wake and cyberpunk are both nvidia poster childs for their feature set. So these games are far from being unoptimized, in fact they are optimized to the best of their capabilities for nvidia hardware. Anyone should be crying for unfair optimization is amd hardware holders. Thank god for channels like this, because it really does show that even with the best hardware and help from nvidia this generation GPUs should not be purchased based upon their ray tracing capabilities. Imagine spending $2000 to experience 30fps in a non intensive area.
@@DETERMINOLOGY demanding games and unoptimized games are two different things. Turn off path tracing at 4k, and what happens?..so that goes to show that path tracing is too demanding, even for a $2000 nvidia GPU. Turn off path tracing or go down resolutions and live your life. Path tracing natively is rubbish on all GPUs. Don't get robbed, and stop crying. Only Nvidia Fanboys are crying, because they overspend just to have subpar Path tracing experiences.
Yeah, this is normal. The graphics only getting heavier. Soon, path tracing is not about visible light only. It'll be for audio, infrared, gamma ray, x ray etc. Not to mention physics. Even if you have 1 billion RTX 4090 combined, the graphic won't be satisfied. Resolution matters too.
A 40 serie is not future proof and was only released for mining. The 50 series, which is coming soon, will be interesting and worth buying, just like the old GTX970, with which you can still play all the really good games.
people said the same bout 30 series..u just cannot do that..if 50 series arrives within few months..y'll will say ..60 series would be more futureproof
This game looks good enough at medium settings with RT off that the low performance is really only an issue for those who have a compulsive need to push it... just optimize your settings and you should be fine. It's cool to see them future-proof by allowing the game's visuals to improve with better hardware.
Y'all. This game is a graphical showcase. Of course it makes systems lag. Turn your damn settings down a little. Not everything needs to be at ultra settings smh
I honestly think this game looks about the same as a game from 10 years ago. But it's just horribly optimized to need an absolute shitton of computing power.
I really hate typing this out but here we go: I bought my wife a ps5 since she had coworkers she wanted to play games with - the only game I got for it that I played is Alan Wake 2. Using this very screen I am on now - it looks magnitudes better on PS5 @ 4k. I dont know what settings they used, they only had options for performance and quality. It was a very smooth experience. I do want to buy it for my pc which is a 5700X3d (I was aware of the intel cpu issues long before people were ready to admit intel had issues with their 13/14th gen lineup), 32gb DDR4 3600, Crucial P3 gen 4 2tb, 7800XT. On your system it looks washed out, on the ps5 everything looks clear, crisp - the blacks look blacker - the color looks more accurate and pops more - the definition is clearer. AMD has always had better picture quality, even as far back as the old X800XL back when Nvidia had the 6800GT AGP cards. Radeon 290X was much crisper and cleaner than its GTX970 counterpart. Seems to still be the case today. For the record Ive got Nvidia RTX cards, but I put those in my sons gaming system as I never enable raytracing anyway.
Been there, done that. It's not all that it's cracked up to be. A high end PC won't magically make mediocre games more fun. Looking back, the most fun I ever had gaming was back in the PS2 splitcreen days. (Yes, I am old.) Save your money. If you're having fun, that's all that matters.
Also if we talking about enthusiast setup like this, I must say oled monitor is a must. I have one. I will never go back again. It makes games lot brighter, smother. For general use it's not necessarily.
To be fair, the fact that you can't turn off DLAA takes a major hit in fps. If you were able to completely take out the native resolution AI processing besides frame generation , I guarantee you'll gain much higher fps results. DLAA is the best when it comes to Anti-Aliasing visually but sadly I don't think I see another option that is way less taxing in this game like FXAA + TAA, for example. DLAA is what's holding this game back as a "default" setting but in reality it's just the "ultra setting", subjectively, for Anti-Aliasing, which takes a major hit in comparison to just removing AI completely. You can test this out in Forza Horizon 5, for example. DLAA, as a non-upscaler for resolution, and, focuses purely on polygon edge upscaling for great Anti-Aliasing is better than MSAA visually and efficiently, in exchange for fps. Hope this makes sense, just my opinion. I'm currently running on a 4080 Super, testing this theory out in other games. In simple terms DLAA results in less fps vs having no AI at all. Sorry if I sound repetitive. Trying to explain this the best I can.
I've noticed that performance difference in some games. But then there is little to no performance difference DLAA vs TAA in others (like Horizon Forbidden West). It's an interesting topic and I'll continue gathering data to maybe make a video on it in the future.
lets all be honest, who needs Ray tracing or 24k textures, can we just make games that performs good and looks decent? there are a lot of games that do this and i cant imagine playing games like this one in such low frames and stutters
I'd say that games are missing a crucial part of their development nowadays: Optimization. Sure, some games look highly next gen and all, but there are games that look beautiful without being highly demanding, like uncharted 4 or Mirror's edge Catalyst. Luckily, I think all of this will end once the developers open their eyes to see that realism isn't everything, and you should have a less graphically demanding game to allow access to a wider range of gamers.
If I had this card. I would run this game exactly the way you have it. 4K, DLSS Quality, FG, Max Settings, Frame Limit: 60 FPS. This game doesn't need 120, 144. 165 FPS and ppl actling it like it does are delusional. This is a Cinematic, Slow paced, Immersion based game. Smooth 60 FPS is more than enough especially with the Graphics being so Demanding.
Today's the same. A single frame takes a long time to render if they use a lot of path traces. Current generation GPU even the best one like RTX 5090 cannot produces high resolution ray tracing image without lagged very much.
I struggle with AW2 on 1440p let alone bringing it down to 1080p on my 3080 The devs know this is a game optimization issue but the updates have massively helped in reality.
I love Alen awake. My wife too. She got me into it. But we played it on Xbox 360. And now there’s a new one? I’m excited for this. But do u think it would run ok on my rx6900xt ?? I have a 4080 in my bedroom pc too, but which one would be better you think?
It's the MSI G321CU. It's pretty cheap for a 4K monitor and has decent image quality. I'm enjoying it. The last price I've seen was $380 in the US. There's a link to it in the description.
nah, that's just the developers at this point, they didn't know how to optimize the game. The 4090 can do great at 1440p and decent at 4k on modern titles.
Technically, if 1% of the frames drops to 35, we can say with confidence that the 4090 is a good graphics card for 30 fps gaming at 1080p resolution. Congratulations to all lucky owners of this technological miracle in 2024 and with great games or not so great as we expected.
It's funny how all of the comments keep saying how unoptimized the game is when you have path tracing on. Even on the 4090 RT and PT can be extremely demanding. AW2 has excellent RT effects. You should show the 4090 running CP2077 as it can't hit 60 FPS at 4K ultra with RT on let alone PT.
I know👍. It's a temporary setup. Furthermore, I've made sure to push all air into the radiator to avoid any issues. Low GPU temps confirm that everything is fine.
Funny enough. I actually like the look of the PC with the case open and the Radiator on the outside. It might actually be better for the GPU since its pulling in Fresh Air Unrestricted.
Game devs are getting lazy these days. I can make any gpu croak if i place cinematic quality assets all over the environment with 8k textures and turn off virtual texture support.
There never was a 1440p card in existence. 1080p144hz is a logical step forward after 1080p60hz. There never was a card that was capable of running most games at 1080p144hz.
Lets be honest , Alan Wake 2 is not graphically impressive. The game is clearly unoptimized , this is a common problem with modern games that needs to be fixed... i blame lazy devs
Your RTX 4090 is beast GPU even for 4K. Alan Wake 2 is good game but also newest benchmark for GPU testing. You should try Doom Eternal, Devil May Cry 5, Resident Evil 2 Remake, Death Stranding, Ghost of Tsushima. These games look great, play great and show true power of your RTX 4090. Besides many games now are still bad console ports.
Help me get my 2nd channel to 1K subs plz - www.youtube.com/@iVadimUnbox
How can you be so sure that you aren't installing a Trojan Horse with CD Key Offer? It's sus how all these keys are so cheap when compared to the official Microsoft Windows product keys.
@@JVPlayz96 install legit windows 11/10 then use the key
@@JVPlayz96 as the other comment mentioned, you’re only using the key which you literally copy and paste. You can install a clean version of windows without having to activate it yet. He literally demonstrated it in the video.
If the 4090 cant run a smooth 60 fps at 1440p native then theres a problem with the game optimization and not the GPU in my opinion. Thats wild.
It's definitely an interesting choice by the game devs. It looks like they decided to go pedal to the metal with graphics quality of the highest options, with future GPUs in mind. Current and older GPUs will have to lower those settings to achieve good performance. However, I can't say that they've cut out a lot of customers.
I've started playing Alan Wake 2 using an RTX 4070 SUPER at 4K, High preset, no Ray Tracing, DLSS Balanced, Frame Gen ON. And I had a good time. The RTX 4090 simply took it to the next level by allowing me to use Ray Tracing and max out every graphics setting.
The next generation of graphics cards will open this experience to a wider audience. Are they future-proofing their game? It does look stunning. There's nothing else like it out there right now.
It looks better than cyberpunk imo. When devs are making a game that is the next level of most demanding games out there.. it only makes sense to allow for settings that will chug even on the fastest GPU.. otherwise you're leaving fidelity on the table. This game is not unoptimized in my experience... It's just that beautiful. There will always(should always) be games that bring the fastest GPUs to it's knees so that people that can afford those GPUs have the options to push the envelope of graphics fidelity. It's the reason you buy that type of GPU.
Game developers do not necessarily make games for current gen hardware. Games like Cyberpunk are made years in advance when it comes to features and respectable technology that can power all those features within the game. Example is path tracing. So just because CP2077 was released by the end of 2020 does not mean that hardware from 2020 (or 2021 or 2022 or 2023) can power it to its fullest potential.
It’s arguably the best looking game of all time. This performance is 100% expected
And last i heard, the sales of this game wasn't as expected, makes sense when you think most people are still on 3060 tier of graphics card, and this game preset scaling isn't really good with lowest setting still need decent hardware to run, and even if you can run it at low, it doesn't look as good since the game mechanics is developed around RT, like broken reflections and mirror, bad shadow casting, and poor quality ssr.
If rtx 4090 can't run a game at 60 fps 1440p imma quit gaming.
you might not be able to run it at ultra but most of the time these additional visual settings you can't even appreciate. Very high and ultra sometimes are barely noticable side by side on many games you sacrifice very little visual fidelity.
Running very high settings instead gives a chance for longer 60fps gaming at high resolutions as the years go by.
To be honest mining ruined everything, the retail graphics cards are now a generation behind, the popular affordable standard for the average pc gamer should be an rtx 3080 level card not the rtx 3060.
@@1080ilowres Doesn't matter. If im paying that much money for a GPU I expect it to run everything maxed out.
@@Metalwrath2 Then you need to wait longer or waste your money now.
Hair enabled and Ray Tracing on means the rtx4090 barely manages 40 - 50fps on the demanding games.
For example take Cyberpunk: 4K RT MAX Psycho settings you get a measley 30-35fps from the rtx 4090 which I doubt you would be happy with.
Those days of flagship gfx cards delivering BIG! ended in the gtx 1080/ti era.
for sure or go back to console i cant keep spending money on pc
@@redentbianchi3295 next gen consoles will be empty streaming boxes
I could make a game that could destroy a 4090 at any resolution.
It could destroy a 5090, a 6090, a 7090 and even a 9090ti Super Pro Max. And the last of those won’t be out for at least 10 years.
It’s really easy. I could create this game in something like Unity or Godot inside one short afternoon.
I would call it “The Battle Against Optimisation”
Looks like that battle is very popular in some devs areas
i mean you should avoid unreal engine and unity games for this exact reason, theyre awful engines
I thought they were one of the best out there. I'm not a game dev or anything. Just what I thought it eas
@@Helios.vfx. Unity is pretty heavy for what it gives. And their current changes in policy for their developers is disgusting. Unreal is heavy because it delivers very good graphics. It’s not quite at hot at integrating though at the moment. Both have their place. My point being it’s very very easy to write bad code that will reduce performance to a crawl. Doesn’t matter what engine you use, it’s possible to write code that destroys performance.
Love how none of the commentators are smart enough to differentiate between unoptimized and graphically demanding lmao
Its nuts how unoptimized these new games are Old games looked very good and gave extremely good FPS
just new tech
older games cheated alot - this boasts ALOT more geometry Pathtracing etc.
@@crisppzanuff4398 Dude I respect it if its a Million dollar company making it BUT when your a Multi billion dollar company with a infinite budget with infinite of the Best coders and game makers with access to the Best tech and game engines I expect better
@@crisppzanuff4398 Kerbal Space Program 2 is a lot more better than that and it uses real physics
it’s not bad optimisation it’s just path tracing is incredibly demanding
more reason why these graphics card shouldn't cost more than 699, we should have never normalised 1000+ consumer graphics cards when they'll become obsolute in 2 years
was shopping today just to see price trends... after tax these cards are almost 2k usd. insanity. not worth it. just wait a few years. and have a great backlog. hell im still playing games 10+ years old and having a great time at 144hz
If 4090 is obsolete in 2 years, 4070 is released already obsolete.
This is simply not true the game is just horribly optimized
@@erek3034 .you can't keep blaming optimisation when the graphics are about as good as it gets as well as having path tracing, they clearly had future GPUs in mind
@@erek3034 horrible optimization is when the game fails to utilize hardware properly ex)jedi survivor, or when vram is used as fast access storage instead of the ssd ex)the last of us, or when shaders aren’t compiled resulting in constant stutters. Alan Wake 2 is none of these.
Sounds like a game dev skill issue and not a hardware issue.
Remedy dev's lacking in skill? Are you joking or?
@@Solus793 This comment section is hurting my brain. Like. The game is maxed out. Just turn the settings down dear god it's just demanding.
@@esthergennn Yes indeed, I don't think people understand how technically demanding real-time Path Tracing is - 6 years ago if you told a professional graphics designer that it would be possible on consumer hardware they'd laugh at you!
@@Solus793 there’s a difference between making somthing that looks good and also being able to make it run good.
@@stonesymmetry
I think you are missing the point. It runs better than good, it is a miracle that it runs at all. Real time Path Tracing shouldn't even be possible.
The game remains looking good on lower settings and runs at a very high frame rate.
The "optimization" meme does not apply here, this is an echo chamber buzzword that gets thrown around by the technically illiterate too often online.
this doesnt even look like it has anything goin on in the screen which would demand such a heavy gpu
thats what i'm saying its just a dodo coding and poor optimizations
right cyberpunk looks better than this garbage and actually runs too lmao
It's the pathtracing that is eating all of the performance
Cyberpunk looks cartoony, way too much colour in that game.
Lazy devs need to come up with better engines for their games.
Better optimization for software for both windows and games
@RAM_845 Just dont play AAA games. There are plenty of games who look incredible, far more pleasing that any AAA title out there and they dont require high end hardware to run. For example, Elden RIng , Lies of P, Hollow Knights, Outer Worlds, Biochock and many more
More like idiots who think that 4090 has infinite performance and will continue to run games at native 4K well lmao. Losers
@user-jx5xq8hu9e those are all AAA titles either from the past or least with lies of P current. AAA doesn't mean or shouldn't mean demanding on systems or pushing the boundaries. It should mean actually finished extremely well made games hence the budgets.
Outside of that I think the games arnt th issue. We are hitting a point of little returns in graphics and engines and overall fidelity. 1080p is perfect for gaming. It works if your close to your screen 2 to 5 feet. 4k is if your sitting 10 feet away on a couch and more so for movies. The fact almost every generation the top gpus that comes out has issues running games at 4k max settings certainly not 100% of games at the time should be a indicator. I think we as pc gamers shoot ourselfs in th foot for numbers and to say we can when we don't even need that mess esp when at the end of the day beyond emulation some of these folks only play League of Legends or Fortnite. Lol
Kinda sad to see this comment. NorthLight is a very impressive engine and we need to remember how much stress is being put under the GPU, it’s being asked to do full PathTracing, RayTracing, everything else on Ultra and all at native 4K, and imo, just above 30FPS makes sense to me, cause this game is very VERY demanding.
And people say that 4090 is stupid for 1440p. Maybe for now, but after 50xx gen releases, 4090 will be solid 1440p card just like 3090 seems right now.
Sure. When future games arrive that target the RTX 50-series 🙂 Progress never stops.
With dlls and frame generation 4090 is solid 4K driver already, but with new titles will loose that, like all cards do even 5090 will one day hide in shadow
3090 still can do 4k though
Depends on the game. If you expect to play all games, then 1440p would be more adequate but if you already have few games in mind then don't hesitate for 4K, might be doable. Same goes to 3080, previously known for 4K card but nowadays people just use it for 1440p gaming and in some games that are proven doable, 4K is still a thing on that card.
Lol I'm one of those heathens that uses his 4090 for 1440 gaming. I have 4k monitors but they stop at 60hz but my 1440 does 160hz. So I just game in 1440
I'd argue the more powerful GPU's become, the lazier developers can be due to relying on just the brute power modern GPU's bring which means less optimized games then they could be
Devs like the ones who make Doom Eternal and what not will have games that last forever I think.
Forrest area is even more demanding.This area you are testing is not that demanding in this game.
In my experience, that forest patch is as demanding as the forest area you are talking about. It's a good representation of what one should expect.🙂 But indeed, there are scenes that are even more demanding. However, they are rare.
Am I boomer if 4K max settings at a consistent 53fps is good enough for me?
@@youtubecommenter8310 The card is a 4k 100+ FPS card, that's why it's unreal that this game runs at only 50-55
And We Were Worried About Crysis Now Every Game Is A Crysis A Performance Crysis
there are alot of good looking games already atm
I'm sorry but this game does not look good enough, even at max settings to justify that terrible performance. It's just straight up terribly optimized.
it does look that good. Play it yourself at 4k with path tracing maximum. Don't judge games based on youtube videos.
@@abhirupkundu2778 funnily enough, I have played it 4k path tracing and nope, it does not look good enough for the amount of performance lost there is. Unless this the only game you have seen in those settings, you would know that lol.
@@Pooka_damn then what do you recommend playing the game at to get more FPS?
@@abhirupkundu2778 Allen Wake 2 looks good but there’s several games that look just as good if not better and get 2x the FPS.
@@UGOISCOOLNOW without path tracing tbh
I think the game is not optimized very well not the other way around.
Facts
Im perplexed at times at how poorly games run with my 4090 at times. Its clearly the games fault, but still.
Are you thinking about upgrading to the RTX 5090 when that'll launch later this year?
From my many years of experience:
There's always one or two games that are ahead of their time when it comes to graphics quality. But then 1-3 years later new AAA games launch with the same system requirements. That's how progress happens. Hardware becomes outdated fast.
We've seen similar situations with Red Dead Redemption 2, Control, Cyberpunk 2077. It almost feels like these games have been built with future GPU generations in mind while still allowing current-gen GPUs to play using Medium or High settings.
@@theivadim Yeah, I'm with you as well with the many years with a few games being far ahead of current GPUs but this gen is taking the cake. Thank God for DLSS and framegen to power through.
I'll most likely get the 5090. I hate to spend the money but gaming is my hobby and high framerates in games give me enjoyment.
@@theivadim It´s to increase GPU sales. That´s also why NVIDIA throws in RTX cores, DLSS etc. in their GPUs rather than increasing brute performance, because it´s cheaper, mostly software and can be paired with new ´demanding` (Unoptimized games) for more sales. I bet NVIDIA pays publishers to leave out optimization
@beasthunt I'm not against smart upscaling and frame generation.
I just wonder why we aren't using these to easily achieve 4k 240fps or 1440p 480fps.
Someone has yet to convince me that ray tracing isn't an overly expensive gimmick that tanks even the RTX4090's performance.
@@JoelHernandez-tz3vk I like Ray tracing but it's 100% a gimmick. I can't tell the difference between path tracing and full ray tracing or baked in lighting. A shiny puddle doesn't mean much to me.
Those framerates do though!
I don`t know why AW2 is so heavy graphically, it's not ugly, but It's not that amazing too, I had seen many games more outstanding than AW2 that doesn`t need that much GPU and features really more impressed.
I think we're entering an era of diminishing returns in games graphics. Most current games look great already. Uplifting graphics quality further is costly but visual benefits are difficult to spot unless you really stop, zoom in and compare everything side by side.
control was so much more thrilling and exciting. i hv played in 2021 wd 3070 FE . now alan wake seems dull even with my rtx 4070 ti super gigabyte eagle oc .
@@CaptainScorpio24 maybe back in the day since control was one of the 1st ray tracing games and everyone was going crazy about the idea of real time realistic reflections/shadows/lights but alan wake 2 is a way better game than control both visually and narrative character models looks way better in alan wake, textures look way better and lightning effects make it immersive to a new level.
what games?
Thankfully this games not even worth playing
Minecraft with SEUS PTGI shaders and HQ texture packs with RT enabled, is the ultimate gaming test, NO other games in the world can make a GPU failed like Minecraft would do.
Try rethinking voxels. I heard it's even more demanding than seus ptgi
minecraft shaders are just unoptimized as heck
On a 3090 I was getting like 30 fps on max graphics 💀. But when I optimised them a little I was able to get 50-60
We need to stop enabling lazy coding. Considering that PC cost close to 2k for a mid range gaming rig, one can not be expected to upgrade every 3-4 years to play 100 dollar games.
We could play the latest AAA games at max settings even on old GPU's if the devs just optimized their games... The 4090 isn't bad, the game isn't optimized
A Plague Tale requim looks better than Alan Wake tbh and a 4090 still gets 90 fps at 4k max settings no dlss😂
I'm considering getting a 4090 for 720p. Do you think I should just buy it now, or should I wait for the 5080? Thx.
💀
bro really needs his 1500 fps what monitor does bro have💀💀💀💀💀💀💀💀
even the esports pros use 1080p and you aint one of em
@@adammohamed5768I don't have a monitor, I'm streaming to my surface go 2.
Even when you are a frame chaser, for the love of god please use 1080p. Even esports pros really don't use anything lower than 1080p😂
03:13 he finally begins the main portion of the video
in someday people will stop idealising graphics and start appreciate gameplay, physics etc. (i hope)
my favorite games beside sim racing are still the older ones like Resident Evil 4 (2005), remake, 5 and village, the Metro games (especially the first 2 games), first 2 Bioshock games
Fallout 3 and New Vegas
and i think many of those games looked absolutely great back in the day. And with mods they still look great and run on every potato PC.
While also having insanely fun gameplay
Every single piece is important in a great game. I'd prefer to see game developers improve everything as a package. But I have nothing against games that choose simplicity over complexity. If it's fun then that's all that matters to me.
@@Satori-Automotive Why do you not like Red dead redemption 2? That game is the definition of one of the best optimized games, as well as insanely realistic and jaw dropping graphics.
@@abhirupkundu2778a lot of people don’t like rdr2 because of its slow pace which is a valid argument
There's literally no gameplay in this game, it's just a glorified movie.
*I legit will wait 4 years to play this game proper as 70 series at that point will match this at that time*
and than you will find out, the game is meh...
@@HybOj if so i have a ton of other games to enjoy at light speed lol
@@erikbritz8095 sure, I still have my Brutal Doom ready all the time :)
@@HybOj eh At least thats something 😅
This game is trash
This performance is crazy 🤪 Still, Alan Wake 2 is an amazing game. I highly recommend it. Especially, if you enjoy thrillers.
I have finished full game on my friends pc with Rtx 4060 at 1080p DF optimized settings + Dlss Quality never dropped below 60fps.
@@Scott99259 Nice! Did you enjoy the game? What would you rate it out of 10? Just no spoilers please.😉
@@theivadim 9 out of 10.
@@Scott99259 sweet. I'd give it around the same so far (~6 hours played). I love games in this universe created by Remedy studio. Absolutely loved Control. That one was 10/10 for me. Action was much better than in Alan Wake (so far). Even though both games are from the same universe.
Sadly though the broken reflections and poor shadows/ssr quality just breaks the immersion, probably best played on high end system, not recommend on toaster like me pc...
NEVER use he fps limiter provided by the game because the frametimes are still not smooth. Use RTSS all the time. It’s by far the bar. Makes the frame time graph a perfect straight line.
In med-school, you get taught a fact that an average human has a constant glomerular filtration rate between arterial blood pressure of 90 and almost double of so at 160 because the kidney regulates itself. A logical and universal fact that if changing the input doesn't change the output, then there is another but yet to be known significant input in play.
A single frame per second more isn't explainable by going from max raytracing to medium ray tracing, there is some bottlenecking and probably is of software not of hardware.
Maybe restarting the game would increase the fps after turning PT off?
@@colemin2 This would over all put it to less than medium instead, so wouldn't explain such non-linearity. It doesn't scale properly and so is just a fact.
Cool story bro
@@evaone4286 It's indeed a cool story that there was once upon a time when game performance scaled properly, far gone are those times.
Bro what are you yapping about lol😂, this isn’t med school. If you lower the rest to 720p and use a maxed out cpu and 4090 you will get more fps
i love how calm bro is and also try minecraft u cant even get 120 fps on 1080p with max settings with optifine internal shader enabled that is bc minecraft is poorly optimized just like alan awake 2
ik ik u can still get above 120 fps in minecraft but just try walking around it will countinuesly stutter it feels like input lag even tho frames are locked or are on vsync some ppl say its the ram but thats cap i litteraly tried running it on 120 fps then frames dropped to 110 or lower then i used 60 fps and its the same thing 50 or lower when sprinting this is ridiculous
i hate it when companys only work on the game and dont care if its not optimized id say we should get the performance we payed for and not this sh*t
Maybe I will try Minecraft one of these days🙂 I'm still playing through HADES 2, Horizon Forbidden West, and Alan Wake 2 is also on this list. There are too many good games and not that much free time to enjoy them all🫡
Fsr, dlss and ray tracing has flaws. I'd rather play with normal or TAA rendering with a constant 16.6 ms frametime than bother with random shimmering
Lol then you hypocrites will start complaining how TAA is bad and good old MSAA days blah blah
Also you want locked 16.6 ms frametime aka locked fps ? You a console peasant ?
i agree.
I wonder if the devs every bothered to look at a steam survey to see what hardware people who play games actually have
this game is not demanding, it's just POORLY optimized which goes to show how lazy the devs actually are
Can games get less optimised than this and still run?
Bethesda: "Yes"
Love how none of the commentators are smart enough to differentiate between unoptimized and graphically demanding lmao
An optimized game both looks good and runs well. If it is “graphically demanding” it is not optimized.
@@heatnup That's not what optimized means at all...
@@heatnup this game looks spectacular at medium settings.
@@ymanexpress That is exactly what it means. If a game is optimized it will have great textures, great lighting and great shadows but at the lowest performance cost possible. That is literally optimized.
@@ymanexpress It will also use the CPU properly.
“This is a very slim 4090 compared to others…”
Zooms out to reveal a giant radiator attached to it.
Please tell me you didn’t willingly buy a cyber power 😂
Cyber powers are amazing, I bought one and it has been better than all of my friend’s pcs and I’ve upgraded it too
@@njgaming3322 pfft
@@qwerasdfzxcv98765 as a cyberpower user, they do cheap out on a lot of things, my PC has a wifi 4 network card when I bought it in 2019....
Imagine ridiculing people for their gaming PC like a wretch.
are u using msi afterburner for showing the statistics on top left corner..or some other software?..(loved ur vid btw)
Thank you for watching!🤝 I use CapFrameX. It is better than Afterburner for statistics. Easier to use and more features.
@@theivadim thnx
DO NOT ANYONE DO FUCKING NOT Lock your fps to 60 when using DLSS-FG. that makes the game render at 30fps with fake frames added to achieve 60. no matter what game you do that in it will feel like SHIT. even when using a controller which 99 percent dont on pc. with a mouse it feels horrible. you need atleast 60 NATIVE frames per second to us FG. i personally only use it when i have atleast 75 and only in single player games. dont use it at all in multiplayer if you want to have somewhat of a chance against gen z and there gfuel habit.
❤ 100% true, 30fps - 40fps is pretty floaty before FG, im happy enough with 50fps+ prior to FG, butnlimiting fps to 60fps with FG is a no go... way too floaty and the guy in video should have mentioned it.
When it comes to frames, I've noticed it's no longer a GPU power problem. It's a game optimization problem.
Cyberpunk showed us that a game only neads to be optimized and that the GPUs are not the problem. I run Cyberpunk with Pathtracing in 1440p Ultra on an 4060TI easy with around 70-90 fps by using all the stuff nvidia gives us.
That 4060 Ti performance sounds unreal to me. Are you using DLSS Ultra Performance to achieve that FPS with those settings? Because I know I couldn't achieve something like that even using DLSS Quality at 1440p on my 4070 SUPER.
With the 4060ti i use 1440p, everything maxed out, path tracing on, framegeneration on and DLSS on performance mode BUT hear me out: what most people dont know is that dlss performance on 1440p looks twice as sharp as 1080p DLSS Quality and you nedd less Vram then on 1080p! The performance setting with dlss sharpening on maximum is close to the image you get with quality/balanced in this game cyberpunk. Believe me, it is no problem for the 4060ti and i even own a regular 4060 too. It handels the same stuff as long as you stick wirth psycho raytracing. You get Arrondissement 60-75 fps with this card in most Szenarios but regular 4060 cant handle pathtracing. Even the own cyberpunk benchmark shows average fps of exact 60 fps with the 4060. I did a little overclock on the regular 4060 with +185 on core clock and 500 on memory. Lots if people do not believe me and thats why i am going to upload in the next two days a short Videoon my chanel where i will proof it. So check put my chanel later. @@theivadim
The Devs worked with nvidia (got paid by Nvidia), to make this game pretty demanding so nvidia can sell their overprice GPUs by marketing their RT as selling point...
thats it there is no other point to be so demanding , especially there are games out there which look incredible and you dont need high end hardware to enjoy them. For me artstyle is more pleasing than any AAA hyperrealistic boring Ray Tracing graphics.
Nice conspiracy
@@user-jx5xq8hu9e literally not a single game looks better than this.
@@DragonOfTheMortalKombat this is your opinion. it looks " realistic" which is really boring to me, nothing special
i would actually believe that. thats something companys would defenitely do behind closed doors.
My 4090 with dlls and frame generation in all top shelf 2024 games with RT do stable high frames, most of them 120, I do not try this game but CP2077 4k Patchtracing ultra 80 frames, Starfield 120, Forbiden west 120 and more, I dont thing that they did game for next gen bc why if they sell it today, this is nonsense. Only thing that coming to my mind is they fuck up optimalisation and thats it.
With comparisons with other games the fps is alot higher on well known games such as Cyberpunk 2077 doing a very fair amount of fps for Rtx 4080 alone and 4090 just goes crazy
I kind of like the radiator just chilling on the desk
The game isn't "next level graphics", its just "next level unoptimization". There are better looking games with better fps on a 4060. Don't promote a heavy game as a good looking game. These two things are not related and never will be. A game doesn't need to be heavy to have great looking graphics. I hope people understand this one day.
I'd have to disagree on this one, this game has ridiculous path tracing tech that is super taxing on the GPU compared to traditional ray tracing. I've seen far worse games released that were uniptimized but this wasn't one of them. This game was a triumph for the budget they had to make it with.
The troll on this. The 4090 and any gpu works best when a game is optimized. They make unoptimized games so people like you can make videos like this so more people can buy the 5090 and once more unoptimized games drop the same will be said with that card people will call it trash and on to the 6090 its a never ending cycle but it’s bidnes end of the day they know what their doing and y’all fall for it
A normal outcome of selling a cure for a disease, when that same company also owns it's genome
The genome being the APIs developers use, the disease being the software developed, and the cure being the GPU.
If they got their A.I right, my next built will probably be Intel, AMD or a mixture of both.
The future will be that your hardware will render the scenes and physics from the developers codec with AI
Bro stop crying. Alan wake and cyberpunk are both nvidia poster childs for their feature set. So these games are far from being unoptimized, in fact they are optimized to the best of their capabilities for nvidia hardware. Anyone should be crying for unfair optimization is amd hardware holders.
Thank god for channels like this, because it really does show that even with the best hardware and help from nvidia this generation GPUs should not be purchased based upon their ray tracing capabilities. Imagine spending $2000 to experience 30fps in a non intensive area.
@@RX7800XTBenchmarks unoptimized games. You the sheep that would keep buying cards every gen due to you not knowing any better I get it lol
@@DETERMINOLOGY demanding games and unoptimized games are two different things. Turn off path tracing at 4k, and what happens?..so that goes to show that path tracing is too demanding, even for a $2000 nvidia GPU. Turn off path tracing or go down resolutions and live your life.
Path tracing natively is rubbish on all GPUs. Don't get robbed, and stop crying. Only Nvidia Fanboys are crying, because they overspend just to have subpar Path tracing experiences.
You can hear the pain in his voice as he turns on dlss 😭at 15:51 lmao
Yeah, this is normal. The graphics only getting heavier. Soon, path tracing is not about visible light only. It'll be for audio, infrared, gamma ray, x ray etc.
Not to mention physics.
Even if you have 1 billion RTX 4090 combined, the graphic won't be satisfied. Resolution matters too.
A 40 serie is not future proof and was only released for mining. The 50 series, which is coming soon, will be interesting and worth buying, just like the old GTX970, with which you can still play all the really good games.
Nothing about buiding a pc is future proof, such a dumb saying.
Nothing is really future proof. Even us human don't live forever. They aging and become obsolete when its time.
people said the same bout 30 series..u just cannot do that..if 50 series arrives within few months..y'll will say ..60 series would be more futureproof
This game looks good enough at medium settings with RT off that the low performance is really only an issue for those who have a compulsive need to push it... just optimize your settings and you should be fine. It's cool to see them future-proof by allowing the game's visuals to improve with better hardware.
I Just bought RE Village for my laptop, and the graphics are excellent and very well optimized. Im getting stable 120 fps at 1600p.
The fact that the game as no fps limiter says a lot about how much they care about optimization
Y'all. This game is a graphical showcase. Of course it makes systems lag. Turn your damn settings down a little. Not everything needs to be at ultra settings smh
True👍
I have a 4070 but I only
Have a 1080p monitor which is fine because I can play any game with maxed out settings and get like 100 - 200 fps
I honestly think this game looks about the same as a game from 10 years ago. But it's just horribly optimized to need an absolute shitton of computing power.
developers see that graphics card that barely anyone can afford are really well performing so they don't even bother on optimization...
I really hate typing this out but here we go:
I bought my wife a ps5 since she had coworkers she wanted to play games with - the only game I got for it that I played is Alan Wake 2.
Using this very screen I am on now - it looks magnitudes better on PS5 @ 4k. I dont know what settings they used, they only had options for performance and quality. It was a very smooth experience.
I do want to buy it for my pc which is a 5700X3d (I was aware of the intel cpu issues long before people were ready to admit intel had issues with their 13/14th gen lineup), 32gb DDR4 3600, Crucial P3 gen 4 2tb, 7800XT.
On your system it looks washed out, on the ps5 everything looks clear, crisp - the blacks look blacker - the color looks more accurate and pops more - the definition is clearer. AMD has always had better picture quality, even as far back as the old X800XL back when Nvidia had the 6800GT AGP cards. Radeon 290X was much crisper and cleaner than its GTX970 counterpart. Seems to still be the case today.
For the record Ive got Nvidia RTX cards, but I put those in my sons gaming system as I never enable raytracing anyway.
TH-cam compression is why it looks worse.
can't wait for the 4090 videos of it struggling to run GTA VI in 1080p with full settings
Before I die, I’d like a top of the line pc
Been there, done that. It's not all that it's cracked up to be. A high end PC won't magically make mediocre games more fun. Looking back, the most fun I ever had gaming was back in the PS2 splitcreen days. (Yes, I am old.) Save your money. If you're having fun, that's all that matters.
Also if we talking about enthusiast setup like this, I must say oled monitor is a must. I have one. I will never go back again. It makes games lot brighter, smother. For general use it's not necessarily.
the more accurate title would be "RTX 4090 vs The most unoptimized game"
remember that dlaa settings are really extreme, that´s not native. Dlaa (deep learning anti aliasing) ... the highest quality of AA to date.
To be fair, the fact that you can't turn off DLAA takes a major hit in fps. If you were able to completely take out the native resolution AI processing besides frame generation , I guarantee you'll gain much higher fps results. DLAA is the best when it comes to Anti-Aliasing visually but sadly I don't think I see another option that is way less taxing in this game like FXAA + TAA, for example. DLAA is what's holding this game back as a "default" setting but in reality it's just the "ultra setting", subjectively, for Anti-Aliasing, which takes a major hit in comparison to just removing AI completely. You can test this out in Forza Horizon 5, for example. DLAA, as a non-upscaler for resolution, and, focuses purely on polygon edge upscaling for great Anti-Aliasing is better than MSAA visually and efficiently, in exchange for fps. Hope this makes sense, just my opinion. I'm currently running on a 4080 Super, testing this theory out in other games.
In simple terms DLAA results in less fps vs having no AI at all. Sorry if I sound repetitive. Trying to explain this the best I can.
I've noticed that performance difference in some games. But then there is little to no performance difference DLAA vs TAA in others (like Horizon Forbidden West). It's an interesting topic and I'll continue gathering data to maybe make a video on it in the future.
@@theivadim Awesome!!! I'll be looking forward to it in the future. Keep up the good work!
the most demanding walking simulator out there.
lets all be honest, who needs Ray tracing or 24k textures, can we just make games that performs good and looks decent? there are a lot of games that do this and i cant imagine playing games like this one in such low frames and stutters
It's not "Can it run Crysis" but can it run "Alan Wake 2?"
I'd say that games are missing a crucial part of their development nowadays: Optimization. Sure, some games look highly next gen and all, but there are games that look beautiful without being highly demanding, like uncharted 4 or Mirror's edge Catalyst. Luckily, I think all of this will end once the developers open their eyes to see that realism isn't everything, and you should have a less graphically demanding game to allow access to a wider range of gamers.
If I had this card. I would run this game exactly the way you have it. 4K, DLSS Quality, FG, Max Settings, Frame Limit: 60 FPS. This game doesn't need 120, 144. 165 FPS and ppl actling it like it does are delusional. This is a Cinematic, Slow paced, Immersion based game. Smooth 60 FPS is more than enough especially with the Graphics being so Demanding.
when i was a kid, ray tracing a single frame would take a loong time.
Today's the same. A single frame takes a long time to render if they use a lot of path traces. Current generation GPU even the best one like RTX 5090 cannot produces high resolution ray tracing image without lagged very much.
I struggle with AW2 on 1440p let alone bringing it down to 1080p on my 3080
The devs know this is a game optimization issue but the updates have massively helped in reality.
looks like they haven't helped enough
I love Alen awake. My wife too. She got me into it. But we played it on Xbox 360. And now there’s a new one? I’m excited for this. But do u think it would run ok on my rx6900xt ?? I have a 4080 in my bedroom pc too, but which one would be better you think?
4080 do a better job, its Nvidia title, and 4080 is new high end card.
what monitor is that? is it any good? and how much did you get it for? been looking for a decent upgrade
It's the MSI G321CU. It's pretty cheap for a 4K monitor and has decent image quality. I'm enjoying it. The last price I've seen was $380 in the US. There's a link to it in the description.
nah, that's just the developers at this point, they didn't know how to optimize the game. The 4090 can do great at 1440p and decent at 4k on modern titles.
ok but why is your mousepad so small
This GPU can probably make this game better than it can play it. Interesting video.
The indoor scenes look wonderful! The outdoors though, looked like a game from 2016
Technically, if 1% of the frames drops to 35, we can say with confidence that the 4090 is a good graphics card for 30 fps gaming at 1080p resolution. Congratulations to all lucky owners of this technological miracle in 2024 and with great games or not so great as we expected.
Hey man, did you know that the i9-13900k can actually bottleneck the RTX 4090? And it's even worse with the i7-14th gen.
It's funny how all of the comments keep saying how unoptimized the game is when you have path tracing on. Even on the 4090 RT and PT can be extremely demanding. AW2 has excellent RT effects. You should show the 4090 running CP2077 as it can't hit 60 FPS at 4K ultra with RT on let alone PT.
Bro not to be that guy but the exit pipes from the radiator should be above the gpu
I know👍. It's a temporary setup. Furthermore, I've made sure to push all air into the radiator to avoid any issues. Low GPU temps confirm that everything is fine.
@@theivadim ohh ok
Should've turned off ray reconstruction for the maxed out segment
1080p gameplay, this video quality option goes up to 2160p.
Well, we have reached the point where adding polygons and other effects don’t make a game look better.
There needs to be a paradigm shift…
Funny enough. I actually like the look of the PC with the case open and the Radiator on the outside. It might actually be better for the GPU since its pulling in Fresh Air Unrestricted.
I JUST know people do not like 3rd person shooters 99.99 percent of gamers.
Damn your right the 4090 is actually a 1080p card
Great video thanks!
My pleasure!
Cant wait to see this game on a 5090
As someone who games at 1440p with RTX 3060, I see this as an absolute win
Me playing this game at 720p with upscaling on lowest settings at 40 fps
3:58 This looks real than my life. Holy 👁👄👁
Game devs are getting lazy these days. I can make any gpu croak if i place cinematic quality assets all over the environment with 8k textures and turn off virtual texture support.
There never was a 1440p card in existence. 1080p144hz is a logical step forward after 1080p60hz. There never was a card that was capable of running most games at 1080p144hz.
bro advertising windows keys shop for 20$, i literally bought my pro key for 1$
Alanwake 2 is the most advanced game right now?
What makes it that?
I want to see this guy benchmark BodyCam the game.
What’s the name of the game?
I want linus to run this on his 1000w gpu
Lets be honest , Alan Wake 2 is not graphically impressive. The game is clearly unoptimized , this is a common problem with modern games that needs to be fixed... i blame lazy devs
Your RTX 4090 is beast GPU even for 4K. Alan Wake 2 is good game but also newest benchmark for GPU testing. You should try Doom Eternal, Devil May Cry 5, Resident Evil 2 Remake, Death Stranding, Ghost of Tsushima. These games look great, play great and show true power of your RTX 4090. Besides many games now are still bad console ports.
I think it depends in your system hardware and Airflow 🤔, also the game is just demanding not unoptimized,a difference