- Aesthetics and thematic approaches are no longer cared for. The whole theme and immersion is thrown out of the window in favour of ridiculous skins and crossovers. - Games are designed for player retention through dripfeeding and FOMO instead of rewarding players through unlocks based on accomplishments and effort. - Games are designed more and more around SELLING content instead of enjoying more content. - Games are chasing trends instead of innovating and being unique. - Even matchmaking is designed to retain instead of offering the most consistent and stable experience. It is designed to protect players instead of learning to deal with better players.
Since i switched back to single player games with a deep lore aspect i haven’t looked back to multiplayer since. I sunk over 1,000 hours of my time into halo infinite grinding away to max rank and fighting through the terrible matchmaking system and now i barely ever boot up the game anymore. Live service, FOMO, insane shop prices, the lack of immersion, and matchmaking systems have ran me away from those games. It was a period of realization that multiplayer games aren’t really for me at all anymore and i’m coming to terms with that.
I fully agree, I wish more people were playing it, I wish we also had the 360 UI and experience back. MCC is just so sterile feeling in terms of the UI and social tools
@@BBKDRAGOON 360 was the golden age of Xbox for sure. And honestly, that period of time was the golden age of console gaming in general. GameCube, PS2, 360... And such a heavy focus on social features. By comparison, games these days feel like they actively try to stop you from connecting with people. Also Halo Reach perfected the cosmetic system. Why develop perfection and then throw it away?
Halo 3 online 4 player split screen with a 5th person on the mic trash talking!!! This was peak multiplayer gaming. Just silly goofy fun! Road killing everyone with the warthog (including teammates) 🤣 Not to mention all the amazing forge maps!
Me too. It's the last one that I really feel like nailed it, for $60 you got an incredible campaign, a REALLY well fleshed out Multiplayer with insane replayability, and excellent free post launch support and content, it even brought a PvE horde mode.
Doom eternal, shadow warrior 3, postal brain damaged, trepang2, mullet madjack (haven't played yet but it looks awesome). Theres still been good fps games since then.
I played through the Metro series for the first time a few weeks ago. Have to say it's a top 5 fps experience for me now. Already itching to play it all again.
I recently started playing the original Unreal Tournament again but this time with several modern mods that allows for online play, modern resolutions, 4K textures on all maps, weapons, and models, and goodness gracious.......I played for several hours straight! That was some of the most unadulterated pure multiplayer fun I've had in a long time.
@@BBKDRAGOON The one downside is you do need a copy of the game already since Epic pulled the entire series off of digital shelves :( or find an .iso online for the games. I just happened to buy a copy of UT99 like 10 years ago on Steam and I found a youtube video with links to all the modern mods. Let me know if you would like a link to the video! I have deep regrets that I didn't buy a copy of UT2004 now......
I've always played FPS games primarily for the story and campaign. Multiplayer, no matter how fun, I always thought of as an add-on experience. That's why I was such a big fan of Halo, Half-Life, and Deus Ex. And it's why Destiny 1, although I did have a lot of good experiences with it, ultimately left me feeling disappointed. It's clear that the social and economic forces driving game design decisions have drifted away from my own interests as a consumer of video game media. Coupled with the ever-growing focus on alternative monetization models, and I just feel like gaming has entered an era of stagnation, in which none of the AAA games are going to be remembered as classics. Indie developers create painstaking works of art, but the smaller experiences are often insufficient to sate our hunger. And if they're at all successful, they're likely to be bought by larger corporations seeking to transform their valuable property into a resource to be bled for cash until all that's left is a dessicated husk. All of my childhood favourite franchises are dead or dying, and so are many of the creators who brought them to life in the first place. It feels like the end of an era. I hold out hope though that one day gaming will experience a Renaissance of sorts.
“Multiplayer, no matter how fun, I always thought of as an add-on experience.” This is exactly how I have always viewed multiplayer. Even since I was a wee lad. Modern gamers, proclivity towards viewing multiplayer as the main experience has always seemed strange and deeply unhealthy to me. It’s like a bunch of maladjusted young men just started using viedo games as an outlet for their aggression and desire to “compete”. They all forgot that games are supposed to be FUN. AAA companies picked up on this obsession with multiplayer and now they’re trying to make this the only experience you can have in gaming. Well sorry, but I’m gonna stick with single player, couch co-op campaigns, and PvE multiplayer games like Helldivers. Battlefield is really the only exception I’ll make. No more running around a box like a chicken with my head cut off and getting shot in the ass every five seconds in CoD. No more. I’m out. Deuces✌🏾
I know this is more console specific , but split screen fps games going away really made me lose interest . Having people over to play black ops, timesplitters, goldeneye, halo etc with people you knew was such a wonderful experience.
The skill ceiling for titan fall 2 is only based on how much you want to learn to go real fast. Love going fast. It's like hitting long combos in Tony hawk
Great video. I’m surprised you don’t mention The Finals, kind of adds to just how underrated it is. As a classic Halo fan who still plays those games, Titanfall and more from that era, this game is so it. High TTK, incredibly unique sandbox and an evolution of the arena FPS. Definitely give it a whirl with a team.
I'd say that also people are just super competitive, because the games themselves are competitve shooters. Not as much people just fucking around anymore, played halo online a while ago, it was really fun cuz I didn't care about 0 kills it was just plain fun!
Agreed, everyone sweating and running meta builds in games makes them boring and predictable while also cutting down on the variety that use to make a lot of multi-player games fun.
I was thinking the same thing yesterday, resulting in me reinstalling XDefiant, getting annoyed with the announcer and wallhack abilities and promptly uninstalling it again. All the shooters just feel like garbage lately, loaded with paid cosmetics, battle passes and other nonsense. It's like the actual shooting and gameplay comes second to all the other garbage they shoehorn in.
What also used to make these games was the comradery. These games are completely void of it. I’m not sure if the people playing the games have changed, or the gaming development. Remember the old COD lobbies with all the trash talk? People don’t even really use their mics anymore for the most part.
I think the players have definitely changed and it's mostly due to the influence of esports and streamers. Nobody is playing for fun anymore; they're all trying to be the next big streamer. Fighting games have become the same...really any game with a competitive online mode. Every single match is someone's chance to get into the NFL in their minds, and most players just play only one game for years because of this. You aren't playing with "gamers", you are playing with people who *only* play that one game and they play like 10 hours a day.
I've been mostly playing The Finals recently. So many players just rage quit if you aren't playing well or are losing. It's so lame. This is in casual modes lol. Like what happened to playing for fun and trying new things!? Everyone wants you to use "meta" and play the same boring playstyle. It's so stale. Like going to a nice restaurant and getting cereal everyday 😂
You can blame Discord and party chat for the downfall of that. People aren't in game lobbies anymore because they're in private parties. Hell, they're in parties with ten people and they're all playing different games.
@@SomeJustice19k This is so true and so annoying. I had a friend that always wanted to play Apex in party chat so we could never hear or talk to our 3rd teammate. People treat "randoms" like bots. It's so cliquey, like everyone is at their own mean-girls table and are too good to talk to anyone else. I think a lot of that has to do with the rise of voice chat. Back when text chat was more prominent I think it made everyone feel the same which gave a sense of familiarity. When you can hear everyone's voices, it's easier to "other" them and view them as strangers in a negative way.
I’ve been retired from multiplayer shooters since 2018, I’ve been solely a single player gamer since then and I’ve never looked back. I prefer to play single player shooters like DOOM, Ultrakill, or DUSK to get my fix. I’ve even been enjoying more FPS RPGs like Cyberpunk or Prey. I miss my old Black Ops 2 days but I’m not holding out for another game like it anymore.
5 reasons: 1. The big 3 are over: Halo died in 2012, COD in 2013, BF in 2018 2. Gritty grounded FPS arent popular when you can sell bacon camo, anime operator skins, and dab emotes 3. Fully realized games dont exist anymore: Seasonal/live service/microtransaction games are what are released now 4. Online gaming isnt about community anymore, no more splitscreen at your friends house or pre/post game lobbies 5. Gaming has changed, you have changed, the series you loved are either dead or past their prime. Time to move on.
Good old FPS's with soul and made with a labour of love that never gets boring, in my opinion: - 007: GoldenEye, Agent Under Fire and Nightfire. - Perfect Dark (2010 remaster for Xbox) - TimeSplitters 2 and Future Perfect. - Halo MCC
The last mainstream multiplayer shooter I really enjoyed was Battlefield 4, Insurgency Sandstorm PvE is fun multiplayer is too try hard for me. I got better things to focus my time and energy on like the gym, boxing, my driving, and my career over grinding out hours every night to be a tryhard too. I played BF4 recently and I’m still really good at that game even with the community that’s left being diehard good players, would be great if BF would stop sucking. I have so many hours in that series it’s been around since I was a kid.
Studios are trying to create passive income streams, not fun and engaging games. That's why everything feels the same and we have the same complaints about all of these modern games. They're all created with the same motivation and end up suffering for the same reasons. There are outliers, but a disruption is needed in order to course-correct.
You’re incredibly accurate in naming AAA games specifically. For most AAA studios prioritize profits, not because they are greedy, but because they are publicly traded and that is a necessity of that model. Only when game developers are not legally beholden to shareholders are they allowed to make a game that appeals to a niche set of players, lacks intense micro-transactions, and is player first in its design.
Hero shooters and BR modes is what killed it for me. For different reasons, so reluctantly I kept playing Destiny and CoD, until I couldn't take the devs hating/not caring about the kind of gamer I am, so had to just stop playing. Back to single player games for me. Been having a blast again the pasy couple of years 😁
It was so ridiculous seeing games like Blops3 and others putting hero characters in their game just because Overwatch was successful. Looking back it was so blatant
It’s a combination of you getting older and the games shifting focus from making a fun game so that people will buy it to making games that are addicting so people buy skins. Huge difference.
Not so much the getting older factor, I've heard that argument a lot and frankly it just doesn't hold that much weight imo. But I do agree, they are building fomo addictions to get the most revenue as possible
@@BBKDRAGOON We have to remember that we're one of only 3 generations to grow up with household video games. It's not the same as "young people these days don't know what they're missing"- it really is a relatively new industry undergoing transformations due to social, economic, and technological pressures.
There is absolutely zero sense of community. Halo reach had lobby chat, you could talk and taunt to everyone you were playing with. It made the game feel alive and let you make friends a lot easier. A lot of games aren't even having all chat or even text. Which further makes the games feel like, kinda meatgrinder-ish. You boot up, shoot, close game. It's not even a purely FPS issue, and it makes modern gaming feel a lot less communal for me. I think that's the main killer for me, ignoring the obviously more toxic and intrusive monetisation and marketing.
Can't have EOMM if you allow for those social features, it wrecks their ability to dictate the outcomes/experience, easier if they break up lobbies after every single game. it stinks, press "x" to party up is where I made a ton of friends
Every game went downhill and became pretty much shit. Most games that release are either buggy as balls or have no content at all which leaves a lot of people including me to just not play it. We also live in a time where we play the older games from back then over the new ones.
Good video as always! As a fan of traditionally older fps's (Og Doom, Duke Nukem, Quake, Unreal Tournament) its interesting to see people wanting a return the 2000's style fps for multiplayer because in the 2000's a lot of gamers just wanted another quake 3 instead of Modern Warfare 2. Yet shooters evolve and change and I agree that I feel passed by in the mutlplayer space. That's not to say the change is bad, but the modern fps multiplayer games just aren't my cup of tea. However I also share the optimism, that while we may no longer have a glory days of say 2007-2010, there can absolutely be a renaissance. For example the "boomer shooter" genre has been a great throw back to the 90's style while refining and improving upon those gems (games like Dusk, Prodeus, and Turbo Overkill) so perhaps we will see more throw back evolutions in the future, similar to the last 2 doom games. My only concern is that FPS renaissance is predominantly single player right now and I'm not sure how a throwback fps multiplayer game would do. Another tough task for publishers is how do they reach those old audiences? There are still tons of lapsed Quake 3 fans or Halo 3 fans but how can a game bring that fandom back together? I don't know what the answer is but at least there is an incredible revial of all kinds of FPS styles on the single player side of the ledger. Hopefully a talented team can bring that revival to the multiplayer side of things.
its a good game, but it doesn't fill the hole left by battlefield or classic call of duty, or halo. Its a niche game with niche mechanics and honestly, fairly alright. thats it
I agree with everything you said, except I know that I am the problem too. I'm an older gamer and probably one of the older viewers (37), and I don't have the capacity to play games like I used too. I still play halo regularly, and apex most evenings (begrudgingly thanks to my brother), but I just can't compete any more. Sometimes I just want to chill and play PvP on Destiny, run around on The Division or just play Minecraft. I watch my kids play and they remind me of when I was young, and they can pick up any food and dominate! Yes the market is different, but so am I. Either way another great video Dragoon
I feel bad for you guys, I'm 29 and getting older but still enjoy basically every game I play. Experiencing the world instead of just playing helps with that, my Steam library is over 1000 and I play a lot of those. Honestly, I'm having more fun with gaming now than I've had since I was 13-16. People tend to stick with 1 or 2 games and never switch it up, then complain there are no good games. It's strange. Of course games were better when we were younger, we were young everything was different. I went back and played some old games I enjoyed on GameCube and the DS, I enjoy them even more now and have had a better experience with those. The little things that bother most people like bad monetization, trendy influence, FOMO, and whatever else just don't bother me. I will still enjoy the game even if most don't. Been gaming since I was born basically, never had a bad experience because of this mindset.
You know what would be great if they released Titanfall 3. I think it would be for everybody. Personally I detest Apex and every game type like it. It just speaks to a younger generation of ADHD. Got to get a weapon and survive which is not really my favorite.
I don't think we're ever getting a TF3, at least not to the quality that TF2 was. I hope I'm wrong, but at this point it'll just be a singleplayer expansion they put in the apex launcher
I think gaming going "mainstream" caused more harm than good overall. The obsessed with AAA budgets in particular led this lack of risk-taking because investors only one sure thing, so they try to homogenize bits of every genre into games and say it's for "everyone" when it reality they have have little long-term appeal to anyone
It's not taped about much, but hackers are a big menace in multiplayer games. I wanted to pay BF1, 4 etc.. But it's filled with hackers who idk why do nothing but ruin games for others. I'll never understand the "fun" gained by doing that
What ruined online fps games for me was Party Chat. The early COD game lobbies were I met massive amounts on online friends. The Iconic 3 seconds death mic was amazing. listening to someone bitch about them dying was epic. The down side was online trolls and deliberate racists, however usually they would be shamed by the rest of the lobby. But Yeah Party Chat isolated everyone from each other, bring back mandatory game chat in games i say.
Destiny 1 was one of the catalyst. Bungie is one of the reasons modern gaming sucks. Bungie's downfall started with Destiny. They have been trash ever since they launched that grindy garbage.
Really great video and couldn't agree more. I think AAA gaming is going through a bit of a weird phase with a lot of companies not respecting their fanbase, and indies more than ever on the rise, and hopefully the big companies will realize their mistakes and change. then maybe, just maybe, we'll get a Titanfall 3
I used to play Survarium, a game targeting quite specific community. After the Russian invasion, the devs shut down the servers. Ever since I crave for that feeling which is, unfortunately, nowhere to be found, no game capable to boost my mood, everything seems like a chore. I guess it'll be a while before something amazing hit the market
Yeah i mainly play single player games now. I have almost have no desire to put in dozens of hours into any sort of multiplayer games like i used to. I have hundreds of hours into TF2
One thing I see alot of comments not bringing up and I dont think you brought up....is Cheating and Cronus Controller usage , when i was a teen if you hacked you had to be a giga pc guy who understood how to do it, or had a in as it was more underground, now you can go on youtube and find a way into a discord with modders willing to sell easy install mods for most FPS that even a child could install....its a huge issue for competive gaming , I had ot deal with cheating (steriods) in MMA , and Grappling matches and whenever someone got caught....they same excuess Streamers use ....."well everyone is doing it" it to me it shows a real decline in IQ for gaming and lack of drive Folks just wanna win no matter how its done no integrity no honor just folks wanting to make money or feel good
I feel the same way as you do. I don’t enjoy multiplayer online games anymore especially pvp or battle royal games. I use to play Fortnite, Warzone, and Apex legends. I just can’t do it anymore I guess as I got older I enjoy it less.
Maybe I would be more sympathetic to the idea if I didn't say people complain about THE EXACT SAME THINKS, about the games you are now reminiscing about.
I love Splitgate it has everything that I wanted from a multiplayer shooter. I don’t play much anymore. I got tired of spending all that time in the waiting area, waiting for a match. It got so bad that my time spent in the waiting area was longer than an actual match. I really want Splitgate 2. I’m gonna get laughed at, but I’ve been playing Roblox FPS games. Mainly Arsenal. As soon as the match ends, 30 seconds later the next match starts. It’s just fun and no bs to deal with like you’d see from AAA games. XDefiant comes out next week, after playing the beta, I don’t see this sticking to me like Splitgate or Arsenal has.
I will probably never touch online multiplayer FPS if it's not because of my friends asked me to play together with them, imma stick with my single player FPS most of the time. Playing multiplayer FPS games with random is just not as fun as with friends.
It’s not just FPS. It’s a lot of games honestly. I just don’t care or get excited for a new release because all the drama that comes with it. I got to live in a time where I seen the rise and fall of gaming.
Big part of it for me is that developers just don't make good or competent experiences anymore. Activision struggles to keep content flowing for multiplayer every year, battlefield and dice are a shell of what they used to be, can't get games out in stable states etc
Halo 1 and Halo 2 were fantastic to play then and are still very fun to play now. Infinite is a huge disappointment for me from all aspects outside a few minor art design decisions. Microtranactions sure but sprint, clamber, slide has no business being in the game whatsoever. I used to love the series but sadly it's a shell of what it used to be. No leftover originality.
IMHO, this is the fallout of game prices not staying in step with inflation. Publishers have to focus on recovering that deficit rather than the player , which right now means more montization or more players. People also need to remember that for every hit game there are a plethora of misses or cancels whose cost also need to be made up. This won’t get better until game prices rise dramatically. There are far far far too many games.. consolidation is in progress, price increase will be next… the studios that minimize monitization in this new world will resonate with the player base.
The solution to this is to simple stop buying triple A titles and instead find the diamond in the rough indie. Indie studios still tend to make games because the want to make games FIRST, then make money second. The reason games aren't like they used to be is because instead of d EVs making games because they wanted to/liked it/had passion, they're making games to make money. The fundimental motivation has changed. It's up to the indie studios, preferably independent ones that don't have to answer to public share holders, to pick up the slack.
I agree, I think it's solid, and have loved it, but it hasn't done anything overly transformative. I'm cool with that though, it's a solid game, priced well, with an ethical "live service" style model so far
Knocked it out of the park with this video. The triple A space has me starved for a genuinely complete fun experience for fps titles in a wave of mtx live service br trend chasing. Too much analytics and playing it safe, it's not a game for players being made today. It's a game for the quarterly report meetings and company investors and shareholders.
Calling it before I watch, but it depends on why you play. Do you play to immerse yourself in an experience, or do you play to unlock sh•t? Used to be, that I'd fully play into a game itself. Empathizing with my player character such that _I_ was acting as I would inside the screen. Games were fun. I was wholeheartedly a good sport, and all was well. Unfortunately, I, like many others I presume, have fallen into the trend of what I like to call, 'simulated having'. I don't play video games for fun, I play them to 'have'. If I level up, I can 'have' this. If bar goes up, if I play during this time, if I exchange _real money_ for virtual coins, I can "have" this, or that. But that's just it. You don't have it. You don't _have_ anything. You've exchanged either your time, or money, to _simulate_ the feeling, of having something. That is to say, having things, _actual things,_ is harder most of the time.. however, if every hour you'd ever spent gaming had been put towards having something irl.. how much would you _actually_ have, now? And sure, having for the sake of its own right is stupid. If your 'having something' doesn't facilitate your _doing_ of something else, ultimately it's frivolous, however that's another part of the discussion entirely. Of course, i's easy for me to say. I turned 25 fairly recently so, go figure. But these are questions worth asking. I ought to work them into a video of my own.. but.. 'til then, let's see what you've got to say.
What I dislike in online games in these days is: -Battlepass - FOMO (play now, grid or lose oportunity of getting those free items, later they can be not possible to get) -Skins - I realy have Call Of Duty and Battlefield, those are a WAR games, and then you see people running with non war fluffy stuff, some rainbow colors, pinks just like a what da fuq is happening here? How can I get feeling into being at WAR if people are running around with those stupid stuff runing experience for everyone.
My friends who enjoy FPS games only play those that are "competitive" and popular, feeling the need to join the latest trend to prove their skills to everyone, especially their dads. Playing FPS games just for fun has become rare. Add microtransactions into the mix, and it's a complete turn-off.
The problem why FPS games are no longer fun for me is the lack of focus on single player campaigns now a days FPS games are all about competitive multiplayer and battle pass/ microtransactions
Did you play the finals, it’s completely different from any fps game I’ve ever played. But it’s amazing fun every game It has movement, interesting classes/ weapons and abilities. Also the maps are fresh and new + it’s not just shoot and kill there’s more thought required in this game
Easiest answer, you're older. Everyone who grew up during the 360 days will reminisce on how fun games were back then. All while disregarding that gaming online was in its infancy. Alternare answer, lack of achievement and a move to lock content through monetization. No longer can you earn cosmetics or characters to show off, you need to pay. Less originality and a bigger focus on imitation of larger games in that genre.
Isn't it sad that with so much advancement with technology we thought it'd be amazing but gaming is nothing but FOMO /grind now Indie games are still amazing
As a tf2 vet i can say that games today are WAAAAY to noob frendly, even tf2 is a bit, with smart pistol and very fast time to kill, but thats debatable, but most games are just also full of cheaters and everyone is tryharding so much, simply because the games are made for that, every shoter now is just so hyper competive and so umbalanced that is just hard to have fun. Thats why i still plat tf2, a good game, not noobfrendly, no sbmm, you can use any weapon and be good in public matches.
I appreciate the gameplay, but it falls into the same live service trap imo. Happy that the old school Mirror's Edge and Battlefield developers made something that has such fun gunplay, but I think it leans into a lot of the triple A traits
Yeah, I just haven't had the same kind of fun ya know? There's been good experiences for sure, I don't want to paint it all as bad because it's not, but we have lost a LOT of good design
I will absolutely never get another call of duty or big thriple A title spewed out for micro transactions ever again. Terrible optimization because it's for everyone and no one
I feel the same, around this time the mainstream shooters also stop taking themselves seriously like cod for example, it really feels like when fortnite came out all these dumb goofy skins started appearing in cod and less tacticool operators and the trend of individual operators became a thing instead of you play as just a dude, cod and many others used to be a niche as crazy as that sounds, even the same could be said about battlefield and fallout, to many AAA dev's trying to make a game for everyone
*the glory days of multiplayer FPS was around 2008 through 2012 👍 MW1 and 2 really set the tone and Battlefield 2 and 3 offered a different equally fun take....but since then, it hasn't been fun or creative 👎 Personally, I love single player FPS. Far Cry 5 is IMO the best sp fps of all time, Fallout 4 is also really good.*
I wish they would bring back the Fallout 76 BR with some tweaks. As a huge fallout fan that was honestly cooler than I thought it would be when they announced it. 😂
I dunno how Helldivers 2 is a wild success and THE FINALS has somehow fallen under the radar, even you didn't mention it in this video. People have dismissed it right out of the gate and I'm trying to understand why. It's a brilliant game built on fun first, it's silly and bombastic just like Helldivers 2, it's not trying to be for everyone (especially not for the hyper sweaty competitive players), so why is it seemingly failing?
The Finals started off pretty good during the beta, but then fell off really hard for me because of the overabondance of skins and lack of personality.
I hate to be that guy, but it's crazy to think that if fortnite wouldn't have taken off like it did I think the FPS space would be in a much healthier place. The extreme monetization of everything with skins and battle passes has ruined the theme and overall feeling of games like Call of Duty. I hope it changes in the coming years, but I doubt it.
I just want more single player FPS with decent stories. A good gunplay should be the the bare minimum obviously Really love something like Titanfall 2 or Metro franchise Less open world, more linear game
Btw you can still find good Titanfall 2 lobbies on Xbox. I play on the Dallas server and play attrition. Haven’t run into any hackers. The game is still good.
Games with micro transactions are the best!!! I just started Ghost of Tsushima! No micro transactions!!! It’s awesome! And yes I enjoy the co-op story a lot! But you’re right the games for everyone, ruins games. And the big companies won’t figure this out for a long time!
The only FPS game in 2020's that probably surpassed my expectations and is probably better than some of my childhood games (Which is rare for me to say) is DOOM Eternal. That game is just fantastic and it legit pushed my skill limit of challenge. Id software knew what they were doing and gave a shit on making this game. Even the DLC's To this day on, i've not had as much fun on any other than DOOM Eternal so far.
Skill-based matchmaking in social games. Before that sometimes you were the top of the server, sometimes at the bottom, and it made for a fun variation. The Skill Based system made all the matches feel like flat games where you only play against your mirror images. That's a recipe for a boring game.
I'd take TF 3 over Apex anyday of the week. I entertain very few BRs and most shooters are riddled with SBMM/EOMM. As a person that comes from UT 99 and Quake most today's shooters just don't do it for me.
Still remember playing Bad Company 2 on PS3, clocking in just under 500 hours, probably the best multiplayer shooter I ever played, then BF3 came in, the experience is mid at best, gun gameplay, destruction, physics, pacing are worse than bad company 2, then battlefield 4 another mid, same issue with BF3, then battlefield 1 (it is still fun game but it is not BC2 fun), then battlefield 5 which is another mid. I swear what the hell is wrong with DICE like suddenly they can't make a battlefield game that as fun as BC2 anymore ? still remember some of my battlefield moments in that game, it is just amazing controlled chaos, the same thing can't be said with other battlefield games :).
It’s not about the graphics nomore or if it’s FPS. ITS DUMB STORY A.I . I CANT PLAY STORY MODES BECAUSE IM TIRED OF enemies doing the most predictable stuff. Like make them learn from their mistakes and get better. Make them play like real people and do unpredictable stuff. I feel like at this point we should be talking to A. I in the game and they respond like they know what they’re talking about.
- Aesthetics and thematic approaches are no longer cared for. The whole theme and immersion is thrown out of the window in favour of ridiculous skins and crossovers.
- Games are designed for player retention through dripfeeding and FOMO instead of rewarding players through unlocks based on accomplishments and effort.
- Games are designed more and more around SELLING content instead of enjoying more content.
- Games are chasing trends instead of innovating and being unique.
- Even matchmaking is designed to retain instead of offering the most consistent and stable experience. It is designed to protect players instead of learning to deal with better players.
This is it right here, thank you and well said
Remember how in Halo 3 they’d do double EXP weekends with community made maps and game modes?
WELL
FUCKING
SAID.
I just feel like I’m playing for no reason when my credit card is linked to my account
I miss the days when games only had at most a few updates a year, sometimes none ever and were complete on release.
'engagement based matchmaking' will be the death knell of the fps games of old
Agreed, I don't mind SBMM, but EOMM is garbo
@@BBKDRAGOONBoth are hot garbage.
They will never be aesthetically pleasing again with the rise of micro transactions.
It's going to be multi-verse everywhere we look
Most micro transactions in these games are more macro transactions now. It’s ridiculous.
Well they can match ascetically, just everyone would call them boring and not worth the money.
@@ethanshackleton nobody would call them boring. They just won’t do it because they make too much money off of skins and slop.
Since i switched back to single player games with a deep lore aspect i haven’t looked back to multiplayer since. I sunk over 1,000 hours of my time into halo infinite grinding away to max rank and fighting through the terrible matchmaking system and now i barely ever boot up the game anymore. Live service, FOMO, insane shop prices, the lack of immersion, and matchmaking systems have ran me away from those games. It was a period of realization that multiplayer games aren’t really for me at all anymore and i’m coming to terms with that.
Tbh halo 3 still hits for me. I feel like its one of the most rewarding multiplayer games to this day and i dont even get cosmetics for doing well
I fully agree, I wish more people were playing it, I wish we also had the 360 UI and experience back. MCC is just so sterile feeling in terms of the UI and social tools
@@BBKDRAGOON 360 was the golden age of Xbox for sure. And honestly, that period of time was the golden age of console gaming in general. GameCube, PS2, 360... And such a heavy focus on social features. By comparison, games these days feel like they actively try to stop you from connecting with people.
Also Halo Reach perfected the cosmetic system. Why develop perfection and then throw it away?
@@BBKDRAGOON the og h3 ui still gives me chills
@@BBKDRAGOON agreed
Halo 3 online 4 player split screen with a 5th person on the mic trash talking!!! This was peak multiplayer gaming. Just silly goofy fun! Road killing everyone with the warthog (including teammates) 🤣 Not to mention all the amazing forge maps!
Titanfall 2 was the truly last FPS game I genuinely enjoyed.
Me too. It's the last one that I really feel like nailed it, for $60 you got an incredible campaign, a REALLY well fleshed out Multiplayer with insane replayability, and excellent free post launch support and content, it even brought a PvE horde mode.
Doom eternal, shadow warrior 3, postal brain damaged, trepang2, mullet madjack (haven't played yet but it looks awesome). Theres still been good fps games since then.
Id software are still the king of fps. New doom is going to slap hard.
I played through the Metro series for the first time a few weeks ago. Have to say it's a top 5 fps experience for me now. Already itching to play it all again.
I recently started playing the original Unreal Tournament again but this time with several modern mods that allows for online play, modern resolutions, 4K textures on all maps, weapons, and models, and goodness gracious.......I played for several hours straight! That was some of the most unadulterated pure multiplayer fun I've had in a long time.
Yo I would be REALLY interested in that. Is there a name for that kind of project?! I grew up playing UT 2003 and UT 2004 and LOVED those games
@@BBKDRAGOON The one downside is you do need a copy of the game already since Epic pulled the entire series off of digital shelves :( or find an .iso online for the games. I just happened to buy a copy of UT99 like 10 years ago on Steam and I found a youtube video with links to all the modern mods. Let me know if you would like a link to the video!
I have deep regrets that I didn't buy a copy of UT2004 now......
I've always played FPS games primarily for the story and campaign. Multiplayer, no matter how fun, I always thought of as an add-on experience.
That's why I was such a big fan of Halo, Half-Life, and Deus Ex. And it's why Destiny 1, although I did have a lot of good experiences with it, ultimately left me feeling disappointed.
It's clear that the social and economic forces driving game design decisions have drifted away from my own interests as a consumer of video game media. Coupled with the ever-growing focus on alternative monetization models, and I just feel like gaming has entered an era of stagnation, in which none of the AAA games are going to be remembered as classics.
Indie developers create painstaking works of art, but the smaller experiences are often insufficient to sate our hunger. And if they're at all successful, they're likely to be bought by larger corporations seeking to transform their valuable property into a resource to be bled for cash until all that's left is a dessicated husk.
All of my childhood favourite franchises are dead or dying, and so are many of the creators who brought them to life in the first place. It feels like the end of an era. I hold out hope though that one day gaming will experience a Renaissance of sorts.
Extremely well said, I hope we get that renaissance as well
Yeah, the explicit goal is an endless grind.
“Multiplayer, no matter how fun, I always thought of as an add-on experience.”
This is exactly how I have always viewed multiplayer. Even since I was a wee lad. Modern gamers, proclivity towards viewing multiplayer as the main experience has always seemed strange and deeply unhealthy to me.
It’s like a bunch of maladjusted young men just started using viedo games as an outlet for their aggression and desire to “compete”. They all forgot that games are supposed to be FUN.
AAA companies picked up on this obsession with multiplayer and now they’re trying to make this the only experience you can have in gaming. Well sorry, but I’m gonna stick with single player, couch co-op campaigns, and PvE multiplayer games like Helldivers. Battlefield is really the only exception I’ll make.
No more running around a box like a chicken with my head cut off and getting shot in the ass every five seconds in CoD. No more. I’m out.
Deuces✌🏾
@@Arander92Another gets it, thank you for articulating how I (& possibly alot of others feel). :)✌️👍
@@elijahhernandez906 Just doing God’s work👍🏾
I know this is more console specific , but split screen fps games going away really made me lose interest . Having people over to play black ops, timesplitters, goldeneye, halo etc with people you knew was such a wonderful experience.
The skill ceiling for titan fall 2 is only based on how much you want to learn to go real fast. Love going fast. It's like hitting long combos in Tony hawk
Great video. I’m surprised you don’t mention The Finals, kind of adds to just how underrated it is. As a classic Halo fan who still plays those games, Titanfall and more from that era, this game is so it. High TTK, incredibly unique sandbox and an evolution of the arena FPS. Definitely give it a whirl with a team.
I'd say that also people are just super competitive, because the games themselves are competitve shooters. Not as much people just fucking around anymore, played halo online a while ago, it was really fun cuz I didn't care about 0 kills it was just plain fun!
People definitely have more resources than ever to improve and refine
@@BBKDRAGOON yeh, which is nice but still would be nice to have a more social experience sometimes
Agreed, everyone sweating and running meta builds in games makes them boring and predictable while also cutting down on the variety that use to make a lot of multi-player games fun.
I was thinking the same thing yesterday, resulting in me reinstalling XDefiant, getting annoyed with the announcer and wallhack abilities and promptly uninstalling it again. All the shooters just feel like garbage lately, loaded with paid cosmetics, battle passes and other nonsense. It's like the actual shooting and gameplay comes second to all the other garbage they shoehorn in.
Shouts out to the indie scene for keeping the FPS genre alive for me currently.
What also used to make these games was the comradery. These games are completely void of it. I’m not sure if the people playing the games have changed, or the gaming development. Remember the old COD lobbies with all the trash talk? People don’t even really use their mics anymore for the most part.
I think the players have definitely changed and it's mostly due to the influence of esports and streamers.
Nobody is playing for fun anymore; they're all trying to be the next big streamer.
Fighting games have become the same...really any game with a competitive online mode.
Every single match is someone's chance to get into the NFL in their minds, and most players just play only one game for years because of this.
You aren't playing with "gamers", you are playing with people who *only* play that one game and they play like 10 hours a day.
The social features have been stripped away and eomm has taken over
I've been mostly playing The Finals recently. So many players just rage quit if you aren't playing well or are losing. It's so lame. This is in casual modes lol. Like what happened to playing for fun and trying new things!? Everyone wants you to use "meta" and play the same boring playstyle. It's so stale. Like going to a nice restaurant and getting cereal everyday 😂
You can blame Discord and party chat for the downfall of that. People aren't in game lobbies anymore because they're in private parties. Hell, they're in parties with ten people and they're all playing different games.
@@SomeJustice19k This is so true and so annoying. I had a friend that always wanted to play Apex in party chat so we could never hear or talk to our 3rd teammate.
People treat "randoms" like bots. It's so cliquey, like everyone is at their own mean-girls table and are too good to talk to anyone else.
I think a lot of that has to do with the rise of voice chat. Back when text chat was more prominent I think it made everyone feel the same which gave a sense of familiarity. When you can hear everyone's voices, it's easier to "other" them and view them as strangers in a negative way.
I’ve been retired from multiplayer shooters since 2018, I’ve been solely a single player gamer since then and I’ve never looked back. I prefer to play single player shooters like DOOM, Ultrakill, or DUSK to get my fix. I’ve even been enjoying more FPS RPGs like Cyberpunk or Prey. I miss my old Black Ops 2 days but I’m not holding out for another game like it anymore.
5 reasons:
1. The big 3 are over: Halo died in 2012, COD in 2013, BF in 2018
2. Gritty grounded FPS arent popular when you can sell bacon camo, anime operator skins, and dab emotes
3. Fully realized games dont exist anymore: Seasonal/live service/microtransaction games are what are released now
4. Online gaming isnt about community anymore, no more splitscreen at your friends house or pre/post game lobbies
5. Gaming has changed, you have changed, the series you loved are either dead or past their prime. Time to move on.
Good old FPS's with soul and made with a labour of love that never gets boring, in my opinion:
- 007: GoldenEye, Agent Under Fire and Nightfire.
- Perfect Dark (2010 remaster for Xbox)
- TimeSplitters 2 and Future Perfect.
- Halo MCC
The last mainstream multiplayer shooter I really enjoyed was Battlefield 4, Insurgency Sandstorm PvE is fun multiplayer is too try hard for me. I got better things to focus my time and energy on like the gym, boxing, my driving, and my career over grinding out hours every night to be a tryhard too. I played BF4 recently and I’m still really good at that game even with the community that’s left being diehard good players, would be great if BF would stop sucking. I have so many hours in that series it’s been around since I was a kid.
Great question and arguments.
I'll be thinking about this question until I fall asleep tonight. Maybe I'll come up with some sort of concrete answer.
Bought many shooters since Titanfall 2, but none come close. Still playing in 2024.
Try The Finals, one of the most fun and unique FPS games I have played in a long time.
Yeah idk why people are not mentioning the finals or even the TH-camr of this video
Probably for a good reason lol
@@thatoneguy1741it loses its quirk after about five games
Studios are trying to create passive income streams, not fun and engaging games. That's why everything feels the same and we have the same complaints about all of these modern games. They're all created with the same motivation and end up suffering for the same reasons. There are outliers, but a disruption is needed in order to course-correct.
YES YES YES. The passive income stream analogy is spot on
Absolutely AGREE. It's ALLLLLL about the money, for THEM. Your enjoyment? Maayyyybbeee you'll get...lucky.
@@kenmck7802 and that's a big maybe.
You’re incredibly accurate in naming AAA games specifically. For most AAA studios prioritize profits, not because they are greedy, but because they are publicly traded and that is a necessity of that model. Only when game developers are not legally beholden to shareholders are they allowed to make a game that appeals to a niche set of players, lacks intense micro-transactions, and is player first in its design.
Hero shooters and BR modes is what killed it for me.
For different reasons, so reluctantly I kept playing Destiny and CoD, until I couldn't take the devs hating/not caring about the kind of gamer I am, so had to just stop playing. Back to single player games for me. Been having a blast again the pasy couple of years 😁
It was so ridiculous seeing games like Blops3 and others putting hero characters in their game just because Overwatch was successful. Looking back it was so blatant
dont know if im just high but your Comentary really resonates with me
It’s a combination of you getting older and the games shifting focus from making a fun game so that people will buy it to making games that are addicting so people buy skins. Huge difference.
Not so much the getting older factor, I've heard that argument a lot and frankly it just doesn't hold that much weight imo. But I do agree, they are building fomo addictions to get the most revenue as possible
@@BBKDRAGOON We have to remember that we're one of only 3 generations to grow up with household video games. It's not the same as "young people these days don't know what they're missing"- it really is a relatively new industry undergoing transformations due to social, economic, and technological pressures.
There is absolutely zero sense of community. Halo reach had lobby chat, you could talk and taunt to everyone you were playing with. It made the game feel alive and let you make friends a lot easier. A lot of games aren't even having all chat or even text. Which further makes the games feel like, kinda meatgrinder-ish. You boot up, shoot, close game. It's not even a purely FPS issue, and it makes modern gaming feel a lot less communal for me. I think that's the main killer for me, ignoring the obviously more toxic and intrusive monetisation and marketing.
Can't have EOMM if you allow for those social features, it wrecks their ability to dictate the outcomes/experience, easier if they break up lobbies after every single game. it stinks, press "x" to party up is where I made a ton of friends
The time period where Splitgate was super popular was kind of magical. I had a lot of fun playing it.
Aged like milk after the XDefiant Release :D
Every game went downhill and became pretty much shit. Most games that release are either buggy as balls or have no content at all which leaves a lot of people including me to just not play it. We also live in a time where we play the older games from back then over the new ones.
Thankfully the singleplayer space has had so many incredible titles that have come out lately
Good video as always! As a fan of traditionally older fps's (Og Doom, Duke Nukem, Quake, Unreal Tournament) its interesting to see people wanting a return the 2000's style fps for multiplayer because in the 2000's a lot of gamers just wanted another quake 3 instead of Modern Warfare 2. Yet shooters evolve and change and I agree that I feel passed by in the mutlplayer space. That's not to say the change is bad, but the modern fps multiplayer games just aren't my cup of tea.
However I also share the optimism, that while we may no longer have a glory days of say 2007-2010, there can absolutely be a renaissance. For example the "boomer shooter" genre has been a great throw back to the 90's style while refining and improving upon those gems (games like Dusk, Prodeus, and Turbo Overkill) so perhaps we will see more throw back evolutions in the future, similar to the last 2 doom games.
My only concern is that FPS renaissance is predominantly single player right now and I'm not sure how a throwback fps multiplayer game would do.
Another tough task for publishers is how do they reach those old audiences? There are still tons of lapsed Quake 3 fans or Halo 3 fans but how can a game bring that fandom back together? I don't know what the answer is but at least there is an incredible revial of all kinds of FPS styles on the single player side of the ledger. Hopefully a talented team can bring that revival to the multiplayer side of things.
I got two words…”The Finals”
People be sleeping on The Finals.
No thanks, looks silly.
Peak FPS of this year for me at least
it's meh
its a good game, but it doesn't fill the hole left by battlefield or classic call of duty, or halo. Its a niche game with niche mechanics and honestly, fairly alright. thats it
I agree with everything you said, except I know that I am the problem too. I'm an older gamer and probably one of the older viewers (37), and I don't have the capacity to play games like I used too. I still play halo regularly, and apex most evenings (begrudgingly thanks to my brother), but I just can't compete any more. Sometimes I just want to chill and play PvP on Destiny, run around on The Division or just play Minecraft. I watch my kids play and they remind me of when I was young, and they can pick up any food and dominate! Yes the market is different, but so am I.
Either way another great video Dragoon
To be honest, I prefer Titan fall ones multiplayer versus Titan fall two Titan all twos campaign is top-notch though
I feel bad for you guys, I'm 29 and getting older but still enjoy basically every game I play. Experiencing the world instead of just playing helps with that, my Steam library is over 1000 and I play a lot of those. Honestly, I'm having more fun with gaming now than I've had since I was 13-16. People tend to stick with 1 or 2 games and never switch it up, then complain there are no good games. It's strange.
Of course games were better when we were younger, we were young everything was different. I went back and played some old games I enjoyed on GameCube and the DS, I enjoy them even more now and have had a better experience with those.
The little things that bother most people like bad monetization, trendy influence, FOMO, and whatever else just don't bother me. I will still enjoy the game even if most don't. Been gaming since I was born basically, never had a bad experience because of this mindset.
You know what would be great if they released Titanfall 3. I think it would be for everybody. Personally I detest Apex and every game type like it. It just speaks to a younger generation of ADHD. Got to get a weapon and survive which is not really my favorite.
I don't think we're ever getting a TF3, at least not to the quality that TF2 was. I hope I'm wrong, but at this point it'll just be a singleplayer expansion they put in the apex launcher
I'd love to see Fallout 1 and 2 redone in an open world FPS style.
And done well. Which is really hit or miss with Bethesda.
I think gaming going "mainstream" caused more harm than good overall. The obsessed with AAA budgets in particular led this lack of risk-taking because investors only one sure thing, so they try to homogenize bits of every genre into games and say it's for "everyone" when it reality they have have little long-term appeal to anyone
It's not taped about much, but hackers are a big menace in multiplayer games. I wanted to pay BF1, 4 etc.. But it's filled with hackers who idk why do nothing but ruin games for others. I'll never understand the "fun" gained by doing that
I've been having a blast playing Xdefiant. Besides them annoying active camo/sonar goggles, the game is awesome.
What ruined online fps games for me was Party Chat. The early COD game lobbies were I met massive amounts on online friends. The Iconic 3 seconds
death mic was amazing. listening to someone bitch about them dying was epic. The down side was online trolls and deliberate racists, however usually
they would be shamed by the rest of the lobby. But Yeah Party Chat isolated everyone from each other, bring back mandatory game chat in games i say.
Man, days like today are when I miss Destiny one soo bad
Destiny 1 was one of the catalyst. Bungie is one of the reasons modern gaming sucks. Bungie's downfall started with Destiny. They have been trash ever since they launched that grindy garbage.
Really great video and couldn't agree more. I think AAA gaming is going through a bit of a weird phase with a lot of companies not respecting their fanbase, and indies more than ever on the rise, and hopefully the big companies will realize their mistakes and change. then maybe, just maybe, we'll get a Titanfall 3
I used to play Survarium, a game targeting quite specific community. After the Russian invasion, the devs shut down the servers. Ever since I crave for that feeling which is, unfortunately, nowhere to be found, no game capable to boost my mood, everything seems like a chore. I guess it'll be a while before something amazing hit the market
Yeah i mainly play single player games now. I have almost have no desire to put in dozens of hours into any sort of multiplayer games like i used to. I have hundreds of hours into TF2
I thought it was because I'm getting old. But games like hell let loose made me realize there are still good games out their
One thing I see alot of comments not bringing up and I dont think you brought up....is Cheating and Cronus Controller usage , when i was a teen if you hacked you had to be a giga pc guy who understood how to do it, or had a in as it was more underground, now you can go on youtube and find a way into a discord with modders willing to sell easy install mods for most FPS that even a child could install....its a huge issue for competive gaming , I had ot deal with cheating (steriods) in MMA , and Grappling matches and whenever someone got caught....they same excuess Streamers use ....."well everyone is doing it" it to me it shows a real decline in IQ for gaming and lack of drive Folks just wanna win no matter how its done no integrity no honor just folks wanting to make money or feel good
I feel the same way as you do. I don’t enjoy multiplayer online games anymore especially pvp or battle royal games. I use to play Fortnite, Warzone, and Apex legends. I just can’t do it anymore I guess as I got older I enjoy it less.
Maybe I would be more sympathetic to the idea if I didn't say people complain about THE EXACT SAME THINKS, about the games you are now reminiscing about.
I love Splitgate it has everything that I wanted from a multiplayer shooter. I don’t play much anymore. I got tired of spending all that time in the waiting area, waiting for a match. It got so bad that my time spent in the waiting area was longer than an actual match. I really want Splitgate 2.
I’m gonna get laughed at, but I’ve been playing Roblox FPS games. Mainly Arsenal. As soon as the match ends, 30 seconds later the next match starts. It’s just fun and no bs to deal with like you’d see from AAA games.
XDefiant comes out next week, after playing the beta, I don’t see this sticking to me like Splitgate or Arsenal has.
Indie and AA are where it's at right now. That and community driven mod experiences like SPTarkov and STALKER.
I'm consistently reloading and shooting less and taking cover to avoid the enemy AI auto aim
Give the over the top 90s cheese back
I will probably never touch online multiplayer FPS if it's not because of my friends asked me to play together with them, imma stick with my single player FPS most of the time.
Playing multiplayer FPS games with random is just not as fun as with friends.
It’s not just FPS. It’s a lot of games honestly. I just don’t care or get excited for a new release because all the drama that comes with it. I got to live in a time where I seen the rise and fall of gaming.
Big part of it for me is that developers just don't make good or competent experiences anymore. Activision struggles to keep content flowing for multiplayer every year, battlefield and dice are a shell of what they used to be, can't get games out in stable states etc
Halo 1 and Halo 2 were fantastic to play then and are still very fun to play now.
Infinite is a huge disappointment for me from all aspects outside a few minor art design decisions. Microtranactions sure but sprint, clamber, slide has no business being in the game whatsoever. I used to love the series but sadly it's a shell of what it used to be. No leftover originality.
IMHO, this is the fallout of game prices not staying in step with inflation. Publishers have to focus on recovering that deficit rather than the player , which right now means more montization or more players. People also need to remember that for every hit game there are a plethora of misses or cancels whose cost also need to be made up. This won’t get better until game prices rise dramatically. There are far far far too many games.. consolidation is in progress, price increase will be next… the studios that minimize monitization in this new world will resonate with the player base.
The solution to this is to simple stop buying triple A titles and instead find the diamond in the rough indie. Indie studios still tend to make games because the want to make games FIRST, then make money second. The reason games aren't like they used to be is because instead of d EVs making games because they wanted to/liked it/had passion, they're making games to make money. The fundimental motivation has changed. It's up to the indie studios, preferably independent ones that don't have to answer to public share holders, to pick up the slack.
Helldivers 2 is very good but didn’t brought anything new, its a solid game, but man Halo 2, Titanfall 2 are on another level.
I agree, I think it's solid, and have loved it, but it hasn't done anything overly transformative. I'm cool with that though, it's a solid game, priced well, with an ethical "live service" style model so far
Knocked it out of the park with this video. The triple A space has me starved for a genuinely complete fun experience for fps titles in a wave of mtx live service br trend chasing. Too much analytics and playing it safe, it's not a game for players being made today. It's a game for the quarterly report meetings and company investors and shareholders.
Thank you and that's right, it's made for the shareholders, to show a number that goes up infinitely, and it's getting really fatiguing as a player
Calling it before I watch, but it depends on why you play. Do you play to immerse yourself in an experience, or do you play to unlock sh•t?
Used to be, that I'd fully play into a game itself. Empathizing with my player character such that _I_ was acting as I would inside the screen. Games were fun. I was wholeheartedly a good sport, and all was well.
Unfortunately, I, like many others I presume, have fallen into the trend of what I like to call, 'simulated having'.
I don't play video games for fun, I play them to 'have'. If I level up, I can 'have' this. If bar goes up, if I play during this time, if I exchange _real money_ for virtual coins, I can "have" this, or that.
But that's just it. You don't have it. You don't _have_ anything. You've exchanged either your time, or money, to _simulate_ the feeling, of having something.
That is to say, having things, _actual things,_ is harder most of the time.. however, if every hour you'd ever spent gaming had been put towards having something irl.. how much would you _actually_ have, now? And sure, having for the sake of its own right is stupid. If your 'having something' doesn't facilitate your _doing_ of something else, ultimately it's frivolous, however that's another part of the discussion entirely.
Of course, i's easy for me to say. I turned 25 fairly recently so, go figure. But these are questions worth asking. I ought to work them into a video of my own.. but.. 'til then, let's see what you've got to say.
XDefiant might change this. Looking forward to it.
What I dislike in online games in these days is:
-Battlepass - FOMO (play now, grid or lose oportunity of getting those free items, later they can be not possible to get)
-Skins - I realy have Call Of Duty and Battlefield, those are a WAR games, and then you see people running with non war fluffy stuff, some rainbow colors, pinks just like a what da fuq is happening here? How can I get feeling into being at WAR if people are running around with those stupid stuff runing experience for everyone.
My friends who enjoy FPS games only play those that are "competitive" and popular, feeling the need to join the latest trend to prove their skills to everyone, especially their dads. Playing FPS games just for fun has become rare. Add microtransactions into the mix, and it's a complete turn-off.
The problem why FPS games are no longer fun for me is the lack of focus on single player campaigns now a days FPS games are all about competitive multiplayer and battle pass/ microtransactions
The finals is the game everyone should be playing
Did you play the finals, it’s completely different from any fps game I’ve ever played. But it’s amazing fun every game
It has movement, interesting classes/ weapons and abilities. Also the maps are fresh and new + it’s not just shoot and kill there’s more thought required in this game
Easiest answer, you're older. Everyone who grew up during the 360 days will reminisce on how fun games were back then. All while disregarding that gaming online was in its infancy.
Alternare answer, lack of achievement and a move to lock content through monetization. No longer can you earn cosmetics or characters to show off, you need to pay. Less originality and a bigger focus on imitation of larger games in that genre.
Isn't it sad that with so much advancement with technology we thought it'd be amazing but gaming is nothing but FOMO /grind now
Indie games are still amazing
As a tf2 vet i can say that games today are WAAAAY to noob frendly, even tf2 is a bit, with smart pistol and very fast time to kill, but thats debatable, but most games are just also full of cheaters and everyone is tryharding so much, simply because the games are made for that, every shoter now is just so hyper competive and so umbalanced that is just hard to have fun. Thats why i still plat tf2, a good game, not noobfrendly, no sbmm, you can use any weapon and be good in public matches.
I actually like the Finals. Its pretty fun. Cod is deleted.
The finals ??????
I appreciate the gameplay, but it falls into the same live service trap imo. Happy that the old school Mirror's Edge and Battlefield developers made something that has such fun gunplay, but I think it leans into a lot of the triple A traits
Naaa i highly recommend playing the game now, it’s such a great experience that not any FPS offers
@@abdeladbar1125Not even itself? 😂😂
The only shooter I enjoy atm is the finals. The gameplay loop is just good.
I actually agree with you, i havent enjoyed a FPS game since titanfall 2
Yeah, I just haven't had the same kind of fun ya know? There's been good experiences for sure, I don't want to paint it all as bad because it's not, but we have lost a LOT of good design
@@BBKDRAGOON absolutely, its really annoying aswell
If Halo Infinite wasnt so bad It could have been.. good
I will absolutely never get another call of duty or big thriple A title spewed out for micro transactions ever again. Terrible optimization because it's for everyone and no one
I feel the same, around this time the mainstream shooters also stop taking themselves seriously like cod for example, it really feels like when fortnite came out all these dumb goofy skins started appearing in cod and less tacticool operators and the trend of individual operators became a thing instead of you play as just a dude, cod and many others used to be a niche as crazy as that sounds, even the same could be said about battlefield and fallout, to many AAA dev's trying to make a game for everyone
FPS games as a genre were better when multiplayer was made as a side mode to your campaign, with a few exceptions.
*the glory days of multiplayer FPS was around 2008 through 2012 👍 MW1 and 2 really set the tone and Battlefield 2 and 3 offered a different equally fun take....but since then, it hasn't been fun or creative 👎 Personally, I love single player FPS. Far Cry 5 is IMO the best sp fps of all time, Fallout 4 is also really good.*
They didn't make a game for Helldivers that's for sure! Cyborg "sequel"
I’m glad their is a lot of good indie shooters.
I wish they would bring back the Fallout 76 BR with some tweaks. As a huge fallout fan that was honestly cooler than I thought it would be when they announced it. 😂
I would love to try it now that I've been playing the game
The best shooter in recent years has been Helldivers 2 for sure.
I dunno how Helldivers 2 is a wild success and THE FINALS has somehow fallen under the radar, even you didn't mention it in this video. People have dismissed it right out of the gate and I'm trying to understand why. It's a brilliant game built on fun first, it's silly and bombastic just like Helldivers 2, it's not trying to be for everyone (especially not for the hyper sweaty competitive players), so why is it seemingly failing?
The Finals started off pretty good during the beta, but then fell off really hard for me because of the overabondance of skins and lack of personality.
I hate to be that guy, but it's crazy to think that if fortnite wouldn't have taken off like it did I think the FPS space would be in a much healthier place. The extreme monetization of everything with skins and battle passes has ruined the theme and overall feeling of games like Call of Duty. I hope it changes in the coming years, but I doubt it.
I just want more single player FPS with decent stories. A good gunplay should be the the bare minimum obviously
Really love something like Titanfall 2 or Metro franchise
Less open world, more linear game
They are not pushing for novelty playing it too safe these days. FPS games used to evolve a lot back in the days now it's so stale as a genre.
Btw you can still find good Titanfall 2 lobbies on Xbox. I play on the Dallas server and play attrition. Haven’t run into any hackers. The game is still good.
Are you going to do a destiny 2 video soon? there's a lot of stuff going on with the final shape coming out soon.
Games with micro transactions are the best!!! I just started Ghost of Tsushima! No micro transactions!!! It’s awesome! And yes I enjoy the co-op story a lot! But you’re right the games for everyone, ruins games. And the big companies won’t figure this out for a long time!
The only FPS game in 2020's that probably surpassed my expectations and is probably better than some of my childhood games (Which is rare for me to say) is DOOM Eternal. That game is just fantastic and it legit pushed my skill limit of challenge. Id software knew what they were doing and gave a shit on making this game. Even the DLC's
To this day on, i've not had as much fun on any other than DOOM Eternal so far.
Then you should give ultra kill a try.
Skill-based matchmaking in social games. Before that sometimes you were the top of the server, sometimes at the bottom, and it made for a fun variation. The Skill Based system made all the matches feel like flat games where you only play against your mirror images. That's a recipe for a boring game.
I'd take TF 3 over Apex anyday of the week. I entertain very few BRs and most shooters are riddled with SBMM/EOMM. As a person that comes from UT 99 and Quake most today's shooters just don't do it for me.
You should play turbo overkill and Ultrakill
great video
Thank you man! Have a great weekend
Still remember playing Bad Company 2 on PS3, clocking in just under 500 hours, probably the best multiplayer shooter I ever played, then BF3 came in, the experience is mid at best, gun gameplay, destruction, physics, pacing are worse than bad company 2, then battlefield 4 another mid, same issue with BF3, then battlefield 1 (it is still fun game but it is not BC2 fun), then battlefield 5 which is another mid. I swear what the hell is wrong with DICE like suddenly they can't make a battlefield game that as fun as BC2 anymore ? still remember some of my battlefield moments in that game, it is just amazing controlled chaos, the same thing can't be said with other battlefield games :).
I make mods for titanfall 2, if this game dies then so will my sacrifices perish along with it
It’s not about the graphics nomore or if it’s FPS. ITS DUMB STORY A.I . I CANT PLAY STORY MODES BECAUSE IM TIRED OF enemies doing the most predictable stuff. Like make them learn from their mistakes and get better. Make them play like real people and do unpredictable stuff. I feel like at this point we should be talking to A. I in the game and they respond like they know what they’re talking about.