I purchased the collection from GOG some time ago for the remastered version and Deserts of Kharak but they won't work on Windows 11. I have tried a number of things but they just won't boot.
Fuel was a pretty important mechanic for the Gardens of Kadesh enemies, and made those battles distinct and interesting. Though I guess for the player it was more annoying than anything else.
I liked it for a fact it gave smaller ships sort of "softcap" on how far they could operate. No bomber rushing from across the map! Tho I think having ships just stranded in void of space ws too much penalty. IMHO they only should be able to move (slowly), have limited visual range and have no attack capability (so they basically can only hobble to refuel station), kind of like they just barely can power the engines.
what i love the most - or as one of the most coolest things in that game - all the homeworld games - is the pilotchatter - them relying information between another calmy, chaotic panic and all that all those game do such a cool job at conveying that. even in moment when nothing happening and ya just have your fighters patrolling ya can hear em talking between another, its an incredible feel on the immersion.
I found the fuel removal to be a significant change to how you use fighters, docking and carrying fighter waves in carriers and on support frigates was a cool and interesting way to deploy fighter wings. The gardens of Kadesh is a significantly different experience in remastered than the original as the fuel was a VERY important aspect of the fight, it's how you were able to fight back they had to refuel often. They didn't use fuel in HW1 because the engine apparently made it difficult. Remastered is a flawed masterpiece. On fuel again, jumping a carrier group PACKED with strike craft and corvettes across the map allowed a big strikecraft swarm that would never have the range if they just flew from your mothership/carrier fleet base. Which you can just do now with hw2's engine fly strike craft from one side of the map to the other without having to think about using hyperspace and carriers.
Fun fact about sky(space?)boxes in Homeworld 1&2 (pre-Rememaster) - they are NOT images, but polygon graphics with vertex shading. This is why they look great no matter the resolution. I'm not sure about remastered backgrounds, but wouldn't be surprised if they used regular high resolution images.
zoom in and watch towers ... this was my life 20 years ago !!!! :D and this is what i focused on in AOC. +building towers animation, and closing them when jumping... all these details
The real Homeworld is You for me when I'm looking for RTS content my guy🖤 Also, if you color your ships in skirmish and start a new game, your fleet will be that color in the campaign too.
I want to say that the VAYGR, while they do have remants of the taiidan empire... they are actually WAY older. They started akin to space Mongols , They are nomads conquering planet to planet and using those planets resources and technology to conquer the next world but they are still using standard slow drives and takes them years to travel between them stars ... they were not really a threat to the core systems of the galaxy (were most civilizations live) until During in the middle of the events of homeworld 1 and 2 when they discovered hyperspace technology (no spoilers- they explain that better in-game) and thats were they truly became a dangerous force able to conquer almost all of the eastern part of the galaxy and poised to conquer the rest of it. I honestly love this faction lol. especially their ships look and functions
Ummm… Homeworld was absolutely hoped to be a Battlestar franchise, but the dev couldn’t secure the IP. So… Homeworld. I’m Always amazed no one made a mod using the Sky TV 2000s Battlestar. Maybe we’ll get that from Homeworld 3 mods
The Difficulty of Homeworld 2 remastered is, I think, actually quite a bit easier than in the original release. I've played both versions through a few times without cheese and I think they definitely did some good work smoothing things out. Spoilers ahead. The health of the first keeper might have gone up, but I'm pretty sure it's weapons have been tuned way down, and the same holds true later. The fleet at the Gehenna command station is far smaller. The fleet at Thaddis Sabah is far, *far* smaller. The only mission I think still has close to it's original insane difficulty is Balcora gate. It can still be quite tricky to get to the gate power generators before they die. ;) Then Balcora itself still has a decent-ish fleet as well. Overall it's a big improvement - it does get hard, but it's still possible without tearing your hair out trying to outmicro a fleet six times the size of yours that's in full attack mode. (Looking at you, Thaddis Sabbah.) But even more importantly than that, it's a difficulty curve, rather than an easy first mission, an easy 2nd mission, a normal 3rd mission, then the 4th mission skipping straight to seriously hard... before returning to snore-fest difficulty for the next 3 missions. (Given how much they improved that, it's strange the mess they made of Homeworld 1's campaign.)
I tend to prefer strategy games that present their universe in realistic terms. One of the great things about the Homeworld series is the dedication to consistency of scale. The way imaginary ships emerge from the cavernous berths of massive motherships and strikecraft scream out of your carriers hangers. Your battlecruiser really is massive compared to your frigates. This isn't Starcraft where they're only huge in the cinematics. The ship designs in HW2 are awesome, but they're even cooler because you feel like you're commanding a proper fleet. I really enjoyed how BBI amplified this element in Deserts of Kharak by enhancing the role of command carriers as active units. Watching Strike Fighters and bombers launch from carriers as you send the command never gets old. Loved the vehicular fantasy so much I 3D printed my own carrier models from that game.
I got to play with with a battlestar playset with docking ships, later commanding the Mothership on PC, now surrounded in Vast Reaches. Can't wait to fly the real thing.
I love some Homeworld 3 development news every now and then! It keeps the spark within my gamer soul alive in anticipation of the long-awaited release!
Story wise consider this. If it’s cannon that 600,000 colonists were saved from the cryo trays in HW 1 and at the start of the last HW2 mission, 180 million people live on Hiigara. You’re talking very busy couples! 😂
Well: a) great deconstruction (as always), b) when did you get so yoked, ser? and lastly, c) I am eager for your "Homeworld: Cataclysm" drop! (It is a FAR better sequel than "2" was.)
Sponsored by Gearbox themselves? Great video as always, it’s definitely crazy to see how far you’ve come. Man I’m excited for homeworld 3 and about to run through the first game again and play the second for the first time.
Very hyped, I love the devs and after Desert o kharak being so amazing I can only expect good stuff. I still hate how remastered came out however, left me a bit cautious. They ruined the gameplay the first game by cramming it into the wrong engine, and no amount of patches could solve it.
Fuel, I think, was awesome in Homeworld 1. Support Frigates became some sort of light carrier. I honestly hope that HW3 does include fuel mechanics, and gives support frigates that dual-role of both healing and refueling to be a unique kind of support/light carrier. Perhaps it has a small "docking" area akin to HW1 support frigates, but the fighters/corvettes can stay in those slots indefinitely for rapid deployment.
Homeworld 2 aged perfectly in my opinion, especially with the Remastered Collection. Also there are tons of incredible mods available. Can't wait for HW3, i think they will deliver with all the added time they've got.
Only mission I ever really hated in the homeworld games was that damn solar radiation mission. And I didn’t like that the game scaled with you in the remake, no reason I should be punished with a missile cruiser on like 3rd mission just because I stole some bummy ships. I’m only a year older than homeworld I didn’t play the original until about 2 years ago, easily top 5 games of all time.
Man...I can't fucking wait to play Homeworld 3, looks so cool. Story. GFX, Gameplay, Music... FK... th-cam.com/video/9rFwaf2GaHE/w-d-xo.html I would never think that such music would be perfect for Epic space battles.
Bro made a banana daiquiri with tequila wtf that's not a daiquiri my friend. That being said, olmeca altos is one of the best budget tequilas out there
Was HW2 a good sequel? No, no it wasn't. While I prefer it's squadrons over single strikecraft and it's ship designs are FAR better in aesthetics and visuals people have to understand that relic had dreamed too big for it (look into Homeworld DustWars as what HW2 was meant to be.) What likely happened is Sierra Entertainment likely forced them to make something of DustWar's failed development. HW3 is basically what they wanted to do with HW2 anyway, large intractable objects in a 3d space. BBI made a great game with DoK, its life was cut short but atmosphere wise? DoK has the best in the series imo. I have faith that HW3 will be good. If it isn't? Then if the game is fairly easy to mod it will spawn plenty of great mods which is probably why the franchise is still alive. The modding community for HW2 kept the dev's hopes for a new game alive. Any who I hope I can look back at all of this hype I have for the game and be able to say I was right.
Get Homeworld Remastered Collection for free here! bit.ly/HomeworldRemasteredEGS
Ok, you've convinced me. I'll add it on my steam wish list and will wait for a sale.
I purchased the collection from GOG some time ago for the remastered version and Deserts of Kharak but they won't work on Windows 11. I have tried a number of things but they just won't boot.
I bought it on Steam and don't really regret it. It looks gorgeous and I'm spamming F12 while organizing my fleets. Great video👍👍
Fuel was a pretty important mechanic for the Gardens of Kadesh enemies, and made those battles distinct and interesting. Though I guess for the player it was more annoying than anything else.
Fuel made the simulation better, and i liked it for that reason
I liked it for a fact it gave smaller ships sort of "softcap" on how far they could operate. No bomber rushing from across the map! Tho I think having ships just stranded in void of space ws too much penalty. IMHO they only should be able to move (slowly), have limited visual range and have no attack capability (so they basically can only hobble to refuel station), kind of like they just barely can power the engines.
I still remember playing original HW1 and Cataclysm and being stranded in a prolonged dogfight. They can't take that away from us.
what i love the most - or as one of the most coolest things in that game - all the homeworld games - is the pilotchatter - them relying information between another calmy, chaotic panic and all that all those game do such a cool job at conveying that. even in moment when nothing happening and ya just have your fighters patrolling ya can hear em talking between another, its an incredible feel on the immersion.
I found the fuel removal to be a significant change to how you use fighters, docking and carrying fighter waves in carriers and on support frigates was a cool and interesting way to deploy fighter wings. The gardens of Kadesh is a significantly different experience in remastered than the original as the fuel was a VERY important aspect of the fight, it's how you were able to fight back they had to refuel often.
They didn't use fuel in HW1 because the engine apparently made it difficult. Remastered is a flawed masterpiece.
On fuel again, jumping a carrier group PACKED with strike craft and corvettes across the map allowed a big strikecraft swarm that would never have the range if they just flew from your mothership/carrier fleet base. Which you can just do now with hw2's engine fly strike craft from one side of the map to the other without having to think about using hyperspace and carriers.
Fun fact about sky(space?)boxes in Homeworld 1&2 (pre-Rememaster) - they are NOT images, but polygon graphics with vertex shading. This is why they look great no matter the resolution. I'm not sure about remastered backgrounds, but wouldn't be surprised if they used regular high resolution images.
zoom in and watch towers ... this was my life 20 years ago !!!! :D and this is what i focused on in AOC. +building towers animation, and closing them when jumping... all these details
The real Homeworld is You for me when I'm looking for RTS content my guy🖤
Also, if you color your ships in skirmish and start a new game, your fleet will be that color in the campaign too.
I didn't know that! Looking forward to your homeworld vid melon man
nah sponsored by gearbox is insane good job man
At least the Master Magician Pitchford has been put on the Embracer muzzle.
Haha, thanks mate. Hope you enjoyed the video :)
Those mission 3 feels in the original homeworld
0:18
>is the aforementioned "younger sibling"
hope we could visit kharak and terraform it in the upcoming sequels. i had spent many times in skirmishes and the gundam 0079-0083 mod was awesome!
I want to say that the VAYGR, while they do have remants of the taiidan empire... they are actually WAY older. They started akin to space Mongols , They are nomads conquering planet to planet and using those planets resources and technology to conquer the next world but they are still using standard slow drives and takes them years to travel between them stars ... they were not really a threat to the core systems of the galaxy (were most civilizations live) until During in the middle of the events of homeworld 1 and 2 when they discovered hyperspace technology (no spoilers- they explain that better in-game) and thats were they truly became a dangerous force able to conquer almost all of the eastern part of the galaxy and poised to conquer the rest of it.
I honestly love this faction lol. especially their ships look and functions
The old stargate mods were awesome
Ummm… Homeworld was absolutely hoped to be a Battlestar franchise, but the dev couldn’t secure the IP. So… Homeworld. I’m Always amazed no one made a mod using the Sky TV 2000s Battlestar. Maybe we’ll get that from Homeworld 3 mods
The Difficulty of Homeworld 2 remastered is, I think, actually quite a bit easier than in the original release. I've played both versions through a few times without cheese and I think they definitely did some good work smoothing things out.
Spoilers ahead.
The health of the first keeper might have gone up, but I'm pretty sure it's weapons have been tuned way down, and the same holds true later. The fleet at the Gehenna command station is far smaller. The fleet at Thaddis Sabah is far, *far* smaller. The only mission I think still has close to it's original insane difficulty is Balcora gate. It can still be quite tricky to get to the gate power generators before they die. ;) Then Balcora itself still has a decent-ish fleet as well.
Overall it's a big improvement - it does get hard, but it's still possible without tearing your hair out trying to outmicro a fleet six times the size of yours that's in full attack mode. (Looking at you, Thaddis Sabbah.) But even more importantly than that, it's a difficulty curve, rather than an easy first mission, an easy 2nd mission, a normal 3rd mission, then the 4th mission skipping straight to seriously hard... before returning to snore-fest difficulty for the next 3 missions.
(Given how much they improved that, it's strange the mess they made of Homeworld 1's campaign.)
Loving the Homeworld content!
I tend to prefer strategy games that present their universe in realistic terms. One of the great things about the Homeworld series is the dedication to consistency of scale. The way imaginary ships emerge from the cavernous berths of massive motherships and strikecraft scream out of your carriers hangers. Your battlecruiser really is massive compared to your frigates. This isn't Starcraft where they're only huge in the cinematics. The ship designs in HW2 are awesome, but they're even cooler because you feel like you're commanding a proper fleet.
I really enjoyed how BBI amplified this element in Deserts of Kharak by enhancing the role of command carriers as active units. Watching Strike Fighters and bombers launch from carriers as you send the command never gets old. Loved the vehicular fantasy so much I 3D printed my own carrier models from that game.
I got to play with with a battlestar playset with docking ships, later commanding the Mothership on PC, now surrounded in Vast Reaches. Can't wait to fly the real thing.
For next year's April fool's video you should cover either Totally Accurate Battle Simulator or Minecraft Legends
I love some Homeworld 3 development news every now and then! It keeps the spark within my gamer soul alive in anticipation of the long-awaited release!
Story wise consider this. If it’s cannon that 600,000 colonists were saved from the cryo trays in HW 1 and at the start of the last HW2 mission, 180 million people live on Hiigara. You’re talking very busy couples! 😂
Well: a) great deconstruction (as always), b) when did you get so yoked, ser? and lastly, c) I am eager for your "Homeworld: Cataclysm" drop! (It is a FAR better sequel than "2" was.)
Thank you!
1-2 years ago, still got a bit to go. It shouldn't be too far away!
Sponsored by Gearbox themselves? Great video as always, it’s definitely crazy to see how far you’ve come. Man I’m excited for homeworld 3 and about to run through the first game again and play the second for the first time.
Thanks mate - glad you're still around here! Me too, very optimisitic about HW3
Very hyped, I love the devs and after Desert o kharak being so amazing I can only expect good stuff. I still hate how remastered came out however, left me a bit cautious. They ruined the gameplay the first game by cramming it into the wrong engine, and no amount of patches could solve it.
Fuel, I think, was awesome in Homeworld 1. Support Frigates became some sort of light carrier. I honestly hope that HW3 does include fuel mechanics, and gives support frigates that dual-role of both healing and refueling to be a unique kind of support/light carrier. Perhaps it has a small "docking" area akin to HW1 support frigates, but the fighters/corvettes can stay in those slots indefinitely for rapid deployment.
Nicely done, keep up to the top notch content mate
Will do, thanks mate!
Jumping post mission is way better when your choice helps the feel of a voyage
This is so awesome! Being sponsoder by homeworld itself (or rather gearbox but well, same thing). You have certainly come far!
Man another gem of a video. Enjoy the daiquiri and when HW3 comes out you need to pop the champagne. Looking forward to your next video!
It was delicious, and I might just do that!
Homeworld 2 aged perfectly in my opinion, especially with the Remastered Collection. Also there are tons of incredible mods available.
Can't wait for HW3, i think they will deliver with all the added time they've got.
is a shame they lost the code for Cataclysm, and Blizzard copyrighted the term
I still need to finish Homeworld 2's campaign. I always used to get stuck on Mission 3. Wound up having to cheese the game to make it through.
Man you looking buff !
thanks king get after it
I came for the Homeworld 2 review, but I STAYED for the Battlestar Galactica review...
Should I play Homeworld 1 first, or can I jump straight into Homeworld 2?
wow homeworld is older than me
Lmao legend. That made my day.! Great video as always 💪
Haha glad to hear it!
I find lack of mention of Cataclysm criminal.
i did mention it! soon tm
Only mission I ever really hated in the homeworld games was that damn solar radiation mission. And I didn’t like that the game scaled with you in the remake, no reason I should be punished with a missile cruiser on like 3rd mission just because I stole some bummy ships. I’m only a year older than homeworld I didn’t play the original until about 2 years ago, easily top 5 games of all time.
Man...I can't fucking wait to play Homeworld 3, looks so cool. Story. GFX, Gameplay, Music... FK... th-cam.com/video/9rFwaf2GaHE/w-d-xo.html I would never think that such music would be perfect for Epic space battles.
drinking coffee while watching :D
lets gooo
@@Zade_95 Cheers!
Bro made a banana daiquiri with tequila wtf that's not a daiquiri my friend. That being said, olmeca altos is one of the best budget tequilas out there
LMAO bruh you got the eagle eyes
i didn't want to buy a whole bottle for one video 😓
@Zade_95 lmao don't worry i won't tell anyone
thanks brother
No Homeworld Cataclysm?😢😢😢
separate vid soon
Is there cross platform multiplayer?
Epic and Steam, yes
I'm once again asking you to play FX: Galaxy mod. IMHO is to og HW2 what brutal Doom is to og Doom
Man If only I didn't buy it at 90% discount on the better gaming platform
(I like epic too but steam imo is just better)
complex mod baby
9:38 yeah, that would be such a crazy way to ruin a perfect series. Good thing it never happened.
haha
yeahh
Was HW2 a good sequel? No, no it wasn't. While I prefer it's squadrons over single strikecraft and it's ship designs are FAR better in aesthetics and visuals people have to understand that relic had dreamed too big for it (look into Homeworld DustWars as what HW2 was meant to be.) What likely happened is Sierra Entertainment likely forced them to make something of DustWar's failed development. HW3 is basically what they wanted to do with HW2 anyway, large intractable objects in a 3d space. BBI made a great game with DoK, its life was cut short but atmosphere wise? DoK has the best in the series imo. I have faith that HW3 will be good. If it isn't? Then if the game is fairly easy to mod it will spawn plenty of great mods which is probably why the franchise is still alive. The modding community for HW2 kept the dev's hopes for a new game alive. Any who I hope I can look back at all of this hype I have for the game and be able to say I was right.
I bet homeworld 3 will be dumbed down, console difficult, woke shit
Why empire earth 3 is a bad game video plz
i come from the future and i want to tell you,homeworld 3 is just bad,not even mod support is included