Thank you! Theia, the Primal Being, may seem situational, but it actually has a lot of synergy with the deck’s combos. After setting up your board, you can always activate Theia on your opponent’s turn by tributing Auxilla. If you went through the Trudea route, having Wake Up in the grave lets you send Phalanx to revive your Synchro during your opponent’s End Phase, which gets you a free search and places a Centurion monster in the backrow. So, after you’ve used all your interactions, you can special summon Theia to pop a monster, similar to Legatia’s effect. Plus, don’t forget the floodgate effect-“Neither player can Normal or Special Summon more than 4 times per turn while this card is face-up.” This forces your opponent into suboptimal plays just to get rid of it. Also, when going second, pairing this with Nibiru can almost feel like an FTK! I’m just testing Theia in the main deck to see how competitive it can be, so no worries if you’re not interested in using it. I just find it useful in some scenarios for its interactions and floodgate effect, but it’s definitely still experimental☺
Thank you so much! I’m glad you’re enjoying the combos. Right now, I’m testing the SHS engine more because the new Centurion Synchro has really boosted its power. That being said, Punk also works well with it. Personally, I like running a small 6-card Punk package with 3 Emergency Teleport, 1 Ziamin, 1 Foxy Tune, and 1 Deer Note. Both engines are great at baiting interruptions, but it really comes down to preference-SHS doesn’t run Imperm, while Punk does. I’ll be posting more combos with the new Synchro soon, so stay tuned! ☺
I don't understand. Most centurion lines work under shifter, as long as you don't use stand up's place effect. Given that even bonfire is a 1 card full combo under shifter, why can't you just make a video comparing the pros & cons of various engines? This could've been a video detailing how most engines that can turbo out a lv8 synchro can now bridge into a centurion full combo, whereas previously you needed to make auxilia the bridge (e.g. in rda). Hell even ascator is better in this scenario cause you don't lose to droll on bike search (given no shifter activation). If your opponent is siding for centurion, wouldn't they side sphere mode (you end on auxila, primus, & blazar), or something like ogre, or even cosmic, rather than shifter (unless it improves their lines, such as in maliss). Wouldn't it be better to showcase how one would potentially play around those cards post side, rather than make a video that goes "hey look! All these meta decks lose to shifter, but not centurion!", just because you have lines that can play around it.
Yes, but the video didn't show a Centurion card in the opening hand. This guide is more for those interested in using the SHS engine and understanding their options when they only open with an SHS starter under Dimensional Shifter. Before Centurion Primus was released, the SHS engine needed to include the Karakuri cards to play under Shifter. Now, they can directly Synchro into Primus without relying on those bricks.
@@HyroDeFlure If you bothered to read the entire comment you would’ve realised that I did in fact mention this by acknowledging the fact that any any engine capable of easily making a lv8 synchro can now do full centurion combo, with the introduction of the new bridge. Also, shs was always a 1 card combo into any generic rank 4 or synchro 8, or more when scarecrow was legal.
Nice combo! Do you mind explaining whybyou play theia in the main? I see no one doing that and it seems very situational... thanks!
Thank you! Theia, the Primal Being, may seem situational, but it actually has a lot of synergy with the deck’s combos. After setting up your board, you can always activate Theia on your opponent’s turn by tributing Auxilla. If you went through the Trudea route, having Wake Up in the grave lets you send Phalanx to revive your Synchro during your opponent’s End Phase, which gets you a free search and places a Centurion monster in the backrow.
So, after you’ve used all your interactions, you can special summon Theia to pop a monster, similar to Legatia’s effect. Plus, don’t forget the floodgate effect-“Neither player can Normal or Special Summon more than 4 times per turn while this card is face-up.” This forces your opponent into suboptimal plays just to get rid of it. Also, when going second, pairing this with Nibiru can almost feel like an FTK!
I’m just testing Theia in the main deck to see how competitive it can be, so no worries if you’re not interested in using it. I just find it useful in some scenarios for its interactions and floodgate effect, but it’s definitely still experimental☺
What website is this?
No shifter in main deck/extra? 🤔
@patetico11 This is a combo showcasing what you can do if your opponent uses shifter against you and you only have SHS access
Your combos are the best. Keep them coming.
You rather the heavy samurai or the punk engine?
Thank you so much! I’m glad you’re enjoying the combos. Right now, I’m testing the SHS engine more because the new Centurion Synchro has really boosted its power. That being said, Punk also works well with it. Personally, I like running a small 6-card Punk package with 3 Emergency Teleport, 1 Ziamin, 1 Foxy Tune, and 1 Deer Note. Both engines are great at baiting interruptions, but it really comes down to preference-SHS doesn’t run Imperm, while Punk does. I’ll be posting more combos with the new Synchro soon, so stay tuned! ☺
@@HyroDeFlure sounds good, I have being testing the same engine out its nice to bate out hand traps like you said. Cant wait for more videos!
I don't understand. Most centurion lines work under shifter, as long as you don't use stand up's place effect. Given that even bonfire is a 1 card full combo under shifter, why can't you just make a video comparing the pros & cons of various engines? This could've been a video detailing how most engines that can turbo out a lv8 synchro can now bridge into a centurion full combo, whereas previously you needed to make auxilia the bridge (e.g. in rda). Hell even ascator is better in this scenario cause you don't lose to droll on bike search (given no shifter activation). If your opponent is siding for centurion, wouldn't they side sphere mode (you end on auxila, primus, & blazar), or something like ogre, or even cosmic, rather than shifter (unless it improves their lines, such as in maliss). Wouldn't it be better to showcase how one would potentially play around those cards post side, rather than make a video that goes "hey look! All these meta decks lose to shifter, but not centurion!", just because you have lines that can play around it.
Yes, but the video didn't show a Centurion card in the opening hand. This guide is more for those interested in using the SHS engine and understanding their options when they only open with an SHS starter under Dimensional Shifter. Before Centurion Primus was released, the SHS engine needed to include the Karakuri cards to play under Shifter. Now, they can directly Synchro into Primus without relying on those bricks.
@@HyroDeFlure If you bothered to read the entire comment you would’ve realised that I did in fact mention this by acknowledging the fact that any any engine capable of easily making a lv8 synchro can now do full centurion combo, with the introduction of the new bridge. Also, shs was always a 1 card combo into any generic rank 4 or synchro 8, or more when scarecrow was legal.