10 USELESS Video Game Skills That Tricked You Into Buying

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  • เผยแพร่เมื่อ 30 ก.ย. 2024

ความคิดเห็น • 248

  • @VergilTheLegendaryDarkSlayer
    @VergilTheLegendaryDarkSlayer 10 หลายเดือนก่อน +93

    Igni firestream is actually extremely useful
    It makes enemies drop shields, catches multiple enemies on fire, decreases enemy armor, drops flying enemies and has a higher chance to catch high lvl enemies on fire
    Additionally, you can stop midstream not using all your AP
    Whoever made this list likely only played a few hours of the witcher 3 and never encountered shields and large groups of enemies

    • @Eadwulf_Skald
      @Eadwulf_Skald 9 หลายเดือนก่อน +1

      Sure, it does all that. I get almost the exact same effect from Aard and none of the drawbacks of firestream.
      Not to mention with NG+ you destroy everything thanks to Blood and Wine giving you the freeze + instakill effect for it.

    • @VergilTheLegendaryDarkSlayer
      @VergilTheLegendaryDarkSlayer 9 หลายเดือนก่อน

      @@Eadwulf_Skald that freeze aard inta-kill only works half the time in NG+ Most of the time it just slows them down
      But having both is still handy

    • @Eadwulf_Skald
      @Eadwulf_Skald 9 หลายเดือนก่อน +1

      @@VergilTheLegendaryDarkSlayer Half the time is something I'll take any day over the effects of firestream tbh.
      From all the builds I've tried during the hundreds of hours i played I'd say igni works great if you build around it.
      Aard is a decent to great choice regardless of build.

    • @VergilTheLegendaryDarkSlayer
      @VergilTheLegendaryDarkSlayer 9 หลายเดือนก่อน +1

      @@Eadwulf_Skald true, but the freezing aard is more of a crowd control than anything else
      It's perfect for clearing out Hans forts in B&W and monster nests in HOS

    • @Eadwulf_Skald
      @Eadwulf_Skald 9 หลายเดือนก่อน +1

      @@VergilTheLegendaryDarkSlayer Yeah, it's an additional bonus for Aard which is good at base form (although I mostly go with the alternate circle push version you get from the skills).
      I prefer the CC, my playstyle never really differs in RPGs, always diving into enemies so I need it.

  • @Pillock25
    @Pillock25 10 หลายเดือนก่อน +11

    I'd add commerce from Starfield to the list, while not entirely useless, the increase to sell price just adds to the amount of waiting you have to do for vendors to reset their cash.

  • @LordRazer3
    @LordRazer3 10 หลายเดือนก่อน +5

    Dead eye is not a bad skill. It simply requires investment to get the most out of it. In the first Xcom simply using a jetpack and fly up would solve the problem. In Xcom 2 you need to get lucky and find a good scope and use the suit with the grapple hook... it's not as reliable as the jetpack but it still works

    • @gldni17
      @gldni17 10 หลายเดือนก่อน +1

      I agree. I tend to choose Lightning Hands because it's an extra shot that doesn't cost an action, so it's more flexible at the cost of stopping power in the late game when enemy armor seriously limits the pistols, but with grapple armor or the archon ruler armor,along with a good scope, Dead Eye outclasses it in pure damage output and counters armor and late game health pools.

  • @alexsamaniego9061
    @alexsamaniego9061 10 หลายเดือนก่อน

    im partial to axes. In one of the SAO game's you were not limited to MC weapon of dual blades. you could use all the weapons. Axe was really hard to get and the final axe skill is a slash that is slower then your basic attack and does less damage... My fiend made fun of me since I had to spend triple the amount of skill points to get this skill and he went Dual baldes and was coming out with 20 times more damage.

  • @thegamerlegoshi4320
    @thegamerlegoshi4320 10 หลายเดือนก่อน

    The best way to explain all the skills on the list is that in concept they sound like an amazing idea however in reality they're absolutely terrible

  • @Boss_Fight_Index_muki
    @Boss_Fight_Index_muki 10 หลายเดือนก่อน

    "Resistance" in Dark Souls 1, it literally does nothing

  • @gilgameshjones4412
    @gilgameshjones4412 10 หลายเดือนก่อน

    I thought starfield had no alien life, these lying as reviewers

  • @mr.bojangles2580
    @mr.bojangles2580 10 หลายเดือนก่อน

    To be honest, Bethesda games should be excluded from these types of lists. The other examples basically show flaws in the logic of the developers, which can happen to anyone. Bethesda ones are just caused by the company sucking ass and refusing to check for/fix errors. You could probably fill this list with nonsense from just Bethesda games, maybe even just one of their games at random.

  • @hrgaming4plebs570
    @hrgaming4plebs570 10 หลายเดือนก่อน +50

    Firestream kinda melts armor and keep the enemy stunlocked in burning animation longer which is still pretty helpful even on death march

  • @lucaswittu7069
    @lucaswittu7069 10 หลายเดือนก่อน +122

    With The Witcher the firestream skill was meant to diminish the effect of armor and you can destroy Shields with it

    • @bn-tc2tk
      @bn-tc2tk 10 หลายเดือนก่อน +10

      Then it works properly, no?

    • @thesius186
      @thesius186 10 หลายเดือนก่อน +15

      It also works well for swarms of drowners since they're weak to fire.

    • @bleuarmy06
      @bleuarmy06 10 หลายเดือนก่อน +14

      yup indeed i always have firestream ready for them shield guys

    • @lucaswittu7069
      @lucaswittu7069 10 หลายเดือนก่อน +2

      @@bn-tc2tk yup

    • @34口2fds蛋トマgs
      @34口2fds蛋トマgs 10 หลายเดือนก่อน +8

      @@bleuarmy06
      yes, shield enemies are annoying and fire stream eliminate them, this makes fire stream a great skill IMO.

  • @msutter117
    @msutter117 10 หลายเดือนก่อน +25

    On the XCOM entry, deadeye if you play war of the chosen and combine it with the hunters rifle it’s accuracy bonuses can easily negate the accuracy penalty, plus the hunters rifle lets you move and fire on the same turn similar to a reaper. The hunters rifle also has built in tracer rounds and extreme range, more so than other snipers. I’ve never really seen a shot missed with the weapon.

    • @Tylerohwhat
      @Tylerohwhat 10 หลายเดือนก่อน

      Let me get that weapon and I'm sure I can manage that

  • @csabatamas497
    @csabatamas497 10 หลายเดือนก่อน +31

    Firestream is one of the best moves in witcher 3, in my opinion. It breaks shields, lowers armor and you can set more targets with it on fire than with the base attack which is just a cone in front of you, but with the stream you can turn around in 360 degre for example.

    • @jarrodbright5231
      @jarrodbright5231 9 หลายเดือนก่อน +2

      Yeah they looked at the damage and ignored the armour breaking part

    • @VergilTheLegendaryDarkSlayer
      @VergilTheLegendaryDarkSlayer 9 หลายเดือนก่อน

      @@jarrodbright5231 and the shield breaking and the fact it gives a higher chance to catch enemies on fire

  • @zerd1801
    @zerd1801 10 หลายเดือนก่อน +33

    In Hi Fi Rush, one upgrade you can buy removes the ability to pull items towards you while dashing. The game even acknowledges this ability is bad for you. In the description, Peppermint comments that she made this upgrade just to see if you were paying attention enough to read the descriptions.

    • @gmailisaretard
      @gmailisaretard 10 หลายเดือนก่อน +3

      This deserves a shout out

  • @Jaeger_Bishop
    @Jaeger_Bishop 10 หลายเดือนก่อน +55

    "Junk Rounds" from Fallout New Vegas should also be on this list.
    Basically you're supposed to be able to make bullets from things like tin cans and other junk, but getting the scrap together, is more hassle than just using the "Hand Loader" skill, which lets you do the same thing but by mixing and matching different types of bullets or even shotgun shells.

    • @faylinnmystiquerose2224
      @faylinnmystiquerose2224 10 หลายเดือนก่อน +8

      It's still not as absolutely useless as In Shining Armour, and is rather handy to have in the DLCs where they take all(or at least most of) your stuff, such as in Honest Hearts and Dead Money.

    • @chefbreccia2642
      @chefbreccia2642 10 หลายเดือนก่อน +1

      +1 to that, it suckered me in :(

    • @jaylee9552
      @jaylee9552 10 หลายเดือนก่อน

      I think idk, they could have a far higher damg for rarer materials or something like that. Because yeah I kind if agree it was pretty useless.

  • @Lark88
    @Lark88 10 หลายเดือนก่อน +30

    I don't remember firestream as being that useless. I was pretty powerful against single enemies. Plus, who wouldn't want flamethrower hands?

  • @i.warrenhastings2526
    @i.warrenhastings2526 10 หลายเดือนก่อน +7

    Firestream was the best way to deal with shields,, hands down.

  • @philipcampbell5646
    @philipcampbell5646 10 หลายเดือนก่อน +19

    I agree with WhatCulture that Deus Ex's swimming skill is near useless (though one level can be useful). But recommending the aqualung mod instead?
    Most players would say to take neither and grab some rebreather items instead.

    • @KaiTenSatsuma
      @KaiTenSatsuma 9 หลายเดือนก่อน

      Or grab a level or two of swimming (it's also pretty cheap) and grab the Environmental Resistance mod from the same canister instead of Aqualung.

  • @MrKhaos0001
    @MrKhaos0001 10 หลายเดือนก่อน +36

    I completely disagree about Deadeye from XCOM. First, the percentage only matters against normal aliens that take cover, and even those the Sharpshoot will have so much aim at the end, that the partial cover is amounts to nothing, so Deadeye still has a great chance of hitting, but it's real usefulness lies against aliens that don't take cover, like the Berserker or Sectopod. You are always sure to hit those, and with Deadeye you can make it hurt considering they have a lot of health.

    • @stuart9096
      @stuart9096 9 หลายเดือนก่อน +4

      yup. im an xcom/longwar veteran and thought this videos opinion of deadeye was pretty silly. another point is that the alternative: 'lightning hands', serves almost no practical purpose for a squadsight jetpack sniper

    • @aarongeorge347
      @aarongeorge347 9 หลายเดือนก่อน

      I'd agree. I use deadeye a lot, especially when starting an ambush, because it allows for that bit of extra damage to make the difference between taking an enemy down and letting them live to get their immediate reaction and move to a better position.
      Gunslinging is powerful against enemies who are going to stand still for you and are safe to get close to, but in that deliciously beautiful early game, you have to be super efficient with your actions used vs enemies eliminated.
      Plus, getting into pistol range doesn't just put your gunslinger at risk, but you also risk alerting additional enemy groups mid-turn, turning a casual encounter into a deadly one.

    • @ShadiKudo
      @ShadiKudo 9 หลายเดือนก่อน

      I came here to say this too lol.

    • @authoraven
      @authoraven 9 หลายเดือนก่อน

      Pistol build is most broken thing in the game, you can stand there and kill all ghouls, with a fully modded hair trigger gun you never stop attacking. If time allows you can just stay in there and kill everyone again again and again every reinforcement they have is useless.

    • @MrKhaos0001
      @MrKhaos0001 9 หลายเดือนก่อน

      @@authoraven We didn't play same game then. Once Berserkers come they can soak a lot a ammo, so is the sectopod. No way your pistol will do much even if you shoot 3 times because of their armor. Nope, for those the doctor prescribed heavy weaponry. I played Long War of The Chosen, believe me, you need that extra power.

  • @dallstownfairs9838
    @dallstownfairs9838 10 หลายเดือนก่อน +17

    Deadeye isn't that bad in XCOM 2. It's a pretty low-level ability, so when you can pick it up, your soldier's aim won't be very good and that 25% accuracy penalty will feel murderous. But it's easily possible for a Sharpshooter to buff their aim high enough that they'll still have 100% chance to hit even after Deadeye's penalty. Plus, Deadeye can be used to shoot distant enemies with Squadsight, unlike Lightning Hands.
    Now, if you get Deadeye on another class of soldier with special training facilities, then you have a bad power. The other classes won't have Squadsight, they won't have a Sharpshooter's aim score, and Deadeye will still cost 2 actions to use, even though every class besides Sharpshooter can normally move before firing their main weapon.

    • @CasofShadows
      @CasofShadows 10 หลายเดือนก่อน

      Which is neglible with the friendship system where you give ac point to shotter after moving espiccially useful for when playing catch up with your other units

    • @jarrodbright5231
      @jarrodbright5231 9 หลายเดือนก่อน

      The only reason it's "bad" is the number of missions where you can't set up a sniper to get good fields of fire. People largely prefer the gunslinger build because it's easier to get into position

  • @Zerberos22
    @Zerberos22 10 หลายเดือนก่อน +6

    why would you think that deadeye is useless? It lets you oneshot enemies that otherwhise would have survived your attack (also you slap some aim boosters on your sniper anyway so the penalty doesn't hit you particular hard)

  • @alexandersmit4256
    @alexandersmit4256 10 หลายเดือนก่อน +23

    To be fair to Finance in VtMB, you can almost max it out with minimal point investment(3). There are 2 trainers who'll give you a whole free dot(for a quest), and there's a skill book. Buy 1 dot, train up to 2 with Trip, book for 3 and train up to 4 with Larry. Or get up to 3 dots for nothing. In the end it doesn't actually matter, though. Only works with the unofficial patch, but that's basically mandatory for playing VtMB.

    • @jerberus5563
      @jerberus5563 10 หลายเดือนก่อน +2

      Yep. VTM:B is definitely a cult classic. The Malkavian lines were absolutely hilarious, like they rewrote the entire game script just for that playable clan. I second what you said about the free perks for Finance.

    • @jarrodbright5231
      @jarrodbright5231 9 หลายเดือนก่อน

      Yeah I thought the reason would be "it just doesn't work"

  • @rainyeevee4047
    @rainyeevee4047 10 หลายเดือนก่อน +3

    1. Deadeye is extremly usefull against tough enemies who have no cover. In late game you should already have around 130 accurancy with upgrades so the -25% is nothing. And when you need to take down the Berserker or Huge robot you need every point of damage you can get. I could build sharpshooter with EMP-ammo that deals insane ammount of damage to robots.
    2. Fallout perk is not bad on its own. As you admit its just bugged, so by default it would be actually good pick. Just need a fix.
    3. Baldurs gate: while seeming is not very usefull, the most useless spell is always True Strike. And even beside this there is a lot of spell that are not worth using.
    Didn't played the other games so can't say much about it.

    • @laigron7884
      @laigron7884 9 หลายเดือนก่อน

      Eh true srike can be usefull. Its non hostile spell so you can cast it before fight and dont waste action. and in some other specific circumstances.

  • @tau12usr85
    @tau12usr85 10 หลายเดือนก่อน +7

    Igni firestream is also nice because it can hit enemies that are not neatly grouped up near you, igni is instant so if you cast it and the the attackers are not all within range at that moment then it is partially wasted fire stream can catch multiple enemies attacking you from any side and still give you many of the benefits of the instant cast.

  • @noahmaas1670
    @noahmaas1670 10 หลายเดือนก่อน +7

    As someone that primarily uses sign builds in the TW3, and has platinumed every release of the game except the PS5 upgrade due to time constraints, I can assure you that Igni's alternative mode is absolutely useful. It can be used to proc the burning effect more reliably until your percentage chance is higher, it can allow you to utilize only a specific amount of your stamina to quickly reengage a sign (and eliminates the worry of being attacked while casting), and it effectively allows you to stun lock enemies while causing more damage outright then the default burst. This is all before even mentioning the armor melt effect. You can use this skill to down enemies way, way above your level; I am normally clearing out Velen between 10-15 even of the Basilisk NW of Oxenfurt.

  • @korn7809
    @korn7809 10 หลายเดือนก่อน +7

    The Baulders Gate 3 one is only really true for single player. Multiplayer changes things.

  • @stephensmith219
    @stephensmith219 10 หลายเดือนก่อน +2

    This one isn't a skill but an attribute, Energy in Diablo 2. For new players its tempting to increase the stat for a larger mana pool. In practice it's a waste of points as your mana pool increases with leveling and socketed gear and chipped sapphires are plentiful early on. The only build that requires any Energy points added in an Energy Shield Sorceress, if that's not your build then buffing Energy is a total waste.

  • @scragar
    @scragar 10 หลายเดือนก่อน +4

    If your list includes bugs that make things useless or bad then pokemon gen 1's "focus energy" should count. Instead of increasing critical hit rate by 4× it instead reduces it by 75%.
    Also on pokemon gen 1, critical hits ignore power up stages on your own stats, depending on the moves you're learning other moves may become detrimental to the overall outcome(for example imagine teaching a Venusar, base speed 80, razor leaf and sword dance, razor leaf on venusar is a 255/256 chance of a critical hit, while sword dance would only boost damage on the 1/256 chance it wasn't a critical).

  • @BlueInkAlchemy
    @BlueInkAlchemy 10 หลายเดือนก่อน +9

    Well, the next time I play New Vegas, I know not to get that perk. Terrifying Presence, on the other hand, would be perfect for a "Lord Death of Murder Mountain" playthrough. Who needs Charisma when you have 10s in Strength, Agility, and Luck?

    • @scragar
      @scragar 10 หลายเดือนก่อน

      If you play with the JSawyer mod, or the unofficial fix modpack then it works as expected.
      Just FYI, they also fix the quirk in hardcore mode where nukacola makes you thirstier instead of less thirsty(and given in the lore there's people who survive on the stuff because the water is too irradiated to drink it makes sense it dehydrating you is a bug).

  • @derekd3327
    @derekd3327 10 หลายเดือนก่อน +24

    The deadeye perk from XCOM is great in the mid-late game because by then you have an extremely accurate sniper or 2 and the loss in accuracy is negligible if not non-existent. Also the whole advantage of your sniper class is to use their superior range to keep your squad safe outside your enemies weapons effective range.

    • @mimcduffee86
      @mimcduffee86 10 หลายเดือนก่อน +1

      You know what keeps your squad even safer? Being able to reliably hit things, which can't be done in a legit game if using deadly (unless you push your sniper to have 134% deadeye accuracy)

    • @derekd3327
      @derekd3327 10 หลายเดือนก่อน +7

      @@mimcduffee86 you know being withing handgun range makes your sniper rifle (your primary high damage weapon) have an accuracy penalty. Gunslinger perks are mostly situational whereas deadeye is only situation when you first get it and and can almost completely negate the accuracy penalty with a superior scope, an accuracy implant or just throwing your sniper on covert ops that increases their accuracy that. In the end game I have 3 snipers that have 90-100% accuracy even on across the map squad sight shots.

  • @bn-tc2tk
    @bn-tc2tk 10 หลายเดือนก่อน +2

    Nah, y’all hating on fire stream just shows you’re bad at the game. It’s incredibly easy to get enemies grouped up and firestream does amazing against groups

  • @aradan3913
    @aradan3913 9 หลายเดือนก่อน +1

    Deadeye has a usecase (big chunky not covered enemies) which is why they give you a whole bar of habilities.
    Searing, like most spells in BG3 is not a top spamable/use spell. Like most high level spells, its level relates to what it does, not how good or useful it is.
    Also, if i see another list of this kind, featuring roleplay perks/spells in a role play game, like inspire, or the ones mentioned in the Fallout New vegas part, im going to scream... It's absolutely worth spending that skill point, since like Swimming in Deus Ex, it wont make a difference and it has the purpose of FUN, not numbers or stats.
    In shining armor is terrible because it's bugged, you could have made a 100 list of perks that are bugged and dont work, this is just lazy and lack of playing the game again. If you pick Fallout, there's waaay too many useless perks that are as terrible, and arent bugged, just to pick this one. If anyone who went through this list and came up with it had actually played New Vegas, you would know to put a perk like "educated", "tag!", ... Or traits (which choice is more punishing and restrictive) like "4 eyes" and "trigger discipline", which are actually controversial and useless/detrimental perks and traits to pick. There's a tone of bad perks in NV, you didnt have to pick the obviously bad ones like companion related or half the "irradiated build".

  • @Jaeger_Bishop
    @Jaeger_Bishop 10 หลายเดือนก่อน +4

    "Here and Now" from Fallout New Vegas, is the definition of "Why even bother?".
    All it does is skip you another level forward and burns a perk slot in the process, at least In Shining Armor can be fixed on the PC version, this is junk regardless.

    • @tubensalat1453
      @tubensalat1453 10 หลายเดือนก่อน +3

      Yeah, or burning perks for XP boosts when there's a max level your character can reach.

  • @SweetieViaPony
    @SweetieViaPony 10 หลายเดือนก่อน +1

    Cyberpunk 2077. Can't be detected while swimming. Zero opportunity to use it.

  • @azjugallo
    @azjugallo 8 หลายเดือนก่อน +1

    Saint's Row IV. Stamina increases are completely useless and it gives you access to at least 2 of them early on. At the same time, just taking a few minutes to do the Vice President's missions (and not even all of them) gives you INFINITE RUNNING STAMINA.
    So yeah. Completely useless.

  • @sebthelobster
    @sebthelobster 10 หลายเดือนก่อน +3

    Deadeye is powerful. I always pick it for my first sniper

  • @RicWalker
    @RicWalker 10 หลายเดือนก่อน +1

    as someone that played XCOM 2 for 5000+ hours, i would disagree. Dead Eye is bad early game and especially with the "War of the Chosen" DLC, lightning hands is way more useful in the early game. But in the mid and late game enemies get more and more health and armor and the less useful pistols become. You on the other hand get a lot of items, perks and other things that increase the accuracy even to the point where it surpasses 100% when you built a pure sniper and equip him right, he still whips out 100% shots with dead eye and the 50% more damage comes in clutch more often than not.
    Witcher 3 i also have to disagree. again it depends on the build you are running. Sure, some other options are more suited for most players. but the beauty of witcher 3 is that you can make any built work. i used the igni stream built to great effect in one run where i really wanted to bring the maximum out of it. Was a challenging but fun run and felt way more rewarding than any other signs focused runs because they were often way easier to pull off.
    So calling both games skills useless is a disservice. they can work great if you know how and when to use them.

  • @danielhounshell2526
    @danielhounshell2526 10 หลายเดือนก่อน +1

    These guys were way off about Deadeye. It's one of the most essential sniper abilities in the entire game. The loss of accuracy hurts in the early game, but by mid game you have a ridiculous amount of options to increase your accuracy far past the point of negating the 25% penalty. By mid game the accuracy loss simply doesn't matter for a somewhat well built character. On the other hand the other perk you can get at that point is extremely situational and only really stands out in challenge runs, like one soldier playthroughs. The reason for this is that if you're playing in anything resembling an optimal way, your sniper should be shooting with squadsight, meaning that enemies are way past the range where you can reliably hit with a pistol, and if you're in close range where a pistol is effective, you take an aim penalty for your sniper.
    On top of all of that, pistols don't do good damage and can't keep up with late game enemies, often struggling to even deal damage against armored enemies.

  • @i.am.not.herbert
    @i.am.not.herbert 9 หลายเดือนก่อน +1

    On original xbox, Elder Scrolls 3 morrowind, if you chose medium armor there was no master medium armor guide to train under and get the final level of your skill. It sucked. I looked all over for that guy, turns out he didn't exist.

  • @MantraHerbInchSin
    @MantraHerbInchSin 10 หลายเดือนก่อน +4

    I always enjoyed using the flamethrower in Witcher 3, regardless of how effective it was

  • @dovahsblight7677
    @dovahsblight7677 10 หลายเดือนก่อน +1

    I completely disagree the withcher 3 point. It wasn't intended to be used 24/7, it was meant to melt/diminish the enemies armor and destroy shields. I don't recall anyone saying that it's even useless all together outside this video (js) 😒

  • @thetipoftheweek200
    @thetipoftheweek200 10 หลายเดือนก่อน +1

    Ehhhh look Firestream wasn’t the best but it had some real uses, including crowd control, shield breaking, and stunning some strong opponents. Plus you can still use normal Igni if you just tap so you don’t lose that. So not amazing and still limited, but not useless

  • @DnBforewer
    @DnBforewer 10 หลายเดือนก่อน +1

    Firestream was kinda usable if I remeber correctly you was able to make build with where most mobs just pretty much remained locked to "I am burning" animation.

  • @benfubbs2432
    @benfubbs2432 10 หลายเดือนก่อน +1

    Final Fantasy 7 armor had a magic defense stat, this stat was totally useless due to a bug every piece of armor in the game had a magic defense stat of zero.

  • @zerorozsas2556
    @zerorozsas2556 10 หลายเดือนก่อน +1

    Firestream was nerfed significantly shortly after launch, it used to be so busted it would drop bosses in seconds on deathmarch

  • @thefanwithoutaface8105
    @thefanwithoutaface8105 10 หลายเดือนก่อน +2

    Engineering Skill in Robocop Rogue City. Skill when upgraded allows you to hack enemy turrets and use them against your opponent. Only downside is by the time you can actually use this the game is almost over, the turrets aren't very reliable and your regular weapons are more effective.

    • @Wonzling0815
      @Wonzling0815 10 หลายเดือนก่อน

      I was expecting the same thing when I took it just to get the safe opening ability, only to find that almost every quest has some application of engineering as a solution

  • @faylinnmystiquerose2224
    @faylinnmystiquerose2224 10 หลายเดือนก่อน +3

    I NEVER used metal armour in FNV, and thank goodness for that lol, means I was never tempted to grab that bugged out perk, always favoured light armour over heavy armour.

  • @ZendaAscaris
    @ZendaAscaris 10 หลายเดือนก่อน +4

    Could be wrong as I aint played deus ex in ages (though replayed it ALOT), I'll agree the swim skill is situational, though an underwater lab comes to mind. My problem with aqua lung was it takes up your chest augment which I believe the other option was healing which is a god send. Every character I made bar 1 chose healing n the 1 that didn't sorely missed it

    • @faawks
      @faawks 10 หลายเดือนก่อน

      Yeah that's the biggest issue, aqua lung takes up a good slot, thankfully swimming is just generally kinda useless in DX, I never spec into it at all.

    • @strongblade
      @strongblade 10 หลายเดือนก่อน

      This was my thinking as well. The lungs augment slot has options that are way more effective and useful than Aqualung. The swimming skill isn't overly useful, but it can be useful on multiple levels.

  • @FulminicMantra
    @FulminicMantra 10 หลายเดือนก่อน +2

    You weren't using Deadeye correctly.

  • @ashardalondragnipurake
    @ashardalondragnipurake 10 หลายเดือนก่อน +1

    about xcom2
    learn to flank
    -25 is nothing when you have a 150% to hit

  • @KetsubanZero
    @KetsubanZero 10 หลายเดือนก่อน +1

    In fallout 4 I remember picking the lv10 Luck skill and found it pretty useless, I think it probably activated once or maybe twice in the whole run

  • @cabbit82
    @cabbit82 10 หลายเดือนก่อน +2

    I know it's fairly specialized but I would have to say "Frenzy" from Fl4K's Blue skill tree in Borderlands 3. It works with every one of his pets except if you invest points in the purple tree and use any of his Loader Pets as it does not affect them. I would also say "Explosive Fury" from Moze's Purple Tree as it is bugged and does not grant any of the buffs it promises.

  • @nickmysliwiec1435
    @nickmysliwiec1435 10 หลายเดือนก่อน +1

    Parasite Eve, with the Random Rate of Fire 1.5 added effect. This would supposedly speed up your fire rate, but in actuality make you a sitting duck in multi target scenarios. In between each shot, your character would have to stop, turn/lock on, then take another shot, making things fairly deadly to you. I've gone from a quick spray of 5 bullets in a second to a long spray of 7 bullets in about 15 seconds.
    I made the mistake of doing this early in the game, and it hurt for a bit. Then, just before the final save point before the boss/ship section, I got my abilities mixed up and put this on my main weapon, making things much more difficult.

  • @jordonjohnson8885
    @jordonjohnson8885 10 หลายเดือนก่อน +1

    BG3: Well perhaps you should feast your eyes on True Strike. The dumbest D&D spell ever. Use an action to have advantage on your first attack next turn: So use this cantrip/action to waste an attack opportunity to have two rolls to get the chance to have one successful attack next turn...rather than just having two regular attacks over two rounds to possibly have not one but two successful attacks. Yay!

  • @nihlusspectre9284
    @nihlusspectre9284 10 หลายเดือนก่อน +2

    The roll skill in AC Unity was an absolute hindrance that screwed me over every single time

  • @jmccain22090
    @jmccain22090 10 หลายเดือนก่อน +1

    Ehhh Firestream still looks cool. I will continue to use it

  • @pla6ue
    @pla6ue 10 หลายเดือนก่อน +2

    Uhh, I used Deadeye in XCOM 2 on multiple playthroughs, and it was 100%, objectively not “useless”😂
    Also, fire stream in Witcher 3 isn’t about it doing more damage. It’s about its ability to keep them on fire for longer and keep them more or less stun locked. Holy F, how are you guys paid to be this oblivious?

  • @AndrewD8Red
    @AndrewD8Red 10 หลายเดือนก่อน +28

    Wait, Edward Flamethrower-Hands upgrade for Geralt was almost too overpowered.

    • @foreignuser_
      @foreignuser_ 10 หลายเดือนก่อน +1

      @@AndrewD8Red so you cheated to make it overpowered or did you do this in-game somehow?

    • @AndrewD8Red
      @AndrewD8Red 10 หลายเดือนก่อน +10

      @@foreignuser_
      ...
      Erm...
      ...
      OK, so like Jess said, it felt a little undercooked in the vanilla, so I buffed it slightly in the game files. Tiny damage boost, stamina cost a smidge less and ever so slightly longer range.
      Not "cheating" just... rebalancing.
      That's my excuse, and I'm sticking to it.

    • @foreignuser_
      @foreignuser_ 10 หลายเดือนก่อน +1

      @@AndrewD8Red are you playing a character?

    • @JThaDon910
      @JThaDon910 10 หลายเดือนก่อน +2

      Definitely cheating.

    • @jaylee9552
      @jaylee9552 10 หลายเดือนก่อน +1

      ​@Andrew-pr9xv haha i love the conviction 😂 still disagree it's not cheating

  • @whocares9033
    @whocares9033 10 หลายเดือนก่อน +5

    I always looked at that Fallout perk, it never took it
    Looks like I dodged that bullet dozens of times 😂😂😂

  • @wilomica
    @wilomica 10 หลายเดือนก่อน +2

    Yup Dead Eye got me! X-Com 2 is an awesome game though. Oh in Starfield any unarmed is useless. You cannot beat it on very hard unarmed unless you get supper lucky.

    • @danielhounshell2526
      @danielhounshell2526 10 หลายเดือนก่อน +2

      They're wrong about deadeye though. It's one of the most essential sniper abilities in the entire game. The loss of accuracy hurts in the early game, but by mid game you have a ridiculous amount of options to increase your accuracy far past the point of negating the 25% penalty. By mid game the accuracy loss simply doesn't matter for a somewhat well built character. On the other hand the other perk you can get at that point is extremely situational and only really stands out in challenge runs, like one soldier playthroughs. The reason for this is that if you're playing in anything resembling an optimal way, your sniper should be shooting with squadsight, meaning that enemies are way past the range where you can reliably hit with a pistol, and if you're in close range where a pistol is effective, you take an aim penalty for your sniper.
      On top of all of that, pistols don't do good damage and can't keep up with late game enemies, often struggling to even deal damage against armored enemies.

    • @MrGuanYu1
      @MrGuanYu1 10 หลายเดือนก่อน +1

      @@danielhounshell2526 "hurts in the early game" can mostly sum up the sniper class in general. By mid and late game they are absolutely lethal and the deadeye perk absolutely plays into that positively. Although tbf it's been forever since I've played vanilla XCOM2, I loved the Long War campaign and stuck with that.

  • @ericb3157
    @ericb3157 6 หลายเดือนก่อน

    this reminds me of something, not really a perk, but a weapon mod, in an early version of Warframe.
    the description sys it boosts the chances of hitting a "random crit" while using that weapon, and it only needs a few upgrade to make it a 100% boost!
    sounds good, right?
    BUT the CATCH is that it only boost the weapon's random crit chanceby a percentage OF IT'S NORMAL CHANCE!
    so if you take a Machine Gun-type weapon, which normally has a 5% chance of a random crit, and put that 100% boost mod on it, you will wind up with a 10% crit chance!
    yeah, not much of a difference.
    BUT, i later got hold of a powerful Bow, the "Dread" bow, which has a 50% chance, so it WAS useful with THAT weapon!
    oh, and that "random crit" STACKS with a "headshot crit", so that bow would do Quadruple damage if you pulled off a headshot!

  • @TehSymbiote
    @TehSymbiote 10 หลายเดือนก่อน +2

    Hi Jess!

  • @miraveta
    @miraveta 10 หลายเดือนก่อน

    Clap in the box? Yeah it does insane amounts of damage but at least 80 or more times I was walking nowhere near enemies and accidentally hit the special skill button and OH WOULD YOU LOOK AT THAT CLAP IN THE BOX. I swear it was programmed to always give you clap in the box if there's no enemies around just to screw with you

  • @DarcFalz
    @DarcFalz 10 หลายเดือนก่อน +1

    Damn it. I am quite sure I picked Shinning armor in New Vegas. That sucks. LOL

  • @KoboldLair
    @KoboldLair 10 หลายเดือนก่อน

    In Project Zomboid, Speed Demon not only makes you drive faster, but also makes you change gears faster, to increase your overall handling. Very useful to quickly escape a horde. It just isn't explained ingame. If you don't want to die in a crash, just drive slower? Personally, I like speed demon. So please check your stuff before posting on TH-cam Dx

  • @louiemarks8501
    @louiemarks8501 9 หลายเดือนก่อน

    Skyrim's lock picking tree is pretty messed up skill wise, but specifically, wax key makes a key for the lock you just picked(if a key exists), which means you can never pick this lock ever again so that exp is out the window. And then there's master lock picking, which could be terrific except that you unlock it a little bit later than "unbreakable picks", which... If your picks will never break, you don't really need to get a skill whose whole point is making it easier to open locks without breaking picks. Okay, it also lets you open locks quicker, but like... Why?

  • @razenburn
    @razenburn 10 หลายเดือนก่อน

    I have comments/notes that nobody asked for. 😂
    1. So i was waiting to see an example of firestream being inturupted and I'm still waiting.
    2. DnD spells have always been terrible in video games. I've been playing the ttrpgs since 2nd ed and, without a DM to feed their creativity into the non-combat spell results, they're pretty garbage. Also, without adjusting the flow of events/time somewhat, spell slots become a major hastle to players.
    3. Did they ever patch "in shining armour"?

  • @belcurve
    @belcurve 9 หลายเดือนก่อน

    My favorite example of this is the original borderlands 1: there was a very, very rare gun called the Reaper that increased melee damage by +300%. This was best in slot for some builds, like mordecai's lethal strike build or brick's attacks. The only problem was, it was bugged, and actually just didn't work. It was the same as a regular green +100 attachment for any gun. Also, it rolled as a purple instead of a legendary, so it was really easy to miss. Similarly, the Draco, a legendary machine rifle, was also broken, and so never even rolled as "draco". Which means to get one, you had to carefully examine every purple S&S fire-element machine rifle for the barrel and magazine attachments. I only ever found 1 draco and 1 reaper in my several hundred game hours.

  • @Sphendrana
    @Sphendrana 10 หลายเดือนก่อน

    Speed Demon > Sunday Driver
    Sunday driver actually hinders your ability to accelerate beyond 30mph, and practically means you're never going to pull a trailer or another vehicle.
    EVER.
    At least with speed demon you are forced to go on foot or get good at driving. And with Cruise control you never have to drive fast, but you CAN.

  • @dark14life
    @dark14life 9 หลายเดือนก่อน

    If you play New Vegas on PC, then you can actually get a mod that fixes the "In Shining Armor" perk so it works as intended. Not sure about consoles. Probably not. Tough luck, peasants.

  • @Nohhbahdi
    @Nohhbahdi 9 หลายเดือนก่อน

    So... off the rip your wrong.
    Speed deamon is actually a useful perk in zomboid.
    Because you can tow vehicals. and if you don't have that perk.
    You basicly can't tow.

  • @Sparda11222
    @Sparda11222 9 หลายเดือนก่อน

    Well.. we have some misses here with : igni firestream (it is mandatory on higher difficulty levels if you plan to dent the enemies with any attacks), seeming (Well you guys never robbed a vendor clean. Disguise self doesn't help you because the guards interrogate all the party members one after another. Seeming stops that because "your party never existed" in the eyes of the npcs), deadeye (it's brutally explained in high detail below my comment). Good try ...

  • @DarkEaterMid
    @DarkEaterMid 10 หลายเดือนก่อน

    Project Zomboids' Speed Demon trait is mostly bad because of how much noise your vehicle can make at higher RPM's. You never want to reverse with that trait.
    If you have 1 trait point left, then take it - just keep that in mind though.

  • @The-Spanish-Inquisition490
    @The-Spanish-Inquisition490 10 หลายเดือนก่อน

    Every Melee skill - Starfield
    The game only has about 8 melee weapons all using the same animations taken from Elder Scrolls 4: Olivion and the weapons can't be modified like they can in previous games like Skyrim and Fallout 4.

  • @chadflanaganCFC
    @chadflanaganCFC 10 หลายเดือนก่อน +2

    Another point against Shining Armor is the fact multiple skills can do the same thing, but doesn't lock you in dorky sunglasses and nigh useless metal armor, heck the DT perk you get from the new vegas medical clinic matches it in stats I'm pretty sure.

    • @neodav00001
      @neodav00001 10 หลายเดือนก่อน +1

      That's a much better argument against it than the video presented. I feel like "it's bugged in a way that it doesn't actually do anything," while a legitimate problem, shouldn't count for a video like this. There are tons of perks or abilities in games that are bugged to not work, this is just one among many. In addition to pretty much anyone who plays the game today almost certainly playing it modded anyway (presumably including a bugfix mod), it's just not as fun/interesting as the legitimate newbie traps and outright joke abilities. "Even if it worked as presented, it would still be useless/redundant" fits this list better, albeit perhaps not in the number 1 spot.

    • @arroncunningham9866
      @arroncunningham9866 10 หลายเดือนก่อน

      It's supposed to work on metal armor, not Metal Armor (e.g. Power Armor too). I think it's a callback to the first two Fallouts, where Metal and Power Armors had ridiculous defense against lasers (like 20 DT / 70% DR), which was hard to implement without using the perk system.

    • @chadflanaganCFC
      @chadflanaganCFC 10 หลายเดือนก่อน +1

      @@arroncunningham9866 that's fair, but I mean not to say anything against Power Armor but between the Adv Sierra Madre Armor, and the Lonesome road Ranger Armor you can exceed those benefits with just a rank of Toughness by a large margin without any lost of Agility and with overall less weight.

  • @nycstreetpoet
    @nycstreetpoet 10 หลายเดือนก่อน

    The *entire* lockpicking skill tree is Skyrim is a complete waste of time. Most locks aren’t too tough to open and if you have the skeleton key item it’s an unbreakable lockpick you can just hold onto because you don’t have to complete the quest it’s associated with *ever.* Furthermore, lockpicks are laughably affordable and abundant for free on most bandits.

  • @markkuijpers3818
    @markkuijpers3818 9 หลายเดือนก่อน

    If bugs qualify: the level 100 archery perk is actively detrimental to you. It grants a chance to paralyse on hit, but because this triggers when you let fly the arrow, not when it hits, it often results in your arrow flying harmlessly over a collapsing enemy, who gets the chance to get back up none the worse for wear and, if fired from stealth, is now aware of your presence - especially jarring when the killcam activates and you are forced to watch your glorious aiming skills be undone by a stupid bug

  • @pietrdavgar3744
    @pietrdavgar3744 10 หลายเดือนก่อน

    This list is pretty clueless, especially when it comes to Project Zomboid. The Speed Demon perk, for instance, requires actual skill in learning how to drive fast.

  • @geckoo9190
    @geckoo9190 10 หลายเดือนก่อน

    I played the doppelganger in borderlands, but I didn't pick inspiring I think that the description is straightforward. Still I feel trolled since I thought that I was going ro play as jack.

  • @KaiTenSatsuma
    @KaiTenSatsuma 9 หลายเดือนก่อน

    4:50 - No, swimming is actually useful for getting to hidden areas and items in certain parts of the game.
    Makes more sense than Environmental Training, which lets you freely choose the Augmentation Environmental Resistance later on.

  • @aaron_raney940
    @aaron_raney940 9 หลายเดือนก่อน

    *here's my reasons why igni firestream is a terrible worthless upgrade* proceeds to play a video segment showing firestream igni mow down groups of enemies, and do 50% of a bears lifebar. While also showcasing regular igni perform 50% less damage and hit fewer targets. 🤣

  • @Drenix
    @Drenix 9 หลายเดือนก่อน

    Hold up...Swimming *is* a good skill to have in Deus Ex at least one level, should be cheap enough and was enough, never had to go beyond the first level of it

  • @kube1040
    @kube1040 9 หลายเดือนก่อน

    Speed Demon is actually good because you accelerate more and reach the desired speed faster and can get out of sticky situations with hordes easyer. And you don't have to reach for max speed, just drive in an average speed and you don't die in a crash LOL

  • @kikook222
    @kikook222 9 หลายเดือนก่อน

    Firestream breaks armor and shields IIRC. It's not the most useful thing because Igni is OP is its own right but I remember using it a lot during 1 v 1 combat.

  • @g0dsf3ar71
    @g0dsf3ar71 9 หลายเดือนก่อน

    So what I gather from the comments is that this video is wrong on almost all counts. Maybe retitle the video to "We used skills wrong and thought they sucked".

  • @Arad-u1q
    @Arad-u1q 9 หลายเดือนก่อน

    The witcher part is completely wrong sometimes just the enemy being on fire makes them take more damage (not melt armor skill) like bear and also you don't know how long it takes for stamina to regenerate when your wearing a heavy armor and also if you are looking for dealing damage the igni sign itself is useless compared to freezing aard

  • @DarkRubicant
    @DarkRubicant 9 หลายเดือนก่อน

    Wanted to add to the videos mocking of seeming, even if you're using seeming as often as possible in act 3 the npc's just know who you are no matter what.

  • @wolfiethefurrygamer1908
    @wolfiethefurrygamer1908 10 หลายเดือนก่อน +1

    The only way I can see Speed Demon being somewhat a good Viable option is either
    You modded the game so you can spawn in the City or Mall which is INFESTED so having the ability to get out of the city faster is very useful or
    You got caught with your pants down during a Helecopter Event and a horde is busting down your door and need to make a quick getaway

    • @bvav9678
      @bvav9678 10 หลายเดือนก่อน +3

      The real benefit of speed demon is towing. Gives you significantly more power while towing another car, which helps a lot when you are trying to tow the other car off road, or even just off the road. The other benefit is if you get surrounded by zombies you have a better chance of plowing through it. Of course it comes with the negative of the car being louder, especially in reverse. It’s a trade off I often take, but I move ever wreck off the roads I use a lot. Also had one mp game where we lived at a farm with a dirt driveway, and some vehicles would have a hard time making it up the driveway (mostly in the rain) without speed demon.

    • @wolfiethefurrygamer1908
      @wolfiethefurrygamer1908 10 หลายเดือนก่อน +3

      @@bvav9678 I didn't even think of those, especially the off-road stuff, thanks for that dude 😁

  • @aaron.debattista
    @aaron.debattista 9 หลายเดือนก่อน

    I disagree with Deadeye. It is meant as a last-ditch shot to neutralise an enemy when the regular sniper shot won't kill it. Your soldier *will* die on the next hit so landing an accurate weaker shot is not an option. You need to risk a high-damage round that's going to stop the Xeno right there and then.

  • @AtomicUki
    @AtomicUki 10 หลายเดือนก่อน

    you do know in balders gate 3 you can carry multiple conversations at the same time so it coulhelp if you stealing stuff from the open world

  • @brucewayne1777
    @brucewayne1777 10 หลายเดือนก่อน

    I can 100% guarantee no one has ever looked at Seeming and said "Yeah, this sounds like a good use of a spell slot."

  • @Nikodeamus
    @Nikodeamus 10 หลายเดือนก่อน

    Seeming is useless in single player, true enough...but in 2 or even 4 player co-op it starts to get abit more use than it dose in single player.

  • @BalloonMerchant
    @BalloonMerchant 7 หลายเดือนก่อน

    Swimming can help you get a couple of augmentation canisters. Aqualung is garbage.

  • @stryf3360
    @stryf3360 10 หลายเดือนก่อน

    jesus xcom 2 gave me rng ptsd how do you miss twice with 99% hit chance HOW!!!

  • @j.d.4697
    @j.d.4697 10 หลายเดือนก่อน

    Starfield belongs on the list of "useless" video games people were tricked into buying.

  • @riotguards
    @riotguards 9 หลายเดือนก่อน

    BG3 Searing would be a great spell if it was a mass druid spell, turn all your party into raptors etc.

  • @neah9060
    @neah9060 10 หลายเดือนก่อน

    #5 could just be starfield
    You buy it expecting fun, but only get disapointement

  • @Cesspit7
    @Cesspit7 10 หลายเดือนก่อน

    in inquisitor martyr you can drop weapons that have a range of 5m with an attachment that gives them more damage or extra effects if theres no enemies within 5m

  • @Animeaniac215
    @Animeaniac215 10 หลายเดือนก่อน

    Stack runes for firestream and it doesn't matter what you come up against it'll just delete it.

  • @are3287
    @are3287 9 หลายเดือนก่อน

    Im suing seven generations of your family for dissing on the fire stream, the only cool move in Witcher 3

  • @somefrenchguy2091
    @somefrenchguy2091 9 หลายเดือนก่อน

    Well the inspired skill is definitely worth it, it just convinced me to play the pre-sequel