Resident Evil 3 (2020) Spoiler Analysis

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ความคิดเห็น • 5K

  • @Freddie2916
    @Freddie2916 4 ปีที่แล้ว +3992

    “YOU WANT STARS ILL GIVE YOU UUGGGHHHHH!!!” -Jill Valentine

    • @DrFelix125
      @DrFelix125 4 ปีที่แล้ว +238

      I got that exact line delivery on my first playthrough, and I knew I wasn't gonna like the rest of the game.

    • @neildrunkmaam7040
      @neildrunkmaam7040 4 ปีที่แล้ว +113

      Aaaaaaaaaahhhhhhh!
      *Supercop dies

    • @SeffTrollins
      @SeffTrollins 4 ปีที่แล้ว +215

      Still can't believe they did that. Jill's famous line reduced to a throwaway chase scene that can be missed easily by Nemesis charging your ass.

    • @Freddie2916
      @Freddie2916 4 ปีที่แล้ว +36

      Elliot Felix 🤣 happened to me too, that botched line actually sums up this game.

    • @Freddie2916
      @Freddie2916 4 ปีที่แล้ว +18

      Seth Trollins Lol I know capcom is still disrespecting Jill, I don’t understand why they did that.

  • @DanteRavioli
    @DanteRavioli 4 ปีที่แล้ว +4865

    I personally missed Jill's line "you want STARS I'll give you STARS" my first playthrough because Nemesis punched me immediately. Absolutely ridiculous, it was such a trash place to put an iconic line like that

    • @maxluigi2569
      @maxluigi2569 4 ปีที่แล้ว +82

      Dante Ravioli Hey dude. Nice to see you.

    • @GokuInfintysaiyan
      @GokuInfintysaiyan 4 ปีที่แล้ว +78

      Holy fuck it’s that guy

    • @_sty__le7433
      @_sty__le7433 4 ปีที่แล้ว +85

      Dante Ravioli omg this is so cute, my two fav RE you tubers interacting

    • @rustedknight_
      @rustedknight_ 4 ปีที่แล้ว +15

      Didn't expect to see you here, dante. Welcome

    • @spider_p00l95
      @spider_p00l95 4 ปีที่แล้ว +8

      I agree dante by the way can’t wait for your next video

  • @anondescriptbullet
    @anondescriptbullet 4 ปีที่แล้ว +2573

    fun fact: 70% of the budget was spent on carlos hair

  • @LeeEverett1
    @LeeEverett1 3 ปีที่แล้ว +2801

    *Nemesis and Jill sitting side by side together, looking up at the dark sky with small dots of light*
    Nemesis: stars

    • @cewolf78
      @cewolf78 3 ปีที่แล้ว +40

      plot twist in 3 seconds!!

    • @GloomGenetics
      @GloomGenetics 3 ปีที่แล้ว +14

      PPPFFhahahaha wtf

    • @christopherherr7561
      @christopherherr7561 3 ปีที่แล้ว +133

      Hey Nemesis, where can I find a copy of RE2 Remake?
      Nemesis: STORES

    • @iaraalves9833
      @iaraalves9833 3 ปีที่แล้ว +15

      @@christopherherr7561 Nice hahaha

    • @tricksfollies9549
      @tricksfollies9549 3 ปีที่แล้ว +39

      "Can we pretend that airplanes in the night sky are like shooting stars?"

  • @leeeroyjenkins555
    @leeeroyjenkins555 4 ปีที่แล้ว +2277

    Jill carrying that heavy ass gun is just Chris Punching the Boulder: The Sequel

    • @jaded9234
      @jaded9234 4 ปีที่แล้ว +250

      There's a reason they bonded so quickly and stayed partners to this day. They are the only ones they ever met who have the same superpower.

    • @thedeergod435
      @thedeergod435 4 ปีที่แล้ว +40

      Technically a prequel

    • @jaded9234
      @jaded9234 4 ปีที่แล้ว +72

      @@thedeergod435 That depends. One could argue that Chris cleared the way for Jill and him to display their strength in public, with the boulder acting as a symbolic final barrier from doing so. Chronologically, it would be a prequel, but in terms of Valenfield pulling blatantly impossible action-movie-level feats of strength, it's a sequel.

    • @madeofwar8781
      @madeofwar8781 4 ปีที่แล้ว +8

      T virus infection taking effect maybe? Hmm

    • @leeeroyjenkins555
      @leeeroyjenkins555 4 ปีที่แล้ว +26

      @@jaded9234 Weird thing is, Jill is more of leg person. Like, all of her physical atacks not including marvel vs capcom involve her feet, legs, or knees.
      Why she never uses her arms if she can carry that? Like, wtf

  • @highwaytoheaven99
    @highwaytoheaven99 ปีที่แล้ว +616

    Jill: "You want S.T.A.R.S.? I'll give you S.T.A.R.S.!"
    Also Jill: **proceeds to run away from Nemesis and give him absolutely nothing**

    • @brianmacdonald1090
      @brianmacdonald1090 ปีที่แล้ว +7

      Would a coward do this?... Bye!

    • @MariusBoss11458
      @MariusBoss11458 ปีที่แล้ว +24

      Not gonna lie, I think that this line would have worked at the start of a boss fight. Right before the cutscene ended and transitioned into Gameplay.

    • @mellomoose_
      @mellomoose_ ปีที่แล้ว +15

      @@MariusBoss11458or when she shoves the railgun in his mouth at the end

    • @senorsnout4417
      @senorsnout4417 9 หลายเดือนก่อน +4

      ​@mellomoose_ You want STARS? I'll give you STARS! >>>> Next time? Take the fucking hint!

    • @TipoIrritable
      @TipoIrritable 9 หลายเดือนก่อน

      @@senorsnout4417Nostalgia. The stars line is cringe af

  • @nicklander3301
    @nicklander3301 4 ปีที่แล้ว +1416

    Resident Evil 2 Remake:EVERYONE LIKED THAT
    Resident Evil 3 remake:It is complicated

    • @Gruntvc
      @Gruntvc 4 ปีที่แล้ว +221

      Not really, Capcom got lazy and greedy again. Arguably than how they handled RE3 1999's development.
      It is inexcusable that a game from 1999 for the PS1 has way more content and replay value than a new game released in 2020 using its name no less.

    • @vasilecioana
      @vasilecioana 4 ปีที่แล้ว +20

      Genome Soldat agreed. hopefully we get some free extensive dlc soon

    • @Deris87
      @Deris87 4 ปีที่แล้ว +32

      @Insight Hazard That's what I've recommended to a few friends. Might be worth $30, but as a lot of people have said it feels like a glorified DLC expansion so I wouldn't pay any more than that.

    • @erbertadonis597
      @erbertadonis597 4 ปีที่แล้ว +39

      @@vasilecioana sadly some leaks say that RE3Remake DLC is not possible since Capcom is busy on the RE8 and possible RE4remake..

    • @2bepower1
      @2bepower1 4 ปีที่แล้ว +12

      complicated... thats what they always say when it sucks.

  • @GingerZombie29
    @GingerZombie29 3 ปีที่แล้ว +491

    I love how Nikolai tells Jill to get to the subway station and then asks what she's doing there.

    • @denijovanovic9935
      @denijovanovic9935 ปีที่แล้ว +1

      at that moment I was like u motherfucker
      I felt jebaited

    • @nihaddzafic4851
      @nihaddzafic4851 ปีที่แล้ว +27

      classic Nikolai 🤣

    • @wyldelf2685
      @wyldelf2685 ปีที่แล้ว +9

      Unfortunately for Remake , crapp writing , , ,thank you Capcom here's more $$ money you don't deserve , , ,🤔

    • @ARB1452
      @ARB1452 ปีที่แล้ว +10

      Pretty sure it's because he by then knew or at least suspected that "Project N" was in play and after Jill. There's a note you can find of him theorising what it might be that's chasing her.

    • @Ludwis
      @Ludwis ปีที่แล้ว +6

      Above all, Nikolai tells Jill to go back to the station, but he refers to the carriage with the civilians that Mikhail refers to in your first visit with Carlos, so he questions her about what she is doing with the rest of the U.B.C.S. squadron; also to question her in front of the rest of the team, just as he questioned her professionally in their first meeting. Here Nikolai is Carlos' counterpart, trying to manipulate everyone around him, to hide his intentions, to use them as bait for a paycheck.

  • @samzilla567
    @samzilla567 4 ปีที่แล้ว +2019

    Suzi talking about Jill's Big Cake is what I needed to hear today.

    • @MrSnort
      @MrSnort 4 ปีที่แล้ว +145

      Who wouldn't mention Jill's big thicc cake? ( ͡° ͜ʖ ͡°)

    • @bruh-gn5kc
      @bruh-gn5kc 4 ปีที่แล้ว +109

      Time is 26:50

    • @dongxx
      @dongxx 4 ปีที่แล้ว +13

      @@MrSnort 😏

    • @questiontheknowledge7354
      @questiontheknowledge7354 4 ปีที่แล้ว +50

      @@MrSnort It's alright for a white girl's ass it looks good in the battle suit in re5 lol.

    • @danierupd64
      @danierupd64 4 ปีที่แล้ว +70

      @@dongxx Review gets a 10/10 for Jill's cake alone

  • @TheRealGuywithoutaMustache
    @TheRealGuywithoutaMustache 4 ปีที่แล้ว +687

    They even remade the credit song, but not the clock tower.
    RIP

    • @hisoka524
      @hisoka524 4 ปีที่แล้ว +22

      Dude why r u everywhere seriously just wondering

    • @benortiz8702
      @benortiz8702 4 ปีที่แล้ว +20

      Mr X you have no room to talk, you’re everywhere in the RPD.

    • @Devilsblight86
      @Devilsblight86 4 ปีที่แล้ว +10

      @@benortiz8702 He just wants Claire to return her library books!

    • @dmoc7546
      @dmoc7546 4 ปีที่แล้ว +3

      Mr X multiple people running a channel

    • @VitunVatiVille
      @VitunVatiVille 4 ปีที่แล้ว +5

      I was so friggin hyped when i heard that they would remake this game but after playing it through once i just asked myself is this it? The clock tower would have atleast somewhat made the experience more impactful...

  • @Soulmaka2
    @Soulmaka2 4 ปีที่แล้ว +437

    Another year of development would have probably done it wonders.

    • @juniperburton7693
      @juniperburton7693 4 ปีที่แล้ว +10

      Yeah. :/

    • @rodrigokuszek
      @rodrigokuszek 4 ปีที่แล้ว +44

      not even years, minimum 6 months and the game would have been a lot more polished :)

    • @ToxicOxie
      @ToxicOxie 4 ปีที่แล้ว +13

      Rodrigo i know i wish they would have delayed it

    • @godfreake
      @godfreake 4 ปีที่แล้ว +3

      @@rodrigokuszek the game is extremely polished

    • @uraxii2944
      @uraxii2944 4 ปีที่แล้ว +20

      I don't think more time would have made it better. Their design for the game just missed the mark imo.

  • @anza3007
    @anza3007 ปีที่แล้ว +232

    It's a funny thing with Brad's death, while it does pull at the heart strings more. It kina makes Nemesis less threatening knowing that he didn't even kill a single STARS member. Which I'm gonna be honest, kinda blows

    • @GrosvnerMcaffrey
      @GrosvnerMcaffrey ปีที่แล้ว +24

      They could of had Nemesis kill Brad and have him come back as a zombie that way then do the Marvin scene I don't know why they didn't we see zombie Brad in OG RE2 so I see no reason why they didn't

    • @trevorsamuels8392
      @trevorsamuels8392 9 หลายเดือนก่อน +8

      @grosvnermcaffrey9862 I can tell you exactly why. "Time constraints", what bs. Smh

  • @Kinos141
    @Kinos141 4 ปีที่แล้ว +311

    "You want Stars? UGH!!!"
    Perfect.

    • @catandthesixxness
      @catandthesixxness 4 ปีที่แล้ว +3

      I have always loved that line.

    • @lunahaack7002
      @lunahaack7002 3 ปีที่แล้ว

      So sad, we needed that phrase in the final battle or somewhere where you don’t get smacked by NEMESIS

  • @DoraKage
    @DoraKage 4 ปีที่แล้ว +476

    When I lived in Tokyo 10+ years ago, Capcom was one of our studio's regular clients. They outsourced a lot of cut scene animation - we did a few for the Sengoku Basara and the Mega Man games for PSP and the late PS2 era... ohhh boy the deadlines... a lot of the time we worked Mondays to Satrudays, left work at like 2 AM. They were a bit infamous for squeezing so much in so little time; creative changes were made at the top levels, but deadlines dont get adjusted, and everyone is just expected to bite their lip and make it work. Nobody dared to speak up out of fear of being fired. Sigh, I'm not surprised that whatever this game lacked in content is pretty much evidence that their values as an employer/client have not changed much.
    "Capcom please hire me" - be careful what you wish for. I pretty much felt the same before I actually experienced working and living in Japan in this industry specifically. But I wont lie, the quality of their work is (muwah ~ Italian kiss) top notch. Thanks to the tools available for modding, their game assets are open for inspection and study - and damn, the modeling quality, the character setup, are benchmarks for the character setups use in my current job as an Animation rigger. Jill's reaction to when Nicolai shoots Murphy, and the performances in general is giving the Final Fantasy 7 remake a run for its money.
    As for your modding idea... Putting nemesis in the sewer, making him show up more frequently and earlier... it's quite possible. I'm even thinking, it might be possible to make him spawn with a Rocket launcher. There's also a mod called "further investigation" which removes obstacles, effectively opening up the map to more areas non - sequence breaking exploration. Dialogue placement can be modded too. It'll take some RnD time tho.

    • @remisan7214
      @remisan7214 4 ปีที่แล้ว +33

      i like you, your cool

    • @Jose-se9pu
      @Jose-se9pu 4 ปีที่แล้ว +13

      Naughty Dog: "hold my beer"

    • @ShockyD
      @ShockyD 4 ปีที่แล้ว +18

      Whoa, thanks Gogo for the insight! It's interesting and kinda depressing. I hope you're onto bigger and better things and out of Crunch's grasp. Cheers!

    • @DrFelix125
      @DrFelix125 4 ปีที่แล้ว +10

      Got to agree with the FF7 comment. I wish Square would go a little more realistic dialogue and performance wise rather than anime. It's almost there. Almost.

    • @TheNightWolf-WildCraft
      @TheNightWolf-WildCraft 4 ปีที่แล้ว +14

      I love RE3R but NO WAY does it come close to the presentation ofFF7R!!! FF7R feels like one of the most stunning and expensive games of all time from a presentation and production standpoint while RE3R feels like a great game that wasn't given enough time and money to reach it's full potential. And I'm a fan of both games but that's just the truth.

  • @guts2657
    @guts2657 4 ปีที่แล้ว +469

    Fun fact: when the camera goes over Nemesis' shoulder to chase you, that's a rare look at what a 2nd person point of view would be in a video game. Another example is the first boss in Battletoads where the camera is in the boss' perspective.

    • @TheSphereHunter
      @TheSphereHunter  4 ปีที่แล้ว +73

      Would Psycho Mantis fall into the 2nd person camera?

    • @guts2657
      @guts2657 4 ปีที่แล้ว +37

      @@TheSphereHunter I wouldn't think so, since the camera is still focused on Snake. But once you beat him and He's giving you that "You are different" speech, the perspective is from Psycho Mantis pov for a few seconds. The best example of 2nd person pov in a game is probably in Forbidden Siren for the ps2!

    • @lastmanstanding7155
      @lastmanstanding7155 4 ปีที่แล้ว +16

      @@guts2657
      Metal Gear 3 does that too but it's usually a short sequence and will mostlikey mean you're about to get shot. It's during the bossfight with The End. But it's entirely avoidable if you sneak around.

    • @tdnavy1066
      @tdnavy1066 4 ปีที่แล้ว +3

      @@TheSphereHunter fucking love metal gear

    • @rayneman6549
      @rayneman6549 4 ปีที่แล้ว +24

      ​@@guts2657 Suzi is referring to the fact that if you press the First Person View button during the Mantis fight, the camera shifts into Mantis' perspective instead of Snake's as usual. It's a handy trick for telegraphing where Mantis is going to attack from, and I think that totally counts as 2nd person POV.

  • @InfiniteEscuro
    @InfiniteEscuro 4 ปีที่แล้ว +953

    Imagine that final scene with Jill literally force-feeding Nemesis the railgun... but with the CORRECT placement of "If you want stars, I'll give you stars."
    We all know THAT is where that line should have been.
    EDIT: Ha, apparently you did too. Impatience is the devil.

    • @jillssandwiches42069
      @jillssandwiches42069 3 ปีที่แล้ว +22

      it tasted like plasma

    • @HragFarraGaming
      @HragFarraGaming 3 ปีที่แล้ว

      Finally got the CE and been able to play it and.. yaa.. the line was suited for that moment!

    • @quinnlee-miller9792
      @quinnlee-miller9792 3 ปีที่แล้ว +8

      Where’s the modding community

    • @stoneddragon5400
      @stoneddragon5400 3 ปีที่แล้ว

      Hell yeah

    • @stoneddragon5400
      @stoneddragon5400 3 ปีที่แล้ว +17

      That part in the game where she says the line could be cut in half, for the chase part she'll say " Come On You Creepy Ass Stalker" and the last battle with Nemesis she'll make Nemesis deepthroat the rail gun and say that iconic line

  • @amazing4867
    @amazing4867 4 ปีที่แล้ว +682

    "Nemmy" lmao. He sounds like a lovable puppy when you say that.

    • @burglemyhead6838
      @burglemyhead6838 4 ปีที่แล้ว +26

      Now my future dogs name

    • @mistah.cheese
      @mistah.cheese 4 ปีที่แล้ว +26

      here nemmy nemmy nemmy. who's a good tyrant? who's a good tyrant?

    • @burglemyhead6838
      @burglemyhead6838 4 ปีที่แล้ว +14

      @@mistah.cheese call his snacks Jill sandwichs

    • @tsyumamatsuthehavenofguard32
      @tsyumamatsuthehavenofguard32 4 ปีที่แล้ว +16

      Considering his second form now, might as well be a big ass bulldog

    • @FinneousPJ1
      @FinneousPJ1 3 ปีที่แล้ว +3

      You speak as though he is not...

  • @mariusfjrtoft2560
    @mariusfjrtoft2560 4 ปีที่แล้ว +483

    Gotta say, the argument about Jill’s cake was kinda convincing.
    Booty usually wins.

    • @onyourleft9273
      @onyourleft9273 3 ปีที่แล้ว +7

      Lol

    • @jonnymaldonado5974
      @jonnymaldonado5974 3 ปีที่แล้ว +17

      No it wasn't lol, it's not flat but it ain't "cake" worthy.

    • @kotorandcorvid4968
      @kotorandcorvid4968 2 ปีที่แล้ว +11

      @@jonnymaldonado5974 it is cake worthy

    • @Evan.280
      @Evan.280 2 ปีที่แล้ว +1

      📠 that’s just another reason to play the game

    • @TheReZisTLust
      @TheReZisTLust 2 ปีที่แล้ว

      Winco brand cake 👻

  • @guyplazmurai7795
    @guyplazmurai7795 4 ปีที่แล้ว +470

    *"With a cake like that I'm surprised Jill isn't leaping over the R.P.D. in a single bound."*
    -The Sphere Hunter 2020
    Quote Verdict: 10/10
    *Would Valentap that cake.*
    Edit: Wow. Thanks for the likes. ^-^

  • @ling0s138
    @ling0s138 3 ปีที่แล้ว +137

    Modders: *not paying attention to all the gameplay suggestions
    Also modders: “Did you say jill’s cake and more costumes?”

    • @elijahaitaok8624
      @elijahaitaok8624 3 ปีที่แล้ว +4

      Gotta make a game that looks great even better first

  • @LordAnestis
    @LordAnestis 4 ปีที่แล้ว +345

    No one noticed that Nemesis didn't kill any STARS in this game?

    • @farzanzahedieh3483
      @farzanzahedieh3483 4 ปีที่แล้ว +14

      At least he killed Tyrell

    • @NPVG2
      @NPVG2 4 ปีที่แล้ว +30

      @Cat Person With Anxiety That wasn't really much of an accomplishment to begin with

    • @1341Rio
      @1341Rio 4 ปีที่แล้ว +19

      @Cat Person With Anxiety Joking aside I would like a roach terminating robot lol

    • @capscaps04
      @capscaps04 4 ปีที่แล้ว +9

      Yeah, I also noticed that all of the npc characters who died in their original games. hey don´t die in these remakes. In fact all the npc characters who died in the original RE2, they don´t die in the remake. It is something that I really hate about these remakes.
      In the originals games, even the npc characters who were just designed to die on the screen have a small back story to them wich made the world of the games have more deep. In the remake, all of that is just gonne, not only all these npcs ended up living, but the actual npcs who dies in the remake are nobodies without even a backstory. Even the fucking trucker from the beggining of the RE2 who ended up crashing against Leon´s police car ends up alive at the end of the RE2R.

    • @lmul1441
      @lmul1441 4 ปีที่แล้ว +15

      @@capscaps04 that was a different trucker at the end

  • @Borderlines
    @Borderlines 4 ปีที่แล้ว +463

    I'm upset that Jill seems to get the short end of the stick in terms of her own RE games. At least she's still badass

    • @KillyRR
      @KillyRR 4 ปีที่แล้ว +65

      This isnt Jill. She never was a swearing tough chick. She was a optimistic, cute but capable woman who care alot about others. This Jill is a joke. Shes a totaly different person in this. They ruined one of the most awesome female leads in videogames and reduced her to a bland and one dimensional tough chick that swears all the time and that is so out of character :(

    • @whatok3273
      @whatok3273 4 ปีที่แล้ว +86

      @@KillyRR nah this is Jill, but very much reeling from RE1

    • @user_666_
      @user_666_ 4 ปีที่แล้ว +101

      @@KillyRR lmao imagine caring that a grown adult is swearing yikes

    • @banzaikampfmaschine_der_echte
      @banzaikampfmaschine_der_echte 4 ปีที่แล้ว +23

      @@whatok3273 no She isn't. He is right

    • @reng935
      @reng935 4 ปีที่แล้ว +18

      @@KillyRR lmao original Jill is the definition of bland

  • @ZombieNationLTD
    @ZombieNationLTD 4 ปีที่แล้ว +299

    What I find so disappointing about the “S.T.A.R.S line” is that it would’ve fit so perfectly in the end when you shove the rail cannon in nemesis mouth. Like wwwwhhhyyyyy
    Edit: 30:05 yea, like that!

    • @Marcus-gw4bb
      @Marcus-gw4bb 4 ปีที่แล้ว +6

      When she said that I instantly thought about the final battle where Jill used the FINGer cannon to blast Nemie too! Great minds think alike i suppose lmao

    • @Kelz91
      @Kelz91 4 ปีที่แล้ว +1

      I was relatively a noob to the RE franchise prior to the RE2R. Had only played about less than 10 minutes really of the OG RE3 small portion of CV. Thoroughly enjoyed the 2 remake & was stoked for the RE3R since I really didn’t get a chance to play that all the way through in about 01-02 give or take. Was very disappointed in the 3 remake. I thought Mr X/Tyrant was done so much better than Nemesis & felt Nemesis should’ve been what Mr X was in 2. He was very underutilized from what I hear he was like in the OG 3 from fans on various platforms like Reddit, Twitter or TH-cam. Doesn’t help that you could very well finish this game in 6 to 8 hours depending on how good of a gamer you are. Totally not worth the $60 price tag & felt that Capcom gave it’s RE fans the shaft honestly even with the Resistance add on. 2 had 4 different runs (2 for Leon & 2 for Claire), Ghost Survivors etc

    • @tomassmith2088
      @tomassmith2088 4 ปีที่แล้ว

      @@Kelz91 let's put it this way for the original, everytime you dropped him you also got a briefcase with items. I believe there were about 10 briefcases, so that's about 10 nemesis encounters plus the 3 mandatory boss fights. And when he showed up he would follow you basically everywhere until you dropped him.

    • @ZombieNationLTD
      @ZombieNationLTD 4 ปีที่แล้ว +1

      Kelvin Reaves it’s so heartbreaking because Re3 original is the most nostalgic for me and after seeing the love and attention to deatail they put into remaking re2 I couldn’t wait to see Raccoon City given the same treatment as the rpd. This “reimagining” is such a let down. To be fair the nemesis fights in the original were nothing to write home about but the atmosphere of the original as a whole was soooo gooooood. All of that was lost in this remake, but the worst of all is that was our one shot to see a Capcom remake of 3 and they failed so bad

  • @user-gu5dv7vj8r
    @user-gu5dv7vj8r 2 ปีที่แล้ว +401

    The hospital section is definitely the best, and most unnerving part of the game.

    • @wolfgangbarrio5043
      @wolfgangbarrio5043 2 ปีที่แล้ว +19

      Only unnerving part of the game lol

    • @sam_games0628
      @sam_games0628 2 ปีที่แล้ว +10

      I didn’t like the hospital, I liked the underground facility/NEST 2 section of the game

    • @GameBeatenakaKevinS
      @GameBeatenakaKevinS 2 ปีที่แล้ว +9

      The hospital being the best part of the game was also what I thought about the original RE3, so I was looking forward to it in the remake. That's one part of the game that didn't disappoint; we even got to walk through it with Jill.

    • @solarwilt9593
      @solarwilt9593 ปีที่แล้ว +3

      I felt the same way about the hospital. Great section..... until they fucked it up by including that siege scene. Talk about screwing up the slow tension and atmosphere of the whole area. It was a shame since everything before that in the hospital was top notch.

    • @TipoIrritable
      @TipoIrritable 9 หลายเดือนก่อน

      That green ass mfs really scared me

  • @arkinyte13
    @arkinyte13 4 ปีที่แล้ว +325

    How can a remake somehow have less content then the original?

    • @RED-hb1di
      @RED-hb1di 3 ปีที่แล้ว +58

      Welcome to modern game development where devs don't care about the actual fans or making a good game and just try to complete a generic check list to bank off of certain audience's.

    • @captainmega6310
      @captainmega6310 3 ปีที่แล้ว +4

      @@RED-hb1di you answered half the question

    • @JackMorgan06
      @JackMorgan06 3 ปีที่แล้ว +15

      @@RED-hb1di I mean they made RE2 Remake just over a year before so I don’t know if that’s fair to day

    • @postaldude8027
      @postaldude8027 3 ปีที่แล้ว +7

      @@JackMorgan06 re2 didnt get slack for its lack of content because the 2nd run mechanic if it didn't have the 2nd run mechanic it would be flamed because of its lack of content and the ghost survivors was only 10 mins each

    • @JackMorgan06
      @JackMorgan06 3 ปีที่แล้ว +9

      @@postaldude8027 I was responding to the comment that said that game developers don't care about making a good game which isn't fair as RE2R was great regardless of the amount of content

  • @lesd3vil
    @lesd3vil 4 ปีที่แล้ว +266

    'Do you like the RE4 cabin sequence?'
    THANK YOU FOR BEING THE ONLY OTHER PERSON TO HAVE NOTICED THAT

    • @rudyramadhana4127
      @rudyramadhana4127 4 ปีที่แล้ว +11

      thats the first thing I think about

    • @Wolf10media
      @Wolf10media 4 ปีที่แล้ว

      ...

    • @luismurillo5855
      @luismurillo5855 4 ปีที่แล้ว +5

      I swear so many games have copied that sequence (Resident Evil Revelations 2, Last of US, Evil Within 2, RE3 remake)

    • @howisthatgay4275
      @howisthatgay4275 4 ปีที่แล้ว +10

      Lol everybody thought about it smh

    • @radp3612
      @radp3612 4 ปีที่แล้ว

      hope you have tons of bangs and nades to play with, boi

  • @berserk972
    @berserk972 4 ปีที่แล้ว +145

    The clocktower missing doesn't feel like a big portion of the game is missing, it is a huge portion of the game missing.

    • @lifeisworthliving2602
      @lifeisworthliving2602 4 ปีที่แล้ว +1

      Dominic dominic no it’s good iconic stuff re6 fan boy

    • @RandomCollection04
      @RandomCollection04 ปีที่แล้ว

      @@lifeisworthliving2602 to who

    • @anexpertonthematter1468
      @anexpertonthematter1468 5 หลายเดือนก่อน

      Bruh that part wasn't even fun tf you talking about

    • @berserk972
      @berserk972 5 หลายเดือนก่อน

      @@anexpertonthematter1468 Most people disagree with you, but if you're a fan of this game i don't think taste or intelligence is your strong suit

  • @vegetablack3953
    @vegetablack3953 ปีที่แล้ว +332

    Your edit of killing Nemesis with Jill saying the one liner literally gave me CHILLS!! It's amazing! It sucks how they didn't do that...such a missed opportunity.

    • @vegetablack3953
      @vegetablack3953 ปีที่แล้ว +3

      I also wonder where our Magnum wielding boi is. Poor Barry be losing screentime.

    • @kamenballer
      @kamenballer ปีที่แล้ว +1

      @@vegetablack3953 Capcom doesn't have enough funds to hire an actor for Barry. lol

    • @artisticsolarninja
      @artisticsolarninja ปีที่แล้ว

      That is because china was responsible for starting the spread of the virus for causing to start the pandemic and all employees at are at home and they are in quarantine and some are unemployed and plan DLCs for re3 where dropped and move on to re8 village

    • @artisticsolarninja
      @artisticsolarninja ปีที่แล้ว

      ​@@vegetablack3953they have retcon his story where he decides to relocate his family to canada and then somehow. Moira accidentally shoot her sister and that is how barry is disappointed at moira and they are both hated each other and barry got angry over moira shot polly on purpose

  • @ChekhovsGunShow
    @ChekhovsGunShow 4 ปีที่แล้ว +163

    I feel so vindicated that other people are mad about how they wasted the "I'll give you stars" line too

    • @leovanilla6833
      @leovanilla6833 3 ปีที่แล้ว +10

      I haven't even played the og RE3 and seeing that line put there angers me still.
      Also (I'm 25 so I'm not old or anything) the constant swearing Jill does throughout the game and constant "Hey Nemesis you're a _____" felt a bitttttt much. I played REmake before playing R3make and I never got the impression Jill was this hardass who swears constantly. She seemed like the quiet professional who cares about her teamates. So going straight into badass Jill seems like we missed a couple steps.

    • @kandod
      @kandod 3 ปีที่แล้ว +1

      @@leovanilla6833 I agree I dont mind swearing but it just felt forced and out of character for Jill

  • @rastrisfrustreslosgomez544
    @rastrisfrustreslosgomez544 4 ปีที่แล้ว +282

    What I painfully miss: The clock tower (come on!), The gravedigger (come on!) Nemmy original shirtless form (he looks soo badass like that), Jill pulling off a Solid Snake and gunning down chopper Nicholai, The Paracelsus sword (instead we got the much inferior linear launcher), The US soldiers fighting off against a bunch of MrX (aka the dead factory). Also Barry, where's Barry?

    • @YaMamasAss
      @YaMamasAss 4 ปีที่แล้ว +11

      Only thing I don't feel the same about is shirtless Nemi. Shirtless Nemi looks pretty goofy

    • @elvampe13
      @elvampe13 4 ปีที่แล้ว +18

      The wooded park with the cabin and graveyard is also painfully missed :(

    • @ZombieNationLTD
      @ZombieNationLTD 4 ปีที่แล้ว +12

      Rastrisfrustreslos Gomez I’ve been an RE fan for upwards of 20 years, have played virtually every game and have even watched that 4 part like 12 hour timeline anthology for all of resident evil but when I read “Demon Sword of Paracelsus” I was like.... huh? No idea that was the name of the rail cannon

    • @punctuationman334
      @punctuationman334 4 ปีที่แล้ว +5

      One Dixie Cup Just For You looks better than what we got.

    • @thatterrariaguidenpc8054
      @thatterrariaguidenpc8054 4 ปีที่แล้ว +1

      I dont remember the part where us soldiers fight a bunch of mr x

  • @rustledentity5511
    @rustledentity5511 4 ปีที่แล้ว +87

    My take on what made Nemesis work is his vulnerability, ironically enough. The remake does a poor job of conveying Nemesis's determination, since any significant injury he suffers gives him beneficial mutations that boost his combat ability. At that point Nemesis has every reason to maintain his confidence and keep attacking Jill, he has the power to back it up. Nemesis in the original was scary because he took damage over time, and you could see him start to gradually decay from the terrible injuries he accumulated. Nemesis had a resolve that ran deeper than pain or fear, and no amount of getting shot or blown up caused him to despair -- he would continue pursuing Jill until he knew for certain she was dead. Nemesis was like an organic terminator, who would continue attacking his target regardless of the cost to himself, and it was that single minded determination -- even when he was backed into a corner -- that made him scary in my mind.
    Also, the mutations in the original seemed more grounded to me. As if Nemesis's mutations were trying to enhance his combat ability, but the damage was too sudden and too extensive for the recovery to work correctly. As if a broken arm recovered at high speed and the arm came together at an awkward angle, requiring it to be broken again so it can be set back properly. Nemesis's tentacle form looked grotesque and beaten up, conveying that he was breaking down. Hell, if you want any further confirmation of this theme, look at how the final time you see his tentacle form Jill melts his head off with acid, and that doesn't deter Nemesis from continuing his attack. Nemesis's final mutation in particular is this horrific blob monster with broken, misshapen legs that hobbles around after Jill. By comparison the xenomorph Nemesis and the skyscraper tentacle monster Nemesis are too overblown and imply a beneficial mutation, rather than the gradual decay the original Nemesis went through.

    • @MrMartin27
      @MrMartin27 4 ปีที่แล้ว +8

      I get the idea of the new nemesis mutation, he is a T-Virus being and his mutation follows a simular pattern as the zombies evolution to Lickers. But yeah i would of like to have seen a nemesis similar to his second form, not random tentacles popping out but chunks of flesh missing revealing the parasites tentacles from within.

    • @pedrokoury1352
      @pedrokoury1352 4 ปีที่แล้ว +8

      RustledEntity Wow, you write very well! I completely understood what you meant and I agree with your points. The original had this dirtier and darker vibe to it, which I understood you and The Sphere Hunter defend, especially when she expresses her missing of the rustier parts of the laboratory locations. The original, while adding more action to the franchise, was able to balance it quite well with its drama.

  • @ReesesBees
    @ReesesBees 3 ปีที่แล้ว +265

    Jill saying "You want STARS? I'll give you STARS." LONG before the final boss in the remake was just... the VA's execution of the line is amazing, but it really should've been used at the final Nemesis fight, like in the original, instead of during one part of the early-ish game where it can get cut off by Nemesis's right hook.

  • @reng935
    @reng935 4 ปีที่แล้ว +183

    "Capcom, please hire me." Most relatable thing said in this video haha

  • @hotnessgaming1396
    @hotnessgaming1396 4 ปีที่แล้ว +288

    Nah, you’re not the only one. I’ve been bitching about the S.T.A.R.S line since the game came out

    • @bassettgames8076
      @bassettgames8076 4 ปีที่แล้ว +5

      I've seen many complain about it. It's so stupid that they changed it

    • @osvaldoilustrador
      @osvaldoilustrador 4 ปีที่แล้ว

      Me too

    • @tonypeppermint5329
      @tonypeppermint5329 4 ปีที่แล้ว +8

      Suzi made the perfect edit with the Stars line being used at the rail gun scene.

    • @lastmanstanding7155
      @lastmanstanding7155 4 ปีที่แล้ว +6

      @@tonypeppermint5329
      It does fit so damn well. Seriously man. I'm actually really bummed about it. And they still used a one-liner anyway. Just use the orginal line.

  • @simonarques5201
    @simonarques5201 4 ปีที่แล้ว +254

    When RE3 Remake was announced, i immediatly imagined two possibilites:
    1 Do a more linear game with expanded roads and clever and various set pieces but make it so the choices are still there and have more impact (like discovering entirely new places) to ensure maximum replayabiliy.
    2 Make it so racoon city is structured like a Dead rising game, more open albeit not too overly large, but filled with things to discover, secret path, weapons etc. Having a huge number of zombies could ensure great tense moment, and also allow action while keeping you character vulnerable in the midst of a crowd. This kind of setting would make you afraid while encountering nemesis, until you learned to navigate the map swiftly.
    But what we got was a linear, shortened game that even deprived us of the different path it offered before. Seriously...WTF

    • @YOUSAF12348
      @YOUSAF12348 2 ปีที่แล้ว +5

      damn, either one of those options would have worked but unfortunately they went for neither

  • @mairyhuff7102
    @mairyhuff7102 ปีที่แล้ว +62

    The hospital shoot out was added to get the best store items quickly by farming kills. you can aquire all the best items by reloading this section over and over for an hour and half

    • @JB2FROSTY
      @JB2FROSTY ปีที่แล้ว +1

      Explain

    • @TheMasterUnity
      @TheMasterUnity ปีที่แล้ว +11

      @@JB2FROSTY A lot of the best items in the point shop require lots of CP. Some of the highest CP rewarding challenges are the ones to get lots of kills. So if you farm 1000 kills in the siege section you'll have enough points to get the infinite rocket launcher, which is what i did.

    • @mellomoose_
      @mellomoose_ ปีที่แล้ว +2

      rip mercenaries

  • @steights78
    @steights78 4 ปีที่แล้ว +127

    This is one of the most honest/heartfelt reviews of this game that I've seen. I feel like too many are focusing very hard on the negative aspect, while you let the good parts shine as much as the bad parts.
    Yet another great review--I love your content! I couldn't wait to hear your thoughts after the spoiler free review & after playing the game for myself. Capcom ABSOLUTELY needs to hire you! Or at least watch this video and take notes... Your ideas are sooo good!

    • @TheSphereHunter
      @TheSphereHunter  4 ปีที่แล้ว +8

      Dominic dominic who says I’m not? 😉

    • @paulatredies9242
      @paulatredies9242 4 ปีที่แล้ว +3

      Dominic dominic Being able to critique objectively and analyze is a creative skill set. Just like your ability to overlook spell check. Why come here to jab at Sphere Hunter? Looking to uplift that shoddy self esteem?

    • @10secondsrule
      @10secondsrule 4 ปีที่แล้ว +1

      Angry joe told the honest opinion about this game without seeing it through the pink glasses.

  • @kjblade11
    @kjblade11 4 ปีที่แล้ว +328

    A perfect idea that could include the clock tower as DLC is showing Tyrell's journey from the RPD to meeting Csrlos and Jill at the hospital. He looked like he had one hell of a journey when he came into the hospital anyways. The developers can give him a reason to visit the Clock Tower and give him several puzzles to solve while in it. they could even include the raccoon Park from the original re3 as well as the worm creature that you'll have to fight. They could make it a boss fight for Tyrell.

    • @josueorozco8729
      @josueorozco8729 4 ปีที่แล้ว +28

      Honestly if they did this I would care about tyrell's death. Cause when he died I didn't give a fuck.

    • @_snacc_190
      @_snacc_190 4 ปีที่แล้ว +6

      That's actually a good idea

    • @nahuelahpa1881
      @nahuelahpa1881 4 ปีที่แล้ว +5

      no dlc, full game or nothing

    • @crazydave1292
      @crazydave1292 3 ปีที่แล้ว +2

      We shouldn't have to buy something like that

    • @ignaciovitalis3971
      @ignaciovitalis3971 3 ปีที่แล้ว +5

      RE7 added its own two pieces of free DLCs that expanded on the story so it’s not entirely out of the question

  • @TheOwnerofFightClub
    @TheOwnerofFightClub 4 ปีที่แล้ว +221

    Carlos could of had a boss fight on his way to Jill at the clocktower too, he could cut through the graveyard to get to the clocktower quicker but runs into the gravedigger and we'd have a gravedigger boss fight

    • @Shatter149
      @Shatter149 4 ปีที่แล้ว +26

      yea, and it just feel soo random that he pop outs there and found Jill. and also necholai, he always comes out at the wrong time. it feel soo scripted

    • @ExeErdna
      @ExeErdna 4 ปีที่แล้ว +7

      Yeah that could have been Carlos' unique boss yet this just feels rushed in so many spots.

    • @metalc.s3170
      @metalc.s3170 4 ปีที่แล้ว +4

      As much as that things absolutely terrifies me... I do think It would have worked well for a Carlos exclusive boss.

    • @Tengokuchi
      @Tengokuchi 4 ปีที่แล้ว +4

      There's even room for it time wise since it's morning when he finds her lol.

    • @TheOwnerofFightClub
      @TheOwnerofFightClub 4 ปีที่แล้ว +5

      @@Shatter149 yea its unfortunate, theres certain things that will have to be scripted but there was ALOT of parts that didnt need to be scripted but they went ahead and did it anyway and that's what hurt it, plus cutting ALOT of stuff that didnt need cutting

  • @WarpBeacon
    @WarpBeacon 3 ปีที่แล้ว +659

    Wow, how is this not getting millions of views is beyond me. A well structured and edited review, by someone who actually cares and knows Resident Evil. Not to mention your very charming voice, take it from a voice actor :) Thank you for this half hour well spent.

    • @WarpBeacon
      @WarpBeacon 3 ปีที่แล้ว +58

      @@ca8427 I think you take this way too seriously, man, relax. Videogames are a business and sadly, i don't think that making RE3 Remake longer would have helped it ship more copies. It just does not have the mass appeal of something like Call of Duty. But sucked? Hell no. I realize that teenagers tend to be extreme sometimes, i was like that too, it'll pass, bro.

    • @ca8427
      @ca8427 3 ปีที่แล้ว +9

      @James Ervin She can enjoy it all she wants but if she cannot see the flaws in the game and be objective her reporting is so nostalgia fueled it lacks all sense of critical thought. I just do not think she is that smart. She can enjoy this shitty game all she wants. If you cannot see that I think you are the real loser here.

    • @onyourleft9273
      @onyourleft9273 3 ปีที่แล้ว +28

      @@ca8427 Dude stfu opinions are a thing

    • @ca8427
      @ca8427 3 ปีที่แล้ว +3

      @@onyourleft9273 Then respect my opinion when I say this youtuber is nothing but a mindless fan girl who is devoid of critical thinking skills.

    • @onyourleft9273
      @onyourleft9273 3 ปีที่แล้ว +24

      @@ca8427 HA HA no

  • @smithsfan425
    @smithsfan425 4 ปีที่แล้ว +40

    DLC with Carlos carrying Jill from the Clock Tower through the park TO the hospital.

  • @Cruxis_Angel
    @Cruxis_Angel 4 ปีที่แล้ว +223

    Didn’t like the direction they took nemesis in this game. You start to notice a lot more flaws when playing on the higher difficulties. I’m positive they didn’t properly test the final boss without the coin power ups.

    • @catandthesixxness
      @catandthesixxness 4 ปีที่แล้ว +37

      Yeah final form Nemesis is one cheap bastard. Like actually cheap.

    • @desfefe
      @desfefe 4 ปีที่แล้ว +31

      It is poor design choices on top of other poor design choices. To beat the game on nightmare, you have to basically cheese through the game rather than really have great skills. That is when you realise this game was rushed way more than we initially thought. Remake 2 was better thought, but still was rushed. I recently played Re 4 again, and to me, Remake 3 tried to be like Re 4, but fails on it, and becomes Re 6 leon's campaign, and probably even worse in terms of BS.

    • @desfefe
      @desfefe 4 ปีที่แล้ว +12

      @@catandthesixxness
      It should almost be a QTE with the number of times you have to mash the dodge button, perfectly that is...LOL

    • @darran311
      @darran311 4 ปีที่แล้ว +12

      Anytime I missed just one dodge in inferno I just put the pad down and waited to die , coz literally miss once get stun locked (essentially) die

    • @SWad250
      @SWad250 4 ปีที่แล้ว +1

      @Cat Person With Anxiety Anyone that puts in the time can certainly learn to do it decently consistently, just like with anything not totally random.

  • @Atomic-Punk
    @Atomic-Punk 4 ปีที่แล้ว +107

    So I just noticed that you actually see Nemesis's pod on the street in the beginning when you meet up with Brad by the theater. You can tell that it crashed through a building, hit the street and he busted out of it. Brad obviously bumped into Nemi before Jill did, so I think it would be cool to change the intro with Jill and Brad hanging out on a better day. Cut to the night of the outbreak and you play as brad when he encounters Nemi. It would end with him getting to a phone safely and calling Jill.
    -More development for Brad, making him a more respectable character.
    -Potentially better intro for Nemi (And more of his covered face action).
    -More use of form 1 Nemi chasing you.

    • @silenceburns1336
      @silenceburns1336 4 ปีที่แล้ว +7

      If you hang out there until Jill and Brad stop talking, there a button prompt that pops up to examine it

    • @silenceburns1336
      @silenceburns1336 3 ปีที่แล้ว +9

      @Nobody yeah, Jill says something about the Umbrella logo on the side. Really easy to miss, with the game pushing you forward as hard as it can.

  • @dchmpayne
    @dchmpayne 2 ปีที่แล้ว +36

    I love how when you're Carlos in the RPD the save room music is RE2. Wonderful touch

  • @TheOwnerofFightClub
    @TheOwnerofFightClub 4 ปีที่แล้ว +122

    I always envisioned them doing the clock tower like this: Jill crosses the bridge to get to the clock tower and sees Nemesis fall into the river. Jill goes Into the clocktower and radios for Carlos and a helicopter to go to the clocktower by completing puzzles. Jill goes outside, sees the helicopter, and thinks "were finally saved..." then boom! Nemesis pops out of the river and crashes into the helicopter, into the clocktower and hanging from the clocktower, looks down and sees Jill and falls in front of her and we see the new Type 2 in all its glory and that's when the boss fight begins and ends the same way

    • @RavusRiven
      @RavusRiven 4 ปีที่แล้ว +15

      Damn. That is actually quite good

    • @redielg
      @redielg 4 ปีที่แล้ว +7

      This is awesome. The dead factory could have been a Carlos segment where we see how he gets acid boss battle.

    • @capscaps04
      @capscaps04 4 ปีที่แล้ว +6

      The clocktower should be before the bridge scene. the bridge scene reesemble a scene in the original RE3 where Jill has to push Nemesis off the bridge or Jill jump off the bridge to avoid Nemesis.

    • @TheOwnerofFightClub
      @TheOwnerofFightClub 4 ปีที่แล้ว +1

      @@capscaps04 that's fine too, I'm just envisioning a way they could have given it to us, but just a bit different just to make it unique for this vision of the game

    • @capscaps04
      @capscaps04 4 ปีที่แล้ว +1

      @@TheOwnerofFightClub Yeah, that could work too.

  • @radicalein
    @radicalein 4 ปีที่แล้ว +164

    Woah, I got chills when you inserted the "I'll give you STARS" line at the end there. Also I'm with you on the whole "Capcom really should consider patching in the Clock Tower segment" idea. They should take some notes on what Square Enix did with Final Fantasy 15 post-release.

    • @davidalvarez5659
      @davidalvarez5659 4 ปีที่แล้ว +13

      You mean, attempting to fix the game and then announcing they don't give a shit anymore and cancel everything on the game's anniversary celebration?

    • @pedrokoury1352
      @pedrokoury1352 4 ปีที่แล้ว

      Daniel Flynn Agree!

    • @alphabroncotwozero392
      @alphabroncotwozero392 4 ปีที่แล้ว +2

      dude you cant just lobotomize and "patch" in a whole area into the game, which is essential to the story and pacing, it wouldnt make sense

    • @rentedguccimink1948
      @rentedguccimink1948 4 ปีที่แล้ว +2

      They'd have to Re-remake the game. It's a fundamental issue. It's a rush to get to the next objective. All they had to was(follow the damn train CJ) add more nemesis stalking encounters and, open up the exploration a bit so it wouldn't feel as on rails. It doesn't feel like a good RE game in the classic or modern sense. Maybe an above-average 3rd person shooter.

  • @HispanicAlucard
    @HispanicAlucard 4 ปีที่แล้ว +376

    7/10 as a standalone game
    2/10 as a remake/reimagining

    • @PoMu4
      @PoMu4 3 ปีที่แล้ว +1

      exactly

    • @samirul223
      @samirul223 3 ปีที่แล้ว +28

      Let's all forget this remake if we can actually call this shit

    • @jasenwm
      @jasenwm 3 ปีที่แล้ว +11

      This shouldn't be called a remake it should be called a totally different game because it is.

    • @soniagutierrezquiroz5596
      @soniagutierrezquiroz5596 3 ปีที่แล้ว +11

      I give this Reimagining a 4 out of 10. I knew something was off since Nemesis's name was removed from the title.

    • @Ravendawn-oi4yq
      @Ravendawn-oi4yq 3 ปีที่แล้ว +6

      @@samirul223 you call this shit, then you really haven't play the really bad ones

  • @fedesoulpus2031
    @fedesoulpus2031 3 ปีที่แล้ว +77

    I remember playing this game as a teenager on my ps1....I remember myself filled with anxiety when Brad says "it's after stars members there's no escape" and wondering what was he talking about? And when nemesis showed up I literally pissed my pants...going back to the police station...and realizing that everything was connected....but this "remake" did nothing for me....

    • @25ciskey25
      @25ciskey25 2 ปีที่แล้ว +2

      did you literally piss your pants?
      I literally pissed my pants watching Tremors, but i was also 6 at the time lol

    • @LuffyBlack
      @LuffyBlack ปีที่แล้ว

      ​@@25ciskey25 Tremors was terrifying, it was like Jaws on land. I remember them from the sci Fi channel as a kid lol

  • @justnothing32
    @justnothing32 4 ปีที่แล้ว +147

    If there would be a dlc, it should be Carlos going through the clocktower trying to get to Jill, solving Puzzles to get through a door on the outside or something. A big explorable area like this would help the game to an extreme level and it wouldn't change anything about the structure of the game, just a little background to how Carlos got to Jill.
    Edit: or have Jill go through the Park in the original to get to the lab bellow, again wouldn't change the story at all, just move all of Jill's explorable items in the hospital into the park so the hospital is more special to Carlo's campaign and we get an extra area. But I'm fine with everything about the hospital level so I wouldn't mind if this idea didn't come to life.

    • @markcobuzzi826
      @markcobuzzi826 4 ปีที่แล้ว +11

      I have always thought that a layout of environments and bosses like this below could be a better compromise than what we got, between the original and remake:
      1.) Allow players to backtrack to early uptown areas, including Dario’s safehouse. More of the original’s puzzles and key items could reward this wide range of exploration and create more opportunities for traditional Nemesis to show up.
      2.) When Jill meets Mikhail, there can be an extra bit of exposition, where the train specifically needs to stop by near a clocktower, so it can pick up another group of civilians and U.B.C.S. taking shelter in it. Perhaps there can be one branching path, without a live-selection, that you can open based on how you program the train’s route to the clocktower.
      3.) When Jill is fighting the Gamma Hunters in the sewer area, the White Gravedigger makes a cameo. It snaps up a Hunter Gamma, like the “bigger fish” in The Phantom Menace, and can possibly trigger another brief interactive cutscene as a nod to Jill avoiding it in original.
      4.) Flamethrower Nemesis is pushed back until later.
      5.) Jill’s segment in between the RPD and Spencer Memorial Hospital should have been expanded. At least you could have been allowed to see the cemetery in the park, pick up a key item there, and use it to get inside the clocktower.
      6.) At the cemetery area, Jill could run into a muddy Gravedigger nest to fight some sliding worms and even infected crows, while the clocktower has a few giant spiders. Including more of the park and/or clocktower could have also created more opportunities for zombie dogs, Lickers, the redesigned Drain Deimos, and Nemesis.
      7.) When Jill enters the clocktower to find everyone dead and reaches the top, that is when the Flamethrower Nemesis appears. Jill is infected by Nemesis immediately after the fight.
      8.) The hospital has its own chapel room, where Jill is laid unconscious, as a nod to the original.
      9.) Because the hospital now has a passage leading to the Umbrella factory, instead of the park, the brown Gravedigger could tunnel into there and trigger a boss fight with Jill.
      10.) Traditional tentacled Nemesis is fought in the waste disposal room, with Carlos similarly helping you out.
      11.) After Nemesis crawls out of the acid vat and eats a dead Tyrant, he looks exactly like the remake’s second quadrupedal form with the tentacle arm. Maybe that should have also been the point, where Nemesis can say “S.T.A.R.S.” in a more guttural and unclear manner, while his voice prior sounds more like classic Nemesis.
      12.) Jill fights the quadrupedal Nemesis in a similar manner as in the remake, later discovering the rail cannon. You can wound Nemesis enough times to stun him and force him to eat more, so you have time to reactivate it, aim the cannon, and shoot. The blast decapitates Nemesis and opens his torso, making him look like the original’s final form. You need to finish off the now fully exposed parasite with a few more bullets, leading to “I’ll give you S.T.A.R.S.”.

    • @andrewart5343
      @andrewart5343 4 ปีที่แล้ว +14

      It makes sense, since Carlos took him an hour get to Jill's location after her first bossfight.

    • @remisan7214
      @remisan7214 4 ปีที่แล้ว +1

      nonono, less carlos, he's my least favorite part of this game

    • @codyrogers1011
      @codyrogers1011 4 ปีที่แล้ว +7

      That would be good DLC, it shouldve had the clock tower in the game but nonetheless thats a good idea

    • @DarkMorningFilms
      @DarkMorningFilms 4 ปีที่แล้ว

      @@remisan7214 :(

  • @MicrosoftNestleTea
    @MicrosoftNestleTea 4 ปีที่แล้ว +34

    "Wait, it's coming out just a year later? Well, I guess most of the work is done... the engine, assets... they can reuse a lot of stuff...
    Hey yeah maybe I'm just worrying over nothing!"
    "Oh no more split paths? Well.. Maybe that's not the end of the world."
    "Oh they removed parts..
    Oh no it's being bundled with that Multiplayer RE game.
    ...ohhhhhhh.....:
    Me in the lead up to RE3R. I still loved the shit out of it, but.........

    • @samfanhellyeah
      @samfanhellyeah 4 ปีที่แล้ว +3

      OMG same!!!! After the huge success of RE2 remake. Why did they cut corners with RE3

    • @LydellG4
      @LydellG4 4 ปีที่แล้ว

      @@samfanhellyeah Save money..

  • @brandongreenland9632
    @brandongreenland9632 4 ปีที่แล้ว +119

    Capcom: “RE4 Remake!”
    Everybody agreeing that CV needs a remake for the life of it: “NO NO NO NO!”

    • @marcusj17
      @marcusj17 4 ปีที่แล้ว +8

      Also Capcom: releases DMC1 remake, as history would want it

    • @adamdavis1737
      @adamdavis1737 4 ปีที่แล้ว +3

      Meh
      Leave Code Veronica in the garbage where it belongs

    • @blackbird7781
      @blackbird7781 4 ปีที่แล้ว +8

      Why are they trying to remake RE4 anyway? That game has not aged at all. Hell, RE5 aged worse.

    • @blackbird7781
      @blackbird7781 4 ปีที่แล้ว +4

      @@adamdavis1737 but, a remake could make Code Veronica good. No mateer what they do, it will arguably be an improvement

    • @CaseFace5
      @CaseFace5 4 ปีที่แล้ว +2

      CV is an RE I never got a chance to play so I was really hoping they would give it the remake treatment, OR do Outbreak justice now that online gaming is a more accepted and normal part of our lives.

  • @worldscoolestperson7672
    @worldscoolestperson7672 3 ปีที่แล้ว +43

    Seeing a massive hole that shredded through the shower wall in RE2R, I thought “wow, what a clever hint to Nemesis chasing Jill when she comes to the RPD shortly before Leon and Claire!”
    But no, it was Carlos setting some C4.

  • @carpx6407
    @carpx6407 4 ปีที่แล้ว +181

    Does anyone else think nemesis mutated way too soon?

    • @ChristianProtossDragoon
      @ChristianProtossDragoon 4 ปีที่แล้ว +2

      No. He is an assassin. It makes sense that he adapts at the situation.

    • @tryinglyon
      @tryinglyon 4 ปีที่แล้ว +29

      @@ChristianProtossDragoon But he loses his stalker appearance rather quickly. It would've been better if his transformation was a bit more gradually rather than immediately transforming.

    • @ChristianProtossDragoon
      @ChristianProtossDragoon 4 ปีที่แล้ว

      @@tryinglyon realistic assassin*

    • @tryinglyon
      @tryinglyon 4 ปีที่แล้ว +14

      @@ChristianProtossDragoon I don't think it's necessarily fair to compare that though. Nemesis *is* an assassin, but he's still a bio-weapon. We should see him grow from being an intense stalker to an nearly unkillable monster. He adapts, but loses something in the process.

    • @daviddala80
      @daviddala80 4 ปีที่แล้ว

      @@tryinglyon true very TRUE

  • @Radial3clipse
    @Radial3clipse 4 ปีที่แล้ว +109

    I feel like they really missed out on a cool scene where Nemesis eats the tyrants in the labs. Would have made his final transformation a little bit more badass.

    • @residentjess
      @residentjess 4 ปีที่แล้ว +19

      Wade Wilson That would have also been horrifying.

    • @capscaps04
      @capscaps04 4 ปีที่แล้ว +5

      They skipped all the trasnfomation that nemesis went trough the game.

    • @Radial3clipse
      @Radial3clipse 4 ปีที่แล้ว +4

      @@residentjess that's how it happened in the classic Re3. Neme ate the corpse of a Stage 3 "Mr X" and mutated into an abomination.

  • @IconiqueBloomie
    @IconiqueBloomie 4 ปีที่แล้ว +52

    8:32 I totally agree. It feels so out of place compared to the original and they really should have used the first half of that line as she’s walking up to Nemesis, about to plug the railgun into his mouth, and the last part of it when she’s charging it up before he blows the fuck up.
    But, it wasn’t and it was kinda sad.

  • @commander392
    @commander392 ปีที่แล้ว +31

    I love that Nemesis, whose only goal it is to kill all stars members with no hesitation, waits patiently at the mega man window while Jill is inside. A real hunter, he is.
    Or just grabs Jill by the head and throws her away to aim a flamethrower at her without pulling the trigger instead of just crushing her head like a grape.
    Or goes down in one grenade.

    • @leescorpion
      @leescorpion ปีที่แล้ว +2

      It’s his idea of foreplay I guess?

    • @anexpertonthematter1468
      @anexpertonthematter1468 5 หลายเดือนก่อน

      I mean he is a bioweapon, wit is not its strength. He has great stamina, endurance, brute force and speed (when it wants to), he's clever enough to know how to aim a gun. But not as clever as to know how to actually terminate a target. Ffs he can't even speak, he is not very intelligent.

    • @commander392
      @commander392 5 หลายเดือนก่อน +2

      @@anexpertonthematter1468 Great cope dude

    • @yanet5906
      @yanet5906 หลายเดือนก่อน +1

      ​@@anexpertonthematter1468he can't even swim!

  • @nexrex3042
    @nexrex3042 4 ปีที่แล้ว +190

    The worst part is the fact that we don’t even need a RE 4 remake

    • @average_enjoyer
      @average_enjoyer 4 ปีที่แล้ว +38

      @ourworlds atwar why not a new game instead? I know it would be awesome but RE8 or any other new title would be much better

    • @metalc.s3170
      @metalc.s3170 4 ปีที่แล้ว +9

      Graphically we probably do... everything else...I hope they don’t change too much

    • @justletitallend8997
      @justletitallend8997 4 ปีที่แล้ว +2

      I need one, or at least a better camera.

    • @uhoh6706
      @uhoh6706 4 ปีที่แล้ว +17

      The Nemesis parasites they introduced is what scares me the most about the future tbh. They act exactly like the plagas in Resident Evil 4. I really hope they don’t remake it. If they are gonna get rid of half of a game again, do it with a new game. Don’t do it to a game that is loved by many people.

    • @Bestgameplayer10
      @Bestgameplayer10 4 ปีที่แล้ว +1

      Eternal Memeage - Does it matter? I mean, the original RE4 is still there. I still play it from time to time today.

  • @jamster8764
    @jamster8764 4 ปีที่แล้ว +235

    The lack of Nemesis is... disturbing.

    • @hasangenc2922
      @hasangenc2922 4 ปีที่แล้ว +25

      Most unforgivable thing about this game, next to the missing clock tower and the Grave Digger

    • @jaysanj152
      @jaysanj152 4 ปีที่แล้ว +17

      Honestly,The entire game feels lacking.
      From Nemesis to clock tower to grave digger to live selection to mercenaries and weapons parts you get on hard mode for putting down nemesis like the Eagle 6 pistol and the lever action shotgun..
      its quite sad actually,Still a great RE game but my god its a disappointing remake to its original source material.

    • @NotAGoodUsername360
      @NotAGoodUsername360 4 ปีที่แล้ว +11

      The removed his name from the game title, so that shouldn't be too surprising

    • @notthatinnocent86
      @notthatinnocent86 4 ปีที่แล้ว +5

      Wtf are you talking about hes all over the damn game...in terms of scripted moments.
      If you mean free roam nemie then yeah hes not there enough

    • @thedarktyrant
      @thedarktyrant 4 ปีที่แล้ว +2

      Probably why it's Resident Evil 3 without the word Nemesis.

  • @tibulocamacho9378
    @tibulocamacho9378 4 ปีที่แล้ว +220

    The sad part is they are cutting RE Code Veronica, That RE is full of lore.

    • @MagiofAsura
      @MagiofAsura 4 ปีที่แล้ว +39

      I was really hoping they would revamp the lore with the remakes but they kind of wasted that potential. At this point I dont even know if re remake and zero even count

    • @Goldman200
      @Goldman200 4 ปีที่แล้ว +26

      The problem with Code Veronica is that it's just too anime

    • @Lionheart1188
      @Lionheart1188 4 ปีที่แล้ว +12

      @@Goldman200 wtf

    • @catlady4858
      @catlady4858 4 ปีที่แล้ว +13

      @@Goldman200 Impossible

    • @snakeslife-uroborodjinn790
      @snakeslife-uroborodjinn790 4 ปีที่แล้ว +11

      @@Goldman200 Code Veronica and Zero weren't very good. Their stories were a mess too.

  • @JuliusCaesar103
    @JuliusCaesar103 2 ปีที่แล้ว +96

    Dude you're my spirit animal. This game has unequivocally some of the best moments in Resident Evil history and yet it falls short sadly on many other areas. Mixed feelings galore

    • @scrubbingdoubles8585
      @scrubbingdoubles8585 ปีที่แล้ว

      Jesus loves you

    • @MarcosSilva-bb2mj
      @MarcosSilva-bb2mj ปีที่แล้ว +9

      Please, don't say such a blasphemy. There's no decision making in this game, the scripted encounters with Nemesis are boring, and his quadruped version looks like a generic Dark Souls boss. Plus, the exploration is pretty much linear.

    • @autinjones7194
      @autinjones7194 ปีที่แล้ว +2

      @@MarcosSilva-bb2mj sadly you're completely right , I sincerely hope they learned their lesson when they greenlit 4.

    • @destroyazoid2060
      @destroyazoid2060 ปีที่แล้ว +2

      @@autinjones7194 I think it’s safe to say they learned their lesson.

    • @autinjones7194
      @autinjones7194 ปีที่แล้ว +1

      @@destroyazoid2060 hell yeah they did! I am so glad I put my faith in this one!

  • @nicarlos73
    @nicarlos73 4 ปีที่แล้ว +433

    One of the few things I appreciated from the original RE games (as well as RE1 remake) was the idea that transformations between tyrants or monsters were gradual, slowly progressing over a period of time through increased damage. RE2's (original) William Birkin was the best example of that. It builds a sense of dread and anticipation to degree, and also adds to the suspension of disbelief. In RE3R Nemesis goes from a humanoid beast to a quadrupedal monster within 5 secs, his skin somehow able to easily adjust to the instant 10x grown in size when it was barley able to hold together in its original form. Alot of players overlooked this aspect of the game, and I feel like it speaks to the rushed (and honestly lazy) approach to this remake. Even back in the 90's the RE development team understood the concept of maintaining a suspension of disbelief. Concepts that can seem believable in the real world, and that adding to the horror aspect of the games.

    • @Ravendawn-oi4yq
      @Ravendawn-oi4yq 3 ปีที่แล้ว +9

      Carlos Nieves I guess I have a bias but I think in RE3R you have that feeling of the mutations getting increasingly insane through the game, thanks to the design of the boss fights, each one is fun and is an improvement over RE2R in which boss fights weren't that interesting, in the case of the design I guess that comes to preference

    • @lunahaack7002
      @lunahaack7002 3 ปีที่แล้ว +17

      They messed up sooo much, what a wasted potential, it’s a good game I mean but not as a REMAKE, they forgot about the basics of the saga.
      I’m sad no one in CAPCOM thought about delaying and developing correctly instead of rushing it and changing pretty much everything, it would be nice they took this one as a Reimagination of the original but that we also got the accurate REMAKE but that’s not happening :(

    • @nicarlos73
      @nicarlos73 3 ปีที่แล้ว +8

      @@lunahaack7002 I agree.. I have a love/hate relationship with this remake. Its a rushed, incomplete product, there's no doubt about this. But it was still a fun experience. Minus the ridiculous 15 min intro sequence with fake game play that completely wastes your time just to get to the start of the game, and the Carlos hospital fighting off hordes of zombies sequence which I hated... When its all said and done for the things its does right, there's plently it does wrong as a successor to a pretty good RE2R. Its a step down in comparison and that shouldn't have happened.

    • @minutemansam1214
      @minutemansam1214 2 ปีที่แล้ว +4

      @@nicarlos73 Discounting the fighting off hordes of zombies, I think Carlos going through the hospital is the best part of the game. Despite you having a freaking assault rifle it's like the scariest part of the game. While I prefer the more mutated and tumory design of the Hunter Betas in the original, they did nail the idea of these being actual bioweapons designed to kill.

    • @Robert399
      @Robert399 2 ปีที่แล้ว +4

      I agree completely. I also prefer when they don't obviously get stronger every time they mutate. It should either feel like they're degrading (like Terminator) or they're mutating (more of a side-grade than an upgrade). They should *NOT* feel like Pokemon evolving to the next stage.

  • @nicarlos73
    @nicarlos73 4 ปีที่แล้ว +41

    It actually really disappointed me to see "You want stars. I'll give you stars" basically being used as a throw away line early in the game. I think the devs probably thought it to be too cheesy in that ending moment which I feel was a mistake.. Compared to the" finishing shot" last lines by Leon and Claire for the original RE2; Jill's last words to Nemesis actually was the least cheesy and was perfect for that moment given the enemy and her journey leading up to it. I think the devs really didn't wanna commit to using it in the end but knew the fans wanted to hear it, so they tossed it in elsewhere.

    • @residentjess
      @residentjess 4 ปีที่แล้ว

      Carlos Nieves That line would had been cheesy at the very end when she put that weapon in his mouth. It was a smart choice to include it elsewhere.

    • @samz8691
      @samz8691 4 ปีที่แล้ว +5

      @@residentjess And using a giant fuck-off railgun that's portable unlike the original isn't?

    • @3AHoles
      @3AHoles 4 ปีที่แล้ว +8

      Not as cringey as "Take the fucking hint."

  • @RbNoLife
    @RbNoLife 4 ปีที่แล้ว +76

    Nah, you’re not the only one upset about the S.T.A.R.S. line.
    I missed it on my first playthrough I think, so when I didn’t hear it at the end I was kinda mad tbh. That’s easily one of the best Resident Evil moments in the history of the series. So when you shared that dubbed clip of the ending, I felt the same frustration 100%.

  • @danielcherry4675
    @danielcherry4675 2 ปีที่แล้ว +11

    " I'll give you stars" I felt robbed in the R3make. The scene when Brad said "sorry" in this game though is ICONIC

  • @pockystyx4087
    @pockystyx4087 4 ปีที่แล้ว +159

    The 'I'll give you STARS' line is actually one of the biggest missteps in the remake.
    And your version is perfection. lol

    • @metalc.s3170
      @metalc.s3170 4 ปีที่แล้ว +1

      It’s just a voice line though

    • @pockystyx4087
      @pockystyx4087 4 ปีที่แล้ว +6

      @@metalc.s3170 its like an action movie line though. They stick with you; you need those one-liners.

    • @matosz23
      @matosz23 4 ปีที่แล้ว +14

      @@metalc.s3170
      "I'll be back"
      "Yipikayey"
      "You are the sickness and I am the cure"
      "Your move, creep"
      "I don't listen to psychos, I put them away"
      "May the force be with you"
      "Say hello to my little friend"
      "I will have my revenge!"
      "You killed my father, prepare to die"
      Yes, just a line...

    • @doctoradventure413
      @doctoradventure413 4 ปีที่แล้ว +1

      timing wise I'd delay the first line until Jill gets a little closer then it would be perfect

    • @cunott280
      @cunott280 4 ปีที่แล้ว

      agreed

  • @m0nsterzer0
    @m0nsterzer0 4 ปีที่แล้ว +28

    "YOU WANT STARS ILL GIVE YOU-" *hideous bone crunching impact*

  • @LegendofUnknown
    @LegendofUnknown 4 ปีที่แล้ว +70

    You changing that line in the end actually have me chills. They really should hire you

    • @LegendofUnknown
      @LegendofUnknown 4 ปีที่แล้ว +10

      That end card is so cute

    • @tatiana_and_tea
      @tatiana_and_tea 4 ปีที่แล้ว +5

      Same!It sounds so much cooler!I loved the line but switching THAT line's place was a no no for me

    • @residentjess
      @residentjess 4 ปีที่แล้ว

      Fayean It did work, I thought it would be cheesy. However, I do prefer the line in the remake. Perhaps they could have included that stars line in one of the first boss battles.

    • @LegendofUnknown
      @LegendofUnknown 4 ปีที่แล้ว +1

      @@residentjess Well I can only speak for myself, but I do like a bit of cheese in my games and movies

  • @ayayronm
    @ayayronm 4 ปีที่แล้ว +28

    Heres a few things I woulda done without changing much. Just adding sections:
    -Add Raccoon Park and it should be a Carlos section with the worm being a big Monster Hunter like boss fight
    -Add Clock Tower sequence and turn it into GCPD 2.0 where Nemesis form 2 chases you with the rocket launcher. Basically make it Mr. X like. (I hate saying that. Nemesis shouldnt be Mr. X lol) His new Xenomorph form should be his third form tbh
    -"you want STARS" line placed at the end.
    Edit: Holy Shit I like your version of the Clock tower.

    • @markcobuzzi826
      @markcobuzzi826 3 ปีที่แล้ว +5

      *This really huge list below has been my ideas for the longest time, regarding how we might have gotten a better compromise:*
      1.) Make the uptown section an actual area you can freely roam and backtrack to, like in the original, including Dario’s safe house.
      2.) Make the first chase with Nemesis be actual gameplay, and not a series of interactive cutscenes where you mostly just “Hold Up”.
      3.) Have Brad’s fate be decided by a branching path (whether to accept his wish or push him to continue accompanying you), making it possible to have Brad get killed by Nemesis or succumb to his wound and become the zombie that bites Marvin.
      4.) Make the downtown area be non-linear and require multiple objectives/puzzles to be completed in an order or your choosing.
      5.) Have a few Lickers be available throughout the downtown areas, include more zombie dogs in general, and have additional Drain Deimos spawn throughout, once you fry their nest at the power station.
      6.) Have the Brain Sucker retooled as a Black Tiger-style boss, which you fight after turning the power station back on.
      7.) While facing Hunter Gammas in the sewers, the White Gravedigger makes a brief appearance by snatching one of the Gammas before Jill’s very eyes.
      8.) When Nemesis finds Jill again in the sewers, rather than having his flamethrower now, he could go right to wielding his rocket launcher, until the noise attracts the Gravedigger.
      9.) Jill escapes and hopes Nemesis was either eaten or crushed under rubble.
      10.) Right before entering Kendo’s shop, Jill has the option to visit the RPD herself or skip it. If Jill explores the RPD, then she will tell Carlos about Nathaniel Bard, making him and Tyrell accompany her on the train.
      11.) When Jill contacts the U.B.C.S., after choosing whether to explore or skip the RPD, Mikhail tells her that he has gotten in touch with another U.B.C.S. chopper and is sending it to carry her to safety. This replaces the RPD helicopter scene in the opening.
      12.) If Jill on her way out of the RPD, then Nemesis will break in with the rocket launcher and have another chase segment, prompting Jill to warn Mikhail and make him call off the chopper (which could then be shot down later by Nikolai). If she skipped the RPD, then Nemesis will catch her by surprise and shoot down the helicopter trying to pick her up.
      13.) In general, it might be better have Nemesis be permanently “down-able” until his next scripted spawn, like in original. That way, Nemesis can be made stronger, take way more than a single grenade to defeat on all modes, and have more of a chance to hunt you, without him becoming too overbearing. Lisa Trevor, Jack Baker, and new Mr. X worked fine with being invincible, but they were much slower and you were meant to avoid wasting bullets on them, as much as possible. But with Nemesis, having such a high risk/reward to fighting him made the monster a unique pursuer.
      14.) After the train cutscene, you will have to traverse the park to reach the clocktower, which was reported to shelter more survivors. If Carlos accompanied Jill on the subway, then he will be the one scouting ahead in the park, while Jill and Tyrell recover. If Carlos and Tyrell explore the RPD, then Jill will simply wake up and explore the park.
      15.) In the park, you can face additional zombies/dogs/Gammas, but also meet infected crows and a nest of Gravedigger larvae. The Brown Gravedigger makes its presence known here.
      16.) Once the path to it is unlocked, Jill explores the clocktower. Inside, there can be more Lickers and crows, plus now some giant spiders.
      17.) Blue herbs can be brought back. The reimagined Drain Deimos’ parasitization affliction can be countered by both green and blue herbs, while Brain Sucker’s and spiders’ poison is exclusively countered by blue herbs, making you choose which herb type to save when implanted with a parasite.
      18.) After completing it, she then confronts the flamethrower wielding Nemesis there. Nemesis himself and the gas tank could have two separate “health bars”, for most of the fight, allowing you to choose which phase of the flamethrower form you want to spend more time fighting... as an additional callback to the original clocktower fight’s two variations.
      19.) I thought the whole’ hospital section was nearly perfect and is only missing a small puzzle or two. Regarding the aesthetics, I would just change it so Jill is left in a chapel room, which some real hospitals actually have.
      20.) I prefer the Dead Factory being in its own gated off section of Raccoon City, rather than another underground facility. Also, the final boss battle could take place in a junkyard behind it, littered with the corpses of Tyrants and soldiers.
      21.) Jill enters a garage underneath the hospital and drives a vehicle through a blocked off roadway to reach the Dead Factory. Her journey is interrupted by the Brown Gravedigger, initiating a similar boss fight.
      22.) Nemesis’ shirtless tentacle-covered form appears and offers an additional free-roaming chase segment. Only now will he be invincible to your weapons, aside from being stunned.
      23.) Once you reach the waste disposal room, a puzzle-based fight similar to the RE2 Remake’s G2 battle is initiated, with the acid pipes acting like the crane.
      24.) Another alternate ending will be possible, depending on whether you have the vaccine in your inventory (allowing Nicholai to steal it and making Carlos chase after him) or stored it in an item box (making Nicholai give up and hijack the helicopter sooner).
      25.) When Nemesis crawls out of the acid, only then does he become that monstrous hellhound form, which we get in the remake. The final boss battle will consist of that form and the one with an amputated arm replaced by a leftover tentacle, as two separate phases.
      26.) Once you inflict enough damage, Jill will have time to notice the railgun and use it to blow Nemesis’ arm off. The second phase has her trying to reactivate the gun, while repelling the monsters assaults and damaging him enough to make him stop and feed on corpses. After the second direct railgun hit, Nemesis is decapitated and his ribs are blown open, leaving only the parasite itself controlling his mangled remains.
      27.) You will have the option to finish off Nemesis with you conventional weapons, or try shoving the overheated railgun down the parasite’s gullet.
      28.) Include an equivalent to Mercenaries Mode.
      29.) Provide a separate challenge for completing a campaign on Nightmare/Inferno difficulties, without infinite ammo firearms (namely the RAI-DEN, and infinite handgun/assault-rifle/rocket-launcher) and have Nemesis scale better with those difficulties. That way, the added challenge of those difficulties is not rendered irrelevant, most of those other bonus shop items do not have have their usefulness overshadowed, and it does not feel as broken to fight Nemesis‘ final form on Inferno, even without the infinite rocket launcher.
      30.) Include the opening battle scene, a more detailed destruction of Raccoon City, the ending news broadcast, and maybe the epilogue files as an additional set of unlockable content.

    • @lekuba7679
      @lekuba7679 3 ปีที่แล้ว +1

      @@markcobuzzi826 they should hire you

    • @vard1865
      @vard1865 2 ปีที่แล้ว

      You know i always think that Dog Nemesis should be and middle level between OG 2nd form Nemesis and his final form, maybe add some detail cues from the Crimsons heads for OG 2nd form Nemmy, that would make Dog Nemesis a more logical mutation being Nemesis Licker form

    • @werewolfjedi38
      @werewolfjedi38 2 ปีที่แล้ว +1

      @@markcobuzzi826
      actually. I would be fine with Dog nemi getting his own chase zone. instead of it being a second biped nemi chase. now he's crawling around on the building, uses licker moves, and doesn't fit everywhere, and that's how you avoid him in this aggressive fast form. vents and windows would be your friends, stopping his chase for the moment as he has to figure out a way to get to you. I would actually use that as part of a puzzle element as well. where you use this aggressive nemi form to knock down doors that you don't have keys to, by making them the only way in. he rams down the door, and you have to avoid him while you progress into the next area of the zone.

  • @NotAGoodUsername360
    @NotAGoodUsername360 4 ปีที่แล้ว +153

    "Missed opportunity" perfectly sums up this game. It definitely could have used an extra year or two in the oven- simultaneously developing both REmake 2 and 3 was a mistake.

    • @nahuelahpa1881
      @nahuelahpa1881 4 ปีที่แล้ว

      It was a rushed, unfinished piece of mediocre trash. And overpriced. Insane that both originals RE2 and 3 had more content than the remakes.

  • @Yourlittleoodle
    @Yourlittleoodle 4 ปีที่แล้ว +88

    I’m with you on the “you want stars...” line. It’s like a joke if you get hit mid-line!

    • @antifascistamerican3782
      @antifascistamerican3782 4 ปีที่แล้ว +2

      GQ Design Studio When that iconic line got interrupted in my first play through, I had the gut feeling that this game would not meet my expectations. And I was right :(

    • @JohnRyder-
      @JohnRyder- 4 ปีที่แล้ว +6

      If Jill said it at the end when showing the big gun in Nemmys mouth, it would become corny. Thats why I think it was changed

    • @Badusername2000
      @Badusername2000 4 ปีที่แล้ว +12

      @@JohnRyder- its meant to be corny, thats the whole point

    • @Y00bi
      @Y00bi 4 ปีที่แล้ว +7

      @@JohnRyder- It's supposed to be cheesy. Resident Evil has always been cheesy. It transitioned from Cheesy B-Movie to cheesy action movie but the aroma of cheddar is something it's never tried to hide.
      Yeah, the lines are corny, but they're iconic as fuck. Literally everything Wesker says is delivered with a that over the top tone but we love him anyway.

    • @miguelorozco4445
      @miguelorozco4445 4 ปีที่แล้ว

      GQ Design Studio No.

  • @leroyjennings5842
    @leroyjennings5842 4 ปีที่แล้ว +87

    We need a remake of this "remake."

    • @rentedguccimink1948
      @rentedguccimink1948 4 ปีที่แล้ว +16

      Agreed. Maybe this topic will come around again in another 10 years... sigh. The original RE 3 from 21 years ago feels more complete.

    • @leroyjennings5842
      @leroyjennings5842 4 ปีที่แล้ว +6

      @@rentedguccimink1948 maybe some body should start a petition....let them know how dissatisfied we were. 60$ for this is a RIP off. They stayed true to the og on the 2nd one they should have done the same for this one

    • @lifeisworthliving2602
      @lifeisworthliving2602 4 ปีที่แล้ว +3

      Dominic dominic plus it’s not being blinded just feeling that the OG games did better in a few ways

    • @RamsiesjurassicSpencer
      @RamsiesjurassicSpencer 4 ปีที่แล้ว +2

      Re-Remake!

    • @mohdadeeb1829
      @mohdadeeb1829 10 หลายเดือนก่อน +2

      ​@@leroyjennings5842 Not Remake, Just an Edit. Well, Lots of Edits.

  • @madnessaddict09
    @madnessaddict09 2 ปีที่แล้ว +41

    Two years later, but just found this review and wanted to say how well done it was and that I truly enjoyed watching it and hearing your views and opinions. Could not agree more on the final boss fight on nightmare especially - the mode was so fun up until then, but the ramp up in difficulty that leaves you getting stun locked to death is just...not fun. Overall it's an entertaining gaming experience, but definitely has several flaws.

    • @softlock231
      @softlock231 ปีที่แล้ว +4

      I just finished completing this 3 years later and i’ve never screamed so loud at a game on Inferno fighting Final Nemesis. It’s absolute bullshit, giving no chance to learn besides restarting all the cutscenes again.

  • @filipealbanolm
    @filipealbanolm 4 ปีที่แล้ว +66

    The starting scene was perfect utill you realise that Nemesis could easily kill Jill, like he just break the wall to get her and then she run and close the door, wtf?

    • @valentds
      @valentds 3 ปีที่แล้ว +15

      the worse nemesis moment was the one with the flame thrower, he literally took her's head

    • @BIadelores
      @BIadelores 3 ปีที่แล้ว +10

      Nemesis grabs her by the head or neck multiple times throughout the game and yet never fucking snaps her. If this game had any balls at all this would be a one-hit kill scenario that you need to avoid like the chainsaw men in RE4. This is where we're at now, folks, some dickheads with chainsaws are more intimidating to go up against than the Nemesis.

    • @Eliam_Kazama
      @Eliam_Kazama 3 ปีที่แล้ว +3

      @@BIadelores haha You're so right, this Nemesis was humiliated throughout the entire game for Jill's forced badass insults and personality, ridiculing and removing the tension that a monster like him should cause (he's even humillated by a bookshelf at the start of the game), and he's so poorly scripted, and just chooses not to kill you at many critical moments

    • @Cherrrryboy
      @Cherrrryboy 3 ปีที่แล้ว +2

      I thought it was trying to imply that the Nemesis was almost unprofessional and hunting Jill for sport. Compared to Mr. X who was calm and businesslike, Nemesis had the parasite which gave him a lot more intelligence. I think it was smart enough to realize that it viewed Jill as its own nemesis and only wanted to kill her when she was aware and fighting back.

  • @glorifieduniverse5313
    @glorifieduniverse5313 4 ปีที่แล้ว +162

    Most expensive DLC ever. This game was kinda silly.

    • @valentds
      @valentds 4 ปีที่แล้ว +3

      i saw 80 dollars dlc only for i weapon in another games

    • @KionKamon
      @KionKamon 2 ปีที่แล้ว +1

      Oh yeah 4 bucks for a costume and a haircut + like $6.00 for an optional unlock all unlockables is really expensive. (USD was used for this btw) I’ve seen other games have more expensive DLC and more DLC than that as well. Also this game wasn’t supposed to be DLC, it has different movement speeds for the characters and had a gameplay mechanic not present in RE2R. Plus according to an interview I read with a producer who worked on this game, it had a lot of development happening alongside RE2R. Which lines up better with how long it takes for a game to be developed. If this was developed in less time, it’d have way more bugs and glitches that would make the game unplayable. As evidenced by the initial state of Cyberpunk 2077. Plus there are games that add up to well over $100 when you factor in DLC.

  • @breakfastandstuff2383
    @breakfastandstuff2383 4 ปีที่แล้ว +37

    “You want STARS? I’ll give you-“
    Nemesis: “no, soz lol”

  • @77jamess
    @77jamess ปีที่แล้ว +11

    I really like this remake, but I 100% agree that the idea of having a semi open world raccoon city with nemesis relentlessly pursuing you, would be the best resident evil game to exist.

  • @hakuwolfen2839
    @hakuwolfen2839 4 ปีที่แล้ว +22

    I feel you so much on the "you want stars? I'll give you stars" line that was the shit when I heard it, it's just sad to hear it being used like that :(

  • @Brandon_Powell
    @Brandon_Powell 4 ปีที่แล้ว +25

    18:10 I think there should be DLC where you play as Carlos traveling through Raccoon City Park and the Clocktower to get to Jill.

  • @Mr.Welbig
    @Mr.Welbig 4 ปีที่แล้ว +69

    At least Jill has the "Stars" line. Leon never speaking "It's up to us to take out umbrella" followed by 90s rock is one of my big letdowns with RE2make. Especially since it would have made the awkward ending much more badass.

    • @erwinsmiths354
      @erwinsmiths354 4 ปีที่แล้ว +8

      The problem is. They never took down umbrella.

    • @temp1326
      @temp1326 4 ปีที่แล้ว +8

      Leon doesn’t ever do anything to umbrella directly though

    • @shorap
      @shorap 4 ปีที่แล้ว +7

      My biggest line missing bummer in RE2 was Leon with the cheesy lone, “So, this is what everyone’s dying for!”

    • @frogradar
      @frogradar 4 ปีที่แล้ว +8

      Leon: "It's up to US, to take out Umbrella"
      Jill and Chris: take out umbrella

    • @danny1884
      @danny1884 4 ปีที่แล้ว

      I was disappointed there was no "Game over" when he decimated Tyrant with the rocket launcher.

  • @NerijusG
    @NerijusG 4 ปีที่แล้ว +101

    The clock tower scene should be after the Nemesis infection. Shes dreaming that shes going to the tower, then after the heli explodes she wakes up at the hospital.

    • @rebrum
      @rebrum 4 ปีที่แล้ว +3

      No, This actually would be out of place of the game story line. The way she explained the nightmare situation was the best way to put in the game, cuz jill was about to go to the real thing after the train crashed, so if she was incontinent at that point she could have a bad dream of the future in clock tower, also about to have a missed opportunity to be saved by the helicopter that Nemesis shut down.

    • @Youngfreeimaginary
      @Youngfreeimaginary 4 ปีที่แล้ว +4

      Meaningless dream sequences are terrible writing.
      Jill should have just been chased into the clock tower by the classic nemmy (still on two feet). His licker-looking transformation should have happened just before the fight in the acid room. They kinda ruined Nemesis in this game tbh, such a shame after the amazing opening. They turned him into a mindless monster too quick, he just wasn't scary anymore.

    • @wilbertsledge3454
      @wilbertsledge3454 4 ปีที่แล้ว

      @bigevilworldwide1 I agree with you on the nostalgia clouding peoples view though I admit that it seems the clocktower was going to be playable but was then cut for some reason. It could have been a nice puzzle section since there is barely any here and that might please fans.

  • @Glixity
    @Glixity 4 ปีที่แล้ว +20

    This game made me pretty sad after completing it. Great game, you want to play it again but then you're reminded of everything cut, how small of a role nemesis plays in terms of gameplay, missed opportunities and its just sorta sad.

  • @Brandon_Powell
    @Brandon_Powell 4 ปีที่แล้ว +16

    13:01 Mikhail Victor is played by William Hope. He also played Lieutenant Gorman in Aliens where he and Vasquez sacrifice themselves by detonating a grenade. That also happens to be my favorite scene from Aliens.

    • @Axen-dg4ql
      @Axen-dg4ql 4 ปีที่แล้ว +2

      He also did Dr. Bards voice.

    • @user-ng9gd4vl9s
      @user-ng9gd4vl9s 4 ปีที่แล้ว +1

      "You always were an asshole, gorman."

    • @SandroCaldas
      @SandroCaldas 4 ปีที่แล้ว

      Now that's just awesome. I've never forgot that scene

  • @JayV98
    @JayV98 ปีที่แล้ว +4

    When the Resident Evil tv show had more classic Resident evil monsters than the RE3 remake.

  • @LinlyKi
    @LinlyKi 4 ปีที่แล้ว +41

    Unrelated, but this transition at 5:25 was smooth as hell! Your editing has gotten so slick over time, it's really impressive!

    • @TheSphereHunter
      @TheSphereHunter  4 ปีที่แล้ว +7

      Thank you!

    • @MrSnort
      @MrSnort 4 ปีที่แล้ว +4

      Yeah, if I hadn't already played Re3R I would have thought it was the same area

  • @JetAddict
    @JetAddict 4 ปีที่แล้ว +38

    "Very blood starved beast, good hunter" 😍😍😍

  • @TheDeliciousMystery
    @TheDeliciousMystery 4 ปีที่แล้ว +45

    I just wish we got more moments like how in hardcore/inferno brad is stalking carlos outside the rpd windows and attacks when you are in the storage room. More stuff like that would have been great.

    • @neworderfuture9780
      @neworderfuture9780 4 ปีที่แล้ว

      BRUH
      When I replayed the game and saw that yellow vest pass the window I was like "WHAT THE FUCK"
      And then BOOM he fucking bursts into the storage room! That was fucking great

  • @Coramelimane
    @Coramelimane ปีที่แล้ว +3

    RE3 was only made to sell the L4D: Capcom edition game, which died a quick death.

  • @CuriousCorduroy
    @CuriousCorduroy 4 ปีที่แล้ว +64

    RE3 Remake kinda felt like an obligation that they had to get out of the way in order to do other remakes. You look at RE2 Remake and it had so much love and care put into it with excellent level design and great character moments. RE3 feels watered down in comparison. Here’s hoping Jill gets another entry into the series that allows her some redemption.

    • @xLadyRaine
      @xLadyRaine 2 ปีที่แล้ว +2

      Considering it was in develop at the same time re2 remake at the same time, it was not likely time constraints. This is also the why re2 remake didn’t have the proper a and b scenarios from the original.

  • @forestcampbell8962
    @forestcampbell8962 4 ปีที่แล้ว +127

    I really did miss the sections that was "cut" as they were my favorite. The gravedigger area/fight,later clock tower areas. The branching engagement decisions with nemesis. I wanted desperately to love the remake as much as the original but i unfortunately don't.

  • @juliocarlosvelazquezenriqu8822
    @juliocarlosvelazquezenriqu8822 4 ปีที่แล้ว +27

    So cool that you went the extra mile with the "i'll give you STARS" line

    • @DudleyDawg
      @DudleyDawg 4 ปีที่แล้ว +6

      I totally agree this line should have been saved for the final boss. Something else for all the long time RE fans to mark out for.

  • @burnbluefox
    @burnbluefox 5 หลายเดือนก่อน +3

    It broke my heart so hard when I first played the "remake" the dev team clearly rushed it out the door ASAP and it shows. The OG RE3 was one of my favorite games growing up as a teen

  • @Obduleo
    @Obduleo 4 ปีที่แล้ว +47

    Damn has no one seen "Day of the Dead" ? that "Sorry" Brad scene is such an homage to Bub from that film.

    • @questiontheknowledge7354
      @questiontheknowledge7354 4 ปีที่แล้ว +2

      Same thing I was thinking lol.

    • @LanaDelRadio
      @LanaDelRadio 4 ปีที่แล้ว +3

      No, it’s not.

    • @edu_moonwalker
      @edu_moonwalker 4 ปีที่แล้ว +3

      RE2 policeman encounter having half of his body ripped off from a door and Day Of The Dead Rhodes death.

    • @LanaDelRadio
      @LanaDelRadio 4 ปีที่แล้ว

      @Cpt Dinosaur No, it's fucking not. That's like saying zombies walking is an homage to The Walking Dead. It's 2020 zombies fucking talk now. Also, it's more of a homage to 4 Itchy Tasty. You know, those zombies that wrote in their fucking journals in the original RE.

  • @SS_Sin_Of_Pride
    @SS_Sin_Of_Pride 4 ปีที่แล้ว +59

    Brad: He's coming for us, we're both gonna die.
    Jill: what are you saying?
    Brad: You'll see...He's after S.T.A.R.S members there's no escape!
    God I wish that segment would've made it into the game. It sets up Nemesis perfectly.

    • @RevRaptor898
      @RevRaptor898 4 ปีที่แล้ว +4

      @Rómulo Figueroa That's a direct quote from the original RE3 and it fits just fine. At that point in the game you haven't run into Nemesis yet and Jill want's to know what the fuck Brad is running from, so he tells her before running off.
      Jill Valentine : [when she finds Brad wounded] Brad, hang in there. Why isn't someone doing something about this?
      Brad Vickers : I didn't know you were still alive, Jill. The police aren't trained for this kinda situation... what could THEY do?
      Brad Vickers : [pause] Listen, he's coming for us! WE'RE BOTH GONNA DIE!
      Jill Valentine : What are you saying?
      Brad Vickers : You'll see...
      Brad Vickers : [as he leaves] He's after S.T.A.R.S. members... there's no escape!

    • @storageunit2683
      @storageunit2683 4 ปีที่แล้ว +1

      "Hes after staahs membahz"

  • @damienjohn
    @damienjohn 4 ปีที่แล้ว +64

    My biggest grievance was the omission of the clock tower, but they also blew their load early with Nemi. He became a lot less threatening to me once he went beast-mode; lost that human/stalker element. As you said, we needed way more of that gameplay.
    My take: Instead of making it a dream sequence, a classic stage-2 (tentacle boi) should've chased Jill into the clock tower... his quadruped mutation saved for the penultimate acid-pit fight .

  • @Yuni009
    @Yuni009 ปีที่แล้ว +18

    Rewatching this and it would have been cool to adapt the different pathways choices that the original gave into two slightly different campaigns, which i think would have encouraged replayability and also made you changed how you approached gameplay depending on what options Jill chose

  • @ImusakHctividar
    @ImusakHctividar 4 ปีที่แล้ว +82

    Oh my god, that art of Suzi and Jill at the end was too damn wholesome. Also, Suzi reviewing/examining Silent Hill? Yes please.

  • @Vegem1ghty
    @Vegem1ghty 4 ปีที่แล้ว +39

    Jill's cake being a highlight for how she can wield that rail gun made my night, and I wholeheartedly agree

  • @movieman175
    @movieman175 4 ปีที่แล้ว +43

    The biggest sin this remake committed was cutting out the clock tower. Makes me worried what they'll cut out of Resident Evil 4 remake.

    • @mikeehrmantraut4695
      @mikeehrmantraut4695 4 ปีที่แล้ว +3

      The ten minute section with three puzzles clock tower?

    • @TheOrangex88
      @TheOrangex88 4 ปีที่แล้ว +4

      movieman175 no the biggest sin this game made was removing Barry...”Barry? Where’s Barry?”

    • @kaninesenses
      @kaninesenses 4 ปีที่แล้ว +1

      honestly if they cut out some of the castle segments, I'll be ok with that, because those sUCKed HARD

    • @dantedanteliul5659
      @dantedanteliul5659 4 ปีที่แล้ว +1

      Maybe cut all the game, it's pretty bad.

    • @soraceant
      @soraceant 4 ปีที่แล้ว +1

      @@dantedanteliul5659 oh good an edgelord

  • @oloxhossono1956
    @oloxhossono1956 3 ปีที่แล้ว +35

    The fact that you pointed out how they remade the f$&king outdo music and just glossed over the clock tower had me absolutely dying. I did not notice that. The devs were just like, “ayo let’s polish up that track and call it a night… are we forgetting something?? nah”

  • @gamerguy19981
    @gamerguy19981 4 ปีที่แล้ว +92

    You're definitely not alone on the "you want stars?" line. I audibly groaned when it was spoken in the remake. Yes the line has good delivery, but without the proper context of the original meaning, then it just falls apart.

    • @GameBeatenakaKevinS
      @GameBeatenakaKevinS 4 ปีที่แล้ว +7

      It's like the 2014 remake of Robocop reusing lines from the 1987 original, while ignoring their original purpose and significance.

    • @Tengokuchi
      @Tengokuchi 4 ปีที่แล้ว +3

      I almost missed the line because I was running from Nemmy.
      Why would they throw that line away when running is when even an option?

    • @darksouls8667
      @darksouls8667 4 ปีที่แล้ว +1

      I literally got the line interrupted on my 1st playthrough...