Things Helldivers 2 Players HATE

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  • เผยแพร่เมื่อ 4 มิ.ย. 2024
  • Welcome back to Downloadable Content, the channel that loves Helldivers 2 so much it finds everything we hate about it! Let me know if you agree with my list, or if you found even more things that frustrate you!
    00:00-00:15 Intro
    00:16-01:32 Evacuating Citizens
    01:33-02:30 Getting Kicked At Extraction
    02:31-03:32 No Communication
    03:33-04:48 Intermitten Reloads
    04:49-05:57 Bad Warbond Weapons
    05:58-07:10 Blue Ball Stims
    07:11-08:15 Supply Mantling
    08:16-09:23 Host Fire Advantage
    09:24-10:26 Death By Doggo
    10:27-11:27 Interrupted Heavy Weapons
    11:28-12:15 Eagle Fumble
    12:16-12:49 No Stimming From Hunters
    12:50-13:42 Ragdoll Stun Lock
    13:43-14:33 Random Disco!
    14:34-15:34 Getting Stuck Under a Bug
    15:35-16:18 End
    #helldivers #helldivers2 #tierlist #player #tips
  • เกม

ความคิดเห็น • 635

  • @jamesa6693
    @jamesa6693 หลายเดือนก่อน +97

    Holy crap this is a whiny video. I only made it half way in and saw one legit gripe. Go play destiny if you want to be a huge wuss about it all😂.

    • @mystimallow
      @mystimallow หลายเดือนก่อน +12

      its all for good fun my dude 🤣

    • @williamebel4763
      @williamebel4763 หลายเดือนก่อน +53

      You got pinned! Congratz! now you can be the baby you always wanted to be!!!

    • @dumbname1961
      @dumbname1961 หลายเดือนก่อน +12

      @jamesa6693 You must get along well with people who cry about beating bosses using summons in Elden ring.

    • @bigmemer4398
      @bigmemer4398 หลายเดือนก่อน +18

      Spotted the redditor..

    • @chemacb
      @chemacb หลายเดือนก่อน +4

      Let me guess: supply mantling?

  • @jalontf2
    @jalontf2 หลายเดือนก่อน +148

    When fire tornadoes completely cover your objective and/or extraction point, and you just have to take the L

    • @DownloadableContent
      @DownloadableContent  หลายเดือนก่อน +32

      Those are evil

    • @a_moisty580
      @a_moisty580 หลายเดือนก่อน +9

      Stim and run through to extract, it feels so cinematic

    • @entermusic93
      @entermusic93 หลายเดือนก่อน +3

      ​@@a_moisty580no way that is possible with how fast hp depletes from burning. I don't for one second believe that would work

    • @a_moisty580
      @a_moisty580 หลายเดือนก่อน +3

      @@entermusic93 I have a video clip of me doing it, though it might have just been luck

    • @steeljawX
      @steeljawX หลายเดือนก่อน +6

      @@entermusic93 You absolutely can, the caveat is that it has to be fire from only 1 tornado.....and they tend to have 3 or 4 of them doing a conga line across evac or a mission objective. So fire damage from 1 source can be mitigated by a stim. The moment you have multiple sources poking you for ridiculous amounts of damage, you've lost all chances. Also, it's a very fine line. You can do it if you're all able to get into Pelican-1 soon enough before the stim runs out, but also you all need a small amount of damage so you can stim in the first place. Running into the fire and then stimming is a huge gamble because of so many things that can interrupt your stim.

  • @Blind-Matter
    @Blind-Matter หลายเดือนก่อน +171

    You also forgot to mention people who will attack literally everything regardless of distance and before you know it, bot drops and bug holes are everywhere...

    • @JuiceEternal
      @JuiceEternal หลายเดือนก่อน +5

      Dude, 💯! Especially when you keep asking them not to but they want to have the highest kill count (even though they end up with highest deaths)

    • @falseblackbear3553
      @falseblackbear3553 หลายเดือนก่อน +4

      it's always the low-level players. I cannot tell you how many times low level players have joined my session and I've had to babysit them and take care of them for the entire 40 minutes. They insist on engaging every enemy, but don't have the weapons or stratagems to Control the chaos.

    • @TheJokingJoker.
      @TheJokingJoker. หลายเดือนก่อน +4

      That may or may not be me…
      I just love the chaos and I somehow almost always get out of it with only 1 or 2 lives down, but I can't say the same for other people

    • @Gemma_626
      @Gemma_626 หลายเดือนก่อน +1

      This!!!! I can't leave my lobby open anymore when I'm solo. I'll be stealthing it alone and when people come in, all hell breaks loose and all of my reinforcements start disappearing, and it's just chaos. It's awful

    • @Rashed1255
      @Rashed1255 หลายเดือนก่อน

      This is one of the reasons I tend to go out on my own, getting as much done stealthily while the others distract the enemy and absorb spawns.

  • @bishop4390
    @bishop4390 หลายเดือนก่อน +291

    fire tornadoes, you forgot fire tornadoes

    • @Jorasaurus
      @Jorasaurus หลายเดือนก่อน +17

      If they didn't track you it would be More tolerable

    • @bishop4390
      @bishop4390 หลายเดือนก่อน +17

      @@Jorasaurus fr. they are practically sentient

    • @user-pv2vr5so3w
      @user-pv2vr5so3w หลายเดือนก่อน +7

      I like them the only problem is they don’t damage bugs or bots

    • @ryanwing5785
      @ryanwing5785 หลายเดือนก่อน +8

      It's no joke. Joel is like, "Hmm your main objective is right in front of you, but I'm going to put a fire storm on top of it to waste 2-3 minutes of mission time". 😂

    • @dumbname1961
      @dumbname1961 หลายเดือนก่อน +5

      My issue with them is that they dont kill the bugs or bots, but as soon as a single pixel of fire touches the single pixel of your body or your cape, your hp bar gets obliterated, when they buff fire in general as in flame thrower napalm, incindiary mines etc the tornados also get buffed. Its a double edged sword.

  • @HampterYesyes
    @HampterYesyes หลายเดือนก่อน +83

    Hear me out, assault raiders (The small jetpack bots) they jump at u and then run at u and insist on being as close as possible. Then when u try and shoot them their jetpack explodes killing u and them. I fucking hate those thinga

    • @dumbname1961
      @dumbname1961 หลายเดือนก่อน +2

      True, i made a habit about shooting the jetpacks after they die just so i wont run into them by accident 🤣🤣, altho good thing about them is that when they are in groups if u shoot the jetpack they tend to evaporate atleast 4-5 bots next to them.

    • @manboy4720
      @manboy4720 หลายเดือนก่อน

      fire damage in this game is pretty much instant death unless you swandive at the EXACT frame you get lit on fire.

    • @steeljawX
      @steeljawX หลายเดือนก่อน +1

      @@manboy4720 And out of the fire. If you hell dive while on fire into the path of a fire tornado that's burning, you'll remain on fire. So just keep that in mind. It has to be super quick and it has to be completely OUT of the fire.

    • @manboy4720
      @manboy4720 หลายเดือนก่อน

      @@steeljawX the tiniest little flame seems to instantly set helldivers on fire. are they covered in gasoline or something?

    • @helldivenews
      @helldivenews หลายเดือนก่อน

      yup, I call them backpacks. top three most lethal automatons

  • @River_of_Egypt
    @River_of_Egypt หลายเดือนก่อน +46

    The 40 minute High Priority Citizens one is fairly fine, it's the 15 minute Scientist version that is pure hell.
    "Discover something worth putting in the next Warbond"
    Eruptor: Am I joke to you?
    Also, Fire Tornadoes camping the objective terminal.

    • @kcidmil
      @kcidmil หลายเดือนก่อน

      I avoid even the 40 minute ones now. I was running around opening the doors, and the citizens were doing their thing. I just happened to stop after opening a door and provide Lookout as it was too quiet. The civs took a whole new path just to come fanboy and then get stuck on a railing.

    • @entermusic93
      @entermusic93 หลายเดือนก่อน

      Eruptor is a beautiful weapon ❤❤❤

    • @Fthyname
      @Fthyname หลายเดือนก่อน

      @@entermusic93 It is B+ at best - make it unlimited range (now 80-100m i think before it explodes), would already be a better improvement and it has a bug where it reloads a last shot and then you shoot , wait why did i reload - it is empty ?! ( yes you can prevent this by knowing the bug and reload yourself before it happens , but it shouldn't be a thing in the first place).

    • @aircraftcarrierwo-class
      @aircraftcarrierwo-class หลายเดือนก่อน +1

      @@entermusic93 Eruptor, Dominator, Scorcher, and Sickle are great.
      Exploding Crossbow, Dagger, Adjudicator, Punisher Plasma, Diligence Countersniper, Blitzer, and Scythe definitely need differing amounts of love. Others, too, that I'm likely forgetting.
      Heck I'd even advocate for 5 more rounds per mag in Dominator and Scorcher just to feel a little better.

  • @gVert404
    @gVert404 หลายเดือนก่อน +90

    You’re confusing civilian evac with scientist evac. Civvies are pretty easy to do since it has normal spawns. Scientist evacs are the ones on smaller maps where bots drop right on top of the objective quicker than you can kill them

    • @alulyis6616
      @alulyis6616 หลายเดือนก่อน +3

      Because you have to have people run around the map and get samples and 1 stays by the mission.. the braches will then happen outside by the other players.. its literally the best and easiest way to farm rare samples because they all spawn in 2 or 3 spots togheter

    • @gVert404
      @gVert404 หลายเดือนก่อน +8

      @@alulyis6616 we shouldn’t have to abuse game mechanics to make a mission playable, the devs need to rework it

    • @zackhopkins5185
      @zackhopkins5185 หลายเดือนก่อน

      I've yet to complete one of these on level 7 and up. The first half of the mission is usually cake and then next thing you know there are 5+ heavies chasing everyone around the map. Alot of people use mortars on those missions and those aren't so great once enemies are on top of you.

    • @abrahamtan5766
      @abrahamtan5766 หลายเดือนก่อน

      @@zackhopkins5185 don't stay in the base. Get out
      There should be only 1-2 in the base. Everyone else should run around far from the base, aggro everything and get all the dropships flying on you
      The bots are so much easier to kill when they are behind, in front or beside buildings...

  • @boomerix
    @boomerix หลายเดือนก่อน +34

    I wish there was a button to deactivate and activate the rover.
    Often times when you'd rather sneak past a patrol and you don't drop the backpack the rover
    decides that the long column of enemies on the horizon need to be shot at all cost.

    • @CallMeOnion
      @CallMeOnion หลายเดือนก่อน +3

      I was so confused that the "use backpack function" didn't do that

    • @aa6djdj
      @aa6djdj หลายเดือนก่อน +1

      Or when it spins around with no warning and you get shot 😊

    • @ferdithetank7535
      @ferdithetank7535 หลายเดือนก่อน +1

      Well, it kinda is there, you can just drop it similar to support weapons and samples, although just toggling it would've been better.

    • @coffeeconfirmed3609
      @coffeeconfirmed3609 หลายเดือนก่อน +2

      I agree with this. If I hit down on Dpad for ammo pack, why not use it to call back rovers? Even the pack shield...why not be able to turn it off to replenish or recharge after its taken hits?

  • @Aceddemon
    @Aceddemon หลายเดือนก่อน +9

    Howabout when you get absolutely swarmed to death, and then your helldiver pals decide to spawn you directly where the swarm still is 😂

  • @--SHEPHERD-OF-MOTHER-EARTH--
    @--SHEPHERD-OF-MOTHER-EARTH-- หลายเดือนก่อน +201

    You forgot to mention getting kicked from games for no reason or not running the meta

    • @MtnNerd
      @MtnNerd หลายเดือนก่อน +7

      Hasn't been a problem for a while

    • @Gearedfilm57
      @Gearedfilm57 หลายเดือนก่อน +8

      I have only been kicked once before the game started or finished. So I can't even say that it was because of my load out. Maybe they wanted to invite their friend to the squad.
      Ps I have some 80 hours in the game

    • @DanielFerreira-mh2hd
      @DanielFerreira-mh2hd หลายเดือนก่อน +11

      IGN created that story. That never happened. 99% of kicking b4 start mission its because of a friend invite comming.

    • @Stickman0660
      @Stickman0660 หลายเดือนก่อน

      There was a short time where this was a problem. But it's pretty well stopped now for me at least. Now I only get kicked once in a while

    • @kurokur0kurO
      @kurokur0kurO หลายเดือนก่อน +1

      that's covered in the point 2 of this video, just a matter of when.

  • @RichSmithson
    @RichSmithson หลายเดือนก่อน +13

    Another gripe I have is people quitting because they don’t get revived within 10 seconds. It’s getting worse as time goes on.
    Just be patient and wait for your team mates to not be so busy and stop being so entitled you expect to be revived instantly.

    • @zssdfounder4607
      @zssdfounder4607 หลายเดือนก่อน

      I've had this a few times.
      Am clearly busy not dying and I see spam (response me damit) on my screen.

  • @fredrickjones566
    @fredrickjones566 หลายเดือนก่อน +14

    BLUE BALL STIMS - adding that to my vocab.

  • @curtisthornsberry4236
    @curtisthornsberry4236 หลายเดือนก่อน +25

    As a helldiver I dislike people who aren’t a big fan of the government.

    • @DownloadableContent
      @DownloadableContent  หลายเดือนก่อน +2

      Oh ofc

    • @Tax_Potato
      @Tax_Potato หลายเดือนก่อน +1

      Who could be opposed to our wonderful government?

    • @dudus9287
      @dudus9287 หลายเดือนก่อน +1

      @@Tax_Potato Tin cans with guns

    • @Tax_Potato
      @Tax_Potato หลายเดือนก่อน +1

      @@dudus9287
      They are simply unaware of the benefits of managed democracy
      We must free them from the burden of self-determination

  • @TheJokingJoker.
    @TheJokingJoker. หลายเดือนก่อน +33

    You forgot when you get called in on a bile titan and either not be able to land on it because there’s a stupid random barrier or you land directly on top of it and it doing absolutely nothing then dying to all of the bugs underneath it

    • @entermusic93
      @entermusic93 หลายเดือนก่อน

      That's because It now takes 2 hell pods to kill a titan.

    • @__Razer
      @__Razer หลายเดือนก่อน +1

      If you land a hellpod on a titan, it doesn't do nothing, it does a chunk of damage, usually softening up some part of the carapace exposing it to direct fire.

  • @rickyguillen2142
    @rickyguillen2142 หลายเดือนก่อน +13

    Dropping ur orbital is always hilarious to me, we all scatter as soon as we realized

    • @DownloadableContent
      @DownloadableContent  หลายเดือนก่อน

      lol

    • @zackhopkins5185
      @zackhopkins5185 หลายเดือนก่อน +1

      Diving off a cliff as the explosion goes off always gets a laugh

  • @Scotland_James
    @Scotland_James หลายเดือนก่อน +37

    3 guys on the outskirts of the map for escort missions.
    As long as they can keep up the aggro the 4th player can easily go from door to door getting all civilians within a couple minutes.

    • @Brakka86
      @Brakka86 หลายเดือนก่อน +9

      Ppl on lvl 7 and up know how to do this, we usually also get a ton of samples and extract. The mission isn't that hard.

    • @Kazrel_VO
      @Kazrel_VO หลายเดือนก่อน +2

      It sucks that's the only way to reasonably finish them though, ever since finishing a campaign didn't affect liberation progress me and my squad just avoids them.

    • @DourFlower
      @DourFlower หลายเดือนก่อน +1

      I did these missions a couple days ago, they finally made them good missions. reduced map size significantly and only put two doors very close to the exit so you and your squad can reasonably shoot and see everything, the npcs have a short walk and the spawn rates on massive enmies is significantly reduced on hellive difficulty

    • @GoodBoyGoneDad
      @GoodBoyGoneDad หลายเดือนก่อน

      This is the Way.
      I was playing a mission yesterday and I was the only one on the outskirts looting the POI and trying to keep the bug spawns away from the objective.

    • @manboy4720
      @manboy4720 หลายเดือนก่อน +1

      the only way to complete a mission shouldn't be some bullshit cheese.

  • @katemc516
    @katemc516 หลายเดือนก่อน +13

    what about when you're trying to walk around a bile titan's corpse and the game goes haywire with the collision detection and then decides that you die lol

  • @hazardpay8560
    @hazardpay8560 หลายเดือนก่อน +43

    Mantling Supply Drops boils my piss.

    • @DownloadableContent
      @DownloadableContent  หลายเดือนก่อน +7

      Worst feature

    • @Gemma_626
      @Gemma_626 หลายเดือนก่อน +2

      Yup.... just let me grab my ammo please

    • @hazardpay8560
      @hazardpay8560 หลายเดือนก่อน +3

      @@Gemma_626 and STIMS
      Holy God when I need stims I NEED stims!

    • @GoodBoyGoneDad
      @GoodBoyGoneDad หลายเดือนก่อน +5

      The crazy part is that we can mantle a 1.5 Meter tall supply drop without batting an eye, but if the supply drop is on uneven terrain and is 1mm off the ground we can't even get close enough to grab supplies. 😅

    • @patrickhamos2987
      @patrickhamos2987 หลายเดือนก่อน

      Tge fact that they didn't remove this from the game the second they noticed it, will never, ever be forgiven. What a piece of shit.

  • @ravenheartwraith
    @ravenheartwraith หลายเดือนก่อน +20

    the reload and stim animations not actually going through is a very annoying issue for sure.

  • @light6532
    @light6532 หลายเดือนก่อน +16

    Here few thing u forget
    Fire Tornado been covering the Terminal for long period
    Terminid still able to call bug breach without their head
    Dropship didn't damage heavy and medium enemies
    Players shooting Patrols while running to next objective
    Last Player THROWING STRATAGEM NEAR PELICAN BEFORE EXTRACTING

    • @entermusic93
      @entermusic93 หลายเดือนก่อน +3

      Why does a player throwing a strategem near the pelican bug you? Everyone's already in the ship or 1 inch away from entering? Quit being a baby 😂

    • @light6532
      @light6532 หลายเดือนก่อน +2

      @@entermusic93 simple someone did draw it and got charged by a charger killing everyone with the sample

    • @Justacheese
      @Justacheese หลายเดือนก่อน

      The bugs can call in bug breaches without heads.. Oh god.. I didn't know this..

    • @hunterseekr
      @hunterseekr หลายเดือนก่อน +1

      @@entermusic93 I'm sure they meant first/second one in dropping an orbital/airstrike before they got in and killing the last one or two (plus, while players are invincible to enemies while in the dropship, they are NOT invincible to friendly fire), making the dropship take off immediately with no chance to respawn and pick up their dropped samples. Has happened to me a few times, as I often play long-range support/rearguard/scout and both have the most samples, and cover everyone else's extraction before jumping in. It can be infuriating when you lose 1/2 - 3/4 of the team's samples at literally the last second because of some idiot wanting to go out with a bang.

    • @twistsnkicks
      @twistsnkicks หลายเดือนก่อน +1

      Man, I killed a bug one time just for it to rise from the dead to call a bug breach and then die again after it called a bug breach.

  • @dog.b74
    @dog.b74 หลายเดือนก่อน +8

    forgot getting 360 no-scope one tapped by a rocket devastator that's hidden in some bushes 500 metres away.

  • @LightingbladeShen
    @LightingbladeShen หลายเดือนก่อน +15

    that one teammate that when you're stuck fighting reinforcement loop after reinforcement look, goes off alone, running his legs out from under him/her to get the objectives done, using the secret Joestar technique to cross the entire map while your squad is being torn to shreds by endless bugs/bots while they solo attempt to get the 'if we die we can still win by failing to extract' option available.
    I know, i'm that guy. I will leave you alone if you feel the need to fight every single swarming enemy and eat our reinforcement budget if I have to. I don't mind playing teamplayer, but I WILL focus the objective and not the 'i will rambo every single enemy i see' fantasy.

    • @Tax_Potato
      @Tax_Potato หลายเดือนก่อน

      Even the ministry of truth cannot save this man

    • @hunterseekr
      @hunterseekr หลายเดือนก่อน +1

      Sometimes you just need to wipe them out decisively enough and they won't respawn near you for a few minutes; but sometimes they do just keep coming from all directions, so you need to have the team's help to punch a hole to clear out the ones in front of you to clear a path to escape. I've been there and been pissed off when the team doesn't help (especially when you're being chased by several Chargers, Flamer Hulks, Rager swarms, or Bile Titans, and your cooldowns are running but your teammates aren't, but they're not helping), and some enemies (especially bugs) you HAVE to kill first before you can escape and move on. HOWEVER, I've also been the one to solo half the map because the team goes off in a tangent away from the nearest objective or most efficient path and get hung up fighting things instead of blowing up the spawner bases or progressing objective steps -- some people need to better learn mobile warfare, or bring better loadouts that can accommodate objective clearing over just killing things...

    • @LightingbladeShen
      @LightingbladeShen หลายเดือนก่อน

      @@hunterseekr I will say I don't just 'abandon' the team. I try my best to keep overwatch or draw agro (depending on the enemies that is, given my two prevailing builds for either bots or bugs). But it has happened that a squad is fighting a continious fight, three vs the horde at the LZ while the three main objectives aren't even done. In those rare cases I'll break off. But most times I'll try my best to provide overwatch and safeguard flanks and sightlines

  • @Ionic0
    @Ionic0 หลายเดือนก่อน +43

    i hate when you die, and players just wont respawn you.

    • @Koda4507
      @Koda4507 หลายเดือนก่อน +9

      I can forgive inexperienced new players, like anything below Level 5, because they are, well, new. But when i play on any higher level missions, and these bastards wont reinforce me, a part of me dies inside..

    • @guardianforce3460
      @guardianforce3460 หลายเดือนก่อน +8

      Frfr esp when it was their piss poor eagle strike that did it, too.
      I get when we're in combat and they're fighting- it is a gift to be reinforced so soon! But in 2s, that's where I notice it the most. Had a guy stratagem me with no warning or way out, and proceeded to leave me dead while he wandered the map. Thanks to a third guy miraculously joining, he got me reinforced. I'm just lucky the first guy didnt kick me in mission cause apparently he didnt like me though we just met.

    • @daxtertalon4
      @daxtertalon4 หลายเดือนก่อน +7

      It depends, if I'm being shot at I cant exactly stop and throw you down right away, I try to get to safety before I call in reinforcements.

    • @3rdcain356
      @3rdcain356 หลายเดือนก่อน +8

      okay to everyone who complains about this: sometimes its (in the eyes of the last survivor) better to disengage and then reinforce - or sometimes they are just FIGTHING FOR THEIR OWN DAMN LIFE before the start to realize they are alone, surrounding the enemy from within. Either way there are a lot of reasons why you do not get reinforced back into the action, rarely out of spite. Damn a mate of mine does not reinforce unless he can use us as semi sentient munition against what ever is looking at him funny. One time i died early in a dive (like 15sec in) because we dived right next to a hulk and NOBODY managed to smash into it. i got reinforced like 15min after for extraction, step-diver just wanted to see if he can solo or something

    • @RichSmithson
      @RichSmithson หลายเดือนก่อน +4

      Yeah but the other side of that is dead players spamming space bar when they die when the other 2 or 3 are in the middle of being swarmed. Also automatons have jammers everywhere that makes it impossible to call you back in.
      People have got to stop quitting games because they don’t get revived in 5 seconds. Some times you have to just be patient for a bit and wait for a team mate to not have 20 hunters swarming him.

  • @munkeybrayn8696
    @munkeybrayn8696 หลายเดือนก่อน +9

    a moment of silence for all of those who got flung into bugholes with all the samples

  • @ashemocha
    @ashemocha หลายเดือนก่อน +9

    i will literally never understand the host kicking people. do they not know that everyone will get the 20 common samples the host collected?
    also my personal opinion, the most irritating thing is shooting down a drop pod or throwing a 500kg, but not a single enemy dies on impact for no reason.

    • @steeljawX
      @steeljawX หลายเดือนก่อน +1

      We've had too many games where loot isn't shared and rewards are separate. I think because that's the ingrained mentality for a lot of us, it took us a while to let go of it. It's no longer, "It's my gold chest because I got it and it sucks for all of you other guys!!!" but it's, "We secured these things. I found these super credits that counts as if everyone found them. We all benefit from what we find and samples are only beneficial if we successfully extract with them." A weird communistic twist on this game screaming about managed democracy.

    • @ashemocha
      @ashemocha หลายเดือนก่อน

      samples have always been collective though, my point still stands

  • @LeSpicey
    @LeSpicey หลายเดือนก่อน +9

    Once joined a lobby where the mission was going quite well, until the players all disconnected, leaving me alone to finish the mission, which luckily worked out perfectly, as I was able to extract, finish the objectives and get all the samples hehe

    • @manboy4720
      @manboy4720 หลายเดือนก่อน +1

      playing helldivers 2 solo is definitely a lot less fun than playing it with players (in my opinion).

    • @LeSpicey
      @LeSpicey หลายเดือนก่อน

      @@manboy4720 I definitely agree, but when people drop you so close to completion, it’s still funny.
      But there’s something really cool about lying down behind a small rock, just out of the sight of a patrol passing by you, not moving an inch, and seeing them not noticing you

  • @buttermanaws4693
    @buttermanaws4693 หลายเดือนก่อน +3

    Another one I find that happens quite often is when you are doing a side objective either by yourself or with one other and suddenly everything spawns on you, 4-5 hulks just for you along with 20 other bots
    usually happens with SEAF artillery for some reason

    • @lindternal
      @lindternal หลายเดือนก่อน +5

      Try to trigger dropships somewhere and the run to SEAF artillery and before activating the terminal, make sure to gather the shells at the intake first, as activating the terminal will cause enemy patrols to move towards your position

  • @oydipus4269
    @oydipus4269 หลายเดือนก่อน +3

    Another thing to hate: Flame hulk hits you for a milisecond with a fire and you died instantly with heavy armor and personal shield

  • @Omnipotentkami
    @Omnipotentkami หลายเดือนก่อน +9

    One thing you forgot, missions to eliminate a horde of enemies in a small space. You cant place down a sentry or strategem without getting swarmed by Hulks or Spewers.

    • @GoodBoyGoneDad
      @GoodBoyGoneDad หลายเดือนก่อน

      One of the bot elimination missions I dropped into the base and was surrounded by high walls on 3 sides with a single ramp on one side leading in. I was able to drop my ems mortar, mortar, autocannon turret, and rocket turret in a line near the far wall. Since all of the bots could only enter in one spot and didn't have a line of site til they were in front of the turrets then my turrets were actually effective and didn't get destroyed. My autocannon turret and rocket turret ran out of ammo and only then were the bots able to come into my area to get me and destroy my mortars.
      That's the only time my turrets were ever really effective on a bot elimination mission.

    • @Omnipotentkami
      @Omnipotentkami หลายเดือนก่อน +1

      @GoodBoyGoneDad EMS Mortars is one of the best Mortars you can get against the Bots. It just stun locks them to oblivion where on the rocket evacuations, a team can just pile Bots on top of Bots with those sentries, and a few Quasar Cannons for the Hulk.

  • @devjoenet
    @devjoenet หลายเดือนก่อน +4

    I am actually glad to see so many of these things on here. I was about to rip my hair out, I had at least half of these hit me repeatedly yesterday

  • @Kazrel_VO
    @Kazrel_VO หลายเดือนก่อน +10

    Yeah screw those escort missions, any type of mission where you're resorted to using only one tactic to reasonably complete is garbage.

    • @steeljawX
      @steeljawX หลายเดือนก่อน +1

      First off, any escort mission in any game is just bad. Second, every time I see and hear them go, "IT'S THE HELLDIVERS!!!" I always think, "You should have became a hell diver instead of a civie scientist, you dolt!" The game makes it seem like it's our choice, so why are there people not hell divers, especially the ship officers? Did they flunk out of hell diver training or did they pass out of it? So many questions.

    • @Kazrel_VO
      @Kazrel_VO หลายเดือนก่อน

      @@steeljawX Joined the Helldivers to spread democracy, not follow these nerds around!

  • @Chadules
    @Chadules หลายเดือนก่อน +2

    I literally have a clip on my PS5 where I am being reinforced, I land, have 4 rocket hulks drop on top of me, ragdolling me instantly, I get flung off a cliff, somehow don’t die, stim and run into a rocket devastator, ragdolled again off another cliff, 500kg lands next to me, kills the bots then flings me across the battlefield where I finally come to a stop then am deleted off the screen by a cannon turret in another area code.

  • @Gemma_626
    @Gemma_626 หลายเดือนก่อน +3

    There's been a lot of kicking today. I was about to delete this game. Was helping Cadets and it seems they were farming SOS then kicking people. There needs to be some kind of penalty for excessive kicking or something needs to be done.
    Also getting yeeted by your teammate's Guard Dog or Mortor
    Never getting my reload!!!
    THANK YOU for this video. Was getting so frustrated today. Now I know it's not just me.

  • @Jorasaurus
    @Jorasaurus หลายเดือนก่อน +3

    I hate it whenever you finish reloading and then you shoot one bullet And then it'll automatically start reloading again.

  • @centurion-gaming9334
    @centurion-gaming9334 หลายเดือนก่อน +1

    Two things that get to me are when devastators can sometimes just shoot through objects like it isn't there alongside the visuals of "puking" isn't accurate when it comes to bile titans.

  • @bribwan1bribwan135
    @bribwan1bribwan135 หลายเดือนก่อน +1

    Yep, I’ve been kicked from a lot of missions, but we finished me thinking will be going for the next mission. Nope just kicked me thinking it’s because of my level 11. The worst is when you had to finish the missing by yourself

    • @swector_unit4257
      @swector_unit4257 หลายเดือนก่อน +1

      Nope they kick us because we do the hard work hell sometimes the host will kill everyone take the samples and then kick us and it around 30 to 40 common 25 rare and all super samples like there should be a report button for grefing because that is grefing 35 mins for nothing.

    • @bribwan1bribwan135
      @bribwan1bribwan135 หลายเดือนก่อน

      Yes, they should be a report button. you join a mission thinking you gotta help somebody but they straight up leave and leave the gear making you do the rest of the work then died and you’re thinking oh geez, thanks Would that be griefing?

  • @Magothys
    @Magothys หลายเดือนก่อน

    Eagle Fumble: I had a teammate try to do the thing where they drop an explosion as the shuttle takes off. They were crushed by the shuttle as they primed a barrage. Which then killed everyone except the one person who entered the shuttle with no samples.

  • @IohanSanchez-wj7zb
    @IohanSanchez-wj7zb หลายเดือนก่อน +1

    I just thought of this. A stratagem shooter pistol. You can use it to shoot your stratagems a lot farther and accurate which could defiantly help you.

  • @X9Killbot
    @X9Killbot หลายเดือนก่อน

    For the Kicking at the end. I think if you get kicked within a certain time frame of the team extracting you get all the rewards they get. Or you get all the rewards at the point that you got kicked once the mission ends.

    • @patrickhamos2987
      @patrickhamos2987 หลายเดือนก่อน

      You don't get samples that way. Things like warbond medals and super credits are awarded immediately.

  • @garaltxabushi8214
    @garaltxabushi8214 หลายเดือนก่อน +1

    I like the terminator skit
    "Im am speaking a language you cannot understand" **pew pew pew** 😂 i couldn't stop laughing

  • @aircraftcarrierwo-class
    @aircraftcarrierwo-class หลายเดือนก่อน

    Fire tornadoes got mentioned so I'll say: Getting pulled _towards_ explosions.
    Though I'll admit that one actually saved me, once, by pulling me out of terrain I got stuck inside due to a _different_ glitch.

  • @Kevkoss
    @Kevkoss หลายเดือนก่อน +1

    I would add 3 frustrating (and bug related) things:
    - Pelican-1 randomly leaving before 20s passed leaving 3 other Helldivers on planet along with all samples;
    - whole crew randomly getting teleported to the bridge in middle of mission. Not disco. Just whole party going back to bay on Super Destroyer like mission never happened;
    - blitz mission of launching rockets with critical personnel randomly failing before enemies were able to even breach 2nd gate (happened once, but it was one too many);
    And bonus non-bug related thing: fire tornadoes.

    • @graveyardshift6691
      @graveyardshift6691 หลายเดือนก่อน +1

      The first one happens because Pelican 1 took too much damage from any source and decided he was done with that shit and GTFO.
      Sometimes due to too many enemies on extraction, but mostly because some idiot just HAD to do the 'Cinematic Celebratory Eagle Strike End' and his wife NEVER misses.

    • @Kevkoss
      @Kevkoss หลายเดือนก่อน

      @@graveyardshift6691 good to know there's such mechanic, nice detail. Still I'm pretty sure that more than once it happened when there were no enemies on map or at least not around extraction zone.

    • @graveyardshift6691
      @graveyardshift6691 หลายเดือนก่อน

      @@Kevkoss Like I said, it's 90% of the time going to be because some idiot called in an Eagle Strike trying to get that cinematic ending and buddyspiked Pelican 1 so he left when Eagle 1 made her run.

    • @Kevkoss
      @Kevkoss หลายเดือนก่อน

      @@graveyardshift6691 well, couple of times everyone was near Pelican and there were no strategems used. It just suddenly left after single Helldiver boarded it. No enemies, no damage. The other times it was indeed near the hectic end when there were a lot of enemies around. But still it was 50/50 I'd say.

  • @hunterseekr
    @hunterseekr หลายเดือนก่อน

    I've been victim to most of these, and I really hope they fix many of them soon.
    A couple other buggy problems I've encountered but not seen yet in the video nor comments are:
    1) when you're stealth crawling around or between a couple patrols, and you step on a rock bigger than a pebble and it forces you to stand up and immediately get noticed
    2) When you're trying to destroy a robot gunship factory, and the hellbomb drops in and either immediately despawns, or you trigger it AND THEN it despawns, and you get overrun and lose because the tower factories are invincible otherwise and you have no way to destroy them and they can one-shot you from across the map if you try to ignore them and finish the mission (the LEAST they could do to fix this is let the towers be destroyed in other ways)
    3) stunlocked by hunter tongues from 25 feet away
    4)Matchmaking/lobby not letting you connect with other players, even roommates in another room just 10' away from you, so you're stuck running games with either one random other person or solo
    5-ish) While not a bug, but another dumb player behavior, is players running right past a double-button loot door after you've already pointed it out in chat and/or voice AND pinged on the map
    6-ish) Also dumb player-behavior and not bug, players running right past secondary objectives or spawner bases and not helping you clear them, bee-lining for only the primary objectives when it's not even a Blitz mission
    7-ish) another player-behavior one is people using anti-infantry airstrikes or orbitals (such as gatling barrage, airburst barrage, cluster bombs, or napalm bombs) to try and destroy a spawner camp (you need explosives or laser/railgun strikes, fools!)

  • @calimantis
    @calimantis หลายเดือนก่อน

    Having all four people bring along both the EMS and regular mortars will trivialize evacuation/escort missions, even on Helldive difficulty. Just need to make sure the rest of the stratagems are filled with anti-armor of some kind to deal with the 30 bile titans/hulks that are going to inevitably show up

  • @TroyBrophy
    @TroyBrophy หลายเดือนก่อน +1

    Glitching through the ground under gunship factories.
    Missile-launching bots glitched into rocks so they can still shoot you but you can't hit them.
    Big rock outcroppings that Rocket Devastator can shoot right though.

  • @NotTheBomb
    @NotTheBomb หลายเดือนก่อน

    0:31 me and my squad use to hate this mission. Now we love it. We have one man solo the objective while the rest run ‘distraction’. It is soooooo fun! Running around, with the enemies trying to kill. Yet you know, even if you die, the objective is getting done. So awesome!

  • @johnmcshane4463
    @johnmcshane4463 หลายเดือนก่อน

    Ill tell you about a fun story from yesterday. Was doing one of the "new" defense missions, got a little hairy at missile 4, but we came back. One guy started screaming in chat about someone taking his back pack, and it started getting more unhinged as time went on. Eventually they tk the generators and say "enjoy it". We were on 6/8 waves.

  • @curtisthornsberry4236
    @curtisthornsberry4236 หลายเดือนก่อน +1

    Quick tip, to solve auto mantling. Call in an eagle on the supplies. Can’t mantle a crater. For whatever reason the boxes survive.

    • @DownloadableContent
      @DownloadableContent  หลายเดือนก่อน

      lol! Perfect tip

    • @BoneTon
      @BoneTon หลายเดือนก่อน

      HEY im usefulI. Im the one destroying the fabricators and doing the side objectives so you can focus on the main objective

  • @Alipro0077
    @Alipro0077 หลายเดือนก่อน +1

    4:00 there is a bug I've noticed recently where It reloads twice and end up using 2 mags for one reload

  • @XDarkEcho
    @XDarkEcho หลายเดือนก่อน

    Also, for those of us who use the Ballistic Shield Strategem; I hate whenever I heal myself, or sometimes dive, my shield is placed back on my back, and not on my left arm while using the SMG/Pistol, forcing me to swap weapons, and back to my one-handed firearm. It's gotten me killed so many times while fighting the Automatons!

  • @thereishaironyourscreen2991
    @thereishaironyourscreen2991 หลายเดือนก่อน +1

    What do you use for your animations?

  • @Eneeki
    @Eneeki หลายเดือนก่อน

    The evac citizen mish is simple. Just make sure you bring an EMS Mortar. My friend and I two-man that mish on dif 8 with no problems often. You just have to make sure you have the right tools to do proper crowd control. Both players with EMS mortars coordinating when they drop them right in the middle of the map will make that mish easy. And I agree... Those rover dogs are a total menace!!

  • @HypnoticChronic1
    @HypnoticChronic1 หลายเดือนก่อน

    Mine is having to hit that exact sweet spot on bug holes/fabs in order to get them to explode with a nade, its especially frustrating when you're using impacts and it just grazes the side of the hole and detonating before going in. The stim blue ball and the random vaulting at the supplies are also big gripes of mine as well, still love this game but little issues like that are annoying to contend with especially when all hell is breaking loose.

  • @oQuivers
    @oQuivers หลายเดือนก่อน

    For these “save the people” missions… it’s actually VERY easy.
    All you and a team have to do is not fight in the base. The bugs don’t care about “your” objectives. They care about YOU/anything they see when fighting you.
    Send 1-3 teammates out into the wild (around the base) to draw all the agro/bug/bot breaches. And have one player press buttons.
    The only thing the button presser has to watch out for is patrols. Easy as hell.

  • @litewrk8655
    @litewrk8655 หลายเดือนก่อน

    Dude, your animations give me heavy Red vs. Blue vibes and I absolutely LOVE it

  • @alexthehopeless3778
    @alexthehopeless3778 หลายเดือนก่อน

    On the topic of stims I think if you press the stim button while doing an another action which FOR SOME REASON prevents you from using a stim the stimming action should be queued in to be completed when it's possible, cuz how am I supposed to know when I'm able to stim and when I'm not, I press the stim button when I need a stim and spamming it for it to happen whenever it wants to happen isn't fun

  • @kevinwarren257
    @kevinwarren257 หลายเดือนก่อน

    I like to add in bile titan corpses. I've been killed numerous times because their corpses have weird collision boxes which causes me to rubberband up and down until I die from impact.

  • @EhrhardRyan
    @EhrhardRyan หลายเดือนก่อน

    Three things you missed.
    Number 1: rocket swarms are the worst idea of an enemy attack. Seriously, it is frustrating and not even high adrenalin to just constantly have to run and dive, and when you think you are safe BAM! A rocket snipes you across the map.
    Number 2: speaking of sniping. Getting snipped from across the map when you cannot adjust or attempt to dodge. It is beyond annoying when a rocket, or a tank, or a tower cannon can spot you and with legendary accuracy, hit you while sprinting in-between cover.
    Number 3: ninja hulks, tanks, chargers, and swarms. There needs to be a patch that alerts the player to a 20-ton mechanical beast coming up behind you. Whether that be sound or the camera beginning to shake Jurassic Park style. I should not have hulks pulling a ninja behind me only to get barbecued without being able to react.

  • @onokenfudou3394
    @onokenfudou3394 หลายเดือนก่อน

    You forgot one major thing though, when you're spraying and your buddy with 0 situation awareness decides to run into your line of fire. I legit had to develop digital trigger discipline because of that, and actively had to call them out for it during calls when they where about to get shot by walking like nothing is going on while I'm spraying or charging my quasar lol.

  • @frodo7287
    @frodo7287 หลายเดือนก่อน

    I did a lvl 9 difficulty no one had a mic. We all worked together and used map tags to communicate and steam rolled the map.

  • @depression666
    @depression666 หลายเดือนก่อน +28

    One thing that grinds my gears is when you take out a bile titan and his legs go crazy and kicks you killing you instantly

    • @Gemma_626
      @Gemma_626 หลายเดือนก่อน

      Bile Nurse exploded on me and killed me with its acid

    • @TheJokingJoker.
      @TheJokingJoker. หลายเดือนก่อน

      Surprisingly, this has only happened to me once

    • @possiblyexistingval
      @possiblyexistingval หลายเดือนก่อน

      another annoying thing is when i complete some kinda personal order mid-game on a diff 7 run and get sent back to my ship

    • @connman8d617
      @connman8d617 หลายเดือนก่อน

      This happened to me yesterday. Bile titan was standing completely still because he was getting ready to spit. I domed him with my Quasar Cannon and he died, but he somehow managed to gain a ton of forward momentum and fell forward about 30 yards yeeting me across the map in the process.

    • @aircraftcarrierwo-class
      @aircraftcarrierwo-class หลายเดือนก่อน

      Or when the bile titan kills you as it dies and all your gear and samples are under its corpse where you can't reach. Chargers do this too.

  • @robertopereira9466
    @robertopereira9466 หลายเดือนก่อน

    The defense mission of the missiles in level 7 + when all of the bile titans bodies are still on the floor and you are just yeeeted at random every time you get too near or try to climb them

  • @Blakkrazor69
    @Blakkrazor69 หลายเดือนก่อน +1

    Shot lined up and just as I go to fire...Tremors...missing by a mile. Going to get on the magic, indestructible Pelican but the Pelican landingpad has been destroyed making the action of boarding by anyone impossible. You throw the Gas Stratagem in and the gas blends in with the environment so your teammates who arrive have no clue and run into it killing their selves.

  • @andrewcolantuono3339
    @andrewcolantuono3339 หลายเดือนก่อน

    My latest thing to happen was that I died on a lvl 7 game right before Pelican 1 landed. The super samples I dropped was stuck under the rear door and no one was able to get them!

    • @ferdithetank7535
      @ferdithetank7535 หลายเดือนก่อน

      From my experience, when the sample container drops like that, you should be able to pick it up by going prone. Worked out for me when someone else's sample clipped through the staircase.

  • @raddude1328
    @raddude1328 หลายเดือนก่อน

    A random laser from a bot that just so happened to hit the hellbomb beside you or behind you.
    Trying to stealth a random patrol coming to an objective but they get stuck on walls making them walk in place and just being at the objective. Then trying to remove them only to result in a bug breach or bot drop.
    Getting hit with a bot drop or bug breach on objectives even after trying to strategically trigger one away from it so that you can safely do it. (Idk it’s like some objectives just override whatever interval there is between breaches or drops and just sends them to the objective)
    - this one admittedly makes sense since yes of course they would see the obvious blue laser in the sky pointing your exact position but it feels BS at times.
    That one random rocket you didn’t see coming. (This is more just me being frustrated at how unlucky I am)
    Fighting through an entire bot drop or bug breach only for them to call in another one.
    These are just the ones at the top of my head after some runs of solo helldiving.
    Fun video thanks

  • @Kasumi_Tashi
    @Kasumi_Tashi หลายเดือนก่อน

    someone probably already said this in the comments but I'm too tired to check down, but here's something to add about hosting DoT, whoever is the leading ship (orange name) doesn't mean that they are the host, instead the game decides that whoever has the better system and bandwidth WILL be the host untill someone with a better gaming chair joins

  • @jrtaylor6963
    @jrtaylor6963 หลายเดือนก่อน

    Random "Steam Cloud is out of Sync" it's happened SO many times. . .
    Also, when your stratagem bounces BACK at you. . .

  • @mystimallow
    @mystimallow หลายเดือนก่อน

    The random disconnects have been frequent disconnects this last weekend and its driving me insane lol

  • @Fthyname
    @Fthyname หลายเดือนก่อน

    Things I also Hate :
    1. Laser sickle cant shoot trough plants ( a twig ) can prevent you from shooting that little scavenger hiding behind it to call a bug breach .... ( Know bug )
    2. Stratagems bouncing of a valid spot ( you know there is nothing in the way and yet it bounces off like a madman - I even not kidding you had a warrior bug slashing it in mid air and reflecting it at me ).
    3. Bad teammates using flamethrower / Incendiary weapons / Arc Thrower : you have a scavenger next to you that will never kill you - teammate shoot the bug and oh wait , they killed the teammate too?! *Mild Shock meme* ( but i know this isn't the games fault but still something i hate ).
    4. Intentionally team killings ( also not the games fault ) - People who get in a fit so much they start killing each other over and over while you try to enjoy the game. ( I had a game where 2 people were doing this , so i reinforced one at the other side of the map - he slapped me because he had to run all the way back and than killed the other dude - after 2-3 min of running ).
    Even with all these i would recommend the game , it is a very good game.

  • @ryanwing5785
    @ryanwing5785 หลายเดือนก่อน

    The enemy aggro is insane sometimes. There's nothing wrong with enemies tracking you in a short distance on the map, but I've had times where one enemy or a squad would follow you all cross the whole map just to drop a breach or bot drop.

  • @Ariana321
    @Ariana321 หลายเดือนก่อน +1

    When the mission is coming down to the wire, you're low on reinforcements since the host keeps dying, you want to go to extraction... but the idiot insists on clearing out the heavy outpost/bug nest on the opposite end of the map from extraction... when you have only 3 minutes left.

    • @DAM251983
      @DAM251983 หลายเดือนก่อน

      I'm having the opposite problem....guys jumping in my game and trying to rush extraction when the game is going well, I'm closing holes and collecting samples with alot of time left (15-20mins) all while I'm on the other end of the map. I end up booting them.

  • @Dazza_Doo
    @Dazza_Doo หลายเดือนก่อน

    Eagle fumble - I had one lined up waiting for the Pelican fell off the ledge and dropped on top of me, Killing everyone else. 😂

  • @AmbroseBoaBowie
    @AmbroseBoaBowie หลายเดือนก่อน

    Evac missions are the worst. Even after the fix it’s still impossable at levels 8 and 9 because the bots just stop spawning the on any one out side the evac zone. We got to 40 out of 50 with three of us agroing and one rescuing. At around 5min mark they just ignored us, dropped three whole factory striders, and congested evac

  • @samturner6061
    @samturner6061 หลายเดือนก่อน

    Going prone does FA against friendly fire from guard dogs because it shoots the tiny bugs anyway

  • @userunknown4331
    @userunknown4331 หลายเดือนก่อน

    Supply mounting
    if youre watching this after may 1st, they've "patched" this, its in the settings

  • @Gag1800
    @Gag1800 หลายเดือนก่อน

    A slightly different version of the usual disconnect issue that I've been getting more often than not, everyone else disconnects and I'm left alone. Had a game on Friday, had a bunch of samples, including supers, objective done, time to extract. Suddenly in one fell swoop everyone else vanishes from the game. Left alone I'm quickly overwhelmed and unable to extract before my reinforcements are spent.

  • @ThisHndlIsAlrdyTaken
    @ThisHndlIsAlrdyTaken หลายเดือนก่อน

    I think the weapon reload thing is because you interrupted the reload process. The gun is full but you have to prime it first.
    That’s what I love most about this game. Interrupt the reload process and you continue it later from where it was stopped, not from the start.

  • @darkmugetsu6572
    @darkmugetsu6572 หลายเดือนก่อน

    Getting kicked in a game should be like when you get disconnected from your team in mission. You end up in a solo session, still in the mission with whatever objectives and samples still collected.

  • @squirreljester2
    @squirreljester2 หลายเดือนก่อน

    The page 1 Sickle from the last warbond they released is pretty damn awesome.

  • @Andrew-pq3lj
    @Andrew-pq3lj หลายเดือนก่อน +1

    I personally hate game crashes and when my gear or samples gets stuck either under a bile titan corpse or in water/off a cliff where they are impossible to recover.

  • @TheNoobRapter
    @TheNoobRapter หลายเดือนก่อน

    Quantum enemies. Every time their is nothing on my radar and it is a safe time to re load some heavy weapons, resupply eagle 1, or if I am just sneaking. Boom. Enemies just teleport into existence, and every time it is like 5 chargers, or 5 rocket devastators.

  • @dominikmagnus
    @dominikmagnus หลายเดือนก่อน

    For future comments that I predict: I play this game because the list of good things about the game is much bigger that the list of issues. Still.
    Let's see, you missed:
    - invisible walls around big corpses (kinda like being under a bug, but not really), that you can't go through, but enemies can go and shoot through. Sometimes they can also block objectives.
    - enemies (bots specifically) stuck in, going through and shooting through terrain and downed dropships (and you can't)
    - bot dropships not killing enemies they land on and whatever was on them
    - that bug, that still rolls every blue stratagem off the hill the tower of Sauron is at (just use precision artillery strike on that one btw, until it gets fixed in a year or so)
    - chargers sliding around for no reason. Even if they were stationary a moment ago and had no momentum, some hits on them make them propel towards you
    - bile titans murderous antics when they die and ragdoll around, killing you and you mates
    - bots that are on MG turrets knowing your position even after they haven't seen you for 20+ minutes. They still shoot you across the map as soon as they have a LOS to you. Usually can't hit you that far, but still annoying.
    - bots running over large terrain pieces, like it's nothing, sometimes walking over ledges 3-5 times their height (still better than them phasing through and shooting through, but annoying non the less)
    - not being able to steer your drop pod, just because of a single small rock spike or a tall building, that devs don't want you to land on (god forbid you cheese in a co-op game), not that landing on it would've helped you much anyway.
    - auto reinforce (that kicks in when all are dead) putting you somewhere you don't want to be at, e.g. at deep water edge or behind map boundary, especially if that boundary is behind a big rock you won't be able to walk around fast enough to get "back into the fight", and no, you can't steer back, since big rock means no fly zone, lest you end up on the rock and cheese the game, which we learned is unacceptable.
    - players saying that everything's fine with the game and pretending that issues don't exist
    - videos about the game, where you're forced to watch extremely mediocre gameplay, where a player throws 1 impact grenade per 1 regular bot.

  • @-.-.-.-.-.-.-.-.-.-...-
    @-.-.-.-.-.-.-.-.-.-...- หลายเดือนก่อน

    Idk if hd2 does use an adaptive algo to moderate some difficulty (feels like it), but a lot of them just kinda lead me to poising the data pool out of an act of insurance just to make sure my time isn't being unduely wasted because I have some metric a system has deemed as undesirable. So like I'll go and intentionally time or fail a bunch of trivial missions, miss a bunch of shots just let mobs kill you and so on. It's actually funny if you hard afk the mobs don't waste time killing you (once they find you) but if you just play bad over many missions feels like they miss more especially rockets.
    I actually don't need to be force fed a fake death by an algo to feel like im being "challenged" so the game can be "fun" like I picked a low difficulty for a reason who cares what level I am or what my accounts data pool is. Like I've gone from a Helldive to a Trivial and the algo is still cooking on that level 9 mode and I'm getting insta headshot out of drop, or explosion hugged by a jetpacker, it's insane. Then it chills out like oh crap I forgot i was on trivial.

  • @wathog01
    @wathog01 หลายเดือนก่อน

    Biggest frustration for me: Hell bombs called from you can be shot and disappear after arming, while the random ones laying on the map can be shot then explode, it's not fair and not logical. Once it is armed it should be able to be shot and explode immediately, giving you the option to sacrifice the brave person who is arming it or wait for the timer to run.

    • @graveyardshift6691
      @graveyardshift6691 หลายเดือนก่อน

      Stable vs Unstable. You can shoot a stable bomb or even one that'd destabilizing like an activated one and there'd be no kaboom because it hasn't achieved critical mass yet.
      The ones you find in the wild are the ones that have activated and are primed to critical mass but for some reason misfired leaving them intact. But they are now unstable meaning the slightest jostle will finish the job and make them go boom.
      The science of demolitions makes a clear distinction between the two and ordinance technicians need to know the difference. It's being able to tell which ones are safe to just walk up to and pull the wire verses sending in the robot because NO ONE should even be in the same zip code as the thing.

  • @nikoskazalakis6037
    @nikoskazalakis6037 หลายเดือนก่อน

    As a Helldiver what I hate is griefers who either kill you to ruin your game missions either you are a guest or host. And griefers are worse when it happens for them to be the host.

  • @icfr0st78
    @icfr0st78 หลายเดือนก่อน

    Okay so a couple things I want to say:
    Getting ragdolled when you're about to throw an airstrike, I used a jump pack and had one ready. I didn't get shot, but the smoke plume things far below me did. Got thrown about 60-70 meters back. Get back to my feet and started running back to the front. Random automaton shot hits yet another smoke plume throwing me towards the fighting. I'm barely on my feet again and I get hit with ANOTHER FUCKING SMOKE PLUME! Of all the natural hazards I hate those the most.
    Secondly, I've had objective equipment trapped under a downed dropship. I couldn't reach the launch codes for about 5+ minutes.

  • @numberonerookieninja
    @numberonerookieninja หลายเดือนก่อน

    I've never had an issue with the flamethrower or napalm. I'm usually playing with my brother so I'm almost always on his ship. I know my flames work as intended because we've been in the situation where I was the only one alive and I was fine. Took down chargers, nests, titans. Literally no issue

  • @anstorner
    @anstorner หลายเดือนก่อน

    Modifiers, since for some reason 3/4 of them seem to make Orbitals useless if one of them is present at all

  • @pbzan
    @pbzan หลายเดือนก่อน

    Getting hit through the map, into the ground or a rock that you can't get out of, thus loosing samples to the void, also bots being able to spawn/walk/shoot in/through rocks but you can't damage them while they are in there, these are mainly just glitches I've seen that hopefully get patched out

  • @2iqplays
    @2iqplays หลายเดือนก่อน

    5:39 I'm not gonna lie, the hate on the weapons is unjustified. People just have to know how to use them properly. I unlocked the adjudicator so that I could unlock the rest of the warbond and only tried it a little bit ago. It works really well when you use it as a marksman rifle instead of putting it on full auto and expecting the recoil not to ruin your aim. Its like complaining about the fact that your pistol isn't killing things as you're actively throwing it like a boomerang

  • @zsoltlang2144
    @zsoltlang2144 หลายเดือนก่อน

    The thing I hate is when enemys shoot through cliffs or just clip through it, and teleport on top of it, if you are on it.
    BUT THE WORST THING IS 500Kg bomb is the biggest, like give us a 13 tonn one and give us more vehicles like tanks with ap and he shells 30 30 each

  • @KalijahAnderson
    @KalijahAnderson หลายเดือนก่อน

    Your first example is actually pretty easy. At least if you have a competent team.
    Kicked at extraction is just a seriously toxic troll move.
    Not talking and holding up the mission for several minutes will result in getting kicked.
    The reload not working is a right pain.
    Hearing the stim go off but not complete is also rediculous. I've had it happen 4 times in a row.
    Weapons in warbonds I don't mind.
    Supply mantling needs an overhaul. I want a dedicated climb button separate from the sprint button.
    Fire damage is absolutely overtuned. Wearing armor a helldiver dies faster than I would in real life if I walked into a furnace, naked.
    Laser dog needs to be above you, not sniping you in the head everytime an enemy pops up to your left.
    Flinching is part of the game. It adds to the chaos in a realistic way.
    Dropping your strategem when you get ragdolled is just hilarious. I hope they don't fix this one.
    Hunters are the absolute bane. A million jumpy bastards is an accurate description.
    Ragdolling is part of the game. You are a ping-pong ball.
    Disconnects are annoying. This isn't a game design problem, though. They are trying to fix this.
    Stuck under enemies happens sometimes. I just grenade myself to death if I don't have time to wait.

  • @MultiShultz
    @MultiShultz หลายเดือนก่อน

    Playing the fortress defense or literally any asset extraction. Where you are fighting for your life ALONGSIDE the bugs to avoid being killed by THAT teammate who brought a mortar sentry to a close quarter bug planet.

  • @NerddAlertt
    @NerddAlertt หลายเดือนก่อน +1

    I hate when I’m using a flamethrower against bugs or bots and the flames deflect off of their armor and light me on fire

  • @thespaceman8746
    @thespaceman8746 หลายเดือนก่อน

    They should make it so you can’t be kicked from missions after a certain point (Unless you teamkill). Like maybe 3 minutes after joining or after the main objective is done.

  • @CressicaStorm
    @CressicaStorm หลายเดือนก่อน

    The one thing i hate is when i am crouching around an outpost so i can get a good 500kg on the tank/fabricator/objective and for some reason my character walks off a tiny pebble and now i am standing and the whole area full of automatons knows i'm here

  • @phyll0medusa
    @phyll0medusa หลายเดือนก่อน

    5:48 bro that "new marksman rifle" is literally your liberator penetrator on steroids. Just switch it to full auto and have a pretty decent weapon

  • @Life4YourGames
    @Life4YourGames หลายเดือนก่อน

    Difficult mission does not mean bad!
    One of the things arrowhead does right is not pamper their players. Playing Helldivers feels rewarding BECAUSE it can be this insanely difficult.
    Yes, we hate those moments but that does not make the missions "bad".

  • @LordRazer3
    @LordRazer3 หลายเดือนก่อน

    To be fair in the heavy weapon section destoying the drop ships would have done nothing. All the enemy's you listed are not effected by the drop ship blowing up.
    The hulk might get stuck but that's is

  • @Dazza_Doo
    @Dazza_Doo หลายเดือนก่อน

    The Liberator and Stalwart are great low tier guns that I run all the time. I had high hopes for the Penetrator, until I couldn't kill a Charger in its be-hind 😢