Since the middle face is kind and the side faces are fierce, i feel that this represents kindness towards innocence as the core and fierceness towards evil to protect the innocence.
I think that’s a wonderful interpretation, and it really changes the entire dynamic of how this giant might interact with the world around them. It also really aligns with the Stone Giant’s overall themes of maintaining the natural order and safeguarding those within it from the maliciousness that often follows the modern world. I’m certain the villages this giant claims as its own must really love them!
@@KrazyKDice and because the predecessor only has a kind face, this could mean that they felt they were too kind to malicious actors, so they created their successor to be more fierce, but still wanted them to be kind above all else.
I'm shamelessly stealing all of this. The idea for a campaign came to mind while you were describing the giants. A stone giant that doesn't want to let go, damaging nature to repair it's body and continue existing. Adventurers must visit a neighboring giant to learn the sculpting methods, come back to create a new body and destroy or convince the old giant to let go. Your videos are truly a fountain of inspiration.
What a campaign idea! I got excited to play just by reading it. I’m a sucker for campaigns with deeper, underlying themes, and one that focuses on grappling the fear of death and accepting the passage of time is such a rich, emotional plot line. If you run your game, please keep me updated!
@ So glad you like the idea! I´ve been writing a few things about it over the week. It´s probably going to be a while before it turns into a campaign since I already have another one going, but I´ll let you know for sure.
@cwdiode4521 I think this is one of the coolest ideas i’ve heard yet. I’ve talked with lee about these giants being perceived as deity-like figures while we were designing them, and I could 100% see small groups of isolated small folk priests devoting their lives to interpreting giant communication. I’d love to see how they interact with the druidic circles these giants frequent; Would they fine accepted, or turned away? Awesome idea!
Not unlike Tolkien's Ents, these Giants seem like guardians of their mountains. If they can be approached, they could be a (dare I say) giant source of legend, history, and lore. Well done.
As someone who's trying to do more with Giants, Goliaths and Firbolg in my own D&D games and setting these videos have been very inspiring. Glad to see other folks think there should be done more with these creatures!
@@RisaxTheImp I completely agree! Even with the releasing of new Giant-Related books (Bigby’s Giants was August 2023), it still felt like they were lacking a bit. I very much enjoy creating lore for these giants that matters in the present instead of constantly referencing the past, a core aspect of giants from the forgotten realms that i’m not that big a fan of. Thanks for the comment!
I would actually LOVE to play a campaign with you in that world, because this has just inspired me to come up with a stone giant character of my own! Well, it's more like giving a backstory to your design, I don't actually know what class they would be yet, either. The design that caught my eye was actually the woman with flowers in top left at 9:51, I feel like she'd be rather recent A very vague and non-developed idea for a backstory is that her past was shrouded behind a legend. A prominent noble estate was famous for having a "Phantom" roaming around the premises at night, the legend of the "Phantom of the Manor" was rather spread and attracted interest, but it was also treated at some point as just... a quirk of the estate, like nobles like to have, and the family was proud of having a legend attatched to their home. Little did they know, the statue of a watchful maiden, always adorned with garlands of flowers was actually a stone giant who lived along with them, content to be a normal statue for most of the day. When night would come, she'd leave her pedestal, take care of the flowers in the garden, chase away wild animals, do work that gardeners didn't get to finish during the day, pick fruit in the orchards and return to her post just before dawn, sometimes with a new flower or wreath adorning her. Everybody assumed that some other gardener gave her that ornament, but nobody questioned why the statue was even there and nobody remembers a time when it wasn't... That's how years went by, until a catastrophy came. Maybe a war, maybe a cataclysm... But the family she had grown to love so much stopped coming to the garden she kept.... Where did they go? At last, she finally decided to leave her post and start looking for them, or what's left of them at least. She was too big to fit in the house through the doors.... Though looking through the windows, it seemed empty, even messy on the inside. Then she raked through the land outside the manor for a few days.... Some clues were found, but nothing major..... It was time to leave her only home and go on a journey, maybe she'd find answers elsewhere, or at least a new family to protect
A very cool variation on the creature, I do feel like the Stone Giants in official books are lacking something I think I will also choose to make them different from the original lore.
Thank you so much for making these ❤ I am currently writing and running a giant themed campaign and I was struggling to come up with my own unique giants, as I find the forgotten realms giants a bit lacking. These have massively inspired me and I'm happy I subbled across your channel 😊 I cant wait to see the next one
@@BeardyReviews Thank you so much! we’re happy that we’ve managed to inspire so many world builders to create their own wonderful ideas. If you write anything neat, we’d love to hear it!
What an absolute marvel of worldbuilding and art, I don't like stealing things from others, but man, this idea is so cool, it fits so well with the druid circles and adds so much wonder and mistery that is often so lacking in dnd lore, Idk if it will come up in my table, but it's aready cannon in my world
@@italucenaz This is always a wonderful comment to receive :) If I describe an idea you find interesting and exciting, by all means include it in your home game! It is a wonderful honor knowing someone out there is also experiencing giants the same way my table does. If your party does encounter a stone giant, please keep me updated on how it goes!
This is the best dang take on stone giants I’ve ever seen Their connection to nature, each other and even the cultures around them make them the gentle, guardian giants I wish were in the real world. A very evocative setting you’ve been cooking up, I wish I could play in it some day o7
@@disgruntledbob2812 Thank you so much for enjoying it! It’s been a real labor of love working on this world for the last year or so, and it’s always rewarding hearing how people are liking it. At some point in the future i’d like to release a campaign setting once more of the world is thoroughly fleshed out, so you very well might be able to!
My fave of the series so far! Very much like the reimagining of this and the many facets that these carved guardians can take on. Seriously awesome work from you and your partner! Really looking forward to the other sorts of giants that we'll be seeing in the series! ^^ Also, for the 3 Faced Giant, I imagined it's predecessor might have worried about loosing track of time due to their timeless nature. Perhaps they missed the final moments of a dear smallfolk friend and learned from that. As such, the three faces each look to a different point in time. One to the past, one to the present and one to the future!
What a touching background :) I could imagine that smallfolk friend was one the giant made early on in its life, and losing track of both time and the life of a friend would have happened more than once throughout their long lifespan. When it finally came to making their successor, i’m sure they knew right away what they wanted to be more observant of. Thanks for sharing!
This is fantastic. Honestly. You and your partner have wonderful imaginations. You have definitely earned a like and subscribe. Will be looking out for more. :)
I feel like TTRPGS do giants so dirty it isn't funny. Just feels like every giant is typecasted as big dumb brutes wrapped in rough cloth or big warrior guys, when they can be so fascinating and awe-inspiring. All the giants you have show so far have such a great sense of wonder, intrigue, and scale (the most important thing for a giant to get right) This has given me tons of inspiration for my campaign, where I am trying to think about how giants have shaped the landscape and cultures of the world despite being nearly extinct. I want to give them a sense of wonder and mystery since almost nobody in living memory has seen one, and everything they know is put together from remnants. Runes are translated from their tablets, much of the terrain was terraformed by them and their structures are like mountains to the smaller people. They're more of a background faction that I want to hint at but are extremely influential in subtle ways.
@@pinkwooper5129 550+ over the last month! I am both astonished and incredibly grateful that so many people are interested in my world, and it’s just motivated me to keep pushing through and writing more about it as I work on my masters. Thank you for enjoying my work!
@@grymgungus3933 Good question! I’m conflicted on whether i’d want them to be considered giants, but are also unaffected by spells that constructs are immune to, or consider them constructs that are susceptible to weapons of giant-slaying. Would love an opinion on it!
@KrazyKDice my thought would be to make them constructs. Assuming the other giants in the setting are like the hill giant that reproduce naturally by themselves, it makes the stone giants kind of stand out as different. But perhaps the magic that animates them is so linked to giants that giant-slaying and similar effects still affect them. Another option would be to give them both creature types, but ive never designed for dnd so i dont know if that would cause any unintended negative consequences.
@@grymgungus3933 Makes sense! I know for monsters that kind of border between different creature types (Elves and goblins in the new 2024 book I believe, for example), they'll usually list it as a racial feature, like Fey ancestry. Having the stone giant stat block list them as constructs with an additional feature tagged onto it would probably work best. Thank you for the input!
Nice im also reworking the giants of my setting The original ones where born of the land and so their descendants are deeply conected with the world and lands around them
@@LordDany Sounds like fun! Do they have trouble with other races/civilizations disrupting the natural order of the land around them, or are they hidden away from the rest of society in nature?
@KrazyKDice the older Ones do The several that still exist but most of them are now less prone to conflicts with other species, Often the conflicts happen due to wars for land and resources, wich the lands of the giants have a lot of Its diferent for each Giant group as well The giants of fire of the molten wastelands for example have a good relationship with the neigbouring dwarven populations
Frost giants are up next! I may take a moment to focus on some of the small folk of Therenor while Lee draws more Frost giant art, but they’ll be the next in the series.
don't mind if I steal most of this. It's so much more tasty lore than 5e. Forwarding the movement to make fantasy fantastical again, down with the humanisation of fantasy races
I'm glad you enjoy my ideas enough to want to use them in your games! 5e lore can be a bit lacking sometimes, and I don't have incredibly high hopes for the 2025 monster manual, so it's time we take matters into our own hands.
@@smitherstv4714 Hasn’t been documented yet. While it MAY be possible for giants of different types to produce offspring with one another, most have such vastly different ideals and live so separated from one another they would never realistically be put in a position to do so. Half-giants ARE a thing in this world, however, and there’s certainly more than one way to make a half giant (A stone giant who shares a special bond with someone who is small folk may decide to portion a bit of their soul off and carve another smaller statue, for instance). I have a custom race for them, along with a handful of others in this world, that i would love to talk about in the future.
@@FlintsForge6931 We wanted to focus on the primary giants since our worlds religion revolves around them, and we didn’t want to clutter up the religions “pantheon” with too many gods. for the time being just the current 5e ones! Although, if you love reef giants (i do too), you may be pleasantly surprised when we finally cover storm giants!
@@RealGuyNiche Yep, Although my players haven’t had much contact with dwarves in Therenor yet. They’re very similar to forgotten realms dwarves, although there are a few cultural differences.
Since the middle face is kind and the side faces are fierce, i feel that this represents kindness towards innocence as the core and fierceness towards evil to protect the innocence.
I think that’s a wonderful interpretation, and it really changes the entire dynamic of how this giant might interact with the world around them. It also really aligns with the Stone Giant’s overall themes of maintaining the natural order and safeguarding those within it from the maliciousness that often follows the modern world. I’m certain the villages this giant claims as its own must really love them!
@@KrazyKDice and because the predecessor only has a kind face, this could mean that they felt they were too kind to malicious actors, so they created their successor to be more fierce, but still wanted them to be kind above all else.
I'm shamelessly stealing all of this.
The idea for a campaign came to mind while you were describing the giants.
A stone giant that doesn't want to let go, damaging nature to repair it's body and continue existing. Adventurers must visit a neighboring giant to learn the sculpting methods, come back to create a new body and destroy or convince the old giant to let go.
Your videos are truly a fountain of inspiration.
What a campaign idea! I got excited to play just by reading it. I’m a sucker for campaigns with deeper, underlying themes, and one that focuses on grappling the fear of death and accepting the passage of time is such a rich, emotional plot line.
If you run your game, please keep me updated!
@ So glad you like the idea! I´ve been writing a few things about it over the week.
It´s probably going to be a while before it turns into a campaign since I already have another one going, but I´ll let you know for sure.
@ Great! Looking forward to hearing about it in the future!
I'm imagining small folk priests who worship a stone giant meditating in caves listening to the giants talking, viewing it as a form of divination
@cwdiode4521 I think this is one of the coolest ideas i’ve heard yet. I’ve talked with lee about these giants being perceived as deity-like figures while we were designing them, and I could 100% see small groups of isolated small folk priests devoting their lives to interpreting giant communication. I’d love to see how they interact with the druidic circles these giants frequent; Would they fine accepted, or turned away?
Awesome idea!
Not unlike Tolkien's Ents, these Giants seem like guardians of their mountains. If they can be approached, they could be a (dare I say) giant source of legend, history, and lore. Well done.
Goodness I’m loving this series.
I'm glad you enjoy it! Definitely looking forward to covering the rest of the giants soon :)
@@KrazyKDice please make a reimagining and lore video for the Dungeons and Dragons Cloud Giants please
As someone who's trying to do more with Giants, Goliaths and Firbolg in my own D&D games and setting these videos have been very inspiring. Glad to see other folks think there should be done more with these creatures!
@@RisaxTheImp I completely agree! Even with the releasing of new Giant-Related books (Bigby’s Giants was August 2023), it still felt like they were lacking a bit. I very much enjoy creating lore for these giants that matters in the present instead of constantly referencing the past, a core aspect of giants from the forgotten realms that i’m not that big a fan of.
Thanks for the comment!
I would actually LOVE to play a campaign with you in that world, because this has just inspired me to come up with a stone giant character of my own! Well, it's more like giving a backstory to your design, I don't actually know what class they would be yet, either. The design that caught my eye was actually the woman with flowers in top left at 9:51, I feel like she'd be rather recent
A very vague and non-developed idea for a backstory is that her past was shrouded behind a legend. A prominent noble estate was famous for having a "Phantom" roaming around the premises at night, the legend of the "Phantom of the Manor" was rather spread and attracted interest, but it was also treated at some point as just... a quirk of the estate, like nobles like to have, and the family was proud of having a legend attatched to their home. Little did they know, the statue of a watchful maiden, always adorned with garlands of flowers was actually a stone giant who lived along with them, content to be a normal statue for most of the day.
When night would come, she'd leave her pedestal, take care of the flowers in the garden, chase away wild animals, do work that gardeners didn't get to finish during the day, pick fruit in the orchards and return to her post just before dawn, sometimes with a new flower or wreath adorning her. Everybody assumed that some other gardener gave her that ornament, but nobody questioned why the statue was even there and nobody remembers a time when it wasn't... That's how years went by, until a catastrophy came. Maybe a war, maybe a cataclysm... But the family she had grown to love so much stopped coming to the garden she kept.... Where did they go? At last, she finally decided to leave her post and start looking for them, or what's left of them at least. She was too big to fit in the house through the doors.... Though looking through the windows, it seemed empty, even messy on the inside. Then she raked through the land outside the manor for a few days.... Some clues were found, but nothing major..... It was time to leave her only home and go on a journey, maybe she'd find answers elsewhere, or at least a new family to protect
amazing content
Thats cool man, very nice inspiration!
This is so damn cool I cannot wait for the other giants
Love creativity, subscribed
A very cool variation on the creature, I do feel like the Stone Giants in official books are lacking something I think I will also choose to make them different from the original lore.
i love this honestly your videos and pointy hats re imagining of giants have really made me excited to reexamine their place in my worlds
Thank you so much for making these ❤ I am currently writing and running a giant themed campaign and I was struggling to come up with my own unique giants, as I find the forgotten realms giants a bit lacking. These have massively inspired me and I'm happy I subbled across your channel 😊 I cant wait to see the next one
@@BeardyReviews Thank you so much! we’re happy that we’ve managed to inspire so many world builders to create their own wonderful ideas.
If you write anything neat, we’d love to hear it!
What an absolute marvel of worldbuilding and art, I don't like stealing things from others, but man, this idea is so cool, it fits so well with the druid circles and adds so much wonder and mistery that is often so lacking in dnd lore, Idk if it will come up in my table, but it's aready cannon in my world
@@italucenaz This is always a wonderful comment to receive :) If I describe an idea you find interesting and exciting, by all means include it in your home game! It is a wonderful honor knowing someone out there is also experiencing giants the same way my table does.
If your party does encounter a stone giant, please keep me updated on how it goes!
This is the best dang take on stone giants I’ve ever seen
Their connection to nature, each other and even the cultures around them make them the gentle, guardian giants I wish were in the real world.
A very evocative setting you’ve been cooking up, I wish I could play in it some day o7
@@disgruntledbob2812 Thank you so much for enjoying it! It’s been a real labor of love working on this world for the last year or so, and it’s always rewarding hearing how people are liking it.
At some point in the future i’d like to release a campaign setting once more of the world is thoroughly fleshed out, so you very well might be able to!
@@KrazyKDice :00 thats real rad to hear!! I’ll be a-waitin’ keenly o7
My fave of the series so far! Very much like the reimagining of this and the many facets that these carved guardians can take on. Seriously awesome work from you and your partner! Really looking forward to the other sorts of giants that we'll be seeing in the series! ^^
Also, for the 3 Faced Giant, I imagined it's predecessor might have worried about loosing track of time due to their timeless nature. Perhaps they missed the final moments of a dear smallfolk friend and learned from that. As such, the three faces each look to a different point in time. One to the past, one to the present and one to the future!
What a touching background :) I could imagine that smallfolk friend was one the giant made early on in its life, and losing track of both time and the life of a friend would have happened more than once throughout their long lifespan. When it finally came to making their successor, i’m sure they knew right away what they wanted to be more observant of. Thanks for sharing!
This is fantastic. Honestly. You and your partner have wonderful imaginations. You have definitely earned a like and subscribe. Will be looking out for more. :)
@@sillyandreas6838 Thank you!!!
I feel like TTRPGS do giants so dirty it isn't funny. Just feels like every giant is typecasted as big dumb brutes wrapped in rough cloth or big warrior guys, when they can be so fascinating and awe-inspiring. All the giants you have show so far have such a great sense of wonder, intrigue, and scale (the most important thing for a giant to get right)
This has given me tons of inspiration for my campaign, where I am trying to think about how giants have shaped the landscape and cultures of the world despite being nearly extinct. I want to give them a sense of wonder and mystery since almost nobody in living memory has seen one, and everything they know is put together from remnants. Runes are translated from their tablets, much of the terrain was terraformed by them and their structures are like mountains to the smaller people. They're more of a background faction that I want to hint at but are extremely influential in subtle ways.
I LOVE THIS
Ay you’ve earned a lot of subs. You were like just a little over 300 subs like a week ago fr lol
@@pinkwooper5129 550+ over the last month! I am both astonished and incredibly grateful that so many people are interested in my world, and it’s just motivated me to keep pushing through and writing more about it as I work on my masters.
Thank you for enjoying my work!
@ Thank YOU more making something we can genuinely enjoy 😊
Amazing design! Are they considered Constructs since they are constructed beings?
@@grymgungus3933 Good question! I’m conflicted on whether i’d want them to be considered giants, but are also unaffected by spells that constructs are immune to, or consider them constructs that are susceptible to weapons of giant-slaying.
Would love an opinion on it!
@KrazyKDice my thought would be to make them constructs. Assuming the other giants in the setting are like the hill giant that reproduce naturally by themselves, it makes the stone giants kind of stand out as different. But perhaps the magic that animates them is so linked to giants that giant-slaying and similar effects still affect them.
Another option would be to give them both creature types, but ive never designed for dnd so i dont know if that would cause any unintended negative consequences.
@@grymgungus3933 Makes sense! I know for monsters that kind of border between different creature types (Elves and goblins in the new 2024 book I believe, for example), they'll usually list it as a racial feature, like Fey ancestry. Having the stone giant stat block list them as constructs with an additional feature tagged onto it would probably work best.
Thank you for the input!
I'm so happy that this has become a series, your setting sounds very interesting, I hope to see more of it.
Nice im also reworking the giants of my setting
The original ones where born of the land and so their descendants are deeply conected with the world and lands around them
@@LordDany Sounds like fun! Do they have trouble with other races/civilizations disrupting the natural order of the land around them, or are they hidden away from the rest of society in nature?
@KrazyKDice the older Ones do
The several that still exist but most of them are now less prone to conflicts with other species, Often the conflicts happen due to wars for land and resources, wich the lands of the giants have a lot of
Its diferent for each Giant group as well
The giants of fire of the molten wastelands for example have a good relationship with the neigbouring dwarven populations
So what is next? Frost or Fire
Frost giants are up next! I may take a moment to focus on some of the small folk of Therenor while Lee draws more Frost giant art, but they’ll be the next in the series.
don't mind if I steal most of this. It's so much more tasty lore than 5e. Forwarding the movement to make fantasy fantastical again, down with the humanisation of fantasy races
I'm glad you enjoy my ideas enough to want to use them in your games! 5e lore can be a bit lacking sometimes, and I don't have incredibly high hopes for the 2025 monster manual, so it's time we take matters into our own hands.
YES YES YES YES MORE I NEEEDD MOREEEEEE (please do Oni and trolls some time in the future after the big 6)
How mixable is genetics in your world?
@@smitherstv4714 Hasn’t been documented yet. While it MAY be possible for giants of different types to produce offspring with one another, most have such vastly different ideals and live so separated from one another they would never realistically be put in a position to do so. Half-giants ARE a thing in this world, however, and there’s certainly more than one way to make a half giant (A stone giant who shares a special bond with someone who is small folk may decide to portion a bit of their soul off and carve another smaller statue, for instance). I have a custom race for them, along with a handful of others in this world, that i would love to talk about in the future.
what about the forgotten giants of old , the reef giant more specificly
@@FlintsForge6931 We wanted to focus on the primary giants since our worlds religion revolves around them, and we didn’t want to clutter up the religions “pantheon” with too many gods. for the time being just the current 5e ones!
Although, if you love reef giants (i do too), you may be pleasantly surprised when we finally cover storm giants!
@@KrazyKDice oh that's exciting
Does your fictional world include dwarves too?
@@RealGuyNiche Yep, Although my players haven’t had much contact with dwarves in Therenor yet. They’re very similar to forgotten realms dwarves, although there are a few cultural differences.