Level ID: 70682743 Passcode is the SCP described as an unstructured discontinuity in Einsteinian spacetime, encompassing a roughly 2 x 2 x 2 x 2 meter 4-polytope of disordered space.
ngl, I actually tend to like orb-only sections. Hard agree on the rest tho for the most part. Limited vision can be cool, but you have to be really creative with it and make the gameplay with it in mind for it to work, which is hard to do.
@@Nimportnawak_ idk, I've played a few levels that I feel are more fun because of the limited vision, especially levels which allow you to collect something to temporarily restore your vision until it fades back.
Very hard to make a good level if you make not hard it will be easy and not that enjoyable and unfortunately not many people test one level and make it better for the community.
To be honest, I kind of like a lot of teleportation, so long as it gives a clear indication of where you go. It makes the level feel a lot more dynamic for me :)
you forgot speed portal spam, obscuring the player's view with all sorts of random stuff flying past, and randomly throwing in an orb timing when every other orb has been a buffer click
Finally someone else who agrees that these are bad things to include in a level. All these moderators and level makers just make annoying shit, and Robtop just approves of it. The 2.0 update and its consequences have been a disaster for the human race.
Rest in Peace Senior Technician Sasha Elliot, a victim of illegal drug abuse, although not in the normal way, as what usually happens in that universe.
meanwhile Bloodbath, one of the most popular levels of the GD Community uses -Repetition -Random Auto Segments -Unsynced Gameplay -Blind Jumps -Easy and slow when the music is fast -Spam click segments -AND A SHIT TON OF STRAIGHT FLY
Blind Jumps
3rd coin in Polargeist: * nervous sweating *
(stupid 60 something percent in clitterfunk: )
and also whats annoying is unreadable gameplay
Indeed
And 1% of stereo madness
3rd coin Time machine: With ya all the way, bud.
Thanks for the helpful tutorial. Will use it in every level
Wait a minute
Wait, that's illegal
Hopefully, Rob will not feature it and we will not experience that..
@@zakroger8533 lol
@@zakroger8533 too late, rob already featured like 500 of these types of levels.
“Un-sight readable gameplay”
SciPred 🔫 SciPred
Don't trust anyone, not even yourself
@@Pixelusually yes
@@Pixelusually i don’t trust you
@@GegaCraft I don’t trust you
@@silent8335 i dont trust you
Step 1: Make an empty level
Step 2: Title it Spam Challenge
Step 3: Upload it
Pro tip: Don't put anything in the level.
Add just 1 spike off the level cuz you can't upload a level with 0 objects.
@@Demobnector nah, add a spike scale hacked to 0.01 size a second within the level so the person knows to spam
You fools just add a square under ground so it wont be seen
You shouldn’t be able to upload a level unless there’s at least 100 objects IMO
Step 4: *profit*
This is every map pack level
Tell me about it 😒
Yeah........
@@orlandosantiago8221 map packs are pain
@@orlandosantiago8221 map packs are pain, I hope they change the levels of the map packs
Indeed
0:14 every daily level when the music is intense
0:21 every 2 star level ever
yes
demons: 0:32
0:21 the lightning road*
the 0:14 timestamp is literally danolex
@@HannsDheonDoria so fucking true
BONUS: triple spike at the end of extreme demons to fuck with players (no, it's not funny)
it’s pretty funny
@@hithere640 no its not screw you
Its a tradition and respect to someone, not fucking players
you talk as if a triple spike was something very difficult on an extreme demon
@@quadrado4232 its stupid, not difficult
Krmal: *im gonna pretend that I didn’t see that*
Was the pun intended?
@@geometris2179 krmal lvls are like this
Nah krmal makes good levels, his levels actually sync and are unique
@@RubyPiec yes, but we are talking about the gameplay
His GP are cancerous gameplay, but sync even with blindjump, take xo drop as example
Toggle trigger abuse
Unpredictable movements
Well uh, scriped... There's something we need to talk about
Yeah, something important...
FOCUS
A guide on how to build something like Here We Go Again
@@ZeyLogger Here We Go Again by SciPred.
Ah, shit. Here we go again…
lol
It’s ironic that this video is also made by SciPred
0:15 literally every danolex level
LMAO VERY TRUE
lol true
i Always die because of this dumb protals
who that
@@EaterOfGeese yea
ngl, I actually tend to like orb-only sections.
Hard agree on the rest tho for the most part. Limited vision can be cool, but you have to be really creative with it and make the gameplay with it in mind for it to work, which is hard to do.
Nah honestly there's no way to make limited vision work, it's always better to not have it anywhere
@@Nimportnawak_ idk, I've played a few levels that I feel are more fun because of the limited vision, especially levels which allow you to collect something to temporarily restore your vision until it fades back.
@@doublechindoge7 like that serponge level with the torches you have to collect. Its in one of the gauntlets
@@doublechindoge7 yeah, or the red section in dark odyssey
all/almost all orbs gameplay can be really interesting, sort of like pognition
Fun fact: all layout creators make at least one of this mistake, sometimes even in one of his best levels!
No shit
Very hard to make a good level if you make not hard it will be easy and not that enjoyable and unfortunately not many people test one level and make it better for the community.
their*
these mistakes*
@MONOPLAY Yeah, I agree with that.
Alternative title: How I make levels
LOL
How *we all* made our first levels
@@omerefe7911 Not my first levels, the levels I make now
"Straight fly"
Riot: *you dare oppose me mortal?*
Yea straightfly is good when used well.
Looks like every rated demon level without the eyebleeding
Alternate title:
How to make an extreme demon
To be honest, I kind of like a lot of teleportation, so long as it gives a clear indication of where you go. It makes the level feel a lot more dynamic for me :)
Orb-only gameplay
Orbit by MindCap: 😐💧
"Alpha Trigger Abuse"
Krmal: Yup, time to finish my level! Invisible deadlocked!
Orb only sections are pretty cool as long as you give sections for the player to realign themselves
alternate title: what Rob looks for when choosing weekly demon:
There are actually some beautiful Weekly Demons like Star Road! (Maybe I just have a bad taste)
I feel like 0:45 can be really cool in 2.2 when there’s camera controls
I feel like it was pretty obvious?
Idk why, but i love the way that level looks
oh so,you like layouts,just like me :D
@@nil8659 This level is not a layout. It's 1.0 style decorated
pancake
you forgot speed portal spam, obscuring the player's view with all sorts of random stuff flying past, and randomly throwing in an orb timing when every other orb has been a buffer click
Subsonic referency:
Roadbose when the level gets hard to make: 0:55
The song in this level actually goes pretty hard
In my opinion the slow gameplay but fast music is more of a style
Nah, it destroy the entire level, you are waiting for a cool drop and then boom, nothing
No its just called bad sync
I like to call it "bad speed-sync"
"it's my style"
is this osu! beatmap modding all over again
It's actually kinda cool rather than shitty speedcore gp where they throwed bunch of orbs gravity portal etc etc and you need to spam the entire part
thanks for the tutorial , it will help me a lot on my levels
🥶👌
Just found out that the pass is 5236,
well played with the question, good thing i read SCP articles :)
thanks
Thx dude
i guess this is the way to create perfect gameplay
“Mommy look I made a geometry dash level!”
The level:
Thank you! I’m making a purposefully bad level and needed “good” ideas. This will really help
Recent tab level makers: Hm ok *taking notes*
Finally someone else who agrees that these are bad things to include in a level. All these moderators and level makers just make annoying shit, and Robtop just approves of it.
The 2.0 update and its consequences have been a disaster for the human race.
Gauntlets and Map Packs: “Now this looks like a job for me”
0:35 is basically 90% of demons
of 1.9 demons*
Rest in Peace Senior Technician Sasha Elliot, a victim of illegal drug abuse, although not in the normal way, as what usually happens in that universe.
Song is Like a Blast by Basheman
I now want someone to make a really good level using all of these
Mate you’ve just described every early 2.0 level😂
When fastest vid I’ve clicked on is the one that gonna help me with creating so much :luck 100:
I don’t think you’re learning gameplay from the right person LOL
@@900bpm O_O
There is no custom emojis.
Maple boi
"how to make a decent recent level"
you forgot about random frame perfect jump
omg flamin gd
@Joaquin 1 oh my lord i hate those
sword dance
this man is amazing!
You do so many of these and I still love your levels more than anyone else's levels that have them.
So basically, every extreme demon
man its good to know that Ive been following these guidelines without having seen the video
You forgot about blind transitions, the background goes black and the beat starts to drop and then you get smacked with a invis portal.
@Jyoti Naik it’s really bold that you bothered responding a year later.
For this being a level of Bad Things for GD levels, it looks suprisingly fun - ish
You're describing The lightning road
orbit, every memory level ever, and every list demon ever:
How to create good level from bad gameplay.
This level is basically the recent tab in a nutshell
literally every rated level:
0:15 nahhh you did The Lightning Road dirty 😂
How to get a featured level, you say?
Robtop when creating Xstep :
I dont see a problem here
You have been banned for 34d 22h.
Reason: Bad Gameplay
This is actually a really good help for gameplay creators ngl
Demon level creators: it’s free real estate
If you think this’ll make a good demon you’re wrong. A level like this, even with good deco, won’t even get rated.
@@applejuices dude chill its a joke.
meanwhile Bloodbath, one of the most popular levels of the GD Community uses
-Repetition
-Random Auto Segments
-Unsynced Gameplay
-Blind Jumps
-Easy and slow when the music is fast
-Spam click segments
-AND A SHIT TON OF STRAIGHT FLY
This is like all his layouts, the hypocrisy (no offense, I was jk)
pretty sure there's no portal spam showing you the way in his levels
@@nil8659 (no offense, I was jk)
@@nil8659 (no offense, he was jk)
"Orb-only gameplay"
Me,with 3 Orb-only levels:heck
0:57 - 1:01 is literally Leyak lol
Verifying this would be a nightmare..
So, just make a SciPred level?
Yea
@@900bpm hey Nucleus
Robtop deciding what levels to rate using this video
0:14 donolex 😳
Alternative title :How to Scipred gameplay
Alternative title: how to make a popular extreme demon.
when you get all bad gameplay in one level it's good gameplay
I like how it's still pretty synced to the music, so maybe this one wasn't that bad like those in recent tabs
that is a bad gameplay level that makes good gameplay. *visible confusion*
5 star creators: *writing down notes furiously*
"Unpredictable Movements"
My levels: *TOO MUCH UNPREDICTABLE MOVEMENTS AND RANDOM FAST TELEPORTATION*
bad gameplay: straight fly
riot: am i a joke to you
Last one: having no triple spikes at the end of a hard level
This video has just summed up what an extreme demon is
"Orb only gameplay" Mindcap: I'm gonna pretend I didn't see that
thx, needed this for refrence. currently working on a level designed to make the chaos gauntlet look fun. and its gonna be bad.
0:14: Pathway Portal Spam
*Old Levels:* And I took that personally
Tbh the whole choose your path thing could actually be cool if done right, like the 3rd coin in stereo madness
Very fun way to learn all pf this instead of watching a 16 min video
Alternative title: how recent levels are made
I think that straight fly is ok if it's a short segment, and auto parts are ok if it is like a 2 or 3-star level
Almost every demon ever:
*nervous sweating*
I now know how how make an extreme demon. Thanks.
This unironically actually looks like a really cool level to play!
I just realized that I'm doing fairly uninteresting gameplay at the moment, I feel like I've lost my creativity
"orb only gameplay" orbit by mindcap and more:
This level actually looks pretty fun tbh
ok but like, the orb only section in Hexagon Force slaps hard, so I think you need to check up on that lmao
Some of this is actually good in levels, as long as it’s not overdone
Why do I feel like if this level was a decorated extreme demon it would have gotten rated...
But this level IS decorated
@@SandroFrancisMiranda123 are you blind?
@@maxonator3913 No. It is decorated, with the style of 1.0 levels. I hate when people call 1.0 styled levels layouts
the fact that if you combine all of these in 1 level like this it makes kinda decent gameplay
it hurts me so much that every single ship challenge is literally just straight fly
Literally every 'difficult' level *nervous sweating*
Even other levels take clutterfunk as a reference of bad gameplay
Extreme demons be like: finaly i have got them all