7 Things new Mech pilots probably don't know - Mechwarrior Online Beginner Tutorial

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  • เผยแพร่เมื่อ 20 ก.ค. 2024
  • Knowledge is power - that also applies to Mechwarrior Online. Today I gathered 7 facts for you that should help MWO beginners increasing your battlefield performance. In this MWO tutorial I show you how to get more C-Bills, how to get more Mech bays, why the Atlas is such a tanky Mech and some other usefull stuff that is not that obvious in MWO.
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ความคิดเห็น • 284

  • @paganarchy
    @paganarchy 8 ปีที่แล้ว +101

    If an enemy is cored-out and torso-twisting, shoot them in the crotch. No joke: The "crotch box" on most 'mechs is part of the CT hitbox, but it doesn't twist when the torso does. Works really well from behind to get those rear-CT cores on a fleeing light.

    • @ryvrdrgn15
      @ryvrdrgn15 8 ปีที่แล้ว +8

      A lot of people don't know this so I get away with my side torso/arm armor getting shaved off instead of back armor even when in full retreat (running with torso twisted 90 degrees to avoid backshots).

    • @NeoRocket001
      @NeoRocket001 2 ปีที่แล้ว +1

      thx!

  • @mikalemadden1762
    @mikalemadden1762 4 ปีที่แล้ว +34

    I've been playing a long time and I hadn't realized the number of missile tubes actually made a difference. Thanks!

    • @NeoRocket001
      @NeoRocket001 2 ปีที่แล้ว

      Check Smurfy's mech building section. They list in parenthesis the tue number. It helps!

  • @eezaak21
    @eezaak21 6 ปีที่แล้ว +19

    Explanation of the destroyed component damage transfer was great. I just assumed it was a flat 50% damage reduction

  • @71Dana
    @71Dana 8 ปีที่แล้ว +286

    Pfft torso twisting. Mate, I mainly play lights, an angry look from an Atlas will bypass my armor and my XL engine will blow up from fear alone. Speed and adrenaline is my armor.

    • @stonewall286
      @stonewall286 8 ปีที่แล้ว +2

      Hey Dana we played today and won. GG

    • @Jylakir
      @Jylakir 8 ปีที่แล้ว +9

      As Medium and Light pilot I can feel with you!

    • @shayminthedoctor9663
      @shayminthedoctor9663 7 ปีที่แล้ว +8

      Wow, you're getting killed by Atlases in a light? How far are you from them? Because if you get in close and can maneuver fully your basically untouchable.
      I've killed Heavies alone and weakened Assaults in my Locust and I've only been playing for about a month. You just rush them from behind and run circles around them while they desperately try to tack you and eventually fall from chip damage.
      Just... try not to overheat...
      That's just embarrassing and has happened to me twice because I got too excited

    • @guywilliams2288
      @guywilliams2288 7 ปีที่แล้ว +6

      Ya, when I am in my Atlas (and other big Assault mechs) I cannot shoot a Locust hugging me. He is too short to see. If I do not kill him on approach, I am hosed, even when I back into a wall.

    • @shayminthedoctor9663
      @shayminthedoctor9663 7 ปีที่แล้ว +5

      The best strategy for playing aggressive light 'Mechs (I call them Light Assaults because they can finish what assaults can't) is to wait for a heavy or assault to break off from their lance and quickly close the gap. The less ground you have to cover the better.
      And NEVER engage multiple 'Mechs at once. That's a death sentence.

  • @Holret
    @Holret 6 ปีที่แล้ว +44

    I have been playing MWO since it launched as an alpha.. I learned 5 things today. Pretty amazing, I know damage was transferred to the next component but never knew that only 40% was actually being absorbed.

    • @Baradul
      @Baradul  6 ปีที่แล้ว +3

      Yeah, great that I could help :)

    • @Revelation6_7-8
      @Revelation6_7-8 3 ปีที่แล้ว +1

      +1 for the Filth Pig cover.

    • @GrizzlyDaddams
      @GrizzlyDaddams 3 ปีที่แล้ว

      Same. There was a few things here I never knew.

  • @kloppanator
    @kloppanator 6 ปีที่แล้ว +12

    The last bit about damage transference through the damaged side will be "very" useful. I was mistakenly under the impression it would go straight through a destroyed component with no reduction.

  • @killerra
    @killerra 8 ปีที่แล้ว +22

    Nice vid for new players, sir.
    I'm an old vet at this point, but I wanted to chime in to say that it's good that you're helping the community.

    • @sloppyhead5739
      @sloppyhead5739 5 ปีที่แล้ว

      I chime in with a havent you people ever heard of

  • @sovietalex
    @sovietalex 7 ปีที่แล้ว +60

    Number 8: Default mouse sensitivity is way too high. Reduce it to maybe half to improve accuracy.

    • @Swolecoffee
      @Swolecoffee 5 ปีที่แล้ว +6

      Depends on your mouse, I got mine at max and it's still slow

  • @vicegealgood
    @vicegealgood 7 ปีที่แล้ว +17

    I've been playing for 4 years. I only clicked on this video to laugh at the noobs. I sit corrected. I learned 2 new things from the video. so thanks. keep it up

  • @robau84
    @robau84 8 ปีที่แล้ว +44

    I only recently got aware that a ppc hit disables ecm for a short while.

    • @ryvrdrgn15
      @ryvrdrgn15 8 ปีที่แล้ว +5

      I think it's 4 seconds, same as the CD for the PPC.

    • @nashan13a
      @nashan13a 7 ปีที่แล้ว +4

      i didnt know that before. cool! time to go ecm hunting.

    • @ferkeap
      @ferkeap 7 ปีที่แล้ว +3

      ppc wil also disable teammates narcs permanent, even with normal-ppc up close, less then 90m.

    • @robau84
      @robau84 7 ปีที่แล้ว +4

      pretty sure thats not actually the case, but i heard jokes about that in relation to justifying friendly fire. "you had a narc beacon there!"

  • @DustinBKerensky97
    @DustinBKerensky97 7 ปีที่แล้ว +5

    Many (all?) weapons have an audio queue when the cooldown ends and you can shoot again so you don't have to look at the cool down bar or constantly mash buttons until something dies.
    Test out a new build in the testing grounds before taking it into a game and fire off weapons 1 at a time to get used to the sounds it makes (and to get an idea of how hot your alphas are).

  • @joskarifinaukr6503
    @joskarifinaukr6503 6 ปีที่แล้ว +2

    I learned the missile one the hard way yesterday when I threw two LRM15 launchers into a Thunderbolt and every salvo out of the second launcher took two waves to complete. Another perk to having your launchers match the tube count is that one larger mass of missiles is harder for an AMS to handle than multiple smaller masses. No missiles from the 2-tube hardpoint would hit an AMS-protected target, but several from the 10-tube hardpoint would likely get close enough to deal damage.
    Another handy trick when it comes to reducing damage is to twist to expose your back to the hostile. You have a separate set of armor on the rear of the torso components. If your frontal armor is shredded, showing your back can buy a bit more time to escape or get another strike in.

  • @JDBriceProductions
    @JDBriceProductions 7 ปีที่แล้ว +3

    Excellent guide. I think one tip I might add would be head efficiency. Sometimes it is worth dropping that extra laser for a heat sink. Sometimes being able to keep firing is better than the massive alpha strike. Those few seconds your Mech powers down to reduce heat leave you vulnerable. High heat efficiency is also nice on hot maps.

  • @elennai6374
    @elennai6374 8 ปีที่แล้ว +3

    Thanks for making this guide. Few things I didn't know in there.
    Something I do know though... I'm in a mercenary group and when you sign a contract with a faction any faction war battles that you fight will earn you mercenary rank *not* rank with the faction that you are contracted too.
    You still get rewards on the mercenary rank tree but to farm the low rank faction rewards from the houses/clans you would need to be loyalist and then deal with whatever the costs are of bailing on your faction and joining another one.

  • @mcchuggernaut9378
    @mcchuggernaut9378 8 ปีที่แล้ว +21

    Wow, never bothered to do the tutorials when they were implemented because I was a veteran player. Seems I might need to do them for a quick few million C-bills.

    • @brendangarvey1496
      @brendangarvey1496 7 ปีที่แล้ว +5

      Mcchuggernaut ... Plus you get to be instructed by veteran Mandalorian warrior, Canderous Ordo... (Knights of the Old Republic reference)

  • @Gigasnipe2
    @Gigasnipe2 8 ปีที่แล้ว

    Awesome video! ive just started playing MWO about two weeks ago and your videos have been a great help! keep up the awesome work

  • @FunkyBaconArts
    @FunkyBaconArts 5 ปีที่แล้ว +13

    Wow, your voice has really changed a lot. xD (for the better ofc. ;P )

    • @seb2750
      @seb2750 5 ปีที่แล้ว

      Yeah, why is that? Changed mic?

  • @ryvrdrgn15
    @ryvrdrgn15 8 ปีที่แล้ว +25

    I'm guessing what could be added in your next guide is more meta. Crit-padding to minimize crit damage on important weaponsand as someone mentioned, explaining critical hits. LRMs can be fired without lock and will hit where crosshairs are aimed so if there is a non-moving mech you can still LRM it even if it's under ECM (you can also aim at the ground so that a walking mech runs into lrms). Airstrike consumable to hit mechs behind a wall. How to know when you can shoot down a UAV (by looking at the range indicator to know it's right on the dot, otherwise it'd be too far or infinite if aiming at the sky). Clan mechs can achieve similar to IS velocity bonuses for PPCs/ACs (for easier long-range shots) with the appropriate Omnipods/Tarcom combination. Arranging fire groups for optimal side peeking/hill cresting without firing more weapons than necessary.

    • @ferkeap
      @ferkeap 7 ปีที่แล้ว +2

      good text, needs to be broader in explanation for pugs though. like the above video did.

    • @kl0wnkiller912
      @kl0wnkiller912 5 ปีที่แล้ว

      Nice trick about the range indicator. Been playing for years and never figured that out!

  • @TripCatProductions
    @TripCatProductions 7 ปีที่แล้ว

    This just popped up on my list of videos. Well done, I have been playing for a year and this was still good information - Thank you

  • @WookieeRage
    @WookieeRage 7 ปีที่แล้ว +1

    Thank you! As a new player there are a number of things I'm trying to learn. I played the table top version of this game when it was Battletech (plastic bases and folded card board figures). MechWarrior Online is exactly what I imagined that game to be! The community is really awesome and a lot of fun. Still learning, with a long way to go. Thank you for making the journey a little easier and more fun.

    • @terrymcgowan7739
      @terrymcgowan7739 2 ปีที่แล้ว +1

      Battletech Box Set, Citytech Box Set, Aroetech Box Set. I played Battletech from 1985-to now.

    • @WookieeRage
      @WookieeRage 2 ปีที่แล้ว

      @@terrymcgowan7739 I miss those days when the game first came out. Some of the best tabletop I've ever played.

  • @larshthecasualmechwarrior4123
    @larshthecasualmechwarrior4123 8 ปีที่แล้ว

    Great video! I've been playing for about a year and a half, and I didn't know about the extra heat reduction in engine vs non engine, armor quark math, and the reduced dmg from side torso even when a component is destroyed.

  • @philferrara5990
    @philferrara5990 8 ปีที่แล้ว +1

    When scanning for enemy UAVs, be aware that you can drop artillery on them to hit the ground directly below. This is helpful for flushing clustered enemy mechs from cover or just doing some damage when you don't have line of sight.

  • @hareonair6868
    @hareonair6868 8 ปีที่แล้ว

    Really helpful, especially the bit about damage transfer. Thanks!

  • @kl0wnkiller912
    @kl0wnkiller912 5 ปีที่แล้ว

    Just goes to show you learn something new everyday. I've been playing for around 3 years now but never realized the reduction in transfer damage. Great video!

  • @TheDanielstclair
    @TheDanielstclair 8 ปีที่แล้ว

    great video, up to tier 2 as a player and only just fully understand the last 2 points fully with you're explanation. thanks man

  • @greyfox37
    @greyfox37 7 ปีที่แล้ว +1

    That's really cool how into it you are, calling new players new Mech Pilots in the title. Passion for games ftw.

  • @badgerbrowncoat5433
    @badgerbrowncoat5433 7 ปีที่แล้ว

    Metal - this is Mercier - used to run the new player training ReSeRVes unit - this would have saved me a ton of explanation - nice, handy, succint.
    Wish I'd seen this way back when

  • @daveinjapan
    @daveinjapan 6 ปีที่แล้ว +1

    One of the best MWO new player tutorial videos I've seen. Really well presented.
    Also, since I play only qp, I didn't know about getting free mechbays for playing fp. Thanks very much

    • @Baradul
      @Baradul  6 ปีที่แล้ว +1

      Thanks a lot :) However, switching factions easily doesn't work anymore.

  • @SigmarSich
    @SigmarSich 7 ปีที่แล้ว +2

    Oh dear, i didn't knew about damage transfer to neighbour component and its reduction. And i'm a founder. Thanks for the video!

  • @oogalook
    @oogalook 8 ปีที่แล้ว +28

    Great guide, man! Thanks!

    • @Baradul
      @Baradul  8 ปีที่แล้ว +11

      No problem man :) Feel free to share it. That would help out the channel a ton.

    • @oogalook
      @oogalook 8 ปีที่แล้ว +1

      +MoltenMetal Sure will.

  • @jdemars
    @jdemars 8 ปีที่แล้ว

    thanks a bunch. there were a couple things including the damage transfer mechanism I was not aware of

  • @ciddax754
    @ciddax754 8 ปีที่แล้ว

    That damage translation ratio explains so much! Thanks a lot, I did not knew it.

  • @JarnBjorn72
    @JarnBjorn72 5 ปีที่แล้ว +1

    Moltenmetal, I just wanted to tell you that I watch your videos as often as I can at home on my television. You come across as a genuinely nice and honorable guy, and are easy to like, my friend! Plus your commentary is amusing as you play both MWO and Battletech! Thank you for making life nicer for me, my friend! ;-D

  • @stravag6528
    @stravag6528 7 ปีที่แล้ว +7

    Excellent information! Thanks for the video.

    • @Baradul
      @Baradul  7 ปีที่แล้ว +2

      Glad that I could help!

  • @ProfPressure
    @ProfPressure 7 ปีที่แล้ว +2

    Thanks for the video, I'll be watching it a few times

  • @gnarcher
    @gnarcher 7 ปีที่แล้ว

    Wow, did not know a few of them. Great work and thanks for the intel!

  • @Twuggus
    @Twuggus 6 ปีที่แล้ว

    It has been a few years since I played. This video has given me a few great tips! Thank you!

  • @xXJayeDuBXx
    @xXJayeDuBXx 8 ปีที่แล้ว

    Awesome video! Keep up the great work!

  •  6 ปีที่แล้ว

    I have been playing this game for one week today. I love it but I really find it difficult to learn, even the basics. Please go on and create more content like this video. They really help us, newbies.
    Thanks a lot.

  • @Pricklyhedgehog72
    @Pricklyhedgehog72 8 ปีที่แล้ว

    Very informative Molten. There is a lengthy article in the forums on heat management and single vs. double heat sinks. The article goes into considerable depth on the calculations and how double vs. single heat stack up in different environments, and your reference to internal vs. external is really spot on.

    • @hechla
      @hechla 5 ปีที่แล้ว

      yup I have 48 single heat sinks that do much better than if I switched to doubles

  • @monkey4soul
    @monkey4soul 8 ปีที่แล้ว

    BARADUL. MY FRIEND. I wish I had this when I was learning to torso twist. This is obe of the best newbie guides on youtube aimply because you told everyone the part of torso twisting that nobody else did: the damage reduction

  • @nebuias2008
    @nebuias2008 7 ปีที่แล้ว

    Excellent information! Thanks for your help.

  • @strixin79
    @strixin79 7 ปีที่แล้ว

    Been playing this game for over a year, and still did not know all these. thanks for the video!

  • @icenhorn4744
    @icenhorn4744 7 ปีที่แล้ว

    Some of these are new and good to know, and the rest I knew but not why, so thank you for explaining in such simple detail. You Sir, are Awesome. thank you for this video =D

  • @quadsatv
    @quadsatv 5 ปีที่แล้ว

    Thanks for uploading this! i knew all of them except for the 7th one i knew damage transferred but not at a reduced amount.

  • @ursulbekbakiev2618
    @ursulbekbakiev2618 8 ปีที่แล้ว +1

    A couple moments I didn't know, thanks!

  • @LostBelowLife
    @LostBelowLife 7 ปีที่แล้ว +1

    Heres a tip, for newcomers you probably have seen people jumping up and shooting, dont fire while the jumpjets are active, wait till just when you start to fall to take your shot, and try to line up the shot as you are going up.

  • @MrkBO8
    @MrkBO8 8 ปีที่แล้ว

    Good vid, some tips, retreat from fair fights, you will prob lose as soon as you get target locked by the lrm's, always attack when you have an advantage, retreat when you dont, when dodging lrms break line of sight first and then change position in relation to the flight path so they miss to the side and stick with the team, alone you will die and your death will be dishonourable.

  • @rippermodean3014
    @rippermodean3014 6 ปีที่แล้ว

    Thank you for the tips! MWO needs more of this if they ever want new people to play the game.

  • @Light-bearer
    @Light-bearer 8 ปีที่แล้ว

    Brilliant. Great deal of help!!

  • @dannyfubar3099
    @dannyfubar3099 3 ปีที่แล้ว

    I have always told New MW' players with questions, to subscribe to your Channel. Thank you for Sharing.

  • @mrbroeders
    @mrbroeders 7 ปีที่แล้ว

    Great video - very useful.

  • @Bag00ny
    @Bag00ny 5 ปีที่แล้ว

    Very informative. Thanks

  • @poetcooper5495
    @poetcooper5495 7 ปีที่แล้ว

    Hey MM, Thank you, this video really helped me. I've been playing for a month, and wondered why I didn't get many kills while getting a ton of damage. Working on finding better places to shoot and tightening up where I deal damage. Great video!

    • @Baradul
      @Baradul  7 ปีที่แล้ว

      Cheers Cooper! Glad that I could help clarifying some things :) Welcome to the MWO community!

    • @poetcooper5495
      @poetcooper5495 7 ปีที่แล้ว

      So, tonight I got 6 kills in an urbanmech. Lol. That was crazy. Mostly headshots on already damaged folks poptarting over a ridge.

  • @skycat1820
    @skycat1820 5 ปีที่แล้ว

    Very helpful vid, thanks!

  • @kravmagan
    @kravmagan 8 ปีที่แล้ว

    Not really a new player, but I learned something as well :)
    Great tips!

  • @mcculfja
    @mcculfja 8 ปีที่แล้ว

    I would like it if you gave a full video dedicated to where you should be aiming when targeting enemies.

  • @robjohn4842
    @robjohn4842 7 ปีที่แล้ว

    great tips! i be been playing since 2013 and learned a few things.

  • @andrewgriffin4528
    @andrewgriffin4528 3 ปีที่แล้ว

    Your English has come so far baradul! Wow! You sound so great these days and it shows

  • @liamchu1858
    @liamchu1858 8 ปีที่แล้ว

    Wow MM, I'm not new but this was really great info!

  • @volodymyr3057
    @volodymyr3057 8 ปีที่แล้ว

    Brilliant! Many thanks!

  • @Barbaros357
    @Barbaros357 8 ปีที่แล้ว

    Playing Faction Play for the 'mech bays would be a good idea if there was a viable FP mode, but there isn't. All factions but JF are empty and there's little to no action other than defence against JF, in which you lose. Other than that, good guide. The part about LRM tubes really helped.

  • @TheChriztian13
    @TheChriztian13 7 ปีที่แล้ว

    good to know some of those facts, and what do you think about lasers weapons on the new topic of energy bar?

  • @VictorSteiner
    @VictorSteiner 8 ปีที่แล้ว

    Played this for 3 years now but didn't know about the 2x 60 % less damage if you shoot through a destroyed arm and side torso. THNX!

  • @blitzfultime
    @blitzfultime 7 ปีที่แล้ว

    Very helpful cheers.

  • @brugnolocalastrini9923
    @brugnolocalastrini9923 8 ปีที่แล้ว

    Cool as always

  • @LosRes
    @LosRes 7 ปีที่แล้ว +3

    Great Vid...damn useful info

    • @Baradul
      @Baradul  7 ปีที่แล้ว +2

      Glad that I could help

  • @Topa101
    @Topa101 7 ปีที่แล้ว

    Great Job Sir

  • @rongamblin2107
    @rongamblin2107 8 ปีที่แล้ว +2

    Thanks alot , this is all good info. :-P

  • @DraconX3
    @DraconX3 8 ปีที่แล้ว

    Good info!

  • @commanderlemming7450
    @commanderlemming7450 8 ปีที่แล้ว +4

    Joining a merc faction only gives merc faction points, if you want the rank 2 mechbays from factions, you need to be a loyalist now. Also, teaching new players about crits would be helpful, since they are difficult to figure out.

    • @bkingtz1
      @bkingtz1 5 ปีที่แล้ว

      Explain about crits?

    • @Nyuuguy
      @Nyuuguy 3 ปีที่แล้ว +1

      Crits are when your armor is fully removed and your components in that section such as weapons or ammo are destroyed by continued fire in that location. Machine guns rapid fire has the highest critical chance cause each bullet is calculated individually. Ammo can explode if crited which can blow up killed you instantly if it's in a required to live slot like the center torso. Many times blew up a mech with ammo in the CT or legs. gauss rifles always explode when destroyed, to counter this. Equip that slot with C.A.S.E. to prevent the damage from spreading from the explosion

  • @tanotoscano7579
    @tanotoscano7579 7 ปีที่แล้ว

    Thanks for the info....I've just started to play the game because of your channel :P ... It is a mess at the beginning and I'm still stuck with trial mechs. Can you advice a good trial mech for noobs? Right now I'm using the Stalker because of the LRM's.

  • @AfferbeckBeats
    @AfferbeckBeats 8 ปีที่แล้ว +2

    I didn't know that about the damage transfer on destroyed components. That must be why I survive for ages in the Centurion.

    • @MonoKabi
      @MonoKabi 7 ปีที่แล้ว

      I knew about damage transfer, but not the stacking. Explains why torso twisting isn't just a good strategy, it's a great one, especially once they have stripped your side torso and you have one of the mechs that their CT is almost completely hidden by the ST. Damage soak for days.

  • @jinfawu6290
    @jinfawu6290 8 ปีที่แล้ว

    Thanks for sharing this :)

  • @psychocop33
    @psychocop33 8 ปีที่แล้ว

    And if you press [escape] twice in the drop preparation \ ready-up screen before the start of the match, you will remove the blurriness. So you can actually see where you are located.. Unless you are in a dropship of course.

  • @rocketsocks3116
    @rocketsocks3116 2 ปีที่แล้ว

    Wow I know I'm really late to this but I never would have guessed about the reduced damage part, logically you'd think shooting into an open hole on the side of a mech would do more damage than shooting the armor plating.

  • @sim.frischh9781
    @sim.frischh9781 8 ปีที่แล้ว

    I´m not new, yet i still learned a lot of things.
    Especially about the damage reduction during hit area location transfer.
    Did i get that right? If i shoot the destroyed arm, only 40% reach the side torso and again only 40% the center?
    4 IS medium lasers do combined 20 dmg, so 8 dmg hits the side torso and only about 3 the center (just as an easy to follow example, mlas are popular).

  • @Sylv666
    @Sylv666 6 ปีที่แล้ว

    thx for these tipps :)

  • @Artificer1911
    @Artificer1911 3 ปีที่แล้ว

    Sometimes TH-cam suggests a really old Bara video, so I take them up on it to appreciate just how different his presenting voice is now.

  • @ferkeap
    @ferkeap 7 ปีที่แล้ว

    When you use jumpjets, you won't cooldown. Slowing down your speed will also cool you down quicker. X and R give you a big improvement. HELPING YOUR TEAMMEMBERS TO SURVIVE WILL GAIN YOU MORE XP/C-BILLS. Also the same with using uav's and arti/airstrikes.

  • @psychocop33
    @psychocop33 8 ปีที่แล้ว

    Another beginner/moderate tip for mechwarriors, try to use the command wheel (E button) to spot an enemy..
    I know the voice is annoying as hell. (m4j35t1c hates it :P)
    But if you spot a target that will drop out of radar range, the spotting rectangle will follow the target. Even when he is no longer locked. So this way you can anticipate his movement.

  • @Hodi99
    @Hodi99 8 ปีที่แล้ว +1

    Oh wow, i'm not a new player by any means, but i didn't know about the exact system of destroyed components o.o Always thought that the damage would be transfered completely to the next component...
    I would love to see another XY things, maybe next time for advanced players, for example the critical hit system, never really understood it. Like: is it better to split up gauss ammo in half tons? Does equipment like heatsinks protect other equip from crits? Which weapons can actually deal crits by now?
    Anyways, really good tips! Always nice to help new pilots.

    • @SickocrowAU
      @SickocrowAU 8 ปีที่แล้ว

      Yeah it does benefit to split the non-explosive gauss rounds to 'pad out' a component. Same with heat sinks. You can only crit the equipment in the component, and if that explosive gauss rifle has more inert stuff packed around it, it has less chance of being critted.

    • @stonewall286
      @stonewall286 8 ปีที่แล้ว

      In MechWarrior 3, the damage went 100% to the next torso.

  • @jasilvacook
    @jasilvacook 8 ปีที่แล้ว

    good work

  • @DuckHunterVideos
    @DuckHunterVideos 7 ปีที่แล้ว +1

    So would you recommend a new player to go as loyalist on faction play, or as mercenary?

  • @alby910
    @alby910 8 ปีที่แล้ว

    very helpful ty

  • @Ashmodai
    @Ashmodai 8 ปีที่แล้ว +22

    should have added ghost heat.
    it's a tough concept to grasp for new players.

    • @gishathosaurus6828
      @gishathosaurus6828 7 ปีที่แล้ว +1

      Indeed.

    • @whiskizyo2067
      @whiskizyo2067 6 ปีที่แล้ว +4

      ghost heat - fire too many of same wep and get extra heat. pretty straight forward concept - it's the details of amount of weps of different types and sizes that's confusing.

  • @robau84
    @robau84 6 ปีที่แล้ว

    Could it be that heat vision allows you to assess how heated an enemy mech in detail is? Sometimes i feel some mechs close to their heat threshold shine brighter...

  • @stompyrobotguy4376
    @stompyrobotguy4376 8 ปีที่แล้ว

    One of the first thing I teach anyone new to the game is the minimum range for IS LRMs and IS PPCs!

  • @Bombshell730
    @Bombshell730 6 ปีที่แล้ว

    Thanks so mutch!!!

  • @nathancardon233
    @nathancardon233 6 ปีที่แล้ว

    Hello, I have an ach-cheetah Prime, this mech has two hands but I installed and removed lasers where the hands used to be,now I have a mech with no hands,please tell how to fix this

  • @kingslaphappy1533
    @kingslaphappy1533 6 ปีที่แล้ว

    Thanks!

  • @iconbearer
    @iconbearer 2 ปีที่แล้ว

    Any chance of a updated version of this video please. :D

  • @davidalangraham
    @davidalangraham ปีที่แล้ว

    So long ago but a great explaination😊

  • @thorsten2311
    @thorsten2311 6 ปีที่แล้ว

    also wenn das mal keine nützlichen Tips für neue Spieler waren. Danke und bitte mehr davon!

  • @navyman4
    @navyman4 8 ปีที่แล้ว +2

    Been playing 3yrs and didn't know two of those!

  • @FuzzyNova
    @FuzzyNova 6 ปีที่แล้ว

    You know something...I never really caught on to the last tip you gave. After blowing off the awesomes Arm you kept firing in the same spot and the mech was literally taking no more damage. Torso twisting really does save your ass sometimes.

  • @UseAndGo
    @UseAndGo 8 ปีที่แล้ว

    Im not sure will this help anyone =) but lets see. Never Ever use LRM20's those hit/miss (spread) is so wide that it always miss some ... so LRM15 is far better choice (plus the extra ammo will help). Chain firing missiles is generally better idea, but always have a "alpha" missile button ready when have LoS and you know will not shutdown from the extra heat. Im one of the plenty that use Alot of missiles on any mech if able and have propably shot 10mil missiles just on mu alt account (Idont want even to look at main accounts numbers) =)
    Cheers good video, I knew the points made its good that someone shows em.

  • @phantomshotgun
    @phantomshotgun 7 ปีที่แล้ว

    thankfully they changed the missile hardpoints, but I never knew that about the engine heat sinks.

  • @JoshuaPritt
    @JoshuaPritt 6 ปีที่แล้ว

    Torso twisting seems backwards right? If the arm is missing wouldn't you be doing direct damage to the torso on that side? Crazy

  • @GregAtlas
    @GregAtlas 3 ปีที่แล้ว

    I don't know why this video got suggested to me, but it makes me feel old. XD