8 DEVS Make a GAME without COMMUNICATING!

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  • เผยแพร่เมื่อ 23 พ.ย. 2024

ความคิดเห็น • 872

  • @Blackthornprod
    @Blackthornprod  ปีที่แล้ว +1248

    Should we invite more subscribers to take part in challenges like these? Would you be down to taking part?

    • @i_am_phibian
      @i_am_phibian ปีที่แล้ว +56

      Yes! (And I would 100% be down!)

    • @k-lab3659
      @k-lab3659 ปีที่แล้ว +14

      yes 100%

    • @k-lab3659
      @k-lab3659 ปีที่แล้ว +6

      ps would be glad to join

    • @-Mxfia-
      @-Mxfia- ปีที่แล้ว +7

      The intricacies of quantum mechanics can be a confounding subject, even for those with a sophisticated understanding of physical principles. The fundamental principles of quantum mechanics revolve around the behavior of subatomic particles, which exhibit characteristics that are vastly different from those observed in classical mechanics.
      One of the most perplexing aspects of quantum mechanics is the concept of superposition, which states that a particle can exist in multiple states simultaneously. This phenomenon is the result of the wave-like nature of subatomic particles, which are able to interfere with one another in ways that are not possible in the macroscopic world.
      Another perplexing aspect of quantum mechanics is the concept of entanglement, which occurs when two particles become correlated in such a way that the state of one particle can be inferred by measuring the state of the other, even if the particles are separated by vast distances. This phenomenon, which has been demonstrated experimentally, defies the classical notion of locality and has profound implications for our understanding of the universe.
      Furthermore, the principles of quantum mechanics have been shown to have important applications in technologies such as quantum computing and cryptography, which rely on the ability to manipulate and control the quantum states of particles in order to perform calculations that are vastly more complex and powerful than those possible with classical computers.
      Overall, the study of quantum mechanics is a fascinating and complex field that continues to challenge our conventional understanding of the world and opens up new avenues for exploration and innovation.

    • @FyreflyStudios
      @FyreflyStudios ปีที่แล้ว +12

      Im a game dev channel that has done alot of work for you in the past in the form of assisting students of your courses, I would love to Collab at some point! Should I email you about it?
      Additionally, all of your youtube links for the devs are returning 404 errors, probably due to the new update, you need to get an new url from them.

  • @DenyardTV
    @DenyardTV ปีที่แล้ว +3212

    I'd love to see at the end of the project, an initial reaction from each of the devs on the final product.

    • @Blackthornprod
      @Blackthornprod  ปีที่แล้ว +709

      Damn we forgot about doing that, again 😱 Next vid we will give that extra segment a try!

    • @jakovmatosic4890
      @jakovmatosic4890 ปีที่แล้ว +100

      @@Blackthornprod man, do a follow up video!

    • @VtheFifth
      @VtheFifth ปีที่แล้ว +20

      That would be a separate video

    • @mrvnmkiii5589
      @mrvnmkiii5589 ปีที่แล้ว +37

      @@Blackthornprod maybe make a part two? more views + more content

    • @calimerobmx
      @calimerobmx ปีที่แล้ว +8

      @@Blackthornprod pleeeeeeeeeeeease! Share that with us, don't forget again hahahahahahaa IMaybe a separate video? Please, keep doing this

  • @arkurianstormblade4109
    @arkurianstormblade4109 ปีที่แล้ว +900

    I like how due to the No Communication, no one knew what the weird purple bugs were for and never implemented the base attack mechanic

    • @KyranFindlater
      @KyranFindlater ปีที่แล้ว +77

      if the asset and code for it was named well, people would have seen what the intended purpose was pretty quickly. "Corpse Eater" and a script like "base attack" with a timer and waypoint to eat corpses would have been obvious. Just depends how far the coding got to before it was left to rot. But the art and base code (if any) should have been enough to communicate the intent. There's also the game design thought of "does this add value or make the game more fun?" which each dev would have struggled with in turn, and just left it for other easier wins...

    • @toast6375
      @toast6375 ปีที่แล้ว +40

      @@KyranFindlater but that ruins the fun, imagine playing a game of telephone, but you get an image of the object

    • @abcoincalsz
      @abcoincalsz ปีที่แล้ว +20

      @@KyranFindlater That would be considered communicating and be against the rules

    • @ChaoticNeutralMatt
      @ChaoticNeutralMatt ปีที่แล้ว +16

      ​@@abcoincalsz well named code? Odd

    • @dibel3669
      @dibel3669 8 หลายเดือนก่อน

      ​@@abcoincalsz How?

  • @draconis17
    @draconis17 ปีที่แล้ว +2799

    I like how Weimann decided to fuse health and hunger just for iHeartGameDev to immediately unfuse them

    • @Rusty9017
      @Rusty9017 ปีที่แล้ว +341

      Dude just moved around the queen and deleted health bar making it from game to not-game, whilst talking too fast and too much about nothing at all.

    • @FridgeFucker96
      @FridgeFucker96 ปีที่แล้ว +21

      @@Rusty9017 did you even watch the video

    • @gpheonix1
      @gpheonix1 ปีที่แล้ว +335

      @@FridgeFucker96 seems like he did. the heart dude basically wiped beard dude's whole section out. might as well have made the title "7 devs make a game." was honestly for the best though, since beard dude's ideas were pretty garbage.

    • @bobbywilson7662
      @bobbywilson7662 ปีที่แล้ว +205

      Ya, I didn't like beard dudes stage, he didn't even add anything, just changed and removed stuff the others added.
      He especially lost my appeal when he wanted to turn it into a PvP cause we don't have enough of those....

    • @Q_z_
      @Q_z_ ปีที่แล้ว +108

      Most ironic part of his segment was him saying "I teach people how to make games"

  • @notoriousgoblin83
    @notoriousgoblin83 ปีที่แล้ว +541

    The amount of times someone adds something only for it to get yeeted is incredible

    • @KyranFindlater
      @KyranFindlater ปีที่แล้ว +40

      welcome to the software development world

    • @MrSqurk
      @MrSqurk ปีที่แล้ว +8

      @@KyranFindlaterexcept your code will get removed and 2 months later you will be asked to do it again.

    • @tezzla6358
      @tezzla6358 ปีที่แล้ว +1

      @@MrSqurkTRUE HAHAHAHAHAH

  • @morgan0
    @morgan0 ปีที่แล้ว +375

    seeing someone redo the art on this made me think it would be cool to have a variant of this where you have some number of artists (just making assets of whatever sort) and some number of devs, nobody can communicate with anyone, and the devs can only use or make adjustments to the assets made by the artists, not make them from scratch, and only at or before the same point in the list as they are

    • @EEEEEEEE
      @EEEEEEEE ปีที่แล้ว +3

      E‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎

    • @FIsMyName
      @FIsMyName ปีที่แล้ว +3

      F

    • @ill3go
      @ill3go ปีที่แล้ว

      @@EEEEEEEEe? E ee e? Know what I eeeeen?

  • @TrueXiarno
    @TrueXiarno ปีที่แล้ว +865

    Make it a thing where after the final dev, the order is done again once so that the dev can see how it progressed and give them a second chance to do things.
    So, Dev 1 ► Dev 2 ► Dev 3 ► Dev 1 ► Dev 2 ► Dev 3

    • @TrueXiarno
      @TrueXiarno ปีที่แล้ว +38

      @@BuzzRizzyear I already saw his previous videos. I'm talking about a concept for the next videos.

    • @luislora8953
      @luislora8953 ปีที่แล้ว +4

      @@TrueXiarno it's a bot i think

    • @TrueXiarno
      @TrueXiarno ปีที่แล้ว +22

      @@luislora8953 The link is to one of his previous vids and not a random vid online so I don't think it is.

    • @luislora8953
      @luislora8953 ปีที่แล้ว +4

      @@TrueXiarno oh okay cool

    • @xlmtap1192
      @xlmtap1192 ปีที่แล้ว +6

      @@TrueXiarno even if it isn't a bot, the commenter could still be malicious. Ive heard of some people sending links that send you towards the website you thought you were going to be sent to while at the same time installing something on your computer.

  • @PoweredByDucks
    @PoweredByDucks ปีที่แล้ว +159

    I really like this concept, but i do have some comments; one being that you (liam and noa) have a very defined artstyle, and i enjoy it but i think it makes it difficult for other creators to add other npcs or items because then they don't fit with the artstyle, especially when you guys are in the first 4 then later devs can only really tinker with what there already is in the game. I think it would be more interesting if the game started with a defined and simple artstyle like pixel art or blender 3d art so no matter who the dev was, they could add an object or an enemy or any sprite and it would look cohesive to the rest of the game.

    • @matthewbadger8685
      @matthewbadger8685 ปีที่แล้ว +22

      Exactly, there is too much ego on display here, thought needs to be put towards the capabilities of the other devs and give contributions based on what will help achieve a coherent final product.

  • @erobertt3
    @erobertt3 ปีที่แล้ว +1014

    Love that the one developer is like “this health bar makes no sense, so I got rid of it and incorporated it into the food meter”
    And then the dev immediately after is like “I don’t understand why the food meter goes down when you take damage, I’m going to split it into health and hunger”

    • @furbyfubar
      @furbyfubar ปีที่แล้ว +45

      It likely had to do with it not being renamed in the code to reflect the first change.

    • @TactfulWaggle
      @TactfulWaggle ปีที่แล้ว +4

      @@furbyfubar yes, that's the challenge they are doing, no communication

    • @furbyfubar
      @furbyfubar ปีที่แล้ว +34

      @@TactfulWaggle ...so you assume that none of the variables in the project were allowed to be named anything that hinted at what they're tracking, despite that we can see this isn't the case for the things we can see the names of when the project is being shown on screen...? Or do you somehow judge *re*-naming a variable/class as being communication while the initial naming of it isn't?

    • @TactfulWaggle
      @TactfulWaggle ปีที่แล้ว +14

      @@furbyfubar sorry i misread what you've said as somehow involving comments, haven't been having the best of days lately..

    • @j_a.0
      @j_a.0 ปีที่แล้ว +10

      Tbf having food go down when you get hurt doesn't really make sense

  • @iHeartGameDev
    @iHeartGameDev ปีที่แล้ว +407

    It's finally here! Was a such a pleasure to be a part of this and add my own little touch to the game :D

    • @Blackthornprod
      @Blackthornprod  ปีที่แล้ว +25

      Was awesome having you on board! Thanks man :)

    • @Luksu00
      @Luksu00 ปีที่แล้ว +18

      U did really goodly😁👍

    • @iHeartGameDev
      @iHeartGameDev ปีที่แล้ว +14

      @@Luksu00 thank you so much 🙏

    • @Tarodev
      @Tarodev ปีที่แล้ว +8

      You really showed your game design skills here, Nicky. Well structured changes.

    • @ModaTheYoda
      @ModaTheYoda ปีที่แล้ว +12

      U had the best part in this imo

  • @CartoonCoffee
    @CartoonCoffee ปีที่แล้ว +549

    The shop and upgrade system in the final version is absolutely wild! Great work

    • @Blackthornprod
      @Blackthornprod  ปีที่แล้ว +55

      Thanks for joining man. Beautiful video and artwork!

    • @BlazPecnikCreations
      @BlazPecnikCreations ปีที่แล้ว +17

      Hey, will you upload your video? I really wanna see the full thing

    • @CartoonCoffee
      @CartoonCoffee ปีที่แล้ว +27

      @@BlazPecnikCreations Yup! Just posted it on my channel

    • @CartoonCoffee
      @CartoonCoffee ปีที่แล้ว +14

      @@Blackthornprod It was a ton a fun! Would love to join again sometime

    • @tiacool7978
      @tiacool7978 ปีที่แล้ว +4

      The assets you created looked great.

  • @Tisuoi
    @Tisuoi ปีที่แล้ว +86

    All the devs seemed to connect the concepts except Weimann. I'm sure he's great overall, just in this case he just made it take a huge step backwards but probably because the time constraint made it hard for some to grasp the concept fully. At least the next dev fixed it.

    • @RevenantJJ
      @RevenantJJ ปีที่แล้ว +1

      I thought the same thing. It was actually kinda funny 😂

  • @MergentheGreat
    @MergentheGreat ปีที่แล้ว +79

    I realy like HeartGameDev changes. At first, it doesn't seem like much has been done.But it was the part that made it feel like a game . Just show don't tell philosophy and UI improvements really affect the game feel. Great video by the way. I hope it continues forever.

    • @iHeartGameDev
      @iHeartGameDev ปีที่แล้ว +27

      Hi that’s me! Thank you so much! I remember watching an EgoRaptor video where Arin talks about over-tutorialization in games and how “MegaMan X” avoided it through better level-design. This was years and years ago; way before I even started programming. But that thought process on design has stuck with me since then!

    • @MortiferaMortinne
      @MortiferaMortinne ปีที่แล้ว +8

      He unfucked the game restoring (and improving) the core idea of the game

  • @evilmurlock
    @evilmurlock ปีที่แล้ว +26

    7:20 Wow, visual story/objective telling. This guy knows what he is doing.

  • @jacobthatguy8001
    @jacobthatguy8001 ปีที่แล้ว +81

    Please please please have the devs try out the end result or at least their thoughts on it. Would be awesome to hear what they think. Awesome series however, I will watch these every single time.

  • @Qubic
    @Qubic ปีที่แล้ว +140

    Awesome, I had a lot of fun participating, hope there is more of these challenges in the future :)

    • @Blackthornprod
      @Blackthornprod  ปีที่แล้ว +12

      Very cool submission! Thanks for joining!

    • @redtortoise
      @redtortoise ปีที่แล้ว

      Who asked

    • @RealSkello
      @RealSkello ปีที่แล้ว

      Shut up your reported for your name now. Imagine being this dude

    • @k2_x376
      @k2_x376 ปีที่แล้ว +9

      @@redtortoise that's called a comment and people use it to share their opinions of videos
      TH-cam asked

    • @nottechytutorials
      @nottechytutorials ปีที่แล้ว +2

      I love your avatar btw

  • @YaenGamedev
    @YaenGamedev ปีที่แล้ว +89

    It has been an honor to be in one of these again - especially with such a stacked lineup! :0
    The finished game looks so awesome, it's great to see what wonderful things the community put forth :) Can't wait to play it!
    Big props to all the other devs who came before me too!

  • @ProXinous
    @ProXinous ปีที่แล้ว +1

    I love that there's always one dev that dont understand the vibe of previous devs and destroys starting idea. It's like that one kid in your kindergarten that pass wrong words on purpose when you play "stupid/deaf phone" / "dead call" (whatever you call it).

  • @gamesplusjames
    @gamesplusjames ปีที่แล้ว +40

    This was so much fun to take part in! I love seeing how the game developed from where I left it and including the community was such a fantastic idea! Thanks for pulling all this together!

  • @xaius4348
    @xaius4348 ปีที่แล้ว +18

    I still think the later devs should be given a little bonus time for bug-fixing, and for familiarizing themselves with the game.
    Maybe their timer doesn't start until they actually start coding or doing art, so they can properly prepare (if it isn't already this way)

    • @Blackthornprod
      @Blackthornprod  ปีที่แล้ว +11

      We've got other pass the game challenges in the work, and the later devs have more time. We had already began this one when we got that feedback from the community :)

  • @moocowp4970
    @moocowp4970 ปีที่แล้ว +24

    I love this series, I love all the devs you included this time (as always), been following Miziziz for ages, cool to see him. BUT this particular one felt like a perfect lesson in what Scope Creep is hahaha, I laughed particularly when you opened it up to the community to finish the game and they decided to add more features or redo all the fine art (it DID look damn good after, but it was already functionally good before), instead of polishing the game for release haha.
    That being said, yet again, I'm in awe at what you can all achieve with only 4 hours each! This series is so great!

  • @successor0
    @successor0 ปีที่แล้ว +18

    Like many people mentioned, I'd too love having a reaction part on the video; highlights of each dev playing the final game for the first time and sharing their thoughts :)

  • @RhysClark97
    @RhysClark97 ปีที่แล้ว +3

    Shoutout to one of the devs adding in the ability to just infinitely give the bugs resources for some reason only for the next dev to list it as a bug...such an unintentional burn.

  • @kodd10
    @kodd10 ปีที่แล้ว +17

    2060: The population of Peru make a game without communicating

  • @luigisopa
    @luigisopa ปีที่แล้ว +8

    the community involvement was an amazing idea. really enjoy this series.
    I would love to see Shaun Spalding in the next set of devs. ❤

  • @bobmuiler8508
    @bobmuiler8508 ปีที่แล้ว +2

    5th guy: lemme just change everything you guys made up and totaly change everything

  • @gyroscope915
    @gyroscope915 ปีที่แล้ว +93

    The changes Jason made seemed strange.
    Stuff like removing the health bar and making you throw up food.

    • @treelord4644
      @treelord4644 ปีที่แล้ว +44

      and they all got removed anyway

    • @gkygny
      @gkygny ปีที่แล้ว +32

      yeah he changed the whole gameplay

    • @Sapreme
      @Sapreme ปีที่แล้ว +48

      He was the only one that was really working against the team :/

    • @Q_z_
      @Q_z_ ปีที่แล้ว +22

      A good thing that came out of it is now we know which game dev "teacher" to avoid on TH-cam

    • @gonzaloayalaibarre
      @gonzaloayalaibarre ปีที่แล้ว +10

      Did you play the game? Most of his changes, like throwing up food and having the small spiders follow you were not removed and were good additions. You guys seem to dislike the guy, is he involved in some drama or something like that?

  • @Daitli
    @Daitli ปีที่แล้ว +34

    Adding a boss fight to it was a great idea and came out amazing! Great work everyone, you guys killed it!

    • @hornet-h3v
      @hornet-h3v ปีที่แล้ว +10

      It seems like nobody actually play tested the game in these comments, the game came out unfinishable, the boss just respawns after getting killed so the game doesn't end (all the while he keeps spitting), once he activates "boss mode" and at that point you literally can't do anything but hope for the best by feeding spiders in big batches, since he just kills most of them before they even get out of the cave, I mean you obviously can't expect a polished game from this kind of project, but it was disappointing that you can't even finish it.

    • @thebobmiester101
      @thebobmiester101 ปีที่แล้ว +3

      @@hornet-h3v I just noticed this too. Disappointing for sure, but the game up until then was pretty fun. Also it's a bit weird that the concept of the boss fight encourages you to not attack the boss and instead hide in your base. You can at least hide on the healing thing so your spiders usually don't get blasted before they leave. Knowing that someone else has this issue though, I'm just going to consider the game won.

  • @theredhunter4997
    @theredhunter4997 ปีที่แล้ว +3

    I would love to see all the potential 8th devs' games combined into 1 somehow because I liked all their editions, especially the art rework.

  • @kurrynDev
    @kurrynDev ปีที่แล้ว +2

    There's a bug where if you stand in the healing area and be very close to the wall and spam spit food, your larva food will not deplete and the little spiders still grows. So you just spam food and will never lose.

  • @leoleonid5400
    @leoleonid5400 ปีที่แล้ว +2

    I'm having a bug.
    The King just doesn't die, he just duplicates and his clone dies.

  • @lucasdieugenio507
    @lucasdieugenio507 ปีที่แล้ว +1

    Dev 5: here's what I did
    Dev 6: so I undid all of that

  • @kingbling7571
    @kingbling7571 ปีที่แล้ว

    This series is shaping up into something and I can see the potential as the episodes go by one after another. I have you keep pumping them out but also give it time and maintain the quality :3

  • @samyam
    @samyam ปีที่แล้ว +3

    wow great output and awesome youtubers ❤ would be cool to see these on steam!

  • @tickytickytango5634
    @tickytickytango5634 ปีที่แล้ว +1

    Jason Weimann: Combined health and hunger
    iHeartGameDev: Separated the health and hunger

  • @trademanZzbloodzZ
    @trademanZzbloodzZ ปีที่แล้ว +1

    I love these videos so much! Thank you for the content! Great work from all devs

  • @ethynethyn
    @ethynethyn ปีที่แล้ว

    love this series so much, keep going pls, i feel this is the start of a much more creative dev era on youtube and is raising the standards for everyone!!

  • @ljlittleman7634
    @ljlittleman7634 ปีที่แล้ว +1

    0:59 love the little guy at the bottom right using the perfect path finding 😂

  • @futurespeak9648
    @futurespeak9648 ปีที่แล้ว +2

    Wow this was awesome! You guys are great! The art reskin should have been kept though!

  • @comfortcornermeditations8254
    @comfortcornermeditations8254 ปีที่แล้ว

    You are completely rocking!!!
    Such cool ideas and high motivation, again I applaud you all 👏👏👏👏

  • @Wolf-zr2ou
    @Wolf-zr2ou ปีที่แล้ว +1

    These Devs are going to Create A Earth Simulation.

  • @mafagafo666111
    @mafagafo666111 ปีที่แล้ว

    I think it would be really cool to see a video where more developers worked on the game (10-12 maybe) without communication, but with a general objective for each of them. For example, the first dev would only work on characters, the second on scenery, third and fourth on mechanics and so on. It would require more planning and maybe limit creativity, but the project would probably still have twists and turns and maybe the game would have a larger scope by the end with more time put into it. You could also showcase the strengths of each dev, like assets, mechanics, etc.

  • @jessegamer2503
    @jessegamer2503 ปีที่แล้ว +3

    I think it would have been cool if they kept the spiderweb grappling hook and upgraded graphics with the final version.

  • @alannorman8754
    @alannorman8754 ปีที่แล้ว +11

    yo liam goes crazy everytime.. dude is killing it

  • @AnotherIdioticEgoist
    @AnotherIdioticEgoist ปีที่แล้ว +1

    Yoooo Miziziziz partook in making game this time?
    I've been so obsessed with his Endoparasitic these week, I wish I had discovered it and y'all talented devs earlier!

  • @Unity3dCollege
    @Unity3dCollege ปีที่แล้ว +1

    Thx for the invite on this, it was a lot of fun! :)

    • @Blackthornprod
      @Blackthornprod  ปีที่แล้ว

      Thanks for joining Jason!

    • @gonzaloayalaibarre
      @gonzaloayalaibarre ปีที่แล้ว

      Seems like opinion is divided between you being great and almost ruining the game.

  • @crunchybro123
    @crunchybro123 ปีที่แล้ว +1

    When the hollow night fan expectedly turns the ant game to the “space parasite attack simulator” genre

  • @zoks
    @zoks ปีที่แล้ว

    Thanks for showcasing my variant! I had a lot of fun doing this and learned a ton!

  • @maddy1703
    @maddy1703 ปีที่แล้ว +1

    no way you got the guy who made endoparasitic. i saw that game on steam and it looks so cool!

  • @koashjames
    @koashjames ปีที่แล้ว

    Might be my new favourite series!
    Would love these videos to be longer however as the vids seem so rushed! 20mins would work and give each dev a bit more breathing space to explain what they built into the game!
    Thanks for the great content!

  • @jonathanmcn997
    @jonathanmcn997 ปีที่แล้ว +3

    it could be fun if each dev got 2 or 3 shots at the game so they have to try and balance the new game with their original ideas

  • @antonpieper
    @antonpieper ปีที่แล้ว +3

    I literally just watched the previous video and wondered when the next one is coming😂

  • @chesh05
    @chesh05 ปีที่แล้ว +3

    I feel bad that the one guy made all that awesome art work for the game that was never actually implemented :/

  • @justchilling4816
    @justchilling4816 ปีที่แล้ว +3

    This series is awesome, please keep doing it

    • @Blackthornprod
      @Blackthornprod  ปีที่แล้ว +2

      More episodes are in the making already :)!

  • @andygeers
    @andygeers ปีที่แล้ว +1

    Amazing, as always! *Love* these videos

  • @chadniechad485
    @chadniechad485 ปีที่แล้ว

    I love that, thank you all for the commitment ❤ and id love2 see more

  • @michaelwesten4624
    @michaelwesten4624 ปีที่แล้ว

    adding post processing is the main way you can show your incompetence. pack it, ship it and watch that unplayable mess

  • @FilmonGEMZ
    @FilmonGEMZ ปีที่แล้ว

    Yes this is it! MORE DEV COLLABORATIONS + COMMUNITY COLLABORATION.
    Next time though you should include links to all the Community versions. I really want to play those too!
    Please, please please keep doing these collab videos. They're the best and maybe do a bigger one where we can all buy the game!!!

  • @fily7514
    @fily7514 ปีที่แล้ว +1

    Liam's first looked like very early empires of the undergrowth.

  • @KurtWoloch
    @KurtWoloch ปีที่แล้ว +6

    What does one have to do to get to the boss fight? I managed to get the King's health points down to 0, but before that, he starts burping and the game becomes very hard. When he runs out of health, a second king spawns, but also with no health, and on defeating that, a third king spawns and so on. It's not obvious to me what I have to do to actually win the game...

  • @infernomaster1030
    @infernomaster1030 ปีที่แล้ว +1

    In my opinion, I think each dev should get 6 hours to work on the game, so that way you can get a little bit more out of each of them, and you can maybe see more of their personality/stlye in the final product.

  • @lazylight6711
    @lazylight6711 ปีที่แล้ว +2

    I’d honestly like to see a mashup of the final version and the submissions that were featured but didn’t make it, as all of them added so much.

    • @icantswim1
      @icantswim1 ปีที่แล้ว

      yeah the retextures were neat

  • @AschKris
    @AschKris ปีที่แล้ว +2

    That's a cool idea, a "Complete the game"-jam

  • @LKLM138
    @LKLM138 ปีที่แล้ว +1

    THis was awesome! Great work all of you!

  • @joathefoa2350
    @joathefoa2350 ปีที่แล้ว +2

    this reminds me of a certain steam game named "Empires of The Undergrowth"

  • @FreakyGamma
    @FreakyGamma ปีที่แล้ว +1

    YESSSSSSSSSSSSSSSSSSSSSSSS MORE MORE MORE OF THESE!!!!!!!!!!!!!!! Someones gotta start doing these with other game engines too!

  • @HUNTERxROY
    @HUNTERxROY ปีที่แล้ว

    I love the way this challenge has been done, but i have an idea for another twist.
    Have a set amount of devs ( about 4-6 ) Stick to the 4 hour limit, but then keep it going until one developer thinks and decides to proclaim the game finished and at that point its over. However there will be no set order. The order will be decided randomly ( Using a wheel-spin app or something like that.) All devs must have worked on the game at least once ( so should a dev proclaim it finished before every dev had a turn it will be invalid). If all of the developers have worked on it once, they will all be put back into the randomizer ( I would also add another rule that the person who was chosen last in the previous roundcan not go first in the second round so that he will have double time on the game)
    I would also recommend that another person who will not work on that game overlook the randomizer and passing on the game to the choosen dev so that no dev will have any idea how many people already worked on it.

  • @emanueltejadacoste2250
    @emanueltejadacoste2250 ปีที่แล้ว

    Watching this videos about different developers making games feels like a marvel movie. AMAZING !

  • @averyfancydogggo7244
    @averyfancydogggo7244 ปีที่แล้ว +1

    This game looks like it has loads of bugs.
    hahaha.
    I am a comedy genius.

  • @mathisrx
    @mathisrx ปีที่แล้ว +1

    Very cool game
    one issue is that we cannot use tab to open the shop when the king is firing fireballs

  • @alloutej
    @alloutej ปีที่แล้ว

    Keep making more devs making games without communicating VIDEOS, really really awesome concept and I love every single one i need.. more..

  • @brunoldkatze3197
    @brunoldkatze3197 ปีที่แล้ว

    I really hope that there will be more of these type of videos in the future!

  • @wrl_space
    @wrl_space ปีที่แล้ว

    Love seeing these type of videos. It could either be chaotic or VERY funny.

  • @henryniemer5895
    @henryniemer5895 ปีที่แล้ว +1

    Liam literally started to remake Empires of the Undergrowth.

  • @FrostyTheSnowPickle
    @FrostyTheSnowPickle ปีที่แล้ว +1

    It would take a fair amount of work to put it together, but it would be really cool to see a version of this that implements every idea that you like from the community submissions.
    Also, I tried the game out, and whenever I kill the king, it just spawns another king and doesn't give me a win.

  • @theG4MER14
    @theG4MER14 ปีที่แล้ว

    I wanted to see the other Devs react to the final product, would have made the video really fun

  • @nolamo1496
    @nolamo1496 ปีที่แล้ว +1

    I really didn't expect this!!! I'm so grateful I got to participate! Everyone else did so well!!!!

  • @THEmp31875
    @THEmp31875 ปีที่แล้ว

    I love how they made hunger and health, then merged them, then separated them.

  • @XopterCat
    @XopterCat ปีที่แล้ว +1

    Now do 6000 devs

  • @AspectClip
    @AspectClip ปีที่แล้ว +1

    It would be really cool to give each developer 4 hours then after they've all had a turn, give each of them another 2-4 hours.

  • @alexsandor6135
    @alexsandor6135 ปีที่แล้ว

    Thanks a lot for showing my game. Please keep doing this! It was a great experience.

  • @luigidreemurr6034
    @luigidreemurr6034 ปีที่แล้ว

    Always inspiring to see stuff like this. I need to up MY development!!

  • @galaxyghd8447
    @galaxyghd8447 ปีที่แล้ว

    This project seems like the saying of “Great minds think alike” the whole way through

  • @jotav5495
    @jotav5495 ปีที่แล้ว

    I liked the way you get gam dev slaves, first you create the concept, then you let your slaves finish the job

  • @Happy_566
    @Happy_566 ปีที่แล้ว

    Liam:I Added A Path Finding System
    A worker immediately phase through a wall

  • @zenzen4982
    @zenzen4982 ปีที่แล้ว

    Should have combined the best community efforts. The cool reskin, with the grappling hook, the army management and the shop.

  • @reznovvazileski3193
    @reznovvazileski3193 ปีที่แล้ว

    Good to see the finish her up guy won :p A lot of new devs fall to the scope creep trap but as the final guy touching that game you gotta prioritize finishing what's already there to a shippable state rather than add new interesting ideas, and they were awesome ideas, it's just not the right time to add them to a project being the last dev in the chain.

  • @Lordknight13
    @Lordknight13 ปีที่แล้ว

    Fixing "bugs" or clearing it in a bug based game totally seals the deal ironically

  • @scott-steverump8111
    @scott-steverump8111 ปีที่แล้ว

    It would have been awesome to see many of the communities ideas combined, the nice artwork, web slinging, transformations and so on and so forth...

  • @houselemuellan8756
    @houselemuellan8756 ปีที่แล้ว

    I hope the Devs band together properly to make this a full on game

  • @rayanachchane1575
    @rayanachchane1575 ปีที่แล้ว

    I LOVE WHEN YOU GUYS MAKE THESE I WATCH THESE JUST WHEN THEY COME OUT

  • @SandBoxPioneer
    @SandBoxPioneer ปีที่แล้ว

    Make one where they all make the game at the exact same time, just give them a concept, give them different roles like level design, artwork, whatever, and let their cluster of a game unfold

  • @herobrine8763og
    @herobrine8763og ปีที่แล้ว +1

    Now time for 16 devs

  • @mission-toast
    @mission-toast ปีที่แล้ว +2

    Wow, Miziziziz participated! I thought he only worked in Godot.

  • @GGOOSEO
    @GGOOSEO ปีที่แล้ว

    This was a really nice video.
    Pretty sure you could get 15 game devs to make a game. Would be very fun.

  • @pyromainia4710
    @pyromainia4710 ปีที่แล้ว

    Very fun! I played through it myself and it was interesting. My one complaint is the king kept seeming to respawn. I heard death screams repeatedly, but then every time I poked my head out he was still alive. Plus once he got his cannon out, it became very hard to upgrade as it firing or taking damage from it would close the shop, often before it could even open.
    Still, despite those two things, it was a very fun little game!

  • @chriscube1030
    @chriscube1030 ปีที่แล้ว

    I think it could be neat to do like a double digit dev special for some milestone but that could also probably lead the game to loose direction after so many devs

  • @slothinahat
    @slothinahat ปีที่แล้ว +1

    Can’t wait for an entire studio makes a game without communicating

  • @joepandadoe
    @joepandadoe 6 หลายเดือนก่อน

    Love this channel so happy I came across these videos!

  • @RKIOrbMage
    @RKIOrbMage ปีที่แล้ว

    8 devs? Wow this is crzy! Loved the end result!
    I hope you’ll continue doing these in the future :D