How To Get Most Kills As Scout Even If You Shouldnt- The Scout Masterclass - Deep Rock Academy

แชร์
ฝัง
  • เผยแพร่เมื่อ 21 ธ.ค. 2024

ความคิดเห็น • 483

  • @AniX3X
    @AniX3X 2 ปีที่แล้ว +256

    just a question in case i missed something.. are kills importent besides for the purpose of defending yourself or your team? i know many get a satisfaction from the sheer number on a scoreboard in .. pretty much every game, nomatter if it's relevant to mission success or giving benefits like mining ores would do in the case of this game.. but i can imagine it gives more EXP when you do more kills. i'm just not sure about it. is it that way?

    • @TheLegendOfFLG
      @TheLegendOfFLG  2 ปีที่แล้ว +137

      So much to respond here.
      Firstly, this is not a suggestion on how to play so I wouldn't suggest doing this because the video is not intended for that purpose. It was simply a response to the claims that its impossible for a scout to keep up with kills. I am showing that it is possible to do so while still doing your role.
      The swarmers example specifically is again a response to "you could never keep up with a flame driller and swarmers" Well actually you can.
      That's about it.
      As far as what people do in their spare time, as long as they are lighting up the caves and prioritizing minerals and mission objectives, I personally don't care if people enjoy doing this. But I don't even do this lol
      Yes it would provide more xp but would really only be worth it on a double xp, maybe swarmes and parasites combined or something.
      And lastly, My channel is about improving gameplay, it's impossible to do without looking at stats. As much as this triggers people, it's really quite simple and innocent. How else do you even know if your getting better without looking at downs, resources and yes, kills.
      This video will teach a scout how to defend themselves when alone in a group mission which scouts are often alone scouting the cave. And on elite deep dives, the skills learned here will help to stay alive should you get surrounded by swarmers or just a ton of grunts with lethal enemies. If you practice this, you will be able to kill those bugs and get back to mining which serves the time mechanic of the game which brings more overall nitra throughout the mission as your now able to mine minerals faster because you don't have to zip away and come back later when it's safe, or perhaps it doesn't take as long to dispose of the bugs now using an aggressive play style. Which allows you to get mission objectives done faster and thus fight less swarms overall. Once again creating more overall ammo.
      I don't have ammo issues when doing this, we always have too much left over at the end of the mission. (despite the many comments claiming that I am "wasting ammo" somehow with 200 nitra at the end of all my missions).
      This entire video is just training to be better and showing what is possible. It is DEFF not a walkthrough on how to run every mission. I literally never trigger swarm nests on the ceiling. Again it's to prove a point but many people see red and don't hear me say that in the video which I actually do state that this is to prove a point, I don't care at all about most kills.
      thanks for the comment, Cheers

    • @AniX3X
      @AniX3X 2 ปีที่แล้ว +27

      @@TheLegendOfFLG thanks for the answer :) just in case someone misunderstands: my comment wasn't an argument about ''kills don't matter'' i was just curious about the usefulness of kills in terms of gameprogression. i for myself play the game as conviniently as possible, having mods like 40nitra-cost for resup, better bosco, playing relatively chilled by also being somewhat efficient. it's all about the satisfaction and i really don't care too much about stats. hell.. i even mine morkite above the mission requirement because it's so satisfying to gather.. love that crunch. other ppl have other things they get satisfied about and that's probably more useful than deviding the community by ''who's better?'' in an cooperative game.. at least i hope ppl see that :D
      when i first started playing a few years ago, i almost exclusevly played the scout so i woundered why anyone would claim that it's not as efficient in killing bugs than other classes.. i think it's the most survival heavy class in the game because you can evade pretty much any nasty situation by grappling and repositioning + it's the only class that can avoid falldamage that easily.. also it's probably my favorit class playing solo even tho my most played class is engineer atm.
      the trick with the rocketboots while digging up is the most useful thing i learned in your video, so thanks for that. i think this video is a good strategy guide besides being an answer to... superficial claimes about the kill efficiency of the scoutclass and i'll share it like that if someone is interested how to play the scout more efficient.
      have a great day, cheers

    • @slifek85
      @slifek85 2 ปีที่แล้ว +17

      @@phat-Rat It's not free... it takes a overclock space :]

    • @darkehartplays
      @darkehartplays 2 ปีที่แล้ว +10

      @@phat-Rat I'd like to see you mine two chunks of wall while using Hoverclock. Not to mention that while Hoverclock is certainly a very good maneuverability option, it comes with the opportunity cost of not being able to pick any other overclock.

    • @darkehartplays
      @darkehartplays 2 ปีที่แล้ว +8

      @@phat-Rat See, that was my point. YOU suggested Hoverclock as a replacement for Hoverboots in the videos context of MINING, which doesn't work, ergo you have not presented an argument against Hoverboots, either. At least not until you got into the other perks you could take instead just now at which point I agree with you that some of those are generally more useful in haz5 than Hoverboots. I'd go so far as to say the same about the video's suggestion of Deep Pockets, as well. Having said that, though, I might give them both a whirl the next time I play with my casual friends since they typically run haz2.

  • @PejorativeDaedal
    @PejorativeDaedal 3 ปีที่แล้ว +489

    Okay for all the greenbeards out there.. Dont be pressured to get the most kills/minerals in your game. The priority is knowing your role as a miner and executing it with teamwork. It is not a competition between miners. It is a collaborative effort to finish the mission and get out safely while gathering minerals/gold along the way, and also have fun.

    • @evanbelisle8464
      @evanbelisle8464 2 ปีที่แล้ว +34

      I’m a scout. We light the way.

    • @DarkDFrosti
      @DarkDFrosti 2 ปีที่แล้ว +20

      @@evanbelisle8464 That is the way.

    • @TheYouranapple
      @TheYouranapple ปีที่แล้ว +4

      thats exactly what someone who doesnt want you to get most kills would say

    • @vonraven947
      @vonraven947 ปีที่แล้ว +1

      ​@@TheYouranappleno he's right Gray beards maybe but he's talking about green beards

    • @gertrudkylvaska2064
      @gertrudkylvaska2064 ปีที่แล้ว

      I pretty much never look at the end stats XD

  • @101Crock
    @101Crock 3 ปีที่แล้ว +19

    12:42 Scout, shoot the warden please.

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +3

      Understand I don't have a focus shot build please🙏
      recoil would make me miss those shots.

    • @101Crock
      @101Crock 3 ปีที่แล้ว +17

      @@TheLegendOfFLG You still have the ability to focus shot, and the mobility to just get in there without much risk. That's literally one of your jobs as scout, taking out high priority targets.

    • @whoknows4540
      @whoknows4540 3 ปีที่แล้ว

      @@101Crock at that distance he would be wasting ammo you fool. It's not a focus build. Even if he did hit some shots it doesn't do very much unless he can shoot a bunch of shots off🙄
      You guys really gotta understand various builds and how they work

    • @101Crock
      @101Crock 3 ปีที่แล้ว +13

      @@whoknows4540 But he's wasting more ammo shooting the grunts that the warden is buffing!
      Always kill the thing that grants buffs first, that's video game 101!

  • @miamesa8652
    @miamesa8652 3 ปีที่แล้ว +723

    "Forget about competition" He says, after triggering swarmer nests which would never get triggered otherwise just so he can catch up in kills

    • @ThorZorZ
      @ThorZorZ 3 ปีที่แล้ว +166

      You see the trick is... You run off on your own especially during a swarm so your team doesn't see you padding your stats on swarmer nests that have no business being triggered. Can you imagine watching the other classes drilling up/zipping up/ or making a plat staircase to reach obscure nest locations just to ego boost over others or for whatever strange reason.

    • @Anomen77
      @Anomen77 3 ปีที่แล้ว +101

      And wasting extremely valuable frost grenades on swarmers instead of using them for, you know, helping the team during swarms. But no, that would make THEM get the kills on the frozen bugs.

    • @whoknows4540
      @whoknows4540 3 ปีที่แล้ว +99

      You guys are out to lunch. Teammates aren't suffering, ammo isn't suffering and the mission isn't failing. Dude put out 5 gameplay videos and everything went fine. Even using grenades on swarmers they have hundreds of nitra left over at the end of the mission.
      So basically you just don't like it.
      Scouts can do whatever they want as long as caves are lit and minerals gathered. The other 3 classes aren't so helpless without a scout right next to them😂

    • @TomTomTheLeprechaun
      @TomTomTheLeprechaun 3 ปีที่แล้ว +52

      @@ThorZorZ no because that would be dumb af. Comparing other classes wasting ammo to the scouts FREE grapple makes no sense at all.
      Who tf really cares if a scout is zipping around for free as long as caves are lit and minerals gathered.
      Especially with nitra left over like there is in every gameplay video he has.
      I love how triggered people are because the only scouts they are used to are passive and weak af. And somehow that is better 🤣

    • @mathosdhollow245
      @mathosdhollow245 3 ปีที่แล้ว +32

      Literally in context of giving people a head start to "prove a point" point being the title of the video.
      How else would you prove it without doing that? 🤔
      The video title doesn't say how to play scout.
      The gameplay video had ammo all the way until the drop pod. And everyone made it alive.
      You're all a bunch of simps who couldn't play scout well even if you followed this videos advice.

  • @cosmicturtle3339
    @cosmicturtle3339 3 ปีที่แล้ว +368

    You didn't take into account the 17.3% of your time spent ROCK AND STONEing every match in your efficiency segment. 2/10 video, liked and subscribed.

  • @AegisAuras
    @AegisAuras 3 ปีที่แล้ว +228

    I met a scout like a month ago that out could slightly out number my kills while I was gunner. It was impressive and he was definitely very good, fast to react to most everything. He’d be the first in the room and rack up kills before I could even get there.
    Thing was though, he literally used up at least 3 times the resupplies I did. He had to call a pod and double dip by the time I was 75%.
    The missions went fast though, so we didn’t have too many waves to stress our nitra, but he was eating through it like crazy.

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +79

      That's a tough one. Technically as long as everyone is full ammo for the whole mission then whatever but ripping through that much isn't wise because things like Detonators and dreadnoughts can spawn and eat up nitra you weren't expecting.
      I would prefer to have a back up supply drop for the unknown.
      3 times as much just means he wasn't very build effective. For example, that's why I use my blowthrough rounds to damage as many as I can instead if shooting them individually.
      For me I've never been able to run out of ammo fast enough for that much. And I do plenty fine.
      It's probably a different build me thinks, or they aren't lining up their targets for ammo efficiency.
      Thanks for the comment✌⛏🪨🍻

    • @AegisAuras
      @AegisAuras 3 ปีที่แล้ว +26

      @@TheLegendOfFLG I assumed he was using a build with all damage focused mods and overclocks, at the cost of ammo, and was just overkilling everything.

    • @ballisticbox7134
      @ballisticbox7134 2 ปีที่แล้ว +13

      When I play scout I also use up a bunch of supplies but I also make it a point to grab every piece of nitra I see for the team. We leave the games with more than 200 nitra in stock.

    • @synka5922
      @synka5922 2 ปีที่แล้ว +5

      I as engi often need to double dip every supply in a run, but I also do 500+ kills while my team has 200-300, and 30k+ damage while my team has 10-15k damage (use MOTD mod to see damage post mission), I always ask if I can, but people are okay with it since I after all just kill so much that they dont need that extra ammo

    • @butters742
      @butters742 2 ปีที่แล้ว +1

      Yeah i try to keep in mind the teams need for ammo. But i find this happens to me when i play scout.

  • @Xvpurgatory
    @Xvpurgatory 3 ปีที่แล้ว +369

    You can just grapple, power pickaxe right into a wall without the need for hover boots just swing slightly before impacting the wall and create your own cozy pocket.

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +58

      Cozy pocket made me lol 😆 haha love it!!!

    • @ikcikor3670
      @ikcikor3670 3 ปีที่แล้ว +111

      Way too inconsistent unless the wall is sloped in your favor sadly

    • @CM-db5cg
      @CM-db5cg 3 ปีที่แล้ว +21

      You need a flat or upward sloping wall for that

    • @iamrobot396
      @iamrobot396 3 ปีที่แล้ว +6

      Doesn't work always

    • @mul25
      @mul25 3 ปีที่แล้ว +9

      i been practicing this, so far all fail lol

  • @YouTenaza
    @YouTenaza 3 ปีที่แล้ว +170

    I've been doing this "lone wolf" playstyle but in a more conservative way.
    Instead of hoverboots i run special powder and the auto recharge for a similar effect.
    You dont always get to make a place to gather minerals on the first try as often. The upside is that you can try again instantly since you can zipline, use your pick and fall safely with the shotgun without any cooldown. It's almost impossible to die to fall dmg with special powder.
    The added benefit is an absurd mobility. You can travel 60m easily with the shotgun + another 30 with the zipline. If the terrain is open enough, you just fly around.
    The main downside is that your secondary is more like a "burst dmg every 5 sec" than an actual weapon. So you're behind in battle compared to the Zhukov.
    So when you're 100% alone and need to clear a really big wave, you can be in a situation where you lag behind even if your mobility almost means inmortality.
    I will try your build anyway, but i'm so spoiled to special powder that my deathcount will skyrocket the first games for sure :v

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +51

      Bro I LOVE that build. Been using it for a long time. Special powder is just way too fun haha! Especially on low gravity!
      You know what, you probably can still use that and get kills by tweaking a few playstyle things.
      Sounds like you know what your doing so have at it!
      Rock and Stone mate!

    • @TjSBMD1810
      @TjSBMD1810 3 ปีที่แล้ว +3

      I play it also that way and kinda mastered the use of special powder without grapling hook (shot angle, vs target location, vs momentum, ...).

    • @WilliamIzKool
      @WilliamIzKool 2 ปีที่แล้ว

      Did you know ze scout has slower recharge of ze flares

    • @WilliamIzKool
      @WilliamIzKool 2 ปีที่แล้ว

      Maybe on old v tho

    • @TheMoronicIdiot
      @TheMoronicIdiot ปีที่แล้ว

      Use that build with hoverclock and now you're truly immortal

  • @greyfalconow9467
    @greyfalconow9467 3 ปีที่แล้ว +57

    The trick without hoverboots is to powerslam down diagonally 45 degree when you are at the apex of your vertical movement, then hug the walls.

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +10

      That sounds way easier than how I do it will be giving that a go tonight👉
      Thanks dude!

    • @qwsxedcrfv
      @qwsxedcrfv 3 ปีที่แล้ว +15

      @@TheLegendOfFLG This way works but is definitely harder, and is much harder if the wall is angled away from you
      Dense biozone helps though, since the area your pickaxe carves there is slightly larger.

    • @mul25
      @mul25 3 ปีที่แล้ว

      what pickaxe upgrade would u recommend to do this?

    • @greyfalconow9467
      @greyfalconow9467 3 ปีที่แล้ว

      @@mul25 the lightning bolt one

  • @Derfman13
    @Derfman13 2 ปีที่แล้ว +18

    So we're nearing the end of season 1, and I have a confession. I've only ever played scout in Industrial Sabotage missions. I just can't imagine having to sit there on one side of the caretaker watching the scout zip around smashing tentacles and blasting the eyes when they open. I'm addicted to touching down on the vault, power attacking a tentacle to death, magdumping my zhukovs into the glowy bit, then vanishing before the lightning can zap me. I don't know what ghost ship has planned for season 2 but I hope it's as fun as the caretaker fight without making me get the shakes from scout withdrawal.

  • @Dimitri9511
    @Dimitri9511 3 ปีที่แล้ว +119

    Gunner/Driller after finding out that Scout is making more kills:
    *I'LL HAVE NO POINTY-EAR LEAF LOVER OUTSCORING ME!!*

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +11

      Hahaha😂 yesss

    • @jessepatten6502
      @jessepatten6502 3 ปีที่แล้ว +21

      I find that a combat focused engi often gets the most kills, utilizing the grenade launcher to clean up grunts as they spawn, sentry turrets popping swarmers left, right and center
      Maybe it's just me though

    • @BlitzkriegBryce
      @BlitzkriegBryce 3 ปีที่แล้ว +7

      @@jessepatten6502 agreed, an engineer with Gemini turrets who uses them effectively will almost always lead the pack. Since not only do they help when you’re around as you are killing bugs but also killing bugs while you’re away doing something else or guarding you as you mine.

    • @CoolSs
      @CoolSs 3 ปีที่แล้ว +1

      @@jessepatten6502 engineer so far is the only class, I can solo on haz 5 consistently. (even if haz 5 still so much work as him)

    • @CoolSs
      @CoolSs 3 ปีที่แล้ว +5

      @Salt Meister I did beat haz 5 with the other classes . I struggle doing it with scout (on solo , i actually never beat haz5 with scout) I personally find haz 4 the most fun because it's not too sweaty but also not easy . still punishing but not as severe as haz 5 .

  • @amvillain3995
    @amvillain3995 3 ปีที่แล้ว +183

    Never once in this video does it mention "killz over other stats" actually it was pretty clear to focus on minerals and cave lighting as a priority and kill bugs with the extra spare time.
    Nobody wants scouts only killing bugs. But that's not what the video is about.
    Not sure what all the concern is. Don't we want scouts to be better at everything?
    It seems like everyone just want us to put our guns away and stand there bored...

    • @whoknows4540
      @whoknows4540 3 ปีที่แล้ว +33

      Right?
      It's like they can't comprehend it without inserting "running out of ammo", "dying alone", "focused on the wrong things"
      "Kills don't matter"
      But everyone else gets to kill bugs freely?
      It's called having fun. And it's not limited to 3 classes.

    • @Bruthole
      @Bruthole 3 ปีที่แล้ว +21

      Scout, on a high level team most likely wont lead kill count. His focus in combat should be keeping the room lit for his team, and taking out priority targets. Scout can use his mobility to draw aggro for oppressors or detonators, and take pressure off his team. freeze grenade an entire wave of macteras or a breeder. Scout just has better things to be doing usually than trying to go for the most kills...its not that you can't do it, but you don't need to. I don't think its good to be teach scouts to be straying far from their team just to inflate kills. Also if you need heightened senses for cave leeches you just ain't doing it right.

    • @DodgeThatAttack
      @DodgeThatAttack 2 ปีที่แล้ว +5

      @@Bruthole exactly.
      As a scout my priority is usually
      1) Light up large rooms / swarms
      2) get behind high priority targets for a quick shotgun blast and expose their weak points to the team
      3) revive/otherwise help teammates in hard to reach locations
      4) mine/collect objectives
      5) kill smaller bugs

    • @MrStone125
      @MrStone125 ปีที่แล้ว +5

      @Bruthole except he was doing all that and getting kills. So why does it bother you?

    • @Encorous
      @Encorous 10 หลายเดือนก่อน

      ​@@MrStone125 If you can juggle ALL of the things he mentioned there's no complaint. But there's a reason people aren't doing this on a regular basis. The skill required and the attention to upkeep and high ammo depletion are all problematic for a player who simply cannot juggle all of these priorities, and somewhere along the line there is increased risk of taking the wrong priority and getting punished for it in a way to harms the rest of your team. "You're not that guy" is kind of right, here. Pro Scouts who know they can rack up kills will already learn how to do so, but we shouldn't encourage newer or less skilled players to get overzealous and potentially hurt their team when by trying to juggle priorities their teammates are better equipped for. All for a single stat, anyway. If you've ever been nitra starved on a mission and everyone has, you know how valuable bullets are, ESPECIALLY for scouts. Do you find it unreasonable that scouts playing on Haz 5 could probably afford to leave more efficient classes to deal with hordes with that in mind? Play the game how you want, but if out-dpsing to flex comes at increased risk of failure either don't do it or get good enough to do it without increasing risk.

  • @cjb9510
    @cjb9510 3 ปีที่แล้ว +25

    Great Walkthrough! Cant wait to help out in the Driller Masterclass video! It will be a true test of my common knowledge. Keep up the good work!

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +5

      Couldn't think of a better partner in crime man. Been busy with new job but I'll hyu online when I get started.

    • @greyfalconow9467
      @greyfalconow9467 3 ปีที่แล้ว +3

      Just make sure to cover Ctrl+E with driller mining.

  • @loh4223
    @loh4223 3 ปีที่แล้ว +30

    As a scout main, it’s actually kind of refreshing to see a piece of DRG content that emphasizes that scouts do not need to always rely too heavily on their team. While they may struggle with some things that other classes can do in the sleep, scouts hold much more power than people realize.

  • @MoistChickenLegs
    @MoistChickenLegs ปีที่แล้ว +5

    This is cool and all, but considering in most haz 5 parties, every other class excels naturally at devasting mobs of grunts in very ammo efficient manners, sometimes the scout really is most useful in it's ability to almost instantly erase higher value targets before they even reach the team, even if it has an ammo cost to do so. But it really is RNG because many gunners, or engineers can be built for doing that too, though often they are simply good at doing both. This is pretty interesting, but I hope nobody feels pressured to do this. If you don't execute this right it risks being the equivalent of Engineers using mini nukes on any mission that isn't an escort.

  • @Anthony-fk2zu
    @Anthony-fk2zu 3 ปีที่แล้ว +29

    Glad to see some aggressive scout gameplay. Too many people play scout as a passive loot piñata.

  • @isaacharper2364
    @isaacharper2364 3 ปีที่แล้ว +13

    This video is sick, I can’t believe you aren’t bigger

    • @godrilla5549
      @godrilla5549 3 ปีที่แล้ว +3

      He can't, he a Dwarf.

  • @bob4895
    @bob4895 3 ปีที่แล้ว +15

    such underrated channel

  • @stoiclunchbox
    @stoiclunchbox 3 ปีที่แล้ว +6

    Absolutely loving this content dude, it's got what dwarves crave!

  • @Yue4me
    @Yue4me 2 ปีที่แล้ว +4

    this kind of showcase is beautiful. Astounding experience to watch as well.
    not only u do your job so well, but you give more than what general people expected. thanks for posting ! *cheff kiss to watch.
    ignore people that try to downplay your showcase of skill, it's usually type of person who have nothing to offer like what you showcase on the vid.

    • @TheLegendOfFLG
      @TheLegendOfFLG  2 ปีที่แล้ว

      I appreciate this and you 🙏🪨⛏️🍻

  • @wyrdplae8586
    @wyrdplae8586 2 ปีที่แล้ว +2

    "No no no the scout IS the 'master class'"

  • @Nebulanoctis
    @Nebulanoctis 3 ปีที่แล้ว +6

    Very infomative video. It's nice to see what's possible. Personally I'm not interested in a huge kill counts which doesn't mean that I'll just run away when I get attacked. I usually grappel to a more favorable spot. Since the update I'm a huge fan of the drak

  • @user-tt3lb1yy6i
    @user-tt3lb1yy6i ปีที่แล้ว +1

    11:08 i mean if u have armor break and no blowthrough rounds wouldnt it not matter if you had fear or not since the bullets would go through armor and do damage regardless

  • @15thTimeLord
    @15thTimeLord ปีที่แล้ว +6

    rotating around your team to draw enemies away really can lessen the swarm for them, but I never thought about drawing agro intentionally and then funneling them to your team, which lines them up well and could provide needed pacing for the wave

  • @Bustah
    @Bustah 3 ปีที่แล้ว +6

    Thanks for this video. I personally use hoverboots only as a failsafe for missing a power pickaxe into a rock face, and after many hundreds of hours I'm at the point where it's about 1 in 10 fail rate so thankfully hoverboots are usually available for any use I need. I started with the same method you use then eventually tried to optimize. As others seem to have pointed out it's way more consistent depending on the angle of the wall so I just pick my spots better, sometimes that's a few meters away from the actual mineral if needed. Scouts can be better, we can show everyone our worth! Rock and stone!

  • @nullreference4785
    @nullreference4785 ปีที่แล้ว +3

    I saw this video early in my DRG career and I just had to come back and say bro... this shit is legit. I'm usually top kills and mining every mission. More importantly, caves are lit, objectives get done, full wipes prevented countless times. I've had so many compliments "best scout ever." My build is a little bit different, but this video got me there. Thank you!

    • @Vesurkov
      @Vesurkov 11 หลายเดือนก่อน

      I wonder what kind of build are you using?

    • @nullreference4785
      @nullreference4785 11 หลายเดือนก่อน

      M1000 13213 Hoverclock,
      Zhukov 13212 Custom Casings,
      Pickaxe 13, Flare 223, Grappling 1113,
      Cryo nades
      Be careful of cave leeches. Use hoverclock to keep yourself safe while grapple recharges if needed. Also to never get fall damage.

    • @nullreference4785
      @nullreference4785 11 หลายเดือนก่อน

      Oh also, I run Resupplier, Born Ready, Deep Pockets, Iron Will, Field Medic. Those are much different.
      I found that I carry my friends through 4's and 5's and those are more helpful for me here. I also use cryo nades instead of Thorns to take care of the little bugs.
      I also found while hover boots are really nice, I got used to either making a hole in the wall for me to "fall" into, or just grabbing the item off the wall/ceiling and falling.
      Those kinda come down to your playstyle and how you move through the dungeon.
      While there are a few base concepts that are important, like blowthrough in the M1000, the build is not quite as important as HOW to play the class. Being super efficient. Going back as seldom as possible, gather all the minerals! (gold is last), taking care of your own ambushes, peeling mobs off of the main group to take for your own, etc.
      Also, other people try to gatekeep and say you're not supposed to shoot anything as a scout. Ignore them. Just go be a badass.

  • @TARMHeLL
    @TARMHeLL 2 ปีที่แล้ว +16

    I'm still new to DRG, but just did a aquarq mission where after every swarm I killed a new one would come, I was out of ammo and only had my Grappling hook to keep me alive, I gathered the aquarqs and finished the mission with 2 separate swarms on my tail. It was super fun.

    • @TheLegendOfFLG
      @TheLegendOfFLG  2 ปีที่แล้ว +3

      That's what I'm talking about! Way to go man, your already doing better then other scouts out there.

  • @flowepower3000
    @flowepower3000 3 ปีที่แล้ว +18

    I love this video. I had the pleasure of playing a hazard 5 with you once, and I really liked your load out. It was wizard engineer I think.

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +6

      I recognize your name good sir👍
      Once I get my other 2 masterclass videos out I will have more time to play with randoms. So maybe we will be playing again✌

  • @DogwoodDingus
    @DogwoodDingus 3 ปีที่แล้ว +4

    I’ve been doing this for years since I mostly played solo or with smaller teams. Really helps you learn to fend for yourself and slay hordes on your own. The biggest difference is that I typically run melee focused builds with perks like ‘see you in hell’ and ‘bezerker’ instead of other utility perks.
    Overall good advice and great video, definitely gonna give some of these weapon mods and perks a go sometime!

  • @CoolSs
    @CoolSs 3 ปีที่แล้ว +4

    Thank you. I can solo haz4 with every class but I play scout on haz3. This video sure showed me I can pull haz4 as scout. I will try it.

  • @greyhound4639
    @greyhound4639 3 ปีที่แล้ว +8

    Great guide! Some things I'd like to add:
    1. On the platform-less grapple technique: I think you can often achieve the same effect just by power-attacking downward once, instead of needing to mine into the wall further. Doesn't work well on walls sloping away, though.
    2. Zipping away from the group during a swarm, even just 50-100 m, is asking to go down to a surprise spitter or mactera swarm and end up being a burden to the team. Yes, you can do it, and with enough skill it's very likely you can do it successfully, but why even risk it? Why risk going down and leaving your team a player down just so you can get some higher numbers? If what you're after is the highest numbers then sure, this is probably your best bet, but if finishing the mission successfully and not pissing off your team is your primary objective, just stick close to the team. There's no reason you can't get a lot of kills and stay close enough to support and be supported by the team. I can't help like feel that segment is only going to perpetuate the stereotype of scouts going off on their own and going down because inexperienced scouts are chasing high kill counts.

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +2

      Valid concerns absolutely.
      With a high range grapple you can easily get out of danger as that is one of the practice steps.
      Aa far as risk, your right about that being skill level. Personally I've never had any issues. As I mentioned, I feel like I can survive forever just with my grapple. Mactera swarms are easy with cryo Grenade and if it was spitters I probably would recommend to zip out of there tbh. That grapple goes Hella far so it's really not as much of a risk if your good at quick movements like the steps I've layed out
      So it's a matter of the individual using my practice steps to get good enough so they don't go down in a bad spot.
      Again I'm only showing people what I do on the regular. And somehow I am getting the vibes that getting most minerals, most kills and least downs is somehow a bad thing.
      As if no-one else can survive without the scout next to their side.
      Keep in mind I've been doing this for a long time. My crew would tell me if I was a burden. But as long as I keep the caves lit, minerals gathered, and don't die in a bad spot. We've never had issues.
      And let's be honest, it's not like the scout has this great reputation as it is.
      So if I can get more scouts with my numbers it's an obvious improvement for everyone.
      And last thing, everyone makes mistakes, gunners, drillers and engineers are not immune to that. So if a scout does too I can't see why it's a big problem, though I understand what your saying. We don't want a bunch of scouts only chasing high kills and being a burden. So it's a valid concern. That I think A LOT of people will share👍
      Well now that this video is out there, we will just have to see what happens. I'd like to put more faith in people and hope they follow my steps.

    • @greyhound4639
      @greyhound4639 3 ปีที่แล้ว +3

      @@TheLegendOfFLG Well, I can only hope the people who attempt this have the situational awareness to keep from going down. And we'll see how it goes.

    • @Anthony-fk2zu
      @Anthony-fk2zu 3 ปีที่แล้ว +1

      If you’re that worried about dying then play a lower hazard.

  • @Phox-in-a-Box
    @Phox-in-a-Box 3 ปีที่แล้ว +2

    Holy crap, I just tried some of the stuff you talked about in this video and I actually did really damn well!

  • @justsomejerseydevilwithint4606
    @justsomejerseydevilwithint4606 ปีที่แล้ว +1

    The scout doesn't need redemption. HE IS ALREADY THE SUPERIOR CLASS

  • @BeezOne84
    @BeezOne84 3 ปีที่แล้ว +3

    What do you mean "take the cryo kills"? This is exactly what I as cryo driller want you to do - take them! Conserve ammo.

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว

      Your right! That is what you want. The context is people saying that it's impossible for me to do without taking cryo kills. Got a lot of comments like that on reddit and my ammo video.
      So to make a point I strayed away from that. But everyone should be prioritizing those over other kills because of the amount of ammo drillers can save everyone.
      R&S⛏🪨🍻

  • @AE-jo2fy
    @AE-jo2fy 2 ปีที่แล้ว +1

    I,m still pretty new but these bits of info will absolutely help. Great vid!

  • @GBS4893
    @GBS4893 2 ปีที่แล้ว +2

    First promotion a few days ago as scout here.
    Something i quickly got a liking to do is being above my team during swarms. This way i can see the bigger picture, spread info, eliminate priority targets, cover my allies when i see a direct threat behind their back or ifg right on a dwarf in distress (which is why i rarely drop the ifg).
    I suppose the ennemies are also separated since some will chase me, which i can respond to by going to another far enough ledge and keep focusing on priorities while grunts just run after me pointlessly.

  • @astr3a107
    @astr3a107 ปีที่แล้ว +1

    I know this video is slightly aged but I play scout exactly like this. I come from Doom Eternal and the grappling hook mechanic is so similar to the meathook in terms of use and timings (escaping danger, mobility, strafing, etc.) and it makes sense. Being more efficient with kills by kiting enemies and blowing through large crowds and picking off high priority targets when they show up is key to success in both Doom and playing scout in DRG. Very good video brother, Rock and Stone!

  • @Kaftan
    @Kaftan 3 ปีที่แล้ว +12

    Personally I run Hoverclock M1k Classic with Special Powder Boomstick, master of mobility while still retaining both Heightened Senses for security and Field Medic for quick revives if my team needs them. While I'm usually not top of the list on kills, it's not often that I'm far behind. Sure I could go Hipster meta build, but that's just not what's fun to me when I'm on Scout.

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +10

      Your build is perfect my friend, the boomstick is not only fun but extremely useful, heightened senses AND field medic is a big help to the team.
      The kills are just to make a point. I usually don't focus on them but had to in order to change people's minds.
      Love it man👍

  • @Bruthole
    @Bruthole 3 ปีที่แล้ว +3

    idk how much I agree with triggering extra swarmer tunnels just to increase your kill count...or joining up as a 2nd scout in the first place.

  • @rudraparapuranjaya2393
    @rudraparapuranjaya2393 3 ปีที่แล้ว +3

    Seeing this gives me confidence now on scout I always die on scout and almost stopped using it cuz I was being dead weight to teammates

  • @assimir1989
    @assimir1989 2 ปีที่แล้ว +3

    As an engineer, i always put at least 1 turret facing towards scout. After all, no scout = less Nitra and clutch scout revives when we go down. Thanks to the scout angels out there (^.^)7 Rock n Stone

  • @TB_SnEaKy
    @TB_SnEaKy 3 ปีที่แล้ว +2

    I'm sold!!! Switching over from gunner this week.

  • @Thelitletrainthtcud
    @Thelitletrainthtcud 3 ปีที่แล้ว +28

    this is cool for numbers and all, but whats the efficiency of resupply vs number of bugs you can kill with this build too? I'm not saying its a bad build, but to me it seems like the scout is simply better suited to a faster skirmisher that is able to grapple behind enemy hordes and take out the wardens and oppressors extremely quickly and then leave again. also being able to single handled bring the entire team back from being downed and save the mission with some fancy footwork and grappling. I still think kill utility is not scouts defining feature, but you have shown the scout can compete.

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +17

      All is true except the focus shots thing. Focusing on those enemies is extremely helpful, but people forget that other classes can do that too. My gunner always takes out spitballers because he can in about 3 shots, my driller takes out oppressors/prae/ wardens so fast with his axes and cryo cannon.
      I think most people don't play this game relying on their teammates enough for specific enemy types. And maybe that's just because I have a consistent team I communicate with and other people play with randoms.
      But for me, it doesn't matter what build I use for what character, I can always rely on my team to be efficient where I am not efficient.
      Can a breach cutter kill more bugs with less ammo than my scout? YES! but as long as we are completing the mission on the hardest difficulty, there's no issue.
      At least I've never had any issues playing this way. Get The least deaths, most kills, most minerals and we pass every edd every week.
      Now where this build CAN be an issue is when the caves just aren't providing enough nitra. That's when I would hold back on the horde killing and let my poison gunner do that work.
      Rock n Stone mate!

  • @xyos7647
    @xyos7647 ปีที่แล้ว +1

    I highly disagree with the use of heightened senses. As a scout, you can avoid all grabbers quite easily. I won't eve mention the mactera grabber who is a jocke considering how much noise he make to announce his arrival. The leech's are the real problems, but to avoid getting grab, you just have to check the roof while you explore a new area. And you have a flare gun to be Shure the roof is lightened. If you play well they shouldn't ever get you.
    Sometimes, yes, I forget to check properly, but it is better to get punished for a mistake I made, at least it will help me on correcting it. Especially as scout, it is a wasted perk to me when you can just acquire the skill to avoid getting grabbed.

  • @mattzr1550
    @mattzr1550 3 ปีที่แล้ว +17

    Bro idk about heightened senses, you can just look up lol
    Also idk if measuring kills over other stats is that great of a mindset, one time in an edd I had a high level scout always going for kills, but he just wasted ammo because more efficient classes can do your job better, because he wasted so much ammo he called like 3 resupplies for a drilldozer mission before the heartstone, he had the most kills but him wasting everyone else's nitra and fishing for kills the whole time was stupid.

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +7

      Absolutely.
      That's why the entire first half is about mineral gathering and lighting up the caves.
      As far as calling too much ammo, does the other classes go through that much ammo just from getting kills? Not quite. That's the person, not the method. I've never needed to call that much ammo doing this.
      Everyone seems to think I'm taking everyone's ammo or something lol very strange indeed.

    • @jessepatten6502
      @jessepatten6502 3 ปีที่แล้ว

      @@TheLegendOfFLG the fact you made such a big deal about blowthrough rounds on the m1k was all I needed to hear to know you care about the team's nitra

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว

      @@jessepatten6502
      Are you trolling? Isnt there a bridge somewhere you should crawl back under?
      I can't even take this comment seriously 😒

    • @jessepatten6502
      @jessepatten6502 3 ปีที่แล้ว +1

      @@TheLegendOfFLG no trolling man, sorry if I came off as sarcastic or mean-spirited

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +1

      @@jessepatten6502 Oh no! thats my bad dude, didn't mean to be that way, i just thought you where trolling🤣
      all good man, rock and stone!

  • @TheLegendOfFLG
    @TheLegendOfFLG  3 ปีที่แล้ว +26

    Proof of concept videos:
    #1 EDD- th-cam.com/video/rOIxWdiB35Q/w-d-xo.html
    #2- th-cam.com/video/KRd79A2EZQg/w-d-xo.html
    #3- th-cam.com/video/v9aSqrx9FyM/w-d-xo.html
    #4- th-cam.com/video/-2CJNeagCec/w-d-xo.html
    #5 - th-cam.com/video/yE77TZNYEFM/w-d-xo.html
    At this point is it is a waste of my energy to focus on comments that believe the scout is a medic or that the focus shot build is actually the ONLY playstyle you can do as scout.
    The definition of a scout is: "a soldier or other person sent out ahead of a main force so as to gather information about the enemy's position, strength, or movements.
    forward scouts reported that the enemy were massing at two points ahead" - Definitions from Oxford Languages
    So my build is made to not DIE when i am inevitably alone gathering minerals, or looking through a complex cave at heights that others can't reach. Because if i died when im far away THAT IS holding my team back.
    I was using focus shot builds back when most people didn't even know this game existed in 2018/2019 and it's very effective, but the idea that its one or the other is so flawed. There is tons of evidence in my gameplay videos where i am ONLY shooting spitters because they are the threat right now that no one can reach. Then i go back to killing what my build is good at killing instead of wasting my ammo on things other classes can kill for far less ammo. It's a mix of both but yet people see only 1.
    The thing that truly seems bonkers to me, is that people are saying the words "can't" or "not your role" or "detriment to the team" in videos where we are beating the mission with leftover nitra at the end. So where is this "cant"? Where is the detriment? show me it happen, if my 3 teammates are down for half the mission and we barely have enough nitra, i would tend to agree with those statements. But here we are happily deep rocking with no issues. I believe 5 gameplay videos is enough proof of concept, so i ask, to the ones telling me "i cant" and this "isn't my role", can you prove it? i would love to see what that looks like. Upload your gameplay vids and let me know.
    That's it for now on gameplay vids, I had about 10 more but it doesn't matter how many I upload, some people just have their minds made up even in the face of evidence.
    Play the game however you want as long as your not downing your teammates constantly, or wasting nitra just have FUN....right?
    Rock and Stone!

    • @danielalbright92
      @danielalbright92 3 ปีที่แล้ว +2

      Looking forward to the gameplay videos! It'll be awesome to see your point of view as I was down on the ground ;P

    • @borkolan821
      @borkolan821 3 ปีที่แล้ว

      What is your grapple build?

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว

      @@borkolan821 its at the beginning brother. Basically all range. Check out the snap grapple part of the vid, that's my secret to success right there.

    • @borkolan821
      @borkolan821 3 ปีที่แล้ว +1

      The snap grapple part and the fact that it isn't at the begining of the vid are the reasons why I'm asking. Anyways thanks a lot this video is super helpful.

  • @phyrr2
    @phyrr2 3 ปีที่แล้ว +17

    Nice to see someone exhibit this playstyle. As a heavy FPS player that focuses on mobility and initiative, the scout is a perfect fit for this. But what it makes it more satisfying is leveraging those skills in a support based manner! Although non-scout players may not understand how contributive this style is for the team.

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +2

      Such an accurate comment. I love to see that people understand✌

  • @The_Pariah
    @The_Pariah 3 ปีที่แล้ว +5

    If the scout I'm playing with has the mindest "I'm gonna get the most kills", I don't want that scout on my team.

  • @MrFulldawa
    @MrFulldawa 3 ปีที่แล้ว +2

    Well, I clicked on the video with the expectation of learning things that makes me a better scout but I already do most of the stuff you said, so... I guess I'm good xD

  • @Awiatar
    @Awiatar 2 ปีที่แล้ว +2

    As a Scout main in Bronze 1, in Elite Deep Dive with negative effect "more exploding enemies" every couple seconds I was flying from wall to another wall to keep myself alive just to get revive fallen teammate. I never expected that mobile class can support team a lot if you know what you're doing

  • @Eogard
    @Eogard 3 ปีที่แล้ว +2

    Darkness. Dwarves. ADHD Scout.

  • @ozylocz4078
    @ozylocz4078 ปีที่แล้ว

    “I’m on a mission to redeem scout” lmfao that was the funniest line of this video

  • @PurpleCyanideTube
    @PurpleCyanideTube 3 ปีที่แล้ว +5

    Ok but is it REALLY helpful for you to trigger swarmer spawners on the high walls… I understand you CAN get more kills that way but like why? Just to increase your number? I feel like it’s more impressive if you are accomplishing these numbers in regular play.
    That being said, there were some pretty good tips about efficiency here that I appreciate.

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว

      fair enough, just remember they can trigger swarmers nests all over, and htey have better weapons for everything AND they have a 9 minute head start in that particular mission. also if i'm bored and there's plenty of ammo, it's much more interesting than standing there... you may enjoy my gameplay videos though, only 1 swarmer video, the rest are regular.

    • @RazorPhoenix7
      @RazorPhoenix7 2 ปีที่แล้ว

      basically to show off at others at the end-screen with padded kill count when in reality it was being useless to the team and wasting ammo and time.

  • @polish_filipino
    @polish_filipino 3 ปีที่แล้ว +1

    As a driller, I know the easiest ways to get kills... team kills

  • @RM22201
    @RM22201 3 ปีที่แล้ว +5

    There better be a gunner vid coming out soon. Can’t have all these scouts thinking they can come try to take all my kills! You’re making em to big for their britches. 😉
    Love the content as always

  • @holynder3181
    @holynder3181 3 ปีที่แล้ว +3

    Only problem is that scout is not and will never be ammo efficient. If there's enough nitra though this could work. It's just that every other class does it far more effeciently.

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว

      Trick is my build allowing me to survive on my own, I always have an abundance of nitra because I'm off getting shit done so fast that we can usually clear a room in under a minute.
      So then we have tons of nitra and I don't have issues.
      But in the rare cases that we DONT have nitra, I only shoot spitters and just zip away most of the time.
      It's insane how many people can't even comprehend the possibility that the scout can be a beast.
      I mean the developers are pretty good, they didn't make him weak, people play him weak lol

  • @colehammel5176
    @colehammel5176 3 ปีที่แล้ว +1

    Woah really nice video. Very well presented 👍

  • @jakublhotan9029
    @jakublhotan9029 8 หลายเดือนก่อน

    These masterclasses taught me so much ! Thank you 🥰

  • @gustavoandr7610
    @gustavoandr7610 ปีที่แล้ว

    When you kill more than a good engineer, I know that your build is impresive.
    As a main engineer and scout rookie, I loved your video. haha

  • @EvangelosVOD
    @EvangelosVOD 3 ปีที่แล้ว +3

    Hey Leaf, great video as always!
    It's insane to see how your editing has developed and how informational your videos have become, keep going like this!
    Scout has all the tools to compete with the other classes and I think often times scout players don't get enough credit. Scout is in my opinion the class with the most objectives,
    you want to light the caves properly so your team can see where the bugs are coming from, while you are gathering the materials. It is a small difference but at the same time a good indicator if the scout is new or advanced, a good scout always knows where to shoot his flares to maximize the light, I have seen it so often that some scout players just randomly shoot their flares and call it day *sigh* . Scout needs good positioning to maximize his damage output, it is nothing new that scout struggles with big hordes but that doesn't mean he can't deal with them. How independent the scout player is, is also a good indicator. Knowing how to zip to mineral veins and consistently land on them is easier said than done and I think it's clear from your video how advance Scout really is. There was also the myth that Scout could never do a solo EDD but disproved this myth many times on reddit and discord. In fact, I usually only do solo EDD's as Scout just to mess with people. Anyways good video bro and maybe we play on the Rock and Stoned discord when the new update hits! Rock and Stone!

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว

      Wow brother it's an honor to even be noticed! I started with 24 subscribers when I jumped on discord and met you.
      I can't have my phone at work and I work a lot so it's been tough keeping up with ya'll, not to mention I'm introverted af.
      I will have to stop by and say hi more often. Would love to game with you.
      All good points on scout, so happy to see others that feel the same way as me.
      I appreciate you man and all the kind words 🙏

  • @njsworld6276
    @njsworld6276 2 ปีที่แล้ว

    Nice Vid, some good points. Was able to learn something again XD

  • @bosstwind7010
    @bosstwind7010 3 ปีที่แล้ว +18

    If a swamer nest is high up on a wall ignore it. Don't bother it it won't bother you, it's a waste of ammo or a cryo grenade that would be better spent on a breeder or spitballer, or getting up teammates surrounded by bugs.

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +6

      Yeah you definitely don't want more kills. Especially in a more kills tutorial.
      Not like you get xp or anything from it. Just a complete waste lol
      Well as this is a video game we are allowed to kill anything we want so thanks for the odd suggestion👉
      With 4 grenades we can do both. Not sure why the ultimatum is given?
      The whole point of this video is speed, I can get the revives and the breeder kills because of the scouts mobility.
      Never had this "wasting ammo" problem unless it's an elite deep dive where if you know what your doing its still not an issue.
      Also the bugs on the walls do actually activate when I'm getting minerals near it as you know, scouts are often getting minerals on the walls and ceiling...
      So I'm gunna stick with what I've been doing but thanks✌

    • @karter969
      @karter969 3 ปีที่แล้ว +16

      @@TheLegendOfFLG he’s saying you’ve got the wrong mentality. You’re too focused on padding the scoreboard and stroking your own ego. Yeah it’s cool to top the kill count but it’s irrelevant. If you boil DRG down to basics, it’s a team co-op game in which you’ve chosen to play a support role. You can exploit it as much as you like by cheesing swarmer nests or diverting half a wave to yourself, but at the end of the day you’re not playing your role as you should be. Like OP said, a Cryo Grenade can be used in clutch moments rather than for a few bug kills. If you’re that concerned about your number at the end of the game, play a class like gunner, who’s job it is to get kills.

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว

      @@karter969 if the cave is lit, and I have the most minerals, I am in fact following my role. So whatever I do with the rest of my time is up to me.
      It's like you guys are selectively listening to parts of the video and not the parts where I say "AFTER YOU GET THE MINERALS"

    • @bosstwind7010
      @bosstwind7010 3 ปีที่แล้ว +12

      @@TheLegendOfFLG you waste 25% of your grenade supply or gunner uses less than 1% of his primary ammo. it's your choice, but one benefits the team more; it's not about you, it's about the team, "what is best for the team" should be your question not "how do I get the most kills".

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +2

      @@bosstwind7010 ammo can only be wasted if you have a limited supply.
      Which can happen for sure. So just don't waste it in those circumstances. But that is NOT how the game works 90% of the time and you know it bro.
      I throw a Grenade and then use my primary, the next time we drop a supply, I'm full. No problems, no issues.
      Never had any problems.
      If your getting that hypercritical than nobody should kill bugs unless the driller freezes them to save ammo. otherwise your wasting your ammo. Is that hiw everyone plays? No.
      But for some reason the scout can't use his ammo because others have more powerful guns?
      That's so negative, how fucking boring is that.
      Guess I'll just stand here doing nothing because I've done everything else. Can't use my ammo even though when we have 600 nitra....
      I'm not trying to be a dick because I know none of my commenters are either but for 1 second just consider how boring it is to just stand there and not use our equipment because a gunner is in the party.
      Listen if you have a scout RIPPING through ammo and calling too many supplies then I do truly understand where your coming from.
      Your not wrong there.
      But instead of watching my 15 gameplay videos where THAT NEVER HAPPENS everyone just assumes it?
      So understandably it's kind of silly from my perspective.
      Filming an edd tonight maybe to show ya'll once again that none of these accusations are happening in my games.
      Just like when everyone said it's "impossible" to get that many kills without not getting minerals or that I am "lying"
      I can only prove one thing at a time unless my video length goes to 1 hour.
      I hope scouts don't use this the wrong way and I'm sure that's where your coming from. And neither do I bro. Neither do I!

  • @MrBlackNorton
    @MrBlackNorton 2 ปีที่แล้ว

    An ambush only becomes an ambush with the element of suprise, with anticipation of potetial incoming threats all the time, an ambush will only be an encounter.

  • @boshy2376
    @boshy2376 2 ปีที่แล้ว +2

    Just recently cleared over 1000 missions with scout and I have to say just play what feels fun and good to you. I run damage trackers on all of my missions and even with my special powder/ Drak w/ OPA... I am still able to consistently get the most kills AND damage while mining more than my entire team combined. Although it is no where close to what most people would consider optimized, if the build feels good to play, you should play it consistently and try to master it. You will be surprised by your results long term.
    Also, dont feel bad if you dont have the most kills. 1 swarmer = 1 kill. 1 oppressor = 1 kill. Synergize with your team and find whats missing. CC? High HP targets? Maybe your team just needs the scouts utility of slowing enemies, lighting up the cave and mining as fast as possible. Every team is different and to play scout the most efficiently, figuring out what your team is running is the key to clearing hard content with ease.
    This video is a great guide when it comes to how you think about playing scout (and frankly aged pretty well over the past almost year now). Focus targets giving your team trouble (depending on your team's setup) > mine for shit > clear bugs when necessary. Time is your enemy when playing scout. good thing the scout shines in maximum efficiency under most conditions. Just want to add one more note:
    Never go out of your way to clean up the most enemies in the cave. (e.g. going to a swarmer tunnel on purpose to get swarmer kills, killing those few grunts on the other side of the cave when you should be doing other more efficient tasks, etc.) Maximize efficiency in anything you do and prioritize. Youll be clearing Haz 5 and EDDs in no time! R&S!

    • @TheLegendOfFLG
      @TheLegendOfFLG  2 ปีที่แล้ว +1

      Thanks for this! And I agree. Particularly about maining 1 build. Its actually shocking the effect it can have. If I where to use someone else's main, I deff would not be as effective with it as they are. It's a great tip.
      People really aren't understanding that this video was a response to the many comments of "it's impossible for scout to get kills, just light the cave and get minerals"
      This video proves that you can actually zip away and kill things before anyone else can. Not that you should. But that it's not impossible.
      The swarmers is simple math, your never going to get kills comparatively to a driller activating swarmer nests. So in order to make my point that its not impossible, the scout can do the same. In an actual mission i wouldn't suggest it. Unless it's double xp and you've got tons of ammo or your just bored.
      As far as being on your own, this actually teaches you quite a bit about survival and build efficiency. It's not something i think anyone should do unless they are training. Which is what that suggestion is meant for. Train yourself. I did the same as driller and now I can take an entire swarm when my team is down. Fighting on your own prepares you for what it's like when your the last one standing. This is what my entire deep rock academy is dedicated to. But this one also has been taken out of context as a general guideline of what to do in these missions and not what it is meant for. Training.
      Essentially most of my videos are about training and not "how to play" . This video in particular is deff not a how to play every mission. It's literally in response to false claims. However most people don't read the title or watch all if my videos so they dont follow this logic lol 😆 this is not a scout guide for how to play missions. Just a training guide and proof that scout can in fact get kills too.
      I appreciate your comment and great advice, thanks for being here 👍

    • @boshy2376
      @boshy2376 2 ปีที่แล้ว +1

      Appreciate the response! I totally expected this video to be a guide on the way you think you should play scout. I'm glad it was a more open ended video too.
      I just wanted to empathize everything is situational with scout. I think the real reason why people were so hung up on this video was the swarmer tunnel thing (yah technically you'll get the most kills) and the going away from your team thing without lighting up the cave to get yourself more kills. That second point especially, people don't realize it's actually a big advantage for your team to kite some of the enemies away. I think for some reason some people thought you can't light up the caves AND kite enemies away. Which you totally can do both easily.
      And again, every call is super situational. Does your team need nitra? Can your team not get that pesky menece getting around? Do people need revives? Do people need some additional CC? Scout has WAY more utility than what people think. You're probably making the most on the fly choices than any other class due to your mobility and utilities.
      This video aged like fine wine my dude. Don't let anyone discount the fact that this video is super open ended. Play what works and what feels good (and most importantly what's the most fun). A lot of these "how to" videos for scout kinda just show one build and say to play this way. There's way more untility and fun to the scout than just the same build with hipster m1000 and embedded detonator pistols.
      Keep up the great work and love the videos! We need more deep rock content on TH-cam!

    • @TheLegendOfFLG
      @TheLegendOfFLG  2 ปีที่แล้ว +1

      @@boshy2376 your a real one my G ⛏️🪨🍻

  • @MuTHa_BLeePuH
    @MuTHa_BLeePuH 3 ปีที่แล้ว +2

    Ive been using this for months and consistently compete or do better than my friends as a scout, I mostly only use this build to fuck with them cause theyll always question how Ill have the most. However if you have a competent engi in the party theyll most likely still be at the top for kills

  • @thespectator1243
    @thespectator1243 3 ปีที่แล้ว +8

    Nice video, as always :)
    I think there are some things I can take from it, although I consider myself more of an explorer-type of gamer rather then a combat-oriented one (thus you will find me doing mostly Haz 3).
    While I get the point you are trying to make (showing that the Scout is much much more then a simple cave-lighter and ceiling-ore-collector), there are two things I am most likely not going to adapt:
    1. Triggering untriggered swarmer-spawns:
    While it is a good way of increasing your kill-count, I personally do not see why I should trigger such a spawn when A: no one but a Scout can reach it to trigger it and B: it is not in the vicinity of minerals or anything objective-related.
    I would simply ignore it (again, provided it would not be triggered in _ANY_ other way then me going out of my way to trigger it).
    If the Scout in my group would do that, I would.. lets say not appreciate it (on higher difficulties; anything Haz 3 or less I don't even care if he's a greenbeard).
    2. Luring away a portion of the swarm to deal with it alone:
    Unless it helps my team in any way (by lessening their burden on a swarm), this is just not me.
    I trust my Engi, Gunner and Driller to deal with lots of enemies in one go via means of the flamer/cryo-gun, a grenade/breach-cutter-sweep or simply C4. In this particular cases the swarm-size does not matter; unless it is too big to be covered by the cutter-sweep or the explosion, it will all go down by the same single "round" of ammo.
    Plus I try to use my M1000 to pick on targets that I can deal with better then most other classes, like spitters and trijaws (basically anything able to do range-attacks and is in range to endanger us).
    Or somethime I use my mobility to lure away certain enemies or make them turn around, to expose the weak spot to my team mates.
    This is also what I expect my Scout to do, when I am not the Scout.
    (Yes, I know Gunner could do this, too, but if my gunner's gender is attack-helicopter, he's probably busy zip-lining through the cave... and in this case I would like to see him protected from anything that range-attacks him from his line. I wonder if this kind of tactis is something you would recommend, anyway... but lets see. :)
    Also I'd like to add that I do not judge player performance by numbers; while I - like you - am a very competitive person, I - unlike you - am in general a very bad player (not just because of skill, but with my explorer-mindset I am a rather slow player that gets distracte easily by things other people would not even consider interesting if you would leave them alone with it in an otherwise empty room).
    So I pretty much abandoned any efforts of outperforming anyone else, knowing perfectly well that all of my efforts would only yield frustration. The only one I try to outperform these days is myself. (:
    This is also the reason I like DRG so much: because I do not consider it to be competitive. Getting the feeling of being part of a team WAY outweighs any stats that you can ever show me.
    I would not even mind if the game would only show the total kills by the team, and how many minerals the team in total mined (and how many we mined in contrast to what was available). But not individual stats.
    I wonder how this would affect A: team-performance and B: enjoyment. o_0
    (This is not a leading question; I really am curious what would actually happen.)
    Apart from this minor deviations in oppinion, I think you pretty much nailed how to be a good Scout.
    And made a very good video about it!
    Looking forward to your next master class. :)
    P.S.: thanks for the tip about using hover-boots to reach ceiling-ores.
    I was so far doing it in reverse, meaning zip up, smash a hole to stand in and use the hover-boots only in case of me failing to get a foothold (and thus falling).
    Will definitely try this!

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +3

      Very well articulated. 👏 I really enjoyed your comment man🙂
      I am expecting most people to feel the same way you do about it. The kills is to make a point because when I said that I can get kills with scout while getting minerals I was accused of lying because it's "impossible"
      In hindsight I focused too much on proving that it IS possible and not enough on if you even NEED to do it.
      Something I am learning as a new youtuber I guess.
      To make it very clear, the ONLY reason I end up going for kills is to kill TIME.
      meaning that I get minerals so fast that I'm bored. So I don't see why everyone has an issue with what I do with that my own spare time. I get kills because it's fun but everyone tells me it's pointless.
      I get kills for more xp but still told its pointless.
      So I am expected to let others get the kills while I stand there and not use my mobility to seek and destroy. Which comes off very negative and toxic tbh. Let me have fun, unless I'm a burden which as mentioned, is not okay.
      Every other class kills bugs for fun but scout is not viewed as one of those classes that's even allowed to.
      I couldn't agree with you more, who cares really because this isn't a pvp game.
      Let me leave you with this, when your a gunner, driller or engie... and you've got an aquarq in your arms. And a swarm appears without warning as they do in aquarq missions. Do you run to your team or do you take your weapon out and kill the group of enemies headed for you.
      I know what most people do.
      I just want the scout to have the same
      Right as everyone else.
      Sounds like you understand where I'm coming from.
      At the end of the day if I get the most minerals, least downs and most kills without taking teammates ammo. There's should only be inspiration to play the scout the same way. But instead I've been met with disgust lol 😆
      One last thing, I've triggered many the swarmer nests by accident while fighting dradnoughts specifically. And often go down because I slingshotted near them trying to avoid a dreadnought blast. Then get overwhelmed. So other then that and minerals being near it, I understand what your saying there👍 its like I give an example and everyone assumes that's all I'm doing lol remember that not all missions have them and I still get these numbers on every mission. The swarmer nests are just a way of evening the balance if your bored😴 considering everyone else gets the ones on the ground. It's pretty fair. But I don't need them and neither do you.
      Unless it's double xp and you've got 600 nitra, then go have fun.
      Thanks for your consideration and attention to detail on my video.
      I greatly appreciate it 🙏

    • @thespectator1243
      @thespectator1243 3 ปีที่แล้ว +1

      ​@@TheLegendOfFLG Good points, well made. :)
      Did not thought about the "might trigger swarmer nests while in Dreadnaught fight", but I think this is what I meant by "leave them alone unless you or someone else might trigger them sooner or later anyway".
      I think it all boils down to priorities, which are equal for ALL classes:
      1. Get Nitra
      2. Get the mission-objectives done
      3. Ensure mission success
      4. leave no dwarf behind
      5. have fun!
      (Obviously, point 4 and 5 are interchangable, depending on who you are with; in the end completing the mission is the ultimate goal.. or is it having fun, since it's just a game? ;)
      I say unless you have a good shared experience in mind and are not having fun at the expense of others... do what ever you like!
      Yes, you might annoy other players by doing something in a way they do not expect.
      Then again, everyone has their own little triggers (mine is mostly players who do not know what their classes main job is and premature button pressing).
      You are not going to please everyone.
      And I think you made your point pretty clear.
      Granted, now with the comments here you got more info to work with.
      So in hindsight, if you ever re-do this video, incorporate the new found knowledge and points of views.
      And if I may suggest a title for such a video, it would be:
      "How you get the most kills as Scout and why you probably shouldn't." ;)
      ROCK ON! :)

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +1

      @@thespectator1243 my God that's a brilliant title. And absolutely what this video should have been.
      Thanks for this very helpful interaction.
      I appreciate you✌

  • @spinomitegames9000
    @spinomitegames9000 3 ปีที่แล้ว +3

    I think you could make the hoverboots trick work faster by using normal swings and then your power attack. The power attack is instant, so you don't have to wait for the last swing to finish.

  • @mr1357989
    @mr1357989 3 ปีที่แล้ว +7

    Scout is still the weakest of the 4 classes in terms of killing power, this just comes down to the fact that your teammates are not as good at the game as you are. You are never going to out kill an engineer that is equally as skilled at the game as you are

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +1

      Consistently though? over a year with people 3 times my level?
      I actually agree about other classes being stronger, not saying otherwise. But the scouts speed will get you kills.
      Proof of Concept video is in the description. I wouldn't exactly say people at level 1000 above are bad at the game.

    • @comradecameron3726
      @comradecameron3726 2 ปีที่แล้ว

      Thank you for this. I’ve outkilled Gunners dozens of times just because Engineer is Engineer.

    • @greenthunder1000
      @greenthunder1000 2 ปีที่แล้ว

      Scout can delete bosses faster than any other class, even if they’re specced for it. You just get a bit overwhelmed by packs or leech clusters.

    • @comradecameron3726
      @comradecameron3726 2 ปีที่แล้ว

      @@greenthunder1000 I would assume he also eats twice the ammo as everyone else.

  • @cybertvorog9492
    @cybertvorog9492 3 ปีที่แล้ว +2

    I run my scout with ultimate mobility from special gunpowder on my otherwise useless boomstick, a pheromone canister to synergize with my field medic perk, the senses from the tentacle xxx dwarf process, thorns (S tier perk), extended pockets (obviously), and a secret ingredient: master depositor. It lets me be on top of gathering, and by using my mk1000, I get to defend myself and save others. Damage is average if not below average, but it's the way that you use it. I am helpful at finishing missions at Speedrun pace and ensuring nitra for everyone

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +2

      I can guarantee you are getting minerals faster then I good sir. Love the build. Seriously a great scout addition to any team on any difficulty.
      I used to do the same but it was the ai core because my aim is shit.

  • @abdullahfarhan624
    @abdullahfarhan624 3 ปีที่แล้ว +1

    Unbelievable! This video is crazy
    Thank you ❤️ for making this do much helpful

  • @chemicaldruid4591
    @chemicaldruid4591 3 ปีที่แล้ว +3

    this is what i liked with the heat AoE overclock on the plasma rifle with the speed boost on overheat, aside from having too few ammo or lethality to make it up for the AR (in my playstyle of course) its a lot of fun to use go full aggro running around into packs of bugs and mess things up. its not the most efficient with this gun but as a general thing: playing overly aggressive scout is one the funniest thing with maybe melee driller and full fire gunner xD

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว

      That does sound like fun! Will be trying it out myself!

    • @chemicaldruid4591
      @chemicaldruid4591 3 ปีที่แล้ว

      @@TheLegendOfFLG well its fun until the driller start pulling out the C4...

  • @Shad0wmoses
    @Shad0wmoses 2 ปีที่แล้ว

    damn that expert grappling tip where u dont need platforms is what ive been iffy on with scout. i play with my friends and there are so many high up minerals i want to get and tempted to but had no idea how to angle myself to stay on or whatever. good stuff. *most definitely gna die a few times if i try this with my friends lmao.

  • @aegisfate117
    @aegisfate117 3 ปีที่แล้ว

    You will never hear that scout grapple recharge clicking in the middle of a fight

  • @jeremiahriley2295
    @jeremiahriley2295 2 ปีที่แล้ว

    I'm a scout main and I learned something new with the trusty carbine, that's what made me like and subscribe.

  • @rayniac211
    @rayniac211 11 หลายเดือนก่อน

    Finally a DRG video that I could learn something new from.

  • @dongdungdang6972
    @dongdungdang6972 3 ปีที่แล้ว +1

    Im loving this game. The community is the best

  • @jmaytree2061
    @jmaytree2061 3 ปีที่แล้ว +20

    Ofc scout "can" get many kills. Question is more if you should (yes vid title). In most cases you dont have to since your teams dps is good enough and you can focus doing other stuff. When I get more kills with scout in a haz5 mission than a gunner with a loadout that is appropiate for the mission typ then something is wrong. Ofc I can flex with my killcount later but at the end the mission didnt play out the way it should.

  • @Some-q1
    @Some-q1 ปีที่แล้ว

    You can actually make a small hole for yourself to stand on with a power attack without hover boots if you get the correct timing and if the wall isn't in too much of an akward angle

  • @merefailninja953
    @merefailninja953 3 ปีที่แล้ว +1

    I use hipster as well on my scout but with a focused shot build to 1 shot body shot grunts, boom stick with special powder, ammo, high capacity shells, super blowthrough, and white phosphorus shells for those swarmers or bigger targets, and on a berzerker scout with pheromones to chuck into a crowd and go to town.
    Good news your a one man army and self reliant in most situations
    Bad news mactera spawns and dreadnoughts is gonna be a dangerous and spicy fight due to your guns slowing you down or require you to burst dps at pick axe range.

  • @jasperLove
    @jasperLove 3 ปีที่แล้ว +4

    consider taking an editing masterclass. parts of this are just fatiguing to watch even though the info is valuable

  • @BlueAmpharos
    @BlueAmpharos ปีที่แล้ว

    I don't know, the only two classes I have been able to complete a Haz 5 mission was with Engineer and Scout, and the only time I survived for more than 12 minutes without Bosco was Scout. My scout build uses the plasma carbine with the heat and damage increase overclock when it fires faster and the special gunpowder, which frees up a perk point for survival and I have gotten into the habit of switching to my shotgun while aiming down to break my fall. From the Scout Mobility Guide I saw in the past I have gotten the impression that the hoverboots are like training wheels until you learn how to power attack while moving through the air and that there are better active perks I could be using instead. Also helps make a great getaway from an immediate threat if I'm facing the enemy, usually followed by a grapple to do a zig-zag through the air. Does some horde damage to them and has heat too, making it good for damaging crowds while simutaniously evading them, especially if it's a group of exploders I find myself facing and don't have time to turn around. Of course, it is better to just grapple away if you hear them from behind.
    I do see the use of the M1000 rifle but I really prefer rapid fire weapons over single fire ones. I tried the hoverclock overclock too once I finally got it and found it incredibly difficult to use and with it favoring focus shots, I feel like I spend more time aiming and less time shooting since ammo pools for larger damage weapons like that tend to be much smaller, and even when I tried taking the M1000 in elimination missions I found myself doing better with the plasma carbine focusing on weak points in haz 5 missions. Maybe I just need to stop trying to use focus shots so much but that weapon often gets me killed when I use it, and a weapon with slowdown on the mobility class really isn't what I want. It's funny because I usually prefer sniper rifles when they're available with a fast firing secondary but something about using it with Deep Rock's scout just never really meshed with Scout's playstyle for me. I'm often power attacking the lead glyphid when a power attack is available to try to conserve ammo, and my berserk and vampire combination doesn't do a lot of good when I'm far away from all the enemies. I have the faster travel time for the plasma rifle so reaching targets a good distance away isn't really a problem, even in aquarc-sized caves.

  • @timothye.2902
    @timothye.2902 3 ปีที่แล้ว

    Something to keep in mind about mining minerals is that minerals spawn in vastly different quantities. Especially with expanded mineral bags, you can mine multiple chunks of croppa, bismor, or umanite before maxing out, and those don't show up that often. By comparison, a single vein if gold, nitra, or Morkite will often exceed the base carrying capacity of your mineral pouch, + lootbugs scatter random nitra and gold around everywhere.
    So when assessing how much longer you can afford to go mining before you need to deposit, consider not just how many minerals you have on you, but specifically which ones you have

  • @light819
    @light819 ปีที่แล้ว +1

    some care about kills but I only care about AMMO EFFICIENCY

  • @elijahjames6607
    @elijahjames6607 2 ปีที่แล้ว

    Overtuned particle accelerator + embedded detonators is a monster for eliminating swarms and larger bugs alike. It’s simple: see a ambush, kill it in 4 seconds with drak. Wanna kill a dreadnought? Put 3-4 in detonates magazines worth, whittle down dreadnought with drak-25, and kill it when it’s at half health.

  • @papihuey
    @papihuey 3 ปีที่แล้ว +2

    “Get milk from store” lol😂😂😂

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +2

      Your a legend for even noticing that

  • @evileye2167
    @evileye2167 3 ปีที่แล้ว

    I have some 4-500 hours across 2 accounts. I do find it interesting to look at stuff like this though, just to see how other people build their characters.
    Fourleaf mentioned this briefly in video, that there's other builds you can make, but it's amazing what this guy is talking about. It feels like a very indirect way of saying "scouts should go away from their team and only focus on getting kills"
    Deep Rock is a cooperative shooter, at the end of the day. Even if you leave to take a part of the swarm for yourself, this game has always just felt a lot more fun when I'm playing it and I'm side by side with my team. Scouts can do this stuff if they want to, grappling to swarmer tunnels on the ceiling just so they can look cool on the victory screen, but the entire team is stronger together, not alone.
    Or, that's how I build my scout, at least. IFG grenades are thrown to choke points so that the entire team can see that there's now a group of weakened, slowed enemies to clean up. I love that you can synergize with engi as a electrocuting build, both zapping bugs and doing more damage together too.
    Take what you want from this guide, but remember that those 3 other dwarves running around are your team mates.

  • @jelloegg
    @jelloegg ปีที่แล้ว

    I learned the perching on top of minerals and grapple snapping through trial and error, but I can’t get the hang of hover boots for some reason.

  • @Deceneu66
    @Deceneu66 3 ปีที่แล้ว

    Thank you mate ! I really tried to be good with the scout but I always fail and switch after a couple of missions. Maybe this is the video that can change that. The other two master classes were awesome.
    Rock and Stone brother !

  • @chenchen6150
    @chenchen6150 ปีที่แล้ว

    The last point is pretty usefull in some situation to prevent enemies overcrowd your team in one place.

  • @nogo6880
    @nogo6880 2 ปีที่แล้ว

    Scout doesn't have any crowd control
    Scout:

  • @stoneapollyon8313
    @stoneapollyon8313 3 ปีที่แล้ว +1

    how to get most kills as scout:
    1. pick scout
    2. play in a solo lobby
    3. complain that bosco is getting more kills than you.

  • @fardass3535
    @fardass3535 ปีที่แล้ว

    Counter point, RJ250 engi with executioner lok1 so you have all the of the movement of the scout while also being able to place your own platforms and perform just as well in combat

  • @KatznDogz56
    @KatznDogz56 2 ปีที่แล้ว +4

    I gotta disagree with this video, maggot gotta be on top of the priority list

  • @cthulhuplus
    @cthulhuplus 3 ปีที่แล้ว +8

    Yas! It's so nice to see someone else who knows there's more to the Scout than lighting and gathering! My build is fairly different than yours, but still racks up kills. I use hipster, cryo minelets, and IFG grenades. IFG helps group the enemies, cyro minelets freeze the grouped enemies, and hipster blows through the enemies. I'm definitely go to try some variation of your build out though!

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว +2

      Thats a great build! So happy there are others out there that feel the same way!

  • @eliusswordofblaze8866
    @eliusswordofblaze8866 2 ปีที่แล้ว +1

    shout out to fourleafgaming for suggesting me to do exactly what i already do (yes i already do tend to get the most kills as scout)

  • @gareson7310
    @gareson7310 3 ปีที่แล้ว +4

    Hi I loved this guide! Thank you for making it. Could you make another guide for the gunner? :)

    • @TheLegendOfFLG
      @TheLegendOfFLG  3 ปีที่แล้ว

      Absolutely amigo, believe it or not, my gunner masterclass has the most kills by far. Such a fun and helpful build+role.
      Unfortunately I'm going to wait for the new overclocks so expect it late Nov-ish

  • @sexygorillanips7535
    @sexygorillanips7535 3 ปีที่แล้ว

    Tip for you leaf, use special powder for your double barrel. You can drop the hover boots and pick up something better. To get minerals on the ceilings you just zip-line up, power ax and use special powder to break your fall. I never have to run hover and always use iron will and heightened senses. Also saying Heightened senses won't get you more kills, What happens if you get grabbed by a grabber. You're sitting there for a good 10 to 15 seconds if you're not killed waiting for potential kills that your teammates are probably getting.

    • @sexygorillanips7535
      @sexygorillanips7535 3 ปีที่แล้ว

      Also in a low gravity doretta mission i was able to shoot myself across the entire cave from start to end in 3 shots (touching the ground after each shot)

  • @reddicemoney1
    @reddicemoney1 2 ปีที่แล้ว

    Can u make a update build if there is .. its free now on ps4

  • @greyfalconow9467
    @greyfalconow9467 3 ปีที่แล้ว +2

    13211 Minimal Clips, and 13132 CyroMinelets, Freeze Grenades.
    You can easily get top kills on any mission with that.

  • @ikcikor3670
    @ikcikor3670 3 ปีที่แล้ว

    I personally go for minimal length but fastest recharge on grapple, then always pay attention at the back of my mind to how high the ceiling is, where the walls are and if there are any good objects to grapple to available, it lets me skip equipping Hover Boots since the recharge on my grapple is so short that I never have to worry about getting killed unless I literally finish grappling into the middle of a swarm right as it begins to charge