The Worst Choke Point In 100 Player TF2

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  • เผยแพร่เมื่อ 2 ม.ค. 2025

ความคิดเห็น • 281

  • @stargrazernone4719
    @stargrazernone4719 3 หลายเดือนก่อน +1630

    I recently played 100 player, on this map. everyone knew the that point was gonna be hell to pass. so we, a small group of the team flanked and made a position before they could. effectively holding and for the first time, we were able to break through and win, the first time blue was able to win.

    • @thottac
      @thottac  3 หลายเดือนก่อน +272

      Yeah the new version lets Blu get to the choke before Red can setup so it's better if Blu team knows what they're doing but if Red is strong and holds choke they can easily get to Blu's spawn and camp it

    • @Peter_Turbo4
      @Peter_Turbo4 3 หลายเดือนก่อน +72

      OUT OF THE TRENCHES!
      *THE STORMTROOPERS RISE!!!*

    • @ethandavis7310
      @ethandavis7310 3 หลายเดือนก่อน +48

      I actually took part in a successful push through cash 3rd last week. We ran like 15 brass beast heavies through lower hut and systematically took all the sentries down

    • @shaunmemes6685
      @shaunmemes6685 3 หลายเดือนก่อน +5

      @@Peter_Turbo4SABATON mentioned!!

    • @TheDeathChrist
      @TheDeathChrist 3 หลายเดือนก่อน +12

      I was the first one there on that day. I eternal rewarded all first wave engies and their buildings and back teles before any other support arrived.

  • @empdisaster10
    @empdisaster10 3 หลายเดือนก่อน +583

    3:40 the perfect timing of that spy taking a teleporter into hell and telefragging a plog pyro right when his taunt ends is honestly wild

    • @jaemotoo
      @jaemotoo 3 หลายเดือนก่อน +24

      Yeah that's crazy

    • @neththeobnoxioussponge8929
      @neththeobnoxioussponge8929 3 หลายเดือนก่อน +23

      LMAOOOOO THAT COMEDIC TIMING

    • @ChronoSquare
      @ChronoSquare 3 หลายเดือนก่อน +6

      Does uber protect from the telefrag?

    • @inkyzoroark
      @inkyzoroark 3 หลายเดือนก่อน +2

      I read this comment and looked back up to see it happen seconds later.

    • @infamoushacker4chan883
      @infamoushacker4chan883 3 หลายเดือนก่อน +23

      ​@ChronoSquare Nope. Telefrags are one of, if not the only 'attack' that can bypass Über.

  • @roxrequiem2935
    @roxrequiem2935 3 หลายเดือนก่อน +447

    The first time we managed to get a Blue Win on this map was 5 heavy, 10 medic uberchain with a 10 demo 10 bonk scout rush. Bonk scout soaked knockback, heavies kept cart, demos broke sentry and some spies took out wranglers and teleporters

    • @migueeeelet
      @migueeeelet 3 หลายเดือนก่อน +38

      Yep, scouts soaking knockback is the trick here IMO

    • @christopherm4739
      @christopherm4739 3 หลายเดือนก่อน +2

      I think I was there.

    • @roxrequiem2935
      @roxrequiem2935 3 หลายเดือนก่อน

      @@christopherm4739 Shounic Trenches (Chicago)?

    • @BunnyHoppin-
      @BunnyHoppin- 3 หลายเดือนก่อน

      ​@@migueeeelet what about ubered direct hit+mantread soldier? Both ignores and soaks knockback then kills 1-2 sentries if he times his rockets between short circuit balls(which didnt exist during the time cashworks looked like this)?

    • @snoot6629
      @snoot6629 3 หลายเดือนก่อน +1

      Havent played 100 player servers before, wont a spy with a red tape recorder be useful too? Makes em busy whacking their guns and disabling em for a heavy squad to clean up

  • @Funnyso869
    @Funnyso869 3 หลายเดือนก่อน +956

    this feels like a genuine War Recreation

    • @thottac
      @thottac  3 หลายเดือนก่อน +229

      The way survival is based mostly on luck whenever you step out of cover really is like a war

    • @soldiertitlecard
      @soldiertitlecard 3 หลายเดือนก่อน +83

      Idk it's very strange or even unusual

    • @CD31337
      @CD31337 3 หลายเดือนก่อน +37

      ​@@soldiertitlecard🗣️ TF2 REFERENCE

    • @wetsocks4460
      @wetsocks4460 3 หลายเดือนก่อน

      @@soldiertitlecardI leave specialised kill Streaks in my toilet bowl

    • @AlgAlgorithm
      @AlgAlgorithm 3 หลายเดือนก่อน +26

      All the voicelines playing makes it sound like the screams of the damned.

  • @manintheline5331
    @manintheline5331 3 หลายเดือนก่อน +461

    its eternity in there

    • @BoeBins
      @BoeBins 3 หลายเดือนก่อน +56

      Longer than you think

    • @kerubim402
      @kerubim402 3 หลายเดือนก่อน +7

      ​@@BoeBinsit is

    • @The_Wall7283
      @The_Wall7283 3 หลายเดือนก่อน +2

      Emisis blue

    • @A.Singularity
      @A.Singularity 3 หลายเดือนก่อน +5

      "IT'S LONGER THAN YOU THINK, DAD! LONGER THAN YOU THINK!"

    • @graycecollins2085
      @graycecollins2085 3 หลายเดือนก่อน

      Respawn in 5 seconds 😔

  • @An_Average_Arsonist
    @An_Average_Arsonist 3 หลายเดือนก่อน +253

    Now, this might just be a skill issue, but ive seen the fully developed red nest fall to i kid you not, red tape recorder spies.
    They didnt kill any buildings at first, their goal was to deplete metal from the engies, and surprisingly it worked. Ive also seen an uber push gett an engineer past the sentries with a quick fix uber and a regular uber, (quickfix negated all the knowback) while my team was in a panic trying to hunt down the engineer in backline, they failed to find his teleporter. We were attack on both fronts and the choke fell.
    Personally, i enjoy emergent gameplay like that, most games rebalance at the slightest suggestion that theres adversity in their game, its nice to experience creative solutions for a change.

    • @thottac
      @thottac  3 หลายเดือนก่อน +69

      I had seen a RTR attack succeed but the nest wasn't fully leveled up when they struck. The back line engi story is awesome lmao.

    • @kaden-sd6vb
      @kaden-sd6vb 3 หลายเดือนก่อน +40

      Mega-nests are where red tape recorder shines.

    • @An_Average_Arsonist
      @An_Average_Arsonist 3 หลายเดือนก่อน +38

      @@kaden-sd6vb indeed! We were spending so much metal just to keep our sentries level 2, we ran out of short circuit metal, which lead to a double demo uber push, it was very impressive

    • @somedudethatdoesthings8057
      @somedudethatdoesthings8057 3 หลายเดือนก่อน +8

      Dude. I've been trying to get a 100 person server to coordinate a uber+quickfix push because it just seems no brainer with knockback being the biggest factor in stalemates. Glad to know that it can work especially on this map of all places.

    • @AntiAntYT
      @AntiAntYT 3 หลายเดือนก่อน +14

      people always say that the red tape recorder is useless because you can just destroy it using the normal sapper, but try destroying a sentry with an engineer glued to defending the sentry with a pybro and your sapper does jack shit, the red tape recorder is best to deplete the engis metal supply by forcing him to spend time reupgrading buildings and that makes an engi more vulnerable than if you place a sapper and immediately die
      that being said in most cases most engis aren't that hyper aware and pyros won't run the sapper destroying melees so it is still a situational tool, but it's not useless.

  • @IncompetentHELL
    @IncompetentHELL 3 หลายเดือนก่อน +318

    found footage of stalingrad

    • @StonewallTitlow
      @StonewallTitlow 3 หลายเดือนก่อน

      Yeah, I was about to say.. this is definitely peak TF2 Stalingrad.

    • @mrdredward129
      @mrdredward129 2 หลายเดือนก่อน +8

      No, Stalingrad was that one competitive match i played with capture points where we constantly got pushed to our last before regrouping and pushing them to their last before being pushed back to our last and repeat. I'm pretty sure it went on for half an hour before we finally lost due to our soldier quitting.
      THIS IS THE SIEGE OF CANDIA.

  • @CrasherX2000
    @CrasherX2000 3 หลายเดือนก่อน +40

    The funniest part was chat slowly devolving into a debate about the American Civil War

    • @johnfarlio1830
      @johnfarlio1830 3 หลายเดือนก่อน +8

      "well you see, the South wasn't thaaaat bad"

    • @TheJohn_Highway
      @TheJohn_Highway 22 วันที่ผ่านมา

      Let me tell you why the South was based and the North was virgins

  • @CaptainDemo779
    @CaptainDemo779 3 หลายเดือนก่อน +221

    Stage 3 of CP Egypt doesn't even give the offense an INKLING of a chance. We played 5 or 6 times and every single time, if they got far enough, the offensive team couldn't ever break through Stage 3 Point 1 in Egypt. Sentries covering every exit, Demos and Soldier bombarding and mortaring the sky-light outside of the left-hand spawn exit, Phlogs, Heavies and Snipers locking down the right hand spawn exit and the corridor leading upstairs, and even then, all of the above keeping the upstair exit completely and utterly suppressed.
    Abandon all hope, ye who hath reached CP Egypt Stage 3.

    • @thottac
      @thottac  3 หลายเดือนก่อน +40

      That sounds so awesome, I wish I could have been there for those stompings! I've mostly seen Egypt games only go as far as stage 2. One time I actually joined in on a Red team doing so badly they had lost Stage 3 Point 1 and eventually lost Point 2 so it is possible if Red is particularly bad lmao

    • @LayzeeBanana
      @LayzeeBanana 3 หลายเดือนก่อน +2

      Inkling squidgame

    • @famouzlj25
      @famouzlj25 3 หลายเดือนก่อน +6

      "HAAANK DONT ABBRIVATE CYBERPUNK HAAAAAAAAAAAAANNNNKK"

    • @realzmt-productions4604
      @realzmt-productions4604 3 หลายเดือนก่อน +6

      stage 3 of Egypt actually has places to pressure from unlike Cashworks, so it is possible to push it, alot of places you can destroy sentries near entrence from. so it really is a DVZ fight for your life type situation on point 2. if you get stuck on stage 1 point 1 of egypt I wouldn't blame the blu team its incredibly difficult. same goes for point 1 of stage 3. and point 2 of stage 2. Egypt is just filled with BS for blu to get through, typically when blu gets to stage 3 its because red was shit on the previous 2 maps and they have a high likelyhood of pushing out of point 1. which is why I mentioned point 2 of stage 3. I'd love to hear your opinion, welcome to the trenches.

    • @splaramklusmos
      @splaramklusmos หลายเดือนก่อน

      I like playing Sniper on defense of that point just to make it extra annoying

  • @pyroboss1013
    @pyroboss1013 3 หลายเดือนก่อน +197

    I mainly play on the Trenches, I can confirm that that is the WORST choke. The times I have been on blue and won have been insane.
    For those looking to get that hallway, don’t ignore the under nest area, that’s two extra entrances, and your going to need as many as you can.

  • @NeedsMoDakka
    @NeedsMoDakka 3 หลายเดือนก่อน +34

    WHOA BLACK BETTY
    [sentry gun alert]
    YEAH BLACK BETTY
    [sentry gun alert]

  • @fumi_
    @fumi_ 3 หลายเดือนก่อน +91

    Holding that huge engie nest on this choke is the funniest thing to do in 100 players

    • @CosmicPotatos
      @CosmicPotatos 3 หลายเดือนก่อน +7

      for the engies who set up the nest.

    • @thetarr2
      @thetarr2 3 หลายเดือนก่อน +6

      ​@@CosmicPotatos To be fair, running into that for the first time is probably a runner-up for funniest thing

    • @MogoPrime
      @MogoPrime 3 หลายเดือนก่อน +1

      Funny the first couple times. Then it starts to just get sad.

  • @FLISTICK
    @FLISTICK 3 หลายเดือนก่อน +41

    "all quiet on the western front"

    • @TC181_
      @TC181_ หลายเดือนก่อน +2

      "All quiet on the third point"

  • @FuromeNavi
    @FuromeNavi 3 หลายเดือนก่อน +59

    50 v 50 player on any map is genuinely hilarious and poetic.
    I was in one of those matches on CP Steel on Defense for first round. All of red team was so divided building on point A and B but no one Defended E. B side was steam rolled and the whole of blue team had already surrounded us slowly capping E. The only reason they didn’t win is me shouting into VC calling out their intentions.
    Whole of red team immediately abandoned point A and we were on the GOAL to take back E and pick them out C and D.
    Someone said in the mic: “we’re being spawncamped, how is this happening?”
    Me : “YEAH CAN YOU SEE THEYRE FLANKING US FROM POINT B AND HAVE TELES BEHIND US. I WANT EVERY RED TO MOVE THEIR BLOODY ASS AND PICK OUT THESE BLUS FROM C, D and E.!!!”
    15 minutes of that round goes by and we win by resecuring E and Defending the back to pick out the engineers.
    Next round : We’re on attack and we go full tactical by all attacking A first. To put the whole of Blu team on point A and then change to scouts to cap E.
    Blu scrambling around to get to E and abandon A. Not long after that we get A, B, C and D with no problem as Blu’s scrambling to take back control. We show NO MERCY and I shout RUSH E!!!! With absolute no fear

    • @Peter_Turbo4
      @Peter_Turbo4 3 หลายเดือนก่อน +3

      @@FuromeNavi congratulations soldier, you’ve been promoted to Commissar!

    • @ethanblair981
      @ethanblair981 หลายเดือนก่อน

      And then everyone clapped

    • @gabrielc7861
      @gabrielc7861 26 วันที่ผ่านมา +3

      ​@ethanblair981 Clearly you haven't played enough tf2.

    • @ethanblair981
      @ethanblair981 25 วันที่ผ่านมา

      @gabrielc7861 2,260.1 hours, and you?

  • @DaRockeet
    @DaRockeet 3 หลายเดือนก่อน +40

    Woop woop! Trenchheads represent! Glad someone finally made a video about how the Trenches turn Cashworks into Chokeworks, but I also feel like adding one more small detail is very important: any time BLU makes it through the choke point... they pretty much steamroll for the rest of the map lmao it's tragic watching it happen while on RED

    • @thottac
      @thottac  3 หลายเดือนก่อน +5

      It was lowkey nice being on Red and defending last on the old version. It was very cozy and decently winnable. New version not so much.

    • @sijiehe1826
      @sijiehe1826 3 หลายเดือนก่อน +1

      @@thottac have to say though in normal 12v12 I have never seen blu win on last pre-fix cashworks. Both flanks being too easy to spam as red and main being a literal sniper highway was certainly a mapping decision of all time.

    • @zoulzopan
      @zoulzopan หลายเดือนก่อน

      ​@sijiehe1826 yeah now it has too many flanks and super hard to defend in 12v12 I imagine it's doable in 50v50

  • @SpotterX4
    @SpotterX4 3 หลายเดือนก่อน +112

    Man, this looks fun, even with such a toxic choke point lol. I gotta try a 100 player server one day

    • @Bupboy
      @Bupboy 3 หลายเดือนก่อน +16

      There's only one, (as far as i know) shounic trenches, and it's a lot of fun

    • @zoulzopan
      @zoulzopan หลายเดือนก่อน

      I can't play on regular severs anymore.

  • @RichterOvertime
    @RichterOvertime 3 หลายเดือนก่อน +32

    I still haven't played this but the game desperately trying to cram 100 players into the match hud is hilarious

    • @thottac
      @thottac  3 หลายเดือนก่อน +16

      You should hear how deafening the drums are when votes are being cast

  • @fernandonovoa6035
    @fernandonovoa6035 3 หลายเดือนก่อน +18

    Imagine these dudes describing the trench wars on a history essay...

  • @bigapeallcity
    @bigapeallcity 3 หลายเดือนก่อน +9

    Its refreshing to see someone have such a mindful perspective of the chaos that is 100players. Fun af gamemode, im glad to see people are giving it the care it needs!

    • @zoulzopan
      @zoulzopan หลายเดือนก่อน

      It's easy once you've played it acouple of times. It's plays very similar to regular 24. So if you know the map from casual you basically know it on 100 players. You just gotta know the team comp need a certain amount of medics and engines etc.

  • @kayoh9364
    @kayoh9364 3 หลายเดือนก่อน +9

    Uncle Dane would be crying. A half-dozen engineers and every single one of them are ignoring the allied Level 2 which they could be upgrading.
    A situation like Defense here is the ideal time to swap off the Jag and onto the Eureka Effect. Would have saved you time both setting up the tele entrance and scrounging for metal - when 10 engis are trying to share a single metal pack you cant exactly rely on it. Plus, 100 metal to upgrade teleporters means even if a spy gets to sap everything, you can reestablish them easily.

  • @Kimberly-x2h
    @Kimberly-x2h 3 หลายเดือนก่อน +59

    500 sentries

    • @isitonathroneofmethadone6563
      @isitonathroneofmethadone6563 3 หลายเดือนก่อน +16

      *We must have more*

    • @infamoushacker4chan883
      @infamoushacker4chan883 3 หลายเดือนก่อน +9

      *I have never experienced such a team comp.*

    • @PseudoGuido
      @PseudoGuido 2 หลายเดือนก่อน +3

      The aroma is most pleasing

    • @doorwiththecabletv
      @doorwiththecabletv 3 วันที่ผ่านมา

      I feel as if ive been gunslinging all my life and i just started turtling

  • @derpscout5141
    @derpscout5141 3 หลายเดือนก่อน +49

    spy at 3:43 was so clutch

    • @nivolai8837
      @nivolai8837 3 หลายเดือนก่อน +20

      "Sorry to 'pop-in' unannounced."

    • @xXBattle_Taco12Xx
      @xXBattle_Taco12Xx 3 หลายเดือนก่อน +12

      He looked so confused too

  • @miorazim7110
    @miorazim7110 3 หลายเดือนก่อน +60

    what tf2 was originally supposed to be

  • @inkyzoroark
    @inkyzoroark 3 หลายเดือนก่อน +7

    God I remember playing that chokepoint. I was on Blu and man I had no idea what I walked into until I left the hallway to touch the cart.

  • @lipschitzlyapunov
    @lipschitzlyapunov 3 หลายเดือนก่อน +15

    0:00 this part of dustbowl is the worst. One competent demo and medic can lock down the whole place against a team of 50 players

    • @zoulzopan
      @zoulzopan หลายเดือนก่อน

      I figure the minimum you need to hold a choke is a demon man as the carry, Pyro to counter Uber, medic for heals and counter Uber and a dispenser but not necessarily the engineer.

  • @johnarbuckle6775
    @johnarbuckle6775 3 หลายเดือนก่อน +8

    D-day Omaha beach simulator

  • @braixy642
    @braixy642 3 หลายเดือนก่อน +4

    A 40 engie sentry nest sounds like a dream for a spy or medic-phlog pyro combo

    • @june9914
      @june9914 หลายเดือนก่อน

      Issue is that unless you have a quick fix and an stock Uber active you just get mercilessly pinned two the wall and shredded. And some medics dedicate themselves two going vax fire in case of that happening. Spy theoretically should be ideal though

  • @rob6508
    @rob6508 3 หลายเดือนก่อน +9

    Its fun to see the chat in the trenches, i made some friends there and its the main reason why i kept returning to that server lol. Its also nice to see ncr being nice to everyone and the only thing she changed was the name hunter to huntress lol

  • @amazingnoo9935
    @amazingnoo9935 3 หลายเดือนก่อน +6

    It’s almost as if TF2 wasn’t made with 100 players in mind

    • @june9914
      @june9914 หลายเดือนก่อน

      And people wonder why some servers have class limits

  • @cristodemonte1690
    @cristodemonte1690 3 หลายเดือนก่อน +9

    there's no game like tf2 and no game like 100 players tf2. And no feeling like winning a game on turbine infinite time where both point play for more than 4 hours without stopping and top scoring knowing that if you stop playing seriosly for 1 minutes, all of the pressure you help maintnain would pop like a soap bubble.

  • @TheDeathChrist
    @TheDeathChrist 3 หลายเดือนก่อน +6

    The only way to take this choke after the setup has been initiated is with coordinated manntreads soldiers, but no one besides me ever equips manntreads and medics don't uber manntreads because they don't even understand it, they are conditioned to uber phlog pyros, but even when they do uber soldiers, its only banner soldiers. I told Shounic he needs to do a video on this. TF2 isn't built for 4+ sentries worth of knockback in a straight vector from a distance, it's a non-linear complete shutdown for non-knockback resist pushes.

    • @Peter_Turbo4
      @Peter_Turbo4 3 หลายเดือนก่อน

      @@TheDeathChrist Sentrybuster Soldier & Tank Heavy are the only ways to breach such a defensive Line.

  • @darkarch99
    @darkarch99 2 หลายเดือนก่อน +5

    i've seen this type of mess... but never on TF2... only on Planetside2. it's always made me laugh at the concept of "if we have enough bodies.... the weight will push the point."

  • @Raaaaay
    @Raaaaay 2 หลายเดือนก่อน +2

    Exclusive high ground for defending + no sight block + limited entrance = the perfect recipe for eternal hell

  • @AnonymousHuman-ku5wh
    @AnonymousHuman-ku5wh 3 หลายเดือนก่อน +4

    I read the title and immediately knew exactly what choke it was.

  • @progamerzach1
    @progamerzach1 3 หลายเดือนก่อน +22

    I think the only way to overcome that chokepoint is if you had at least 10 heavies ubered at once and maybe even some spies to help assist but good luck trying to coordinate with 49 other players on your team.

    • @TheRecklessBravery
      @TheRecklessBravery 3 หลายเดือนก่อน +8

      How tf are the spies even gonna get behind the enemy line lmao, in hundren player servers spies are basically non existent

    • @ethandavis7310
      @ethandavis7310 3 หลายเดือนก่อน +11

      @@TheRecklessBravery It's actually pretty effective to run spy every once in a while. I play spy occasionally in the trenches and you can usually cloak through the front lines. Flank routes are chokier, so it's actually easier to just try to avoid people on the front lines. From there the YER can do some serious work. Only issue is other people start to run spy and everyone gets too spy paranoid. Good for a round or so.

    • @TheRecklessBravery
      @TheRecklessBravery 3 หลายเดือนก่อน +2

      @@ethandavis7310 30 people against 1 spy doesnt sound good

    • @ethandavis7310
      @ethandavis7310 3 หลายเดือนก่อน +2

      @@TheRecklessBravery have you played in the trenches? Spy can be effective

    • @TheRecklessBravery
      @TheRecklessBravery 3 หลายเดือนก่อน +1

      @@ethandavis7310 rly, is spy really that gold in that map? Is trenches an casual map or its a custom map like in community servers, But either way i think im gonna try it, oh also, what gamemode? Payload, cp if its in casual anyways

  • @hypertension1011
    @hypertension1011 2 หลายเดือนก่อน +3

    seeing 5 engis smack one sentry just for it survive a uber heavy push was so funny to see

  • @itchylol742
    @itchylol742 3 หลายเดือนก่อน +7

    last point on cp_junction: finally, a worthy opponent

    • @grogcito
      @grogcito 3 หลายเดือนก่อน +4

      first point on frostwatch:

  • @ousamadearudesuwa
    @ousamadearudesuwa 3 หลายเดือนก่อน +5

    the power of the spy would no longer work dear god

  • @brendontruong7127
    @brendontruong7127 3 หลายเดือนก่อน +3

    There is some special brainrot for players that like to reenact stalingrad.

  • @fregi8779
    @fregi8779 3 หลายเดือนก่อน +8

    teleporters win games

  • @gelozyg1732
    @gelozyg1732 3 หลายเดือนก่อน +5

    We had once a 24 man 12-heavy and 12 -medic combo with attacking waves of 3 uber heavy's and another wave of 3 uber heavy's we did this around 4 times and destroyed all the nests with the rest of the team pushing hard.
    We also had a team of 3 spy's sap the sentry on balcony and demos that entered to destroy buildings and soldiers that prioritized killing enemies. Scouts also used the bonk sometimes to distract sentries and prioritize the cart push.
    All in all a good strategic push is all that's needed to win.

    • @Peter_Turbo4
      @Peter_Turbo4 3 หลายเดือนก่อน +1

      @@gelozyg1732 congratulations.
      You reinvented the Tank Shock battle doctrine.

  • @GAME_ON495
    @GAME_ON495 3 หลายเดือนก่อน +5

    5:54 let it go man

  • @forlackofawetterbird
    @forlackofawetterbird 3 หลายเดือนก่อน +3

    they removed the headbug with the update so the map is no longer fun at all on attack, blu is just in purgatory the whole round even if they make it through the alamo

  • @haltthesalt
    @haltthesalt 3 หลายเดือนก่อน +8

    War, war never changes

  • @CaptainTowll
    @CaptainTowll 3 หลายเดือนก่อน +3

    I'm getting battlefield 1 flashbacks

  • @cardinvuong9742
    @cardinvuong9742 3 หลายเดือนก่อน +3

    I wonder what would happem if the entire blue team just stopped, all switched to Spy, and rampaged from behind the enemy lines

  • @DogsRNice
    @DogsRNice 3 หลายเดือนก่อน +2

    3:56 the best part of the Bible in chat

  • @hotaru44
    @hotaru44 3 หลายเดือนก่อน +2

    This video makes me feel like I'm watching Battlefield gameplay

  • @shooby9496
    @shooby9496 หลายเดือนก่อน +1

    2:00 - "Here's what fighting for that tunnel would look like"
    I'm more focused on what it sounds like - gd armageddon.

  • @user-c5e2d
    @user-c5e2d 3 หลายเดือนก่อน

    Great video Thot, always a pleasure to see when you are on the server-
    I think the difficulty of taking this point is overstated by the people in the comments here. While it's not easy, it's more than do-able.
    If they have the Alamo constructed from Pre-Round, you need to secure and hold the various routes that will allow you to ultimately push through from the lower-left flank. That lets you get behind Red (relatively) safely by not having to deal with the 12+ Sentry Guns watching Main. Instead of trying to send failed uber after failed uber up main, you will be using the Back Left Ramp that leads to up behind The Alamo making it easier to destroy from that angle.
    The first and probably easiest to secure route is the the upper-left flank so they can't push into your spawn. Two medics, probably no more than three are needed to hold that area and use their ubers to occasionally be aggressive into Red. Next you need to secure and hold main. That gives you access to the lower-left flank which is the key to the point. From there you make your way to the doorway that leads to the clearing underneath the Alamo. The nest is easily able to destroyed from that vantage point with a uber'd sticky demo (assuming no Short Circuit of course). If you control the room under the Alamo it's pretty much over for Red. Blu will be able to come up your back-left ramp and finish off whatever they couldn't get from the front. Not to mention the Spy's that will be harassing Red from that same route and it should be very possible to take the choke. Good luck to all the trenchers out there.
    Cheers,

  • @-octosquid-5203
    @-octosquid-5203 3 หลายเดือนก่อน +3

    they moved that gear up

  • @JodeXtreme
    @JodeXtreme หลายเดือนก่อน

    1:29 the descent into madness with each "ded"

  • @DJULTRA7
    @DJULTRA7 3 หลายเดือนก่อน +2

    We pulled through once with a stacked mangler team but the number of engines rebuild instantly

    • @thottac
      @thottac  3 หลายเดือนก่อน +1

      lmao

  • @cc7926
    @cc7926 3 หลายเดือนก่อน +1

    I have never seen a 50 player team beat last point cp_junction

    • @thottac
      @thottac  3 หลายเดือนก่อน +1

      I don't think it would be possible without serious coordination. Blu has to push into the room directly outside of red spawn. Might happen if Blu is 50/50 powerclasses and uber meds.

  • @slightlyistorical1776
    @slightlyistorical1776 2 หลายเดือนก่อน

    Just before the first match started, all the stars somehow aligned and BLU colluded at once to all go Heavies, and I shit you not we bulldozed that entire map. We plowed so hard through all of RED's ill-prepared defenses in such a short span, they didn't even have time to set up shop at that infamous choke and we broke through, until right at the very end where their nests held us off until time ran out. Even 50 Heavies cannot break the chokes on this Godforsaken map

  • @VelvetMagician
    @VelvetMagician 3 หลายเดือนก่อน +4

    Is this an example of trench warfare in TF2?

  • @AlphaGarg
    @AlphaGarg 3 หลายเดือนก่อน +1

    I need that engineer version of Black Betty

  • @humha7613
    @humha7613 3 หลายเดือนก่อน +2

    I think 50 v 50 is the True TF2 competitive

  • @cossyboy424
    @cossyboy424 3 หลายเดือนก่อน +2

    We need more trenches content brother (papa tutu wawa atw 0:20 )

    • @thottac
      @thottac  3 หลายเดือนก่อน +1

      Def got you. Aiming for a video every 1-3 days.

    • @cossyboy424
      @cossyboy424 3 หลายเดือนก่อน +1

      @@thottac If ya need help making videos lemme know. Getting bored of doing the same thing on the server ngl lol

  • @stevehero3562
    @stevehero3562 3 หลายเดือนก่อน +3

    LETS GO TRENCHES - uncle dane wannabe, or in the balls
    (taco bell sfx)

  • @jaakarimiquel8473
    @jaakarimiquel8473 3 หลายเดือนก่อน +2

    I like the Demo's sign

  • @UeusD
    @UeusD 3 หลายเดือนก่อน +1

    bro unironically playing spy

  • @lithium444
    @lithium444 หลายเดือนก่อน

    I remember sometimes during matches with this chokepoint the BLU team would just start dancing and partying on the other side since there was almost no way to actually pass it, another time half the team went spy and nearly managed to sap the entire nest after going behind it cloaked and disguised

  • @ronanclark2129
    @ronanclark2129 3 หลายเดือนก่อน +1

    Those sentry guns, MY EARS! 😂

  • @InvalidOS
    @InvalidOS 3 หลายเดือนก่อน +1

    from what i've experienced burghausen first is also pretty bad because red just makes a meat grinder
    i genuinely suggested caberknight spam to try and break through

    • @DaRockeet
      @DaRockeet 3 หลายเดือนก่อน +1

      Little tip for Medieval mode: Go scout with mad milk and either wrap assassin or sandman, chuck your milk and ball at the point and then run back to resupply to rinse and repeat. Easy way to rack up assists and help your team push through! Careful of huntsman arrows though, bodyshots can one-shot when you have the sandman equipped.

    • @InvalidOS
      @InvalidOS 3 หลายเดือนก่อน

      @@DaRockeet i'd much rather use the wrap assassin anyway tbh but milk does sound like it'd be a good way to sustain an attack

  • @EIbows
    @EIbows 17 วันที่ผ่านมา +1

    This is the kinda shit ive always lived for

  • @eel-izza-bef
    @eel-izza-bef 2 หลายเดือนก่อน +1

    yall my laptop quivered at just the thought of 100 player server

  • @DaCouchWarrior
    @DaCouchWarrior 3 หลายเดือนก่อน +1

    Dustbowl tunnels look like trench warfare.

  • @xoxo98808
    @xoxo98808 3 หลายเดือนก่อน +2

    haha thats diabolical ive never even played this map

  • @monarch33
    @monarch33 3 หลายเดือนก่อน +1

    I've never played tf2 with more than 32 people, so I have a few questions
    Are there really 100 players? Or the server actually holds 70, or 60, or just less than 100?
    How can you make a server to have this? Obviously you cant just start a normal server and add people, so, what would you need?

    • @thottac
      @thottac  3 หลายเดือนก่อน

      At peak hours the server has 100 people.
      Here's the video on how it was made th-cam.com/video/OIvbxikwEbU/w-d-xo.html

  • @flash98449
    @flash98449 18 วันที่ผ่านมา

    100 players tf2 is just a historically accurate WW1 no man's land charge

  • @chip97
    @chip97 3 หลายเดือนก่อน +3

    News:i passed ze choke like last day on the trenchies, damn it was hard

  • @stevehero3562
    @stevehero3562 3 หลายเดือนก่อน +4

    it feels, so weird seeing people like shamus, and How?.... i just realized that its thot tactician who's uploading lol :3

  • @cossyboy424
    @cossyboy424 2 หลายเดือนก่อน

    RIP old Cashworks you'll be missed dearly

  • @hungrierforcontent
    @hungrierforcontent 3 หลายเดือนก่อน +1

    I was once playing défense on cashworks 100 and they broke past using a quadruple demo Uber and some spy’s (I don’t know how many) they saved our télés and dispensers just after the push started uterly destroying our nest (it was 14 players strong) fully built too😢

  • @supertanker7206
    @supertanker7206 2 หลายเดือนก่อน +1

    i wonder if there will ever be a "big team battle" styled tf2 map specifically balanced for 100 players.

    • @thottac
      @thottac  2 หลายเดือนก่อน

      Maps and a casual queue for 50v50 would be nice in TF3

  • @PsychoOnSteam
    @PsychoOnSteam 2 หลายเดือนก่อน +1

    facts lol. on cashworks everyone just immediately switches to red team and goes engineer. the new version is still busted

  • @ninhkhoso5160
    @ninhkhoso5160 3 หลายเดือนก่อน +5

    trench warfare

  • @zumi7135
    @zumi7135 3 หลายเดือนก่อน +2

    spies with chinese sapper + some ubered mercs would save the day

    • @tofawil
      @tofawil 3 หลายเดือนก่อน +4

      As a 100 player server enjoyer I must say:
      nope

    • @roshshow
      @roshshow 3 หลายเดือนก่อน +1

      One flamin boi will destroy the spy who had to spent 5 minutes to actually get behind and not have bumped into multiple players.

  • @DragonMaster360
    @DragonMaster360 3 หลายเดือนก่อน +1

    was this on the Shounic server?

    • @thottac
      @thottac  3 หลายเดือนก่อน

      yes

    • @DragonMaster360
      @DragonMaster360 3 หลายเดือนก่อน

      @@thottac wow

  • @Devastater-ln9gg
    @Devastater-ln9gg 3 หลายเดือนก่อน +2

    Guys, theres a sentry ahead.

  • @The_Mister_E
    @The_Mister_E 3 หลายเดือนก่อน +1

    At least it's better than 30 minutes sitting around doing nothing on a CTF map.

    • @thottac
      @thottac  3 หลายเดือนก่อน +2

      Very true. CTF is the worst in 100p.

  • @Toyotale.
    @Toyotale. 3 หลายเดือนก่อน

    cp_snowplow stage 2 second point is also pretty much impossible for blu to take due to the narrow choke points followed by a large exposed outer area

  • @HankHill-pr4rx
    @HankHill-pr4rx 3 หลายเดือนก่อน +1

    400th sub congrats 🎉🎉🎉

  • @Nachotaco101
    @Nachotaco101 3 หลายเดือนก่อน +1

    I think ive only seen blu win on this map once

  • @redengineerfromtf2thatisan136
    @redengineerfromtf2thatisan136 2 หลายเดือนก่อน

    I don't know if playing that map without a round timer would be heaven or hell but i need to play that

    • @thottac
      @thottac  หลายเดือนก่อน

      Hell for Blu but it would be heavenly to finally overthrow

  • @ReshyShira
    @ReshyShira 3 หลายเดือนก่อน

    No respawn bind to get your metal back faster? Also pressing your movement key into your own dispenser doubles it's metal dispensing rate.

    • @thottac
      @thottac  3 หลายเดือนก่อน

      Nah never chose one lol. Will do that.

  • @LegendaryCollektor
    @LegendaryCollektor 2 หลายเดือนก่อน +1

    You could have 5 heavy ubers would tend to that with a bunch of engie short circuits and a few airblasts

  • @praisecats2724
    @praisecats2724 3 หลายเดือนก่อน +1

    Holy shit I remember this one just from the thumbnail...

  • @dankmemester3398
    @dankmemester3398 3 หลายเดือนก่อน +1

    Ah how they massacred Pl_Cashworks.

    • @thottac
      @thottac  3 หลายเดือนก่อน +1

      Besides last I like the new version more tbh

  • @clutchthecinnamonsergal8493
    @clutchthecinnamonsergal8493 3 หลายเดือนก่อน +1

    The only way to fix this is to ban engineer on this map

  • @tritex6350
    @tritex6350 3 หลายเดือนก่อน +1

    Leave it to the TF2 fan base to use war tactics to play the game better

  • @thislink1519
    @thislink1519 3 หลายเดือนก่อน +1

    This server needs to buff spy cloak dmg resistance or something. The spies need a way through

  • @thehiddenpyro1983
    @thehiddenpyro1983 3 หลายเดือนก่อน +1

    Meanwhile on the 100 player servers:

  • @M0mazosMissy
    @M0mazosMissy 3 หลายเดือนก่อน

    Truly the Engineer Gaming

  • @x9kz
    @x9kz 29 วันที่ผ่านมา

    Multiple Full charge classic sniper boom you got those sentry’s gone

  • @Jamgems
    @Jamgems 3 หลายเดือนก่อน +2

    bruv shit turned into a bunker

  • @AverageDoggo
    @AverageDoggo หลายเดือนก่อน

    17:00 for the actual video

  • @meltingatom
    @meltingatom 2 หลายเดือนก่อน

    The solution is simple but it's really going to annoy some people...50 bonk scouts

  • @theratking180
    @theratking180 3 หลายเดือนก่อน

    Ayo that's the same beautiful rat I use as my discord pic. Quite a good choice