ONE-SHOT MOST MECHS - the STRONGEST BUILD in the game! - Dire Wolf - Mechwarrior 5 Clans

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

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  • @TTBprime
    @TTBprime  หลายเดือนก่อน +31

    Also important: THIS 100 TON WHALE FLIES! We got 2 jump jets for poptarting!

  • @MichaelSantangelo
    @MichaelSantangelo หลายเดือนก่อน +41

    Man alive I had no idea I could choose the individual omnipods for each part of the chassis. This is a game changer. THANK YOU.

    • @95DarkFire
      @95DarkFire หลายเดือนก่อน +4

      Not your faul you don't know, but that is literally the whole point of OmniPods.

    • @MichaelSantangelo
      @MichaelSantangelo หลายเดือนก่อน +2

      @@95DarkFire Yeah I knew what they were designed for lore wise but I just didn't know it worked that way in the game. I don't think it was ever talked about.

    • @jkwashko
      @jkwashko 29 วันที่ผ่านมา +2

      Yeah, lore-wise it makes perfect sense, but the minimal explanation in-game makes it really hard to know about that function. I didn't know either, don't feel bad.

    • @ThatSlowTypingGuy
      @ThatSlowTypingGuy 29 วันที่ผ่านมา +1

      Only figured this out by mistake yesterday.

  • @scooterbobscout
    @scooterbobscout หลายเดือนก่อน +14

    Definitely gonna try this out, your extremely smart when it comes to thesegame and certain builds. Im still working on how the build mechanics work in this game and youve given me alot of insight as to how to make it a tad easier. I love that even on lower difficulty setting this game still requires alot of strategies and builds in order to succeed. This game makes you really think and i love it. Its a step up from mercenaries.

  • @forgivemenot1
    @forgivemenot1 หลายเดือนก่อน +17

    I haven’t played a MechWarrior game for over twenty years but it’s good to see that the full medium laser build is still the go to for assault mechs.
    I used to use this build to target the legs of enemy Mechs to maximise the salvage, good times.

    • @rakitakhan
      @rakitakhan หลายเดือนก่อน +1

      Same here. Last I played was M4. We used to load up a Fafnir with PPC's and blow the crap out of everything. Good times !

    • @dantauche7917
      @dantauche7917 29 วันที่ผ่านมา +2

      You're both missing out, MW5 Mercenaries is a great game, ESPECIALLY with mods!

    • @benwilliams6221
      @benwilliams6221 24 วันที่ผ่านมา

      You must be from the old Kali days on dial up with MW2 like me!

    • @matthewkeebler2326
      @matthewkeebler2326 19 วันที่ผ่านมา

      ​@@dantauche7917 I put lots of time into it, but it got a little to "samey" I'll need to look into mods after this game.

  • @MekaRaven2552
    @MekaRaven2552 หลายเดือนก่อน +25

    Yesss ❤ please do a build for the Timberwolf next 🙏

    • @jackball344
      @jackball344 หลายเดือนก่อน +1

      Yes please do the poster boy.❤❤

    • @gamesordames9480
      @gamesordames9480 หลายเดือนก่อน

      It's basically just the same thing, slap as many lasers as you can get onto that bad boy.

    • @deathraptorf22gaming
      @deathraptorf22gaming หลายเดือนก่อน +1

      Amen to that that's what I've been waiting for right now I've got a pair of Timberwolves for me and my buddy for when we play co-op

    • @Koshea69
      @Koshea69 หลายเดือนก่อน

      I fit 7 MPL's on one, if there's a Energy slot for the RT i missed it could be more, But 7 MPL's and a Streak 6 do work wonders till you can get a Dire Wolf unlocked

    • @deathraptorf22gaming
      @deathraptorf22gaming 29 วันที่ผ่านมา

      @@Koshea69 I might get other mechs unlocked but this will will be the last Big Mech that I'll actually personally use. The timber wolf was my ultimate goal even if it's not the best Mech it's still what I wanted to use

  • @sailorjerry4435
    @sailorjerry4435 หลายเดือนก่อน +6

    Love this build. It's a smile and wait for the flash and then you're dead build🤣. Makes me want to re-play the game with nothing but medium pulse laser builds.

  • @christopherjohnson2171
    @christopherjohnson2171 หลายเดือนก่อน +5

    Dire Wolf is always the most fun to mess with because even in this game with the sized hardpoints on the omnipods the sheer number of builds you can do is still insane. I run less heat sinks and more armor than other games though because with skills in this game you can really negate heat and with the wave after wave of spawns being a huge target you can take some attrition. I still prefer 2 PPC 2 Gauss even though in this game you have to put one of the Gauss in the torso one in the arm. I like instant pin point damage and minimum time facing the enemy. It still 1 shots plenty of mechs too.

  • @Sunstreaker2k5
    @Sunstreaker2k5 28 วันที่ผ่านมา +3

    Still remember the fun nova builds in MW4. 3 LBX AC20s firing point blank. Nothing survived a burst of that.

  • @MrMightyZ
    @MrMightyZ หลายเดือนก่อน +1

    Excellent!
    My best build so far was based on your Small Laser advice;
    Turtle Bay was my first team wipe but I completed it on my second run with 5 Novas and took them all to the Cult Of The Small Lasers by replacing 4 of the Mediums in each arm with Small Lasers and leaving 2 Medium in each arm plus a torso pod with 1 Small Laser for a total of 9 Small and 4 Medium then another variant with an SRM 2 in the torso instead of the laser just because I love to play with unguided missiles.
    The weight savings were taken up with double heat sinks and a armour and there may have been something like a probe or an AMS that I removed to assist.
    As the Novas don’t have great tilt I often had to do jump shots which are so much fun and helped to keep me mobile and jump-dodging missiles.
    Destroyed Turtle bay with this load out on the second run after my humbling initial defeat.
    All hail laser arrays!

  • @ZZMonkeysUncleZZ
    @ZZMonkeysUncleZZ หลายเดือนก่อน +3

    I remember playing MW4 Mercs and using a build very similar to this. All pulse lasers, and it shredded just about everything.

    • @chasedean4032
      @chasedean4032 27 วันที่ผ่านมา

      M lasr hunchback go brrrr

  • @MrDaqar
    @MrDaqar หลายเดือนก่อน +1

    Just unlocked the Stormcrow...gonna try something between this and the ER Small Laser Nova. :)
    Thanks for sharing your builds.

  • @Lycan3303
    @Lycan3303 หลายเดือนก่อน +32

    Dire Wolf always best girl

  • @JonathanFlexx
    @JonathanFlexx หลายเดือนก่อน +1

    I ran something similar. I had the jumpjet center torso and prime head. So I had 12 MPlasers, and instead of extra armor and more MPlasers I had 2 lb5x-sld in the arms. I didn't really need the armor or extra lasers. I find it's good to be able to keep up damage while cooling down, thus the autocannons.

  • @fulcrummando22
    @fulcrummando22 หลายเดือนก่อน +3

    TTB made a practical Dire Star!

  • @azhighwayz2310
    @azhighwayz2310 หลายเดือนก่อน

    Haven't got this game yet, but I used to do a ballistics build with LBX-5 on the Dire similar to this on MWO. It was slow, but it was an absolute wrecking machine back in the day.

  • @ThatSlowTypingGuy
    @ThatSlowTypingGuy 29 วันที่ผ่านมา

    This build really works. I had some trouble with oveheating but once you get used to it it's not too bad for the amount of firepower it brings to bear.

  • @deathraptorf22gaming
    @deathraptorf22gaming หลายเดือนก่อน

    Can't wait for the video for the timber wolf I'm actually tempted to try to adapt the Nova DPS build for the Timber Wolf, although I might still want to keep the missiles because that's just iconic.

  • @HMSConqueror
    @HMSConqueror หลายเดือนก่อน +5

    A new DIREGASM??? but with better colling? The B33F would be proud.

  • @taylorheadley1436
    @taylorheadley1436 หลายเดือนก่อน +11

    I'm no expert, but in mercenaries my rule of thumb was strip everything, put as many medium lasers on the thing as it will hold, fill up the rest with heat sinks. I've been trying some version of that on every new mech I get. Mad dog had to use large lasers due to lack of hard points. Timber wolf with medium pulse can alpha any cockpit with room left for a bunch of armor.

    • @resonance01
      @resonance01 หลายเดือนก่อน +3

      ER Small Lasers are the Medium Lasers of this game. The damage to weight ratio is insane, and they are easy to manage the heat on.

    • @ASNS117Zero
      @ASNS117Zero หลายเดือนก่อน +2

      @@resonance01 Was about to say the same thing. Clan Slasers are straight OP. They have the range of IS mediums, *better* damage than IS mediums, less heat, and they weigh half a ton.

    • @pauljackson1944
      @pauljackson1944 หลายเดือนก่อน

      @@resonance01 Yep, I've found that! EM lasers create quite a lot of heat so they are not a direct match to M lasers of Merc.
      Edit to say that I'm now waiting for the nurf on ES Lasers.
      They could also make ballistics a bit better (UAC/5 is done baaaaaaaad!) but they wont!

    • @JonathanFlexx
      @JonathanFlexx หลายเดือนก่อน

      @@pauljackson1944 Ge the solid slug variants of the autocannons, the UAC has them too. You're welcome.

  • @QuestionableCooking
    @QuestionableCooking หลายเดือนก่อน

    The game is so fun … the small laser nova you recommended is also an incredibly fun mech

  • @jimh2067
    @jimh2067 หลายเดือนก่อน +1

    Great build. I will try that soon.

  • @MrDaqar
    @MrDaqar 23 วันที่ผ่านมา

    LFMF: Inspired by this I built one with 8 ER Large lasers, thinking I needed more range, for what turned out to be the last mission. I gave it enough heat sinks to blow out the scale in the stat block corner and gave it a lot more armor to make it more tanky...Even with all those heat sinks, it still reaches heat levels eerily similar to the Sun's corona...3/10 would not recommend.

  • @Troubleshooter11
    @Troubleshooter11 29 วันที่ผ่านมา +1

    Wait..WAIT. WAITWAITWAIT!? I can mix and match omnipods per module? Why didn't the game make that clear to us? That's bloody brilliant.

  • @godless1014
    @godless1014 หลายเดือนก่อน +1

    I tend to group my weapons on left and right sides because I often take cover behind a pillar and if you group every side together then you tend to waste shots on the cover you're hiding behind instead of the target.

  • @peterfromaustria724
    @peterfromaustria724 หลายเดือนก่อน

    yeah - struggling with the late missions quite a bit (not that of a Pr0gam3r) ... will try that build asap!

  • @ispyonthefbi
    @ispyonthefbi หลายเดือนก่อน

    Currently my favorite build for the dire wolf is 6 large pulse lasers, 3 in each arm and then 16 heat sinks and maybe an Active prove if there's space, and then half a ton of extra armour in the right arm, It's very heat efficient and Has nearly the same amount of firepower and Has Excellent range without over heating for Continuous fire engagements, only thing is that it doesn't have Jump jets, That's all

  • @eternal_affairs
    @eternal_affairs 29 วันที่ผ่านมา +1

    OK, so now that I've gotten a bit farther into the campaign, I can say I'm OK with how they designed the mech lab. I get it. The first thing I suggest people do after the first mission is unlock missile boat omnipods for every mech lol. I was able to unlock 4 out of the 5 after what I believe was the first mission. Then I unlocked the last one I wanted after the second mission. It was the ppc one. There's only one that comes with it I believe. I was having trouble with the second mission, kept losing a mech, so I loaded the autos Ave after the first mission and went into the mech bay and started configuring for missile boats. Missile boats are hyped for a reason. Every starter mech has a missile boat omnipod except 1 I believe, but thats OK because that one has a ppc omnipod. After switching omnipods and going with what I knew, I got through the mission without losing a mech or even a component on expert. Im also focusing on learning the controls and being more tactical and precise in my movements and strategy. God I love Mechwarrior lol.

  • @thecommuterzombie
    @thecommuterzombie หลายเดือนก่อน

    Thanks for explaining the build!

    • @TTBprime
      @TTBprime  หลายเดือนก่อน

      Glad to help!

  • @gromxxar
    @gromxxar 21 วันที่ผ่านมา

    this helped me beat the campaign

  • @Wucked1
    @Wucked1 27 วันที่ผ่านมา

    I will build this soon, it looks great!

    • @TTBprime
      @TTBprime  26 วันที่ผ่านมา

      Hope you enjoy it!

  • @franklassek357
    @franklassek357 หลายเดือนก่อน +1

    My final build was a Direwolf Prime, 8x ER Large Lasers, +12 double heat sinks, active probe, targeting computer mk 1, +3.5 tons standard armor. 2 shot any mech, overheats constantly. the medium pulses seem the better route.

    • @TTBprime
      @TTBprime  หลายเดือนก่อน +2

      ER Large would be amazing if you actually had a lot of chances to utilize their insane range... and a zoom system better than grandpa's magnifying glass.

  • @SteelWolf13
    @SteelWolf13 หลายเดือนก่อน

    Do you have any step by step build that you start from the menu system? This was awesome. I did not know about the training grounds or the ability to mix and match pods. I thought you had to take the entire pod on the left of your screen and the weapons it listed. Like tabletop gamers generally want "stock" mechs. I was thinking this game was stock only. Now I need to spend more time playing in the system.

  • @cyanidecologne9018
    @cyanidecologne9018 หลายเดือนก่อน

    This is basically what I ran, I also has success with MP + a few ER L in the shoulders to peek and snipe when I started getting streamer aggroed and slammed every mission

  • @Ganimal83
    @Ganimal83 หลายเดือนก่อน +5

    That’s one beefy boy lol. Gotta try out the MPL vomit.
    For those struggling with late game:
    I went with massive ER LL / ER PPC / ER ML / GAUSS mix. Key here is stay at range ~800m to 1km as much as possible.
    I use overhead view to place lancemates in firing line, then I’ll approach objective, then back away. For 90% of the time, my lance mates decimates from afar, taking minimal damage.
    Worst case, lost 4 mechs (all DWs). Just bought 4 more to replace to avoid repairs haha.

    • @TTBprime
      @TTBprime  หลายเดือนก่อน +1

      You can never have enough DWF.

    • @Ganimal83
      @Ganimal83 หลายเดือนก่อน

      @@TTBprime You should name this build: P.DiddyWolf 🤣

  • @resonance01
    @resonance01 หลายเดือนก่อน

    I finished the game Ezra path with mine 4.5 tons under weight because I didn't have the space for more lol, but I was running 2 LBX-10 SLD, 8ERSL, and LRM-20/Artemis. Nowhere near the powerhouse of this build, but was still quite fun.

    • @Nihilius84
      @Nihilius84 หลายเดือนก่อน

      I did something similar, only with ams, and 4 mpl/4spl, very satisfying with the double shotguns. With sheer dumb luck on occassion you drop another Direwolf with that lucky Cockpit shot instantly😂

  • @soapminer7099
    @soapminer7099 19 วันที่ผ่านมา

    Waiting to unlock this puppy using a er small laser LRM timber wolf build kinda nice set up to soften up targets before I blast them.

  • @williambursey5492
    @williambursey5492 29 วันที่ผ่านมา

    Alternatively, Ive been playing around with 5x LBX 5 ACs and several ER M Lasers with the other Omnipod. The LBX are soooo satisfying and can break the game physics to hilarious effect.

  • @PeterHamiltonz
    @PeterHamiltonz หลายเดือนก่อน

    I've been using 8 x ER LL Dires, as I like poking at range, but I'll give this a go.
    Thinking if I set this up for starmates, I might just have one weapon group for them so it is easier for them to one-shot. Not sure how they'd do with two weapons groups. But might try some A-B testing.

  • @MuddyBadger
    @MuddyBadger หลายเดือนก่อน

    I usually run dual Gauss with ERM and an Lrm 15 with extra armour on the Dire wolf great for cockpit sniping

  • @ЮрийАлексеенко-е4г
    @ЮрийАлексеенко-е4г 9 วันที่ผ่านมา

    I used 2xCLBX20 and 3xCLBX10 in MW4. Allow you to chainstun enemy mech from 360m or drop even assault mech with alphashot.

  • @Tanjman_
    @Tanjman_ หลายเดือนก่อน +1

    I’m definitely trying this build lol

  • @MacTyriel
    @MacTyriel หลายเดือนก่อน +1

    hmm i dont wanna spoil my playing, but
    @TTB could you make videos on how do you assign your clan members in grid map and how they will react to the enemies?

    • @TTBprime
      @TTBprime  หลายเดือนก่อน +2

      I mostly just assign them to either follow, or move in front if I'm too damaged. The only other times I've used the battlegrid was when I set up actual firing lines on a known enemy spawn location.

    • @MacTyriel
      @MacTyriel หลายเดือนก่อน

      @@TTBprime thanks!
      currently i've set the difficulty in story mode, since i was having difficulties with my clan members getting wiped out mid missions 😅

    • @derekthehalfabee7942
      @derekthehalfabee7942 28 วันที่ผ่านมา +1

      I never use the grid because it doesn't pause the game, but I use 'guard area' a lot (F3 after selecting a unit). I typically space my guys out a bit into a line, sometimes I put the LRM boats in the back, particularly if they are injured.
      I have found that when they are set to follow, they tend to be less effective in many cases as they are grouped up behind you. You are blocking their line of sight and thus their shots.
      Then I run up and agro the enemy and use cover. My guys take them out with long range weapons, and if a runner charges my line I turn and focus fire.
      Another use case is to guard the area in front of me to draw agro when I am damaged or in an LRM boat.
      The third thing is Attack my Target. (F1). This is most useful when you have drawn too much agro on yourself and need them to focus fire a mech chasing you.
      Because the UI sucks, I created an AutoHotKey macro to make assigning multiple guards work better, using a single keypress per unit. But the tactical grid? Nope, never use it. I am 3/4 through my second playthrough. If it had a tactical pause then it would be great.

    • @MacTyriel
      @MacTyriel 28 วันที่ผ่านมา

      @@derekthehalfabee7942
      🤔
      apparently I think I need to restart the game from start, because the affinity skill does not reset.. and I've place some unnecessary skills 😕

  • @puddingpoppalpatine-6070
    @puddingpoppalpatine-6070 หลายเดือนก่อน

    Some builds on the other assault mechs would be appreciated. Having a hard time with the executioner and the gargoyle.

  • @Dazzxp
    @Dazzxp หลายเดือนก่อน +4

    I love my pulse lasers,

  • @robertbensch7748
    @robertbensch7748 หลายเดือนก่อน

    Did they implement a ghost heat mechanic into Mw5Clans? I always missed that as a limiting factor in MW5mercs.

  • @kevin9218
    @kevin9218 หลายเดือนก่อน

    I used 10mp dire Wolf with i think 15 or 16 tons of extra armor to beat the game on hardest difficulty. Only downside is when your idiot team mates get in front of you and you accidentally burn a hole through their back...
    4x ppc warhawk is also very good, and you can get away with an up armored timber wolf if you like a little more speed

  • @adherentofladycolumbia725
    @adherentofladycolumbia725 29 วันที่ผ่านมา

    When the 100 ton omni-death machine that's been caibrated to perfection, comes at you at 62 kph, 6 ER Ls, and 6 ER Ms. Your gonna have a bad time.

  • @ratatosk001
    @ratatosk001 หลายเดือนก่อน

    Thank you!

  • @danbuter
    @danbuter หลายเดือนก่อน

    Great video!

  • @abhinavchevula6720
    @abhinavchevula6720 5 วันที่ผ่านมา

    Wait. Isn't this the mech that William Dresari pilots at the end of MW4: Vengeance? I remember he had a Daishi/Dire Wolf with a shit ton of Clan Medium Pulse Lasers.

  • @NobodyNothing-f5c
    @NobodyNothing-f5c หลายเดือนก่อน +1

    Somebody on another video said a 70 ton mech was the last mech you could get with an ECM. Now Im curious if the ECM with maxed range and effect on that 70 ton is tankier than a heavier mech with comparable pilot skills, and damage reduction stacking.

    • @downix
      @downix หลายเดือนก่อน

      *looks at his 95 ton Exterminator with ECM*

    • @cyanidecologne9018
      @cyanidecologne9018 หลายเดือนก่อน +1

      You can 4 dire + a warhack or ECM mech but the hellbringer kinda falls off. Executioner is... A mech I suppose. There are builds for it and people forget evasion is based on lateral movement so you can actually last longer per armor point as the direwolf gets most of its evasion overcome being so slow

  • @mackinawsensei3541
    @mackinawsensei3541 หลายเดือนก่อน

    That’s definitely fun to watch. One click and *poof*
    Though is it just me or does the laser effect look somewhat bizarre compared to the other MW games? It seems to be more like a stream of green goo than an actual laser

  • @michaelsutton5388
    @michaelsutton5388 28 วันที่ผ่านมา

    When I copy your build my stats don’t match and I can’t get that extra .5 ton of armor in my right torso… what gives? Haha any advice? I love this build

  • @mattd8484
    @mattd8484 26 วันที่ผ่านมา

    Hope you post an executioner video, trying to find its niche

  • @jamessilva1259
    @jamessilva1259 หลายเดือนก่อน

    Simple, yet effective.

  • @greyangel4198
    @greyangel4198 หลายเดือนก่อน +6

    It is the Great Death for a reason...

  • @damart3d969
    @damart3d969 หลายเดือนก่อน

    Lasers generally feels very overpowered in Clans, both ER M and pulse. Strangely I did not felt this way in Mercenaries where 2xLBX SLD or 3xAC5 burst was universal answer to any question. I kinda struggle to get efficient AC build in this game.

  • @erikmcmennes5844
    @erikmcmennes5844 หลายเดือนก่อน

    this biuld was in MW4 insane too xD

  • @P00PsMcG33
    @P00PsMcG33 หลายเดือนก่อน

    Clans love the lasers, not ammo problems, don't have support and supply issues. And hens the target computer

  • @Diwwah
    @Diwwah หลายเดือนก่อน +19

    Kinda screams balance issues when all the strong builds are basically stacking endless lasers. But that's Battletech for you, at least it's faithful to the source material, lol.

    • @Astartes7670
      @Astartes7670 หลายเดือนก่อน

      I love muh SRMs and UACs in battletech

    • @cyanidecologne9018
      @cyanidecologne9018 หลายเดือนก่อน +7

      There's just so many enemies sometimes, relying on ammo can be brutal cause your AI is too busy shooting into buildings, hills and each other's backs

    • @warkardz
      @warkardz หลายเดือนก่อน

      MW3 had the Shadow Cat ER small laser boats

    • @Diwwah
      @Diwwah หลายเดือนก่อน

      @@Astartes7670 The boardgame?

    • @manaintolerantmage
      @manaintolerantmage หลายเดือนก่อน

      @@Diwwah There is literally a battletech video game too

  • @Flakzor123
    @Flakzor123 29 วันที่ผ่านมา

    TTB you REALLY should try the 3x solid slug ultra 20 build! :D You may find yourself overheating a LOT though.

    • @TTBprime
      @TTBprime  29 วันที่ผ่านมา +1

      Less range, projectile speed and bullet drop to contend with, and issues with convergence. Not a fan until they buff ballistics and missiles :)

    • @Flakzor123
      @Flakzor123 29 วันที่ผ่านมา

      @@TTBprime ballistics in general are crap in this game but the ultra 20 is a special case as we can ultra tap it several times within the same cooldown cycle AND once we unlock the solidslug we can pinpoint with that as well + getting 30 shots/ton is beyond OP as its basically a 3.75x multiplier of what we get in MWO but given the length of the missions it is sort of needed. I do agree about the missiles though... for some reason they give slightly more lrm's/ton but considerably less srms which is unfortunate because a shortrange weapon with little/no pinpoint ability really needs more ammo not less.

  • @silverhawk7324
    @silverhawk7324 29 วันที่ผ่านมา

    Lol I've played the games so much I figured out this build on my own haha.

  • @FanimusMaximus
    @FanimusMaximus หลายเดือนก่อน

    The Dire Tatar returns.

  • @jackball344
    @jackball344 25 วันที่ผ่านมา

    Activate: Disco Death Ball Mode
    Disco will never die but you will.

  • @basketcase289
    @basketcase289 หลายเดือนก่อน

    Wait what you can mix and match omni pods? I didn't realize that I thought they just forgot about that from MWO

    • @Nihilius84
      @Nihilius84 หลายเดือนก่อน

      I totally missed that as well, despite knowing thats a Thing in Battletech 🙈

  • @GamingTalk-cl7xj
    @GamingTalk-cl7xj หลายเดือนก่อน

    Nova with 12 ER small lasers is carrying me the whole way

  • @sulohlandgaming
    @sulohlandgaming หลายเดือนก่อน

    More and more insee this game i wanna get it

  • @napalmsanctuaryx4129
    @napalmsanctuaryx4129 หลายเดือนก่อน

    I had to restart my game cause I didn't understand research and I ignored it for like 12 or 13 missions. I'd love to see a mad dog build

    • @bumble3572
      @bumble3572 27 วันที่ผ่านมา +1

      Mad Dog A with Prime arms. 6xArtSRM6, 4xERMLas, 4.5ton Ammo, 2xHeatsinks. Not as hot as you might think, absolute MONSTER up close, Let your enemy engage a friendly, walk behind and delete your foe. I occasionally use a similar build in MWO for fun times. Mad Dog Alpha is Alpha Dog

    • @napalmsanctuaryx4129
      @napalmsanctuaryx4129 27 วันที่ผ่านมา

      @bumble3572 I've been running a mad dog build with 615 armor, 2 medium er lasers, 2 large er lasers and 2 lrm 15s. Air superiority, boxed in, and heir to the dragon were an absolute stroll through the park.

  • @bogantofan2420
    @bogantofan2420 หลายเดือนก่อน

    Question After you complete the campaign can you continue to play the missions? or the game is over?

    • @TTBprime
      @TTBprime  หลายเดือนก่อน +1

      You can play the missions in the simpods and try to complete challenges. But there is currently no new game + where you would restart the game with your pilot exp and research/mechs.

    • @bogantofan2420
      @bogantofan2420 หลายเดือนก่อน

      @@TTBprime No after you completed the Mercenary main campaign you could play random missions .That what I was asking?
      Does the game have more than the campaign, multiplayer or replay missions ?

    • @TTBprime
      @TTBprime  หลายเดือนก่อน +1

      Not at this time. The campaign missions are all there is.

  • @stephenfrench9721
    @stephenfrench9721 หลายเดือนก่อน

    Question about the sim missions, i know they give 1/2 experience or whatever, but do the mission count toward the mech milestones?

    • @Nihilius84
      @Nihilius84 หลายเดือนก่อน +1

      Yes, it counts kills and used.

    • @stephenfrench9721
      @stephenfrench9721 29 วันที่ผ่านมา

      @Nihilius84 thank you.

  • @Swaggaccino
    @Swaggaccino 21 วันที่ผ่านมา

    Is every single meta in the game just a variant of a laserboat on a different mech?

  • @altoshark
    @altoshark หลายเดือนก่อน

    I don't have the direwolf but I make due with a 9 med pulse laser timberwolf

  • @CoyoteWildfire
    @CoyoteWildfire หลายเดือนก่อน

    I play on Expert, just because I'm apparently a glutton for punishment. Curious if you have any experience with the Expert difficulty and how this build stacks up?

    • @TTBprime
      @TTBprime  หลายเดือนก่อน +1

      It makes expert easy.

    • @CoyoteWildfire
      @CoyoteWildfire หลายเดือนก่อน

      @@TTBprime Love this! Thank you TTB!

  • @elgeniomaestro
    @elgeniomaestro หลายเดือนก่อน

    Yikes, that hurts my eyes and I'm not even on the receiving end, neat

  • @deadhead7930
    @deadhead7930 หลายเดือนก่อน

    I finished the final mission with 5 fix foxes. As soon as you spawn in just press alt+F4.

  • @ryanshi4565
    @ryanshi4565 หลายเดือนก่อน

    laser boat is way to go in this game.

  • @MrDaqar
    @MrDaqar 26 วันที่ผ่านมา

    Just tried to build this now. I can't fit in the armor pods? I have weight available but no slots. I'm using the following pods: Right arm: Prime, Right Torso: S, Head: S, Center Torso: W, Left Torso: S, Left Arm: Prime. Legs: Prime
    The problem would appear to be the two side torsos. They won't fit the armor pods. Not slots available.

    • @TTBprime
      @TTBprime  26 วันที่ผ่านมา +1

      sounds to me like you're not removing everything from the pod first before trying to put stuff in? after the 2x MPL you have space for 1 DHS, leaving you with 3 open spaces for 3 armor pods at 2x 1 ton 1x 0.5 ton

    • @MrDaqar
      @MrDaqar 26 วันที่ผ่านมา

      @@TTBprime Found the error. I had misread the configuration that you showed. I put in two double heat-sinks instead of one. Forgot that the omnipod also counts the locked heat-sink. 😅 But damn that thing has a voracious appetite for destruction! 1. Point, 2. Click, 3. Enemy deleted.

  • @accywacky2699
    @accywacky2699 5 วันที่ผ่านมา

    15? The nova can do 14 while being far far lighter and maneuverable- Ohh... 15 PULSE lasers... Oookay proceed good sir.

  • @MillardBarredo
    @MillardBarredo หลายเดือนก่อน +4

    I’m having so much fun playing this game. But the game still needs a few more patches in terms of performance. I can notice frame drops on a ps5

    • @TTBprime
      @TTBprime  หลายเดือนก่อน +1

      Agreed. Performance patches need to come.

  • @bradhedgehog12
    @bradhedgehog12 27 วันที่ผ่านมา

    That’s for sure

  • @thechurchofsupersampling
    @thechurchofsupersampling หลายเดือนก่อน

    Is Daishi the inner sphere name?

  • @kryptonianguest1903
    @kryptonianguest1903 หลายเดือนก่อน

    The Executioner Prime is pretty terrible. But once you can get its omnipods, it can run 7 SPLs, 3 ERSLs and a UAC20. It's obviously not as good as this Dire Wolf build, but it's the best I've been able to do with the Executioner.

    • @kryptonianguest1903
      @kryptonianguest1903 หลายเดือนก่อน

      And to make the Timber Wolf Warrant useful without just swapping all the pods, I swapped just the left arm to Prime and gave the mech 4 MPLs, 2 SRM6s and a solid slug UAC10. It was pretty decent.

    • @Nihilius84
      @Nihilius84 หลายเดือนก่อน

      Some Mechs Work better with Starmates in my Experience. The AI is good with some Weapons but a total Stormtrooper with Others. PPC and LRM they do well, Lasers are okay with better Accuracy in Pulse.

  • @the_maker1841
    @the_maker1841 หลายเดือนก่อน

    When all else fails, Stack 1 type of Lazer and you will be good. All Medium lasers, time to die.
    In MW4 merc I had a shot gun mech that I loaded with something like 6 ac 5's and one shot stuff.
    My favorite build is the 14 machine gun Annihilator from MW4. I moved slow but don't care. You in range? Prepare to die

  • @YanuYanu
    @YanuYanu หลายเดือนก่อน

    Long live the direstar

  • @Traumatree
    @Traumatree หลายเดือนก่อน

    I miss PPC-X though which just munch anything in front of it.

  • @intoxicode
    @intoxicode 19 วันที่ผ่านมา

    I just wish We had light gauss rifles so I can make my scat dual gauss builds

  • @ericvalentine1497
    @ericvalentine1497 หลายเดือนก่อน +1

    shit, i beat the game already, didnt even think to use different omnipods per body part.... i just used the base prime

    • @TTBprime
      @TTBprime  หลายเดือนก่อน +3

      Go for another round. I'll start a new expert mode stock builds only playthrough on my livestream this Wednesday :)

    • @cyanidecologne9018
      @cyanidecologne9018 หลายเดือนก่อน

      Oh that'll be fun. I was trying to do all achievements in one go for the bonus sim missions but 125 or less + no components lost with AI on the first pirate mission was not worth rerunning lol DAMN IT NAOMI!

  • @tx31
    @tx31 หลายเดือนก่อน

    The pilot toaster 100 XD. Too bad the weapon hard points isn't like in Merc where omni means free for all weapon slots.

  • @ronforister8374
    @ronforister8374 หลายเดือนก่อน

    Well, this is what happens when ghost heat isn't a thing..... Cauldron will nerf it next patch...😀

  • @gregkun1
    @gregkun1 หลายเดือนก่อน

    lol Try playing on Expert difficulty! I did it from start to finish. I focused on the research for Pulse lasers first, then heat, armor, duration, and cooldown. because Palse does more damage for less heat. I hated the UACs in the game they were shooting like a limp dick. Especially the UAC/5, The game really forced you to use LBXs or LBX slugs. Also, make sure you level up the pilot's dodge it makes them survive a lot more.

  • @Aedryel
    @Aedryel หลายเดือนก่อน

    Umm yeah but also 54 KPH, i don't wanna spend all missons snailing from navpoint to navpoint for 20 minutes,
    a 10ERML SCR does 90ish alpha on 600+ meters with twice the speed and massive armor on both arms to shield from incoming hits.

  • @wolfofnowhere
    @wolfofnowhere หลายเดือนก่อน

    My issue right now is the stormcrow

  • @NigerianNinja-d6h
    @NigerianNinja-d6h หลายเดือนก่อน

    I remeber doing this build back in MW4, guess its still broken 😂

  • @tancar2004
    @tancar2004 หลายเดือนก่อน

    So basically a Nova with real armor.

  • @saladinbob
    @saladinbob หลายเดือนก่อน +1

    It's not even remotely close to the strongest build. It might have the most firepower, the Direworlf certainly has the most armour, but there's more to a build than that. Heat management, cooldown, manoeuvrability, chassis rotation speed, lock time, all play a role and in a 1 vs 1 Solaris match this is getting murdered by a Clan Light Mech because rings will be run around it and as it cannot rotate fast enough to keep up with its speed, you won't have to worry about being one-shot.

  • @foxdavion6865
    @foxdavion6865 หลายเดือนก่อน

    Of course the Atlas can take it, one of the few mechs that can.

  • @Nihilius84
    @Nihilius84 หลายเดือนก่อน

    The Insane thing about this is is: if you hold down 3, you got an infinite Laser with no heat. So basicly you have diacovered an endless Energy Source, take that Science! 😂

  • @michaelfranzgarcia7769
    @michaelfranzgarcia7769 หลายเดือนก่อน

    my build is 4 er laser left arm, 4 UAC shoulder and 4 mp laser

    • @kryptonianguest1903
      @kryptonianguest1903 หลายเดือนก่อน

      What size UAC? I'm guessing 2.

    • @michaelfranzgarcia7769
      @michaelfranzgarcia7769 หลายเดือนก่อน +1

      @@kryptonianguest1903 UAC 5 call the mech the thunder drum
      thinking of returning to mech online version 4x lbx 5 reduce heat

  • @presidentduckling
    @presidentduckling หลายเดือนก่อน +2

    Great build video. It's kinda demoralizing that laser builds can be so effective even late game, I've been struggling to make autocannon and ppc builds work, and whenever I swap to laser boat builds, they solve whatever problem I was struggling with, from mobile flying units to heavily armored lances of assault mechs.

    • @Васяпупкин-о2ю6к
      @Васяпупкин-о2ю6к หลายเดือนก่อน +1

      well, ppc work is ok, but game dont have full autocannon clan mehcs and this is bad

    • @22xjake
      @22xjake หลายเดือนก่อน +1

      @@Васяпупкин-о2ю6к not to mention the screen shake on the AC'S is horrific

    • @kryptonianguest1903
      @kryptonianguest1903 หลายเดือนก่อน

      Solid slug UACs are pretty great because they fire as fast as you can click, until they jam. I've cored out lots of fresh mechs before my UAC20 jams, sometimes even 100 tonners.

    • @presidentduckling
      @presidentduckling หลายเดือนก่อน

      @@kryptonianguest1903 This is what I aspire to build. But the ammo runs out quick on these missions, the screen shake and third person bad aim are both still there from MW5:Mercs, and laser boats can get pretty similar results without that worry, while being much more accurate, if much less satisfying.

  • @rgjellybean661
    @rgjellybean661 หลายเดือนก่อน

    3 gauss 8 er 101 firepower 641 armor