“I play RPGs so I don’t have to play with anybody else”!!! LMAO. This is 1000000% me. This is the best thing you have said ever. I am not a gamer that likes to play with over people. I feel to much pressure and I don’t want to mess up.
Rogue Galaxy was great! Charming, flashy, high production! As well as the obvious Dark Cloud/Chronicles connections with the weapon leveling, it also gave me Megaman Legend vibes. This turned into my Megaman Legends 3. Also wow! Never heard of fragrant story, wow that's rough.
I recently replayed Rogue Galaxy, I had it installed on my PS4, but it kept having weird lag and it put me off, I installed it on my ps5 and it worked way better, so I played through it. Also Rogue Galaxy was originally planned to be Dark Cloud 3, before they changed it
13 Sentinels is an excellent piece of sci-fi. I kept thinking I had the story figured out while playing but boy was I wrong every time! Very nice visuals and the music track has some bangers. The game feels very Nier adjacent and any fan of Yoko Taro would probably enjoy it.
Oh man I loved 13 Sentinels. I even platinumed it. It does take a bit for it to get going and reading the encyclopedia is required. And it’s one of those games that one should play from start to finish without playing other games because it gets hard to keep up with all the stories. But I feel that the ending and events leading up to the end was well worth the sloggy parts. It’s the kind of game that will likely never be made again. I wouldn’t replay it again, but I thoroughly enjoyed my experience with this unique game.
@@Acidknightssee 13 sentinels looked pleasing to me but after I saw gameplay of it I wasn't too thrilled. Maybe I'll give it a second look later down the road.
I really enjoyed the story myself. My only complaint is that you can get to a point in the story where one characters story can finally spill the beans on what's going on, while the others are still not even close to that point yet.
i bought 13 sentinels and i kinda dropped it and regretted buying. After a few months i played it again cause i had time to burn. Man suddenly it just clicked. it was amazing. It really is very hard to follow the story at the beginning, but after you go through the story episodes of each character everything just meshes well. Hope you give it another chance & finish it.
Thanks for sharing. I love vanillawear and got so much out of odinsphere...so i want to get it to support. But this guys review almost convinced me out.
@@ohcharlie428 dang, i loved odinsphere as well. just a heads up, the game tells its story in a sort of visual novel-esque style but you manually control the character to get through the episodes. So yeah, i'm not a fan of visual novel style games that's why i dropped it at first. But I got hooked in the end. If you're in the mood for gameplay, the action part of the game is kind of done in "arcade" style with stages to go through. So the game is kinda separated into 2 parts. 1-the story, 2-arcade style real time tactical rpg gameplay. The tactical rpg is great too and very satisfying to play. But man, the story is a freaking masterpiece.
@@ohcharlie428 I mean, this game is universally loved. Just look at the Metacritic score. Sure the story is not generic/cliche like a lot of jrpg so it can be hard to follow. Also you can rewind previous cutscene if you feel lost and there is a encyclopedia. 😁
I mostly side with David's opinion. I wouldn't say I dislike 13 Sentinels, but I think it's really overrated. My main issue is the only character's story I really enjoyed was that of the WWII soldier. The rest of the story just isn't that interesting to me.
Rogue Galaxy gets a lot easier later on. Once you get a few AOE abilities you just spam them through the rest of the game. This strategy works in most rpgs. I also loved Dawn of Mana but I will admit it's definitely not for everyone.
Funny enough, I'm actually replaying Rogue Galaxy right now! It's a bit grindy, but I'm really enjoying the replay from when I was younger. Especially considering you can create a high powered weapon early and demolish everything lol
Love the characters, story and solid budget voice acting, not to mention the sythesising system is so unique, I don't know what the hell david is smoking. Wait till you get to the later parts of the story, some very cool twists and revelations you won't see coming.
Code Vein was a fantastic action rpg! It’s not really a hard game once you get learn the mechanics and do your upgrades. There’s so many OP builds you can do too!
This 100%. I honestly didn’t consider it a souls like considering it’s substantially easier than almost everything From Software has put out as well as Nioh 1 & 2, Surge 1 & 2, Lords of the Fallen, Salt and Sanctuary, and Blasphemous. I was also surprised by Rogue Galaxy, I thought that game was great!
@@ElegyForTheMasses Exactly, those games were all more difficult than Code Vein by a long shot (though LotF was janky and not that good IMO). Didn’t play Rogue Galaxy, but I remember enjoying FF Chronicles during my college years.
@@ElegyForTheMasses Being easier than the others doesn't discount it from being a Soulslike. As a massive Souls fan, I think it's one of the "likes" that actually captured what makes the games good, granted in BamCo's usual anime style. Just like God Eater is Anime Monster Hunter, Code Vein is Anime Souls, and both do a great job of hitting on what makes the original games special while still doing its own thing. Whether people it's good or bad is up to them, but I enjoy them.
No it's not. It's actually pretty terrible. As both an action game and as a JRPG. Souls games are easier than Code Vein for the single reason that they're actually refined, hitboxes and s make sense and controls aren't garbage. In Code Vein holding buttons during any animation makes them not queue up, so say you want to heal and then run towards an enemy to attack. You can't hold the run button to run asap, you've to wait until the animation is done and THEN hold the button so it registers. Playing online makes everything sync to the host, unlike Souls where everything is synced differently to everything. That way even as a helper your s are intact. Not in CV, there your s/parry frames/attack frames activate according to the host not yourself, so you've to time it according to online delay. Enemies have so many spin to win and insane tracking attacks that just feel like bs. Your weapons have auto lock on that you can't turn off, which may make you miss if you get screwed by the game (for example, Zweihander has vertical regular attack, if you've 2 enemies close to you and you want to attack the one on the right that's a little further from the left one the game will autoaim for the left one, so in turn you may miss just because the game doesn't trust you to know how to videogame). Not to mention it spams so many lame cutscenes that nobody cares about because the characters suck. I had it for 2 years in backlog because I didn't find it that fun. Finally picked it back up to play with my gf recently and it was even worse than I remembered. There's seriously nothing positive I've to say about the game that another game hasn't done better. I've played CV, Nioh 1 and 2, every Fromsoft Souls, The Surge, Lords of the Fallen, Stranger of Paradise and out of them all Lords and CV were by far the worst. Why? Because the rest have polished gameplay that feels great. And even if some aren't as good (The Surge) they're still way better than CV. Thank god I got it as a gift, otherwise I'd regret buying it. That said, I did buy it for my gf so there's still some regret but then again coop time is worth so I live with it
"I play games to unwind and relax, not to get frustrated and angry" exactly, It´s the main reason why turn based games are so attractive to me, because I can take my time, strategize instead of reacting, and enjoy the characters and story instead of getting a headache from attempting the same boss for thr 8th time in a row
I find the original dark souls to be quite relaxing. The game is nowhere near as hard as people make it out to be. The only really frustrating part is losing souls, and that happens far less than you'd think. Dark Souls 3 on the other hand is overbearingly hard, and I really regret the purchase. I can't stand the game at all.
I don't play too many games these days. The biggest game I ever regretted buying was Knight Rider on the NES. I remember heading up to Consumers Distributing with my birthday money after school. I really wanted Donkey Kong Classics but they didn't have it, so i bought Knight Rider. I still remember how upset I was with that game.
Code Vein is only good if you like Souls-like games, while simultaneously liking anime. I do like how you can customize your character's appearance. Character customization is one of the best features of the game. I don't really like souls-like games though, which is why I quit the game. Rogue Galaxy got boring fast, it was just bad having to stop the battle every few seconds to use a healing potion.
I absolutely loved 13 Sentinels. Being able to choose between visual novel and pseudo RTS game was a nice change of pace. I actually loved the RTS game aspect of it and S-ranked many of the missions because I enjoyed the tower defense gameplay and giant mechs. Give it another chance, the story and characters is bonkers.
I can tell he didn't get very far into it because it starts to come together and make sense. Feeling confused and overwhelmed is intended as part of the experience. Seeing it through to the end is so worth it, what a game. Its also not an RPG at all, in any sense, so I don't know why it's here
1:12 Buying GameCube RPGs for cheap...that sentence is unfathomable today. The worst part of World of Mana was all three games were bad. Tragically Dawn of Mana is Seiken Densetsu 4 in Japan. Children of Mana somehow has worse combat than Secret of Mana a game over a decade old at that point and the dungeons are so bare-bones you would think that they were just randomly generated but they're not. Also heroes of Mana how in the world do you mess up a real-time strategy game on the Nintendo DS? At this point I just like to pretend that Legend Amana was the fourth At this point I just like to pretend that Legend of Mana was the fourth main game.
I definitely understand why people don't get into Crystal Chronicles. For me, it was a great game to play with my little sister and bond with her. While it certainly was a far cry from Final Fantasy titles, it was a cozy and enjoyable bonding experience with my sister (and the music was really good, too!). I'm still glad to have your point of view on it.
I only spent $25 on 13 sentinels and I still regret it too. Same experience as you. The hype for that game is very cult like, ignoring all the many faults of the game and even talking about it like it's a jrpg or jrpg adacent to get people to buy it when the game doesn't even have progression systems for its characters. It's a strait up visual novel and not everyone's going to be into that.
Rogue Galaxy is probably one of my top 10 games of all time! I'm so sorry you didn't have a good experience with it. It's definitely one of the best RPG's I've played.
I dodged Fragrant Story. Fortunately, the 3DS eshop had ratings - something the switch eshop lacks. Love Code Vein though, but I went in with proper expectations. Completely understand how someone who didn't know it was Anime Dark Souls would be totally put off by the game.
Star Ocean Integrity and Faithlessness. I regret ever buying that game. They took away everything that made Star Ocean and amazing series and said (Spoiler Warning for those that haven’t played) “Here, you don’t leave the planet, the story is short as fuck so you’re gonna have to grind and go BACK AND FORTH BETWEEN TOWNS just to see some filler story stuff for that “my team is coming together stuff” oh and if you strictly grind(which you have to hardcore) then the story goes from ‘hey we found a little girl in an escape pod’ to ‘mommy daddy’ in 3.7 seconds. Good luck!” The game made me angry.
5:57 that's fair but I will say as a guy who REALLY likes Souls games but is really bad at them, Code Vein was a real breath of fresh air. Giving you a companion and even co op play that can take some of the pressure off, It was the first Souls game I was able to beat and by the end I had a genuinely good time. I constantly buy souls games and end up bailing after they good too hard or repetitive but Elden Ring and Code Vein were the two I was able to finish and had a good time doing so.
How DARE you say you didn't enjoy 13 Sentinels? Don't you know you should force yourself to play games you don't like or find frustrating with your already limited free time and real world challenges? In all seriousness, though, great video. I think it's worth nothing that, unless I'm wrong, the games you regret buying are not 100% the same as the worst games you've ever played in all your life. Just games that were not for you, or even outright bad, but probably not the worst games you've ever played period. I think that's why some are going to take your criticisms personally when it comes to some of these games.
Oh man, seeing a couple games I really love on this list was a shocker, but I guess that's part of why I've always found your perspective on these games really unique and refreshing compared to mainstream publications. Hopefully one of these won't be a regretful purchase someday? Getting burnt on a bad purchase always leaves a bad taste in my mouth, at least... (Final Fantasy XIII)
That's what I love about him and his videos, you can disagree and sometimes quite passionately so, but you never walk away thinking something like "What a dumbass" which I honestly do more and more often these last couple of years with "professionals" He's always calm and composed with the right amout of sass and knowledge to back it all up.
@@NeoLotex This is the first video I saw from him and I get a different feeling. Seems really whiny. Like how do you miss what code vein is? It was marketed as a soulslike and it was all over the storepage.
@@SangerZonvolt Yeah that's on him and I'm not saying it isn't, I was referring to the general structure of his videos. His way of wording things is probably not to everyone's liking and neither is mine or yours, but he actually give at least one reasonable and valid example of why the game is good or bad instead of regular "journalists" who mostly just amass as many buzzwords as possible.
@@SangerZonvolt Sure, I don't try to sway you here, I only explained why I like him and his content. There are plenty of people out there that I don't watch, but that are massively popular with other people, it's just not for me. Have a good day
Final Fantasy is probably my biggest regret as a franchise to date. I played XIII and then tried Crystal Chronicles. If FFVII remake bores me, I'm swearing off this franchise that people make such a fuss over.
I am guilty of buying games for the very same reasons. Especially when I first got my switch and there weren’t as many rpgs. I’ve been a lot more picky these days and buy less day one too after being burned too many times. Despite the subject matter of regrets, I still couldn’t help laughing at your descriptions for the games. Always a joy to watch even if complaining lol🙂
I almost felt the same with 13 Sentinels but I started playing the game with a guide and thoroughly enjoyed the story whilst doing so. May be worth another shot one day. I think you'll enjoy the story that way
For me it would be Vandal Hearts two. I got used to the whole “everyone moves at once” thing. It wasn’t that that bothered me so much but the wasted animations in between. For example, if you or the enemy misses, you have to wait for them to walk over to the empty space and watch them swing their weapon at nothing before it says “miss” and this happens a lot. Also in most rpgs when you open a treasure box, you just open it and it tells snd shows what you have. In this you can only open chests with a dagger that you get at the beginning of the game but you have to watch the animation of a key flipping in the air and landing in the key hole and the all of these stars floating above the chest before it tells you what you have found. It’s personally annoying to me. The game can be really tedious also if you are looking for hidden treasures on a map. You can’t find them if you kill all of the enemies on the stage or you will have to start the stage over again. So you have to move the other players not looking back and fourth while they are being chased by the enemy so they don’t die. I just found some of theses issues to drag the battles out way too long and makes the game a slog to get through. Especially after just playing through FF tactics again in which I found the battles to mostly be a blast to play thorough.
I actually liked Final Fantasy Crystal Chronicles and Rouge Galaxy, heck I've replayed both of them recently and enjoyed my time with them again. As for games I regret buying I wouldn't say there's too many that stick out to me. The PS2 remake of Baroque was probably the most mind numbing game I've played to date, but I still enjoyed it in an odd way. The English fan patch for the PS1 original came out recently and holy cow is the atmosphere so much better in that version of the game. The next one would probably be Sonic 06 and I was more disappointed with how not that bad it was. Project 06 shows that that game has amazing level design, but it was just an unpolished and glitchy mess. The last games would be the first 2 Legend of Spyro games. They're basically baby's first God of War. A New Beginning is a fairly easy and dull slog to get through, but The Eternal Night is a game for masochists because they ramped up the difficulty to the extreme. Seriously if you want to break your controller play the Eternal Night it's that frustrating. Interestingly enough Dawn of the Dragon, the 3rd game, is easily one of the best Spyro games, almost up there with the original trilogy, and a pretty competent God of War clone with co-op. Honestly you can skip the first two games and just play the 3rd game without missing much. As much as the series touted it's "Epic" story it doesn't really shape up until the 3rd game, and it's basically discount Lord of the Rings anyway, they even got Elijah Wood to voice Spyro.
Lunar Dragon Song is one of the few games I have on my big regret list. I never got to play the earlier Lunar games but I kept hearing how good a series it was, and since I had a DS, I decided to try Lunar Dragon Song. Aside from the fact that the main character gets severely nerfed several hours in, I remember spending hours and hours grinding (with no XP, because that's how the game works) to upgrade my equipment, only for it all to be broken by random monsters in the first room of the very next dungeon. I think it's the only game I ever ragequit.
Iirc you take damage by running in this game, and also you're unable to target which enemy you want to hit. Easily, EASILY the worst game I've ever bought. Like you I had heard good things of the series and just saw it in the store. Oof.
That part with Rogue Galaxy intimidates the hell outta me because I think this game looks really charming and I eventually want to try it to form my own opinion. I'll probably still do it one day but it might take longer until that day comes.
If I might chime in, Rogue Galaxy is really good. If you don't try to rush through it, take your time to level up and learn a couple of mechanics involving equipment, you will certainly have a blast. I'm not a person who likes to grind and this game isn't as grindy as, say, any Dragon quest game.
like AAA Disney Budget Voice acting, amazing cinematics, story has lots of interesting twists and turns you won't see coming and a clever unique sythensising factory system that is pretty inventive. I honestly don't know what the hell is wrong with David, this is like one of my favorite jrpgs on the PS2 and it has steve blum playing one of the characters and Will Friedle from boy meets world fame, playing the lead protagonist. It doesn't get much better then that.
@@Artimes. I might agree with the fact that some of the dungeons drag on for a little too long at times, tho. But for the rest it is hands down a very good action jrpg, one of those you won't forget easily.
The code vein one worried me because I was looking forward to playing that game after I beat God Eater 3. However if your only complaints are that it's a souls like I'm fine with that. I'm immune to frustration from challenge. I've been playing Stranger of Paradise on hard and spent like an hour on a single boss just dying. Was super fun though.
It's not challenging though, it's bullshit. The difficulty never feels fair, because your character controls like ass and the game actively tries to screw you (for example attacks have autoaim that can mess up your own manual aim, not talking about lock on). Not to mention boss and level design are absolutely abysmal. I've been playing Stranger lately and it's night and day. Team Ninja actually know how to make good games unlike the CV devs. Oh and for the record GE3 may be a poor man's Monster Hunter, but it was much better than what CV is to Souls.
As much as I love the Mana series so much, I can totally relate to Dawn of Mana. I too wanted to love this game. I couldn't even get past chapter 2 due to some softlock or some puzzle I just can't solve. I know people bash on Children of Mana, because of the same things(I actually love that game), but Dawn of Mana is just one of those games I just don't know to this day on why I bought it.
There's very few games I regret buying. One of them is Final Fantasy XV. The only fun I had in that game was driving around in the car listening to music from other Square Enix games. I felt nothing for the characters, hated the story, hated the gameplay, thought the setting was pretty, but didn't really care about it. There's a few games I bought but never finished, but I don't regret those purchases since I still enjoyed them before I stopped playing. Also, Code: Vein was very clearly marketed as a game similar to Dark Souls, so it being "anime Dark Souls with AI companions" is a well known fact. And because of that, I'd say the fault for your misery there lies with your comment section for misrepresenting it. It's honestly a good game, but only if you can get behind games that have harsh difficulty.
I absolutely loved Crystal Chronicles. The chalice never gave me that much of a hassle, and I played it solo. I didn't have a PS2 so it filled a hole for me. Felt like an offline MMO to me. I understand it isn't for everyone though. The Arland trilogy as a whole is known for fairly strict scheduling, something akin to the Princess Maker games. Some people like it BECAUSE of that, but I definitely prefer the chilled approach of later entries.
This is why I like the Ryza series, sure alchemy is a lot more important to progress than it really was in the Iris game but without the strict time limits you can relax and enjoy it at your own pace.
I feel bad for William Kage who made fragrant story. Dude was just trying to release his hobby project, and purposely timed it so it WASN'T the last game for 3ds, but TH-camrs still hyped it up so badly (specifically one small TH-camr who was into 3ds collecting who blew up after) and then LOTS of people jumped on the bandwagon and bought it without knowing what it was and shit on the game afterwards. The guy was just trying to meet the physical 3ds cart deadline and his patrons knew about it! It wasn't a scam. The digital was only 4$! There's free DLC releasing for the game now, that adds more content. I'm curious to see how he's progressed as a game dev.
FRAGRANT STORY IS NOT A SCAM. It was released physically with just the gameplay and minimal content in order to hit the deadline before 3DS physical cart production was discontinued. The creator has finished the game, and is working directly with Nintendo to get it added to the e-shop even now. The e-shop "closes" in a week, but you can still re-download games you've purchased and get updates for games that you have. Nintendo has assured him that Fragrant Story will get its official release, but they have delayed it to after the e-shop closes so that they can focus on that. The whole saga is one of the most interesting I've heard, going pretty deep behind the scenes into how games are released, but nobody seems interested in covering it.
Rogue Galaxy is one of the best games ive ever played. Never ran into any of the issues you mentioned. I actually thought it was a pretty easy game overall
I had a laugh when i saw Rorona pop up because the feeling is definitely mutual. I also came off Mana Khemia and have played the earlier Atelier titles which were fun, Khemia still being one of my favorite games... but Rorona legitimately broke me. Everything about the game i got pissed at, from the strict time limits to the long ass travel time (30 days to complete a task and it can take up to 11 days to travel to a location to gather), to the soft locks if you save before a deadline that you didn't finish (game over with no way it recoup the save, had to start over), and worst of all i played it when it first came out on ps3 so the game was buggy as hell, even to go as far as corrupting and deleting your save. I wanted to play it, i wanted to complete it, but the game fought me in every possible way and not in a good way. Trying to make it work, I had 3 saves per chapter: one at the start, one before an event or travel in case i have to make a choice that forever alters something or i end up going to a place that doesn't have the item i need, and one extra save to go along with it in case one corrupted. I finally gave up after restarting the game for the 74th time and because of this and i haven't played an Atelier since Rorona by itself left a horrible taste. I keep buying the games since i still like the series, i just cant bring myself to play them, i know the time limits ended with Sophie and the games def got bettre, but my god. 😔
Love Rouge Galaxy, I avoided it for a long time because I thought it was turn based instead of its predecessors. It’s also way ahead of its time with the combat, since FF7 remake uses something very similar
I will tell you a sad story I regret buying Superman 64, I remember we just relocated, the internet wasn't connected, the lan line wasn't connected, the smart phone wasn't invented, was getting bored of day time tv, so I begged my mom for 60 or 70 dollars to buy a game, I remember seeing Superman 64 and zoning out, I remember how awesome Superman the arcade game was, 2D beat em up, eye lazer, power punch, flying stages, I drooled on myself and said "oh my god, imagine that with today's graphics!!!!! When I got home I popped it in my N64, my initial thought was the flying is ass, BUT I'm flying through rings so this must be a tutorial, once I get the hang of it, I'll have a great game ahead of me, after an hour of failing the rings, my enthusiasm and love for this game started to fade, finally I passed the rings I could feel the tears of joy entering my eyes, the excitement reinvigorated me, only to be let down by some flashing words I didn't have time to read and failing the next part, then being sent back to the rings, the tears of joy quickly became tears of hate and resentment from buying this game, to this day, to this day when I am reminded of that game, a piece of me dies Thank you for listening haha
That must HURT as a kid. Having all that money to buy only one game and you end up with what turns out to be one of the worst games ever made. Especially in a time where games weren't as cheap and you only had Christmas and Birthdays to get new games, if that.
@@murkywaters5502 yeah this was around early 2000 i think i was around 18 or 19... too scared to tell my mom i spent almost 100 bucks of her money on a $hit game and too chicken to ask for a refund, so that monstrosity sat in my cupboard next to the likes of Zelda OoT and Smash Bros...come to think of it i remember this game being closer to $100 so it wasn't 60 or 70...it was probably $90+
I've never heard these kind of comments about Rogue Galaxy. I watched my brother play the game and enjoyed and plan to play it myself one day, but this is interesting to hear. Unfortunately, Aegis Rim is the one VanillaWare game so far I've had very little interest in. I feel bad for not supporting them, but it really doesn't look interesting. The theme and genre being the main turnoffs for me. I was also put off by how long they avoided showing any gameplay. Here are some of my more recent regretted purchases: -BattleToads -Final Fantasy XIII -Final Fantasy XV -One Piece World Seeker -Jump Force -Tekken 7 -Knack Games (though I had fun being in awe of how disappointing they are) -Ratchet and Clank All 4 One
This video was interesting because I half expected going into it to just get a list of games that are universally accepted to be bad, but a lot of these are pretty well loved, so these takes are quite interesting. I do agree on Valkyrie Elysium though. Valkyrie Profile deserves so much more...
Dude, I got all the way to the final dungeon/level/stage/whatever of Rogue Galaxy, only to find I couldn't beat it because it forces you to use every single character in their own individual segment and I had outright ignored half of the cast and could no longer leave to go grind them up! I never did go back and replay it to completion.
The only game on that list that I have bought is Rogue Galaxy. It's been almost a decade since I last played it, so I don't remember everything, but I do remember enjoying the game and beating it. I loved the story and setting, but I remember that parts of the game could be better. For myself, the game that I regret most ever buying and playing is Final Fantasy XIII.
What is it with all the JRPG TH-camrs attacking Rogue Galaxy, for me was not hard, challenging, but no impossible. Besides the history was really good.
Dude, Lufia 4 was so bad. My brother and I played the multiplayer part of the game a ton because that was actually fun, but when you go back to the main story line it's just so terrible and boring, especially when you've outleveled everything and nothing was even remotely challenging.
Respectfully i gotta disagree with you about rogue galaxy. I personally enjoyed it. What the game doesn't tell you is there's only 2 characters you need in your party at all times and thats kisala and zegram. Why? Because when paired with jaster and when upgraded jasters skill tree enough, they unleash a broken team attack that just annihilates mobs and does a crap ton of damage to sub bosses and real bosses but wont kill them in one attack
A lot of us buy games based on hype or a title being from a series we havent seen in a while we loved and then.....things like what is in your list happens. I can totally relate, I would certainly like to make my own list so I will save my picks for now. I bought Fragrant Story as well and I just dont even know how that got on the market. Thanks David this is great stuff.
I remember why I quit Rouge Galaxy. Each time I entered a new area, it was really difficult. I struggled to clear the new area and in the end I triumph. Fights that I once struggled in are now a cake walk. Cue the next area. Same thing. And again and again and again. It just made it feel pointless.
13 sentinels is the #1 game I thought I would regret buying so I held off forever but when I finally played it I loved it 100%. But clearly it’s a game that is not gonna be for everyone, as these visual novel heavy games tend to be.
13 sentinels is a masterpiece. The story telling is arguably the best. You never ever guess how the story unfolds. However i do get it not many are into this genre
I loved RG! It was hard, it is unbalanced though. You pretty much have to use a specific party the whole game to make it work; MC, the pirate guy and the girl. They get special attacks and bonuses for being in a party together.
Rogue Galaxy I got when it first came out too. I remember loving it and the art style for the time. The bug/chess mini game was the most addicting mini game in an rpg I’ve ever played!
I felt the exact same way about Atelier Rorona, loved Atelier Iris 2, really underestimated how different this game was. Didn't like the crafting, scheduling, renting party members and so on. I know lots of people dislike Crystal Chronicles, but that game has maybe the best OST and atmosphere of all time for me. The only two JRPGs I can say I really regret buying are both pretty recent: Diofield Chronicle and Rise Eterna. Diofield Chronicles missions were really easy and you just ended up spamming the same skills for over half the game, no actual strategy needed whatsoever and also absolutely no variety in playstyles. And the presentation also just didn't feel completely polished. Rise Eterna might be a bit unfair seeing as it's an indie game and I only payed like 2-3 bucks for it but man did it suck. The game was completely unbalanced. You had like 2-3 completely broken units, like 4 completely useless units and the other 5 or so were decent but not needed thanks to the broken units. Your movement range was also generally much larger than your foes, so you could always position your units outside of their attack range and than attack without danger on the next turn (at least for the first few maps until you unlock enough skills for your units to become broken). Enemies also didn't move at all unless you were in range, so there was never any urgency. The only difficulty came from there being tons of trap tiles that could actually kill your characters on completely random spaces on the map, which was just dumb. The story and writing were also pretty bad. For example (minor spoilers): You have to recruit a character from a village, but she doesn't trust you as she's been told to stay in the village. So obviously what you do to convince her is slaughter the entire village. And these aren't warriors, these are old men wielding pitchforks or housewives throwing stones and whatnot. And once you've slaughtered everyone, it's just like "well dang, guess I might as well join you now" with no mention of it ever again. And you're not supposed to be antiheroes or villains or something. Then there were only two total songs in the game (one was actually decent). The only thing this game had going for it were the 8bit battle animations, which were actually pretty good.
Apparently Fragrant Story had an update recently, which is baffling. As for regrets: I got a new copy of Lunar Dragon Song at Sears for $2.55. I bought it with pocket change. I want my change back. Legend of Legacy was miserable. Got the complete edition because I saw 'Atlus' and 'RPG'. I have never been so bored playing a game before. Final Fantasy - 4 Heroes of Light It was a bit dull to me, but that's not why I regret it. I passed up on getting a bunch of SMT games just to buy 4 Heroes. I regret missing out on those.
Chrono Cross, Mass Effect Andromeda, Final Fantasy 8 and Beyond the Beyond are my biggest video game purchasing regrets. All games I paid full price for and rage quit on after a lengthy time investment. Oddly I did enjoy your Beyond the Beyond lets play a few years ago though. lol
I used to run out and buy games on cover art alone. That's how I ended up purchasing Last Rebellion which to this day is my biggest regret and maybe the worst RPG I've played.
Oh man, 13 Sentinels hurt to see 😭 For me, five games I regret buying are: Crystal Chronicles Remastered - No need for elaboration - you covered it perfectly. Conception II: Children of the Seven Stars - I adored the art style and wanted to play this when I was younger, but refused to buy digital and couldn't find physical. Eventually, I caved and got it, but the characters are so horny and tropey in such a dull way, the combat not at all fun, and the story is laughably bad. Horizon Zero Dawn - I tried so hard to like this game. Restarted the game three times trying to find some momentum. Eventually 100%ed the game. But as much as I wanted to, I just absolutely hated the gameplay loop. It's the most generic open-world crap with a million forgettable characters and HP sponges for many enemies that are more likely to knock you down a dozen times than they are to kill you. Sword Art Online Re: Hollow Fragment - Jesus Christ, this is an awful game. In every conceivable way. Even by anime game standards. I usually try to support different anime IPs getting games in the hopes that we get more than the standard One Piece, DBZ, and Naruto fare, but SAO squandered its only chance from me. Monster Hunter World - This game plus Freedom Wars convinced me that I really hate the "Hunting" genre. But I loved almost everything about FW aside from the gameplay loop. In the case of MHW though, the graphics are the only thing that pulls me in. It's not the game's fault - literally just a case of "I can't be assed to do what's required to fully enjoy this experience".
I agree on HZD as well. I really wanted to like that game and tried three times to play it but gave up every time around the same city which I think was like Midian or something. I just realized that by then the game was going to be very formulaic and samey for another 30 hours and didn't feel like doing it anymore. That world was too dull. It looks cool at first but there is no difference from the first area to the last. And playing it after BOTW, I saw way many too many stolen ideas and it kind of turned me off.
I always meant to replay Rogue Galaxy, since i remember kinda liking it. At least enough that it stood out from the dozens of JRPG's I played back when I got through my JRPG phase. Oh, and the only thing I remember from Crystal Chronicles is that I thought the water looked very pretty and that's about it
As a hardcore fan of the Atelier series I will admit it is an aquired taste, and requires a lot of getting use to how the games typically work to enjoy them since they are fundimentally different from other Rpgs. When you do know what you are doing though they are really fun.
Fragrant Story was always a leap of faith, the dev did said it's going to add content via updates (the 3DS eShop still support those after closing) so now is basically a demo but should be a (short, i suppose) game somewhere down the line... If the dev actually delivers (that's why I didn't buy it even at a discount digitally).
Here's a question, we were all young and dumb at one point, and I think most of fell for the trade in scam that is Gamestop trade ins, what are some games that you used to own that you either lost or traded in that you regret no longer having?
I found Rogue Galaxy in a bargain bin and actually was surprised with how good it was since I'd never even heard of it. Dawn of Mana def sucked poopy butt though lol. My regret is Threads of Fate. Squaresoft hid that turd right in the middle of a bunch of great releases and I got bamboozled.
rogue galaxy is one of those games where if you find the shit that's OP, you blast through with sheer damage and ignore any semblance of gameplay. and if you don't, you get the experience you had.
I bought the collectors edition of Final Fantasy XIV for $80 back in 2010 and regretted that very quickly. Even though some people who played the beta were saying the game wasn't that good I ignored them because I loved XI and always remembered haters would hate on XI for being an MMO so I thought the beta players were just butt hurt about XIV being an MMO and didn't know what to expect. The silver lining though was XIV was fixed and when ARR was launched in 2013 I did not have to rebuy the game.
My regrets are... man, I don't have many. Let's see. In no particular order... 1. Okage: Shadow King - Ploddingly slow, and a story that I didn't find compelling OR as funny as it tried to be. 2. Ephemeral Fantasia - Decent concept, horrific execution, and a nonsense tutorial for the music system that only made me more confused about how it worked. 3. With you on Code Vein. But to be honest, my problem wasn't the Dark Souls cloning. It was how... dead, empty, and... boring the world felt. I pushed my way through SLOWLY and kind of regret it. 4. Shining Soul - Being a fan of the Shining Force series, I immediately grabbed this when I saw it as soon as it came out. And... oh man. Oh MAN. It's not terrible, sure, but I was terribly disappointed by it, especially since I was expecting a totally different experience. 5. Controversial, but: Ys Origins. I love the Ys Series. My first game was Ys 7, and it was a masterpiece on the psp. So I picked up Ys Origins to try and get more familiar with the story... only to be introduced to 'bump combat'. Which I couldn't wrap my head around. After dying six or seven times to the first enemy I saw, I just kinda... put it away. 6. I know I said no particular order, but I'm one of the unlucky few to have played Chaos Wars in the wild. This game. THIS GAME. Bland gameplay, grating music, and far and away THE WORST VOICE ACTING that has ever been in a video game, bar none. Even worse, I was fresh off of my high from Tales of the Abyss. Then THIS happened. It was devastating. I spent money on this game, and I think it would have been more entertaining to just have burned it and watched said money just turn to ashes. 7. Phantasy Star Zero: The less that's said about this, the better. You can tell a couple people on the dev team tried, but zero is an accurate assessment for the overall product. As a fan of the series (yes, I even kind of enjoyed universe), I was devastated at how singularly terrible Zero was. There are probably others... but man, this was... this was just BAD. On the flip side, the game I was most thankful for buying... that's a three way tie. The first video game I bought with my own money was when I was twelve. I went to K-Mart across the street from my house, went right to the game section. Fifteen Dollars in my pocket from my grandmother. And there it was: in 2003, K-Mart was still selling Final Fantasy 7. I'd been hearing about it for years, but never once had I been able to play it for myself. 14.99, so I went and bought it. Now, I was stupid as a 12-year-old. I ended up being short because I didn't know what taxes were. But the worker there, was this red haired dude with a beard, probably mid twenties. Never gonna forget him. He saw the confused look on my face, and said to me: "Go ahead, man. We gamers needs to stick together." And... that experience stuck with me. It helped that I really enjoyed FF7. The next one is Stella Glow, less of a story behind this one. There was just something about it that hit all the right spots for me. At first glance it's a tropey romp through a very nicely animated and artistically-directed world. Voice Acting is top notch, music is gorgeous, gameplay is above average. But the point that keeps it in my top purchases is how my now wife and I bonded over it. Fantastic game. Last is Suikoden 3. This was my intro to Suikoden, though I'd heard of other games in the series before. It was good enough that I picked up 4. Which was mistake simply because of the sleep paralysis demon named Chiepoo. And for me, Suikoden 3 is a solid third place in the games for me, personally, which I'd rank, from best to worst: 5 -> 2 -> 3 -> 1 -> 4... though the fact that I actually liked all of these games is saying something. And it's all thanks to the fact that I grabbed Suikoden 3 on a whim with my first ever paycheck from my first ever job.
I'm with you on Final Fantasy 4 the after years. I didn't understand the episodic model on wiiware and felt like I was getting ripped off. Now that it's a complete experience, it's better to play, but still remarkably low quality, even among the post squaresoft FF era.
Games I regret buying: *Doom Eternal (Doom 2016 is almost perfect, the sequel is a copy but with several back steps. Worse? You habe to parry. This was supposed to be mindless violence, not Dark Souls (and I love Dark Souls). Also, metalcore is the worst kind of music. I respect Mick Gordon but I hate the soundtracks: bland, tame, friendly, generic). *Nier Automata. Crap. Crap story, crap characters, crap gameplay, crap music, crap art-style, blatant sexism. *Ni No Kuni 2: Didn'tplay 1, it was too childish. But 2 looked better. It was not. Childish and stupid. *Metal Gear Solid 3 (I think it was 3, for PS2). The game that taught me to hate Kojima's games. If the guy hates games so much, he should stop making games and pursue a career doing, I don't know, movies, I guess? I just ordered 13 Sentinels a few days ago, and am waiting for Valkyrie Elysium to go cheap. I played Valkyrie demo and liked it a lot. Generic, but the art-style is great and the combat is fun.
I got platinum on rogue galaxy. I dont remember the combat being too difficult, but the dungeons were way too long and very boring. The post game secret dungeon was just 100 floors or randomly generated Square rooms. I think if you craft enough with weapons the combat is kind of easy. Just a bit tedious really.
Oh man. Not too many, but there have been a few. Eternal Ring. One of my (and "the") first PS2 games, a 1st person dungeon crawler made by FromSoftware. In the opening section you visit a town, deliver a letter, a guy takes your sword, and you're then forced to buy a dagger. On the back of the box it boasted "Who said fantasies had to be final?" Meanwhile in FFX Wakka gives you that badass Brotherhood sword for free. Nuff said. Xenosaga Episode II. It's painful to regret this game because I love Xenosaga and Gears. Blade can go eat paste and play in a sandbox. But Xenosaga 2 was probably the biggest cliff in terms of "fun" there is due to the "Zone Break" combat, which starts off fine, but after a few battles when you've gotten used to it, every single fight is a chore since you do NO damage unless you know every enemy's secret combination. Atelier Iris, the first one for PS2. I don't regret it because it was "bad," I regret it because it was such a mediocre experience, that I legit wish I spent that time developing myself, and I bought it when there was nothing coming out that interested me, but I was into JRPGs like a crack fiend.
I agree with you on the FF CC. It's definitely not a game I'd want to play by myself. My first time playing it, it was with friends during college, so I was glad that I didn't buy it. Like you, I play games to unwind and relax too, so the strict system of time management for Atelier Rorona turned me off from the series, and was like you, as I was a BIG FAN of the original Atelier Iris trilogy and Mana Khemia series. I did felt the same as you and did not like it as it's like you need to WORK HARD on it. I also don't like the fact that every movement moves the clock forward, and even Synthesizing accelerates time. This makes me miss more of the time based scenarios more often than not, and even more annoying when some items that you need to get needs to be at a different area and time. Not to mention that you have to actually spent HP to even use some skills you have. I find it ridiculous.
I feel like Valkyrie Elysium gets a bad wrap. Ya it is a little bare and fell into the trap of slapping an existing IP onto a game that has no business being associated with it. But the combat and pacing of the game was fairly good and for a mindless action rpg it was quite enjoyable. Also I’m surprised to see Code Vein here instead of Stranger of Paradise.
My hate for Final Fantasy IV: The After Years is immeasurable. It took one of my two favourites story out of the franchise, put it into a blender with lots of unnecessary content, turned it all into a mess, put sprinkles on it, and tried to convince me it was good. F.U., SE, it wasn't. The ONLY positive thing I have found about the game is that I liked the moon phase mechanic. It added a level of strategy that made some of the battles more interesting.
I don't remember Rogue Galaxy being anything like that. I didn't have any issues with the difficulty. I enjoyed the story and the gameplay. The only thing I didn't care for was the weapon crafting. I tried to do and collect everything in the game and that's not possible with the essentially endless weapon crafting
Rouge Galaxy is actually good, the issue i have with it is the dungeon crawling, long hallways, awkward hitboxes and the frame drops. The story is good and the visuals are great for a ps2 game.
I never understood why people hate the After Years.. FF4 is my favourite jrpg of all time and I was sooooo thrilled to have a sequel, in the same world, being able to see my beloved characters again! It’s a perfectly fine game like a 7-7.5/10 to me..
I think it along with plenty of the others on the list aren't terrible games... they are just massive disappointments. Yea I'd agree the after years isn't BAD it's just a mediocre game compared to the ground breaking incredible experience the original was
@@bobjoemac1 I don’t feel that way about it, to me mediocre would be a 5/10. I thought it was a good game (7-7.5) and because it was about characters and a world that was dear to me, it felt even better. Maybe it’s because I don’t compare it to the original, I’m just happy to have a sequel at all.. it felt like an extra. Like what dlc would be these days. Just a bonus to see this world once more
The pacing and difficulty is just entirely whacko with After Years. FF4 had reasonable difficulty that could be toned down a bit if you grind some. After Years, though.... in some of the scenarios the difficulty is just out of this world ridiculous. That, and most of the endgame is a Diablo-esque dungeon crawler with little to no story behind it, which is everything FF4 isn't. FF4 was celebrated as being a game that had a good story and memorable characters. FF4 After Years decided to make half of the game a giant dungeon crawl with very little of said story or character development in it, and thought that it'd capitalize on already established and developed characters and peoples' nostalgia for such without actually growing the characters further, other than minor developments on a few. Also, I don't like trying to win fights with a 2 person party where both characters are total wimps and will keel over if looked at wrong. I say this as a person who enjoys the concept of AY, I just feel the balance could have been better, and there could have been more substance to it.
@@Dhalin weird.. I don’t remember the game being difficult at all, maybe I just know FF4 soooo well that I know every little tricks or something?? Now you made me curious, I’ll have to replay it soon lol and as for the story and character progression, as I said, I always saw the game as some sort of DLC for the original game in a way since it was multiple little stories. In that way I wasn’t expecting a real total sequel, just a fun way to see more of this amazing world. Maybe that’s why I like the game, to me as soon as I saw it was a cell phone game made with chapters, I knew it was just a fun bonus.
“I play RPGs so I don’t have to play with anybody else”!!! LMAO. This is 1000000% me. This is the best thing you have said ever. I am not a gamer that likes to play with over people. I feel to much pressure and I don’t want to mess up.
lol SAME
Same here. Even games that have optional online co-op, I leave that turned off. I even play FFXIV solo except when absolutely necessary
@@vorpal22 that sounds like fun! 🤣
@@vorpal22 thanks for the recommendations 😁
I love couch coop. I dread online multiplayer and avoid it at all cost.
Rogue Galaxy was great! Charming, flashy, high production!
As well as the obvious Dark Cloud/Chronicles connections with the weapon leveling, it also gave me Megaman Legend vibes.
This turned into my Megaman Legends 3.
Also wow! Never heard of fragrant story, wow that's rough.
Absolutely love dark cloud series and when rogue Galaxy came out I remember renting it and then buying it and was immediately hooked.
I replayed Rogue Galaxy a few years ago, and I didn't really enjoy it. Definitely feel that Dark Cloud 2 has aged better.
Rogue Galaxy is in my top 5 of all time! And Dark Cloud 2 is an all time favorite of mine too.
I recently replayed Rogue Galaxy, I had it installed on my PS4, but it kept having weird lag and it put me off, I installed it on my ps5 and it worked way better, so I played through it. Also Rogue Galaxy was originally planned to be Dark Cloud 3, before they changed it
I still have Rogue Galaxy on Playstation 2.
13 Sentinels is an excellent piece of sci-fi. I kept thinking I had the story figured out while playing but boy was I wrong every time! Very nice visuals and the music track has some bangers. The game feels very Nier adjacent and any fan of Yoko Taro would probably enjoy it.
Oh man I loved 13 Sentinels. I even platinumed it. It does take a bit for it to get going and reading the encyclopedia is required. And it’s one of those games that one should play from start to finish without playing other games because it gets hard to keep up with all the stories. But I feel that the ending and events leading up to the end was well worth the sloggy parts. It’s the kind of game that will likely never be made again. I wouldn’t replay it again, but I thoroughly enjoyed my experience with this unique game.
13 sent is a masterpiece of scifi story telling. Like it's not even debatable, this is fact.
@@Acidknightssee 13 sentinels looked pleasing to me but after I saw gameplay of it I wasn't too thrilled. Maybe I'll give it a second look later down the road.
@@MiBrCo4177 Oh I'm not praising the gameplay because it's ass lol. I completely understand on that front. It's certainly not for everybody.
@@Acidknights when I first saw it I thought it was anime mecha tactical RPG but yeah I was way off lol.
I really enjoyed the story myself. My only complaint is that you can get to a point in the story where one characters story can finally spill the beans on what's going on, while the others are still not even close to that point yet.
i bought 13 sentinels and i kinda dropped it and regretted buying. After a few months i played it again cause i had time to burn. Man suddenly it just clicked. it was amazing. It really is very hard to follow the story at the beginning, but after you go through the story episodes of each character everything just meshes well. Hope you give it another chance & finish it.
Thanks for sharing. I love vanillawear and got so much out of odinsphere...so i want to get it to support. But this guys review almost convinced me out.
@@ohcharlie428 dang, i loved odinsphere as well. just a heads up, the game tells its story in a sort of visual novel-esque style but you manually control the character to get through the episodes. So yeah, i'm not a fan of visual novel style games that's why i dropped it at first. But I got hooked in the end. If you're in the mood for gameplay, the action part of the game is kind of done in "arcade" style with stages to go through. So the game is kinda separated into 2 parts. 1-the story, 2-arcade style real time tactical rpg gameplay. The tactical rpg is great too and very satisfying to play. But man, the story is a freaking masterpiece.
@@ohcharlie428 I mean, this game is universally loved. Just look at the Metacritic score. Sure the story is not generic/cliche like a lot of jrpg so it can be hard to follow. Also you can rewind previous cutscene if you feel lost and there is a encyclopedia. 😁
I mostly side with David's opinion. I wouldn't say I dislike 13 Sentinels, but I think it's really overrated. My main issue is the only character's story I really enjoyed was that of the WWII soldier. The rest of the story just isn't that interesting to me.
I adored Sentienel Aegis Rim, but admittedly it requires you to really deep delve the lore it gives you in order to fully enjoy it.
Rogue Galaxy gets a lot easier later on. Once you get a few AOE abilities you just spam them through the rest of the game. This strategy works in most rpgs. I also loved Dawn of Mana but I will admit it's definitely not for everyone.
Funny enough, I'm actually replaying Rogue Galaxy right now! It's a bit grindy, but I'm really enjoying the replay from when I was younger. Especially considering you can create a high powered weapon early and demolish everything lol
I had never played it before and been emulating in on my Steam Deck recently. I really wish I would have known about it back in the day.
I want to replay it too. I have the PS2 game still and I want to play the re-release
Love the characters, story and solid budget voice acting, not to mention the sythesising system is so unique, I don't know what the hell david is smoking. Wait till you get to the later parts of the story, some very cool twists and revelations you won't see coming.
I’m playing rouge galaxy right now and I have not grinder once
@@winterdeath1012 you kinda got to keep everyone pretty leveled up... you'll see why later lol
Code Vein was a fantastic action rpg! It’s not really a hard game once you get learn the mechanics and do your upgrades. There’s so many OP builds you can do too!
This 100%. I honestly didn’t consider it a souls like considering it’s substantially easier than almost everything From Software has put out as well as Nioh 1 & 2, Surge 1 & 2, Lords of the Fallen, Salt and Sanctuary, and Blasphemous. I was also surprised by Rogue Galaxy, I thought that game was great!
@@ElegyForTheMasses Exactly, those games were all more difficult than Code Vein by a long shot (though LotF was janky and not that good IMO). Didn’t play Rogue Galaxy, but I remember enjoying FF Chronicles during my college years.
Iono man. CV's combat felt loose & jank. I may have to watch a vid or 2 to motivate me to reinstall.
@@ElegyForTheMasses Being easier than the others doesn't discount it from being a Soulslike. As a massive Souls fan, I think it's one of the "likes" that actually captured what makes the games good, granted in BamCo's usual anime style. Just like God Eater is Anime Monster Hunter, Code Vein is Anime Souls, and both do a great job of hitting on what makes the original games special while still doing its own thing. Whether people it's good or bad is up to them, but I enjoy them.
No it's not. It's actually pretty terrible. As both an action game and as a JRPG. Souls games are easier than Code Vein for the single reason that they're actually refined, hitboxes and s make sense and controls aren't garbage. In Code Vein holding buttons during any animation makes them not queue up, so say you want to heal and then run towards an enemy to attack. You can't hold the run button to run asap, you've to wait until the animation is done and THEN hold the button so it registers. Playing online makes everything sync to the host, unlike Souls where everything is synced differently to everything. That way even as a helper your s are intact. Not in CV, there your s/parry frames/attack frames activate according to the host not yourself, so you've to time it according to online delay. Enemies have so many spin to win and insane tracking attacks that just feel like bs. Your weapons have auto lock on that you can't turn off, which may make you miss if you get screwed by the game (for example, Zweihander has vertical regular attack, if you've 2 enemies close to you and you want to attack the one on the right that's a little further from the left one the game will autoaim for the left one, so in turn you may miss just because the game doesn't trust you to know how to videogame). Not to mention it spams so many lame cutscenes that nobody cares about because the characters suck. I had it for 2 years in backlog because I didn't find it that fun. Finally picked it back up to play with my gf recently and it was even worse than I remembered. There's seriously nothing positive I've to say about the game that another game hasn't done better. I've played CV, Nioh 1 and 2, every Fromsoft Souls, The Surge, Lords of the Fallen, Stranger of Paradise and out of them all Lords and CV were by far the worst. Why? Because the rest have polished gameplay that feels great. And even if some aren't as good (The Surge) they're still way better than CV. Thank god I got it as a gift, otherwise I'd regret buying it. That said, I did buy it for my gf so there's still some regret but then again coop time is worth so I live with it
"I play games to unwind and relax, not to get frustrated and angry"
exactly, It´s the main reason why turn based games are so attractive to me, because I can take my time, strategize instead of reacting, and enjoy the characters and story instead of getting a headache from attempting the same boss for thr 8th time in a row
Is it weird that i feel relaxed in games like dark souls? i legit can´t get mad even when i´m dying dozens of times to the same boss.
@@Gabrielfrota I don´t know, maybe you find comfort in repetition
I find the original dark souls to be quite relaxing. The game is nowhere near as hard as people make it out to be. The only really frustrating part is losing souls, and that happens far less than you'd think. Dark Souls 3 on the other hand is overbearingly hard, and I really regret the purchase. I can't stand the game at all.
I don't play too many games these days. The biggest game I ever regretted buying was Knight Rider on the NES. I remember heading up to Consumers Distributing with my birthday money after school. I really wanted Donkey Kong Classics but they didn't have it, so i bought Knight Rider. I still remember how upset I was with that game.
Moral of the story: Don't buy into hype
Code Vein is only good if you like Souls-like games, while simultaneously liking anime. I do like how you can customize your character's appearance. Character customization is one of the best features of the game. I don't really like souls-like games though, which is why I quit the game. Rogue Galaxy got boring fast, it was just bad having to stop the battle every few seconds to use a healing potion.
I absolutely loved 13 Sentinels. Being able to choose between visual novel and pseudo RTS game was a nice change of pace. I actually loved the RTS game aspect of it and S-ranked many of the missions because I enjoyed the tower defense gameplay and giant mechs. Give it another chance, the story and characters is bonkers.
I can tell he didn't get very far into it because it starts to come together and make sense. Feeling confused and overwhelmed is intended as part of the experience. Seeing it through to the end is so worth it, what a game.
Its also not an RPG at all, in any sense, so I don't know why it's here
1:12 Buying GameCube RPGs for cheap...that sentence is unfathomable today.
The worst part of World of Mana was all three games were bad. Tragically Dawn of Mana is Seiken Densetsu 4 in Japan. Children of Mana somehow has worse combat than Secret of Mana a game over a decade old at that point and the dungeons are so bare-bones you would think that they were just randomly generated but they're not. Also heroes of Mana how in the world do you mess up a real-time strategy game on the Nintendo DS? At this point I just like to pretend that Legend Amana was the fourth At this point I just like to pretend that Legend of Mana was the fourth main game.
I definitely understand why people don't get into Crystal Chronicles. For me, it was a great game to play with my little sister and bond with her. While it certainly was a far cry from Final Fantasy titles, it was a cozy and enjoyable bonding experience with my sister (and the music was really good, too!). I'm still glad to have your point of view on it.
That’s really sweet
@@ShadyPlatinum777 Thanks!
I only spent $25 on 13 sentinels and I still regret it too. Same experience as you. The hype for that game is very cult like, ignoring all the many faults of the game and even talking about it like it's a jrpg or jrpg adacent to get people to buy it when the game doesn't even have progression systems for its characters. It's a strait up visual novel and not everyone's going to be into that.
Rogue Galaxy is probably one of my top 10 games of all time! I'm so sorry you didn't have a good experience with it. It's definitely one of the best RPG's I've played.
I dodged Fragrant Story. Fortunately, the 3DS eshop had ratings - something the switch eshop lacks.
Love Code Vein though, but I went in with proper expectations. Completely understand how someone who didn't know it was Anime Dark Souls would be totally put off by the game.
Star Ocean Integrity and Faithlessness. I regret ever buying that game. They took away everything that made Star Ocean and amazing series and said (Spoiler Warning for those that haven’t played) “Here, you don’t leave the planet, the story is short as fuck so you’re gonna have to grind and go BACK AND FORTH BETWEEN TOWNS just to see some filler story stuff for that “my team is coming together stuff” oh and if you strictly grind(which you have to hardcore) then the story goes from ‘hey we found a little girl in an escape pod’ to ‘mommy daddy’ in 3.7 seconds. Good luck!”
The game made me angry.
5:57 that's fair but I will say as a guy who REALLY likes Souls games but is really bad at them, Code Vein was a real breath of fresh air. Giving you a companion and even co op play that can take some of the pressure off, It was the first Souls game I was able to beat and by the end I had a genuinely good time. I constantly buy souls games and end up bailing after they good too hard or repetitive but Elden Ring and Code Vein were the two I was able to finish and had a good time doing so.
How DARE you say you didn't enjoy 13 Sentinels? Don't you know you should force yourself to play games you don't like or find frustrating with your already limited free time and real world challenges? In all seriousness, though, great video. I think it's worth nothing that, unless I'm wrong, the games you regret buying are not 100% the same as the worst games you've ever played in all your life. Just games that were not for you, or even outright bad, but probably not the worst games you've ever played period. I think that's why some are going to take your criticisms personally when it comes to some of these games.
Oh man, seeing a couple games I really love on this list was a shocker, but I guess that's part of why I've always found your perspective on these games really unique and refreshing compared to mainstream publications. Hopefully one of these won't be a regretful purchase someday? Getting burnt on a bad purchase always leaves a bad taste in my mouth, at least... (Final Fantasy XIII)
That's what I love about him and his videos, you can disagree and sometimes quite passionately so, but you never walk away thinking something like "What a dumbass" which I honestly do more and more often these last couple of years with "professionals"
He's always calm and composed with the right amout of sass and knowledge to back it all up.
@@NeoLotex
This is the first video I saw from him and I get a different feeling. Seems really whiny. Like how do you miss what code vein is? It was marketed as a soulslike and it was all over the storepage.
@@SangerZonvolt Yeah that's on him and I'm not saying it isn't, I was referring to the general structure of his videos. His way of wording things is probably not to everyone's liking and neither is mine or yours, but he actually give at least one reasonable and valid example of why the game is good or bad instead of regular "journalists" who mostly just amass as many buzzwords as possible.
@@NeoLotex
Maybe. Like I said I only watched this video because it was recommended, but first impressions are important.
@@SangerZonvolt Sure, I don't try to sway you here, I only explained why I like him and his content. There are plenty of people out there that I don't watch, but that are massively popular with other people, it's just not for me.
Have a good day
I’m sorry but I’ve never seen someone with such a wrong take on Rouge Galaxy
Final Fantasy is probably my biggest regret as a franchise to date. I played XIII and then tried Crystal Chronicles. If FFVII remake bores me, I'm swearing off this franchise that people make such a fuss over.
I am guilty of buying games for the very same reasons. Especially when I first got my switch and there weren’t as many rpgs. I’ve been a lot more picky these days and buy less day one too after being burned too many times. Despite the subject matter of regrets, I still couldn’t help laughing at your descriptions for the games. Always a joy to watch even if complaining lol🙂
🤣 I think we have all been there. Yea that first year or two with some systems can be dry and you end up with some real stinkers.
You had me with the first listing. I got Crystal Chronicles back in the day and couldn't stand it. Never understood why people like it so much.
I'm honestly surprised Lunar: Dragon Song didn't make the list. After my love for Lunar 1 and 2, that one felt like a giant kick in the groin.
That would've been in my list too. It was awful.
I almost felt the same with 13 Sentinels but I started playing the game with a guide and thoroughly enjoyed the story whilst doing so. May be worth another shot one day. I think you'll enjoy the story that way
For me it would be Vandal Hearts two. I got used to the whole “everyone moves at once” thing. It wasn’t that that bothered me so much but the wasted animations in between. For example, if you or the enemy misses, you have to wait for them to walk over to the empty space and watch them swing their weapon at nothing before it says “miss” and this happens a lot. Also in most rpgs when you open a treasure box, you just open it and it tells snd shows what you have. In this you can only open chests with a dagger that you get at the beginning of the game but you have to watch the animation of a key flipping in the air and landing in the key hole and the all of these stars floating above the chest before it tells you what you have found. It’s personally annoying to me. The game can be really tedious also if you are looking for hidden treasures on a map. You can’t find them if you kill all of the enemies on the stage or you will have to start the stage over again. So you have to move the other players not looking back and fourth while they are being chased by the enemy so they don’t die. I just found some of theses issues to drag the battles out way too long and makes the game a slog to get through. Especially after just playing through FF tactics again in which I found the battles to mostly be a blast to play thorough.
I actually liked Final Fantasy Crystal Chronicles and Rouge Galaxy, heck I've replayed both of them recently and enjoyed my time with them again. As for games I regret buying I wouldn't say there's too many that stick out to me. The PS2 remake of Baroque was probably the most mind numbing game I've played to date, but I still enjoyed it in an odd way. The English fan patch for the PS1 original came out recently and holy cow is the atmosphere so much better in that version of the game.
The next one would probably be Sonic 06 and I was more disappointed with how not that bad it was. Project 06 shows that that game has amazing level design, but it was just an unpolished and glitchy mess. The last games would be the first 2 Legend of Spyro games. They're basically baby's first God of War. A New Beginning is a fairly easy and dull slog to get through, but The Eternal Night is a game for masochists because they ramped up the difficulty to the extreme. Seriously if you want to break your controller play the Eternal Night it's that frustrating.
Interestingly enough Dawn of the Dragon, the 3rd game, is easily one of the best Spyro games, almost up there with the original trilogy, and a pretty competent God of War clone with co-op. Honestly you can skip the first two games and just play the 3rd game without missing much. As much as the series touted it's "Epic" story it doesn't really shape up until the 3rd game, and it's basically discount Lord of the Rings anyway, they even got Elijah Wood to voice Spyro.
Lunar Dragon Song is one of the few games I have on my big regret list. I never got to play the earlier Lunar games but I kept hearing how good a series it was, and since I had a DS, I decided to try Lunar Dragon Song.
Aside from the fact that the main character gets severely nerfed several hours in, I remember spending hours and hours grinding (with no XP, because that's how the game works) to upgrade my equipment, only for it all to be broken by random monsters in the first room of the very next dungeon. I think it's the only game I ever ragequit.
Iirc you take damage by running in this game, and also you're unable to target which enemy you want to hit.
Easily, EASILY the worst game I've ever bought. Like you I had heard good things of the series and just saw it in the store. Oof.
@@jakenbakin9086 I had completely forgot about losing health while running. I hated that too!
That part with Rogue Galaxy intimidates the hell outta me because I think this game looks really charming and I eventually want to try it to form my own opinion. I'll probably still do it one day but it might take longer until that day comes.
If I might chime in, Rogue Galaxy is really good. If you don't try to rush through it, take your time to level up and learn a couple of mechanics involving equipment, you will certainly have a blast. I'm not a person who likes to grind and this game isn't as grindy as, say, any Dragon quest game.
like AAA Disney Budget Voice acting, amazing cinematics, story has lots of interesting twists and turns you won't see coming and a clever unique sythensising factory system that is pretty inventive. I honestly don't know what the hell is wrong with David, this is like one of my favorite jrpgs on the PS2 and it has steve blum playing one of the characters and Will Friedle from boy meets world fame, playing the lead protagonist. It doesn't get much better then that.
@@Artimes. I might agree with the fact that some of the dungeons drag on for a little too long at times, tho. But for the rest it is hands down a very good action jrpg, one of those you won't forget easily.
The code vein one worried me because I was looking forward to playing that game after I beat God Eater 3. However if your only complaints are that it's a souls like I'm fine with that. I'm immune to frustration from challenge. I've been playing Stranger of Paradise on hard and spent like an hour on a single boss just dying. Was super fun though.
It's not challenging though, it's bullshit. The difficulty never feels fair, because your character controls like ass and the game actively tries to screw you (for example attacks have autoaim that can mess up your own manual aim, not talking about lock on). Not to mention boss and level design are absolutely abysmal. I've been playing Stranger lately and it's night and day. Team Ninja actually know how to make good games unlike the CV devs. Oh and for the record GE3 may be a poor man's Monster Hunter, but it was much better than what CV is to Souls.
As much as I love the Mana series so much, I can totally relate to Dawn of Mana. I too wanted to love this game. I couldn't even get past chapter 2 due to some softlock or some puzzle I just can't solve. I know people bash on Children of Mana, because of the same things(I actually love that game), but Dawn of Mana is just one of those games I just don't know to this day on why I bought it.
There's very few games I regret buying. One of them is Final Fantasy XV. The only fun I had in that game was driving around in the car listening to music from other Square Enix games. I felt nothing for the characters, hated the story, hated the gameplay, thought the setting was pretty, but didn't really care about it. There's a few games I bought but never finished, but I don't regret those purchases since I still enjoyed them before I stopped playing. Also, Code: Vein was very clearly marketed as a game similar to Dark Souls, so it being "anime Dark Souls with AI companions" is a well known fact. And because of that, I'd say the fault for your misery there lies with your comment section for misrepresenting it. It's honestly a good game, but only if you can get behind games that have harsh difficulty.
I absolutely loved Crystal Chronicles. The chalice never gave me that much of a hassle, and I played it solo. I didn't have a PS2 so it filled a hole for me. Felt like an offline MMO to me. I understand it isn't for everyone though.
The Arland trilogy as a whole is known for fairly strict scheduling, something akin to the Princess Maker games. Some people like it BECAUSE of that, but I definitely prefer the chilled approach of later entries.
This is why I like the Ryza series, sure alchemy is a lot more important to progress than it really was in the Iris game but without the strict time limits you can relax and enjoy it at your own pace.
I love Crystal Chronicles very much.
I regret buying
Elden Ring
Sifu
Tunic
Splatoon 3
Zelda Breath of the Wild
I feel bad for William Kage who made fragrant story. Dude was just trying to release his hobby project, and purposely timed it so it WASN'T the last game for 3ds, but TH-camrs still hyped it up so badly (specifically one small TH-camr who was into 3ds collecting who blew up after) and then LOTS of people jumped on the bandwagon and bought it without knowing what it was and shit on the game afterwards. The guy was just trying to meet the physical 3ds cart deadline and his patrons knew about it! It wasn't a scam. The digital was only 4$!
There's free DLC releasing for the game now, that adds more content. I'm curious to see how he's progressed as a game dev.
not to be mean but anyone that thought "Fragrant Story" was going to be a great RPG kinda got what was coming to them...,
FRAGRANT STORY IS NOT A SCAM. It was released physically with just the gameplay and minimal content in order to hit the deadline before 3DS physical cart production was discontinued. The creator has finished the game, and is working directly with Nintendo to get it added to the e-shop even now. The e-shop "closes" in a week, but you can still re-download games you've purchased and get updates for games that you have. Nintendo has assured him that Fragrant Story will get its official release, but they have delayed it to after the e-shop closes so that they can focus on that. The whole saga is one of the most interesting I've heard, going pretty deep behind the scenes into how games are released, but nobody seems interested in covering it.
Rogue Galaxy is one of the best games ive ever played. Never ran into any of the issues you mentioned. I actually thought it was a pretty easy game overall
13 sentinels was hard to get into but ended up being one of the greatest sci fi stories of gaming for me. I’d say it broke me into VNs as well.
I had a laugh when i saw Rorona pop up because the feeling is definitely mutual. I also came off Mana Khemia and have played the earlier Atelier titles which were fun, Khemia still being one of my favorite games... but Rorona legitimately broke me. Everything about the game i got pissed at, from the strict time limits to the long ass travel time (30 days to complete a task and it can take up to 11 days to travel to a location to gather), to the soft locks if you save before a deadline that you didn't finish (game over with no way it recoup the save, had to start over), and worst of all i played it when it first came out on ps3 so the game was buggy as hell, even to go as far as corrupting and deleting your save.
I wanted to play it, i wanted to complete it, but the game fought me in every possible way and not in a good way. Trying to make it work, I had 3 saves per chapter: one at the start, one before an event or travel in case i have to make a choice that forever alters something or i end up going to a place that doesn't have the item i need, and one extra save to go along with it in case one corrupted.
I finally gave up after restarting the game for the 74th time and because of this and i haven't played an Atelier since Rorona by itself left a horrible taste. I keep buying the games since i still like the series, i just cant bring myself to play them, i know the time limits ended with Sophie and the games def got bettre, but my god. 😔
It was a dumb feature then and it is one still!
Why would anyone want to play an RPG games known for side quests with such a strict time limit?
Love Rouge Galaxy, I avoided it for a long time because I thought it was turn based instead of its predecessors. It’s also way ahead of its time with the combat, since FF7 remake uses something very similar
I will tell you a sad story
I regret buying Superman 64, I remember we just relocated, the internet wasn't connected, the lan line wasn't connected, the smart phone wasn't invented, was getting bored of day time tv, so I begged my mom for 60 or 70 dollars to buy a game, I remember seeing Superman 64 and zoning out, I remember how awesome Superman the arcade game was, 2D beat em up, eye lazer, power punch, flying stages, I drooled on myself and said "oh my god, imagine that with today's graphics!!!!! When I got home I popped it in my N64, my initial thought was the flying is ass, BUT I'm flying through rings so this must be a tutorial, once I get the hang of it, I'll have a great game ahead of me, after an hour of failing the rings, my enthusiasm and love for this game started to fade, finally I passed the rings I could feel the tears of joy entering my eyes, the excitement reinvigorated me, only to be let down by some flashing words I didn't have time to read and failing the next part, then being sent back to the rings, the tears of joy quickly became tears of hate and resentment from buying this game, to this day, to this day when I am reminded of that game, a piece of me dies
Thank you for listening haha
That must HURT as a kid. Having all that money to buy only one game and you end up with what turns out to be one of the worst games ever made. Especially in a time where games weren't as cheap and you only had Christmas and Birthdays to get new games, if that.
@@murkywaters5502 yeah this was around early 2000 i think i was around 18 or 19... too scared to tell my mom i spent almost 100 bucks of her money on a $hit game and too chicken to ask for a refund, so that monstrosity sat in my cupboard next to the likes of Zelda OoT and Smash Bros...come to think of it i remember this game being closer to $100 so it wasn't 60 or 70...it was probably $90+
I've never heard these kind of comments about Rogue Galaxy. I watched my brother play the game and enjoyed and plan to play it myself one day, but this is interesting to hear.
Unfortunately, Aegis Rim is the one VanillaWare game so far I've had very little interest in. I feel bad for not supporting them, but it really doesn't look interesting. The theme and genre being the main turnoffs for me. I was also put off by how long they avoided showing any gameplay.
Here are some of my more recent regretted purchases:
-BattleToads
-Final Fantasy XIII
-Final Fantasy XV
-One Piece World Seeker
-Jump Force
-Tekken 7
-Knack Games (though I had fun being in awe of how disappointing they are)
-Ratchet and Clank All 4 One
I am gonna guess Fragrant Story is gonna be rightfully in this list
EDIT: Called it!
Your pfp got an unexpected bark of a laugh out of me, thank you! 😆
@@xKayges you' re welcome XD
This video was interesting because I half expected going into it to just get a list of games that are universally accepted to be bad, but a lot of these are pretty well loved, so these takes are quite interesting. I do agree on Valkyrie Elysium though. Valkyrie Profile deserves so much more...
Dude, I got all the way to the final dungeon/level/stage/whatever of Rogue Galaxy, only to find I couldn't beat it because it forces you to use every single character in their own individual segment and I had outright ignored half of the cast and could no longer leave to go grind them up!
I never did go back and replay it to completion.
The only game on that list that I have bought is Rogue Galaxy. It's been almost a decade since I last played it, so I don't remember everything, but I do remember enjoying the game and beating it. I loved the story and setting, but I remember that parts of the game could be better. For myself, the game that I regret most ever buying and playing is Final Fantasy XIII.
What is it with all the JRPG TH-camrs attacking Rogue Galaxy, for me was not hard, challenging, but no impossible. Besides the history was really good.
11:29 - No seriously, I can legit FEEL the pure anger in his voice.
Dude, Lufia 4 was so bad. My brother and I played the multiplayer part of the game a ton because that was actually fun, but when you go back to the main story line it's just so terrible and boring, especially when you've outleveled everything and nothing was even remotely challenging.
Respectfully i gotta disagree with you about rogue galaxy. I personally enjoyed it. What the game doesn't tell you is there's only 2 characters you need in your party at all times and thats kisala and zegram. Why? Because when paired with jaster and when upgraded jasters skill tree enough, they unleash a broken team attack that just annihilates mobs and does a crap ton of damage to sub bosses and real bosses but wont kill them in one attack
David, I agree with you on the whole list, except Rogue Galaxy. I actualy really like that one.
I loved the After Years personally. I like the challenges and not just mashing attack to win most fights
You say Dark Souls as if it’s a bad thing. It’s frustrating yes, but it’s so rewarding. A masterpiece series.
A lot of us buy games based on hype or a title being from a series we havent seen in a while we loved and then.....things like what is in your list happens. I can totally relate, I would certainly like to make my own list so I will save my picks for now. I bought Fragrant Story as well and I just dont even know how that got on the market. Thanks David this is great stuff.
I remember why I quit Rouge Galaxy. Each time I entered a new area, it was really difficult. I struggled to clear the new area and in the end I triumph. Fights that I once struggled in are now a cake walk. Cue the next area. Same thing. And again and again and again. It just made it feel pointless.
13 sentinels is the #1 game I thought I would regret buying so I held off forever but when I finally played it I loved it 100%. But clearly it’s a game that is not gonna be for everyone, as these visual novel heavy games tend to be.
13 sentinels is a masterpiece. The story telling is arguably the best. You never ever guess how the story unfolds. However i do get it not many are into this genre
I loved RG! It was hard, it is unbalanced though. You pretty much have to use a specific party the whole game to make it work; MC, the pirate guy and the girl. They get special attacks and bonuses for being in a party together.
Rogue Galaxy I got when it first came out too. I remember loving it and the art style for the time. The bug/chess mini game was the most addicting mini game in an rpg I’ve ever played!
I felt the exact same way about Atelier Rorona, loved Atelier Iris 2, really underestimated how different this game was. Didn't like the crafting, scheduling, renting party members and so on.
I know lots of people dislike Crystal Chronicles, but that game has maybe the best OST and atmosphere of all time for me.
The only two JRPGs I can say I really regret buying are both pretty recent: Diofield Chronicle and Rise Eterna.
Diofield Chronicles missions were really easy and you just ended up spamming the same skills for over half the game, no actual strategy needed whatsoever and also absolutely no variety in playstyles. And the presentation also just didn't feel completely polished.
Rise Eterna might be a bit unfair seeing as it's an indie game and I only payed like 2-3 bucks for it but man did it suck. The game was completely unbalanced. You had like 2-3 completely broken units, like 4 completely useless units and the other 5 or so were decent but not needed thanks to the broken units. Your movement range was also generally much larger than your foes, so you could always position your units outside of their attack range and than attack without danger on the next turn (at least for the first few maps until you unlock enough skills for your units to become broken). Enemies also didn't move at all unless you were in range, so there was never any urgency. The only difficulty came from there being tons of trap tiles that could actually kill your characters on completely random spaces on the map, which was just dumb.
The story and writing were also pretty bad. For example (minor spoilers): You have to recruit a character from a village, but she doesn't trust you as she's been told to stay in the village. So obviously what you do to convince her is slaughter the entire village. And these aren't warriors, these are old men wielding pitchforks or housewives throwing stones and whatnot. And once you've slaughtered everyone, it's just like "well dang, guess I might as well join you now" with no mention of it ever again. And you're not supposed to be antiheroes or villains or something.
Then there were only two total songs in the game (one was actually decent). The only thing this game had going for it were the 8bit battle animations, which were actually pretty good.
What REALLY bamboozled me when I was a kid was "Final Fantasy: My Life as a Darklord".
I would imagine Grandia 3 and star ocean 5 are just outside that top 10
Those are two of my all time favorite games. Not only did I buy them, I've bought them multiple times over the years.
You definitely need to do your research before buying. Code Vein wasn't pretending at all to be anything other than an anime Dark Souls.
i know right? who buys games without watching a trailer or a couple of reviews? quite dumb no?
I preordered the Mass Effect Andromeda Collectors Edition. That was a sad day..
Apparently Fragrant Story had an update recently, which is baffling.
As for regrets:
I got a new copy of Lunar Dragon Song at Sears for $2.55. I bought it with pocket change. I want my change back.
Legend of Legacy was miserable. Got the complete edition because I saw 'Atlus' and 'RPG'. I have never been so bored playing a game before.
Final Fantasy - 4 Heroes of Light
It was a bit dull to me, but that's not why I regret it. I passed up on getting a bunch of SMT games just to buy 4 Heroes. I regret missing out on those.
Chrono Cross, Mass Effect Andromeda, Final Fantasy 8 and Beyond the Beyond are my biggest video game purchasing regrets. All games I paid full price for and rage quit on after a lengthy time investment. Oddly I did enjoy your Beyond the Beyond lets play a few years ago though. lol
I played so much Crystal Chronicles as a kid. It's only good with a group of friends, but when you have a group of friends, it was a ton of fun.
I used to run out and buy games on cover art alone. That's how I ended up purchasing Last Rebellion which to this day is my biggest regret and maybe the worst RPG I've played.
Oh man, 13 Sentinels hurt to see 😭 For me, five games I regret buying are:
Crystal Chronicles Remastered - No need for elaboration - you covered it perfectly.
Conception II: Children of the Seven Stars - I adored the art style and wanted to play this when I was younger, but refused to buy digital and couldn't find physical. Eventually, I caved and got it, but the characters are so horny and tropey in such a dull way, the combat not at all fun, and the story is laughably bad.
Horizon Zero Dawn - I tried so hard to like this game. Restarted the game three times trying to find some momentum. Eventually 100%ed the game. But as much as I wanted to, I just absolutely hated the gameplay loop. It's the most generic open-world crap with a million forgettable characters and HP sponges for many enemies that are more likely to knock you down a dozen times than they are to kill you.
Sword Art Online Re: Hollow Fragment - Jesus Christ, this is an awful game. In every conceivable way. Even by anime game standards. I usually try to support different anime IPs getting games in the hopes that we get more than the standard One Piece, DBZ, and Naruto fare, but SAO squandered its only chance from me.
Monster Hunter World - This game plus Freedom Wars convinced me that I really hate the "Hunting" genre. But I loved almost everything about FW aside from the gameplay loop. In the case of MHW though, the graphics are the only thing that pulls me in. It's not the game's fault - literally just a case of "I can't be assed to do what's required to fully enjoy this experience".
I agree on HZD as well. I really wanted to like that game and tried three times to play it but gave up every time around the same city which I think was like Midian or something. I just realized that by then the game was going to be very formulaic and samey for another 30 hours and didn't feel like doing it anymore. That world was too dull. It looks cool at first but there is no difference from the first area to the last. And playing it after BOTW, I saw way many too many stolen ideas and it kind of turned me off.
I always meant to replay Rogue Galaxy, since i remember kinda liking it. At least enough that it stood out from the dozens of JRPG's I played back when I got through my JRPG phase.
Oh, and the only thing I remember from Crystal Chronicles is that I thought the water looked very pretty and that's about it
Refreshing list, makes me ponder my unfortunate buys too... So many over the years😅 have a great weekend David
You too!
As a hardcore fan of the Atelier series I will admit it is an aquired taste, and requires a lot of getting use to how the games typically work to enjoy them since they are fundimentally different from other Rpgs. When you do know what you are doing though they are really fun.
Fragrant Story was always a leap of faith, the dev did said it's going to add content via updates (the 3DS eShop still support those after closing) so now is basically a demo but should be a (short, i suppose) game somewhere down the line... If the dev actually delivers (that's why I didn't buy it even at a discount digitally).
Here's a question, we were all young and dumb at one point, and I think most of fell for the trade in scam that is Gamestop trade ins, what are some games that you used to own that you either lost or traded in that you regret no longer having?
Thanks for this video. I see too many videos about "top ten games I played" and stuff like that. This is also a nice way of getting to know you better
I found Rogue Galaxy in a bargain bin and actually was surprised with how good it was since I'd never even heard of it. Dawn of Mana def sucked poopy butt though lol. My regret is Threads of Fate. Squaresoft hid that turd right in the middle of a bunch of great releases and I got bamboozled.
"but I'm old and I'm dumb" hits too close to home
rogue galaxy is one of those games where if you find the shit that's OP, you blast through with sheer damage and ignore any semblance of gameplay. and if you don't, you get the experience you had.
I bought the collectors edition of Final Fantasy XIV for $80 back in 2010 and regretted that very quickly. Even though some people who played the beta were saying the game wasn't that good I ignored them because I loved XI and always remembered haters would hate on XI for being an MMO so I thought the beta players were just butt hurt about XIV being an MMO and didn't know what to expect. The silver lining though was XIV was fixed and when ARR was launched in 2013 I did not have to rebuy the game.
My regrets are... man, I don't have many. Let's see. In no particular order...
1. Okage: Shadow King - Ploddingly slow, and a story that I didn't find compelling OR as funny as it tried to be.
2. Ephemeral Fantasia - Decent concept, horrific execution, and a nonsense tutorial for the music system that only made me more confused about how it worked.
3. With you on Code Vein. But to be honest, my problem wasn't the Dark Souls cloning. It was how... dead, empty, and... boring the world felt. I pushed my way through SLOWLY and kind of regret it.
4. Shining Soul - Being a fan of the Shining Force series, I immediately grabbed this when I saw it as soon as it came out. And... oh man. Oh MAN. It's not terrible, sure, but I was terribly disappointed by it, especially since I was expecting a totally different experience.
5. Controversial, but: Ys Origins. I love the Ys Series. My first game was Ys 7, and it was a masterpiece on the psp. So I picked up Ys Origins to try and get more familiar with the story... only to be introduced to 'bump combat'. Which I couldn't wrap my head around. After dying six or seven times to the first enemy I saw, I just kinda... put it away.
6. I know I said no particular order, but I'm one of the unlucky few to have played Chaos Wars in the wild. This game. THIS GAME. Bland gameplay, grating music, and far and away THE WORST VOICE ACTING that has ever been in a video game, bar none. Even worse, I was fresh off of my high from Tales of the Abyss. Then THIS happened. It was devastating. I spent money on this game, and I think it would have been more entertaining to just have burned it and watched said money just turn to ashes.
7. Phantasy Star Zero: The less that's said about this, the better. You can tell a couple people on the dev team tried, but zero is an accurate assessment for the overall product. As a fan of the series (yes, I even kind of enjoyed universe), I was devastated at how singularly terrible Zero was.
There are probably others... but man, this was... this was just BAD.
On the flip side, the game I was most thankful for buying... that's a three way tie. The first video game I bought with my own money was when I was twelve. I went to K-Mart across the street from my house, went right to the game section. Fifteen Dollars in my pocket from my grandmother. And there it was: in 2003, K-Mart was still selling Final Fantasy 7. I'd been hearing about it for years, but never once had I been able to play it for myself. 14.99, so I went and bought it. Now, I was stupid as a 12-year-old. I ended up being short because I didn't know what taxes were. But the worker there, was this red haired dude with a beard, probably mid twenties. Never gonna forget him. He saw the confused look on my face, and said to me: "Go ahead, man. We gamers needs to stick together." And... that experience stuck with me. It helped that I really enjoyed FF7.
The next one is Stella Glow, less of a story behind this one. There was just something about it that hit all the right spots for me. At first glance it's a tropey romp through a very nicely animated and artistically-directed world. Voice Acting is top notch, music is gorgeous, gameplay is above average. But the point that keeps it in my top purchases is how my now wife and I bonded over it. Fantastic game.
Last is Suikoden 3. This was my intro to Suikoden, though I'd heard of other games in the series before. It was good enough that I picked up 4. Which was mistake simply because of the sleep paralysis demon named Chiepoo. And for me, Suikoden 3 is a solid third place in the games for me, personally, which I'd rank, from best to worst: 5 -> 2 -> 3 -> 1 -> 4... though the fact that I actually liked all of these games is saying something. And it's all thanks to the fact that I grabbed Suikoden 3 on a whim with my first ever paycheck from my first ever job.
Wish this video came out sooner I bought half of these games because they were on sale
If you bought them on Steam, you can get a refund if you played less than 2 hours.
Still quite the mystery how Fragrant Story was able to pass QA and get to market.
Huh...? 7 out of 10 of the game you mention is really click with me...different people different taste i guess.. Good video david 👍
I'm with you on Final Fantasy 4 the after years. I didn't understand the episodic model on wiiware and felt like I was getting ripped off. Now that it's a complete experience, it's better to play, but still remarkably low quality, even among the post squaresoft FF era.
Games I regret buying:
*Doom Eternal (Doom 2016 is almost perfect, the sequel is a copy but with several back steps. Worse? You habe to parry. This was supposed to be mindless violence, not Dark Souls (and I love Dark Souls). Also, metalcore is the worst kind of music. I respect Mick Gordon but I hate the soundtracks: bland, tame, friendly, generic).
*Nier Automata. Crap. Crap story, crap characters, crap gameplay, crap music, crap art-style, blatant sexism.
*Ni No Kuni 2: Didn'tplay 1, it was too childish. But 2 looked better. It was not. Childish and stupid.
*Metal Gear Solid 3 (I think it was 3, for PS2). The game that taught me to hate Kojima's games. If the guy hates games so much, he should stop making games and pursue a career doing, I don't know, movies, I guess?
I just ordered 13 Sentinels a few days ago, and am waiting for Valkyrie Elysium to go cheap. I played Valkyrie demo and liked it a lot. Generic, but the art-style is great and the combat is fun.
I got platinum on rogue galaxy. I dont remember the combat being too difficult, but the dungeons were way too long and very boring. The post game secret dungeon was just 100 floors or randomly generated Square rooms. I think if you craft enough with weapons the combat is kind of easy. Just a bit tedious really.
Oh man. Not too many, but there have been a few.
Eternal Ring. One of my (and "the") first PS2 games, a 1st person dungeon crawler made by FromSoftware. In the opening section you visit a town, deliver a letter, a guy takes your sword, and you're then forced to buy a dagger. On the back of the box it boasted "Who said fantasies had to be final?" Meanwhile in FFX Wakka gives you that badass Brotherhood sword for free. Nuff said.
Xenosaga Episode II. It's painful to regret this game because I love Xenosaga and Gears. Blade can go eat paste and play in a sandbox. But Xenosaga 2 was probably the biggest cliff in terms of "fun" there is due to the "Zone Break" combat, which starts off fine, but after a few battles when you've gotten used to it, every single fight is a chore since you do NO damage unless you know every enemy's secret combination.
Atelier Iris, the first one for PS2. I don't regret it because it was "bad," I regret it because it was such a mediocre experience, that I legit wish I spent that time developing myself, and I bought it when there was nothing coming out that interested me, but I was into JRPGs like a crack fiend.
9:45 I felt that. Depression sucks yo. If I could project a hug to past David, I would. Glad to see you're doing better these days David Vinc!
I agree with you on the FF CC. It's definitely not a game I'd want to play by myself. My first time playing it, it was with friends during college, so I was glad that I didn't buy it.
Like you, I play games to unwind and relax too, so the strict system of time management for Atelier Rorona turned me off from the series, and was like you, as I was a BIG FAN of the original Atelier Iris trilogy and Mana Khemia series. I did felt the same as you and did not like it as it's like you need to WORK HARD on it. I also don't like the fact that every movement moves the clock forward, and even Synthesizing accelerates time. This makes me miss more of the time based scenarios more often than not, and even more annoying when some items that you need to get needs to be at a different area and time. Not to mention that you have to actually spent HP to even use some skills you have. I find it ridiculous.
I feel like Valkyrie Elysium gets a bad wrap. Ya it is a little bare and fell into the trap of slapping an existing IP onto a game that has no business being associated with it. But the combat and pacing of the game was fairly good and for a mindless action rpg it was quite enjoyable.
Also I’m surprised to see Code Vein here instead of Stranger of Paradise.
My hate for Final Fantasy IV: The After Years is immeasurable. It took one of my two favourites story out of the franchise, put it into a blender with lots of unnecessary content, turned it all into a mess, put sprinkles on it, and tried to convince me it was good.
F.U., SE, it wasn't.
The ONLY positive thing I have found about the game is that I liked the moon phase mechanic. It added a level of strategy that made some of the battles more interesting.
Is this a shitpost? All the games I've played on this list are ones I've loved.
Different people have different tastes. Someone is bound to hate what you like and vice versa.
I don't remember Rogue Galaxy being anything like that. I didn't have any issues with the difficulty. I enjoyed the story and the gameplay. The only thing I didn't care for was the weapon crafting. I tried to do and collect everything in the game and that's not possible with the essentially endless weapon crafting
Rouge Galaxy is actually good, the issue i have with it is the dungeon crawling, long hallways, awkward hitboxes and the frame drops. The story is good and the visuals are great for a ps2 game.
I never understood why people hate the After Years.. FF4 is my favourite jrpg of all time and I was sooooo thrilled to have a sequel, in the same world, being able to see my beloved characters again! It’s a perfectly fine game like a 7-7.5/10 to me..
I think it along with plenty of the others on the list aren't terrible games... they are just massive disappointments. Yea I'd agree the after years isn't BAD it's just a mediocre game compared to the ground breaking incredible experience the original was
@@bobjoemac1 I don’t feel that way about it, to me mediocre would be a 5/10. I thought it was a good game (7-7.5) and because it was about characters and a world that was dear to me, it felt even better. Maybe it’s because I don’t compare it to the original, I’m just happy to have a sequel at all.. it felt like an extra. Like what dlc would be these days. Just a bonus to see this world once more
The pacing and difficulty is just entirely whacko with After Years. FF4 had reasonable difficulty that could be toned down a bit if you grind some. After Years, though.... in some of the scenarios the difficulty is just out of this world ridiculous. That, and most of the endgame is a Diablo-esque dungeon crawler with little to no story behind it, which is everything FF4 isn't. FF4 was celebrated as being a game that had a good story and memorable characters. FF4 After Years decided to make half of the game a giant dungeon crawl with very little of said story or character development in it, and thought that it'd capitalize on already established and developed characters and peoples' nostalgia for such without actually growing the characters further, other than minor developments on a few. Also, I don't like trying to win fights with a 2 person party where both characters are total wimps and will keel over if looked at wrong. I say this as a person who enjoys the concept of AY, I just feel the balance could have been better, and there could have been more substance to it.
@@Dhalin weird.. I don’t remember the game being difficult at all, maybe I just know FF4 soooo well that I know every little tricks or something?? Now you made me curious, I’ll have to replay it soon lol and as for the story and character progression, as I said, I always saw the game as some sort of DLC for the original game in a way since it was multiple little stories. In that way I wasn’t expecting a real total sequel, just a fun way to see more of this amazing world. Maybe that’s why I like the game, to me as soon as I saw it was a cell phone game made with chapters, I knew it was just a fun bonus.