CS:GO vs CS2

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  • เผยแพร่เมื่อ 13 พ.ค. 2024
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    0:00 Legs
    0:20 Molotov
    1:01 AK47
    2:10 HE Explosion
    2:19 Smoke
    2:59 Molotov + Smoke
    4:25 Flashbang
    4:40 Zeus
    4:54 Blood
    5:30 Death
    5:40 Bullet tracers
    5:58 Decals
    7:02 Mesh animation
    7:20 Sound
    7:56 Skybox
    8:15 Recoil
    8:45 Grenade preview
    9:18 C4 lighting
    9:45 C4 Explosion
    10:10 Ball
    10:28 Chicken
    10:43 Noclip
    🎵 Music:
    Ruiqi Zhao - Welcome to My New World
    EpidemicSound.com/
    🔍FAQ: hstop.media/faq
  • เกม

ความคิดเห็น • 2.4K

  • @HSTop
    @HSTop  7 หลายเดือนก่อน +9

    Watch the full comparison between CS2 and CS:GO!
    th-cam.com/video/105SJxN6zYM/w-d-xo.html

    • @nicbentulan
      @nicbentulan 3 หลายเดือนก่อน +2

      So far dust ii was the only T sided (defuse) map while all the others were CT sided. after 2023Oct07, now people know dust2 was apparently just like all the other maps?

  • @KryzysX
    @KryzysX ปีที่แล้ว +3926

    Fun Fact: The liquid in the Molotov is entirely an optical illusion. Valvə didn't incorporate physics or any actual liquid inside the bottle. Instead, they developed a highly sophisticated shader system for this particular bottle to achieve a shiny, realistic appearance. WOW!

    • @samzony
      @samzony ปีที่แล้ว +124

      Yeah even GTA 5 and RDR2 did the actual thing if you look. Oh yeah they are Rockstar's games at last!

    • @pilubolaer5886
      @pilubolaer5886 ปีที่แล้ว +486

      After all, isn't everything in games just an optical illusion? i mean its just some pixels in a screen

    • @KryzysX
      @KryzysX ปีที่แล้ว +68

      @@pilubolaer5886 dude 😭💀😂😂

    • @KryzysX
      @KryzysX ปีที่แล้ว +12

      @@samzony yee... Rockstar? Valve? big stuff

    • @Complete_Stranger7050
      @Complete_Stranger7050 ปีที่แล้ว +40

      Looks awesome and not performance heavy

  • @ox3870
    @ox3870 ปีที่แล้ว +3526

    After 12 years, now the CS2 finally looks like BF3 but without destructible buildings

    • @dravenmaster7859
      @dravenmaster7859 ปีที่แล้ว +266

      2023 game looks like from 2011

    • @Future_proof203
      @Future_proof203 ปีที่แล้ว +63

      Hey I mean it's improvement😅

    • @v5k456jh3
      @v5k456jh3 ปีที่แล้ว +243

      CS is all about hight fps and most importantly, short response times

    • @godcipherz696
      @godcipherz696 ปีที่แล้ว +91

      The opposite is true for both games net codes. What good is the graphics if the game plays like garbage...

    • @dravenmaster7859
      @dravenmaster7859 ปีที่แล้ว +21

      @@godcipherz696 What about RB6 Siege and Apex?

  • @marcosdanielamaral5015
    @marcosdanielamaral5015 ปีที่แล้ว +36

    6:41 Valve did the exact same thing to Portal 2, 12 years ago, with the light panels. It's basically an image that moves according to the camera position, to look like it's a 3D object, and this optimizes the game a lot.

    • @dicksdiggers
      @dicksdiggers 10 หลายเดือนก่อน +2

      parallax

  • @joel5451
    @joel5451 ปีที่แล้ว +89

    Saw everything as a great improvement! My onlyyyyy small itch is with the Bomb detonation in CS2, visually the explosion looks nice, but it doesn't feel as destructive as csgo where there's a ton of black smoke, the terrain and camera shakes. If they could add some more to it, or even have assets break or move with the explosion, it'd be amazing. But everything else was very stellar, a well needed improvement to visuals and added game features/mechanics!

    • @arjun_pramod
      @arjun_pramod ปีที่แล้ว +9

      I agree 100%, came to the comments to find this

    • @benj8859
      @benj8859 11 หลายเดือนก่อน +6

      Same, it looks terrible in comparison

    • @DashenBoi
      @DashenBoi หลายเดือนก่อน

      Well in the game you die if you're near it so I don't see much reason to add those features

  • @fosty.
    @fosty. ปีที่แล้ว +1824

    The bullets moving the smoke cloud was pretty impressive.

    • @The_whales
      @The_whales ปีที่แล้ว +56

      People are not going to like this after having static smoke for 11 years

    • @fosty.
      @fosty. ปีที่แล้ว +4

      @@The_whales Hasn't CS had static smoke for like 20 years?

    • @andyuk2010
      @andyuk2010 ปีที่แล้ว +8

      It's always amazing to me as an old beta-1.5 player how smokes are used so competitively now - it's good to see. Back in my day they were so utterly useless and hopeless that they were never used; they were only ever bought to decoy a flash (post-Heaton/Element incident), by accident or as a joke. Breaking through choke points was far more difficult back then without the cover of smokes.

    • @Harpotos
      @Harpotos ปีที่แล้ว +2

      the smoke moving with the t as he ran through looked sick

    • @sawwoo5362
      @sawwoo5362 ปีที่แล้ว +5

      are u joking? smokes don't work like this

  • @Pluvillion
    @Pluvillion ปีที่แล้ว +3780

    The more I play CS2 the more I keep thinking: “Man, I wish L4D2 was like this.” This will be revolutionary.

    • @3agle280
      @3agle280 ปีที่แล้ว +263

      I can only just imagine how good the blood splatters and gibs would look on the zombies, given if it doesn't disrupt performance.

    • @bluespy377
      @bluespy377 ปีที่แล้ว +28

      If only that would happen 😕

    • @Bos_Meong
      @Bos_Meong ปีที่แล้ว +89

      L4D3AD??? (valvre count to three challenge IMPOSSIBLE)

    • @tecno_gamer4308
      @tecno_gamer4308 ปีที่แล้ว +43

      Valve doesn't know how to count to three, so.

    • @Burger_addict
      @Burger_addict ปีที่แล้ว +8

      ​@@3agle280 RE2 does that pretty well,so maybe

  • @Cdrsan
    @Cdrsan ปีที่แล้ว +41

    4:15 as someone who has done unity shader dev stuff, this is pretty damn cool. I think the smoke is volumetric and not just a texture, but getting it to block out the sun is cool. I'm also curious if it adds to the shadow map to cast shadows. I'd imagine that would be quite a performance hit though, maybe not if someone smart made it lol. These effects with smoke are really "easy" with raytracing rendering but not so much with rasterization.

    • @makandalp
      @makandalp ปีที่แล้ว +1

      As someone who never developed shader type stuff, i could instantly tell that this is volumetric. The same physics is applied in, for example, red dead 2. For the clouds.

  • @floatingrabbit3556
    @floatingrabbit3556 ปีที่แล้ว +41

    It's not so much a graphical masterpiece but a physicals and lighting rework that's impressive. I just hope it runs as well.

  • @propergordon
    @propergordon ปีที่แล้ว +3190

    its funny that even in cs2, the c4 explosion isnt any better than source's

    • @martinjugolin2087
      @martinjugolin2087 ปีที่แล้ว +406

      Yeah, I expected them to destroy the place again. But maybe is subject to change?

    • @hunlepto2239
      @hunlepto2239 ปีที่แล้ว +283

      I have a feeling it's just a placeholder considering how incredibly basic it looks. But even if it stayed, I wouldn't mind, it's something you rarely ever see or stay nearby for.

    • @obentoubako
      @obentoubako ปีที่แล้ว +75

      @@hunlepto2239 this is my thoughts exactly. I feel like it could get an update, but even if it doesn't, it looks good enough for what it is considering its something thats rarely ever seen/appreciated in an actual match.

    • @counterstrike2isdead
      @counterstrike2isdead ปีที่แล้ว +22

      Bro didn't know the word "BETA"

    • @TartarusPyro
      @TartarusPyro ปีที่แล้ว +12

      @@counterstrike2isdead its not alpha its beta so

  • @lazyxeno9404
    @lazyxeno9404 ปีที่แล้ว +1317

    For me cs2 it's happier to look at and could be a huge quality improvement for esport viewers.

    • @Vinicantstopcrying
      @Vinicantstopcrying ปีที่แล้ว +98

      Not only happier to look, It's feels much better when playing. The games feels much smoother, Much accurate Hit Register, Visibility is Amazing and Shooting feels Crisp as F....

    • @4bafiafzil999
      @4bafiafzil999 ปีที่แล้ว +28

      It's nicely visible but somehow unnatural unlike CSGO

    • @KryzysX
      @KryzysX ปีที่แล้ว +4

      Well, I'm not happy because I will no longer be able to play the game anymore, and CSGO is going to be eradicated for good :(
      (Play CSGO Through Beta Environment isn't sure)

    • @KryzysX
      @KryzysX ปีที่แล้ว +3

      @@hellomine2849 yup.. exactly, but still Illegal

    • @hellomine2849
      @hellomine2849 ปีที่แล้ว +1

      @@KryzysX yeah..

  • @zachf3788
    @zachf3788 ปีที่แล้ว +13

    It's going to be interesting to see how pro's use and adapt to new interactions with things like sound design and smoke physics

    • @sternenschauer
      @sternenschauer 10 หลายเดือนก่อน +6

      They will complain and Valve will remove it, haha

  • @romanheyder9567
    @romanheyder9567 ปีที่แล้ว +2

    Wow! The granates combinating and bullets-smoke combination give SO MUCH strategic game variations! Im so impressed!

  • @martinjugolin2087
    @martinjugolin2087 ปีที่แล้ว +877

    I kinda dislike that the dead bodies and the burnt ground disappear soon after appearing in CS2. They should stay there permanently until the end of the round like destroyed doors and windows. It lets other players know there was a fight there not so long ago so they can assume an enemy is still nearby. Also makes the map look cooler.
    The C4 bomb should also blow up and destroy things around it like in CSS

    • @m.n.s.s2825
      @m.n.s.s2825 ปีที่แล้ว +78

      The Burnt ground gives advantage to Darker Models and People can use It for their advantage....I am glad it's temporary

    • @4bafiafzil999
      @4bafiafzil999 ปีที่แล้ว +58

      @@m.n.s.s2825 don't worry there's no black CT/T suit

    • @counterstrike2isdead
      @counterstrike2isdead ปีที่แล้ว +22

      IT'S FINE IT'S CALLED OPTIMISATION

    • @m.n.s.s2825
      @m.n.s.s2825 ปีที่แล้ว +25

      @@4bafiafzil999
      There is no black but there are Blue, Dark green which goes with Dark Background. You don't need to match colours to camouflage. All it takes to make you a bit delayed to see and it's gives you the edge

    • @abe-kun
      @abe-kun ปีที่แล้ว +4

      Because there's no r_cleardecals command anymore which is used to clear things like that in CS:GO

  • @vinbin4343
    @vinbin4343 ปีที่แล้ว +276

    The bending of the skin when there is a bullet hole is insane

    • @cor.tenebrarum
      @cor.tenebrarum ปีที่แล้ว +8

      IDK, Max Payne 3 did it better.

    • @RandomPerson-hd6wr
      @RandomPerson-hd6wr ปีที่แล้ว +27

      It looks a bit exaggerated, I think the shoes did it better

    • @gamerdude4465
      @gamerdude4465 ปีที่แล้ว +31

      This game is not a technological advancement.

    • @Teebeutel
      @Teebeutel ปีที่แล้ว +3

      @@cor.tenebrarum big brain comment

    • @YingHobbies
      @YingHobbies ปีที่แล้ว +12

      @GãmérDûdë better than gayorant

  • @Terpenesteve
    @Terpenesteve ปีที่แล้ว +4

    its pretty beautiful all the changes they have made...even the small ones most people wouldn't notice that much they still puht detail in it withpout chaning the "game"
    as most developers would. Keeping it OG is the way to go with making updates to graphics and damage mods...amazing. As playing Counter Strike since 2002 on 1.6, and even playing the 1.5beta I can say its come a long long way, and its awesome to see how its evolved :) Always will be my # 1 in my books!!!
    The smoke effects for CS2 were quite pretty I do say so myself, the way the explosions cleared the smoke was awesome. As well as the bullets clearing a hole, was a great addition! The soccer ball made me laugh...I always try to get a match going In game and see how many people join in!
    Cant wait....Cheers my dudes and dude-ettes !

  • @Anonymous5246
    @Anonymous5246 10 หลายเดือนก่อน +3

    I love the quality and how you care for nearest details like 3D bullet holes etc. But I have a question: will there be story about the maps, missions and terrorist and counter-terrorist squads?

  • @coreytrevorson606
    @coreytrevorson606 ปีที่แล้ว +464

    Looks like CS2 will be a massive improvement. I really like how the crosshair follows the recoil; that's the best way to simulate controlling a full-auto firearm in a game.

    • @haniffaris8917
      @haniffaris8917 ปีที่แล้ว +11

      It would make the weapons a lot easier to handle, especially when shooting far away.

    • @n1ghtwhirl
      @n1ghtwhirl ปีที่แล้ว +1

      @@haniffaris8917 there are recoil workshops right now.

    • @haniffaris8917
      @haniffaris8917 ปีที่แล้ว +1

      @@n1ghtwhirl Recoil workshop?

    • @n1ghtwhirl
      @n1ghtwhirl ปีที่แล้ว +1

      @@haniffaris8917 yea to learn recoil

    • @haniffaris8917
      @haniffaris8917 ปีที่แล้ว +9

      @@n1ghtwhirl Yeah, but it's not really comparable to actually be able to see where the bullets actually hit in competitive mode.

  • @sczoot6285
    @sczoot6285 ปีที่แล้ว +608

    Only thing you missed was the rag doll differences when you kill an enemy

    • @misterragger2389
      @misterragger2389 ปีที่แล้ว +20

      I know it refers to the dead bodies, but why is it used rag doll for that? (sorry, not english native speaker trying to learn)

    • @m4dc4t
      @m4dc4t ปีที่แล้ว +15

      They no longer stack, they reverted it. So it's the same as in CS GO

    • @ii0000
      @ii0000 ปีที่แล้ว +36

      @@misterragger2389 because the corpse is just like ragdoll not a real corpse, it doesnt have a weight, a physic etc. just like a RAGDOLL

    • @misterragger2389
      @misterragger2389 ปีที่แล้ว +8

      @@ii0000 ohh si it is just like in games. I thought it might've been of calling corpses in general. Thank you!

    • @sczoot6285
      @sczoot6285 ปีที่แล้ว +9

      @@m4dc4t it’s not the same, it’s an entirely different physics engine so they behave entirely differently even though functionally one could say it’s the same. Same thing as the weapons so still valid to cover in the same context. They appear much more realistic in CS2 and look significantly better, especially since it appears that we won’t have the same weird interactions where someone gets one tapped and flies 5 feet into the air anymore.

  • @Gooberesque
    @Gooberesque ปีที่แล้ว +154

    Wow, the improvements in lighting, modeling, particle effects, and texturing are incredible! It's great to see that the CS:GO team is continuing to innovate and push the boundaries of what's possible in the game. I can't wait to try out CS:GO 2 and see all of these amazing improvements in action. Keep up the great work!

    • @omiddorrani9283
      @omiddorrani9283 ปีที่แล้ว +12

      lol

    • @Gooberesque
      @Gooberesque ปีที่แล้ว +5

      @@omiddorrani9283 I'm glad I could make you smile! Is there anything else I can help you with?

    • @jadereaper1088
      @jadereaper1088 ปีที่แล้ว

      @@Gooberesque hi

    • @Gooberesque
      @Gooberesque ปีที่แล้ว

      @@jadereaper1088
      Hello! How can I assist you today?

    • @daemondoesthings
      @daemondoesthings ปีที่แล้ว

      @@Gooberesque hi

  • @OnefinityAnimationsTSF101
    @OnefinityAnimationsTSF101 ปีที่แล้ว +38

    The way how smoke works in CS2 looks so interesting! Shooting and using grenades to fan away the smoke could change how we play CS.

  • @shallex5744
    @shallex5744 ปีที่แล้ว +32

    9:37 look at that right leg
    speaking of legs, it would have been cool to show off the IK (inverse kinematics) on legs, where they realistically adjust to standing on sloped surfaces like ramps

    • @EneRec
      @EneRec ปีที่แล้ว

      Just some minor details HAHAHAHA

  • @user-rg1cg7xo5p
    @user-rg1cg7xo5p ปีที่แล้ว +16

    6:43 the downside of parallax occlusion

  • @Andrew-on5zy
    @Andrew-on5zy ปีที่แล้ว

    HS Top, the OG Channel. been watching since old L4d2 top 10 hunter plays when I was like 13, now watching CSGO vs CS2 and im 23. crazy

  • @nemtudom5074
    @nemtudom5074 7 หลายเดือนก่อน

    The audio engine improvements in CS2 is amazing

  • @just_an_average_robloxuser
    @just_an_average_robloxuser ปีที่แล้ว +23

    i love how satisfying seeing the blood splatter after getting a kill in csgo was and now its even better im so excited

  • @Nebojisha
    @Nebojisha ปีที่แล้ว +41

    Your videos are so awesome, you put so much effort into them. Long time sub here, please keep 'em coming!

  • @claude5520
    @claude5520 ปีที่แล้ว +6

    5:25 trypophobia lol

  • @yomamagaming6736
    @yomamagaming6736 7 หลายเดือนก่อน

    I'm going to use this video as a template to follow. I'm making an FPS game and this is a great reference video.

  • @Believe086
    @Believe086 ปีที่แล้ว +41

    What Valve Thinks we want in cs2
    Mechanism,Gameplay
    What we want
    Oo water on Molotov
    and legs

    • @IAm-zo1bo
      @IAm-zo1bo ปีที่แล้ว +6

      What mechanism or gameplay do you want?

    • @titovich2153
      @titovich2153 ปีที่แล้ว +7

      Water💀💀

    • @user-is2mj2ig4v
      @user-is2mj2ig4v ปีที่แล้ว +2

      @@titovich2153 be patient with him. He has autism

    • @Believe086
      @Believe086 ปีที่แล้ว +2

      @@user-is2mj2ig4v Yep i definitely have 1 one of them

  • @AdrianCuyubambaDiaz
    @AdrianCuyubambaDiaz ปีที่แล้ว +47

    "Follow recoil" is a game changer! especially for players who struggle to learn the patterns

    • @lenny7228
      @lenny7228 ปีที่แล้ว +3

      No

    • @AdrianCuyubambaDiaz
      @AdrianCuyubambaDiaz ปีที่แล้ว +7

      @@lenny7228 yes

    • @raystumpfy9431
      @raystumpfy9431 ปีที่แล้ว +4

      @@lenny7228 i agree lenny, i think they put that in to benefit newer players, but hopefully it would be disabled in any competitive gamemodes, casual i don't really care about.

    • @n1ghtwhirl
      @n1ghtwhirl ปีที่แล้ว +4

      @@raystumpfy9431 it wont be game changing, they are recoil controll workshops right now. You still need to move the mouse a certain way. If your aim sucks nothings gonna change.

  • @64fishbones85
    @64fishbones85 ปีที่แล้ว +1

    IMO, the way the right foot bends when planting is the best part about CS2 (9:37)

  • @erikm9768
    @erikm9768 ปีที่แล้ว +2

    8:49 Bullets leaving a trail is pretty big, that means that players exiting the tunnel from the left here can see the trails and attack the sniper on the right rather than getting ambushed

    • @blastmole299
      @blastmole299 10 หลายเดือนก่อน +1

      That means I can show to everyone how terrible I am as a sniper too

  • @JonasTisell
    @JonasTisell ปีที่แล้ว +81

    Excited for the new physics engine. Its actually refreshing to see props and ragdolls move differently than I’ve gotten used to.

  • @evilwalter1038
    @evilwalter1038 ปีที่แล้ว +34

    Please valve, tf2 exist too.
    Just love us the way you love this game.

    • @Benzitczo
      @Benzitczo ปีที่แล้ว

      creo futuro

  • @jordanmntungwa3311
    @jordanmntungwa3311 ปีที่แล้ว +2

    5:13 the zombies in and headcrabs in HL2 had this jiggle physics

  • @Zamfyel
    @Zamfyel 7 หลายเดือนก่อน

    Last seconds: hippyty stabby stab

  • @Loterrach
    @Loterrach ปีที่แล้ว +16

    5:35 Looks like a death scene from 2012-2017 CS:GO. I think they tried to make CS2 kind of rhyme with other Counter-Strike games.

    • @manaus1775
      @manaus1775 ปีที่แล้ว

      😂😂😂😂😂

    • @Loterrach
      @Loterrach ปีที่แล้ว

      @@manaus1775 ?

    • @manaus1775
      @manaus1775 ปีที่แล้ว

      @@Loterrach Nevermind...

  • @WDElvisAlencar
    @WDElvisAlencar ปีที่แล้ว +21

    Sensacional. Pensaram em todos os detalhes.
    Incrível ver essa evolução que tivemos desde da época do 1.6 onde eu vivia na Lan-house jogando fy_snow, poolday, de_inferno, assault, de_dust2 com a galera kkkkk'

  • @mihintai8166
    @mihintai8166 ปีที่แล้ว +3

    That follow recoil feature will be the game changer

  • @greeniebb5191
    @greeniebb5191 ปีที่แล้ว +1

    That's kinda cool to see that you can actually end up spreading the fire by being in the molotov and running out of it

  • @roblox_talon_gaming1309
    @roblox_talon_gaming1309 ปีที่แล้ว +68

    10:56 my favorite part of the whole video is this

  • @RednieYT
    @RednieYT ปีที่แล้ว +130

    we should get skins for molotovs (bottle skin to be exact), like real life counterparts, rare wine/tequila/whiskey bottles etc

    • @l0sts0ul89
      @l0sts0ul89 ปีที่แล้ว +1

      Soda

    • @skautskautov9566
      @skautskautov9566 ปีที่แล้ว

      Dark bear was changed light bear, bro

    • @pyroparagon8945
      @pyroparagon8945 ปีที่แล้ว +2

      How about a molotov that's made correctly? With a cork and the cloth tied around the neck

    • @HabiburRahman-lx9vj
      @HabiburRahman-lx9vj ปีที่แล้ว

      Red Bulls, Kratingdaeng

    • @legalman-tf7qv
      @legalman-tf7qv ปีที่แล้ว

      that will be the "improvement" in the CS3 in 20 years.

  • @DeaFX
    @DeaFX 5 หลายเดือนก่อน

    I absolutely love that they keep the 1.6 voice prompts still ❤👍

  • @Penguinsfishing
    @Penguinsfishing ปีที่แล้ว +1

    Parallax bullet holes and unique wound decals. I like this a lot

  • @dracko158
    @dracko158 ปีที่แล้ว +6

    Y'know, the first L4D Game did the "seeing your feet" thing first, and that game was from *2008.*
    But hey, nice to see you are able to do it in the recent CS2.

    • @HSTop
      @HSTop  ปีที่แล้ว

      Yes, but in the L4D2, the legs were removed, because they limited visibility i think

    • @dracko158
      @dracko158 ปีที่แล้ว

      @@HSTop I'm pretty sure they added that back in the 2020 update.

  •  ปีที่แล้ว +11

    5:30 this sh!t is cursed

    • @markbeaver4806
      @markbeaver4806 ปีที่แล้ว +1

      They just took Barbie-dolls a player model

  • @theflame45
    @theflame45 10 หลายเดือนก่อน

    the ending comparison was a nice touch lol

  • @joe564338
    @joe564338 10 หลายเดือนก่อน

    the nade cam thing is hella awesome

  • @vatmilsak
    @vatmilsak ปีที่แล้ว +4

    0:12 Foot was also in l4d but for some reason l4d2 was also removed.

  • @xXYannuschXx
    @xXYannuschXx ปีที่แล้ว +4

    The Follow Recoil option looks fun! I remember seeing this system in Blacklight Retribution and wondering why no other FPS employs it.

  • @NotLikethisComrade
    @NotLikethisComrade 7 หลายเดือนก่อน

    9:33 Ich bin froh das Valve die alte Voice von CS 1.6 in Counter Strike 2 drin gelassen hat. Ich mag die Spielereihe, ich spiele das Spiel nun schon seit Anfang 2018, spiele sowohl Counter Strike 1.6, Counter Strike Condition Zero, Counter Strike Source als auch Counter Strike Global Offensive....und icv liebe all diese spiele. Ich muss mich unbedingt an Counter Strike 2 hera wagen. Klasse!
    Danke für das Video!
    9:33 I'm glad that Valve left the old voice from CS 1.6 in Counter Strike 2. I like the game series, I've been playing the game since the beginning of 2018, playing Counter Strike 1.6, Counter Strike Condition Zero, Counter Strike Source and Counter Strike Global Offensive... and I love all of these games. I definitely have to try Counter Strike 2. Class! Thanks for the video!

  • @juzzwAA003
    @juzzwAA003 8 หลายเดือนก่อน

    0:15 T-BAG is realistic now

  • @SeazonHDx
    @SeazonHDx ปีที่แล้ว +16

    2:16 visual bugs on HE explosion?

  • @capnmoby9295
    @capnmoby9295 ปีที่แล้ว +21

    I hope overtime they beef up the weapon animations, it doesn't have to be super detailed like tarkov and mw2 but a nice glowup would be awesome while keeping it familiar

  • @mrowoofers101
    @mrowoofers101 ปีที่แล้ว

    I'm not even a CS fan, but those smoke effects and interactions are fucking awesome. I can also see new tactics being used with this new system.

  • @gamingcookie3837
    @gamingcookie3837 10 หลายเดือนก่อน

    Fun fact : For half-life Alex, there was a dude dedicated to making the water physics for bottles/cups, that code is probably reproduced/reused in cs2

  • @InstanRamen
    @InstanRamen ปีที่แล้ว +5

    0:51 I hope they give a bit animation when holding like moving their hand a bit the weapon or hand, i mean human always moving.

  • @generalironside8610
    @generalironside8610 ปีที่แล้ว +20

    8:38 I'm thinking that this follow recoil mechanic will really do something...

  • @s4shrish
    @s4shrish ปีที่แล้ว

    It seems that whilst the Bullet decals are much improved, that's not actually new geometry.
    As seen from the corner shot, it's Parallax Mapping.
    A good example of parallax mapping are the interiors in Spiderman PS4, whilst they are not actually modelled, they appear so.

  • @Michael12111983
    @Michael12111983 ปีที่แล้ว

    0:50 When your cocktail turns into bud light 😄

  • @ii7ussieN
    @ii7ussieN ปีที่แล้ว +6

    High quality content as always, keep it up ❤!!

  • @mcducklin
    @mcducklin ปีที่แล้ว +3

    9:37 his right foot is dying

  • @HeHeh0
    @HeHeh0 8 หลายเดือนก่อน

    0:11 i love that gabe said that

  • @VikingDudee
    @VikingDudee 7 หลายเดือนก่อน

    As someone who don't play CS, and though CS2 was just a new engine and thats it, Im impressed with the smoke effects!

  • @thealandude9146
    @thealandude9146 ปีที่แล้ว +9

    6:48 Oh wow I remember seeing that in HL2 Beta, didn't know it was used on CSGO

  • @ZeRo-tn9td
    @ZeRo-tn9td ปีที่แล้ว +22

    I swear, as much as Valve improves CS2.... HS also keeps on improving these type of quality content videos. Kudos!

    • @_MaZTeR_
      @_MaZTeR_ ปีที่แล้ว

      Funny how most of this looks better than even in Siege

    • @clurtzy
      @clurtzy 2 หลายเดือนก่อน

      @R_ Siege hasn't had such a massive graphics overhaul yet

  • @wmv8996
    @wmv8996 ปีที่แล้ว

    Being able to disapate smoke with bullets and grenades is really cool.

  • @sweet_amir
    @sweet_amir 11 หลายเดือนก่อน +2

    When the bomb explodes it should have a blast wave :D Maybe some shuttered windows and the sign in A should blow off or something 😄

  • @marianofuentes8994
    @marianofuentes8994 ปีที่แล้ว +7

    It would be nice if there was an animation when the c4 is deactivating, that you can see that he is holding the deactivator with one hand, and the other on the weapon.

  • @alpha-tomahawk532
    @alpha-tomahawk532 ปีที่แล้ว +8

    2:55 i guess this is some balancing reason, but why return dissipated smoke back? I'd at least imagine it'd "come back" from the smoke grenade, the center of it, not just accumilate as if some dark force gathering from outside source... they need to change that, either completely gone, like how smoke clears fire, so would grenade "destroy" smoke grenade, or so that smoke actually comes out of the grenade after this, and not just coming back out of the oblivion.

    • @KhaosInductionCreator
      @KhaosInductionCreator ปีที่แล้ว

      You could always have everyone save their nades for smoke clearance and render smokes useless completely, it’s reasonable why they did it

    • @alpha-tomahawk532
      @alpha-tomahawk532 ปีที่แล้ว

      @@KhaosInductionCreator And everyone would have smoke for blocking view AND clearing molotovs without them coming back, which is basically twice as useful as a nade, but also doesn't make molotovs come back. That's stupid reasoning, "We have someting twice as useful? Then let's have this thing twice as useless", buffing something op and nerfing something barely used. Nothing reasonable about that.

    • @haywoodjblome4768
      @haywoodjblome4768 9 หลายเดือนก่อน

      ​@@alpha-tomahawk532Having bullets and grenades clear the smoke is a bigger nerf than having it clear molotovs is a buff.
      It's balanced, Valve know what they're doing

  • @user-uc5yf6oh5m
    @user-uc5yf6oh5m ปีที่แล้ว +1

    esse jogo qnd lançar tenho crtz de que vai ser o novo substituto do cs:go pq sinceramente á bonito dms!

  • @Rosahonung
    @Rosahonung 8 หลายเดือนก่อน

    Great, new bottle textures after almost 10 years of work! This is what Valve approves while turning down a portal 3 even tho the writer says he has a good ide for it? if you dident put this next to the old one i wouldnt see a difference at all and i can barely tell the differecne even while doing so.

  • @GrimVanHalter
    @GrimVanHalter ปีที่แล้ว +9

    One thing worries me, the smoke. Yes, yes I know that this depends on the situation and playstyle, but with this update, they have effectively killed the ninja defuse.

  • @stickmun5267
    @stickmun5267 ปีที่แล้ว +3

    8:32 I've been wating this feature for ages

  • @jtisbucketingtheboat
    @jtisbucketingtheboat ปีที่แล้ว +1

    Finally after all these years, the trees and mesh move in the wind for the first time in a valve game.

  • @monke6075
    @monke6075 ปีที่แล้ว +3

    1:13 Advertisment jumpscare

  • @brah007
    @brah007 ปีที่แล้ว +6

    the pros are complaining about the flash noise in cs2 and that's for a good reason, leave it like in csgo

  • @aziztahir1024
    @aziztahir1024 ปีที่แล้ว +2

    Very well explained comparison 🙌🏻

  • @tristanbryann8252
    @tristanbryann8252 ปีที่แล้ว

    but you gotta love how "bomb has been planted" hasnt been changed. and i think its iconic

  • @drewl4890
    @drewl4890 10 หลายเดือนก่อน +1

    having a "follow recoil" option is game changing

  • @dancio142
    @dancio142 ปีที่แล้ว +10

    Source 2 games will never escape the glory of the HL:A bottle shader

  • @Majorwindy
    @Majorwindy ปีที่แล้ว +8

    8:34 follow recoil will be a bit of a game changer for managing recoil

    • @victorgasparoni
      @victorgasparoni ปีที่แล้ว +1

      maybe I'll try CS now that I can track my shots like other games

  • @heiltecn9ne
    @heiltecn9ne ปีที่แล้ว

    Used to play cs1.5 and 1.6 back in the day amazes me it’s still going.

  • @UberOcelot
    @UberOcelot 8 หลายเดือนก่อน

    CS2 Bullet holes on corner bricks artifacting is because they are parallax occlusion textures not actual geometry deformation.

  • @creepy_100
    @creepy_100 ปีที่แล้ว +25

    So is 10:55 how we're gonna look like surfing in CS2?

  • @vilomaxus2463
    @vilomaxus2463 ปีที่แล้ว +31

    Фейковые углубления от пуль прямо из фиара 2005 года, вот это эволюция

    •  ปีที่แล้ว +15

      Counter strike Source already had fake bullet hole effect. It’s downgrade in CSGO.

    • @lastzlo637
      @lastzlo637 ปีที่แล้ว +4

      А минусы будут? Тут и кровь буквально динамичекая.

    • @vilomaxus2463
      @vilomaxus2463 ปีที่แล้ว +1

      @@lastzlo637 Минусы в видео, когда он в угол стрелял, а эта малиновая жижа далека от крови

    • @DayiNaseri
      @DayiNaseri ปีที่แล้ว +1

      Very good

    • @IndiKot
      @IndiKot ปีที่แล้ว

      PayDay2
      Diesel engine

  • @DeWorDeR
    @DeWorDeR ปีที่แล้ว

    would be awesome looking if when the bomb detonates it would produce the same smoke what tnose new smoke granades does and would a bit away from the explosion spot when it detonates, but not too fast. :D

  • @Gorbypass
    @Gorbypass ปีที่แล้ว

    that smoke grenade with bullet holes is gonna be a game changer

  • @TheFreshmakre
    @TheFreshmakre ปีที่แล้ว +4

    It looks great but with the Zeus electric effect and the fireball from the HE grenade I’m worried this will lead to the game becoming super cartoony in the future. GO, Source and 1.6 had a very gritty feel to them that looks to be most likely on the way out.

  • @cheberlo
    @cheberlo ปีที่แล้ว +5

    0:33 that sounds like Minecraft ngl😂

  • @bigboyanimation3799
    @bigboyanimation3799 ปีที่แล้ว

    the explosions must be like battlefield games

  • @slimshady6728
    @slimshady6728 ปีที่แล้ว +42

    9 years for something that can be done in one update 😭😭

    • @ZtereoHYPE
      @ZtereoHYPE ปีที่แล้ว +4

      You have no idea how hard iit is to inplement some of these features

    • @actuallyarnav
      @actuallyarnav ปีที่แล้ว +1

      its not just one update, they used a completely different engine for this, source 2. the engine's development took so long, not cs2 itself.

    • @LineOfThy
      @LineOfThy 7 หลายเดือนก่อน

      this is in a completely dif engine btw

  • @-_kz_-5554
    @-_kz_-5554 ปีที่แล้ว +29

    I liked more of the CS-GO's c4 explosion...
    And also the ball sound was better.

    • @MANUSIAA19
      @MANUSIAA19 ปีที่แล้ว +1

      Beta version

  • @Nirwanaa
    @Nirwanaa ปีที่แล้ว +4

    Are you using an old update? The smokes looks weird just like on release of the limited test, I believe they look as intended now, without those random huge dark parts in the smoke.

  • @TheLonelyMoon
    @TheLonelyMoon ปีที่แล้ว +1

    seems like valve tried to add as much attention to details as they can while keeping the game budget friendly, got some really cool changes

  • @WilsonBatista1
    @WilsonBatista1 ปีที่แล้ว +10

    I don't even play CS:GO or CS2 but it was fun to see the improvements!

    • @coops1992
      @coops1992 ปีที่แล้ว +2

      CS2 isn't even out yet u can't play it

    • @WilsonBatista1
      @WilsonBatista1 ปีที่แล้ว +1

      @@coops1992 as I said, I don't know anything about CS. So, yeah

  • @SkidrowP2
    @SkidrowP2 ปีที่แล้ว +4

    Wow what an insane detail, they’ve made Molotov glass bottle a bit brighter so the alcohol is visible now - great job valve, your game is rockin! Never seen that before.

    • @HSTop
      @HSTop  ปีที่แล้ว +1

      :D

  • @sirsawtooth4044
    @sirsawtooth4044 10 หลายเดือนก่อน

    Even with all the improvements it ain't a source engine game without Half-Life cartoon sound
    effects

  • @qChronos1
    @qChronos1 8 หลายเดือนก่อน +2

    "game of the year" It's litterally the same thing bro 😭