Absolutely amazing games from everybody and a lot of great new faces, I am so honored to have gotten this coveted position that I feel like I do not deserve... GGs to all.
just amazing! I see the recent chaingun update, and without a single moment wasted, came here to watch it in action, That was brutal usage of the chainguns.
Wow, these were some amazing battles! I loved all the ships on display. The top 3's, Nick's, Erin's, and SpaceCat's were all extremely interesting and stood out. I did feel most impressed by Nick's ships in the end. They looked both visually pleasing in an extremely alien kind of way, that was at the same time extremely functional. The multi-missile ship with the preloaded EMPs was especially surprising for how well it performed. It was deceptively well protected and well armed.
It's because pvp players rarely have the fog of war setting enabled, so sensors are usually useless. This tournament was the first to use fog of war in at least a few years iirc, and a lot players didn't have time/didn't bother to add sensors.
@@pistonloop Yes you're absolutely correct, and I'm glad at least I did put sensors on my ship. The other people who did like Teratron and Spacecat had a great advantage too.
Absolutely amazing games from everybody and a lot of great new faces, I am so honored to have gotten this coveted position that I feel like I do not deserve... GGs to all.
Amigo tiene diseños con el nuevo cañón?
just amazing! I see the recent chaingun update, and without a single moment wasted, came here to watch it in action, That was brutal usage of the chainguns.
Wow, these were some amazing battles! I loved all the ships on display. The top 3's, Nick's, Erin's, and SpaceCat's were all extremely interesting and stood out.
I did feel most impressed by Nick's ships in the end. They looked both visually pleasing in an extremely alien kind of way, that was at the same time extremely functional. The multi-missile ship with the preloaded EMPs was especially surprising for how well it performed. It was deceptively well protected and well armed.
Ship mvp goes to spacecat, that ship never dies
why every multi ship player sends them 1 by 1... why cant they keep it together and then split for flanking when enemy is detected
Rocks win.
Wow, ppl really dont use sensors for rails? Bit surprising tbh as its the first thing I do, and I am not even a competitive-player
They are good for avoiding asteroids from far away, lol
And one last note, if I brought 3 ships they probably would had been different. Also highly mobile with sideward thrusters probably
It's because pvp players rarely have the fog of war setting enabled, so sensors are usually useless. This tournament was the first to use fog of war in at least a few years iirc, and a lot players didn't have time/didn't bother to add sensors.
@@pistonloopah, that explains it. Thanks!
@@pistonloop Yes you're absolutely correct, and I'm glad at least I did put sensors on my ship. The other people who did like Teratron and Spacecat had a great advantage too.
you guys should start drafting because these lasers walls aren't fun