The best part is how they somehow made the song go along with you, it's one of those incredible multilayered music tracks that responds to the player. I walked through the entire maze and only moved faster to dodge/flank enemies during the fights, and the song's lyrics only showed up during the fights, with some really cool seamless transitions between those and the corridor sections. So amazing!!!
@@urmumsbaps someone has zero taste nor understanding why they use metal in these games. Fun fact: it has ties to Nordic gods which has been a staple in Remedy Games with the old gods. The same band that's singing in control is in previous games and is all interconnected in one big web of mysteries
I said that and right after that Jesse said it. After that I ran as quickly as possible to my girlfriend in the other room and started telling how fucking awesome that was XD
@@kiwirabbit8874 I would have loved to praise it to the crew/cast. But I met them a year before the game came out. But yeah, when this bit happened Im like, "they're going full superhero/action movie!"
I love how the Walkman not only guides you, but protects you, as there are several points where you'd have to deal with tough enemies but don't because the maze shuts them out
When I got to this part of the game, it's when the abilities really began to shine. Holy shit.. I was dumbfounded. Never played a game like this before in my life. It's really a diamond in the rough. I'm just blown away by what they did with that maze.. I had goosebumps and permagrin the entire time. I fucking shed a tear of joy when I got out and she goes, "That.. was awesome.."
Mhmm. I’m hoping that in the sequel they really up the ante with this kinda stuff. Cause the shifting walls and Noneuclidian opening to the game are amazing.
Me too! This point until the end took me from before thinking "this is pretty cool" to thinking this is maybe my favorite game. I cannot wait to see what Remedy does next.
My favorite moments in gaming when a song elevates gameplay MGS 3: SNAKE EATER Saints Row 3: I NEED A HERO Max Payne 3: TEARS Far Cry 3: MAKE IT BUN DEM Control: TAKE CONTROL .
Back in 2018 I thought Remedy wouldn't be able to top themselves after this part. Ever. It's easily one of my all time favorite parts of any videogame. Then Herald of Darkness happened.
The best thing is that this starts unexpectedly and turns the next few minutes into one of the best experiences ever in a game! Man, Remedy is so good at their stuff.
I highly recommend you to watch "The Lost Room" miniseries. It's what Remedy took inspiration from, to the point that Control could be a direct sequel to that series.
@@kamchatmonk and the lost room is mostly inspired by stuff like the scp universe, the whole vibe of “anomalous situation/thing” that doesn’t align with the nature of reality where it’s found.
The funny thing about all of this is that having Ahti's walkman you go into the maze surely expecting at least more of his finnish tunes. But instead you hear another badass Old Gods of Asgard/Poets of the Fall song just like the concert fight in Alan Wake. Love you Remedy.
I'm not gonna lie, this is better than the concert from Alan Wake. I love that moment, but there's so much more going on here. The power you feel once the voice and guitar riff comes in, you know what's happening. You're flying through the air throwing shit at interdimensional beings, all while navigating a reality warping, shapeshifting maze. I can't think of anything in gaming that has sent such a powerful adrenaline rush through me. This is the moment where the gameplay and story come together beautifully. If you haven't figured out what's going on, you get a badass song to explain it all for you. It's perfect and very easily one of my favorite gaming moments ever.
Your description of this experience nailed it perfectly! It was like the whole game came together in a perfect crescendo - all your abilities, all your understanding of the world, all the skills you learned and grew, your capacity to accept that reality is literally being warped right in front of your eyes and not only is it not a problem, you can fucking fly through it all like a superhero wiping the floor with bad guys like they’re made of paper - and to top it all off you have a truly epic metal performance to guide you through every second of your ascendancy? Gaming perfection.
What I love about this sequence (among other things) is that it's essentially your final exam. You take everything you've learned over the course of the game and use it to go forth and kick ass.
Some may think I'm being hyperbolic when I say that this is easily one of the best games ever created. PERIOD. This level and the design and the music are all so sympatico. It is by far one if the most engrossing and awe inspiring moments in the history of gaming to me. I'm still amazed (pun intended). There's no equal. The sequel is going to be nuts.
If you love Remedy's works it's inevitable that you'll become a poets of the fall's big fan. OLD GODS OF ASGARD is a brilliant way to let Poets play some 80's style heavy metal songs. I'm still laughing thinking of Odin and Thor Anderson in Alan Wake listening to put the lime in the coconut at the jukebox and then playing this massive heavy shredding solos 😂 Tukainen is a beast!
I can’t help but smile when I see this and hear it. This for me is what gaming is all about! It’s a shame it doesn’t carry nearly as much significance without the context of the entire game.
Actually you can, from the main menu. But make a backup of your gamesave first as it will use an older save from when you were at that point in the game the first place and overwrite your current progress.
When I recommend this game I always go "Can't wait for you to get to your favorite part of the game" and they always go "how do you know whats my favorite part of the game" and then I'll say "I just do, and so will you when you get there".... needless to say, they always get back to me after this
This was the most amazing experience I've ever had in a video game in my entire life. I thought the game was great before the maze, and afterward I became convinced that I would probably never see anything cooler from a game in my lifetime. I hope someone proves me wrong, but I've never had immersion come anywhere close to this.
100% agree with this. im legit bummed that i can't experience the story and the maze for the first time again lol. after being so invested/immersed in control, playing any other game is like chasing a dragon 😂 it'll never compare lol
Well with VR progressing as it you may experience a game like this but immersive to the point you truly believe you are there. Speaking of a VR version of control would be so cool!
If most of the game played like this then you wouldn't enjoy this section of the game. Game design is about knowing when to push and when to pull, when to go big and when to keep things small, and so on and so forth. The Ashtray Maze is only as good as it is because it's a moment where Control loosens its restraints.
They did something in this level and in We Sing from Alan Wake 2 , that is just so amazing. The song loops on an instrumental verse section or bridge until the player catches up , and then the song loads the next lyric track at the perfect time, without you ever realizing the song is as long or as short as you the player need it to be. That is pretty damn amazing!! I love the 2 survival style missions in Alan Wake 1 and Alan Wake 2 that are scored by a Poets of the Fall track, also We Sing in AW2 is amazing, but for me this is the best Song / Combat level of all their games.
This part of the game had me smiling so much. I tried solving this puzzle without the walkmen for so long and gave up. When i finely got to actually doing it i found this to be such a surprise but a very fun one.
I broke all ecstatic action trying to get to the ceiling in some part and the music slowed down the whole time with me, only to return kicking ass when the action started again. A M A Z I N G.
I completed this for the first time last night. I was impressed and a bit miffed when Jesse took off the headphones. The song just elevated the gameplay with the escher maze.. Just awesome. Awesome game.
This is my favorite video of the Ashtray Maze. I like how you went with the flow and just had fun with the combat. That's also what I did when I encountered this area.
The first time you truly feel god-like with your powers. What a masterpiece of a level, what an amazing game. Easily one of my top gaming moments of all time.
This was SO BADASS!! 😁 What wasn't badass was me visiting the Ashtray Maze before I had what I needed to get through it and waisting 30 minutes running around in circles 😂
While I consider this game very good it's not god-tier by any means overall. However this section of the game was one of the best moments ever in video gaming for me. I have not grinned harder for 5 minutes straight during any game I have played in recent memory. The music and graphics, the physics, the maze, the fact that it seamlessly directs you through it and threw lots of baddies at you but removed most of the challenge in a good way to ensure nothing about it would be frustrating or tedious. It was just a bad ass gauntlet of you flying around punishing evil with superhuman powers, loads of explosions tastefully placed throughout the jam session of awesome. It is a perfect convergence of all of the games strengths they are surely proud of and they have every right to be.
(Kinda long comment but I'm basically speaking about interesting aspects of Control and, what's important for me, asking for recommendations of games, books, movies etc that reminded you in some ways of Control because I'm in post-game withdrawal. It's serious and maybe life/psyche-threatening, especially psyche. A good TV series like Legion would be more than welcome! But first...) Excellent bunch of comments! I was shocked when I found out the number of people complaining about the map. It's just The Oldest House doing its thing, haha, well. I think developers and concept artists + level artists did a great job reminding you to look up names of the sector on walls etc. I can't remember when I played like this (without mods disabling UI etc, generally making the game more hardcore) and had so much fun in the last few years! In adventure games, I used to write down tips etc in my notebook but in an action-rpg? Well, that's something new. Reminds me of making maps as a Game Master in traditional Pen 'n Paper sessions...You can't forget that, just like Jesse, you are supposed to be in a constant fight-or-flight mode, confused and shocked when everything around you changes, you too. And aesthetics? It's BRILLANT. Dark and dreamy at the same time, a little bit nightmarish, just like those dreams that start quite normal but you can FEEL there' something going on that's not right and you can't wrap your mind about it. This feeling is CONTROL in a nutshell TBH. ;) This game makes use of an effect known as "uncanny valley" (google it, there are a lot of examples) to a great extent plus Jesse's face was a great choice when it comes to mapping and atmosphere. (Asymmetrical Suit FTW!) Speaking of levels/sectors...I love brutalism and generally architecture and sometimes I just have fun with levitating for a good hour or two and take some pretty screenshots. The Colour palette is also very well done, reminds me of Twin Peaks and sometimes Fargo, great shows and classics, too. It's also worth taking it slow and reading all notes, other collectables but that's pretty obvious. Less obvious are other signs (not those like "PARAPSYCHOLOGY ---> ELEVATOR
This game is something else man. I like the gun combat combined with her abilities. And the level desighn is absolutely amazing. One of the best games i ever played. Certainly one of the most brilliant games out there. Its an experience for sure.
One of the best levels/parts of a game in gaming history. Just perfection with how trippy this part plays and the music reacting to how the player interacts with the action.
When I first played with this game, especially the Ashtray Maze mission I wondered what song will be playing from Ahti's walkman. Then I reached the point where the song is being triggered and I said in the first 1,5 seconds: who who who this will be better with my headphones on. So I backed up, put my headphones on, volume halfway... from my gaming experience this 8-10 minutes was just awesome. Just as Jesse said in the end. Me as well when I reached the end of the maze.
this bit of the game had me in its grip. it's far enough in the game that your abilities are evolved enough to enjoy the combat and the music complements the gameplay of this bit (the intro with the shifting walls, the slow part when you levitate down, the kickass fast paced parts in tune with the combat). Remedy has a habit of doing this. see the Alan Wake fight on the scene of the Old Gods of Asgard farm. awesome design.
Notice how the song doesn't have any instructions on how to solve the maze. What makes the difference for Jesse is that it's a song about her where she is told that her special powers doesn't come from Solaris or any other entity - It is all her! She just needs to realize it and believe in herself.
So let me get this straight. The maze is an OoP that should literally be unsolvable for anyone except the user and someone the user gives permission. And Jesse never bound the ash tray so she tamed the maze through her own willpower. Awesome! It’s like the Oldest House itself is an ally!
@@ayushverma1755 Well, they still weren't completely wrong. Reading between the lines I'm assuming that the janitor is pretty much the personification of the oldest house.
Honestly, OOP's seem to have personality. The FBC is generally very cold and analytical, with a predisposition towards researching with cold objective logic. Like the maze. It keeps out anyone but those the binder gives permission. But I don't think thats ENTIRELY accurate. That is to say, I don't think 'the binder and those the binder gives permission' is the only way to navigate the maze. I think the maze really likes this song, so it's like 'OH hell yeah c'mon through if I get to feel that!' The way the maze doesn't just have a predetermined path that opens statically, but still shifts and warps around you throughout the experience... I think the maze is dancing to your music.
I had surge and 102% blast radius mod unlocked for this mission. With a fully updated lunch tree. Constant explosion and lunched furniture made this a blast to play through. Pun intended.
I watched this till the end just to see how the track ends. In my case I somehow exited the maze just in the right moment for the song to end. In this case the run was quick and the track couldn't finish but they made it fade and ended in the singer shouting "Control". I'm amazed by this attention to detail. The devs made sure that the song ended right on every situation.
I’d heard so much about this level, so much hype, yet when I played finally played it two nights ago, I realized pretty quickly that it was one of the greatest moments in gaming I’ve ever experienced. Every detail is perfect. It was so satisfying on every level.
This was a great run, especially with how many different powers you used here (I usually just alternate between Launch and the shotgun), which makes it extra cinematic.
Control is one of my favorites of all time along with Witcher 3, Red Dead Redemption 2 and Elden Ring. The concept, the fighting, the enigmatic setting is unlike anything I've ever experienced.
You expect another annoying videogame maze level and then Remedy subverts your expectations delivering an amazing old school bonus level. Well done Remedy.
I always played this game like Nemisis. Just trudging along in combat slowly walking at them with my shield up before hitting em with a shotgun blast. Then I got the hover power and on a dime I went from old school RE, to Ratchet and Clank, flipping around like a spider monkey on speed. The maze just confirmed that that’s how this game was meant to be played.
I've almost finished Alan wake remastered, and it really makes me want to play this again. This part, dynamite, and the movie action scene where my fav bits
It's always amazing for me to see gameplay to really appreciate how awesome the game is because I'm always focused on playing and don't really get to notice all the crazy $hit going on.
The best part is how they somehow made the song go along with you, it's one of those incredible multilayered music tracks that responds to the player. I walked through the entire maze and only moved faster to dodge/flank enemies during the fights, and the song's lyrics only showed up during the fights, with some really cool seamless transitions between those and the corridor sections. So amazing!!!
I also love how Poets of the Fall wrote the lyrics based on the game's story too. It reminds me of when Cold wrote "In My Mind" for the Psi-Ops games.
If only they'd done it with good music and not some overproduced metal-by-numbers garbage
@@urmumsbaps Poets of the Fall is pure amazingness.
@@urmumsbaps someone has zero taste nor understanding why they use metal in these games.
Fun fact: it has ties to Nordic gods which has been a staple in Remedy Games with the old gods.
The same band that's singing in control is in previous games and is all interconnected in one big web of mysteries
@@urmumsbaps nice bait, idiot.
"Oh, a Labyrinth part... how fun..."
*TAKE CONTROL!!!*
"What the..."
@Kellan Lance lmfao shuddup
Hehe, yeah.
Enemy NPCs:- why do I hear Boss music ?
@@charlescabbage2933 bro literally.
Seriously Fun
When I finished the maze, I literally wanted to say “that was awesome”, and thankfully, Jesse took the words out of my mouth.
I said that and right after that Jesse said it. After that I ran as quickly as possible to my girlfriend in the other room and started telling how fucking awesome that was XD
@@kiwirabbit8874 I would have loved to praise it to the crew/cast. But I met them a year before the game came out. But yeah, when this bit happened Im like, "they're going full superhero/action movie!"
I played it yesterday and I literally did the same.
Had the same feeling from the episode 4 of Alan wake
@@tafheemulhaq7053 Remedy/Sam Lake are the best
This part is so awesome, especially since i tried to solve the maze without the walkman...
Hahahaha saaame, I was going in cercles for minutes
Same here 🤣
same here ! hahaha
me too buddy
Same from Turkey :D
Jesse: "That was awesome."
Me: "FUCK YEAH it is."
LITERALLY THAT'S EXACTLY HOW I RESPONDED
My GF was watching me play it and when it was over we both looked at each other and said "that was awesome." Right before she said it.
he'll yeah man I love this part
I thought it was adorable tbh
HELL YES BRO!! SO DAMN GOOD!!!!
Jesse's reaction to things are honestly some of the most realistic I've seen in a character
Except some of the weird stuff doesn't phase her where i would be throwing up a little or at least look like i was from my face.
My favorite ones are the interactions with the Biology lady in the sports threshold, Jessica was as confused as I was
@@nitish.anand99 Well, after having witnessed all she has witnessed, things wouldn't phase you that much.
@@VersedFlame I guess that's true.
I thought Jesse was gonna be that brooding, edgy and ANGST archetype. But I genuinely like her personality and character.
I love how the Walkman not only guides you, but protects you, as there are several points where you'd have to deal with tough enemies but don't because the maze shuts them out
Yea no kidding I died twice here though
I truly mastered this game when I beat the Allen Walker DLC boss BOTH ALLEN WALKER AND CONTROL ARE IN THE SAME WORLD BTW!!!
Maybe Alan Wake? Alan Wake, Control, Quantum Break is all one universe). If you didn't know of course)
@@shizikbruev oh shit wow
Speak for yourself i got stuck in one part of this for ages...
When I got to this part of the game, it's when the abilities really began to shine. Holy shit.. I was dumbfounded. Never played a game like this before in my life. It's really a diamond in the rough. I'm just blown away by what they did with that maze.. I had goosebumps and permagrin the entire time. I fucking shed a tear of joy when I got out and she goes, "That.. was awesome.."
I feel you bro!
You never played alan wake or infamous series?
Mhmm. I’m hoping that in the sequel they really up the ante with this kinda stuff. Cause the shifting walls and Noneuclidian opening to the game are amazing.
Me too! This point until the end took me from before thinking
"this is pretty cool" to thinking this is maybe my favorite game. I cannot wait to see what Remedy does next.
Have any of you guys heard of the ps2 game "Indigo Prophecy " ?
My favorite moments in gaming when a song elevates gameplay
MGS 3: SNAKE EATER
Saints Row 3: I NEED A HERO
Max Payne 3: TEARS
Far Cry 3: MAKE IT BUN DEM
Control: TAKE CONTROL .
Dude fuck yes. So glad someone else said this and the farcry 3 bit in the same sentence, I was just thinking about them today.
Alan Wake: children of the elder god
I would also add "Far Away" in Red Dead Redemption
Control: DYNAMITE 😎
MGS3's ladder boss was great
This was one of the best experiences i had playing video games. The sound, the level design, the colors, the meaning to the plot... Pure perfection
PLAY ALAN WAKE 2!
Ashtray maze should have been the place where Trench hid the projector. This sequence was way better than the last fight we actually got.
Agreed tbh
And Dylan should've actually been the one fighting Jesse. Not random enemies again and again.
Back in 2018 I thought Remedy wouldn't be able to top themselves after this part. Ever. It's easily one of my all time favorite parts of any videogame.
Then Herald of Darkness happened.
Truer words, my friend.
The best thing is that this starts unexpectedly and turns the next few minutes into one of the best experiences ever in a game! Man, Remedy is so good at their stuff.
The coolest part in the game
This needs to be a movie or limited series. It's an amazing world they've made and you could do so much with it
I highly recommend you to watch "The Lost Room" miniseries. It's what Remedy took inspiration from, to the point that Control could be a direct sequel to that series.
They might be making a sequel to control
*Might*
@@CharlieBravo1118 with that ending it’s practically guaranteed
@@kamchatmonk and the lost room is mostly inspired by stuff like the scp universe, the whole vibe of “anomalous situation/thing” that doesn’t align with the nature of reality where it’s found.
@jack patton The thunder song distorts you*
Who is watching this after playing the musical section in Alan Awake 2?
Thing is the Old Gods of Asgard are already in the dark place to sing this song. It’s not a spiral
Both scenes are masterpieces!
F*ck that Commie leftist bs
This may be the coolest mission out of any game I've ever played.
The funny thing about all of this is that having Ahti's walkman you go into the maze surely expecting at least more of his finnish tunes.
But instead you hear another badass Old Gods of Asgard/Poets of the Fall song just like the concert fight in Alan Wake.
Love you Remedy.
Interestingly, Finland seems to have the most heavy metal bands per capita. I'm sure some of them sing in Finnish.
Remedy is the shit
@@noneofyourbusiness4830 Yes we do and yeah some of them are in finnish. Tho what he meant by finnish were those tango songs which also slap hard!
Stormed through this section at full sprint, flying and launching furniture galore. It was amazing
Best outfit and smoothe gamepad camera - hard like from me
I'm not gonna lie, this is better than the concert from Alan Wake. I love that moment, but there's so much more going on here.
The power you feel once the voice and guitar riff comes in, you know what's happening. You're flying through the air throwing shit at interdimensional beings, all while navigating a reality warping, shapeshifting maze. I can't think of anything in gaming that has sent such a powerful adrenaline rush through me.
This is the moment where the gameplay and story come together beautifully. If you haven't figured out what's going on, you get a badass song to explain it all for you. It's perfect and very easily one of my favorite gaming moments ever.
The actual band that did the song is Poets of The Fall. You're welcome. :)
Its actually the same band as in Alan wake. Both real life, and fictional. Those old rockers have a knack for making amazing in game experiences
You just describe the feeling of playing this part in the greatest form posible
Your description of this experience nailed it perfectly! It was like the whole game came together in a perfect crescendo - all your abilities, all your understanding of the world, all the skills you learned and grew, your capacity to accept that reality is literally being warped right in front of your eyes and not only is it not a problem, you can fucking fly through it all like a superhero wiping the floor with bad guys like they’re made of paper - and to top it all off you have a truly epic metal performance to guide you through every second of your ascendancy? Gaming perfection.
In my opinion it's because Control has better shooting mechanics
What I love about this sequence (among other things) is that it's essentially your final exam. You take everything you've learned over the course of the game and use it to go forth and kick ass.
On my playthrough the guitar solo ended as I landed right at the end.
It was magical.
Just played the game on PS plus. I can't believe I missed this gem when it first came out. So good.
This scene was GREAT!!!
Some may think I'm being hyperbolic when I say that this is easily one of the best games ever created. PERIOD. This level and the design and the music are all so sympatico. It is by far one if the most engrossing and awe inspiring moments in the history of gaming to me. I'm still amazed (pun intended). There's no equal. The sequel is going to be nuts.
I think the world and concept is fantastic, but gameplay wise/story wise it's very okay.
@@TheReck12 the gameplay is the best part about the game. "very okay"? What are you on about?
Gameplay and how smooth combat is, and how different you can actually make the combat is def a highlight imo
I think the gameplay was a bit on the repetitive side tbh. I never used anything but the standard pistol and trow ability.
@@letsBrn well if you didn't experiment with other forms and combat methods/strategies, i think it's kinda your fault it felt so repetitive
If you love Remedy's works it's inevitable that you'll become a poets of the fall's big fan. OLD GODS OF ASGARD is a brilliant way to let Poets play some 80's style heavy metal songs.
I'm still laughing thinking of Odin and Thor Anderson in Alan Wake listening to put the lime in the coconut at the jukebox and then playing this massive heavy shredding solos 😂 Tukainen is a beast!
The best part of this game is that I got it free the other day on Epic.
Same
Got it free on ps plus with both expansions a while back. The game is so damn good
Buy the ultimate edition to support the devs
Same on PSPlus. Didnt pay a cent for the Ultimate Edition. Stupid idiots giving this game for free. Idiots, lol
@@NolanB91 Same
I can’t help but smile when I see this and hear it. This for me is what gaming is all about!
It’s a shame it doesn’t carry nearly as much significance without the context of the entire game.
Actually you can, from the main menu. But make a backup of your gamesave first as it will use an older save from when you were at that point in the game the first place and overwrite your current progress.
Right after the ashtraymaze before exiting, "That was amazing".
Jesse: "That was amazing"
Goosebumps.
*awesome lol
I laughed after. It's what I said shortly before she said it.
Jungian synchronicity
When I recommend this game I always go "Can't wait for you to get to your favorite part of the game" and they always go "how do you know whats my favorite part of the game" and then I'll say "I just do, and so will you when you get there".... needless to say, they always get back to me after this
This was the most amazing experience I've ever had in a video game in my entire life. I thought the game was great before the maze, and afterward I became convinced that I would probably never see anything cooler from a game in my lifetime. I hope someone proves me wrong, but I've never had immersion come anywhere close to this.
100% agree with this. im legit bummed that i can't experience the story and the maze for the first time again lol. after being so invested/immersed in control, playing any other game is like chasing a dragon 😂 it'll never compare lol
Well with VR progressing as it you may experience a game like this but immersive to the point you truly believe you are there. Speaking of a VR version of control would be so cool!
Hi-Fi Rush would like to know your location. :D
Alan Wake II might satisfy some of that.
This is seriously one of those moments that reminds me why I game.
If most of the game played like this then you wouldn't enjoy this section of the game. Game design is about knowing when to push and when to pull, when to go big and when to keep things small, and so on and so forth. The Ashtray Maze is only as good as it is because it's a moment where Control loosens its restraints.
This entire game was just the intro for an interactive music video!
And that's just fine!
They did something in this level and in We Sing from Alan Wake 2 , that is just so amazing. The song loops on an instrumental verse section or bridge until the player catches up , and then the song loads the next lyric track at the perfect time, without you ever realizing the song is as long or as short as you the player need it to be. That is pretty damn amazing!!
I love the 2 survival style missions in Alan Wake 1 and Alan Wake 2 that are scored by a Poets of the Fall track, also We Sing in AW2 is amazing, but for me this is the best Song / Combat level of all their games.
There are a number of Allen Wake references in this game. And I loved reading all of the documents I found. The lore in this game is so well composed
This part of the game had me smiling so much. I tried solving this puzzle without the walkmen for so long and gave up. When i finely got to actually doing it i found this to be such a surprise but a very fun one.
I had a huge smile on my face the whole time, until I died because of how hard this game can sometimes be
I broke all ecstatic action trying to get to the ceiling in some part and the music slowed down the whole time with me, only to return kicking ass when the action started again. A M A Z I N G.
Whoever came up with the idea of ingratiating this song with the sequence deserves a raise.
I loved it so much at the end when Jesse said "That was awesome."
I completed this for the first time last night. I was impressed and a bit miffed when Jesse took off the headphones. The song just elevated the gameplay with the escher maze.. Just awesome. Awesome game.
The slow part that starts around 1:30 reminded me of the MC Escher staircase maze at the end of Labyrinth when David Bowie's singing "Within you"
I like how the song had the first verse missing because it was literally spoilers for the game's plot
You've definitely got the best gameplay of this, utilizing all of Jessie's Abilities. Good job!
I was not expecting this song when entering the maze but I swear I stayed longer than needed lol love the band
funny how the part with normal powers and banger music makes you feel more godlike than the last level powerups
This is my favorite video of the Ashtray Maze. I like how you went with the flow and just had fun with the combat. That's also what I did when I encountered this area.
This was one of the best pieces of single-player gameplay I've ever taken part in.
The first time you truly feel god-like with your powers. What a masterpiece of a level, what an amazing game. Easily one of my top gaming moments of all time.
This was SO BADASS!! 😁 What wasn't badass was me visiting the Ashtray Maze before I had what I needed to get through it and waisting 30 minutes running around in circles 😂
Haha Same
Fam me too
While I consider this game very good it's not god-tier by any means overall. However this section of the game was one of the best moments ever in video gaming for me. I have not grinned harder for 5 minutes straight during any game I have played in recent memory. The music and graphics, the physics, the maze, the fact that it seamlessly directs you through it and threw lots of baddies at you but removed most of the challenge in a good way to ensure nothing about it would be frustrating or tedious. It was just a bad ass gauntlet of you flying around punishing evil with superhuman powers, loads of explosions tastefully placed throughout the jam session of awesome. It is a perfect convergence of all of the games strengths they are surely proud of and they have every right to be.
Most badass game action scene of 2019. I also love how you gave Jessie what might as well be her superhero outfit.
Never thought that crossing a boring maze would become so awesome because of the song.
(Kinda long comment but I'm basically speaking about interesting aspects of Control and, what's important for me, asking for recommendations of games, books, movies etc that reminded you in some ways of Control because I'm in post-game withdrawal. It's serious and maybe life/psyche-threatening, especially psyche. A good TV series like Legion would be more than welcome! But first...)
Excellent bunch of comments! I was shocked when I found out the number of people complaining about the map. It's just The Oldest House doing its thing, haha, well. I think developers and concept artists + level artists did a great job reminding you to look up names of the sector on walls etc. I can't remember when I played like this (without mods disabling UI etc, generally making the game more hardcore) and had so much fun in the last few years! In adventure games, I used to write down tips etc in my notebook but in an action-rpg? Well, that's something new. Reminds me of making maps as a Game Master in traditional Pen 'n Paper sessions...You can't forget that, just like Jesse, you are supposed to be in a constant fight-or-flight mode, confused and shocked when everything around you changes, you too.
And aesthetics? It's BRILLANT. Dark and dreamy at the same time, a little bit nightmarish, just like those dreams that start quite normal but you can FEEL there' something going on that's not right and you can't wrap your mind about it. This feeling is CONTROL in a nutshell TBH. ;) This game makes use of an effect known as "uncanny valley" (google it, there are a lot of examples) to a great extent plus Jesse's face was a great choice when it comes to mapping and atmosphere.
(Asymmetrical Suit FTW!)
Speaking of levels/sectors...I love brutalism and generally architecture and sometimes I just have fun with levitating for a good hour or two and take some pretty screenshots. The Colour palette is also very well done, reminds me of Twin Peaks and sometimes Fargo, great shows and classics, too. It's also worth taking it slow and reading all notes, other collectables but that's pretty obvious. Less obvious are other signs (not those like "PARAPSYCHOLOGY ---> ELEVATOR
Alan wake 2 tá aí
This game is something else man.
I like the gun combat combined with her abilities.
And the level desighn is absolutely amazing.
One of the best games i ever played.
Certainly one of the most brilliant games out there.
Its an experience for sure.
I finished this game a week ago and this level lives rent free in my head. I rarely use the word "perfect" but this level was perfect in every way.
One of the best levels/parts of a game in gaming history. Just perfection with how trippy this part plays and the music reacting to how the player interacts with the action.
The way the dueling guitars kicked in during the final platform sequence is one of the most epic moments in gaming :)
This game is/was incredible. Remedy are underrated.
Masterpiece
Sadly true, they may not be perfect but still leagues better than alot of AAA games being released
So happy I was wearing my headset for this mission, completely unexpected and absolutely incredible haha
When I first played with this game, especially the Ashtray Maze mission I wondered what song will be playing from Ahti's walkman. Then I reached the point where the song is being triggered and I said in the first 1,5 seconds: who who who this will be better with my headphones on. So I backed up, put my headphones on, volume halfway... from my gaming experience this 8-10 minutes was just awesome. Just as Jesse said in the end. Me as well when I reached the end of the maze.
The best part of this sequence is that it's not even representative of the full game.. just one of those awesome moments when the unexpected hits
"The New Weird"
Watching this is almost like sensory overload LOL and I love every moment of it
This is probably the closest we're gonna get to a modern Matrix game.
That moment was so cool that even Jessie said it was awesome.
Gave me 'Let's do this!' vibes.
Control for me was a 7/10 Game with a 12/10 segment. This was just incredible.
and a 10/10 gameplay
this bit of the game had me in its grip. it's far enough in the game that your abilities are evolved enough to enjoy the combat and the music complements the gameplay of this bit (the intro with the shifting walls, the slow part when you levitate down, the kickass fast paced parts in tune with the combat). Remedy has a habit of doing this. see the Alan Wake fight on the scene of the Old Gods of Asgard farm. awesome design.
Same band, so that helps.
This part of the game blew my mind. The actions, visuals, and soundtrack was 10/10
I need a full length game of just this.
this part caught me by surprise in a huge way. i had a big stupid grin the whole way, freaking awesome
Love you Remedy. This was awesome in Alan Wake and it's awesome in Control.
Notice how the song doesn't have any instructions on how to solve the maze. What makes the difference for Jesse is that it's a song about her where she is told that her special powers doesn't come from Solaris or any other entity - It is all her! She just needs to realize it and believe in herself.
So let me get this straight. The maze is an OoP that should literally be unsolvable for anyone except the user and someone the user gives permission. And Jesse never bound the ash tray so she tamed the maze through her own willpower. Awesome! It’s like the Oldest House itself is an ally!
Na she took the Walkman from the janitor
@@ayushverma1755 Well, they still weren't completely wrong. Reading between the lines I'm assuming that the janitor is pretty much the personification of the oldest house.
@@Lucy666Fernandez or the finnish god of the ocean
Some of the in game entries also mention special permissions given to certain staff to access Dimensional Research ; Ahti included.
Honestly, OOP's seem to have personality. The FBC is generally very cold and analytical, with a predisposition towards researching with cold objective logic. Like the maze. It keeps out anyone but those the binder gives permission.
But I don't think thats ENTIRELY accurate. That is to say, I don't think 'the binder and those the binder gives permission' is the only way to navigate the maze.
I think the maze really likes this song, so it's like 'OH hell yeah c'mon through if I get to feel that!' The way the maze doesn't just have a predetermined path that opens statically, but still shifts and warps around you throughout the experience... I think the maze is dancing to your music.
I’d always wondered what Ahti was listening to. Thanks so much for this moment, Remedy.
best moment of my 25 years of gaming history. thank you sam lake!
almost every game is improved by at least one ridiculously indulgent setpiece like this
I had surge and 102% blast radius mod unlocked for this mission. With a fully updated lunch tree. Constant explosion and lunched furniture made this a blast to play through. Pun intended.
Just hit this point in the game. Total Old Gods of Asgard from Alan Wake vibes when the music kicked in. Hell yes.
I watched this till the end just to see how the track ends. In my case I somehow exited the maze just in the right moment for the song to end. In this case the run was quick and the track couldn't finish but they made it fade and ended in the singer shouting "Control". I'm amazed by this attention to detail. The devs made sure that the song ended right on every situation.
This was the most baddass part of the game. Gave me the chills
this was soooo good, i will keep some memories from this incredible game, especially this part.
I’d heard so much about this level, so much hype, yet when I played finally played it two nights ago, I realized pretty quickly that it was one of the greatest moments in gaming I’ve ever experienced. Every detail is perfect. It was so satisfying on every level.
This was a great run, especially with how many different powers you used here (I usually just alternate between Launch and the shotgun), which makes it extra cinematic.
I like how we all agree that this is the best part of the game
Control is one of my favorites of all time along with Witcher 3, Red Dead Redemption 2 and Elden Ring. The concept, the fighting, the enigmatic setting is unlike anything I've ever experienced.
You expect another annoying videogame maze level and then Remedy subverts your expectations delivering an amazing old school bonus level. Well done Remedy.
That was awesome is also the line Barry said after the concert stage fight.
I always played this game like Nemisis. Just trudging along in combat slowly walking at them with my shield up before hitting em with a shotgun blast. Then I got the hover power and on a dime I went from old school RE, to Ratchet and Clank, flipping around like a spider monkey on speed. The maze just confirmed that that’s how this game was meant to be played.
I still don’t have any idea what was going on in this game, but boy did I love this part
This part was so cool, gave me some serious James Bond intro vibes
Damn I just finished this game and started the DLC but this made me want to go back and experience this awesomeness again 🥲
I've almost finished Alan wake remastered, and it really makes me want to play this again. This part, dynamite, and the movie action scene where my fav bits
Maybe the greatest action sequence in the history of video games.
Once you've played this game, it forever stays with you. In your dreams
Is that Poets of the fall singing?!!!?
Yes, under their in-game alter ego Old Gods of Asgard
there is another song from poets of the fall in the game
I finished it last night and what a game. Story characters everything in this game is awesome.
It's always amazing for me to see gameplay to really appreciate how awesome the game is because I'm always focused on playing and don't really get to notice all the crazy $hit going on.
Loved that part and ending of the game. I hope there will be Control 2, that would be awesome. Love this game and the action. :D
Bruh. You have just singlehandedly convinced me to play this game.