I specced into mana generation and sacrificed a bit of damage as sustainability of one self and not relying on other or for breaks in a fight is generally more important. Currently have mana Regen at a little over 1200/10s. Being able to continuously pump damage is always better than having the best burst damage but then running out and hoping others can help or the fight gives you a moment.
Honestly, this is so great. It mixed both your previous videos on aoe and single target max dps into one build without really sacrificing anything. I would play around with it a bit more cause i feel like having lightnight debuff for that 800 endurance decrease on enemies would output way more damage. But i do see the benefits of going with poison as it doesnt leech any skill points. Overall, amazing. Got 1minute 14 seconds on secret dungeon with this rotation. Thank you
They should add a mana regen on some of the spear passive. You can add it to the passive that gives crit every 3 skills. If you add 100 mana or more every 3 skills then spear can solve mana issue
Curious to see what you can do with gs/spear, which imy opinion is better than dagger/spear in pve single bosses situation. The death blow and guillotine is just too op imo.
I'm from GS/Spear... Dagger/Spear does more damage because of Poison/Umbral, or even Thundercloud/Thunder Spirt. I've tried all combos in GS/Spear, but Dagger/Spear is just faster in DPS in every way.
@@reeenatu you can test it yourself, I'm at 3.7k gs/spear and spear/dagger, I finish everything faster with spear/dagger and I'm even surprised myself as I have convinced myself prior that gs/spear is supposed to be higher since I'm seeing "big numbers", but the amount of numbers spear/dagger outputs is just nuts.
@@xFreyelisso I take that as switch from gs/spear to spear/dagger? Cus I js made a new character for this build but I’m still debating on which one to do and everyone I see says spear/dagger
@@dariusmiddlebrooks886 you gotta test both in quick fights such as gate of infinity and long boss fights like voidwastes, kaligras etc, see if you'll have mana issues etc..
Hello @Aragon , first of all Merry Christmas, Nice job on the build found it all very informative, and very good , just a small observation to one point in the video, mastery’s , wen tou use your primary weapon ( daggers ) you gain the big mastery notes from ( spear ) and vice versa , if you use ( spear ) as primary you gain only the big nodes from ( daggers ) mastery tree , ppl often say we gain all mastery from the second weapon ,that is not correct , tested it , only the big nodes are applied , don t know if you aware of that or tested it , please do , it will help you improve your dmg output , exemple , daggers/crossbow wen you use crossbow spin to win with your daggers on primary you will benefit from the big nodes from daggers attack speed for as long as the skill is active , the same to all other skills, base dmg like you showed from spear is higher then daggers , but is slower what pays of wen you use a skill benefiting from the attack speed of the daggers passive, hit hard , slower but faster casting , that will attack faster after the first skill is active, hope i could pass you the ideia and that it was not very confusing, hope to see more content from you , nice work ❤
Hi there this build is perfect i was using gs/ dagger and love ur build, just one thing when i look at ur gear i only see 1 or 2 trait unlocked could u please update it ? thanks
I want you to do a PVP spear dagger I'm decently geared and unless the target in PVP is softly you as a spear dagger seems to falls off cliff lack of stuns etc ..
Exciting stuff, always look forward to your videos. just started up with your build on spear/dagger and having a lot of fun and doing big dmg. Still having mana issues over long exchanges though have to work on traits
I mean: without the specialization moonlight only has 1 use. So you need the consecutive use specialization, so it has 2 uses. You only gain the attack speed during the time between the 2 uses. So you cast it once and then gain 15% attack speed. If you cast it twice, you gain no attack speed.
You don’t need to spec critical burst on culling arc, it always gives 4 stacks minimum + gale rush for the 5th. Also brutal fury is way more damage than explosive fury. Also try swapping abyssal cleave to rising slash it does a lot of damage and very good for proccing deadly marker.
Less mana, yes. you still cast it 3x and usually end up with spare time auto attacking, versus throwing javelins with explosive. The total damage is lower. And yes blood leech actually does a ton of damage vs stigma or brutal incision, cause your base damage on spear is so much higher and you increase the duration with buff duration. It also triggers your poisons and umbral spirit
@Aragon- if you have downtime then you don't have a bow in your party. Maybe for solo AoE farming you can use it but that's the only scenario I can see it being worthwhile.
I have 43% Buff Duration but not yet full pve build Hitting full combo 120k damage. 3300GS only.. very promising. Sadly GVG large scale not finding my role yet. I am building Range and Magic evasion
Because my inject yet no up after Explosive Fury I do Gale and Moon once before that combo up to 170k Adding GAle Moon and Arc before the second inject venom
@@ajjames1960 it's mostly filler. The real damage actually comes from stacking damage-over-time and extras with the umbral/poison/ember matched with the fast skill output, it multiplies
@@xFreyelis nah everything is good but that javelin inferno is a no no lmfao the damage boost doesnt boost DOT even in poison even kanon and whelps already said this he should make another loadout for single target and not limiting it, you have alot of skill loadout use it thats why it exist, using a aoe skill for skill bosses is just no brainer, even using a pvp skill for pve and single bosses is a no brainer make a different loadout specialize for single, aoe, bosses then we will have no problem i am staff spear thats why i know whats really happening here
@@ajjames1960 The javelin also can stack ignite stacks. If you have more ignite stacks than burst stacks like 6-9 stacks slaughtering slash will then do more damage. If the javelin triggers the 10th stack it explode before slaughtering slash and slaughtering slash still makes the burst stacks explode. So yeah javelin is a go to to use while the others come off cool down cause you're either causing an explosion or your making the end of the rotation hit harder
@@ajjames1960agreeing with you. I have two specs for trash (fire spec) and for boss fight (burst+fire hybrid). I frequently pull aggro off tanks because of the amount of the output being so quick and high. Never happened with fire specc.
The game is out of stalemate you know what you're going to get out of the dungeons before you even go into them they're not adding anything new other than that spear very short campaign it does not take long to run out of things to do then the game feels like you're clocking into your second job it's ridiculous
I specced into mana generation and sacrificed a bit of damage as sustainability of one self and not relying on other or for breaks in a fight is generally more important. Currently have mana Regen at a little over 1200/10s. Being able to continuously pump damage is always better than having the best burst damage but then running out and hoping others can help or the fight gives you a moment.
Honestly, this is so great. It mixed both your previous videos on aoe and single target max dps into one build without really sacrificing anything. I would play around with it a bit more cause i feel like having lightnight debuff for that 800 endurance decrease on enemies would output way more damage. But i do see the benefits of going with poison as it doesnt leech any skill points.
Overall, amazing. Got 1minute 14 seconds on secret dungeon with this rotation. Thank you
@Aragon You can use the milk during the sheep mechanic. Click to get the buff and use the milk
They should add a mana regen on some of the spear passive. You can add it to the passive that gives crit every 3 skills. If you add 100 mana or more every 3 skills then spear can solve mana issue
Curious to see what you can do with gs/spear, which imy opinion is better than dagger/spear in pve single bosses situation. The death blow and guillotine is just too op imo.
I'm from GS/Spear... Dagger/Spear does more damage because of Poison/Umbral, or even Thundercloud/Thunder Spirt. I've tried all combos in GS/Spear, but Dagger/Spear is just faster in DPS in every way.
@xFreyelis doubt it.. let me see a 5s kill in gate of infinity.. Dagger does not have a high damage burst skill sadly.
@@reeenatu you can test it yourself, I'm at 3.7k gs/spear and spear/dagger, I finish everything faster with spear/dagger and I'm even surprised myself as I have convinced myself prior that gs/spear is supposed to be higher since I'm seeing "big numbers", but the amount of numbers spear/dagger outputs is just nuts.
@@xFreyelisso I take that as switch from gs/spear to spear/dagger? Cus I js made a new character for this build but I’m still debating on which one to do and everyone I see says spear/dagger
@@dariusmiddlebrooks886 you gotta test both in quick fights such as gate of infinity and long boss fights like voidwastes, kaligras etc, see if you'll have mana issues etc..
Hello @Aragon , first of all Merry Christmas, Nice job on the build found it all very informative, and very good , just a small observation to one point in the video, mastery’s , wen tou use your primary weapon ( daggers ) you gain the big mastery notes from ( spear ) and vice versa , if you use ( spear ) as primary you gain only the big nodes from ( daggers ) mastery tree , ppl often say we gain all mastery from the second weapon ,that is not correct , tested it , only the big nodes are applied , don t know if you aware of that or tested it , please do , it will help you improve your dmg output , exemple , daggers/crossbow wen you use crossbow spin to win with your daggers on primary you will benefit from the big nodes from daggers attack speed for as long as the skill is active , the same to all other skills, base dmg like you showed from spear is higher then daggers , but is slower what pays of wen you use a skill benefiting from the attack speed of the daggers passive, hit hard , slower but faster casting , that will attack faster after the first skill is active, hope i could pass you the ideia and that it was not very confusing, hope to see more content from you , nice work ❤
Hi there this build is perfect i was using gs/ dagger and love ur build, just one thing when i look at ur gear i only see 1 or 2 trait unlocked could u please update it ? thanks
That is intended. The missing traits do not matter for PvE content
@Aragon- ah cool i like it tbh more than gs/ dagger ty m8
I am wondering if kowazan dagger make a dif for critting
Are you no longer doing crossbow/dagger content?
I will, just for now focusing on spear
I want you to do a PVP spear dagger I'm decently geared and unless the target in PVP is softly you as a spear dagger seems to falls off cliff lack of stuns etc ..
Exciting stuff, always look forward to your videos. just started up with your build on spear/dagger and having a lot of fun and doing big dmg. Still having mana issues over long exchanges though have to work on traits
Yeah running dry on mana sucks :/
Why do you need consecutive use for attack speed buff if you’re only using it one time?
Cause that's how it works. You don't gain attack speed with only 1 use
@ you just said use it once on your video
I mean: without the specialization moonlight only has 1 use. So you need the consecutive use specialization, so it has 2 uses. You only gain the attack speed during the time between the 2 uses. So you cast it once and then gain 15% attack speed. If you cast it twice, you gain no attack speed.
You don’t need to spec critical burst on culling arc, it always gives 4 stacks minimum + gale rush for the 5th. Also brutal fury is way more damage than explosive fury. Also try swapping abyssal cleave to rising slash it does a lot of damage and very good for proccing deadly marker.
Brutal fury is less damage than explosive fury and javelin. You can check yourself
It's way less mana, more hits and faster than chugging spears to a single target... @Aragon- 😅
Also you can't be serious about bloodleech aura
Less mana, yes. you still cast it 3x and usually end up with spare time auto attacking, versus throwing javelins with explosive. The total damage is lower.
And yes blood leech actually does a ton of damage vs stigma or brutal incision, cause your base damage on spear is so much higher and you increase the duration with buff duration. It also triggers your poisons and umbral spirit
@Aragon- if you have downtime then you don't have a bow in your party.
Maybe for solo AoE farming you can use it but that's the only scenario I can see it being worthwhile.
@Aragon- You are comparing 2 skills to 1. Use brutal fury and swap out javelin for rising slash with the extra damage spec.
Duse!, how u get all ur spear skills maxed out at lv 5 already!?
Swapped them from crossbow
What is best weapon with dagger?
I agree with the Mana Regen. Skills use too much Mana
What spear are you using now?
Resistance spear is the best, other than perhaps the Juno spear, which I need to test
@ Thank you. I main crossbow dagger. But this build provides far more consistency
@Aragon- You agree with this?
Man i got everything here, BUT culling arc.. do i really need that i get the burst stacks but man i love my shadow strike way too much 😭
Replace bloodleech aura it's trash.
thanks its just what I was looking for.
I have 43% Buff Duration but not yet full pve build Hitting full combo 120k damage. 3300GS only.. very promising. Sadly GVG large scale not finding my role yet. I am building Range and Magic evasion
Because my inject yet no up after Explosive Fury I do Gale and Moon once before that combo up to 170k Adding GAle Moon and Arc before the second inject venom
Or better saying my Inject ends 1s before I finish EF
I love your video bro keep it up 👍🏻 , can you make a video for xbow/bow for pvp and pve pls ?
I am gs/spear and mana regen is fine whit gs i dont usually have a problem but yes whit daggers i can surely see it being and issue
Sir Can u make vdo Spear and Greagsword?
Check "grobs" out He posted a perfekt GS/Speer Video 10 days ago
huh? using javelin inferno in single mobs, bro that deals like 0 zero damage i dont even know why using it on bosses bruh
3k x5 with heavy attack chance too, it wouldn't consider that as 0 damage
@@ajjames1960 it's mostly filler. The real damage actually comes from stacking damage-over-time and extras with the umbral/poison/ember matched with the fast skill output, it multiplies
@@xFreyelis nah everything is good but that javelin inferno is a no no lmfao the damage boost doesnt boost DOT even in poison even kanon and whelps already said this
he should make another loadout for single target and not limiting it, you have alot of skill loadout use it thats why it exist, using a aoe skill for skill bosses is just no brainer, even using a pvp skill for pve and single bosses is a no brainer
make a different loadout specialize for single, aoe, bosses then we will have no problem i am staff spear thats why i know whats really happening here
@@ajjames1960 The javelin also can stack ignite stacks. If you have more ignite stacks than burst stacks like 6-9 stacks slaughtering slash will then do more damage. If the javelin triggers the 10th stack it explode before slaughtering slash and slaughtering slash still makes the burst stacks explode. So yeah javelin is a go to to use while the others come off cool down cause you're either causing an explosion or your making the end of the rotation hit harder
@@ajjames1960agreeing with you. I have two specs for trash (fire spec) and for boss fight (burst+fire hybrid). I frequently pull aggro off tanks because of the amount of the output being so quick and high. Never happened with fire specc.
The game is out of stalemate you know what you're going to get out of the dungeons before you even go into them they're not adding anything new other than that spear very short campaign it does not take long to run out of things to do then the game feels like you're clocking into your second job it's ridiculous