is it possible for you to include the early game or just mid-game build as well? That would be very useful for beginners like me. Cuz going for Purple gear right away doesn't feel is the best thing to do
@grobs4678 Just figured that the skills mentionned in the video for the PvP build are not the same on Questlog (you put the skills of the PvE build w/ the PvP build)
Explaining the mindset behind the skill choices, which basically tells the viewer how they should play, is the key reason for me to watch your videos. Great job! I would appreciate if you could make a key bind / settings video for healers. Cheers.
@@laskyb4275 thats what I mentioned in the guide you will have mana problems ^^ you can go early into a lot of wisdom and you will need to build for mana reg just in general (traits etc)
@@grobs4678 yea that's for later on, now i'm lvl 40 so i can't really do much about it, at 50 i get a bunch of spells with mana traits. I was just wandering if wand staff has infinite healing potential because of no mana issue.. did you try it?
@@laskyb4275 thats why I mentioned just put all you points into wisdom till you dont have mana problems anymore. but yes staff has infinite mana. the combo is also good but just has different strength. For PVE (dungeons) bow is generally better just because of deadly marker ^^ and in PVP bow has more heal and staff comes with more CC
Wand/Bow Main here, I also followed your first PVE Build. I still agree with your point the shields are not really necessary in PVE unless it’s a skill issue lol. I tried to incorporate them and the lack of damage/uptime was noticeable when our group was cutting it close with enrage and just needed a little more output from our healers. Now that we’re into PVP and holding our zones, yes absolutely bring both shields. Another great guide and overview, thank you! Liked and subbed now ❤
Please keep up these great videos. As someone new on the game, I've been struggling to find full healers guides. On leveling, gearing, builds, equips e so on. The majority that I found was about bow and staff, which is not what I'm going to play. It would be nice to share a healer arena pvp guide as well, if you don't mind. That would be really helpful. You just got a new subscriber. ❤
nice :) yeah ... I have so many videos currently planned :D not sure if the arena build is currently the top prio :S but dont know... my plans change each week xD
I watched your PVE video yesterday and I told you great video format and I'll say it again. Great video format this is super helpful. Easy like and thanks for the builds/guides.
Hello. Been following your guides (PvE and PvP) to the T. Have been amazing so far. Just wondering if we can get a guide on how specifically to heal in PvP. I have the gear (almost) and have the skills / specilizations. But wondering if we can get maybe some VoD reviews of you healing in PvP to watch where you talk through what you are doing and why. Additionally, how you manipulate your UI to make healing easier (Classic vs Action), things of that nature.
Cool video! When I first started playing in KR I felt that the "support" role was kinda underwhelming.... But with the skill specializations it really became interesting. I have no interest in actually dealing damage, my preferred way of playing is just to enable my teammates
Great work on this guide! For large scale pvp I agree with most of your choices. Do you have any recommendations for arenas though? I suppose your guide doesn't claim to be suitable for arenas even though you mention some important synergies, which translate into arenas as well. Unfortunately, this game is very unforgiving when you commit to the wrong items or skills and I can't find THE meta guide for arenas. I'd especially like to know why, even in large scale pvp, you don't pick up the 25% heal bonus of the ascended gear. To me it seems too good to not be picked up in any case. I know that it's currently not possible to get but should't it be part of a best in slot set?
because 25% more heal is not bad but what are you loosing? you will get way more tanky with my build. And in PVP the first prio is to survive :) The single items from the set are just bad :(
How much of your playtime is spent doing mass pvp? Ive yet to have an opportunity to do any. Would be more useful if you made a guide for arena healing.
I saw you updated your PvE one it would be awesome or an updated PvP one! My issue is whether I should put crit in my wand or not if i plan on using it for both pve and pvp. Crit sells for quite a lot right now as well.
Groooob, what about resonance effects? Waste of resources on T1 gear? Or if you could add them by chance in your builds? Also, how important is skill heal in pvp?
My status is that we are still unsure if they will be there on release. That is why I have not put them in. If they will be there on release....I will do it :) Skill heal is for sure good but survivability is always more important :)
I play Dagger/Wand (small scale PvP with mostly Dagger DPS burst skills) and I for now I use Switft Healing, Wall and Fountain. I am wondering if not to switch the Wall for Barrier in order to increase the healing effectiveness of Swift Healing. Opinions?
Hello there, im completly new to the game, would it be possible for you to make those early game builds and alternative items for your PVE class as well? really good explanation btw :D
If you are doing PvE, char stats will be allocated differently in comparison to PvP. Is there any way to interchange between them just as you can set different skill loadouts or do you have to reset it every time?
Can you put the early/mid game gear options back into the guide? All of these videos link purple gear for BIS and always fail to mention that blues are where the majority of the players will be at currently. We need to see what blues are BIS, or do we just put on random gear?
I am not sure if those blue items are easy to get. Havent doubled checked it. The blue build was from the korean version. But here you go: questlog.gg/throne-and-liberty/en/character-builder/HighGentlemanAndBercant
its not easy question ^^ yes hit chance can be important BUT wont be important at the beginning when people dont know what they are doing^^ so at the beginning I would not care as healer about it... in a few month we can talk about that again :D critical hit chance is not bad ... so heals can crit but I dont know the formula behind it ... I jsut know that the heal crit chance is always lower then damage crit chance ^^ so it is more effective for damage skills then heals. that is what it feels like :S
I got to level 25 but had to get random green gear because I can't find anything you listed. Am I doing something wrong or am I looking in the wrong places??
take a SNS in the second hand! I stay with the opinion that everyone who is playing with a sleep bomb as a healer is trolling... just rework your roster...
this guide has been one of my favorites to work off. thank you. I'm still a noob but is there anything different to help me level faster or just go through this. I dont want to waste any skill upgrades on skil i dont use but I dont want to get get stuck hard leveling. but maybe it's nopt as much as a grind as I might think to hit level cap
for sure take a lot of damage spells from the bow for leveling... maybe watch my PVE guide for the class... it gives you an idea on how to deal damage :)
@@grobs4678 follow up question kind sir. do you have a video on best ways to target allies in instances. Shoudl i just be spamming tab , or actuallly use hotkeys, how about big pvp fights?
Hi, I am from Asia playing on a global server. In global there is no endurance trait. Instead it has resistance to critical. Did this become endurance in any of the patches? In other words, is it possible to build specifically for endurance on the current global server, in which case it would be better to build specifically for evasion?
Thank you for your reply. I apologize for the mistranslation. In the patch for this game in Asia, under the traits section, there are no endurance traits for both melee and magic. There are only traits for critical endurance, which reduce the probability of critical hits. In this case, would it be better to choose traits that increase evasion instead? That is what I meant in my previous message.
How feasible is it to play a pvp build for all content? The reason I'm asking is, I want to primarily focus on pvp and don't want to waste mats as a f2p.
totally fine. Everyone who is doing PVP will be doing that the first few month. when you have finished your main build you can start working on your PVE build :)
Started watching but the aggressive overuse of 'very' and 'huge' makes it truly difficult to go through with. Also, Vampiric Contract is insanely powerful for the damage dealers, a great income of passive healing.
@Grobs Can you make update to this build after patch with healing touch/swift healing shareing cooldowns :( ? I really don't know what will be the best after that, sleep bomb, just one more direct hit skill ;/
to be honest I am not playing to much heal in PVP currently. But I would take out "time for punishment" and "healing touch" and take the sleep bomb combo i guess but maybe you could also only change "healing touch" for "ensnaring arrow". just something you have to test :)
I am not sure if those blue items are easy to get. Havent doubled checked it. The blue build was from the korean version. But here you go: questlog.gg/throne-and-liberty/en/character-builder/HighGentlemanAndBercant
you would go just for a PVP build for the beginning. and a PVP build would be totally fine also for PVE :) later on you can get a second build just for PVE
@@grobs4678 yeah tried to simulate a wand/bow on kr servers. Basically running mainly blue + green, tier 1 dungeons are hell without proper mana regen. So even tho I think wand/bow is superior, I am definately gonna need to switch at a later gear stage and stick with staff/wand for now.
@@Yuhikaro as mentioned in the guide you need to build for mana reg... BUT the potential is just crazy. but wand/staff is also great... not on the same level when it comes to healing but has a lot great CC and other tools :)
As a healer that isn't really your priority. If you are wanting to get kill creds thats more of a dmg roll. That being said, if you are wanting to sacrifice some of your heals and buffs, there are ways to get good damage out of this build without losing 100% of your healing utility. Makes it super nasty in 1v1. If your opponent can't chain CC you until you are dead you will always win. So just stack as much HP as you can and you will always win. Super busted. Fights take forever because my damage is very slow, but if my opponent can't kill me in one full cc I will always heal myself and go back to doing damage.
No offense but I don't think your T1 build is good. Not enough endurance you don't have hit which is ok if you're a full healer but the 60 per seems wasted.
people are totally overrating the effectiveness of endurance... the difference between 800 and 1000 is lower then you think. And taking bad items just because of endurance for one attack type is in almost all cases not good if you have to sacrifice good stats for that. I am currently preparing a video for "endurance vs evasion". I completely calculated that and will share all of that with the release of the video :) and I am always happy to discuss and theory craft.. so your input is always welcome :)
@@pinie111 but endurance/crit works differently to hit/evasion... so if you just have 400 evasion then its completely useless because as long as the person has more hit then you evasion -> then your evasion is more or less useless. but even if you have just 400 endurance then this will still lower the crit chance by around 12% (with 1600 crit). of course you would have the bow passive and would be then around 600-700 endurance which would give you around 25% crit reduction. So even if you stack now everything to 900 endurance (which would require a lot of items only for that) you would only reduce the crit chance around 32%. And thats not direct damage reduction. Its only the chance that the person is not critting -> so he is rolling between min and max damage. So of course that means crit multiplier are wasted etc. But still people are overrating the effectiveness of endurance. Its different to evasion/hit. Endurance is always useful. Of course as more you get, the more it gets effective but wasting bad items for that is almost never good.
@@grobs4678 sure it's always effective whereas evasion is only effective when you have more than hit. But low amounts of endurance, while not doing absolutely nothing, don't really make you that much more tanky. Lower the chance ppl crit on you from 60 to 50% is almost pointless. Whereas dodging 50% instead of 40% of hits is more useful. Anyway I didn't wannna make this into eva vs endu. Just saying if you are going for endurance build you should stack it as high as possible. Once you are over enemy crit they will start having a chance to roll min dmge. And since everyone is going for crit and crit dmge builds, min rolls are doing very little dmge. So endurance becomes more powerful the more you stack, evasion becomes less useful the more you stack. That was what I was trying to say :) Sacrificing some stats for more survivability in PvP as a healer is worth it. If you're dead you can't heal and you are a priority target as a squishy healer. Compared to sns wand who will get ignored till last.
@@pinie111 Everything you say is correct But... you will never get more endurance then your enemy crit. this is in the current meta not possible and of course you have to stack as much endurance as possible so that it becomes more effective but its really not easy only with t1 gear. Like with evasion you have more then enough possibilities but just not for endurance. Then people say take blue items to get a little more "XYZ endurance" but lose overall "defense" values from the item which reduces the overall damage you are getting from all types... which is way better then some crit chance reduction for one type and also losing on base stats or whatever the item provides. And in the build its not like I am just not taking endurance ... I am taking something else for it... for example movement speed or whatever. if you go evasion you sacrifice everything to get as much evasion as possible BUT you just dont have to do that with endurance :)
Are we playing tank or healer? the build you show for healer is no different than being a tank, then how do you heal efficiently with constant healing or are you even doing pve etc at all? There is no way to survive from p2w whales DPS players, especially the Greatsword + Dagger combo which from 10.200 HP thy literally one shot you and you even cannot move and thy stun and CC you a long time... Or crossbow weapon in the game - the speed of that weapon looks like machine cross bow lol... There is no true healing class in this game. Mana efficiency, cooldown reduction, buff duration, max mana, wisdom stat and so on that we cannot see any of these in this build. I hope that NCSOFT brings some real PVE content and even PVP content will make you want some real healing from healers, not tanks! Even with this tank build you will be get defeated so easily against x3 premade full p2w whale DPS classes via CC on you at 3vs3 or even at mass pvp that healers are waiting to get defeated nothing more. Once you heal yourself even you are tank, you cannot keep alive your other team mates as thy run away non-stop from you and the skill cooldowns are really long at bow and wand weapons too!!!
*Updated Gear:* questlog.gg/throne-and-liberty/en/character-builder/TheMoonlightOfTheSolisiumShoes?build-id=304150
thanks for the update .. good build .. love both pvp and pve version .. btw is it possible to have 2 mastery layout ? or we need to use only pve/pvp ?
where ur early/mid game build?
is it possible for you to include the early game or just mid-game build as well? That would be very useful for beginners like me. Cuz going for Purple gear right away doesn't feel is the best thing to do
@grobs4678 Just figured that the skills mentionned in the video for the PvP build are not the same on Questlog (you put the skills of the PvE build w/ the PvP build)
there is no pvp skill tree on questlogg. Only Pve
Explaining the mindset behind the skill choices, which basically tells the viewer how they should play, is the key reason for me to watch your videos. Great job! I would appreciate if you could make a key bind / settings video for healers. Cheers.
This is by far the most helpful healer guide for a new player! Thank you! Subscribed! You are my new go to throne guide ❤
Please make a video on wand/bow pvp gear in depth guide! it will be cool to know exact what armor, weapon and jewelry to go for.🤩
thx for the support
It would be amazing a comparison between the 2 support classes instead.. wand bow and staff wand.
I have huge mana problem for example as bow wand
@@laskyb4275 thats what I mentioned in the guide you will have mana problems ^^ you can go early into a lot of wisdom and you will need to build for mana reg just in general (traits etc)
@@grobs4678 yea that's for later on, now i'm lvl 40 so i can't really do much about it, at 50 i get a bunch of spells with mana traits.
I was just wandering if wand staff has infinite healing potential because of no mana issue.. did you try it?
@@laskyb4275 thats why I mentioned just put all you points into wisdom till you dont have mana problems anymore. but yes staff has infinite mana. the combo is also good but just has different strength. For PVE (dungeons) bow is generally better just because of deadly marker ^^ and in PVP bow has more heal and staff comes with more CC
Wand/Bow Main here, I also followed your first PVE Build. I still agree with your point the shields are not really necessary in PVE unless it’s a skill issue lol. I tried to incorporate them and the lack of damage/uptime was noticeable when our group was cutting it close with enrage and just needed a little more output from our healers. Now that we’re into PVP and holding our zones, yes absolutely bring both shields. Another great guide and overview, thank you! Liked and subbed now ❤
nice thx :)
Please keep up these great videos. As someone new on the game, I've been struggling to find full healers guides.
On leveling, gearing, builds, equips e so on.
The majority that I found was about bow and staff, which is not what I'm going to play.
It would be nice to share a healer arena pvp guide as well, if you don't mind. That would be really helpful. You just got a new subscriber. ❤
nice :) yeah ... I have so many videos currently planned :D not sure if the arena build is currently the top prio :S but dont know... my plans change each week xD
@grobs4678 just follow your heart. As long as you bring us Healer pov, any new content is gonna be awesome.
I watched your PVE video yesterday and I told you great video format and I'll say it again. Great video format this is super helpful. Easy like and thanks for the builds/guides.
np
waiting for that updated gear guide sir!
yes. will come if we know where all items drop
hi very informative video all through really appreciate but, what's your rotation please
Thank you for your efforts !!
np :) thanks for watching!
Hello. Been following your guides (PvE and PvP) to the T. Have been amazing so far. Just wondering if we can get a guide on how specifically to heal in PvP. I have the gear (almost) and have the skills / specilizations. But wondering if we can get maybe some VoD reviews of you healing in PvP to watch where you talk through what you are doing and why. Additionally, how you manipulate your UI to make healing easier (Classic vs Action), things of that nature.
maybe in the future :S classic is way better for healing :)
Would love if youd talk and showcase the rotation of skills and how they are supposed to be used in order.
this is so dependent on the situation... there is no fix rotation :S
Cool video! When I first started playing in KR I felt that the "support" role was kinda underwhelming.... But with the skill specializations it really became interesting. I have no interest in actually dealing damage, my preferred way of playing is just to enable my teammates
nice. skill specialization did a lot :)
Great work on this guide! For large scale pvp I agree with most of your choices. Do you have any recommendations for arenas though? I suppose your guide doesn't claim to be suitable for arenas even though you mention some important synergies, which translate into arenas as well. Unfortunately, this game is very unforgiving when you commit to the wrong items or skills and I can't find THE meta guide for arenas. I'd especially like to know why, even in large scale pvp, you don't pick up the 25% heal bonus of the ascended gear. To me it seems too good to not be picked up in any case. I know that it's currently not possible to get but should't it be part of a best in slot set?
because 25% more heal is not bad but what are you loosing? you will get way more tanky with my build. And in PVP the first prio is to survive :) The single items from the set are just bad :(
Thank you friend!
happy that I can help :)
Can you make a PVP Build for Arena's?
Love the content ❤
How much of your playtime is spent doing mass pvp? Ive yet to have an opportunity to do any. Would be more useful if you made a guide for arena healing.
I saw you updated your PvE one it would be awesome or an updated PvP one! My issue is whether I should put crit in my wand or not if i plan on using it for both pve and pvp. Crit sells for quite a lot right now as well.
its updated
Nice guide! Craaazy good
What build would you recommend while leveling? Keep it up!
ty. really doesnt matter. you can go for the build I have in my PVE video
Insane content
thanks :)
Also, could you maybe make a video talking about the best in slots for wand/bow? Thanks!
BIS build is linked in the video description
Thanks man.
np :)
Thanks for the content man !!
Can we easily swap build like PvE from PvP build ? Or do we have to make a choice and keep on it
If you want to do PVP you wont create a PVE gear in the beginning. You can do all the PVE stuff also with your PVP gear. Later you can optimize ;)
Groooob, what about resonance effects? Waste of resources on T1 gear? Or if you could add them by chance in your builds?
Also, how important is skill heal in pvp?
My status is that we are still unsure if they will be there on release. That is why I have not put them in. If they will be there on release....I will do it :) Skill heal is for sure good but survivability is always more important :)
I play Dagger/Wand (small scale PvP with mostly Dagger DPS burst skills) and I for now I use Switft Healing, Wall and Fountain. I am wondering if not to switch the Wall for Barrier in order to increase the healing effectiveness of Swift Healing. Opinions?
Hello there, im completly new to the game, would it be possible for you to make those early game builds and alternative items for your PVE class as well? really good explanation btw :D
It really doesnt matter what greens or blues you pick as a PVE player ^^ just take whatever sounds good for you
If you are doing PvE, char stats will be allocated differently in comparison to PvP. Is there any way to interchange between them just as you can set different skill loadouts or do you have to reset it every time?
yes you can have presets for gear, stats and skills BUT not for masteries
Good evening, why doesn't the build you have in the link match the skills you have in the video?
the skills online are for PVE ^^ havent added the PVP skills
Can you put the early/mid game gear options back into the guide? All of these videos link purple gear for BIS and always fail to mention that blues are where the majority of the players will be at currently. We need to see what blues are BIS, or do we just put on random gear?
I am not sure if those blue items are easy to get. Havent doubled checked it. The blue build was from the korean version. But here you go: questlog.gg/throne-and-liberty/en/character-builder/HighGentlemanAndBercant
Is hit chance and critical hit chance not important for Healers in this game? What determines the potency of your heals?
its not easy question ^^ yes hit chance can be important BUT wont be important at the beginning when people dont know what they are doing^^ so at the beginning I would not care as healer about it... in a few month we can talk about that again :D critical hit chance is not bad ... so heals can crit but I dont know the formula behind it ... I jsut know that the heal crit chance is always lower then damage crit chance ^^ so it is more effective for damage skills then heals. that is what it feels like :S
i swapped increase curse duration out for snipers sense for more crit chance maxing on the whole keeping my distance thing :)
I never tested if it works for heals. if so... then it might be a good alternative yes :)
Geiles Video! Haben wir zufällig zusammen New World gespielt 50 Grey Bars... :D?? Kuss
Has the tornado skill changed because I cant see it on my game?
It’s a skill specialization
So with weapon mastery you have to pick PVP or PVE? there is no happy middle?
just go for the PVP one. its not so important for PVE
The link to the build in your description goes to the PVE version
Hi, what weapon use for main hand? Bow or Wanda?
always bow
Do you consider staff/wand a healer meta?
I think it will be better on T2 gear (because of the T2 staff) but also in T1 it can be really good.. it comes with less heals but really good cc :)
Hey thanks for this
thanks for watching :)
I got to level 25 but had to get random green gear because I can't find anything you listed. Am I doing something wrong or am I looking in the wrong places??
Is there any way to have two different mastery builds for pve and pvp or do we have to swap them back and forth everytime :x
just stay with the PVP one
@grobs how would you adjust the build/traits if i decide to have sleep bomb combo?
take a SNS in the second hand! I stay with the opinion that everyone who is playing with a sleep bomb as a healer is trolling... just rework your roster...
this guide has been one of my favorites to work off. thank you. I'm still a noob but is there anything different to help me level faster or just go through this. I dont want to waste any skill upgrades on skil i dont use but I dont want to get get stuck hard leveling. but maybe it's nopt as much as a grind as I might think to hit level cap
for sure take a lot of damage spells from the bow for leveling... maybe watch my PVE guide for the class... it gives you an idea on how to deal damage :)
@@grobs4678 follow up question kind sir. do you have a video on best ways to target allies in instances. Shoudl i just be spamming tab , or actuallly use hotkeys, how about big pvp fights?
Can you export your hud and share it or make a quick video for it on how you set it up
just make a screenshot and move the boxes as I did. press "ESC" click "Edit HUD" and there you can move everything around ^^
Hi, I am from Asia playing on a global server. In global there is no endurance trait. Instead it has resistance to critical. Did this become endurance in any of the patches? In other words, is it possible to build specifically for endurance on the current global server, in which case it would be better to build specifically for evasion?
yeah it should be possible.. not quite sure what you are meaning :S so on every armor you should be able to build endurance
Thank you for your reply. I apologize for the mistranslation. In the patch for this game in Asia, under the traits section, there are no endurance traits for both melee and magic. There are only traits for critical endurance, which reduce the probability of critical hits. In this case, would it be better to choose traits that increase evasion instead? That is what I meant in my previous message.
really like the vids but i feel like you are missing an Attribute allocation section, iv no idea what to build into as a healer
This!
When he is showing the gear section look in the top left, it shows the stats at level 50, green numbers are from allocation and purple are from gear.
@@ThugMageGRP ah ok thanks i was so confused for ages, like what would be efficient for a healer/traits/stats
How feasible is it to play a pvp build for all content? The reason I'm asking is, I want to primarily focus on pvp and don't want to waste mats as a f2p.
totally fine. Everyone who is doing PVP will be doing that the first few month. when you have finished your main build you can start working on your PVE build :)
@@grobs4678 thanks a lot. I appreciate the advice.
@@frosty501 np
Started watching but the aggressive overuse of 'very' and 'huge' makes it truly difficult to go through with. Also, Vampiric Contract is insanely powerful for the damage dealers, a great income of passive healing.
I dont like vampiric contract in PVP to be honest :S
Is wand staff good for healing. If im not using the healing skills from the bow ?
both good
Question: why are we having Heavy attack chance? and what about critical attack chance?
Healing can heavy attack and crit
I love the video but 11:44 this part was hard to follow, you kept going back and forth from bow to wand and it confused me tbh.
are u going to play healer on release?
No. I will swapping to tank! Something new and fresh for me :)
thanks :)
:)
@Grobs Can you make update to this build after patch with healing touch/swift healing shareing cooldowns :( ? I really don't know what will be the best after that, sleep bomb, just one more direct hit skill ;/
to be honest I am not playing to much heal in PVP currently. But I would take out "time for punishment" and "healing touch" and take the sleep bomb combo i guess but maybe you could also only change "healing touch" for "ensnaring arrow". just something you have to test :)
Can we get a wand/dagger guide for S tier PvP build!?
sorry not an expert on the class :/
@@grobs4678 oh sorry I thought you mentioned it as the best pvp build
When I first watched this the linked build had a blue gear option, would it be possible to put that back?
I am not sure if those blue items are easy to get. Havent doubled checked it. The blue build was from the korean version. But here you go: questlog.gg/throne-and-liberty/en/character-builder/HighGentlemanAndBercant
can u do pvp build for bow and wand in small scale pvp where u focus only in dmge and some heals
in the future for sure :)
Oh yea i was looking for that too @@grobs4678
Arena build for bow/wand? :)
not playing heal currently active in PVP :S
is it possible to have 1 character to do pve and pvp on and switch out gear and skills for the occasion? (btw im a noob)
you would go just for a PVP build for the beginning. and a PVP build would be totally fine also for PVE :) later on you can get a second build just for PVE
Why not Evasion over Endurance?
Because ppl have too much hit chance, and its prefered to be tanky
hey you skills in the video and on questlog is different why
I now marked on questlog that thse skills are for PVE.. I will do the PVP ones also soon
what skill to lvl up?
can you add blue gear in guides
here is the old questlog link. there is a blue build: questlog.gg/throne-and-liberty/en/character-builder/HighGentlemanAndBercant?build-id=82401
Can you update thus BIS gear list for pvp?
Currently working on that. Will Update through out the day
@@grobs4678 Thanks man
the pvp gear also work for pve using?
yes 100%
what's is the skill that benefits wraith's beckon?
time for punishment ^^ I think its an ok passive IF you play with time for punishment :)
where do we get the gear tho? i mean pvp and pve, like im new to the game and have no clue what to do or where to get gear ;c
open the crating window select an item and click on the "how to acquire" button. then it tells you where to get items from
Issue i have with wand/bow is the lack of defensive skills and cc.
Compared to wand/staff they have defensive and cc. Hmm
yes 100% thats the trade off :S
Is ot hard for bow wand to solo level /kill mobs since we do little damage ?
there are for sure better classes to AOE farm but its not like you deal 0 damage.
8:21 "everyone gets"... ehm... the description they "the target" not "everyone" :/
Where is pvp video
Now, tell us how we can manage our mana properly ;)
build mana reg & mana cost efficiency :D and have a mana potion constantly running. forgot that to mention xD
@@grobs4678 yeah tried to simulate a wand/bow on kr servers. Basically running mainly blue + green, tier 1 dungeons are hell without proper mana regen. So even tho I think wand/bow is superior, I am definately gonna need to switch at a later gear stage and stick with staff/wand for now.
@@Yuhikaro as mentioned in the guide you need to build for mana reg... BUT the potential is just crazy. but wand/staff is also great... not on the same level when it comes to healing but has a lot great CC and other tools :)
it’s a shame that most builds for any class is just building as if you’re a tank, plate armor etc.
I would appreciate a section where you explain how to heal now this video title feels kinda misleading
yeah get the point. maybe in the next one :S
what about wand/staff?
it is also really good :) Has just some other strength!
hello , i belive have a bug at queslog build , check plz
questlog.gg/throne-and-liberty/en/character-builder/TheMoonlightOfTheSolisiumShoes?build-id=304150
this link not working?
It's a nice build for gvg and siege, but for contested world bosses you will get zero credit for the kills.
but if you do this build in pvp for world bosses then it would be in a guild... then it doesn't matter because the loot goes anyways to the guild :)
As a healer that isn't really your priority. If you are wanting to get kill creds thats more of a dmg roll. That being said, if you are wanting to sacrifice some of your heals and buffs, there are ways to get good damage out of this build without losing 100% of your healing utility. Makes it super nasty in 1v1. If your opponent can't chain CC you until you are dead you will always win. So just stack as much HP as you can and you will always win. Super busted. Fights take forever because my damage is very slow, but if my opponent can't kill me in one full cc I will always heal myself and go back to doing damage.
Need a staff and wand version
maybe in the future :)
@@grobs4678 Please dear loard its an awesome spec
Why does this build only have 2000+ power score ? I see people in my guild running around with line 10k+. How is that even possible?
because your skills are also defining your gearscore
wand + staff , who ever see healer with bow :D wtf
???
No offense but I don't think your T1 build is good. Not enough endurance you don't have hit which is ok if you're a full healer but the 60 per seems wasted.
people are totally overrating the effectiveness of endurance... the difference between 800 and 1000 is lower then you think. And taking bad items just because of endurance for one attack type is in almost all cases not good if you have to sacrifice good stats for that.
I am currently preparing a video for "endurance vs evasion". I completely calculated that and will share all of that with the release of the video :)
and I am always happy to discuss and theory craft.. so your input is always welcome :)
@@grobs4678 the problem with low endurance ia ppl overstack crit.
Your 400 endurance vs 1400 crit is practically useless.
@@pinie111 but endurance/crit works differently to hit/evasion... so if you just have 400 evasion then its completely useless because as long as the person has more hit then you evasion -> then your evasion is more or less useless. but even if you have just 400 endurance then this will still lower the crit chance by around 12% (with 1600 crit). of course you would have the bow passive and would be then around 600-700 endurance which would give you around 25% crit reduction. So even if you stack now everything to 900 endurance (which would require a lot of items only for that) you would only reduce the crit chance around 32%. And thats not direct damage reduction. Its only the chance that the person is not critting -> so he is rolling between min and max damage. So of course that means crit multiplier are wasted etc. But still people are overrating the effectiveness of endurance. Its different to evasion/hit. Endurance is always useful. Of course as more you get, the more it gets effective but wasting bad items for that is almost never good.
@@grobs4678 sure it's always effective whereas evasion is only effective when you have more than hit.
But low amounts of endurance, while not doing absolutely nothing, don't really make you that much more tanky. Lower the chance ppl crit on you from 60 to 50% is almost pointless.
Whereas dodging 50% instead of 40% of hits is more useful. Anyway I didn't wannna make this into eva vs endu. Just saying if you are going for endurance build you should stack it as high as possible. Once you are over enemy crit they will start having a chance to roll min dmge. And since everyone is going for crit and crit dmge builds, min rolls are doing very little dmge.
So endurance becomes more powerful the more you stack, evasion becomes less useful the more you stack.
That was what I was trying to say :)
Sacrificing some stats for more survivability in PvP as a healer is worth it. If you're dead you can't heal and you are a priority target as a squishy healer. Compared to sns wand who will get ignored till last.
@@pinie111 Everything you say is correct But... you will never get more endurance then your enemy crit. this is in the current meta not possible and of course you have to stack as much endurance as possible so that it becomes more effective but its really not easy only with t1 gear. Like with evasion you have more then enough possibilities but just not for endurance. Then people say take blue items to get a little more "XYZ endurance" but lose overall "defense" values from the item which reduces the overall damage you are getting from all types... which is way better then some crit chance reduction for one type and also losing on base stats or whatever the item provides. And in the build its not like I am just not taking endurance ... I am taking something else for it... for example movement speed or whatever.
if you go evasion you sacrifice everything to get as much evasion as possible BUT you just dont have to do that with endurance :)
Are we playing tank or healer? the build you show for healer is no different than being a tank, then how do you heal efficiently with constant healing or are you even doing pve etc at all? There is no way to survive from p2w whales DPS players, especially the Greatsword + Dagger combo which from 10.200 HP thy literally one shot you and you even cannot move and thy stun and CC you a long time... Or crossbow weapon in the game - the speed of that weapon looks like machine cross bow lol... There is no true healing class in this game. Mana efficiency, cooldown reduction, buff duration, max mana, wisdom stat and so on that we cannot see any of these in this build. I hope that NCSOFT brings some real PVE content and even PVP content will make you want some real healing from healers, not tanks! Even with this tank build you will be get defeated so easily against x3 premade full p2w whale DPS classes via CC on you at 3vs3 or even at mass pvp that healers are waiting to get defeated nothing more. Once you heal yourself even you are tank, you cannot keep alive your other team mates as thy run away non-stop from you and the skill cooldowns are really long at bow and wand weapons too!!!
Game is starting to look like a complex math problem lol
yeah for sure :D
Any game with build options are like this haha
mach doch einfach auf Deutsch ...
better wand bow or wand staff for pvp?
For DAMAGE staff for SUPPORT bow