Source SDK tutorial - Displacements

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  • เผยแพร่เมื่อ 4 ก.พ. 2025

ความคิดเห็น • 513

  • @azerithboxxed4339
    @azerithboxxed4339 4 ปีที่แล้ว +579

    It's kind of a testament to source that these tutorials are still relevant.

    • @GuyOnAChair
      @GuyOnAChair 4 ปีที่แล้ว +3

      Yeah.

    • @azerithboxxed4339
      @azerithboxxed4339 4 ปีที่แล้ว +3

      @SlimyKlerburt Im making maps for TF2 lol

    • @arftrooper2057
      @arftrooper2057 4 ปีที่แล้ว +2

      @SlimyKlerburt and yet we all still trash hammer for being so buggy and annoying :)

    • @TheTalkingLama
      @TheTalkingLama 4 ปีที่แล้ว +35

      :/ you could also argue that this is a testament to how lazy valve is for not updating the hammer editor since 2009

    • @azerithboxxed4339
      @azerithboxxed4339 4 ปีที่แล้ว +6

      @@TheTalkingLama i mean if it aint broke

  • @socratic
    @socratic 10 ปีที่แล้ว +157

    To people who can't see what they are painting with the Paint Alpha tool, you must turn on 3D Textured in the camera window.

    • @canaldosermao8315
      @canaldosermao8315 10 ปีที่แล้ว +6

      thank you so fucking much, boy

    • @TeamSilvertail
      @TeamSilvertail 3 ปีที่แล้ว

      I always use 3D Shaded Textured Polygons so I can see how the map looks with the texture layouts.

    • @krzem
      @krzem 2 ปีที่แล้ว +2

      @@TeamSilvertail me n my homies use h++ lighting preview

  • @GuyOnAChair
    @GuyOnAChair 11 ปีที่แล้ว +414

    The good ol' days when it sounded like you had a cold.

    • @bobo5580
      @bobo5580 6 ปีที่แล้ว +8

      good 'ol days lad

    • @thepastarat
      @thepastarat 5 ปีที่แล้ว +5

      The good 'ol days

    • @pun5925
      @pun5925 4 ปีที่แล้ว +2

      Y'know, the good ol days!

    • @car4rk958
      @car4rk958 4 ปีที่แล้ว +1

      The good 'ol days

    • @SushiEater44
      @SushiEater44 4 ปีที่แล้ว +1

      goold 'ol days

  • @ethosaur
    @ethosaur 11 หลายเดือนก่อน +3

    Its honestly still an incredibly powerful tool

  • @Rhetti1spaghetti
    @Rhetti1spaghetti 11 ปีที่แล้ว +11

    Thank you so much for all the help you've given me in your tutorials, I started out mapping on a whim thinking it was easy (I was wrong) Your tutorials have given me the tools to make maps of all kinds, from bhop to dm. If only there were more people willing and able to teach their knowledge as you have.

  • @DSTGamingStudios
    @DSTGamingStudios 11 ปีที่แล้ว +5

    3Kliksphilip We use your tutorials for teaching our newbs on how to make maps. Thank you very much!

  • @jackoplanter
    @jackoplanter 9 ปีที่แล้ว +361

    Someone get this guy some tissues

    • @MrLyosea
      @MrLyosea 9 ปีที่แล้ว +12

      +Pizzaguy121 hey dont tease phillip, hes a genius! lol

    • @room___
      @room___ 9 ปีที่แล้ว +7

      +Pizzaguy121 its a side effect of his shitty mic at the time, which during the 2009 yt era was a exceedingly common issue

    • @room___
      @room___ 9 ปีที่แล้ว +25

      at least he didn't produce this video in windows movie maker and have 'raining blood' play over the video

    • @jackoplanter
      @jackoplanter 9 ปีที่แล้ว +1

      room "Plz rate and like the video"

    • @awedsy3195
      @awedsy3195 8 ปีที่แล้ว

      yeah, he deserves them :V

  • @bigballer709
    @bigballer709 ปีที่แล้ว +2

    I love that these tutorials are using Windows XP cuz it makes me feel like it's 2009 again

  • @0cclusion
    @0cclusion 15 ปีที่แล้ว +16

    Just a little correction: displacements do not need to be the same power in order for them to sew together. Also, a displacement brush that is exactly half the size of another displacement brush that it's touching will sew together.

  • @MrCreeperDash
    @MrCreeperDash 11 ปีที่แล้ว +21

    That keyboard getting thrown by rage , other wise, really good tutorial for hammer, it really helped!

  • @Firecracker893
    @Firecracker893 ปีที่แล้ว

    damn i love this kind of tutorials, straight to the point, no channel plug mid talking, Awesome.

  • @FiNiTe_weeb
    @FiNiTe_weeb ปีที่แล้ว

    its been like nearly a decade since i first watched ur tutorials, and here i am again lol

  • @Ferexes
    @Ferexes 12 ปีที่แล้ว +52

    So, I have a small problem, or maybe it's just me, but your displacements seem to be much smoother than mine.
    Is this a problem with my map size?

    • @boreal3255
      @boreal3255 4 ปีที่แล้ว +5

      no your scale is really small

    • @boreal3255
      @boreal3255 4 ปีที่แล้ว +3

      on the paint geometry

    • @KillerDragoon87
      @KillerDragoon87 4 ปีที่แล้ว +47

      @@boreal3255 he probably figured that out 7 years ago lmaooo

    • @boreal3255
      @boreal3255 4 ปีที่แล้ว +13

      @@KillerDragoon87 lol

    • @TeamSilvertail
      @TeamSilvertail 3 ปีที่แล้ว

      You gotta create multiple brushes in a large grid scale to make smoother displacements, as Klik demonstrated. I kinda figured that out on my own, but I forgot I could "sew" the displacements together until more recently. Welp.

  • @Tarkov.
    @Tarkov. 15 ปีที่แล้ว +5

    Wow, really simplified tutorial and it covers all the basics. Great job on this! Definitely subscribing to check out your other videos!

  • @fishistixTaken
    @fishistixTaken ปีที่แล้ว +1

    This tutorial's pretty useful for 3D skyboxes

  • @Gustavofrompizzatower
    @Gustavofrompizzatower 5 หลายเดือนก่อน

    Never thought I'd be watching a video that's older then I am for something that's still relevant today.

  • @Jadon159
    @Jadon159 15 ปีที่แล้ว +3

    Mine were pointed as well.
    When you're in the paint geometry, make the radius larger. It spreads it out more, smoothing it. (round hills instead of strange triangles pointing out of the ground)

  • @ROBK636
    @ROBK636 15 ปีที่แล้ว +1

    Glad you remade this with better quality.

  • @SimplisticMinimalist
    @SimplisticMinimalist 5 ปีที่แล้ว

    2019 and 3kliksphilip is still helping
    people!

  • @hgkrmz
    @hgkrmz 15 ปีที่แล้ว +1

    This was actually useful unlike most other tuts out there

  • @cybrog3000nextgen
    @cybrog3000nextgen 11 ปีที่แล้ว +1

    Watched your vids for a long time and never subbed,you taught me everything about source sdk so here's a 14,000 sub for you :3

  • @OdinGamingMC
    @OdinGamingMC 5 ปีที่แล้ว

    Damn I saw 3kliksphilip replied to a comment from someone else on this video. Just so you know THIS VIDEO IS 10 YEARS OLD
    How on earth do you keep up with all the comments.... What a legend....

  • @st1cky715
    @st1cky715 3 ปีที่แล้ว

    These tutorials still help me in 2021. Much thanks

  • @ВсеволодКушнерчук
    @ВсеволодКушнерчук 3 ปีที่แล้ว

    Oh my God why I found this information on this 12 years old video. Thank you!

  • @deathofasalestactic
    @deathofasalestactic 4 ปีที่แล้ว

    11 years later still useful!

  • @equatoxnootnoot121
    @equatoxnootnoot121 7 ปีที่แล้ว

    7 years after first seeing this, and I'm still using this method..

  • @minilandstan
    @minilandstan 15 ปีที่แล้ว +2

    Thanks! I had wondered how to make hills and all that in a TF2 map. This really helps!

  • @M4pster
    @M4pster 15 ปีที่แล้ว +2

    Remember to apply nodraw to all non-displacement sides as they are will compiled into the game where the nodraw texture stops this from happening.

  • @zzgg9448
    @zzgg9448 2 ปีที่แล้ว +1

    Damn man you halped me a lot more them other youtubers btw.

  • @groxkiller585
    @groxkiller585 14 ปีที่แล้ว +1

    Phillip, ever heard of a program called Propper? You might like it, it allows you to make models from map files!
    You simply put the model in a blank map, then place Propper_options entity that comes with it, and compile,and BAM!
    You have a new prop that hammer can read! It helps with really detailed stuff like pipes without chewing up the FPS like brushed-based versions of them do.

  • @flujifox5577
    @flujifox5577 6 ปีที่แล้ว

    Hi there I’m not complaining about your voice I just wanna say.... your the only person who pointed this out (and I like this part 0:16 cracked me up lol)

  • @TomTM_ST
    @TomTM_ST 5 ปีที่แล้ว +3

    I was 4 years old when you posted this.

    • @funl
      @funl 5 ปีที่แล้ว

      Hello there mr 14 or 15 years old

  • @DamianQualshy
    @DamianQualshy 3 ปีที่แล้ว +1

    Hope this gentleman is doing well. He sounds like a nice person.

    • @oliverb.8995
      @oliverb.8995 3 ปีที่แล้ว +1

      he is fine, thank you for asking!

  • @Swusdee
    @Swusdee 14 ปีที่แล้ว

    Hahaha you threw the keyboard. XD
    You give the most simple and easy tutorials. Thanks.

  • @CorkScrewDood
    @CorkScrewDood 8 ปีที่แล้ว +16

    Is it a bad thing when I can't even select a brush (Because its just empty) for the Paint Alpha? How can I fix it?

  • @Flutter_Batty
    @Flutter_Batty 10 ปีที่แล้ว

    This'll help so much for my Portal maps! I'm making maps that look old and abandoned, and that switch between in-and outside.

    • @user-s9eu8ce9fw
      @user-s9eu8ce9fw 10 ปีที่แล้ว

      As much as I enjoy creating maps in Portal, I would recomend using this tool on other source games, because it is far more common to have the tool, but oh well. Do what you want to do, but keep in mind that brushes that are complicated shaped like that in Portal 1, can crash the game if you shot a portal on it. This is due to the polygons making it impossible for the portal to be placed properly, and therefore causing an engine error. Happened to me a lot in Portal 1. However does not happen in Portal 2, luckily.

    • @Flutter_Batty
      @Flutter_Batty 10 ปีที่แล้ว

      Brawler ‎ I know that, and as such, displacements aren't portalable. I have used displacements in various Portal maps now, but the most obvious one would be "12 days of Aperture - day 3". A part of a Portal collab. My chamber was placed outside in a snowy village.

    • @user-s9eu8ce9fw
      @user-s9eu8ce9fw 10 ปีที่แล้ว

      Are you gonna publish this map any time soon? Because it sounds interesting. :o

    • @Flutter_Batty
      @Flutter_Batty 10 ปีที่แล้ว

      Brawler ‎ It's out since Christmas. You can look for it in Steam. Search for 12 days of Aperture. It's a list of several maps (sadly, since a few couldn't make their map in time, we had to make a few cuts...)

    • @user-s9eu8ce9fw
      @user-s9eu8ce9fw 10 ปีที่แล้ว

      Oh, a Portal 2 map? Sweet!

  • @marcjuu
    @marcjuu 7 ปีที่แล้ว +1

    thanks man,this realy helps me in my quest for the production of badass maps :3

  • @Trumavarium
    @Trumavarium 15 ปีที่แล้ว

    Wow.. really great tutorial! I've seen many tutorials about this. But this helped more and was easier, and faster, and more fun to watch. Thank you!

  • @greenlemon9155
    @greenlemon9155 7 ปีที่แล้ว

    compete and fast explanation , thats great

  • @giancarlosd
    @giancarlosd 5 ปีที่แล้ว

    U always helping me, i thought u were better these days but it is the same, always helping :)

  • @sword013
    @sword013 4 ปีที่แล้ว +1

    Its fun to learn it even now

  • @Chris-kt9yq
    @Chris-kt9yq 13 ปีที่แล้ว +1

    Finally, thanks for this video, it clarified the use of displacement, it was very frustrating. Also thank you for making me laugh my ass off when you threw your keyboard

  • @Jbroderick
    @Jbroderick 9 ปีที่แล้ว +2

    I love these videos so much please keep up the good work!!!

  • @gsp1995
    @gsp1995 15 ปีที่แล้ว

    The keyboard got owned LOL
    Thanks for the tutorial! You're awesome.

  • @peacauve
    @peacauve 10 ปีที่แล้ว +25

    Hey Philip, could you please make a video just on blending textures? maybe 30 second video? Like more than 3 textures, from rock to grass to sand?

    • @peacauve
      @peacauve 10 ปีที่แล้ว

      Yeah i was testing it, i realized to make a proper pond, you'd need to cross over 3 textures, the "grass, into mud then sand at the bottom of the pond.

    • @alexsrensen7142
      @alexsrensen7142 10 ปีที่แล้ว

      3kliksphilip The sew button doesen't work for me. :( Any idea how to fix it?

    • @alexsrensen7142
      @alexsrensen7142 9 ปีที่แล้ว

      hebbocake
      i fixed, but thanks :)

  • @AlyxBailey
    @AlyxBailey 13 ปีที่แล้ว

    It's just a placeholder texture. To find it, just search for dev in the texture list.

  • @DonC1337
    @DonC1337 15 ปีที่แล้ว

    THANKS i couldnt love this video more ive been looking how to make hills for ages now... THANKS

  • @minicritman999
    @minicritman999 9 ปีที่แล้ว +18

    I pressed Ctrl T... have I doomed my map or do i just need to remake the displacement

    • @CaptainFoxer
      @CaptainFoxer 9 ปีที่แล้ว +11

      +minicritman999 That turned it into an entity, just turn it back to a brush object

  • @ParadoxycOnline
    @ParadoxycOnline 8 ปีที่แล้ว +21

    One thing worth mentioning here:
    Displacements must always have 4 sides, no more or less.

    • @Cd5ssmffan
      @Cd5ssmffan 7 ปีที่แล้ว +2

      wat

    • @FranciscoMeijideFernandez
      @FranciscoMeijideFernandez 7 ปีที่แล้ว

      I've heard that before but I don't know what you mean

    • @zoomspilo6798
      @zoomspilo6798 6 ปีที่แล้ว +6

      He means the displacement tool doesn't work on anything that isn't a square in shape.

  • @AlrexX2
    @AlrexX2 8 ปีที่แล้ว

    Thank you, I've been searching for a tutorial on this for so long! :)

  • @XTANCE
    @XTANCE 7 ปีที่แล้ว

    Thank u so much ur the best ... Finally understood how to work with this tool.

  • @mattshu
    @mattshu 8 ปีที่แล้ว +1

    holy hell 3kliksphilip when did you acquire half a million subscribers?! :O

  • @delofon
    @delofon 4 ปีที่แล้ว

    This makes me remember...
    I have a google doc with links to useful sources if you want to create a SpaceBuild map. (SpaceBuild is an add-on for GMod)

  • @GamingXperience
    @GamingXperience 15 ปีที่แล้ว

    @3kliksphilip im using 12 but it wasnt the displacement itself , it was the blendtexture with grass on it that made the framerate drop, 90 fps is still ok but i got over 160 before and im sure some people would have problems with theire framerate then...

  • @jordan1546
    @jordan1546 15 ปีที่แล้ว

    You already have a displacement video but its nice you wen into a bit more detail however there are alot more important things you could have gone into detail with...

  • @Legojake94
    @Legojake94 14 ปีที่แล้ว

    VERY good to know ty soo much! i didnt know what half that stuff ment..
    lol "as u can see i have a new keyboard because the ctrl button wouldnt work on my old one" >throws keyboard away< lol

  • @SumGuy45
    @SumGuy45 13 ปีที่แล้ว

    I have over 400 hours on Source SDK and I could never figure out how to make hills... Thanks so much... lol

  • @0dikpah
    @0dikpah 15 ปีที่แล้ว

    OMG the truck in the zm map (thelostworld) is far from glitchy! it works PERFECT no glitches! omg i want it!

  • @Shootertrex
    @Shootertrex 15 ปีที่แล้ว +1

    about the polygon count, how much is considered "lots"?
    Otherwise, really nice videos. I have watched most of your source sdk tutorials, and they are REALLY helpful!

  • @frost9064
    @frost9064 8 ปีที่แล้ว

    Man thank you. It really helps me. Thank you for tutorials.

  • @jacobherman7085
    @jacobherman7085 9 ปีที่แล้ว

    gosh hecking darnit! i didn't know about this and made life hard for myself (lots of wedges, cuts and vertice edits) but thanks for this tutorial. i will now destroy the abomination of polygons and use a displacement instead.

  • @mayboz127
    @mayboz127 15 ปีที่แล้ว

    I rated 5 Stars because you really helped me and duhh?? Ur awsome :p. Haha your tutorials are the best keep filming!!

  • @Aruk02
    @Aruk02 6 ปีที่แล้ว

    This is INSANELY helpful!

  • @Onico5
    @Onico5 15 ปีที่แล้ว

    i think a pressed ctrl+t... but it works now anyway so thanks for the tutorial.. m8

  • @stripethecatsoldier
    @stripethecatsoldier 4 ปีที่แล้ว

    displacements are badass.

  • @c0ncA
    @c0ncA 8 ปีที่แล้ว +1

    Great Tutorial, that helps a lot! Thanks!

  • @headcrab7725
    @headcrab7725 10 ปีที่แล้ว

    I got one request to make a map for someone now. Thanks to you I can make better maps that little orange boxes that have npcs in them.

  • @Matty1020
    @Matty1020 15 ปีที่แล้ว

    Holy shit! That was funny when you threw the keyboard!
    also, great tutorial! hopefully I can get diplacesments to work for me soon.

  • @VirtualTurtleGames
    @VirtualTurtleGames 5 ปีที่แล้ว

    Still super useful in (almost) 2020 :0

  • @phpforthewin
    @phpforthewin 14 ปีที่แล้ว +1

    Thanks for the tutorial, worked great! :D

  • @justmasque
    @justmasque 10 ปีที่แล้ว +11

    Uhh.. My displacements sometimes turn invisible.
    Edit: nvm It only happens when you compile it with cs open.

  • @GWPRUS
    @GWPRUS 8 ปีที่แล้ว

    3kliksphilip, can you help me with 1 problem? 1:38 when you click on "Paint Alpha" I cant see brushes in "Brush" window, there just empty .So I cant blend texture. Do you know what is the problem?

  • @Bexxkie
    @Bexxkie 14 ปีที่แล้ว

    i love your tutorials you have helped me with so much

  • @rual40
    @rual40 14 ปีที่แล้ว

    FINALY, THANK YOU! Ive ben looking everywhare for somthing like this!

  • @pitzerwoods
    @pitzerwoods 15 ปีที่แล้ว

    Thank you SO much! I have always seen this, but never knew how to make it! On a side note, how long have you been mapping? You should work for Valve...

  • @99firedudepwns
    @99firedudepwns 15 ปีที่แล้ว

    This guy is like the HAMMER GOD!!!

  • @theyoungster2
    @theyoungster2 13 ปีที่แล้ว

    i used a dev displacement texture to make a really cool gradient from grey to orange.

  • @TheIvanatorion
    @TheIvanatorion 13 ปีที่แล้ว

    @Skeiln you map is probably with leak, it does not allow VVIS to compile, so i think if your map is too bi it can lower FPS

  • @lauris47
    @lauris47 15 ปีที่แล้ว

    OMG , your funny and smart . I wasn't expecting that keyboard smashing :)

  • @Argov82
    @Argov82 15 ปีที่แล้ว

    This is great! I think I finally understand the sew and blending techniques.
    Though still get this error on one of my old maps I am touching up of "too many vertices at the t-junction" Upon getting this, Hammer freezes up and crashes. Any ides what the problem is?

  • @peacauve
    @peacauve 10 ปีที่แล้ว +8

    can you make a short "cave displacement" video?

    • @Cd5ssmffan
      @Cd5ssmffan 7 ปีที่แล้ว +6

      make a square tunnel out of displacements and click subdivide

    • @aviradius4455
      @aviradius4455 7 ปีที่แล้ว

      Cd5ssmffan umm mate this comment was 2 years old

    • @Cd5ssmffan
      @Cd5ssmffan 7 ปีที่แล้ว +2

      so

    • @jerry6804
      @jerry6804 6 ปีที่แล้ว +3

      Still helped me

  • @shireman.8172
    @shireman.8172 6 ปีที่แล้ว

    So cool, thanks for the tutorial

  • @traktor549
    @traktor549 14 ปีที่แล้ว +2

    THANK YOU!!! I OWE U EVERYTHING!!! U MADE MY LIFE

  • @Bordie3D
    @Bordie3D 7 ปีที่แล้ว

    Thank you helped me out alot.

  • @Tman545380
    @Tman545380 13 ปีที่แล้ว

    @3kliksphilip no actually only the top side of the "floor" and the side of the "wall" that is facing out

  • @Hiukuss
    @Hiukuss 12 ปีที่แล้ว

    Go to the materials tab, click the browse button..find your texture THEEEN right-click on the surface to change the textre :')

  • @budget_cloaker
    @budget_cloaker 4 ปีที่แล้ว +1

    This aged like fine wine

  • @DigitalCleaner
    @DigitalCleaner 15 ปีที่แล้ว

    Philip, I think your pretty cool. Hope your having a good day :)

  • @loganhillmedia
    @loganhillmedia 3 ปีที่แล้ว

    Damn he do be doing these tutorials when I'm like 5 years old

  • @woah5546
    @woah5546 4 ปีที่แล้ว +3

    Oh damn this is pre csgo

  • @Flagdrop
    @Flagdrop 7 ปีที่แล้ว +3

    IMPORTANT: Dont set the power above 3 (atleast for CSGO's hammer), it will mess with your map!

  • @PamirTea
    @PamirTea 3 ปีที่แล้ว

    Great tutorial!

  • @myblaonga
    @myblaonga 2 หลายเดือนก่อน

    we are going back to sims 2 with this one

  • @Tomathana
    @Tomathana 15 ปีที่แล้ว

    Always good tutorials, keep up your good work.
    /Helix

  • @yeetleslaw8529
    @yeetleslaw8529 5 ปีที่แล้ว

    play at 1.5 speed to modernize this ancient video.

  • @wowaccpass
    @wowaccpass 14 ปีที่แล้ว

    @3kliksphilip But i figured out i could use Right-click :) i meant lower the raised areas, but i didn't clear my self in a good way (sorry for my bad english, i'm to tired for this)

  • @KontererClean
    @KontererClean 15 ปีที่แล้ว

    Great tutorial

  • @highpwn
    @highpwn 15 ปีที่แล้ว

    you know your all calm and then we see your keyboard get thrown XD

  • @MarkQP
    @MarkQP 15 ปีที่แล้ว

    this video inspired me to make a map with sdk u da best woho

  • @yadda101
    @yadda101 14 ปีที่แล้ว

    Could you cover the subdivide tool for use in large scale terrain?