Nice video mr kravataf but i just wish they allowed three lobbys for free instead of one. If your game gets popular and there is only one server then alot of people cant play
@@AeroZone well maybe then you could make multiplayer using the THNK framework which allows unlimited amount of players playing at the same time (depends on what adapter to use) the only problem is theres literally almost no support/documentation for it + its a little bit less smooth than the official one... heres link if you want to try it out thnk.cloud
@@SweetTea14 i could try look into how to make it, but im currently busy working on other project so after im done with that i can try and make gang beasts styled player controller :)
how dare u do it this way. thats not how u do it... u have 1 player object and u create one when a player joins then the player takes ownership of that object
Nice video mr kravataf but i just wish they allowed three lobbys for free instead of one. If your game gets popular and there is only one server then alot of people cant play
@@AeroZone if you have gdevelop premium then you get unlimited servers
@@kravataf I know but I just wish there were one or two more lobbys for free. I have no money 😐
@@AeroZone well maybe then you could make multiplayer using the THNK framework which allows unlimited amount of players playing at the same time (depends on what adapter to use) the only problem is theres literally almost no support/documentation for it + its a little bit less smooth than the official one... heres link if you want to try it out thnk.cloud
@@kravataf oh dang. Ive already started my game using the in built multiplayer. That's tough 😭
Can you make a tutorial for a 2d platformer ragdoll? Thank you.
@@SweetTea14 you mean that the player will be physics based and move arouns using legs not by updating position?
@@kravataf like how gang beasts and human fall flat do it but as a 2d platformer
@@SweetTea14 i could try look into how to make it, but im currently busy working on other project so after im done with that i can try and make gang beasts styled player controller :)
@@kravataf oh thank you and good luck with your project!
how dare u do it this way. thats not how u do it... u have 1 player object and u create one when a player joins then the player takes ownership of that object
this is the easiest way to do it using the official multiplayer. but i do use the technique as u said when using THNK