@@Alvaro89Rus That's kind of what makes it brilliant. She was pettily insulting everything Alistair said or did, but when pressed she had no real advice or insight beyond "kill bad guy". She knew she had nothing, which is why she gets defensive and clams up when he presses her on HOW to do it. I always took it to be an illustration of how painfully naive about mundane matters and details Morrigan really was, while wanting to cultivate this facade of smug superiority and worldliness. She probably COULD have come up with something, if given enough information, time, and desire to contemplate it, but she put herself on the spot by ripping into Alistair and he made her look foolish in that instance. You don't get characterization like that in these games anymore.
@@blackjackgabbiani19 The devs explicitly stated she was designed as a teenager, so she's 18-19. Alistair is 20. She's a know it all teenager. Much of it is a facade, as is common with people that age.
@@Alvaro89Rus Did you forget she's the daughter of flipping Flemeth? Morrigan just shapeshifts into her dragoness form and goes directly to Denerim. Besides, it's not like it would ever be a challenge either way; her snark alone can kill a man from fifty phases! Loghain is a gonner 🤣
For example there is one option that says on the dialog tree "Who is this fool?" but if you choose it rook says "Who is this?" they literally always cut out the asshole part of every dialog even in the rude options. Bioware should just collapse.
Naah for real though she's so off in Veilguard. None of the bite or snark. Weirdly cheery and providing optimistic comforting pep-talks and supporting suggestions with a slight smile. None of her usual harsh wit, none of her usual logic-over-emotion condescension or morally grey undertones. It doesn't feel like character growth, its character reduction. A good example of character growth in a similar vein would be Jack from ME2 to ME3. Softer edges but that doesn't change who she is at heart.
@@joshkary5040can confirm as someone who played dao recently as well. It had about the same level of quip but a lot of the characters were more flat and one dimensional in dao compared to veilguard
Yup. Baldurs Gate 2 was Biowares magnum opus and it defined their style for over a decade, with diminishing returns all the way up until the company died in 2012. Thankfully the Bioware skinsuit EA has worn for over a decade now will soon meet its end as well.
@@TehButterflyEffect Not really. BG2 set the trend of CRPG's for the next decade, while the KotOR's where mostly cult classics. Also, KotOR 2 was outsourced to Obsidian.
I miss peak writing. It is funny that you mention this, in college I studied marketing and learned filmmaking for writing commericals. One of the most basic courses that was hammered down into us, in order to ensure we became capable marketers was to teach us about giving all characters their own individual wills. These set of wills are with the purpose of dictating what conflicts will arrive in our scripts. This was the most basic form of education and also the most important. If you failed this, you were stupid. Because this is so basic and so simple. The teachers often encouraged us to ask ourselves the following questions: What is the will of character A and B? What conflicts will these two people have? Why do they have this conflict? And what conclusion is made after the ordeal? How do they move on? And if they do not move on, how do they settle the conflict? Now lets take a look at Morrigan for example and Alistar. Alistair had morals and seemed to be able to display a high set of morals. Morrigan was more cold and calculated, prone for selfishness and a lack of morals. The premise with these two encounters are that Alistair with high morals will have a conflict with Morrigan who has low morals. Thus, in this example you can see them exchange a rather fun and entertaining banter. This conversation you see before you, is an example of two different wills and set of beliefs that are being challenged. Similar to Telltales walking dead, you encounter plenty of these. Now let us reference Dragon Age: The Veilguard, what do we see? We see characters where their wills are one of the same, where comedy and goofyness is the premise and the focus of the conversations. This is why you often feel completely uninvested in these characters. It is because there has not been put a lot of thought behind these characters an their wills. Hence you can draw the conclusion that there has been not much time and effort put into the writing. Therefore, you can all conclude and agree that the people who worked on this game, were unprofessional and amateur!
I think the game was a money laundering scheme. That's why so much money was put into it but almost no quality came out of it. It's basic newtonian law, the money must have gone somewhere..
I am 14 or so hours into veilguard and I’m trying to figure out “where is the vitriol? Where is the antagonism and conflict of interest? Why is everyone getting along? People from different backgrounds with their own set of morals and they don’t conflict?”
@@christianriddler5063 DEI as a whole seems like that. It's just a way for a centralized power to reward good behavior. Good old planned economy stuff.
From what snippets I’ve seen comparing the two games, I think Origin’s best hallmark of its writing is that after coming away from any conversation with Morrigan and Alistair I feel like I know a lot about them that wasn’t said, things like Alistair’s noble-yet-gullible charm or Morrigan’s swift thinking and lack of empathy. The illusion of good writing is believing a person is real from a finite selection of dialogue, and Origins accomplishes that.
agreed. it feels like these characters are actually alive within their world. look at Zevran, half flirting half begging for his life. Or Sten, stoic and immovable, but questions you on your leadership when you dont address the major problems you are facing
Bear in mind that when people pick snippets to compare, they take the worst of veilguard that they can find and the best of origins. 20+ hours into veilguard and there has been some pretty good party banter where the characters complain about the others etc. Origins is definitely better overall for dialogue but people are cherry-picking to make veilguard look worse than it is.
@@andylaw3222I miss it when gamers USED to gatekeep filthy casuals and for years since ps4 days I stopped seeing ppl going against filthy casuals. And look at them now, they only see videogames as dopamine hits, whine about how hard easy games are, drool over generic combat and hype up remakes.
You can't be mean in Veilguard. Meanwhile, you get to knockout a mom with a punch to face and proceed to delete her son. I don't think we will ever get a questline like Redcliffe ever again.
Oh, hitting a mother in the face and eliminating her son is still a mild outcome. You can sacrifice a mother with blood magic to get into the child's mind, just to make a deal with the demon who terrorized him. As a result, the child will be left without a mother and is still possessed by a demon. But we can get powerful blood magic, wealth, knowledge, love, or a night in the arms of a demon for this. The old games weren't afraid to give you the opportunity to do this, and even get a decent reward for it.
@@dylancross1039 LOL there is no "good" path in BG3. There is only begrudgingly evil and joyfully, cartoonishly, evil. Still better than DA:Veilshite though.
Morrigan, an actual strong female character, was executed by the writing team of Veilguard because she's something they could never be. All in the name of progress and female empowerment ofcourse.
And other cretins pulled sh*tty number on her spiritual mother, Viconia DeVir from Baldur's Gate, turning snarky drow with crapload of practicality and not so much knowledge on surface-dwellers into some weird biatch.
Origins treats their characters like actual people who's personality shines through in how they interact with the world and those around them - and vitally, the party had clashing worldviews and morals which made the setting feel more vibrant by adding depth, as well as adding narrative texture to the party dynamic. Which is what made choosing companions in Origins so hard because you want to hear all the inter-party banter that reinforces those relationships (such as Morrigan and Alistair constantly clashing and basically having sibling energy). In comparison, Veilguard has scenes like Bellara stating "I'm a rambler" after lines of hollow exposition. Neve's initial interaction talking about how you don't know each other but not actually learning anything about each other. Even Varric, who in DA2 was phenomenal for setting the city of Kirkwall through diegetic exposition (organic, authentic and immersive worldbuilding through in-character dialogue directed at the *player character* not the player themselves) who instead says things in Veilguard like "Hey remember when you took down all those darkspawn when we first met and that's why I brought you into my team?" Dragon Age's writing has always been immersive and organic. Veilguard's writing is clearly using the characters interactions to feed the player information directly. It is amateurish and shallow. Added to the issue of them constantly repeating information, words or phrases, it comes off as condescendingly derogatory towards the players intelligence. The difference is that earlier writers recognised the importance of good writing practices whilst the newer ones see the writing as nothing more than an information delivery system.
Game back then compensate the lack of technology with engaging narative, the depth game play and art direction, right now they have to compensate the lack of narative and engineering talent with up scale AI shiny rtx graphics BS and copy paste the old work or try to erase it. No more passion, it just a job now
I'm always super nice in RPGs that let you choose those kinds of things, but the inability of being mean or even plain evil is just, OOF. Do they even know what the R in RPG stands for?
Sigh. The team that wrote the OG Dragon Age left the company years ago when the CEO and executives started forcing the company into an action game studio. What Bioware got was such a gem of story telling. These days they are basically hack-n-Slash game studio with extra horrible steps
The DA series, despite not being the most engaging in terms of gameplay, always had some of the most interesting, fun, and nuanced dialogue in gaming. Even 2 and Inquisition, despite being seen as of lesser quality, had great party banter that I could listen to for hours. It's depressing to see that's essentially gone in DA:V with the how safe the game comes across.
I love the smaller story of da2, Hawke and Co. just trying to get by while Kirkwall society slowly breaks down around them. It’s so down to earth, none of this fantastical world-ending crap we always see
After getting into DA2 back when I played it, I generally liked the smaller scale of the story taking place in a single city, which became the turning point of the templar vs mage conflict
Nah, I think Origins had pretty engaging combat. You actually have the tools and time to strategize. Now its just a spammy snorefest. I don't care if its faster, its just fast monotony.
Bro I miss Origins. If there is any diversity award its Origins. You have a cast of misfits that has diverse different opinions, and unique personalities which makes it so much more interesting when you can choose who to roast, agree with and disagree with. This damn veilguard dont let you choose any! Everything has to be polite.... so damn fake.
See, this is interesting dialogue. When everyone is nice and kind and understanding, you just get boring, repetitive interactions that don't merit any sort of character development.
The gap in difference between Origins and its very self-aware characters that feel like real people versus Veilguards cheap and vapid caricatures of mentally ill people is truly shocking
Morrigan and Alistair are one of the best characters in RPGs. Both are written in details and deeply connected to the main story. Plus voice actors are fantastic.
Honestly her new design isn't even the biggest offender. They turned her into a generic goody two shoes questgiver NPC devoid of any wit she used to have
Man those videos really get me to play this game once more after years. I'm really sad that bioware is dead but at least we have larian studios for now.
I knew I wasn't buying failguard from the first trailer, and everything I've learned about it since has only further cemented that decision. I won't even try to hate play it. Do not give these lazy "devs" your hard earned money. Better to spend your time playing origins again, or if you've never for the first time.
I like the characters at least in 2..well most of then anyways and I fully enjoy inquisition. Just wish my warden would of shown up to be with his wife and son there. Was hoping for a family reunion in 4 and now I am back to hating dragonage 4 again
It's so funny because while yes, you can do this, I bet the telemetry data shows that almost nobody ever does and carries it through to a completed playthrough
I really like how this dialogue highlights the abilities of each character; Alistair shows he is sensitive and kind at the start, but pushes back on Morrigan when she goes too far and immediately points out how bad her suggestion is. Morrigan is well spoken, cunning and discerning, and while her advice is naive it's bold and decisive.
I tended to keep her in the party even when she wasn't optimal because her roasts were savage. And occasionally the other party member would get a good jab back at her as well.
Morrigan, please find a piece, lie down under it and die. You will do me a favor. How I miss this kind of chemistry between characters. You could watch Morrigan and Alistair's dialogues endlessly. Or the dialogues between Morrigan and Ogryn. We are afraid to even remember this.
this is just a small reason why the game became such a big success. And it is not like Vailguard couldn't have copyed that success, they just had to follow the same recipe. But they thought it was more important to lecture people, the half a dozen of so who actually liked that sort of thing
I enjoyed how the rest of the party thinks you're nuts, and say as much, if you play a "good guy" and still romance Morrigan. Also, she cuts you off if you push her affection to 100%...
When you recruit dog in DAO as non human, you get special recruiting scene. Check it out, you won't regret it. That scene would never happen in veilguard.
@@CidGuerreiro1234 it's interesting if you compare it to the kiss scene from the new one. That is forced, weird, where real passion , be it movies, games, it's not about what you say, it's the tone, the emotion. It appears one was written by normal people , the other written by people who have heard of passion , never experienced it
Is that how you always read conflict? That they are into each other? Sometimes i have conflicts with my friends, maybe i should try having sex with them as well?
So we’re all finally in agreement with this last game that any and all semblance of BioWare is dead and they’re just parading the corpse around right? What a fucking waste, all that time and they come out with a game that lacks the some of the most crucial features of an rpg.
"We have a dog now and Alistair is still the dumbest one in the party", oh Morrigan you WERE a gem
Advising to go directly after Logain was no so clever either.
I mean, she is a swamp bumpkin, I dpubt she knows what "army" means.
@@Alvaro89Rus That's kind of what makes it brilliant. She was pettily insulting everything Alistair said or did, but when pressed she had no real advice or insight beyond "kill bad guy". She knew she had nothing, which is why she gets defensive and clams up when he presses her on HOW to do it.
I always took it to be an illustration of how painfully naive about mundane matters and details Morrigan really was, while wanting to cultivate this facade of smug superiority and worldliness. She probably COULD have come up with something, if given enough information, time, and desire to contemplate it, but she put herself on the spot by ripping into Alistair and he made her look foolish in that instance.
You don't get characterization like that in these games anymore.
@@blackjackgabbiani19 The devs explicitly stated she was designed as a teenager, so she's 18-19. Alistair is 20. She's a know it all teenager. Much of it is a facade, as is common with people that age.
@@Alvaro89Rus Did you forget she's the daughter of flipping Flemeth? Morrigan just shapeshifts into her dragoness form and goes directly to Denerim. Besides, it's not like it would ever be a challenge either way; her snark alone can kill a man from fifty phases! Loghain is a gonner 🤣
back in DAO, even the playable character be mean at YOU.
"Can i get you a ladder, so you get of my back?"
🤣🤣🤣🤣👍👍👍👍
holy shit im replaying dao and hearing alistair spam this shit is so annoying hahahha
Veilguard's insult option: "Are you kidding me ?"
The reply Rook actually gives: "Sorry, I don't believe it".
@@Jonsoner hope they gave the players a trigger warning before exposing them to that hard hitting dialogue
"😨 HOW DARE YOU!? 25 Push-ups for assuming I was kidding" 🤣
For example there is one option that says on the dialog tree "Who is this fool?" but if you choose it rook says "Who is this?" they literally always cut out the asshole part of every dialog even in the rude options. Bioware should just collapse.
@@Jonsoner Glass him moment indeed
morrigan need to do like 3460 push up, for the whole origins story, and Alistair have to do like 5460 if this based on failguard
Damn morrigan would have to do alot of barves then
Damn Oghren would need to do like 10 000 000 and Sten the infinite becausw he dared to assume gender
OH SHIT IM BARVING
@@Keram-io8hv Oghren calls Zevran a "knife-eared pipe cleaner" lmao
to be fair that was a rule made by Isabelle who let an entire city burn do to her greed. Of course she'd make a dumb system like that!
And In Veilguard they destroyed Morrigan by making her all sunshine and rainbows like all the other characters 😐
not to mention so many clothes on her :)) I mean she still keeping the fashion despite being a mother :))
Her Inquisition appearance was so great, because you can't really know if you can trust her... meanwhile in Veilguard she's suddenly a force for good.
But it’s cHaRaCtEr gRoWtH CHUD!
Naah for real though she's so off in Veilguard. None of the bite or snark. Weirdly cheery and providing optimistic comforting pep-talks and supporting suggestions with a slight smile. None of her usual harsh wit, none of her usual logic-over-emotion condescension or morally grey undertones. It doesn't feel like character growth, its character reduction. A good example of character growth in a similar vein would be Jack from ME2 to ME3. Softer edges but that doesn't change who she is at heart.
Especially rainbows
DA:O has brilliant dialogue, of a quality which I doubt the writers of Veilguard could even match if they genuinely tried
Veilguard was “them trying” it’s just pathetically bad
I just replayed DA:O this week, it's not great either. It's already super quippy and trying too hard.
@@makoaki9071 L take, it has quippy CHARACTERS like Alistar, but the writing in general is stoic
@@joshkary5040 it's not you are just blinded by nostalgia
@@joshkary5040can confirm as someone who played dao recently as well. It had about the same level of quip but a lot of the characters were more flat and one dimensional in dao compared to veilguard
This is old Bioware. Creators of Baldur's Gate 1 and 2 and creators of Dragon Age Origins.
Yup. Baldurs Gate 2 was Biowares magnum opus and it defined their style for over a decade, with diminishing returns all the way up until the company died in 2012.
Thankfully the Bioware skinsuit EA has worn for over a decade now will soon meet its end as well.
@@jmlaw8888too bad there's too many "gamers" that are still tricked by that skinsuit.
And nwn
@@jmlaw8888 I think you meant Knights of the Old Republic 1 and 2.
@@TehButterflyEffect Not really. BG2 set the trend of CRPG's for the next decade, while the KotOR's where mostly cult classics.
Also, KotOR 2 was outsourced to Obsidian.
I miss peak writing. It is funny that you mention this, in college I studied marketing and learned filmmaking for writing commericals. One of the most basic courses that was hammered down into us, in order to ensure we became capable marketers was to teach us about giving all characters their own individual wills. These set of wills are with the purpose of dictating what conflicts will arrive in our scripts. This was the most basic form of education and also the most important. If you failed this, you were stupid. Because this is so basic and so simple. The teachers often encouraged us to ask ourselves the following questions:
What is the will of character A and B?
What conflicts will these two people have?
Why do they have this conflict? And what conclusion is made after the ordeal?
How do they move on? And if they do not move on, how do they settle the conflict?
Now lets take a look at Morrigan for example and Alistar.
Alistair had morals and seemed to be able to display a high set of morals.
Morrigan was more cold and calculated, prone for selfishness and a lack of morals.
The premise with these two encounters are that Alistair with high morals will have a conflict with Morrigan who has low morals. Thus, in this example you can see them exchange a rather fun and entertaining banter. This conversation you see before you, is an example of two different wills and set of beliefs that are being challenged. Similar to Telltales walking dead, you encounter plenty of these.
Now let us reference Dragon Age: The Veilguard, what do we see?
We see characters where their wills are one of the same, where comedy and goofyness is the premise and the focus of the conversations. This is why you often feel completely uninvested in these characters. It is because there has not been put a lot of thought behind these characters an their wills. Hence you can draw the conclusion that there has been not much time and effort put into the writing.
Therefore, you can all conclude and agree that the people who worked on this game, were unprofessional and amateur!
I think the game was a money laundering scheme. That's why so much money was put into it but almost no quality came out of it. It's basic newtonian law, the money must have gone somewhere..
Could not have been said any better.
I am 14 or so hours into veilguard and I’m trying to figure out “where is the vitriol? Where is the antagonism and conflict of interest? Why is everyone getting along? People from different backgrounds with their own set of morals and they don’t conflict?”
@@christianriddler5063 DEI as a whole seems like that. It's just a way for a centralized power to reward good behavior. Good old planned economy stuff.
@@CheeseOfMasters That too
Then: "human dialogue"
Now: "AI sermon"
That's not AI that's not even "I",it is just leftist being the same as always = the opposite of the truth.
There's an even better one, when you recruit Morrigan, she and her mother argues she'd be useful and Alistair just asks whether she can cook.
From what snippets I’ve seen comparing the two games, I think Origin’s best hallmark of its writing is that after coming away from any conversation with Morrigan and Alistair I feel like I know a lot about them that wasn’t said, things like Alistair’s noble-yet-gullible charm or Morrigan’s swift thinking and lack of empathy. The illusion of good writing is believing a person is real from a finite selection of dialogue, and Origins accomplishes that.
agreed. it feels like these characters are actually alive within their world. look at Zevran, half flirting half begging for his life. Or Sten, stoic and immovable, but questions you on your leadership when you dont address the major problems you are facing
"the illusion of good writing is believing someone is real from a finite section of dialouge" sounds like writing from veilgaurd
Bear in mind that when people pick snippets to compare, they take the worst of veilguard that they can find and the best of origins. 20+ hours into veilguard and there has been some pretty good party banter where the characters complain about the others etc. Origins is definitely better overall for dialogue but people are cherry-picking to make veilguard look worse than it is.
@@Iam_Stutbf it’s hard to tell the difference between the worst and best of veilguard
My wife is so cruel and funny 😭
Ooouuuuu crunny 😭
this is the most random cunny fandom meeting I ever saw
I prefer cute and funny
@@vgamedude9811 Depends on the wife 😭
@@Olter_ 7/10 cute and funny > 9/10 hagmaxxer
Modern Bioware writers don’t even have 1/20th the talent the old writers had
lacking in 1/100th
How did we lost quality like this.?
Too much filthy casuals.
Casuals don't have standards.
Many...
Considering how infantilizing the dialogue in DA: V is id say their key demographic is children.
Allowing rainbow mentally ill in media that are desperate to self-insert in the story.
@@andylaw3222I miss it when gamers USED to gatekeep filthy casuals and for years since ps4 days I stopped seeing ppl going against filthy casuals. And look at them now, they only see videogames as dopamine hits, whine about how hard easy games are, drool over generic combat and hype up remakes.
You can't be mean in Veilguard. Meanwhile, you get to knockout a mom with a punch to face and proceed to delete her son. I don't think we will ever get a questline like Redcliffe ever again.
Oh, hitting a mother in the face and eliminating her son is still a mild outcome. You can sacrifice a mother with blood magic to get into the child's mind, just to make a deal with the demon who terrorized him. As a result, the child will be left without a mother and is still possessed by a demon. But we can get powerful blood magic, wealth, knowledge, love, or a night in the arms of a demon for this. The old games weren't afraid to give you the opportunity to do this, and even get a decent reward for it.
@@Пресвятаякапибара Unironically this is why BG3 is so disappointing. An evil playthrough isn't worth it because you just miss out on stuft
@@dylancross1039 LOL there is no "good" path in BG3. There is only begrudgingly evil and joyfully, cartoonishly, evil. Still better than DA:Veilshite though.
@@dylancross1039 You miss stuff regardless. If you do a good playthrough you also miss stuff that you can only get by being evil
one of the meanest things you can do in veilguard is looking at the beggar in the start and not give him money and walk on.
Morrigan, an actual strong female character, was executed by the writing team of Veilguard because she's something they could never be. All in the name of progress and female empowerment ofcourse.
You mean fanfic.
And other cretins pulled sh*tty number on her spiritual mother, Viconia DeVir from Baldur's Gate, turning snarky drow with crapload of practicality and not so much knowledge on surface-dwellers into some weird biatch.
Honestly true
Troon empowerment more like it.
She was strong AND beautiful, and they hate beauty because they don't want to put in the effort.
Origins treats their characters like actual people who's personality shines through in how they interact with the world and those around them - and vitally, the party had clashing worldviews and morals which made the setting feel more vibrant by adding depth, as well as adding narrative texture to the party dynamic. Which is what made choosing companions in Origins so hard because you want to hear all the inter-party banter that reinforces those relationships (such as Morrigan and Alistair constantly clashing and basically having sibling energy).
In comparison, Veilguard has scenes like Bellara stating "I'm a rambler" after lines of hollow exposition. Neve's initial interaction talking about how you don't know each other but not actually learning anything about each other. Even Varric, who in DA2 was phenomenal for setting the city of Kirkwall through diegetic exposition (organic, authentic and immersive worldbuilding through in-character dialogue directed at the *player character* not the player themselves) who instead says things in Veilguard like "Hey remember when you took down all those darkspawn when we first met and that's why I brought you into my team?"
Dragon Age's writing has always been immersive and organic. Veilguard's writing is clearly using the characters interactions to feed the player information directly. It is amateurish and shallow. Added to the issue of them constantly repeating information, words or phrases, it comes off as condescendingly derogatory towards the players intelligence. The difference is that earlier writers recognised the importance of good writing practices whilst the newer ones see the writing as nothing more than an information delivery system.
Just here looking for DA:O memories after....that game that released
That abomination
It's funny how a game that came out back in 2009 has more emotion in it than it's counterpart today.
Game back then compensate the lack of technology with engaging narative, the depth game play and art direction, right now they have to compensate the lack of narative and engineering talent with up scale AI shiny rtx graphics BS and copy paste the old work or try to erase it. No more passion, it just a job now
Kids will never know the goth baddie. They get some strong jawed shaved head thing.
Damn the writting was STRONG then.
I'm always super nice in RPGs that let you choose those kinds of things, but the inability of being mean or even plain evil is just, OOF. Do they even know what the R in RPG stands for?
yeah, it feels better doing good if you actually have a choice
Hint: It doesn't stand for Representation
yes but here's the thing. "Bioware" already decided your role for you!
Sigh. The team that wrote the OG Dragon Age left the company years ago when the CEO and executives started forcing the company into an action game studio.
What Bioware got was such a gem of story telling.
These days they are basically hack-n-Slash game studio with extra horrible steps
This dynamic was so good. The writers really nailed that feeling of your two best friends being polar opposites and constantly berating each other.
The DA series, despite not being the most engaging in terms of gameplay, always had some of the most interesting, fun, and nuanced dialogue in gaming. Even 2 and Inquisition, despite being seen as of lesser quality, had great party banter that I could listen to for hours. It's depressing to see that's essentially gone in DA:V with the how safe the game comes across.
aRe YoU kIdDiNg Me????
I love the smaller story of da2, Hawke and Co. just trying to get by while Kirkwall society slowly breaks down around them. It’s so down to earth, none of this fantastical world-ending crap we always see
After getting into DA2 back when I played it, I generally liked the smaller scale of the story taking place in a single city, which became the turning point of the templar vs mage conflict
Safe? More like HIV positive.
Nah, I think Origins had pretty engaging combat. You actually have the tools and time to strategize. Now its just a spammy snorefest. I don't care if its faster, its just fast monotony.
I always go for Morrigan, she's my favorite romance target
Damn, this is going to need a lot of push ups and HR visit.
Bro I miss Origins. If there is any diversity award its Origins. You have a cast of misfits that has diverse different opinions, and unique personalities which makes it so much more interesting when you can choose who to roast, agree with and disagree with.
This damn veilguard dont let you choose any! Everything has to be polite.... so damn fake.
because you cant do forced diversity and then be mean to the the minorities
Dragon Age Origins straight up lets you NTR a Dalish elf couple. 😅To say DA:O lets you be "mean" is an understatement.
0:50 Morrigan: ANYWAY!?
WHAT DO YOU MEAN ANYWAY?
Now THAT'S friendly fire😂
What's even more fun is that they hook up if you don't romance Morrigan. Oh, a, spoiler.
See, this is interesting dialogue. When everyone is nice and kind and understanding, you just get boring, repetitive interactions that don't merit any sort of character development.
The gap in difference between Origins and its very self-aware characters that feel like real people versus Veilguards cheap and vapid caricatures of mentally ill people is truly shocking
0:32 Please apply cold water to burned area.
Then there's Alistair: "I'm not stupid.... am I?" Morrigan: "If you must ask the question...."
Also the characters don't look like unusually diverse starbucks staff
Dragon Age Origins was actually Fun. Morrigan was cold and I love her for it. I liked Alistair too, the comic relief.
gods i miss these 2 so much
We went from being able to be downright evil in origins to being borderline mean in inquisition to being a sanitized doormat in veilguard
We DAO players love to be a nuisance to everyone just for Morrigan to likes us
Morrigan and Alistair are one of the best characters in RPGs. Both are written in details and deeply connected to the main story. Plus voice actors are fantastic.
I forgot how good the chemistry between characters is in this game. It is truly a special experience.
didnt they also make Morrigan ugly in Veilguard? :/
Honestly her new design isn't even the biggest offender. They turned her into a generic goody two shoes questgiver NPC devoid of any wit she used to have
Man those videos really get me to play this game once more after years. I'm really sad that bioware is dead but at least we have larian studios for now.
I knew I wasn't buying failguard from the first trailer, and everything I've learned about it since has only further cemented that decision. I won't even try to hate play it. Do not give these lazy "devs" your hard earned money.
Better to spend your time playing origins again, or if you've never for the first time.
Damn immersive art style and writing.
I miss mommy so much :(
It's like comparing game of throne season 1 vs. Season 8.
DA:O is the one and only GOOD dragon age game
I like the characters at least in 2..well most of then anyways and I fully enjoy inquisition. Just wish my warden would of shown up to be with his wife and son there. Was hoping for a family reunion in 4 and now I am back to hating dragonage 4 again
Yeah 2 and Inquisition had mostly great companions as well.
Morrigan would have been doing push ups for the rest of her life. 😂
No. Morrigan would have told them in exquisitely vivid detail exactly what they could do with their pushups. LOL
@blshouse Tis true. She was always the rebel witch. Her banter was legendary.
Why does this animation, voice, graphic look so much better than the new one. I mean the dialogues and lip movements feels very natural and authentic.
That said, Claudia Black can make even Veilguard's dialogue tolerable.
Oh I must reply this game if only for the party banter. I’d have payed full price for a remake of this
Oh god no!
A remake would most certainly be made for the "Modern Audience" and I don't want to see that desecration happen
@ ahhh you make a fair point, probably have singing dwarves Disney like or something. May my earlier statement be stricken from the record
Gods the writing was strong then
shut up retard
@@rileybobbert6527Riley, what a stupid name. Who named you? Some halfwit with a stutter?
It's so funny because while yes, you can do this, I bet the telemetry data shows that almost nobody ever does and carries it through to a completed playthrough
See FULL SARCASTIC HUMOUR. The best one. NOT cringe/campy Marvel/Disney humour but I get it it takes more talent/time to write that type of humour.
I really like how this dialogue highlights the abilities of each character; Alistair shows he is sensitive and kind at the start, but pushes back on Morrigan when she goes too far and immediately points out how bad her suggestion is.
Morrigan is well spoken, cunning and discerning, and while her advice is naive it's bold and decisive.
And this is the nicest interaction between these two
Time to start origin again..and have a blast
When games were still good
These arent even her cruelest remarks by far...
I tended to keep her in the party even when she wasn't optimal because her roasts were savage. And occasionally the other party member would get a good jab back at her as well.
Yeah I remember she literally calls Allistair stupid when you recruit the dog.
Morrigan, please find a piece, lie down under it and die. You will do me a favor.
How I miss this kind of chemistry between characters. You could watch Morrigan and Alistair's dialogues endlessly.
Or the dialogues between Morrigan and Ogryn. We are afraid to even remember this.
My favorite line is:
„Hey Allister, your wildest dreams have become true - sex with Morrigan.” ❤
Veilguard dialogue is like speaking with a souless HHRR corporate robot.
This woman is almost as bitter and sour as me. I love her
Remember when dialog used to matter… that was nice.
"look at me, im allistair now. and everybody is dao leliana." - rook
Remember when dragon age used to be dragon age? Yeah I miss that too 😕
From actual insults to pulling a barve. Why?
The inquisitor could also be brutal😂
this is just a small reason why the game became such a big success.
And it is not like Vailguard couldn't have copyed that success, they just had to follow the same recipe.
But they thought it was more important to lecture people, the half a dozen of so who actually liked that sort of thing
Please don’t be a meany
Waaaah waaaah
😂
That's my Morrigan, lol.
Morrigan and Alistairs interactions is why every other dragon age game doesn't match up
I enjoyed how the rest of the party thinks you're nuts, and say as much, if you play a "good guy" and still romance Morrigan. Also, she cuts you off if you push her affection to 100%...
Veilguard is Canadian type mean
Fine I’ll give Dragon Age origins another playthrough
When you recruit dog in DAO as non human, you get special recruiting scene. Check it out, you won't regret it. That scene would never happen in veilguard.
Veilguard: You're an idiot. (Translation: Are you serious?)
Origins: You're an idiot. (Translation: 👀)
They say idiot in Veilguard in other dialogue options.
imma be real i don't miss the hyper dark setting of origins. it was fun for the time but it ran its course by inquisition
Once you go woke you gonna be broke - DAV
Just got this game again on steam. no longer need a stupid ea account. Its still better than the 4th TURD
Morrigan being the goth girl we needed in gaming.
If Morrigan were presented that way in a game now the woke crowd would be saying she was full of, "internalized mysoginy" or some lunacy like that.
I’m currently pretending Veilguard didn’t happen and I’m happily replaying Origins 😊
She gave him the signal
I love Dragon age 1 and 2 ❤
Not just the dialogue, but even the voice acting is better here than Veilguard
Morrigan was incredible when she was savage
And if you romance morrigan she becomes scared of losing you. Karma for trash talking Alistair i guess
In video games, we are no longer allowed to be based
Oh you can use insults in Veilguard... Only not actual mean ones. Only 'sassy' comebacks that zoomers think are peak writing.
I'm sorry I don't really get it, but I don't see any "mean" dialogue option here? Or do you mean that the companions can be mean to each other?
These are actual good and likeable characters. Veilguard's party members are straight up garbage
those 2 need to get a room, just saying
You can force Alistair to do it (Or at least try, I dont remember if was successful), funiest thing i ever saw in a game 🤣
Actually 😬
Well, you CAN make that happen, actually.
@@CidGuerreiro1234 it's interesting if you compare it to the kiss scene from the new one.
That is forced, weird, where real passion , be it movies, games, it's not about what you say, it's the tone, the emotion.
It appears one was written by normal people , the other written by people who have heard of passion , never experienced it
Is that how you always read conflict? That they are into each other?
Sometimes i have conflicts with my friends, maybe i should try having sex with them as well?
Veilguard isn't as good as Origins (few games are), but it's very VERY much more enjoyable than DA2 and Inquisition.
To be fair, you also couldn't really be that mean in DA2 and DAI. That's not a Veilguard exclusive thing.
i mean u can actually be a female in origins
And EA are still selling the game on Steam which means they are literally transphobic 😠
@@nisse18 oh i ment the sex of morrigan is female as in biology textbook, not her gender :)
@@BerialPhantom Experts say biology is hate speech
my wife, i love my wife, hy wife.
So we’re all finally in agreement with this last game that any and all semblance of BioWare is dead and they’re just parading the corpse around right?
What a fucking waste, all that time and they come out with a game that lacks the some of the most crucial features of an rpg.
That's Claudia Black. Sassy.
She played my favorite character in Star Gate., Vala Mal Doran. Also a sassy badass.
She's a witch