I redid how the terrain effects how you turn when no movement input is provided. Part of my "Better Physics" mod for the Sonic Adventure PC port. gamebanana.com/gamefiles/16308
The jump is a bit jarring, it kinda happens too fast as if it got cut, which makes it feel weird.. but other than that, the Rolling is GREAT. it looks like a lot of fun Keep up the good work!
Good morning sir 🗿🗿 Today I came to ask you if there is a way to make Sonic stop doing the spindash if you hit the spindash button a second time using your mod or the mod from Mechanic Tweaks
Nah shooting over the entire stage in one spindash is why fan games like Sonic World and the like suck. Sonic in Adventure has a good amount of gravity which makes it fun to play, easy to get and hard to master. Making him cannon ball from start to finish is a recipe for a one and done experience.
This is cool! Maybe you should make a video going over the differences between this version of the physics and the vanilla version
The jump is a bit jarring, it kinda happens too fast as if it got cut, which makes it feel weird.. but other than that, the Rolling is GREAT. it looks like a lot of fun
Keep up the good work!
That’s probably my frame rate having a stutter.
@@robertwyatt3912 Imagine having to do loop de loops without boost panels.
@@robbiewalker2831 it’s actually not too bad, as long as you hack the camera so that it doesnt fuck you up
Looks nice!!
Sounds like the amazing Digital circus is soundtrack an early version of it
Oh cool
Good morning sir 🗿🗿
Today I came to ask you if there is a way to make Sonic stop doing the spindash if you hit the spindash button a second time using your mod or the mod from Mechanic Tweaks
Sonic Adventure: Classic Edition.
Now give him the Sonic Mania model (or don’t, I can’t force you to do anything)
I'm sorry, was this game supposed to have rails in it?
No. Other modders have managed to add them though.
will you be able to unroll to keep speed?
just jump.
@@robertwyatt3912 i mean unrolling like in the og sonic adventure jumping will make you lose speed if you land on uneven stuff
@@TheAmazingAnimator yeah it requires skill
@robertwyatt3912 ok but can you unroll with the action button like when spindashing
@@TheAmazingAnimator no why would you
When this has better character control and mechanics than any sonic game 06 and above.
HELLO GOOD CAN I ASK YOU A QUESTION
You should add more momentum
Nah shooting over the entire stage in one spindash is why fan games like Sonic World and the like suck.
Sonic in Adventure has a good amount of gravity which makes it fun to play, easy to get and hard to master.
Making him cannon ball from start to finish is a recipe for a one and done experience.
sonic adventure if the physics didn't suck
@MrLoo sonic adventure's physics suck
Playing with fire
@@games_on_phone89 They don't though
@@evdestroy5304 except they do
@@games_on_phone89 how