Whenever(if ever) critical roll ends, I hope at the final scene they show the very beginning. A younger looking Matt sitting down in front of a desk with a sleeping marisha in the background. He opens a notebook and lays out a piece of grid paper. Then let's out an excited breath, "So.... How do I want to do this?" Yo I just got chills writing this
@@TheKOzality I think there is going to be a documentary about Matt in the near future. He has over 20 CHA and so many amazing people in his life. He's blessed and we all know it and love it.
What made Critical Role so successful? A lot of people look at the voice acting aspect and assume it's that. It's a contributing factor, sure, but by itself not enough. Critical Role shows a bunch of friends playing D&D. Not a bunch of people assembled because some exec okayed each person, but a group of people who would be playing together and just hanging out _without_ the cameras. Not people _ironically_ playing D&D while being careful to show the audience they don't really _care_ about any of this, but a bunch of players emotionally invested in their characters and who have bought in to the unfolding story. Not a comedy campaign where the object is to make the best wisecrack for the benefit of the audience and to hell with whether the story makes any sense, but an actual campaign that _contains_ comedy while telling the very serious story of a group of heroes who step up to do what no one else dares to. Critical Role showcases the kind of game that every player would want to play in and the kinds of players every DM would want at their table.
Amen to that! Matt has crafted such compelling and wonderful stories. Let's not forget they were all playing BEFORE the series and if the series had failed, I for one believe they would still be playing it. We just wouldn't have the joy of tagging along.
@@SCarr8813 To be fair, if you know everything about a subject you are interviewing then there's little point in doing the interview. There's still a lot of people out there who have never heard of Critical Role.
@@toshomni9478 Yeah. You have to know them in other cases, but their format here is like a radio show, and sometimes people would be put in front of you for an interview and you have no idea who they are. In a prepared interview, like in the Tonight show for example, they have to know who they're talking to.
@@toshomni9478 little point to the interview? The interview isn't for you, it's for your audience, who will learn more if an informed person is conducting the interview. I get "learning with your audience" but this seems more like what I said, dipping your toes in just for views. No desire to give a damn. Congrats, it worked, but it's lazy.
@Shinobu Tsurubushi I would disagree. He loves ALL of his fans. He's done a lot for the critter community, answers many of his fans when he has a chance to do so. When you have THOUSANDS of people messaging/tweeting at you everyday, it becomes hard to talk to them all. But he is generally a super sweet and authentic guy.
Just dropped by because of the title. Mercer will be the first to tell you, it's not just him. Mercer is AMAZING, but the players are everything a dm could ask for as well. Love them all!
DnD has allowed me and my 10 year old son to reconnect and have fun every Friday... I have 50/50 custody of him and we are now tighter than ever because we get to fight and cast spells together as a team!!! Ty, I got my little boy back!
I love this. I used to play in high school, then stopped for 20+ years. I always missed it and wanted my kids to experience it so a half year ago I got all the 5th e stuff and now play with my son and daughter. They even have some friends who've joined up. They love it! It's a great way to spend time with the kids.
Matt: “Oh, thank you so much for having me on the podcast.” The D&D community: “Matt’s better than you, do you understand?” /s (that means this is a joke)
There really is three reasons why Critical Role succeeded as well as it did. 1) Almost everyone at the table is very charismatic. It's not a chore to hear them speak or to follow their thoughts. With a random group you might get one person one person like this, but their table is regularly filled with these people. 2) Most of them are really good friends, and this comes through in game. They're easy around each other, they understand each other, and they want to cooperate with each other. 3) Mercer is a fantastic DM. I really don't have any critiques of him as a DM. He draws the players in (and the audience), does a fantastic job of listening to the whole table, gives every player a chance to shine without neglecting everyone else, works with the players both on game day and between games, knows when to say no and yes, and just makes the game fun for everyone including the viewers.
A great feature of D&D is the _creativity_ and _teamwork_ it instills. With Matt's high charisma score spreading the game's popularity, he helps promote two of humanity's most invaluable traits... ...and seriously, the world could use a lot more teamwork right now.
@@logangagnepain7154 I would say a good Intelligence and an excellent Wisdom, this man knows how to act carefully, empathically and wisely. I love his well balanced think/feel approach to things.
He prolly has some Vestiges, because his charisma is over 20. He can keep track of half-a-dozen NPC's and their stories and accents at one time, so intelligence is ~20. And he can adapt and create whole scenarios on the fly, as well as being able to trounce a group of players... So his wisdom is around 20 as well!!😆 He's a flippin' God-level!
My family has started to play D&D, not as a family gathering but with our own friends in our own settings. It all started with listening the vox machina podcasts. My dream is to have my ol’ lady and I duo dm with our 3 kids and friends play in our dungeon. But until then, I’ve been able to contact with my kids in amazing ways, simply by talking about our characters, meta gaming and whatnot. Thank you Matt and crew for giving so many of us the creative inspiration and boldness to step out and not be closer nerds
My wife and kid play in two, alternating games. One game I DM, with two other families over the internet. The other Game is the same group but I play and my best friend DMs. 3 Kids, 4 Adults. Its been a blast.
Seeing Matt Mercer and Ken Napzok sitting next to eachother fills me with so much joy. I really hope Ken and/or some of the other Collider crew guest on Crit Role at some point.
The critical role team deserve all the success, they are truly a blessing to the nerd world. I play DND, I can watch anyone play, but I watch critical role because they have hearts of gold.
inspired me to become a DM for a group partly made of Cousins and Uncles and is now the highlight of my life. I get the same excitement for others who are just starting to get into such and incredible game!
After playing divinity original sin 2 I saw his video of the DM mode for it. That lead to critical role and today I have caught up with campaign 2..... I'm currently building a campaign to play with my best friends starting in the lost mines and I'm already making a homebrew to continue.
Critical Role is not about the success, it's always is the people who play first, game next, then the show lastly. The show started all because Felicia Day asked them after they've been playing for awhile and they hesitantly agreed not knowing what would happen. But i think the show helped the game in many ways by making the players want to come as a job that they love that allows them to spend time with the best of freinds, if not family. It's amazing how many coincidences needed to happen for this to take affect.
He didn't do it alone, that's how. He is an amazing writer that makes the worlds he creates feel real and alive. But all that wouldn't be enough if Marisha, Taliesin, Laura, Sam, Ashley, Travis and Liam didn't genuinely enjoy playing together. They are all immensely invested in their characters and that really resonates with people. Critical Role wouldn't be what it is without every single person in that game. They are really awesome, and everyone should check them out, good vibes and great fun.
That was the one time the crew f... up. It was absolutely ok that they didn't want to talk about what really happened because it was personal, but lying about and even scolding the community for speculating that it was a more severe breakup than communicated - when it was.
The loss of Orion was hard for them... he used to be a friend if theirs. That changed. You think YOU would enjoy the process of a friendship falling apart be argued about etc by the internet as a whole? Yeah.. i wouldnt engage with the net regarding something that emotion laced either
I know! The absolute most pleasant surprise! A similar thing happened when I saw Mercer on Napzok's hosted GOT episode review show a while back and found out they were old friends. It seemed natural Mercer would some point interact with Collider and Schmoes, especially since both have guested on Nerdist Talks Back with Jessica Chobot (as did my fave, Clarke Wolfe!)
I love Mercer so much. Such a humble, genuine, good-hearted human being. So incredibly happy for all the success Critical Role has achieved. They fucking deserve it.
That's kind of sad, after all this is not about him :/ He is, no doubt highly valuable for the show but, in the end, the success of critical role comes down to everybody involved - in front of and behind the camera.
"IT'S HIGH NOON." I'm bummed I missed this live. I just found Critical Role not long ago and have really been enjoying it. When I found out it was hosted by the one and only McCree I was even more excited. So happy to see them be successful with their kickstarter.
I didn't like how condescending the interviewer seemed in this. it seemed like he wasn't taking this the least bit seriously until he heard about how much money there kick stater made. And seriously this guy should have done some research before doing an interview like this.
To be fair, Kristian is kinda just very off the cuff. He doesn't always do a ton of research, and kinda just pursues a beer and pretzels conversation. I know it can seem a bit flippant, but it wasn't because his guest was into DnD or anything against Matt. Kristian is kind of just a "Hey, who are you, whatchya story bruh?" kind of guy. Watched a lot of his content and he really does mean well, watch again, at the end, where he goes out of his way to praise Matt. It may seem kind of on the nose, but, Kristian is sort of a "let it all hang out" kind of interviewer, he's like that with a lot of guests. So it was nothing against Mercer. I think he genuinely wants to promote and support the art and creativity of most of his guests.
I love D&D, Im trying to get my Magic friends to become more consistent with it since we’ve played off handedly; Matt Mercer just inspires me to keep delving in to the craziness that is D&D, such a cool dude
I weep because I only discovered Critical Role 3 months ago and missed all that time I would have been a Critter from episode 1. I rejoice because I only discovered Critical Role 3 months ago and get to binge 4 years of episodes. (and all the side projects along the way) The reason for their success? The way I see it, you have a bunch of great friends having a great time doing something very creative and original. The fact that they all have hero level thespian skills just seals the deal. I just caught their Twitch debut and I'm subbed up and getting current on campaign 2. This whole thing has brought back those AD&D days from 1980's high school and beyond. Now, I've managed to convince my wife and teenagers to play and we are having such a blast! If it weren't for the unchecked language in the Crit stream we'd be watching the streams as a family....but for now I keep that treasure for myself.
Jock: Two of the big high profile ones... They've both referenced your involvement... Also jock: So -- how does it catch on? Again jock: I noticed, you got a ring *everyone laughs in uncomfortable* This guy didn't even do any research. And his coworkers have to hold his hand through his veiled contempt
@@thesheppy I've wanted to see that for so long! Taliesin would definitely have to be one of the contestants, though. He knows some really obscure stuff.
I think it adds a more honest aspect to the interview and it gives you moments like the revelation for Kristian. It was fun watching him learn about something he clearly didn't know much about.
Sometimes you don’t need to do research to make a good interview - look at Craig Ferguson, he admitted to never knowing about his guests all that much like their movies or whatever and then the audience explore learning with him.
Boundless imagination, a lot of sleepless nights spent in preparation, adapting to each and every type of player who has ever taken part in his sessions - that is how Matt Mercer keeps D&D popular in the 21st century.
I have the shortest attention span, I only watched 3 min of this video before I got bored. But I can safely say that critical role has me hooked for episode after episode, back to back
When was this recorded? Cause it is not the Geek and Sundry Critical Roll stream...They are 100% separate now from G&S and Crit Roll is its own company
@@frankholland3025He probably just didn't think about it, or didn't think it necessary to correct since about 80% of CR content as of right now is on Geek and Sundry(All of campaign one and most of campaign 2)
@@berndarndt9924 that is no longer the case as of episode 51 or 52, I believe. CR and G&S have a good relationship and the separation was clean but in all legal sense Critical Role is now officially100% its own Separate entity. You can have a good business relationship and be separate entities.
I think a large part of their success is that they (the cast of Critical Role) are still having fun. I mean when you're having fun people can see that and want to be a part of it. A problem with a lot of Twitch and TH-cam channels is that the participants have fun in the beginning but eventually they get bored but they continue because of the money and they start faking having fun. But people can tell when the participants are faking it and as such, the channel starts losing viewers. But that hasn't happened with Critical Role and so people come back every week for the story, for the fun, and for the sense of community.
"How Matt Mercer Made Critical Role So Successful" Honestly? With as much work as Matt puts in making the game happen (and it's a lot), Marisha puts as much (or more) work into making the business of Critical Role happen. I mean, the whole team puts a lot of effort in (onscreen and off) but there's far more resting on Marisha's shoulders than most casual observers might realize. She's a HUGE part of the Critical Role success story.
oh hell yeah, like all of the additional shows that we get alongside Talks and the main show are produced/created by her, and if I recall, she was at the forefront of both the shift into being their own company/channel, breaking from the G&S network, and funding the most successful film and TV kickstarter of all time. Seriously, though. Marisha is a badass and an inspiration, and anyone who doesn't see that either doesn't know who she is or is willfully ignoring her contributions to CR
I actually found it refreshing, watching someone learn stuff thats new about an awesome individual for the first time. Got to hear and see genuine reactions to the amazing accomplishments of Mercer and company.
Honestly we don't know if matt mercer happened to be in studio for something else or in the building and he knows some od the producers and was like "yeah ill come for a quick chat' or if this was a structerd interview planned months in advance. We have no idea how long he had to prepare and knowing the very informal quality of their shows (collider shows) i wouldnt be surprised if they set this up on the day of.
Collider is primarily a movie review/news outlet. As a sub to both channels I'm familiar with all involved and was pretty surprised to see Matt as a guest.
Matt Mercer talking about Critical Role on Collider. My two most watched things on youtube converging. I don't know what the hell is happening but I love it.
Whilst the majority of the reason of why Critical Role is so successful goes to the cast, the craft of the story, the banter and humour between its members and the quality of the work they do - a part of the reason is that people enjoy the prospect of just a couple of people hanging out and having fun which have attracted a large audience towards this. Matthew Mercer is fantastic and so is everyone else for their ability to improvise on the spot and build a fantastic world full of interwoven stories together. And Critters alike, adore these characters that we have invested so much time in. Looking forward to their return!
I bought all the DnD starter packs and sat down with my family... said it was too confusing to learn and now live vicariously through critical role of what could have been T_T
Check out their handbooker helper series on their channel. It might help unconfuse all the confusion. And you don't have to do everything right! Pick some friends. Pick a story you want them to help you tell or a Big Bad Monster you want them to fight. Stumble through character creation (dndbeyond was surprisingly helpful for me in this part and you can create up to four chars in your profile for free as well as print out the char sheets when you're ready) together. Play to the best of everyone's abilities regardless of where they sit on that spectrum and don't hold it against anyone who might mess up! Look up the rules later or during the game together to help all of you learn together! Have more experienced players? Ask em for their help! You're all there to have fun.
@@Upsdie22 Why would they? Even if they did, it wouldnt answer ANY of the questions they asked Matt. KNOWING that CR is successful js not the same as knowing WHY it's successful, what it's about, or how it came to be.
@@brosephnoonan223 Why would they? Because interviewers are supposed to do research on someone they are going to interview. That way you don't ask redundant questions, instead give the answer quickly if it feels relevant then ask an actual that not everyone watching already knows. It is called due diligence. This guy is simply a bad interviewer.
gonna be honest, that podcast room could do with some fabric to absorb some of the noise, this is actually painful to listen too.... end yes i can see those tiles, the problem is that behind the guests there are none so that is where all the noise will echo from and the mics actually catch that and it makes listening to guests really unpleasant
To some d&d is just some fancy words surrounding some dice rolls to give them some importance. To others its many lives and story's told through the medium of player action and fate. But at the end of the day, it's just a fun pastime to bond with the people at the table
"How Matt Mercer made Critical Role so successful?" Well... He plugged it a lot. Most of his interviews included him name dropping the stream which he continues to do. Dont underestimate the effect signal boosting your own work can have. Many people had no idea Matt did things besides provide the voice for Mcree, those that did may have been more familiar with his work in anime and it's reasonable to believe neither of those groups might have known about Critical Role, especially when the show was in its infancy. By being an available, approachable guy he was able to sell a show to people who didnt know it existed. It helps that theyre able to have fun together. The perfect storm of fun, stupidity, and stupid fun that is the average D&D game combined with the professional talent for performance every cast member brings to the table helped propel CR far and above its contemporaries. Yes. There had been tabletop streams for years prior to CR. But when the voice of Mcree is at a table with the voices of: Lucina from Fire Emblem Roy Mustang from Full Metal Alchemist Gaara from Naruto Shirou Emiya from Fate: Stay/Night Ellie from The Last of Us Margaret from Persona 4 Thats a winning recipe for the sort of audience D&D has typically appealed to. Combine that with the winning chemistry you get from friends who have performed and played eith eachother for years and you'll be able to draw in people who may not have cared for the game at all. In a more cynical sense it helps that the group played characters that could get anyone from nearly any walk of life into their game. The original party of; Rogue, Ranger, Fighter, Sorcerer, Cleric, Barbarian, Druid, Bard meant that people who are more like, say, Travis, who had no interest in nerdy shit could get behind Grog and Travis. They were very "marketable", objectively speaking. Lets face it, most streams of D&D at tje time was average looking people playing their hobby for an audience, while CR is fairly attractively people putting years of performaning arts to work with a group they're very comfortable with.
D&D has gotten a bad rep for many years until recently. We used to play it in middle school and high school there were 5 of us playing it. I feel lucky to have gotten to enjoy so many game times each week after school that not many people ever had a chance to try. A lot of times when D&D was spoken about people made fun of it. As a group we always tried to bring people in but they always turned it down. Probably fear of social backlash in high school but we didn’t care we were having a lot of fun. Give it a try. It’s a great game.
Where are all the people screaming that D&D is satanic and these people sacrifice souls to Satan? Where did all those 1980's trolls go? I remember people refusing to game and telling me I was going to hell for being a Satanist. I tried to explain that my religious beliefs had nothing to do with gaming!? The would not listen. So we cursed them. I will always miss that goat.
It's really annoying for me that my family isn't that into TT games and TTRPGs. My brothers like D&D, but they're not as deep into the community as I am I don't think, and though my Dad played when he was younger (and he has mentioned he wouldn't mind trying again) there aren't other TT games he likes that much. He says "They're called board games for a reason" and though I know he's joking to an extent, he isn't being entirely humorous either. And then my Mom just has virtually no interest at all, and the few times she has shown interest she got confused really quickly. I really wish we could have a family game night, but I'll have to wait until I start my own family for that.
It became successful because Matt asked himself how he wanted to do this.
Whenever(if ever) critical roll ends, I hope at the final scene they show the very beginning. A younger looking Matt sitting down in front of a desk with a sleeping marisha in the background. He opens a notebook and lays out a piece of grid paper. Then let's out an excited breath, "So.... How do I want to do this?"
Yo I just got chills writing this
@@bombomos I got chills reading this. It hits to the core of the epic story that is Critical Role.
@@TheKOzality I think there is going to be a documentary about Matt in the near future. He has over 20 CHA and so many amazing people in his life. He's blessed and we all know it and love it.
well played
I know im a year late but this may be the greatest comment.......on the internet.......in history. "I would like to rage"
What made Critical Role so successful? A lot of people look at the voice acting aspect and assume it's that. It's a contributing factor, sure, but by itself not enough.
Critical Role shows a bunch of friends playing D&D.
Not a bunch of people assembled because some exec okayed each person, but a group of people who would be playing together and just hanging out _without_ the cameras.
Not people _ironically_ playing D&D while being careful to show the audience they don't really _care_ about any of this, but a bunch of players emotionally invested in their characters and who have bought in to the unfolding story.
Not a comedy campaign where the object is to make the best wisecrack for the benefit of the audience and to hell with whether the story makes any sense, but an actual campaign that _contains_ comedy while telling the very serious story of a group of heroes who step up to do what no one else dares to.
Critical Role showcases the kind of game that every player would want to play in and the kinds of players every DM would want at their table.
All of this!!!!
Amen to that! Matt has crafted such compelling and wonderful stories. Let's not forget they were all playing BEFORE the series and if the series had failed, I for one believe they would still be playing it. We just wouldn't have the joy of tagging along.
Sorry Nick... but have you watched SAM REGAL?! He was picked by a Exec, who is ironic, playing a comedy around a serious campaign! SAM IS THE MAN!
@@davidbeppler3032 don't forget he can see you through his shit as well.
@@davidbeppler3032
Does Sam _use_ comedy? Of course.
Is Nott a comedy character? No.
"Does your wife play?" Harloff you have no idea
I loved Ken's laugh at that question.
Like, the laziness that one question reveals. "Hi I didn't do any research on who I'm interviewing other than he's trending and I want feed off that."
@@SCarr8813 To be fair, if you know everything about a subject you are interviewing then there's little point in doing the interview. There's still a lot of people out there who have never heard of Critical Role.
@@toshomni9478 Yeah. You have to know them in other cases, but their format here is like a radio show, and sometimes people would be put in front of you for an interview and you have no idea who they are. In a prepared interview, like in the Tonight show for example, they have to know who they're talking to.
@@toshomni9478 little point to the interview? The interview isn't for you, it's for your audience, who will learn more if an informed person is conducting the interview. I get "learning with your audience" but this seems more like what I said, dipping your toes in just for views. No desire to give a damn. Congrats, it worked, but it's lazy.
I'm a simple man..
I see Mercer, I click.
Indeed, hard to resist the lure.
Ill second that. Wtf is it with that guy ?
He is magic
Haha same here
@Shinobu Tsurubushi I would disagree. He loves ALL of his fans. He's done a lot for the critter community, answers many of his fans when he has a chance to do so. When you have THOUSANDS of people messaging/tweeting at you everyday, it becomes hard to talk to them all. But he is generally a super sweet and authentic guy.
WoW i dont think Christian knows how big Matt Mercer is - the dude is a legend in both humility, compassion, and good ol story telling fun
Just dropped by because of the title. Mercer will be the first to tell you, it's not just him. Mercer is AMAZING, but the players are everything a dm could ask for as well. Love them all!
DnD has allowed me and my 10 year old son to reconnect and have fun every Friday...
I have 50/50 custody of him and we are now tighter than ever because we get to fight and cast spells together as a team!!! Ty, I got my little boy back!
Noice
That's awesome I'm really happy for you both!
Damn, as a child with an absent father you made me cry. Congratulations.
That amazing congrats
I love this. I used to play in high school, then stopped for 20+ years. I always missed it and wanted my kids to experience it so a half year ago I got all the 5th e stuff and now play with my son and daughter. They even have some friends who've joined up. They love it! It's a great way to spend time with the kids.
I came here because I heard about something of a girl jumping off a cliff and becoming a goldfish and dying?!
“We’re gods!”
Yeah, that was hilarious to watch live.
🤣
@@persassy8429 basically
'We're Gods!"
Radio host thought he was in the presence of just a mere mortal.
He protecc
He Attack
But most of all
He build the map.
I love you.
Second this.
And then he silently disassembles it when the players don't go there.
It really feels like Matt was being interviewed by a guy that bullied kids who played D&D in high school.
It was kinda entertaining lol
yea, and now that guy has $8 million and 300k followers that watch a 3 hour episode every week.
@@davidbeppler3032 3 hours? 3.5 to 4, or even 5 if you're lucky!
Matt: “Oh, thank you so much for having me on the podcast.”
The D&D community: “Matt’s better than you, do you understand?”
/s (that means this is a joke)
@@ASquared544 haha, is it though
who didn't seem like he's done a ton of research, CR wasn't a geek&sundry show in 2019, and he also doesn't seem to know much about the cast...
There really is three reasons why Critical Role succeeded as well as it did.
1) Almost everyone at the table is very charismatic. It's not a chore to hear them speak or to follow their thoughts. With a random group you might get one person one person like this, but their table is regularly filled with these people.
2) Most of them are really good friends, and this comes through in game. They're easy around each other, they understand each other, and they want to cooperate with each other.
3) Mercer is a fantastic DM. I really don't have any critiques of him as a DM. He draws the players in (and the audience), does a fantastic job of listening to the whole table, gives every player a chance to shine without neglecting everyone else, works with the players both on game day and between games, knows when to say no and yes, and just makes the game fun for everyone including the viewers.
Almost everyone?
Marisha would be the one at the table with the lowest Charisma I think. I see alot of myself in her and i get secondhand embarrassment so often. Haha
#3 Not many people can do that. The fact Matt recognized then harnasded that trait in himself so early in life could be a huge factor in CR's success.
People being surprised about Critical Role's success is my new aesthetic.
A great feature of D&D is the _creativity_ and _teamwork_ it instills. With Matt's high charisma score spreading the game's popularity, he helps promote two of humanity's most invaluable traits...
...and seriously, the world could use a lot more teamwork right now.
What do you think his charisma score and intelligence is? We all know his alignment is chaotic good.
@@logangagnepain7154 I would say a good Intelligence and an excellent Wisdom, this man knows how to act carefully, empathically and wisely. I love his well balanced think/feel approach to things.
@@Lordmuhkuh23 Im talking as if Matt is a D&D character.
r/woosh
But yes, Matt is a great man
He prolly has some Vestiges, because his charisma is over 20. He can keep track of half-a-dozen NPC's and their stories and accents at one time, so intelligence is ~20. And he can adapt and create whole scenarios on the fly, as well as being able to trounce a group of players... So his wisdom is around 20 as well!!😆
He's a flippin' God-level!
My family has started to play D&D, not as a family gathering but with our own friends in our own settings. It all started with listening the vox machina podcasts. My dream is to have my ol’ lady and I duo dm with our 3 kids and friends play in our dungeon. But until then, I’ve been able to contact with my kids in amazing ways, simply by talking about our characters, meta gaming and whatnot. Thank you Matt and crew for giving so many of us the creative inspiration and boldness to step out and not be closer nerds
My wife and kid play in two, alternating games. One game I DM, with two other families over the internet. The other Game is the same group but I play and my best friend DMs. 3 Kids, 4 Adults.
Its been a blast.
kids make it more fun. adults are rigid in how they do things... kids say lets chase it!
Seeing Matt Mercer and Ken Napzok sitting next to eachother fills me with so much joy. I really hope Ken and/or some of the other Collider crew guest on Crit Role at some point.
The critical role team deserve all the success, they are truly a blessing to the nerd world. I play DND, I can watch anyone play, but I watch critical role because they have hearts of gold.
I'm so happy Ken & Dorina were here to help out Harloff.
when matt talks about roleplaying/ DND I weep for those who get to experience it for the first time
inspired me to become a DM for a group partly made of Cousins and Uncles and is now the highlight of my life. I get the same excitement for others who are just starting to get into such and incredible game!
right on man DMing can be intimidating but once you break through that wall its a lot of fun@@iRiskRS
Haha, I'm playing for only a year now and just discovered critical role a month ago.
So, it's pretty much what you described :)
After playing divinity original sin 2 I saw his video of the DM mode for it. That lead to critical role and today I have caught up with campaign 2.....
I'm currently building a campaign to play with my best friends starting in the lost mines and I'm already making a homebrew to continue.
that is awesome to hear I hope you guys have fun coming together hanging out and creating wonderful stories. @@dustymiller9315
Matt Mercer got me into d&d and I'll love him forever for it. Can't wait for the TV show! 10 seasons and a movie!
Critical Role is not about the success, it's always is the people who play first, game next, then the show lastly. The show started all because Felicia Day asked them after they've been playing for awhile and they hesitantly agreed not knowing what would happen. But i think the show helped the game in many ways by making the players want to come as a job that they love that allows them to spend time with the best of freinds, if not family. It's amazing how many coincidences needed to happen for this to take affect.
He didn't do it alone, that's how.
He is an amazing writer that makes the worlds he creates feel real and alive. But all that wouldn't be enough if Marisha, Taliesin, Laura, Sam, Ashley, Travis and Liam didn't genuinely enjoy playing together. They are all immensely invested in their characters and that really resonates with people.
Critical Role wouldn't be what it is without every single person in that game.
They are really awesome, and everyone should check them out, good vibes and great fun.
Also Orien, but people like to forget he was their friend too.
@@brosephnoonan223 Every damn time i try listing things i forget one thing... every damn time.
Tiberius Stormwind of Draconia was a goddamn legend.
That was the one time the crew f... up. It was absolutely ok that they didn't want to talk about what really happened because it was personal, but lying about and even scolding the community for speculating that it was a more severe breakup than communicated - when it was.
The loss of Orion was hard for them... he used to be a friend if theirs.
That changed.
You think YOU would enjoy the process of a friendship falling apart be argued about etc by the internet as a whole? Yeah.. i wouldnt engage with the net regarding something that emotion laced either
That moment when two things you follow combine.
I know! The absolute most pleasant surprise! A similar thing happened when I saw Mercer on Napzok's hosted GOT episode review show a while back and found out they were old friends. It seemed natural Mercer would some point interact with Collider and Schmoes, especially since both have guested on Nerdist Talks Back with Jessica Chobot (as did my fave, Clarke Wolfe!)
I guess you could say they... collided.
I love Mercer so much. Such a humble, genuine, good-hearted human being. So incredibly happy for all the success Critical Role has achieved. They fucking deserve it.
Like thousands of others... See Mercers name and have to watch :)
tens of thousands now!
That's kind of sad, after all this is not about him :/
He is, no doubt highly valuable for the show but, in the end, the success of critical role comes down to everybody involved - in front of and behind the camera.
Roll! Roll! Critical!, Critical! Roll! Roll! Critical! Critical! Vox! Vox! Machina!
Alexius Hendrickson "Roll that critical!"
The adventure begins. 🎶🎵
@@V3loCiTy123 gotta love that Sam Riegel for putting this together, and Ashley and Laura for lending their voices.
@@V3loCiTy123🎶 they are rigt there beside you 🎶
@@t.r.l.9818 🎶 Your nerdy best friends🎶
"IT'S HIGH NOON."
I'm bummed I missed this live. I just found Critical Role not long ago and have really been enjoying it. When I found out it was hosted by the one and only McCree I was even more excited. So happy to see them be successful with their kickstarter.
I didn't like how condescending the interviewer seemed in this. it seemed like he wasn't taking this the least bit seriously until he heard about how much money there kick stater made. And seriously this guy should have done some research before doing an interview like this.
For real. Didn't even know who his wife is?
To be fair, Kristian is kinda just very off the cuff. He doesn't always do a ton of research, and kinda just pursues a beer and pretzels conversation. I know it can seem a bit flippant, but it wasn't because his guest was into DnD or anything against Matt. Kristian is kind of just a "Hey, who are you, whatchya story bruh?" kind of guy. Watched a lot of his content and he really does mean well, watch again, at the end, where he goes out of his way to praise Matt. It may seem kind of on the nose, but, Kristian is sort of a "let it all hang out" kind of interviewer, he's like that with a lot of guests. So it was nothing against Mercer. I think he genuinely wants to promote and support the art and creativity of most of his guests.
I love D&D, Im trying to get my Magic friends to become more consistent with it since we’ve played off handedly; Matt Mercer just inspires me to keep delving in to the craziness that is D&D, such a cool dude
I weep because I only discovered Critical Role 3 months ago and missed all that time I would have been a Critter from episode 1.
I rejoice because I only discovered Critical Role 3 months ago and get to binge 4 years of episodes. (and all the side projects along the way)
The reason for their success? The way I see it, you have a bunch of great friends having a great time doing something very creative and original.
The fact that they all have hero level thespian skills just seals the deal. I just caught their Twitch debut and I'm subbed up and getting current on campaign 2.
This whole thing has brought back those AD&D days from 1980's high school and beyond. Now, I've managed to convince my wife and teenagers to play and we are having such a blast! If it weren't for the unchecked language in the Crit stream we'd be watching the streams as a family....but for now I keep that treasure for myself.
Matt Mercer is honestly just a beautiful human being. Thank you for all that you do man :)
Interviewer could have been much more prepared, didn't even know about Marisha, smh
Jock: Two of the big high profile ones... They've both referenced your involvement...
Also jock: So -- how does it catch on?
Again jock: I noticed, you got a ring
*everyone laughs in uncomfortable* This guy didn't even do any research. And his coworkers have to hold his hand through his veiled contempt
Collider and Critical Role have converged. Am I dreaming?!
Saaaaaame
Be great to see them on the Schmoedown or get some of them to be guest characters!
@@thesheppy I've wanted to see that for so long! Taliesin would definitely have to be one of the contestants, though. He knows some really obscure stuff.
@@wuzzy41123 They would destroy the anime category
@@thesheppy Oh, yeah! And comic books too. If Travis were to get Harry Potter, it would be game over.
when two fandoms collide. I thought it was cute how kristian had no idea of anything.
Matt Mercer and everyone at Critical Role has made this world a better place. There really is no higher praise.
It works because the group makes you WANT to play with them. It's not just an observer sport. I fully admit, I got into DnD because of the show
Really? You interview someone and do 0 research...
That question whether Matts wifr plays DnD was a spectacular proof that he had ZERO CLUE who he is talking about...
@@FishoD I though he knew the answer but asked it for the audience.
I think it adds a more honest aspect to the interview and it gives you moments like the revelation for Kristian. It was fun watching him learn about something he clearly didn't know much about.
Sometimes you don’t need to do research to make a good interview - look at Craig Ferguson, he admitted to never knowing about his guests all that much like their movies or whatever and then the audience explore learning with him.
It is unprofessional to say the least
Boundless imagination, a lot of sleepless nights spent in preparation, adapting to each and every type of player who has ever taken part in his sessions - that is how Matt Mercer keeps D&D popular in the 21st century.
I have the shortest attention span, I only watched 3 min of this video before I got bored. But I can safely say that critical role has me hooked for episode after episode, back to back
WOW 2 of my favorite things come together: Collider and Critical Role!!!NIEN!!!
Great interviewer. He didnt know much about Matt Mercer but he asked good questions and seemed genuinely interested.
7:10 "can I just beat the villain?" Matt should've respond "YOU CAN CERTAINLY TRY !" =)
When was this recorded? Cause it is not the Geek and Sundry Critical Roll stream...They are 100% separate now from G&S and Crit Roll is its own company
it was today but you can tell from the interview Kristian has little to no knowledge of what Critical Role is outside of "D&D show run by Matt mercer"
@@Gojiraking1 I can see that, just wonder why Mercer didnt correct him...you know branding and all that
@@frankholland3025He probably just didn't think about it, or didn't think it necessary to correct since about 80% of CR content as of right now is on Geek and Sundry(All of campaign one and most of campaign 2)
They are not 100% seperated. Sure they have their own company but they still work together with g&s so not really seperated at all.
@@berndarndt9924 that is no longer the case as of episode 51 or 52, I believe. CR and G&S have a good relationship and the separation was clean but in all legal sense Critical Role is now officially100% its own Separate entity. You can have a good business relationship and be separate entities.
I think a large part of their success is that they (the cast of Critical Role) are still having fun. I mean when you're having fun people can see that and want to be a part of it.
A problem with a lot of Twitch and TH-cam channels is that the participants have fun in the beginning but eventually they get bored but they continue because of the money and they start faking having fun. But people can tell when the participants are faking it and as such, the channel starts losing viewers.
But that hasn't happened with Critical Role and so people come back every week for the story, for the fun, and for the sense of community.
D&D Players are, for the most part, the weirdest, most bizarre, and nicest people you will ever meet.
I love how Napzok and Mercer are friends. Makes me happy
"How Matt Mercer Made Critical Role So Successful"
Honestly? With as much work as Matt puts in making the game happen (and it's a lot), Marisha puts as much (or more) work into making the business of Critical Role happen. I mean, the whole team puts a lot of effort in (onscreen and off) but there's far more resting on Marisha's shoulders than most casual observers might realize. She's a HUGE part of the Critical Role success story.
oh hell yeah, like all of the additional shows that we get alongside Talks and the main show are produced/created by her, and if I recall, she was at the forefront of both the shift into being their own company/channel, breaking from the G&S network, and funding the most successful film and TV kickstarter of all time.
Seriously, though. Marisha is a badass and an inspiration, and anyone who doesn't see that either doesn't know who she is or is willfully ignoring her contributions to CR
This dude hosting this literally lives under a rock
He's a good story teller, he has friends who are great voice actors, and he put it on Twitch.
There
That's Pain and Captain Levi right there!
This is what needs to be acknowledged
Me, hubby and our 4 year old happily watch critical role and the 4 year old loves our regular dnd game days.
Kristian really did his homework on this one.
smart move releasing this video on a thursday lol
Wow never heard of collider but dude.. do you not research your guest at all?
Yeh, that was a little surprising.
I actually found it refreshing, watching someone learn stuff thats new about an awesome individual for the first time. Got to hear and see genuine reactions to the amazing accomplishments of Mercer and company.
Honestly we don't know if matt mercer happened to be in studio for something else or in the building and he knows some od the producers and was like "yeah ill come for a quick chat' or if this was a structerd interview planned months in advance. We have no idea how long he had to prepare and knowing the very informal quality of their shows (collider shows) i wouldnt be surprised if they set this up on the day of.
Collider is primarily a movie review/news outlet. As a sub to both channels I'm familiar with all involved and was pretty surprised to see Matt as a guest.
Never been here before, came because I saw Matt Mercer :D
We love you guys here in sweden too =)
Matt Mercer talking about Critical Role on Collider. My two most watched things on youtube converging. I don't know what the hell is happening but I love it.
Remember the days when we could spend time with our friends in person?
Doing wonderful work, thank you Matt for giving new life to the rpg world!!
Matt and Ken... two of my favorite nerds of all time.
MATT ON COLLIDER? DA F*?
This had SO MUCH base!
matt mercer is a gift to the world and we dont deserve him
Never heard of Collider. I've heard of Matt and Crit role love em.
Starting family game night with D&D this weekend.
Whilst the majority of the reason of why Critical Role is so successful goes to the cast, the craft of the story, the banter and humour between its members and the quality of the work they do - a part of the reason is that people enjoy the prospect of just a couple of people hanging out and having fun which have attracted a large audience towards this. Matthew Mercer is fantastic and so is everyone else for their ability to improvise on the spot and build a fantastic world full of interwoven stories together. And Critters alike, adore these characters that we have invested so much time in. Looking forward to their return!
I am starting a campaign with my wife and stepdaughter! I want this connection that is talked about in this video!
I started playing with some coworkers 2 years ago and now I have some very dear close friends with lots of shared memories and inside jokes.
The voice of Tygra from Thundercats.
it wasn't just him, it was the whole cast.
I bought all the DnD starter packs and sat down with my family... said it was too confusing to learn and now live vicariously through critical role of what could have been T_T
Check out their handbooker helper series on their channel. It might help unconfuse all the confusion. And you don't have to do everything right! Pick some friends. Pick a story you want them to help you tell or a Big Bad Monster you want them to fight. Stumble through character creation (dndbeyond was surprisingly helpful for me in this part and you can create up to four chars in your profile for free as well as print out the char sheets when you're ready) together. Play to the best of everyone's abilities regardless of where they sit on that spectrum and don't hold it against anyone who might mess up! Look up the rules later or during the game together to help all of you learn together! Have more experienced players? Ask em for their help! You're all there to have fun.
Critical Role and the Joe Rogan podcast have absolutely proven there is an enormous market for long form content.
You'd think you'd do some research on the person your interviewing.....
That would make most of these questions rhetorical though 🤔
@@brosephnoonan223 I more just find it amazing that they had no idea about the kickstarter and the success....
@@Upsdie22
Why would they? Even if they did, it wouldnt answer ANY of the questions they asked Matt. KNOWING that CR is successful js not the same as knowing WHY it's successful, what it's about, or how it came to be.
@@brosephnoonan223 Why would they? Because interviewers are supposed to do research on someone they are going to interview. That way you don't ask redundant questions, instead give the answer quickly if it feels relevant then ask an actual that not everyone watching already knows. It is called due diligence. This guy is simply a bad interviewer.
2:26 dude nails the modern experience.
Theres something about watching people enjoy life that alot of people like.
Ken has talked about Matt for years.
Really? I was surprised that they know each other. Bring Ken to CR :)
im glad they didn't made a deal with netflix
gonna be honest, that podcast room could do with some fabric to absorb some of the noise, this is actually painful to listen too....
end yes i can see those tiles, the problem is that behind the guests there are none so that is where all the noise will echo from and the mics actually catch that and it makes listening to guests really unpleasant
Matt Mercer best DM ever
Critical role and Collider pretty much all I watch! Mercer is the man!
Is there a full interview?
To some d&d is just some fancy words surrounding some dice rolls to give them some importance. To others its many lives and story's told through the medium of player action and fate. But at the end of the day, it's just a fun pastime to bond with the people at the table
Are there videos of the animation? Where can it be found?
It was picked up by Amazon, so unless something changes, you'll probably be able to watch it with amazon prime video.
It was The Hair
"How Matt Mercer made Critical Role so successful?"
Well... He plugged it a lot. Most of his interviews included him name dropping the stream which he continues to do.
Dont underestimate the effect signal boosting your own work can have. Many people had no idea Matt did things besides provide the voice for Mcree, those that did may have been more familiar with his work in anime and it's reasonable to believe neither of those groups might have known about Critical Role, especially when the show was in its infancy. By being an available, approachable guy he was able to sell a show to people who didnt know it existed.
It helps that theyre able to have fun together. The perfect storm of fun, stupidity, and stupid fun that is the average D&D game combined with the professional talent for performance every cast member brings to the table helped propel CR far and above its contemporaries.
Yes. There had been tabletop streams for years prior to CR. But when the voice of Mcree is at a table with the voices of:
Lucina from Fire Emblem
Roy Mustang from Full Metal Alchemist
Gaara from Naruto
Shirou Emiya from Fate: Stay/Night
Ellie from The Last of Us
Margaret from Persona 4
Thats a winning recipe for the sort of audience D&D has typically appealed to. Combine that with the winning chemistry you get from friends who have performed and played eith eachother for years and you'll be able to draw in people who may not have cared for the game at all.
In a more cynical sense it helps that the group played characters that could get anyone from nearly any walk of life into their game. The original party of; Rogue, Ranger, Fighter, Sorcerer, Cleric, Barbarian, Druid, Bard meant that people who are more like, say, Travis, who had no interest in nerdy shit could get behind Grog and Travis. They were very "marketable", objectively speaking. Lets face it, most streams of D&D at tje time was average looking people playing their hobby for an audience, while CR is fairly attractively people putting years of performaning arts to work with a group they're very comfortable with.
Critical Role and Collider?! Solid. Combo.
Does your wife play D&D? LOL!
FacePalm :)
7:10
Can I be the villain in the company...... so the financial advisor?
D&D has gotten a bad rep for many years until recently. We used to play it in middle school and high school there were 5 of us playing it. I feel lucky to have gotten to enjoy so many game times each week after school that not many people ever had a chance to try.
A lot of times when D&D was spoken about people made fun of it. As a group we always tried to bring people in but they always turned it down. Probably fear of social backlash in high school but we didn’t care we were having a lot of fun.
Give it a try. It’s a great game.
Hah 7.9 min atm and 25 days left, with the promise at 8.8 mil we get the conclusion of the animation series and ASHLEY JOHNSON DM her very first time
Holy shit you got Matt Mercer on the show? Two of my favorite worlds collide haha
"7.8 Million?! Wow that's insane!" ... little did they know...
Holy crap....two of my things in the same space.
Living the dream. Bless you all.
Where are all the people screaming that D&D is satanic and these people sacrifice souls to Satan? Where did all those 1980's trolls go? I remember people refusing to game and telling me I was going to hell for being a Satanist. I tried to explain that my religious beliefs had nothing to do with gaming!? The would not listen. So we cursed them. I will always miss that goat.
Ah, i miss the good old days of making my friends commit suicide by killing off their d&d characters. Good times!
my worlds are Colliding Critter and Schmoe
Critical roll has a better story line and characters than 90% of tv show I love my dnd family
The most history Kickstarter campaign ever was Star Citizen. They raised well over $100M
It's really annoying for me that my family isn't that into TT games and TTRPGs. My brothers like D&D, but they're not as deep into the community as I am I don't think, and though my Dad played when he was younger (and he has mentioned he wouldn't mind trying again) there aren't other TT games he likes that much. He says "They're called board games for a reason" and though I know he's joking to an extent, he isn't being entirely humorous either. And then my Mom just has virtually no interest at all, and the few times she has shown interest she got confused really quickly.
I really wish we could have a family game night, but I'll have to wait until I start my own family for that.
Bidet from a Pacific Northwest Critter
Bidet from Southern Ontario! :)
Bidet from Louisiana!
Bidet from the Netherlands! :D
Bidet from the PNW as well!
Bidet from Italy