yep, can attest to point 8 of the build part, currently running omni TS and the hardest part is definitely the meteors with the celestial TS mtx, and any kind of bright ground effect are just horrible for that specific room type
Yep, this is where I originally got some inspiration. You just have to optimize against the constraints of Sanctum, which are often even more generous than old delve (having an AG wouldn't work for example)
is this build good to switch to as a beginner to the sanctum mechanic? i was thinking about selling my 200 div+ worth gear on my inquisitor since i got tired of doing every other type of content in the game and wanted to give sanctum a shot, so not sure if this build is beginner friendly
I have a lvl95 sabo with 0 gear/build. With a 30div budget, should i go with a cheap version of your build or some kind of other build ? i'm just interested in normal sanctum runs
Wow. Love the aspect of "I'm going to do a calm breakdown of how I do this systematically--while SHOWING you an example of...how we do this systematically." Love the presentation. I remember I was building a defensive character in Sanctum league and was utterly miserable in the mechanic. Maybe for another build this league, I'll roll a sanctum runner and see if I can get good at practicing sanctum.
@@AV-tl5ij thank you! Yeah, makes sense. On my current build (not a specialized sanctum runner) I've already ran into stuff a few times due to too much ms 😅
Awesome video. Build looks great and very effective for Sanctum. I've been playing CaptainLances Str/Lifestacker Hexblast Sabo, and am curious as to how to pump more damage and utility for Sanctum runs, specifically. Looking at your build and tree there is a lot similar, and a lot that's quite different. Would you have any input on how to change things up to be more in line with this build and gear more towards Sanctums, specifically?
Life stacking is only good for being more survivable as a dissolution build. In terms of damage: 1. Scaling life only scales one damage factor (%inc damage), the crit is less impactful because you cap crit anyways on other variants 2. Not enough multiplicative sources. You miss stuff like chaos mastery, Dominus power charge stacking, using charged mines instead of an alternative damage support. Can’t use rational doctrine because you stack way too much strength, etc 3. If you’re using either totems, don’t. Squeeze in balance of terror, it’s broken In terms of utility: 1. Run frenzy grand spectrum with rotgut for 9s onslaught 2. You can still implement an AG setup on captainlances version 3. Run zealotry as well (don’t care about Hp in sanctum) Might have missed a few things
@@AV-tl5ij Thanks for the insights. Made some changes according to what you've outline. Have half a mind to just swap to a build more like yours, but seems like a lot of effort at this point. haha. Regardless, your suggestions were very helpful! Cheers and GL!
Awesome video and build! I'm sending it on this build and I have almost everything purchased. Just wondering, do I want to cast despair just every 10 seconds not on mobs and let skitters and ele weakness on hit gloves do the cursing? Despair is only for wither? Cheers!
Thank you sir! Why is your ele weakness on hit disabled in pob? Should I make getting that corruption on gloves a priority if I have mostly everything else? @@AV-tl5ij
Hey bro, i'm planning to start next league as hexblast mine focused on sanctum runs, is this build good to do normal runs aswell (like hour of divination, chains runs etc) do you recommend changing anything to not get one shoted to stupid things like off screen auto attack from the archer guy or something like that? i'm planning to start with a normal hexblast mine and change to this build after i get some currency, but idk if this will feel bad in normal runs, but seems very fast and efficient
Why does Patrick turn off some of the auras reserving life in the beginning of p3 Lycia? Sorry if it's an obvious question but never played around with dissolution of the flesh and life stacking builds! From my understanding, only max life matters, no? Is it so you can take a hit? (since p3 Lycia doesn't do resolve damage). I did notice you have capped lightning res, is that why or is that simply a coincidence? (afaik Lycia also does a solid amount of chaos damage)
@@AV-tl5ij Late response here but for the record you don't have to un-reserve your life with Dissolution. If you get hit to where your entire life would be reserved, but some of it is from your auras, it will turn those auras off for you before it kills you. It can be nice to have a proper gauge on where your actual life total is, however.
Great video! Your advice really helped push my build to the next level. I do have a quick question. Im not doing no-hit runs so I'm not sure if running temp chains is necessary. Would rather have more damage to clear faster. What would you run over the temp chains blasphemy combo? More gems for AG?
Not much else you can add, temp chains definitely not necessary outside no-hit, you can try re-gearing the AG with enough life regen so you can run guardian blessing + haste. The damage stuff on the AG is only useful for bossing in no-hits
@AV How did you craft that Amulet? With meta blocking i can easily get the +Chaos Skill Gems but getting both suffixes seems super hard (strgth and Global crit multi)
Do divines only show up as rewards on LVL 80+ sanctums or something? Also is there a strategy to path towards divines? How do we know where they will be? I only get a divine once every 2-3 sanctums but that could be because I was running LVL 73-78 sanctums?
Any pob for not no hit, just regular sanctum farming? Wanna make a sanctum character, have a mageblood plus maybe 50-60 div for now, can't find sanctum specific hexblast build tho.
Thank you!! I’m running captainlance life stack version of the build and it’s working fine for the most part, seeing this helps me look into upgrading even further
10+ mill dps is good as long as it's mechanically strong (mechanically strong includes any of the builds I mentioned). 60+mill is good for no hit runs, 150+ mill is when you can start ignoring boss mechanics (3rd floor especially)
Hey, thanks for the nice Video! So if i am Right this Build is only for 1hit Runs because it reserves all But 1 life right? Do you have Any recommendations on hexblast for normal sanctum Runs?
It looks like 1 life because of rathpith globe, dissolution of the flesh means our actual life value doesn't matter. We reserve life instead when we take damage. This build can do regular sanctum well, just dont reserve life with temporal chains
I was wondering how you think Hexblast mines compare to cold exsanguinate or icicle mines or stormbrand. Been trying to find a budget friendlyish sanctum runner and can't figure out what build will be better bang for my buck. (currently trying to farm am in of 50d for a new build)
Icicle mines is definitely best bang for buck imo, you can find double corruptions pretty easily, has really good clear/coverage and heatshiver abuse is pretty easy as well. This is with a nimis ofc
thank you for the video guide, I am building a hexblast saboteur right now. And could you please tell us how can you craft your amulet? I tried many different methods but I can't seem to get one open suffix to craft mine throw speed. Appreciate it.
@@user-ethicsz4Ymd spam crit mult essence till strength, annul off last suffix or proceed if open suffix. Multimod + bristle matron -> reforge chaos for +1. Multimod is still on there, so bristle matron -> aisling for life if u want. Then craft throwing speed
@@AV-tl5ij Ty sir, i just finished building my character and it's incredible at Sanctum boss deleleting. But I wanted to wait a little before attempting no-hit runs until I get more familiar with the different mechanics in the sanctum. I am currently running 8x two additional room reveals and 1x dup two random reward relics for a chance to dup divines at the end. So my objective is to speedrun floor 1 and 2 and hunt for divines in floor 3 and 4 and finish the run as fast as possible. Although this character is perfectly built for no-hit Sanctum runs, I think it's movement is a bit slow for my current sanctum strategy. Would you say that replacing the rare belt with a mageblood + other flasks might increase our average minute per run time? I would really appreciate your take on this.
@@user-ethicsz4Ymd Yes, go mageblood and replace AG gear with 3 life regen pieces (helm,boots,gloves sum to 60%, use gruthkul's pelt). Then you can run guardian's blessing with haste. Should push ms to 350 approximately (maybe a bit higher with berserk buff enchant), should be fast enough for speed clearing
Commented somewhere below about it, you ignore life regen if you can’t buy double stat + regen off trade, then craft prefixes with bristle matron after hunter exalting the item (caster reforge for curse, then aisling)
Haven't POB'd b'c not much time for this league, but life stacking w/ captainlance's version will probably be more comfortable. Would have to see if one could reasonably stack enough life to go 11-12k+ with the new warlock stuff, then with sabo regen your rage regen would still be ok (around 3-4). Mine throwing speed is kinda whatever, the build will survive that, will just feel a bit worse to play
Great Video. Im actually trying this myself and noticed that my animate guardian died in a random sanctum run. Do you really only use your AG on bosses?
@@AV-tl5ij Good to know. Yeah it probably was the last phase since i remember it being there before the 2nd phase. Is AG with Kingmaker mandatory or would you consider him with dying breath also good for the no hit runs?
@@Videoguckdingen Definitely use kingmaker. Losing a run is not worth whatever the kingmaker cost is. Your damage needs to be high enough to never see phase 2 lycia, she should be dying within 1.5-2 seconds at most before attempting a no hit (general dps threshold)
Hey is there a way to make this build work with magebloods or do i have to make a bunch of changes due to the flask setup that you are running here? just got my mb and now im looking for a good sanctum build with it
Investing in less aoe is pretty much the only solution. If you prefer a different skill, I'd recommend storm brand or shockwave totem since their visual clarity is among the best of the "meta" sanctum skills
now that nimis doesnt double your duration of sparks how is spark still a viable option do you have any advice on how to get spark online and good for no hit sanctum i keep getting off screened because spark doesnt travel far enough anymore
Spark isn't that good for no-hit imo unless you have very high proj speed and good enough on-hit damage to instantly freeze. You also need high ms in order to strafe sideways as you approach mobs so they always whiff. Moving fast is key
i have all that but without nimis its just not optimal / doable anymore you really need the eextra spark duration so it can get in rooms before monsters agro you@@AV-tl5ij
ran into trap on the first no hit because not enough mana regen to put down totems, never again. Always due to bad room/fire archer sniping you from halfway across the screen
If they put vines on you when you hit them, mines don't count as direct sources of damage so this might not apply. Super hard to test these fringe cases, but haven't died a single time to a rare mob in any runs so chances are at least low you get some random cheese
Mageblood works really well, you just have to drop some damage flasks which doesn't matter since you lose like ~5% dps at most. Quicksilver-silver-diamond + bottled faith + vorana's
@@AV-tl5ij Thanks for the reply appreciate it. Btw what would your Crafting procedure be on the Body Armour. I ended up buying one for 30 div. in my mind its kind of a gamble to roll one like that
@@salvicta8851 Buy hunter body armour ilvl 85 use Str/Dex/Int essence till u hit another attribute and life regen ( I would go 50+ attritutes and t2 life regen since it allows u to change 5 nodes on skilltree into tattoos). Go suffix cant be changed reroll caster - suffix cant be changed aisling ( until u remove suffix cant be changed) if u fail u need to do this step again ( additional curse is 100% on reforge caster ). If you hit aisling craft spell/attack block unveil for increased max life /max mana and craft life. If you miss unveil redo from "reroll caster suffix cant be changed"
@@salvicta8851 Aw shoot, I wouldve mentioned the body armour craft, it really shouldn't be too expensive. Life regen is completely optional (there is no need to grab it, it's like 1 rage regen total). Just use any junk suffix. Clear off prefixes so you have one prefix only, use a hunter exalt, then bristle matron + reforge caster for curse (2/3 for a curse by itself), then bristle matron + aisling for % life
@@AV-tl5ij Thanks that makes sense, tried to figure out how to craft the life reg for budget but its just to much of a gamble. Btw what is the random despair in the Pob tried to figure that out. Is the level one despair in weapon slot two actually the one we use?
Are there other no hit builds or this main one the sin is like 400d on console only 3 in existent while entry is 20-35c for 83 it looks profitable but only second league and ive only done lab. Would this build be hard to make ssf. How difficult would it be to learn the mechanics
Plenty of builds can do no-hit imo, entry key for no hit is probably going to be very expensive. Build is hard in ssf, most no hit builds will be because of +1 gem level requirements if using spellcaster (attack builds for no hit in ssf is even worse/harder). Mechanics is just doing alot of runs and noticing patterns with guards/rooms/what to prioritize pathing wise
@@gdraggon9589 i think it really depends on playstyle, probably icicle mine or hexblast. I just personally don't like shockwave totem, but that's also a candidate. Hexblast damage scaling is just much easier to access versus other skills (chaos gems are easy to get on gear versus + to other things), also doesn't need a chest corrupt
@@AV-tl5ij After calculating what the build needs is it cheap or expensive on console in your opinion 100c dissolution of flesh 100c starlight 10c vorana 15c rotgut 5dbottled faith 12d grand spectrum frenzy 10d for both grand spectrum hp (im a labber havent seen either) 38-40dRotational doctrine cobalt(most expensive piece that had me walk away and second guess is it that good?) 2d balance of terror 3d medium cluster (easy self craft for way less) 8d large wicked pal ect 78-80d for the build is that to much or to little if you say its just right I will go all in also correct that kets are 8d two exist and rest are 30d each Ring 3 in existence 400d market price. even if I get 1 ring and sell for 100 200 it would pay for build later right? Just takes me awhile to learn mechanics looking forward to hear and experts opinion on it all. (granted I didnt account for fracture bases and self craft yet like helm boots gloves weapon and chest) but for the core skeleton is it expensive?
@@AV-tl5ij Between shockwave totems and hexblast mines which would be better for a nooby/ beginner? What did you dislike about shockwave totems in no hit runs?
If one were to play this not for no hit runs but for sanctum in general would you change anything? Also I'm trying to wrap my head around the crafting process of the body armour, essences into prefix meta craft i assume?!
Technically, you can start running sanctums before finishing the campaign ... if you don't aim for nohits, you get extra res since you never kill Kitava :)
What about stacking evasion? Doesn’t it give damage avoidance which could help to save a run if you accidentally get hit. Ofc gearing for more damage and not getting hit at all will probably be better
Yes we thought about this but haven't properly tested the evasion conversion formula, I'm not sure if it's 1:1 with POE's normal formula. It's 100% possible to stack to at least 20-30k evasion with a mageblood and a bit of investment, but would need to get numbers first
dont get tricked into Spark. Its super shitty now in the last fight and doesnt insta gib the guards fast enought as well as the freezes beeing bad. I had to switch away from a good ass spark build due to it beeing to bad for sanctum
Yes this could work, don't see why not. You really have to test it for yourself to see if you meet the general "requirements". There should be pretty easy ways to jam in berserk into an inquis and run RF at the same time
are you sure about AG applying additional curse? I think he will just drop your curses and override them? Thats why in party play only one person curses
the reason why only 1 person curses in party play is because that person has the most curse effect. your ag only removes the curse if he does not have a high enough curse limit. check one of ghazzy his AG guides if you are interested in good AG setups and mechanics
@@mikedollevoet2170 last person/minion to attack dictates the curse limit, if you have 2 curse limit then the moment the ag hits it, it will go down to 1 curse (cuz thats his default curse linit) therefore ripping off one of your curses, and then replacing the other one with his own curse
I play stormbrand, and first few runs i failed, and after few days i come to a point where i dont lose resolve till some rooms on fourth floor with fireball traps. I realy needed to carry totems with me for that part. Got 48 mill dps and i would say its just enough as nothing survives to shoot. First thing to avoid is trap and monster speed, and next deceptive mirror and all smokes.. i droped 3 relic 2 rooms revealed and couple of good unique relics form lucia. For newbies, dps is king u dont need def at all.
First 10-15 runs was around 70% with 5 single room reveal relics, went up to 84% over time once we maxed out 2 room reveal relics and experience/nerves
yea i think so . The boots swap obviously disables 2 auras but the auras on chest disable at some point in time idnk when and why. Im kinda thinking im reserving to much life and thats why but not sure@@AV-tl5ij
I farmed quite a few Original Sins when Sanctum came out (most of them are rotting in standard, since I didn't sell them in time). However good I was back then, the new ground effect rooms scare me.
Just look for dex + int, the life regen is completely optional (It gives 1 rage regen in the end, it's small compared to your base amount). Prefixes is pretty trivial, bristle matron into reforge caster, bristle + aisling if you want % life
Easiest thing is to open up your POB and someone else’s side by side, go to the calcs page. See where all the increased, more and effective dps multipliers are coming from. Where is the difference?
I did mention we maxed out 2 room reveal relics, but also mentioned the first set of runs we did were on 4-5 single room reveal relics (which you conveniently ignored). It is 100% feasible to get a 70% winrate by just buying all single room reveal relics (150-200c btw), and this is what we had to do since +2 reveals were not available league start.
In current patch, optimized builds for sanctum can not only do original sin runs, but also run sanctum in sub 12-13 minute times to just farm pure divines. A build that can do original sin can always go back to farming normal sanctum if the div/hr or risk/reward is not adequate.
Unless you're literally a top carry, there is no way you can compete with currency/hr against one of the first OS farmers. With an optimized build in the first week of the league, you could farm several mirrors worth of original sins every day (Patrick was working full time after the first 4 days, and we started farming OS on day 4). This is with minimal trade interaction (literally just buying 10-20 relics a day).
Very well put together. Thanks for the video!
Great breakdown, I love sanctum so it's nice to see people cover it. I've been meaning to get into it again after I finish my challenges
13:12 for the people who are struggling with the 4 laser arena room like me... Ty for the informative video.
Just wanna say this is an excellent video. Way to go man, hope you keep making stuff like this in the future!
thanks, appreciated! I don't really play the game anymore (Patrick does, I just think of things to try/do), so probably expect 1 video a league haha
@@AV-tl5ij Hey if 1 video a league is all you've got, we'll take it :) But also I mean, don't feel forced into it if you aren't enjoying it either lol
This was amazingly detailed. Thank you for sharing.
yep, can attest to point 8 of the build part, currently running omni TS and the hardest part is definitely the meteors with the celestial TS mtx, and any kind of bright ground effect are just horrible for that specific room type
ebony(black) TS solves this issue. Visual clarity is not a problem with it, you can even see the meteors under the arrows on your screen
oh yes, I have the same issue
@@atWraiith yeah, i am fully aware, but thank you still, i just don't have the money to buy it
Same here, can delete bosses but still gonna swap to smt with better visual clarity...
Hey, are there any crafting guides for the gear?
Really well done video.
The old delve builds (zHP) are all build around the same principle, deadeye ice mine and iceshot mine are nice examples of those
Yep, this is where I originally got some inspiration. You just have to optimize against the constraints of Sanctum, which are often even more generous than old delve (having an AG wouldn't work for example)
yep icicle mine is pog
is this build good to switch to as a beginner to the sanctum mechanic? i was thinking about selling my 200 div+ worth gear on my inquisitor since i got tired of doing every other type of content in the game and wanted to give sanctum a shot, so not sure if this build is beginner friendly
Beginner friendly? Lmao you have 200 div just buy what you need pay to powerlevel via 5 way.
I have a lvl95 sabo with 0 gear/build. With a 30div budget, should i go with a cheap version of your build or some kind of other build ? i'm just interested in normal sanctum runs
Wow. Love the aspect of
"I'm going to do a calm breakdown of how I do this systematically--while SHOWING you an example of...how we do this systematically."
Love the presentation. I remember I was building a defensive character in Sanctum league and was utterly miserable in the mechanic. Maybe for another build this league, I'll roll a sanctum runner and see if I can get good at practicing sanctum.
Привет, какое у тебя разрешение игры ? Чтоб как у тебя растянуто было ?
This is awesome thanks a ton!
the keys are the forbidden tomes right?
Shoutout toPat
Thank god someone made this fuckin video lol great video ty
Thanks for the video!
This video is amazing, I'm really looking forward to setting up this character and start practicing.
What flask setup would you use with a mageblood?
Quicksilver + onslaught + diamond (3 magic), starlight chalice + vorana's preparation
Take off quicksilver and maybe even onslaught on 4th floor entombment, don't go above 130-150% ms with fireballs
@@AV-tl5ij thank you!
Yeah, makes sense. On my current build (not a specialized sanctum runner) I've already ran into stuff a few times due to too much ms 😅
Awesome video. Build looks great and very effective for Sanctum. I've been playing CaptainLances Str/Lifestacker Hexblast Sabo, and am curious as to how to pump more damage and utility for Sanctum runs, specifically. Looking at your build and tree there is a lot similar, and a lot that's quite different. Would you have any input on how to change things up to be more in line with this build and gear more towards Sanctums, specifically?
Life stacking is only good for being more survivable as a dissolution build.
In terms of damage:
1. Scaling life only scales one damage factor (%inc damage), the crit is less impactful because you cap crit anyways on other variants
2. Not enough multiplicative sources. You miss stuff like chaos mastery, Dominus power charge stacking, using charged mines instead of an alternative damage support. Can’t use rational doctrine because you stack way too much strength, etc
3. If you’re using either totems, don’t. Squeeze in balance of terror, it’s broken
In terms of utility:
1. Run frenzy grand spectrum with rotgut for 9s onslaught
2. You can still implement an AG setup on captainlances version
3. Run zealotry as well (don’t care about Hp in sanctum)
Might have missed a few things
@@AV-tl5ij Thanks for the insights. Made some changes according to what you've outline. Have half a mind to just swap to a build more like yours, but seems like a lot of effort at this point. haha. Regardless, your suggestions were very helpful! Cheers and GL!
Awesome video and build! I'm sending it on this build and I have almost everything purchased. Just wondering, do I want to cast despair just every 10 seconds not on mobs and let skitters and ele weakness on hit gloves do the cursing? Despair is only for wither? Cheers!
Despair only for wither, it has 0 effect on mobs b/c hexblast doesnt use chaos res to check for damage
Thank you sir! Why is your ele weakness on hit disabled in pob? Should I make getting that corruption on gloves a priority if I have mostly everything else? @@AV-tl5ij
Hey bro, i'm planning to start next league as hexblast mine focused on sanctum runs, is this build good to do normal runs aswell (like hour of divination, chains runs etc) do you recommend changing anything to not get one shoted to stupid things like off screen auto attack from the archer guy or something like that? i'm planning to start with a normal hexblast mine and change to this build after i get some currency, but idk if this will feel bad in normal runs, but seems very fast and efficient
Why does Patrick turn off some of the auras reserving life in the beginning of p3 Lycia? Sorry if it's an obvious question but never played around with dissolution of the flesh and life stacking builds! From my understanding, only max life matters, no?
Is it so you can take a hit? (since p3 Lycia doesn't do resolve damage). I did notice you have capped lightning res, is that why or is that simply a coincidence? (afaik Lycia also does a solid amount of chaos damage)
Yes, it's pretty much for worst case scenario so we don't get oneshot by maze phase or random projectile if it does happen (it hasn't happened yet)
@@AV-tl5ij Late response here but for the record you don't have to un-reserve your life with Dissolution. If you get hit to where your entire life would be reserved, but some of it is from your auras, it will turn those auras off for you before it kills you. It can be nice to have a proper gauge on where your actual life total is, however.
Great video! Your advice really helped push my build to the next level. I do have a quick question. Im not doing no-hit runs so I'm not sure if running temp chains is necessary. Would rather have more damage to clear faster. What would you run over the temp chains blasphemy combo? More gems for AG?
Not much else you can add, temp chains definitely not necessary outside no-hit, you can try re-gearing the AG with enough life regen so you can run guardian blessing + haste. The damage stuff on the AG is only useful for bossing in no-hits
@@AV-tl5ij Ill give that a try, thanks!
@AV How did you craft that Amulet? With meta blocking i can easily get the +Chaos Skill Gems but getting both suffixes seems super hard (strgth and Global crit multi)
Fractured +1 spell, spam crit multi essence until strength and random suffix, suffix cant be changed reforge chaos, then craft life
Hello, nice build but can you give some starter pob, so i can progress and get to the stage that is shown in the video.
Do divines only show up as rewards on LVL 80+ sanctums or something? Also is there a strategy to path towards divines? How do we know where they will be? I only get a divine once every 2-3 sanctums but that could be because I was running LVL 73-78 sanctums?
Any pob for not no hit, just regular sanctum farming? Wanna make a sanctum character, have a mageblood plus maybe 50-60 div for now, can't find sanctum specific hexblast build tho.
Why is it so hard to find😅 I feel ya is sanctum not normal popularity
Thank you!! I’m running captainlance life stack version of the build and it’s working fine for the most part, seeing this helps me look into upgrading even further
Great vid, thank you so much!
What dps would you call is comfortable as for regular sanctum and what for no hit runs?
10+ mill dps is good as long as it's mechanically strong (mechanically strong includes any of the builds I mentioned). 60+mill is good for no hit runs, 150+ mill is when you can start ignoring boss mechanics (3rd floor especially)
@@AV-tl5ij Thank you!
Hey, thanks for the nice Video!
So if i am Right this Build is only for 1hit Runs because it reserves all But 1 life right? Do you have Any recommendations on hexblast for normal sanctum Runs?
It looks like 1 life because of rathpith globe, dissolution of the flesh means our actual life value doesn't matter. We reserve life instead when we take damage. This build can do regular sanctum well, just dont reserve life with temporal chains
I was wondering how you think Hexblast mines compare to cold exsanguinate or icicle mines or stormbrand.
Been trying to find a budget friendlyish sanctum runner and can't figure out what build will be better bang for my buck. (currently trying to farm am in of 50d for a new build)
Icicle mines is definitely best bang for buck imo, you can find double corruptions pretty easily, has really good clear/coverage and heatshiver abuse is pretty easy as well. This is with a nimis ofc
@@AV-tl5ij thanks, will look into that then
great video for someone like me who sucks. Good to use it just to complete a sanctum. I'm using the normal non life stacking hexblast build.
Do you guys stream? Would love to see you Day one to running sanctum including the upgrade route you take.
thank you for the video guide, I am building a hexblast saboteur right now. And could you please tell us how can you craft your amulet? I tried many different methods but I can't seem to get one open suffix to craft mine throw speed. Appreciate it.
+2 or +1?
@@AV-tl5ij the +2 please
@@user-ethicsz4Ymd spam crit mult essence till strength, annul off last suffix or proceed if open suffix. Multimod + bristle matron -> reforge chaos for +1. Multimod is still on there, so bristle matron -> aisling for life if u want. Then craft throwing speed
@@AV-tl5ij Ty sir, i just finished building my character and it's incredible at Sanctum boss deleleting. But I wanted to wait a little before attempting no-hit runs until I get more familiar with the different mechanics in the sanctum. I am currently running 8x two additional room reveals and 1x dup two random reward relics for a chance to dup divines at the end. So my objective is to speedrun floor 1 and 2 and hunt for divines in floor 3 and 4 and finish the run as fast as possible. Although this character is perfectly built for no-hit Sanctum runs, I think it's movement is a bit slow for my current sanctum strategy. Would you say that replacing the rare belt with a mageblood + other flasks might increase our average minute per run time? I would really appreciate your take on this.
@@user-ethicsz4Ymd Yes, go mageblood and replace AG gear with 3 life regen pieces (helm,boots,gloves sum to 60%, use gruthkul's pelt). Then you can run guardian's blessing with haste. Should push ms to 350 approximately (maybe a bit higher with berserk buff enchant), should be fast enough for speed clearing
What a great build and showcase! Big kudos! I have one question though, where would I go about to learn how to craft the chest-piece?
Commented somewhere below about it, you ignore life regen if you can’t buy double stat + regen off trade, then craft prefixes with bristle matron after hunter exalting the item (caster reforge for curse, then aisling)
Thanks alot for the reply, appreciate you taking the time.
Thoughts on the 3.23 nerfs to mine throwing speed + Kaom's Spirit?
Haven't POB'd b'c not much time for this league, but life stacking w/ captainlance's version will probably be more comfortable.
Would have to see if one could reasonably stack enough life to go 11-12k+ with the new warlock stuff, then with sabo regen your rage regen would still be ok (around 3-4).
Mine throwing speed is kinda whatever, the build will survive that, will just feel a bit worse to play
Hey, thanks for the intersting insights. How to build it with a mageblood though? Which flasks would you choose?
Check comment below, I responded to someone similar
8:26 it doesn't matter what resist you go, as long as it's fire or cold to proc Malice, right? All damage from Hexblast can freeze.
Yes, that's correct actually, I'll put an amendment in the video cc
Great Video. Im actually trying this myself and noticed that my animate guardian died in a random sanctum run. Do you really only use your AG on bosses?
yep, AG has highest chance of dying on last phase lycia if it sits in her slam. Haven't noticed it being tickled in any other phase other than that
@@AV-tl5ij Good to know. Yeah it probably was the last phase since i remember it being there before the 2nd phase. Is AG with Kingmaker mandatory or would you consider him with dying breath also good for the no hit runs?
@@Videoguckdingen Definitely use kingmaker. Losing a run is not worth whatever the kingmaker cost is. Your damage needs to be high enough to never see phase 2 lycia, she should be dying within 1.5-2 seconds at most before attempting a no hit (general dps threshold)
Hey is there a way to make this build work with magebloods or do i have to make a bunch of changes due to the flask setup that you are running here? just got my mb and now im looking for a good sanctum build with it
Would hex blast mines work on occultist for pure sanctum farms I also want to say 1 sanctum farm too
I've ran a few Sanctums with my hexblast miner and the skill effect just completely blocks out the entire screen sometimes.
Maybe it's my resolution..
Investing in less aoe is pretty much the only solution. If you prefer a different skill, I'd recommend storm brand or shockwave totem since their visual clarity is among the best of the "meta" sanctum skills
do you have a POB for this build including mageblood?
now that nimis doesnt double your duration of sparks how is spark still a viable option do you have any advice on how to get spark online and good for no hit sanctum i keep getting off screened because spark doesnt travel far enough anymore
Spark isn't that good for no-hit imo unless you have very high proj speed and good enough on-hit damage to instantly freeze. You also need high ms in order to strafe sideways as you approach mobs so they always whiff. Moving fast is key
i have all that but without nimis its just not optimal / doable anymore you really need the eextra spark duration so it can get in rooms before monsters agro you@@AV-tl5ij
usually when you fail, is due to bad mechanics or your mistakes? how often you run into something like a trap ?
ran into trap on the first no hit because not enough mana regen to put down totems, never again. Always due to bad room/fire archer sniping you from halfway across the screen
is this build doable on a 80 div budget? im really wanting to get into sanctum this league, but i struggle a bit with putting together builds
Approximately 80 divs when you factor in weapon. Made for someone on reddit (they already had a weapon and had a 70 div budget): pobb.in/4pr6JoIGekYh
@@AV-tl5ij thanks! cant wait to try out this build in sanctum, looks fun af.
and a great video :D
how do you deal with the rare mobs that entange you when you hit them and do chaos dmg over time?
If they put vines on you when you hit them, mines don't count as direct sources of damage so this might not apply. Super hard to test these fringe cases, but haven't died a single time to a rare mob in any runs so chances are at least low you get some random cheese
Does this work well with Mageblood or does the belt actually hurt?
Mageblood works really well, you just have to drop some damage flasks which doesn't matter since you lose like ~5% dps at most. Quicksilver-silver-diamond + bottled faith + vorana's
Hey @A V can you explain where the extra Stats such as Strength on the Boots come from?
Sorry, its a POB error, the strength on boots should be an explicit, with two eldritch implicits
@@AV-tl5ij Thanks for the reply appreciate it. Btw what would your Crafting procedure be on the Body Armour. I ended up buying one for 30 div. in my mind its kind of a gamble to roll one like that
@@salvicta8851 Buy hunter body armour ilvl 85 use Str/Dex/Int essence till u hit another attribute and life regen ( I would go 50+ attritutes and t2 life regen since it allows u to change 5 nodes on skilltree into tattoos). Go suffix cant be changed reroll caster - suffix cant be changed aisling ( until u remove suffix cant be changed) if u fail u need to do this step again ( additional curse is 100% on reforge caster ). If you hit aisling craft spell/attack block unveil for increased max life /max mana and craft life. If you miss unveil redo from "reroll caster suffix cant be changed"
@@salvicta8851 Aw shoot, I wouldve mentioned the body armour craft, it really shouldn't be too expensive. Life regen is completely optional (there is no need to grab it, it's like 1 rage regen total). Just use any junk suffix. Clear off prefixes so you have one prefix only, use a hunter exalt, then bristle matron + reforge caster for curse (2/3 for a curse by itself), then bristle matron + aisling for % life
@@AV-tl5ij Thanks that makes sense, tried to figure out how to craft the life reg for budget but its just to much of a gamble. Btw what is the random despair in the Pob tried to figure that out. Is the level one despair in weapon slot two actually the one we use?
Are there other no hit builds or this main one the sin is like 400d on console only 3 in existent while entry is 20-35c for 83 it looks profitable but only second league and ive only done lab. Would this build be hard to make ssf. How difficult would it be to learn the mechanics
Plenty of builds can do no-hit imo, entry key for no hit is probably going to be very expensive. Build is hard in ssf, most no hit builds will be because of +1 gem level requirements if using spellcaster (attack builds for no hit in ssf is even worse/harder). Mechanics is just doing alot of runs and noticing patterns with guards/rooms/what to prioritize pathing wise
@@AV-tl5ij whats the cheapest you can go and be most consistent no hit build (lowest cost to entry) even non ssf.
@@gdraggon9589 i think it really depends on playstyle, probably icicle mine or hexblast. I just personally don't like shockwave totem, but that's also a candidate. Hexblast damage scaling is just much easier to access versus other skills (chaos gems are easy to get on gear versus + to other things), also doesn't need a chest corrupt
@@AV-tl5ij After calculating what the build needs is it cheap or expensive on console in your opinion
100c dissolution of flesh
100c starlight
10c vorana
15c rotgut
5dbottled faith
12d grand spectrum frenzy
10d for both grand spectrum hp (im a labber havent seen either)
38-40dRotational doctrine cobalt(most expensive piece that had me walk away and second guess is it that good?)
2d balance of terror
3d medium cluster (easy self craft for way less)
8d large wicked pal ect
78-80d for the build is that to much or to little if you say its just right I will go all in
also correct that kets are 8d two exist and rest are 30d each
Ring 3 in existence 400d market price. even if I get 1 ring and sell for 100 200 it would pay for build later right? Just takes me awhile to learn mechanics looking forward to hear and experts opinion on it all.
(granted I didnt account for fracture bases and self craft yet like helm boots gloves weapon and chest) but for the core skeleton is it expensive?
@@AV-tl5ij Between shockwave totems and hexblast mines which would be better for a nooby/ beginner? What did you dislike about shockwave totems in no hit runs?
If one were to play this not for no hit runs but for sanctum in general would you change anything? Also I'm trying to wrap my head around the crafting process of the body armour, essences into prefix meta craft i assume?!
Yes pretty much, if you want 3 suffixes I'd just buy off trade, it's cheaper that way
For normal non-original sin runs, does this character die in one hit for being zhp or can it survive random attacks/traps?
Have not died to random attacks except for a DD explosion which killed a full life character (probably need 40-50k max hit or higher)
@@AV-tl5ij Thanks for the reply! great video :)
only scnd phase of lycia does real damage right ? (playing hc and thinking about a glass cannon for sanctum)
Yes she does, other phases do minimal damage
Hi. How do you carry your relics bro?
this game has so much content in the later stages ho my
Technically, you can start running sanctums before finishing the campaign ... if you don't aim for nohits, you get extra res since you never kill Kitava :)
hopefully there will be an update one day :o)
What about stacking evasion? Doesn’t it give damage avoidance which could help to save a run if you accidentally get hit. Ofc gearing for more damage and not getting hit at all will probably be better
Yes we thought about this but haven't properly tested the evasion conversion formula, I'm not sure if it's 1:1 with POE's normal formula. It's 100% possible to stack to at least 20-30k evasion with a mageblood and a bit of investment, but would need to get numbers first
dont get tricked into Spark. Its super shitty now in the last fight and doesnt insta gib the guards fast enought as well as the freezes beeing bad. I had to switch away from a good ass spark build due to it beeing to bad for sanctum
I forgot to breathe when i watch someone doing no hit run or when im alt spamming a mod im looking for.. :D
This new trap that an arrow explodes is so damn hard to see
By far the hardest room imo ! Especially with hexblast cluttering the screen
what about phys to cold exsang mines? i feel like it meets all requirements, maybe has too low ms?
Yes this could work, don't see why not. You really have to test it for yourself to see if you meet the general "requirements". There should be pretty easy ways to jam in berserk into an inquis and run RF at the same time
Its good choice
how to jam inbersrk?@@AV-tl5ij
Do you have version with mageblood?
Just swap out a few flasks, I commented twice below with the flask setup
Can you do regular juiced map with that build?
I'm pretty sure you can't do any map with just 1 hp and no energy shield or any type of defense, not even white maps.
Any recommendations for builds for normal sanctum runs without no hit?
anything with totems, minions (not dom blow) or traps/mines
are you sure about AG applying additional curse? I think he will just drop your curses and override them? Thats why in party play only one person curses
the reason why only 1 person curses in party play is because that person has the most curse effect. your ag only removes the curse if he does not have a high enough curse limit. check one of ghazzy his AG guides if you are interested in good AG setups and mechanics
@@mikedollevoet2170 last person/minion to attack dictates the curse limit, if you have 2 curse limit then the moment the ag hits it, it will go down to 1 curse (cuz thats his default curse linit) therefore ripping off one of your curses, and then replacing the other one with his own curse
Tested this with a friend. As long as one person has curse limit of 2 it doesnt matter who hits or curses first.
Any update to this for this league? Now that koams is trash. Trying to find a high budget no hit build
I play stormbrand, and first few runs i failed, and after few days i come to a point where i dont lose resolve till some rooms on fourth floor with fireball traps. I realy needed to carry totems with me for that part. Got 48 mill dps and i would say its just enough as nothing survives to shoot. First thing to avoid is trap and monster speed, and next deceptive mirror and all smokes.. i droped 3 relic 2 rooms revealed and couple of good unique relics form lucia. For newbies, dps is king u dont need def at all.
what if ur hardcore u dont need defense ?
@@ktn6578 well that changes a facts a lot. U cant invest so much in dps=no hit is almost impossible. Without few mirrors at least.
@0:13 you lost me.
how consistent is doing a no hit run?
84% across 60+ runs (60-70) ish
First 10-15 runs was around 70% with 5 single room reveal relics, went up to 84% over time once we maxed out 2 room reveal relics and experience/nerves
@@AV-tl5ij well done man, very nice
Why the auras turn off by themself ?
Manually turning them off at lycia if that's what you're wondering
@@AV-tl5ij if made the build 1:1 to poeb and sometimes clarity , vitality and temp chains aura turn off by themself
@@retion1377 Are you boot swapping using ralakesh? Is that disabling your chest slot or whichever slot holds auras?
yea i think so . The boots swap obviously disables 2 auras but the auras on chest disable at some point in time idnk when and why. Im kinda thinking im reserving to much life and thats why but not sure@@AV-tl5ij
No timestamps though?
Osk don't work on AG since it's a triggered skill, but great vid.
Good catch! Will put that in notes somewhere
I farmed quite a few Original Sins when Sanctum came out (most of them are rotting in standard, since I didn't sell them in time). However good I was back then, the new ground effect rooms scare me.
yeah me too they added some new lasers that are ridiculus oO
anyways i farm tota and get more safe currency :D
I make like 30+ div a day sitting in my hideout just by reselling items. 😅😅
how much are you playing though, pretty good if ur playing an hour a day
this guy does around 150div/h
Your mic is too low
i dont hve fucking idea for search the body armour :/
Just look for dex + int, the life regen is completely optional (It gives 1 rage regen in the end, it's small compared to your base amount). Prefixes is pretty trivial, bristle matron into reforge caster, bristle + aisling if you want % life
13:15
Sanctum is broken in this league
No. 1 floor consume the time of 1 logbook. So its fine.
So you made 9 mirrors on a 30mirror build? Joke nice guidee!!!
I’m trying to increase my hexblast dps but its difficult.
Easiest thing is to open up your POB and someone else’s side by side, go to the calcs page. See where all the increased, more and effective dps multipliers are coming from. Where is the difference?
@@AV-tl5ij Thats what I did, I fixed my build already! Thanks sir.
I think you maybe should have mentioned you have 13 rooms revealed on Sanctum map which is around 100 divines in relics.
It’s just 1 successful not hit run, it’s fine ^^
39d for the key, 56d for the ring means it is just 6 successful no hit runs ^^ @@niuage
That's why you start with normal runs. It should be kinda obvious that you need a lot of investment to make 40+ div per hour ^^
I did mention we maxed out 2 room reveal relics, but also mentioned the first set of runs we did were on 4-5 single room reveal relics (which you conveniently ignored). It is 100% feasible to get a 70% winrate by just buying all single room reveal relics (150-200c btw), and this is what we had to do since +2 reveals were not available league start.
In current patch, optimized builds for sanctum can not only do original sin runs, but also run sanctum in sub 12-13 minute times to just farm pure divines. A build that can do original sin can always go back to farming normal sanctum if the div/hr or risk/reward is not adequate.
50+ runs? there wasn't even 10 on the market. is this a source: trust me bro?
Kind of braindead easy when everything is dead because you were able to play nonstop. DV'd.
Useless video, This build can kill uber bosses, Carry have good currency. Void slot sold or challenges.
Unless you're literally a top carry, there is no way you can compete with currency/hr against one of the first OS farmers. With an optimized build in the first week of the league, you could farm several mirrors worth of original sins every day (Patrick was working full time after the first 4 days, and we started farming OS on day 4). This is with minimal trade interaction (literally just buying 10-20 relics a day).