Wow, this is crazy. I'm a blender user, is it possible to import this model (with reasonable topology) into a 3D software like Maya or Blender and turn it into a game asset? It sounds challenging, i have no idea if this is a common workflow nowadays
Yes, I actually do just that. You can export it as an obj. You can also use the blender bridge addon to live import while working in Plasticity. The bridge also includes it's own retopo tools for the imported meshes.
That was amazing. All those details were very helpful to see how they improved the overall look.
Excellent work. I'm always impressed watching people put greebles on their models. Looks great.
Thank you very much!
another banger!
Best plasticity tutorial in youtube
Hahahaha
Awesome!
Wow, this is crazy. I'm a blender user, is it possible to import this model (with reasonable topology) into a 3D software like Maya or Blender and turn it into a game asset? It sounds challenging, i have no idea if this is a common workflow nowadays
Yes, I actually do just that. You can export it as an obj. You can also use the blender bridge addon to live import while working in Plasticity. The bridge also includes it's own retopo tools for the imported meshes.
@@EridaniOpsCG Really cool, thank you for the reply! I subscribed to the channel
crazy man
wow!!
👏🙌👏🙌