The feature we have all been waiting for | Create Interactive VS2

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 346

  • @deleriousextabyte1474
    @deleriousextabyte1474 ปีที่แล้ว +498

    I’d love to see a train that slowly mined whatever was in front of it, put down safety dirt or cobble, and had a train track farm on itself to basically have a train that would move forward forever. Could be great as a skyblock style map where you’re forced to stick with a train moving in a straight line into infinity.

    • @hellfiresiayan
      @hellfiresiayan ปีที่แล้ว +25

      I don't think it would even have to be in a straight line either. It could build a platform

    • @rvmiv_
      @rvmiv_ ปีที่แล้ว +36

      That would be an awesome skyblock style thing, especially if you could set spawn on a train

    • @techwizsmith7963
      @techwizsmith7963 ปีที่แล้ว +49

      Only issue would be the sheer amount of chunks it would gen. Having a custom mod to delete chunks behind you would be sweet, but there's also that niche case of going to far causing issues, so you'd have to go in one big circle instead

    • @rvmiv_
      @rvmiv_ ปีที่แล้ว +19

      @@techwizsmith7963 yeah but if you could have it constantly generating new chunks and deleting old ones it would be a very unique and cool experience

    • @n4ter_the_g4mer82
      @n4ter_the_g4mer82 ปีที่แล้ว +25

      This isn't really the same, but your idea reminds me of a game called void train

  • @crimssoon
    @crimssoon ปีที่แล้ว +377

    One thing you forgot is the fact that you can actually sleep on the trains, with functional spawns that saves for where the bed is!

    • @weeeeeweeeeweee
      @weeeeeweeeeweee ปีที่แล้ว +15

      thats crazy wonder how they did that

    • @instasnipe
      @instasnipe 11 หลายเดือนก่อน +9

      ​@@weeeeeweeeeweee
      interactive uses vs2 (ship engine which has many features
      I assume the interactive trains are ships that function as create train
      Same goes for contraptions

    • @mickys8065
      @mickys8065 9 หลายเดือนก่อน +6

      @@weeeeeweeeeweee my understanding is the game now considers the train as it's own dimension, and within that dimension everything is static, like normal. It's just that dimension exists in the overworld, moves around, and is basically witchcraft.
      So the bed is always placing you at x, y, z in 'dimension' and everything remains the same in that sense

    • @quantumblur_3145
      @quantumblur_3145 9 หลายเดือนก่อน

      ​​@@mickys8065there was a mod for this from 1.6 I think, "Metaworlds" or "metablocks" or something. Could never get it working; cool to see a fossil concept living and breathing and thriving like this

  • @hp1221WTF
    @hp1221WTF ปีที่แล้ว +156

    If you told 15 year old me, who was playing on the 1.2 version of minecraft, ANYTHING described on this video, I would have an aneurysm

    • @aroraptor7550
      @aroraptor7550 11 หลายเดือนก่อน +5

      I remember dreaming of shit like this in minecraft

    • @Eyonidas
      @Eyonidas 10 หลายเดือนก่อน +3

      I remember discovering buildcraft and being jaw dropped and 15 years later I discovered Create with their trailer and having the same feeling that when a kid. With these kind of new physics engine on Minecraft I’m again having the same feeling.

    • @d_r1zzL
      @d_r1zzL 5 หลายเดือนก่อน +1

      Bro im currently 15 😮

  • @elongated_musket6353
    @elongated_musket6353 ปีที่แล้ว +154

    Now we just need a mod that creates worlds with infinite procedurally generated tracks

    • @lechking941
      @lechking941 ปีที่แล้ว +14

      or datapack ya were the tracks just run between POI that are surface bound and maybe the odd dead end.

    • @caligusto
      @caligusto ปีที่แล้ว +20

      omg snowpiercer survival??

    • @TheMadmanAndre
      @TheMadmanAndre ปีที่แล้ว +3

      @@caligustoYES.

  • @bdanil_
    @bdanil_ ปีที่แล้ว +112

    The most satisfyin thing i've watched on YT - is literally your process of planning, reviewing , talking content! Keep up, man. You are great creator!

  • @shiftplus7815
    @shiftplus7815 ปีที่แล้ว +137

    Imagine a simple addon that puts one long track through your world so that you can have a whole survival playthough on a train.

    • @xhbirohx2214
      @xhbirohx2214 ปีที่แล้ว +8

      this sounds like a wonderful modpack, in like 10 years

    • @Pix3lBloom
      @Pix3lBloom ปีที่แล้ว +3

      nice, just like in voidtrain

    • @IronCrown
      @IronCrown ปีที่แล้ว +2

      Kabaneri of the Iron Fortress adventure map?

    • @YuuExussum
      @YuuExussum หลายเดือนก่อน

      I mean you can actually do this without having the track pre-exist. There's drill constructs that scoop up the track as they go and replace them in front so you never run out. If you're looking for ways t leave it... in theory you could have the train gather resources as you move along and you just have to either craft tracks in bulk or use autocrafters.

  • @HaruMochizukiVT
    @HaruMochizukiVT ปีที่แล้ว +44

    Everyone else is gonna be gunning for crazy, super-productive, efficient contraptions on trains and such. Then there’s me whose mind goes straight to fairground rides for some reason lmao

    • @lechking941
      @lechking941 ปีที่แล้ว +8

      no your a fine soul infact its folks like you we need more of.

  • @Shalz
    @Shalz ปีที่แล้ว +33

    I was hoping you would make a video on this!! Finally I can actually learn how it works 😆

    • @BinaryJoe
      @BinaryJoe 9 หลายเดือนก่อน

      Have you figured it out? I can't get it to work. When I load Interactive the game crashes.
      I'm trying to integrate it with VS and Clockwork but the 1.20.1 version of Interactive won't play nice.
      If you have any insight, I'd appreciate it.

  • @slickittenounounoun
    @slickittenounounoun ปีที่แล้ว +92

    The biggest implication this has is a functional base outside build height. Below the bedrock or way up high in the sky

    • @polartt
      @polartt  ปีที่แล้ว +29

      Didn't think of this! But totally possible

    • @slickittenounounoun
      @slickittenounounoun ปีที่แล้ว +11

      @@polartt I've made something like this with create as it is but its just a house floating in the void. Can't do anything, this would be a game changer.

    • @michaelpolinsky4611
      @michaelpolinsky4611 11 หลายเดือนก่อน +7

      It gets crazier, since the contraptions are VS ships, they have a separate height limit due to how VS itself stores ships
      Essentially, any Ship has its own chunks in the Shipyard, separate from where it is physically at in the world

  • @owlenderg
    @owlenderg ปีที่แล้ว +48

    I'm so excited this could mean we can get a voidtrain style modpack now
    Train automatically rolls into new dimensions and you collect resources as it moves forward slowly

  • @Hubcat_
    @Hubcat_ ปีที่แล้ว +19

    When you had the propogater bearings all attached to eachother and mentioned using it for artistic purposes, what you made was essentially something which does fourier transforms, which is essentially a way of drawing pretty much any shape (or getting infinitely close to drawing any shape). If you varied the speed of each bearing and changed the arm length, you could make the end of it travel in, for instance, a square pattern, or even make letters as a number of font renderers actually use fourier transforms to make their letters. If you attached something like a tnt or sand dropper on the end you could even make it draw out the shapes to make them more visible

    • @polartt
      @polartt  ปีที่แล้ว +5

      I'll have to play around with that more! I'm thinking if you had a Redstone contact in the end you could draw a pattern on a Redstone lamp display

    • @Hubcat_
      @Hubcat_ ปีที่แล้ว +4

      @@polartt That's a good point, I didn't think of that! With copper bulbs or separated rose quartz lamps the pattern would hold without too much redstone

    • @Speilerman
      @Speilerman 11 หลายเดือนก่อน +3

      The same situation was playing out with the mechanical saw contraption and was already covering a large area including the center areas where normally trees cant be harvesteed from. This could really make them more efficient and allow for more geometric shaped fields to be used. I was also thinking of how they modelled polar equations.

  • @glubglub3502
    @glubglub3502 ปีที่แล้ว +49

    this is amazing man when i first used trains i was annoyed you could not interactive with blocks whilst the train is moving or have a windmill on a train.

    • @triacontahedron
      @triacontahedron 3 หลายเดือนก่อน

      better yet, a train on a windmill

  • @andymiller3366
    @andymiller3366 ปีที่แล้ว +4

    That bearing on a bearing on a bearing setup was such a cool visualisation of Fourier transforms

  • @chemicalvamp
    @chemicalvamp ปีที่แล้ว +16

    Dude, I had so much fun with Valkyrien Skies and create. I had the floating islands world gen going, and since that world gen works horribly with villages or any structure really, i got burned out replacing all the POI with either floating island equivalents or void. creates blueprint system works amazing for it by the way.

  • @ReptillianStrike
    @ReptillianStrike ปีที่แล้ว +4

    Being able to build on contraptions, and put contraptions on contraptions completely changes how you play with Create. I love it.
    There have been quite a few builds where I wanted a contraption on a contraption, but something like that just isn't possible.

  • @DangerDurians
    @DangerDurians ปีที่แล้ว +7

    Ive always wanted a game where you couls build airships and trains and navigate a giant world firing cannons and whatnot
    Each create update and addon brings me closer and closer

    • @unrealgaming7048
      @unrealgaming7048 ปีที่แล้ว +1

      We have another vs2 addon in the works

  • @owlenderg
    @owlenderg ปีที่แล้ว +3

    Cobblestone generator -> tree farm for coal -> auto craft to make stone bricks (or other variant) -> train rollers -> free auto bridge materials

  • @Mr.FastZombie
    @Mr.FastZombie 11 หลายเดือนก่อน +2

    I've always wanted to make a windmill that rotates to simulate following the wind. I don't know how easy it is to get power OFF a subcontraption, but if I can, my idea can finally be realized.
    EDIT: I've tested it, and it sorta works! The power from the windmill will propegate backwards through the propegation bearing but ONLY if the bearing is receiving rotational energy, so the stress is included in the main system. Setting it up can be a little janky, sometimes a bearing will just break when you activate one; but it works once you get them all going. I recommend turning off placing on the base bearing. I also recommend keeping a blueprint of the moving sections in case they break, I lost the windmill during testing once.

  • @BinaryJoe
    @BinaryJoe 9 หลายเดือนก่อน +1

    Decouple the engine before you put it in flight mode, but I i think you're on to something there; you could recreate Doc Brown's time train.
    Anyway, I know it's not that exciting, but Ithink the best part of this mod is the ability to make a moving train base. Now we can travel to POI like far mines of other structures and take our whole bed spawn with us. Good stuff!

  • @snippedtiex
    @snippedtiex 11 หลายเดือนก่อน +1

    Making a parkour game, where the blocks:
    - Move rotationally
    - Move with multiple angle (multiple rotation points)
    - Move threw walls so you have to time your actions
    - Sometimes be replaced in their rotation with a sawmill that hurts you

  • @laser_red1820
    @laser_red1820 ปีที่แล้ว +20

    That's nice! Still waiting for the create simulated project though, in particular the liftoff mod.

    • @unrealgaming7048
      @unrealgaming7048 ปีที่แล้ว +1

      Your wasting your time

    • @laser_red1820
      @laser_red1820 ปีที่แล้ว +3

      @@unrealgaming7048 Not really, the simulated project is way more polished than Create interactive, just look at the time they take to create it, it just show how much they are more intentional about their project than the valkyrien sky team.

    • @manender1020
      @manender1020 11 หลายเดือนก่อน

      ​@@laser_red1820... or it is in production hell

    • @m4rcyonstation93
      @m4rcyonstation93 6 หลายเดือนก่อน

      @@unrealgaming7048 how is it wasting?

  • @Bookslayer10
    @Bookslayer10 ปีที่แล้ว +4

    The number one thing this mod will provide is mining and forestry airships / tanks. Valkyrian Skies didn't allow for saws or drills to function on their ships, but it looks like this mod will when it merges with Create Aeronautics. I love the minecart drills you can already make with Create, but I can't pilot them. I would love to make a massive airship with a bunch of saws, and cut down whole forests to get my wood instead of building a tree farm like always.

    • @Weromano
      @Weromano ปีที่แล้ว

      You got something wrong there… This mod is Valkyrien Skies, it will never merge with Create Aeronautics, because Ryan said that he will try to prohibit any kind of compatibility between Create Aeronautics and Valkyrien Skies.

    • @unrealgaming7048
      @unrealgaming7048 ปีที่แล้ว

      Vs2 has been compatible with create without this mod a for a bit this mod extends that compatibility

  • @KateYagi
    @KateYagi ปีที่แล้ว +5

    My first thought when tinkering with this was a 3 drill bore on a windmill that slowly spins, extend it out with a mechanical piston, and just clear out a huge circular quarry on a certain Y level.

  • @hellfiresiayan
    @hellfiresiayan ปีที่แล้ว +6

    This is so wild. Theres so much complexity i cant imagine doing much in a single player world, but big servers could have the coolest machinery if they could handle the performance.

    • @Jay-bi8kn
      @Jay-bi8kn ปีที่แล้ว +1

      yeah i was considering for single player survival world but i feel i would stress myself out trying to make the perfect system

  • @Milenos
    @Milenos ปีที่แล้ว +5

    As if Create wasnt already one of my favorite mod. Now its sure gonna stay there as favorite.

  • @tiripoulain
    @tiripoulain 11 หลายเดือนก่อน +2

    Now we can do Fourier transforms in Minecraft using those propagator bearings… that’s awesome lol
    It means we can have the endpoint of a contraption approximate any path in space

  • @Theminecraftian772
    @Theminecraftian772 ปีที่แล้ว +1

    This is perfect for an idea I had a while back. Have a vertical rope pulley chunk miner, and hook it on a train so you can move it when it's done.

  • @JazBoi-zt4vs
    @JazBoi-zt4vs 18 วันที่ผ่านมา +1

    We need a game made by the devs of the create mod and valkyrien skies

  • @mootvey
    @mootvey ปีที่แล้ว +4

    you could make a train that makes it's own tracks, or blocks to fill in underneath tracks, tasks that often need farms and restocking to trains can now be automated on trains!!

    • @Toucan2007
      @Toucan2007 ปีที่แล้ว +2

      happy i wasn't the only one thinking this, it's a genius idea for those long straight roads of track

  • @Caldoric
    @Caldoric ปีที่แล้ว +4

    You're gonna have to rewrite the code for derailment a fair bit, in order to allow for more satisfying spectacles when trains runnoff the end like that... More specifically, if there's a suspended bridge that gets blown up in the middle and leaves a huge gap (or you just have a set of rails pointing off the edge of a cliff), the locomotive engine(s) and all attached cars need to be able to maintain their momentum and go arcing gracefully off the end of the rails, rather than everything immediately flopping over like depressed cows as soon as the engine derails. Like, make it so the trains only truly "derail" one car at a time, rather than all at once.

    • @Random26555
      @Random26555 ปีที่แล้ว +2

      We're planning on making the cars connected to the track until they reach the end to prevent the trains from stopping early by hitting the track. We are also going to make the constraint holding it to the track have a certain strength so that head on collisions work as well as allowing for trains to derail if they take a corner too sharp.

  • @donutguy804
    @donutguy804 ปีที่แล้ว +3

    My left ear really enjoyed the music

  • @anova363
    @anova363 ปีที่แล้ว +7

    Cool! Now make a train that's bigger on the inside using Immersive Portals mod! :D

    • @echoless3484
      @echoless3484 ปีที่แล้ว +5

      immersive portals isn't compatible with create at all

    • @lechking941
      @lechking941 ปีที่แล้ว +3

      sadly it and creeate dont mix. i would love to see that day but that just needs a whole ass differant mod

  • @danielcarpio4302
    @danielcarpio4302 ปีที่แล้ว

    This adds so much maturity to create mod, and honestly, I am okay if this will be integrated in standalone create mod features

  • @redstonepuff9686_yt
    @redstonepuff9686_yt ปีที่แล้ว +2

    One thing that i will say is when you make the floating spining magic lamps flying in a room and you can put an enchanting table over the baring so that it looks like the enchanting table is doing evrything

  • @nanPichi
    @nanPichi ปีที่แล้ว +3

    Also, in Shaltz's video, he shows that you're able to make a train, on a train

  • @ms1-Alex
    @ms1-Alex ปีที่แล้ว +2

    1:53 next update it would be so nice if high rotation on slippery blocks
    Pushes you away

  • @hippiedude2232
    @hippiedude2232 11 หลายเดือนก่อน +1

    Big cannons on trains... Cool, but can you make it a transformer?
    ...Blockimus prime...

  • @zadroticus
    @zadroticus ปีที่แล้ว +1

    since valkyrien skies is a dependency I believe now create contraptions should work on airships from it, which means imagine a mining airship that you can move anywhere you want, deploy mineropes down to the ground mine an area and move to another place.

  • @jamesscalzo3033
    @jamesscalzo3033 ปีที่แล้ว +1

    Loved the video @polartt! Can't wait for the next video man! Just watched your latest videos and I've got an idea that'll knock your socks off!
    So remember when Technoblade made videos on Hypixle servers and tried to get into the Mayor's office? According to Hypixle, each month was 31 Days which meant that each year was 372 days and each Century was 37,200 days.
    Well what if you were to have a Server Represent civilization with about 1,000 Players from about 10 Minecraft Community Content Creators in the Create Mod and Valkyrien Skies Mods Communities and end off each Century by Killing the Ender Dragon? But what's more interesting is that you'll have Population Growth and Decay as well as a Few Horror Mods coming into the world around the 14th to 16th Centuries (I.E. The Dark Ages or the Middle Ages), and occasionally thereafter. Mods like The Man From the Fog, The Evolved Cave Dweller, The Midnight Lurker, The Nightmare.Jar, The Fog Dweller (The one who watches) and even the Wendigo all causing havoc upon the Player's until the Renaissance Period and the Age of Exploration in the 16th and 17th Centuries. Imagine Naval Battles from the Age of Sail onwards with the Create: Big Cannons Mod and Valkyrien Skies Mods.
    Let me know what you think about this and I'll catch you in your next video man! Gulf war in Minecraft anyone?

  • @wilrat
    @wilrat ปีที่แล้ว +1

    With this mod, it also means you can literally have trains within a train. It's so cool. What can this be used for? Hell idk. Maybe its like a train edition of those big car-carrier trucks and i think youd still be able to use the wrench to transport them to and from the carrier carriages.

  • @eendman6416
    @eendman6416 ปีที่แล้ว +2

    Carefull with the shape of that windmill now

  • @montanasnack7483
    @montanasnack7483 ปีที่แล้ว +1

    7:40 Someone really needs to do Complex Fourier Series with these.

  • @andrewbeder51
    @andrewbeder51 11 หลายเดือนก่อน

    Ok, ngl this is the kind of level space engineers physics needs to be. Minecraft has stationary structures ultra reliable, but the motion... my god, i love how clean this all is, they dont seem jumpy at all!!!! This is very amazing!

  • @NekuroMC
    @NekuroMC ปีที่แล้ว +1

    Valkyrien Skies and create are made for each other

  • @smile-tl9in
    @smile-tl9in 11 หลายเดือนก่อน +1

    What i'm disappointed this mod doesn't do is let us design our own train engine. As in we could put a boiler and a steam engine on it and it would accelerate train. I know you can already feed a train coal but it's just not the same

  • @Astro_weeeeee
    @Astro_weeeeee ปีที่แล้ว +1

    This will hold us off until simulated lol

  • @zackieboi
    @zackieboi 9 หลายเดือนก่อน +1

    the music in the intro is only in playing in the left channel. idk if this is an editing mistake, but i just wanted to make sure u know

  • @lofis07a
    @lofis07a ปีที่แล้ว +1

    Some critique on the intro, had music playing on one side only in my headset. It's a bit unpleasant! would much prefer 50/50 music distribution in the headset.
    Just letting you know!

  • @Neon-ws8er
    @Neon-ws8er 11 หลายเดือนก่อน +1

    my left ear loves the music

  • @darkModeYT
    @darkModeYT ปีที่แล้ว +5

    That flying train just got me 😂😂😂

  • @migats2160
    @migats2160 ปีที่แล้ว +1

    Mumbo is gonna be so glad that his walking house is finally possible

  • @lurkyb0i602
    @lurkyb0i602 ปีที่แล้ว +2

    You might be able to hold glue in the offhand to build and have the creation stick without being tedious.

  • @MartianDill
    @MartianDill ปีที่แล้ว +2

    can't wait when they made Interactive (and Clockwork) avaible for 1.19.2

  • @silasholloway8860
    @silasholloway8860 ปีที่แล้ว +1

    The music at the start of this video is like screw your left ear

  • @Robadoin
    @Robadoin ปีที่แล้ว +1

    11:29 *Robadoin has entered the chat* 👁 👃 👁

  • @GavAttackO
    @GavAttackO ปีที่แล้ว

    Man, my left ear is really enjoying that intro music. My right ear must hate it.

  • @Amethyst_js
    @Amethyst_js ปีที่แล้ว +2

    Now finally I can make custom train doors!

  • @TheCreativeType
    @TheCreativeType ปีที่แล้ว +1

    If I had a cog on a train and aligned it with a normally placed cog, would it transfer the kinetic energy onto the train?

  • @Gendreau113
    @Gendreau113 ปีที่แล้ว +1

    You said water didnt flow on trains, then proceed to show a cobble generator using flowing water! Haha but i cant wait, as kuch as id love a Survial Train playthrough, id also love a airship base! Or even make a ship and cover the seas in a boat survival playthrough!

  • @meme-ville
    @meme-ville 11 หลายเดือนก่อน +1

    I feel like this mod would make it harder to make farms because I'm assuming, the crops would just drop on the ground since they’re not on an actual contraption, and you would also need to power harvesters.

    • @manender1020
      @manender1020 11 หลายเดือนก่อน

      Harvesters just pick up any crops they harvested automatically don't they

    • @meme-ville
      @meme-ville 10 หลายเดือนก่อน

      @@manender1020 idk ill test it one day but harvesters only pickup crops if they are on contraptions I’m pretty sure so not sure how they would work with create interactive’s take on contraptions

  • @evilanno3394
    @evilanno3394 ปีที่แล้ว +6

    Could you built a self-sufficient train that produces train tracks and places them in front? So that it would drive till it hits the world border?

    • @itsmefirefox
      @itsmefirefox ปีที่แล้ว +2

      We already have this with normal contraption with basic rails.

    • @evilanno3394
      @evilanno3394 ปีที่แล้ว

      @AK-qn4jp with self-sufficient I mean that the farms for the iron and other recourses are on the train so it doesn't need to be refilled

    • @itsmefirefox
      @itsmefirefox ปีที่แล้ว +1

      @@evilanno3394 they would not need to be refilled because you can just collect the ones you placed behind you.

    • @evilanno3394
      @evilanno3394 ปีที่แล้ว

      @@itsmefirefox yeah but the idea is to have a track that goes from spawn to the world border.

  • @theRainyMute
    @theRainyMute ปีที่แล้ว

    saw a cannon on a train and my first immediate thought was recreating the train from LoZ spirit tracks

  • @henryfleischer404
    @henryfleischer404 11 หลายเดือนก่อน +1

    I wonder if this works with IE wires.

  • @EternalDensity
    @EternalDensity ปีที่แล้ว +1

    You've heard of Skyblock, now get ready for Skytrain

    • @MateoLeibowitz-
      @MateoLeibowitz- ปีที่แล้ว

      I mean you can make tracks from a cobble farm so infinite track building train

  • @ChiefC_is_taken
    @ChiefC_is_taken ปีที่แล้ว +2

    love your vids so much effort, thanks!

  • @matthrew
    @matthrew ปีที่แล้ว

    Imagine a server made with create, which is built for fighting each other, and you build giant contraptions, stuff like mechs, planes, airships, trains and other stuff.
    If i had friends i would try it but yeah...

  • @CrazyGWR57XXmanufacturer
    @CrazyGWR57XXmanufacturer ปีที่แล้ว +2

    You know, I can't wait to add this to my Modpack on V1.19.2 once it comes out for Forge 1.19.2

  • @MarcoKoobs
    @MarcoKoobs ปีที่แล้ว +5

    Yes yes yes, they can finally make the carnival attraction (octopus) with this 👍👍👍👍👍👍

  • @MateoLeibowitz-
    @MateoLeibowitz- ปีที่แล้ว +1

    there should be a way of transporting items from train car to train car, do portable storage interfaces work?

  • @ax90fenrir14
    @ax90fenrir14 ปีที่แล้ว +2

    7:30 literally made the fibonacci thing

  • @grimblethegreat3183
    @grimblethegreat3183 11 หลายเดือนก่อน

    My first thought was we can have cowboy train heists now XD

  • @tomate-dev
    @tomate-dev ปีที่แล้ว

    Buttons and redstone on all of the contraptions will be insane

  • @holland_music
    @holland_music ปีที่แล้ว +1

    Why is the music only in my left ear?

  • @MrSkyBlue1020
    @MrSkyBlue1020 11 หลายเดือนก่อน

    If you get the Trackworks mod, also found in the VS discord, it would be 100% possible to make a moving base

  • @a-legend4620
    @a-legend4620 ปีที่แล้ว +1

    hey just a quivk question when will you be continuing create above and beyond

  • @thebe_stone
    @thebe_stone 3 หลายเดือนก่อน +1

    I think this is broken with one of the other addons, it doesn't work in my modpack.

  • @lykanno5137
    @lykanno5137 ปีที่แล้ว

    Now I can finally recreate Legend of Zelda Spirit Tracks in Minecraft for all my friends who didn't have a DS

  • @lykanno5137
    @lykanno5137 ปีที่แล้ว

    It would be so cool to have a create based questing modpack that happens on a massive train

  • @WreckedbyMaple
    @WreckedbyMaple 4 หลายเดือนก่อน +3

    I downloaded the mod and its not working.

  • @ThatNerdGuy0
    @ThatNerdGuy0 ปีที่แล้ว +1

    I love create interactive, but once I really thought about it i realized that its one of those mods that is just there to be extremely (and I mean EXTREMELY) cool, but not solving any issues that I've had with create

  • @oneilmw
    @oneilmw ปีที่แล้ว

    My left ear really likes the intro music!

  • @smayjay62
    @smayjay62 ปีที่แล้ว +1

    Time to recreate snowpiercer.

  • @mohammadhh5113
    @mohammadhh5113 ปีที่แล้ว +1

    What would happen if you move nether portal by train? Will it create a new portal in nether when you move it or it's a became a teleport portal?

    • @polartt
      @polartt  ปีที่แล้ว +1

      Sadly when you go back through you create a new portal. The way the trains work you can't actually go back to the portal on the contraption

  • @internetdinosaur8810
    @internetdinosaur8810 ปีที่แล้ว

    Can't believe I can finally make a dutch windmill that can turn towards the wind

  • @nevernether3368
    @nevernether3368 ปีที่แล้ว +1

    I really feel like they should add train engines. Different engines have different fuels and different speed/torque

  • @EcapsFlow
    @EcapsFlow ปีที่แล้ว

    YAAY I can create the Snowpiercer now ! I'm so happy !

  • @Hugoguffroy
    @Hugoguffroy ปีที่แล้ว +3

    WE NEEDED THIS

  • @swaree
    @swaree ปีที่แล้ว

    7:02 you just got yourself a Fourier series lmao

  • @nihel3144
    @nihel3144 ปีที่แล้ว

    Thats an interesting windmill u've got there...

  • @CIBOR1.
    @CIBOR1. ปีที่แล้ว +1

    oh man the windmill in the miniature 💀 some german thinks

  • @qqstonghold9037
    @qqstonghold9037 ปีที่แล้ว

    dont forget that you can set your spawnpoints on trains too

  • @jaketstephens3932
    @jaketstephens3932 7 หลายเดือนก่อน

    Quick question. So you can add things to contraptions while its moving and what not, but can you REMOVE them as well? Like have a train carrying a large vault or any type of cargo and have something be able to lift it off the train without having to disassemble and reassemble the train?

  • @diamondoggo1647
    @diamondoggo1647 9 หลายเดือนก่อน

    You can make a whole in bedrock and have a mechanical piston or an elevator or some other device push blocks down into the void, and then start building a base in the void off of that block.

  • @neptuneful8
    @neptuneful8 ปีที่แล้ว

    11:34 yes cannons do work (except for player controlled Auto cannons)

  • @Sodisna
    @Sodisna ปีที่แล้ว +1

    I wonder if you can do a turntable.

    • @polartt
      @polartt  ปีที่แล้ว +1

      Maybe, I think if you turned the track if would derail the train, but it might work? I'll have to test that out!

    • @DrO9280
      @DrO9280 2 หลายเดือนก่อน

      @KwizzleHazzizle used one in a video from January.

  • @stanwibier6549
    @stanwibier6549 8 หลายเดือนก่อน +1

    do you have eh more versions 1.16.5 & 1.19.2 for mod
    Create: Interactive?

  • @egeyaln8223
    @egeyaln8223 ปีที่แล้ว

    People could make modpacks where you start on a create train in the future, that'd be cool

  • @lostmastermas3793
    @lostmastermas3793 5 หลายเดือนก่อน

    For me, the train part didn't work. But everything outside of that worked perfectly!!!
    An amazing mod addon indeed!!!

  • @bignatergaming2439
    @bignatergaming2439 ปีที่แล้ว

    Factorio in minecraft is totally possible with this mod now

  • @fugi_1564
    @fugi_1564 หลายเดือนก่อน

    Wow! That's really cool