How I Gave my SUBMARINE a MASSIVE UPGRADE in Create (Eureka Mod)

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  • เผยแพร่เมื่อ 15 มิ.ย. 2024
  • Has anyone ever made a fully working submarine of in Minecraft before? Well I have, and now I’ve upgraded it! In fact, I am the potentially the creator of Valkyrien Skies' first ever submarine!
    Massive thanks to ‪@TenLegends‬ for the chassis of the submarine, and a ton of ideas stemming from it!
    Downloads:
    Forge 1.18.2 files.minecraftforge.net/net/...
    Mods & Schematic
    www.mediafire.com/file/vtgn1c...
    Look up a tutorial on how to install these mods if you don't know how to (Schematic included in the zip file, requires Create, which is in the zip too)
    All of the music used in this music is from the TH-cam audio library and from Kevin MacLeod's Incompetech:
    incompetech.com/
    Chapters:
    0:00-2:15 Getting an Upgrade
    2:15-4:30 Air Problems
    4:30-5:55 Defenses
    5:55-6:30 Floatation
    6:30-8:42 Going insane
    8:42-9:02 Why Didn't it Work?
    9:02-9:20 Sub Segment
    9:20-11:10 Minor Upgrades
    11:10-11:58 Engine Upgrades
    11:58-14:12 Driving the Sub
    14:12 Outro
  • เกม

ความคิดเห็น • 323

  • @TenLegends
    @TenLegends ปีที่แล้ว +200

    So proud of what you were able to do with my sub design, and glad you liked it! being able to actually have it swim was like watching a child walk for the first time lol
    also rip potato farm :(

    • @kirbpostor
      @kirbpostor ปีที่แล้ว +4

      man, you did a great job! idk why this hasn't blown up yet.

    • @TenLegends
      @TenLegends ปีที่แล้ว +6

      Thanks! I 'm very proud of how it turned out

  • @marcorgirg
    @marcorgirg ปีที่แล้ว +369

    Oceangate could learn a lot from this video

    • @brenolins9908
      @brenolins9908 11 หลายเดือนก่อน +20

      broooo💀

    • @zenon7318
      @zenon7318 11 หลายเดือนก่อน +17

      @@brenolins9908 billionare emoji*

    • @GuilhermeM1
      @GuilhermeM1 11 หลายเดือนก่อน +8

      @@zenon7318 NAH 💀

    • @cody_iguess6456
      @cody_iguess6456 11 หลายเดือนก่อน +2

      💀

    • @Naviglio
      @Naviglio 11 หลายเดือนก่อน +2

      💀 🕴️🕴️🕴️🕴️🕴️

  • @Toodalnoodal
    @Toodalnoodal ปีที่แล้ว +298

    That's a very nice submarine, I loved the garden area until... it dissapeared.

    • @thesavagenarwhal
      @thesavagenarwhal  ปีที่แล้ว +58

      It was eradicated in my torrent of construction. But yeah, it was really nice I just figured someone living there for a time would need a base area.

    • @Toodalnoodal
      @Toodalnoodal ปีที่แล้ว +12

      @@thesavagenarwhal really?! I would've at that point you wouldn't have wanted a place to live

    • @zigge4531
      @zigge4531 ปีที่แล้ว +4

      @@thesavagenarwhal so you got rid of fod that pepol ned to liv to put in a living space when pepol cout yust slep on the flore or chairs

    • @isaiahmaljaars3109
      @isaiahmaljaars3109 ปีที่แล้ว +4

      @@zigge4531 grammer left the chat

    • @zigge4531
      @zigge4531 ปีที่แล้ว

      @@isaiahmaljaars3109 do you understand the ikea instruktions

  • @superamogusman4779
    @superamogusman4779 ปีที่แล้ว +170

    There are Ballast blocks in Eureka which can change it's weight from redstone signal, you could use this functionality for sinking/surfacing

    • @FrankHorriganAi
      @FrankHorriganAi 8 หลายเดือนก่อน

      @@gegentan a redstibe pulse makes it float/ sink

    • @FrankHorriganAi
      @FrankHorriganAi 7 หลายเดือนก่อน +2

      yes simple miss spelling@@gegentan

  • @quakxy_dukx
    @quakxy_dukx ปีที่แล้ว +35

    I can’t wait until create aeronautics comes out since it’s more optimised for create and submarines will be so much better

  • @thesavagenarwhal
    @thesavagenarwhal  ปีที่แล้ว +74

    See that guys? I DID make a sequel! Subscribe to see me try it in Create Aeronautics ;)
    Edit: I’d like to reiterate that I had nothing to do with the OceanGate incident

    • @unofficialbobcat
      @unofficialbobcat ปีที่แล้ว +3

      Finallyyyy

    • @TenLegends
      @TenLegends ปีที่แล้ว +4

      they said it couldn't be done!

    • @connermorg
      @connermorg ปีที่แล้ว +2

      Can we have a threequal too?

    • @connermorg
      @connermorg ปีที่แล้ว +1

      For the sinking and floating part, did you try using deployed that would place or remove balloons and/or ballasts? I'm not sure if these work with VS stuff but it's something I thought of

    • @thesavagenarwhal
      @thesavagenarwhal  ปีที่แล้ว +3

      @@connermorg actually, I did! It didn’t work with the first design of this version but it might end up working with enough refinement.

  • @Monsi_in_germany
    @Monsi_in_germany 11 หลายเดือนก่อน +28

    that submarine looks very identical to the Nautilus from 20.000 leagues under the sea

    • @thesavagenarwhal
      @thesavagenarwhal  11 หลายเดือนก่อน +7

      So I’ve been told

    • @davidcranfill3097
      @davidcranfill3097 2 หลายเดือนก่อน +1

      It’s a good movie, man. I recommend it.

  • @thomasorourke2789
    @thomasorourke2789 ปีที่แล้ว +31

    I kinda want to see a survival series with both of these mods, just imagine someone making a huge blimp base with create mod functions on it

  • @LuanRafael2099
    @LuanRafael2099 11 หลายเดือนก่อน +30

    Bruh... bad timing for this recommendation

  • @Savsgames
    @Savsgames 11 หลายเดือนก่อน +60

    I heard carbon fiber is a great material to make subs out of.

  • @Paulsafaliche135
    @Paulsafaliche135 ปีที่แล้ว +16

    A vehicle that is suposed to go underwater. Nobody, this random guy: Flamethrower.

  • @scarletsence
    @scarletsence 18 วันที่ผ่านมา

    You know it is actually so much more appealing to watch someone build something with no great experience and see the actual behind the scenes thinking process than to watch someone build and showcase something without making mistakes whatsoever. Keep it up man enjoyed your video.

  • @a.r.9689
    @a.r.9689 ปีที่แล้ว +50

    The submarine started to float when you added the tanks, because the tanks were empty which made them buoyant and since they were connected with your submarine it also made buoyant. The tanks buoyancy force was strong enough to make the submarine overcome gravity, thus making it float. I am only at 8:26 rn so I don't know if you figured it out later

    • @thesavagenarwhal
      @thesavagenarwhal  ปีที่แล้ว +16

      So I thought of that too, I actually fully filled the tanks with water and it had no effect, so maybe it just doesn’t calculate how full they are? (I even tried using create tanks which would be completely full with water for the boiler and it did nothing) so I call this an error in Eureka’s calculations. Thanks for your thoughts!

    • @frostwyvern
      @frostwyvern ปีที่แล้ว +4

      ​@@thesavagenarwhal idk if this actually makes a difference, but if what I've heard is correct, boiler tanks are actually always empty. They will take as much water as you try to put in them and just check to make sure the flow is enough. This could be wrong but I was wiki surfing for other reasons and saw something along those lines a little while ago.

    • @harofax7726
      @harofax7726 ปีที่แล้ว +4

      @@thesavagenarwhal A bit late but a quirk of how the create steam boilers work is that they never actually hold water like tanks, they just take fluid inputs, so that might be why.

  • @Mr.Who-
    @Mr.Who- ปีที่แล้ว +11

    Well, to fix your problem with the sinking and floating, by assembling and disassembling heavy stuff with mechanical bearings.
    Also, I really recommend using encased chain drives, they can be really useful and compact, if you kinda know how you're gonna use them.

    • @thesavagenarwhal
      @thesavagenarwhal  ปีที่แล้ว +1

      Oh my god that would like actually work! Thanks so much!

    • @Mr.Who-
      @Mr.Who- ปีที่แล้ว +1

      @@thesavagenarwhal My pleasure

  • @thebluetagtagger5992
    @thebluetagtagger5992 ปีที่แล้ว +7

    Ah well, conduits are an obscure feature so the mod devs probably forgot its compatibility

    • @thesavagenarwhal
      @thesavagenarwhal  ปีที่แล้ว +2

      Yeah probably. It seems they didn’t even think about subs lol

  • @The_loneliness_is_boring
    @The_loneliness_is_boring 11 หลายเดือนก่อน +20

    What controller would you recommend using for the submarine? I've tried one and it ended up getting stick drift

    • @thesavagenarwhal
      @thesavagenarwhal  11 หลายเดือนก่อน +2

      I simply use my keyboard, I wasn’t aware you could use a controller on Java edition.

    • @scottkermen4903
      @scottkermen4903 11 หลายเดือนก่อน +6

      @@thesavagenarwhal He was joking about the lost submarine irl💀

    • @thesavagenarwhal
      @thesavagenarwhal  11 หลายเดือนก่อน +7

      @@scottkermen4903 OH I GET IT NOW

    • @GuilhermeM1
      @GuilhermeM1 11 หลายเดือนก่อน +3

      ​@@thesavagenarwhalthe joke took my oxygen away, it really crushed my hearth because of how messed up it is, made me feel like if i was 100,000ft underwater

  • @user-bj7fc5in5j
    @user-bj7fc5in5j 5 หลายเดือนก่อน +1

    I also thought about making a submarine and I have an idea how to breathe underwater.You need a mechanism that will brew underwater breathing potions and use a pump to pump the potion into a liquid tank that will play a kind of buffer, then pipes and pumps will go from the tank to the compartments of the submarine.

  • @Pritam252
    @Pritam252 ปีที่แล้ว +2

    Well just seeing your content first time ❤ subscribed!

  • @578g
    @578g ปีที่แล้ว +5

    I might have a solution for your diving problem. You could use a creative motor connected to a sequenced gear shift with the settings (turn 45 - > await turn 45

  • @YourMothersFavouriteTerminal
    @YourMothersFavouriteTerminal ปีที่แล้ว +4

    There already is Valkyrien skies 2 , it has better physics .
    Also , for a proper engine you can use clockwork , it is already out

  • @DiverseCuriosities
    @DiverseCuriosities ปีที่แล้ว +3

    Clockwork is out you could make propellers for the sub

  • @clamdeity
    @clamdeity ปีที่แล้ว +4

    Somebody made an actual physics engine in minecraft with almost no restrictions on block interaction,
    but basically anything regarding water with this system is considered a pipe dream.
    Do any java users know if it'd be possible [just possible, not feasible] to completely rewrite how liquids work?
    Current system seems to limit like 99% of all mods that interact with liquids in any capacity

    • @thesavagenarwhal
      @thesavagenarwhal  ปีที่แล้ว +1

      I believe the Physics Mod actually was able to fully simulate realistic water physics, so if that’s possible then I’m sure a full liquid overhaul is possible

    • @frillydogproductions542
      @frillydogproductions542 ปีที่แล้ว +3

      Create Aeronautics showed off a submarine with working ballasts and dry space inside but that mod isnt out yet

  • @deviousdinoo
    @deviousdinoo ปีที่แล้ว +1

    BROO!! i remember being there when you hit 500!!! keep it up man!!

  • @Whotfnalu
    @Whotfnalu 11 หลายเดือนก่อน +5

    You should go to the titanic in Minecraft next

  • @darklightkoski1637
    @darklightkoski1637 10 หลายเดือนก่อน +1

    "did you know it was free? AND SAFE!" that scared me a little lol

    • @thesavagenarwhal
      @thesavagenarwhal  10 หลายเดือนก่อน

      It’s safe if you do it

    • @darklightkoski1637
      @darklightkoski1637 10 หลายเดือนก่อน +1

      @@thesavagenarwhal ye i did it alright 😇

  • @resultado9643
    @resultado9643 ปีที่แล้ว +1

    8:14 the first guy to discover pressure in a submarine be like:

  • @Davie-jx4rh
    @Davie-jx4rh 10 วันที่ผ่านมา +1

    My first ever build in Minecraft was in like ~2016 when I was like 7
    I had just watched a stampy video and wanted to replicate it
    I used green and black wool on creative mode and got rid of the water block by block
    Pretty cool the next generation won’t have to be disappointed by their submarines not working xD

  • @Respear
    @Respear ปีที่แล้ว +9

    People who use create mod are insane ☠️

    • @thesavagenarwhal
      @thesavagenarwhal  ปีที่แล้ว +1

      I know, I’ve been using it for months and I still don’t understand it

    • @unofficialbobcat
      @unofficialbobcat ปีที่แล้ว +1

      Agreed

    • @marceauberthe
      @marceauberthe ปีที่แล้ว +1

      ​@@thesavagenarwhal you maybe need a tutorial

    • @thesavagenarwhal
      @thesavagenarwhal  ปีที่แล้ว +1

      nah I was just kidding

    • @marceauberthe
      @marceauberthe ปีที่แล้ว +1

      @@thesavagenarwhal i got wooshed :(

  • @stanisawankowski8243
    @stanisawankowski8243 ปีที่แล้ว +8

    Luckily Clockwork Addon is Out (Alpha version, but still)
    That should fix your problems, as it makes Create more compatibile with Valkyrien Skies

    • @thesavagenarwhal
      @thesavagenarwhal  ปีที่แล้ว +3

      Thanks for the suggestion! I was unaware of it being out, but I’ll certainly try it sometime

  • @findoraptor
    @findoraptor ปีที่แล้ว +4

    You could go up and down using balloons, or automate the placing and destruction of floaters

  • @Officer_duh
    @Officer_duh 5 หลายเดือนก่อน

    For the depth control, I would make it heavy enough to sink then use balloons, not sure if that would work but it’s worth a shot.

  • @_EpsilonV
    @_EpsilonV 11 หลายเดือนก่อน +5

    This reminds me, something. 💀💀💀

  • @xrapidfirex1695
    @xrapidfirex1695 ปีที่แล้ว +2

    Wait he made fireball launcher for a SUBMARINE?

  • @RBX_Munchie
    @RBX_Munchie 11 หลายเดือนก่อน +8

    Can this submarine be controlled by a Logitech G F710 Wireless Gamepad?

    • @ItsAsteri_
      @ItsAsteri_ หลายเดือนก่อน

      Bro that's what I use to play games 💀

  • @komradekile
    @komradekile 11 หลายเดือนก่อน +5

    You gonna visit the titanic in this vid?

  • @unofficialbobcat
    @unofficialbobcat ปีที่แล้ว +5

    THE LEGEND TENLEGENDS!!

  • @nodnarb
    @nodnarb 11 หลายเดือนก่อน +8

    This aged well 😭

  • @leiyang7410
    @leiyang7410 2 หลายเดือนก่อน

    i'm kinda late to this but i did find out something which could help with this submarine project, basically the conduits won't work if you just build it and submerge the whole submarine, what you have to do is treat the conduit like a separate waterloggable object (if that makes sense), so what you do is make the submarine but make sure it is able to float well, this is important because prismarine weighs a lot, then build your conduit and encase it in something and fill it up with water, then the conduit effect should work, if this doesn't make sense then you can ask more :)
    Edit: I saw that you tried the conduit thing, if you did try my current method before and it didn't work, now it works

  • @jetstreamsam6521
    @jetstreamsam6521 10 หลายเดือนก่อน +1

    Idk if your gonna read this comment but when using the eureka mod make sure your facing the same direction as before because when roating everything else like ladder and stuff wont rotate. Idk if they fixed it for the 1.19.2

  • @scottthesmartape9151
    @scottthesmartape9151 ปีที่แล้ว +1

    you should make it able to anchor itself and use water pumps to pump out the water if that is possible also you might wanna use clockwork for a normal submarine

  • @jammay22
    @jammay22 ปีที่แล้ว +3

    I see you posted this a day ago? what versions of valkerie skies and create big cannons mod are you using? because I use both for a working tank on my server and they work fine together, I use the 1.18.2 versions for both, the top one, I also use eurkia airships, but I'm pretty sure you do too, so it could just be too big

    • @thesavagenarwhal
      @thesavagenarwhal  ปีที่แล้ว

      Yeah, I’m using the 1.18.2 versions of Create, Eureka, and Val Skies. I should mention I did get them to load once and then it wouldn’t turn into a vessel. I may have to do more testing to get it to work. Thanks for the feedback!

  • @4rrozdoc350
    @4rrozdoc350 ปีที่แล้ว +1

    he asked someone to build him a submarine, for him to break all the insides. Also, id say you try that again when Aeronautics comes out

    • @TenLegends
      @TenLegends 10 หลายเดือนก่อน

      i cried

  • @JamesTDG
    @JamesTDG 7 หลายเดือนก่อน

    At least we'll soon have a mod that will replace the physics mod you are using. Plus, it'll work with the cannon mod you tried to use!

  • @neolag8316
    @neolag8316 9 หลายเดือนก่อน

    Let me get this straight... You build fire canons... in a submarine...
    Nice!

  • @Thecure_049
    @Thecure_049 10 หลายเดือนก่อน

    Daymm, that submarine design is exactly like Nautilus from and old film (20,000 leagues under the sea)

  • @OtcJay
    @OtcJay 11 หลายเดือนก่อน +2

    the timing i got on this video is crazy

  • @josephgibson5981
    @josephgibson5981 ปีที่แล้ว +1

    The sub has a slight resemblance to the Nautilus of Jules Verne's 20,000 Leagues Under the Sea.

  • @Respear
    @Respear ปีที่แล้ว +3

    Try to make a ship for the nether... Maybe even submarine

    • @thesavagenarwhal
      @thesavagenarwhal  ปีที่แล้ว

      That would be hard considering it doesn’t keep water out; so it probably wouldn’t keep out lava. Maybe if VS gets an update

  • @LilyTheMentallyInsane
    @LilyTheMentallyInsane 24 วันที่ผ่านมา

    this makes me remember that stampy video where he made the submarine

  • @Cooldude-ko7ps
    @Cooldude-ko7ps 10 หลายเดือนก่อน

    7:18 as a movecraft builder (a plugin that’s similar to Valkyriean skies). It’d of been better to have just hollowed out most of the ship (leaving only the hull and maybe the engine) and just starting from scratch.

  • @Swateur_
    @Swateur_ 9 หลายเดือนก่อน

    next time use clockwork may be better haha good video

  • @ToddLawrence23
    @ToddLawrence23 11 หลายเดือนก่อน +2

    0:51 mfs at the Titan before going under water:

  • @ichhabimmerrecht2658
    @ichhabimmerrecht2658 11 หลายเดือนก่อน

    You can use mechanicel bearings and put havy blocks on it if it is assablet you dont sink but if not you sink

  • @istvanbot9476
    @istvanbot9476 10 หลายเดือนก่อน

    I think the tanks are the same wieght as the full tanks. Maybe use the baloon blocks in the Valkyrien Skies, and u can break and place them with the create mod. It has deployers and drills and maybe this will work. (Dont lose your hope, i know your pain!)

  • @lfbp7051
    @lfbp7051 ปีที่แล้ว

    Verne is proud

  • @justanotherhotguy
    @justanotherhotguy 3 หลายเดือนก่อน

    I wonder when a mod comes out that manages to do the whole “under water” contraption with air bubbles and everything.

  • @Satraiascaromania
    @Satraiascaromania 7 หลายเดือนก่อน

    Well funny enough i made one of these before, not exactly this but something similar, its also funny since i also have terrible vehicle building skills but this did give me some ideas, so it gets 5 cheburekis out of 5 brikis

  • @eeee-oi7br
    @eeee-oi7br ปีที่แล้ว +4

    What version are you using for big cannons and Valkyrie skies? I play with Valkyrie skies, eureka, create, and create big cannons. All 1.18.2 and the cannons work on airships

    • @thesavagenarwhal
      @thesavagenarwhal  ปีที่แล้ว +1

      I am also using 1.18.2, and the only time I was able to launch the game without crashing a cannon would simply not connect to an airship. It seems I may have been doing something wrong.

    • @stanisawankowski8243
      @stanisawankowski8243 ปีที่แล้ว +1

      If i'm not mistaken you need an mod addon called Clockwork, it fixes compatibility of Valkyrien Skies and Create Mod

  • @Groblockia_
    @Groblockia_ 11 หลายเดือนก่อน +6

    nooooo don't go inside that submarine

  • @JirkaMaster
    @JirkaMaster ปีที่แล้ว +2

    You can use eureka for the staing in place

    • @thesavagenarwhal
      @thesavagenarwhal  ปีที่แล้ว

      I was using eureka, how should I do that?

    • @JirkaMaster
      @JirkaMaster ปีที่แล้ว

      Make it heavy und add bloons to make it floate in air but not in water then submerge

  • @drache3370
    @drache3370 หลายเดือนก่อน

    Hey there, it turns out ypu can make the submariene sink and rise by turnig floaters and weights with mechanikal bearings. They don't count as blocks when they are turning and you can place them by turning them off again. But it's a little bit buggy and I can't make the submariene sink after rising to the surface...

  • @FrankHorriganAi
    @FrankHorriganAi 8 หลายเดือนก่อน

    Use the Clockwork mod!!! it integrates create into valkerien skies fully

  • @wellimagamer8848
    @wellimagamer8848 11 หลายเดือนก่อน

    With the create mod, can you place that pilot seat thingy on the floor and control the movement of the island if you disconnect it from the ground??

  • @joele9143
    @joele9143 9 หลายเดือนก่อน

    That submarine is cool

  • @Alistr2001
    @Alistr2001 ปีที่แล้ว +1

    Kinda reminds me of the submarine from Atlantis

  • @stuntwastaken1074
    @stuntwastaken1074 ปีที่แล้ว +1

    this guy is so underrated

  • @user-jb3rk9zb1o
    @user-jb3rk9zb1o ปีที่แล้ว

    I agree, steampunk looks pretty nice

  • @Mark-xo5cb
    @Mark-xo5cb 9 หลายเดือนก่อน

    My man forgot to use superglue to keep the ship intact when assembled as a sub.

  • @trolly4233
    @trolly4233 10 วันที่ผ่านมา

    i was internally screaming at you building it AND THEN assembling the vehicle. for create things its best to build them AFTER you assemble it, especially create big cannons. they do work, there are plenty of videos ofpeople building airships with cannons, its just the order is specific.

  • @SurpriseCope-nt9dj
    @SurpriseCope-nt9dj 5 หลายเดือนก่อน +1

    if im wrong tell me but wouldn't putting balloons inside it make the function of rising and sinking? like you could fly with it too

    • @thesavagenarwhal
      @thesavagenarwhal  5 หลายเดือนก่อน

      Yeah, idk if it’s got enough buoyancy to fly but it technically can if I had enough balloons. It’s been a while since I made this video lol

  • @wolfclan2994
    @wolfclan2994 ปีที่แล้ว

    Ngl- without a deeper ocean it just looks like an airship that wants to be a submarine XD

  • @gamerchad2908
    @gamerchad2908 10 หลายเดือนก่อน

    you should put floater blocks on top of it so it actually is underwater but not on the seafloor

  • @user-vn3lb8uv2b
    @user-vn3lb8uv2b 10 หลายเดือนก่อน

    you should use ocean world dimension mod for deeper ocean

  • @Mic22405
    @Mic22405 ปีที่แล้ว +2

    good job

  • @Framez141
    @Framez141 19 วันที่ผ่านมา

    try it with clockwork and create interactive :)

  • @dragoniteknight4043
    @dragoniteknight4043 4 หลายเดือนก่อน

    Dispensers can place shulker boxes - would it be possible for them to weigh the submarine down?

  • @Makaroff105
    @Makaroff105 9 วันที่ผ่านมา

    Add some underwater monsters and guns on submarin and u will get Barotrauma

  • @jamesscalzo3033
    @jamesscalzo3033 ปีที่แล้ว +1

    Loved the video @TheSavageNarwhal! Can't wait for the next video man! First video of yours that I'm watching and Loving the content man! There's two new Mods for Valkyrien Skies; Clockwork which is by Triode who came up with Valkyrien Skies and then Tournament which is by a Russian guy for the Valkyrien Skies Community! Those might solve your Problems with the Submarines for both Design and Armament as in Tournament you have what's called a "Blaze Thruster" which is a Blaze Burner in Jet Engine form!
    So here's what I'm thinking for your Submarine. Make it a bit Smaller so that you can Have a Lower Profile or Silhouette when on the Surface but still large enough to have maybe 4 Torpedo Tubes at the Bow/Front and 1 at the Stern/Back.
    Now the only thing that I can figure for Torpedoes is that you might be able to use either the Fan from Create Mod with a Gearshift and Redstone to power it or you use the Blaze Thruster from Tournament with Redstone to power it (Which would be Super fast and Out of Render Distance before you could see where it went) with an Observer facing the Direction of a Rope Pulley from Create Mod or something to Hold it in the Tube until you're ready to fire. To keep the Torpedo in a Moving Pattern and at a Certain Depth, you might want to look at the Flap Bearings from Clockwork and Have them come into play so that the One's on the Top and the Bottom control it's "Steering" and the One's on the Left and Right sides control the Depth.
    Also, For the Tanks in Create Mod to act like that.... Let me put it this way, That's not How Ballast Tanks are Supposed to work!
    I've got something that might be a bit easier for you (At least I Hope it is). MC Military Force just uploaded a Build Tutorial on the American AAVP-7A1 or just the AAV-7 to his Channel. If you can make it Work with the Create Mod, Create Big Cannons, Valkyrien Skies, Eureka, Clockwork, Tournament and the Physics Mod for the Waves, I think we in the Create Mod and Valkyrien Skies "Lineage" Communities might be in Business. Just be sure to at least try the Engine from Tournament and have plenty of Strawberry Frosting for fuel, yes I know it's weird, Even polartt said that it was pretty much a Waste of Sweets when he was looking Tournament over on his Channel!
    But here's the Test: After you've Checked the Vehicles Seaworthiness, you'll need to Bring some Players to Man these Guys as well as some Players to fight Alongside them as Troops being Transported by the AAV's. The Builds will be about 5 Blocks wide since it's in 1.5:1 Scale (read as 1.5 to 1 Scale) so they're a bit larger than they should be in Real life. You'll need to Build up a Village in Minecraft for this because you and Your Troops will be Defending a Village from a Village Raid. The best for this is to go through all 4 Levels.
    So the First Time is a Level 1 Raid, then a Level 2, Level 3 and finally a Level 4 Village Raid. On top of all this, the Players will be Dressed and Geared for the Part with Leather Armor Dyed to look like Combat Uniforms, Enchanted Bows or Crossbows for the Rifles, Light Machine Guns and Anti-Armor Weapons, and Enchanted Tools for Entrenching or Close Quarters Combat.
    When you get to arming the AAV's with Create Big Cannons, use the Autocannons since they have a 40 millimeter Grenade Launcher and an M2 Browning .50 Caliber Machine Gun. The Grenade launcher will fire the Fused Rounds and sits a bit lower than the M2 Machine Gun which will fire Fuseless rounds. Both will have a Single Block long Barrel for the sake of the Create Big Cannons Mod.
    I'll see if I can come up with something for the Dyes for the Armor and the Enchantments for the Tools as well as Firework Recipes for your "Anti-Armor" Ammunition for the next video man. Let me know what you think about all this and I'll catch you later!

    • @skwiddyt
      @skwiddyt ปีที่แล้ว

      The idea around the torpedoes is great, apart from the fact that they will not work outside of loaded chunks. Luckily there are many chunkloaders, with some being specifically designed for Create. These could be used to keep the torpedoes loaded for long ranged attacks.
      Another key problem with this submarine is the ocean depth. A mod related to increasing the depth of the oceans could be incredible in this situation.
      Finally, I am not sure if observers work with VS. I haven't tried Clockwork yet, however, so the observers could work - just not sure.
      Overall I think the ideas of implementing some of these other mods could really make this submarine much better.

  • @linusfornow
    @linusfornow 4 หลายเดือนก่อน

    You could have a machine that places netherite blocks when you want to descend and breaks them when you want to ascend

  • @DragonTecCo.
    @DragonTecCo. 5 หลายเดือนก่อน

    Now do it again but add the create interactive mod so big cannons works

  • @atsilver9647
    @atsilver9647 ปีที่แล้ว

    You can make one in 1.12.2 Valkyrie has a sub function

  • @Perro_Comunista
    @Perro_Comunista 11 หลายเดือนก่อน +4

    I wonder what would happen if it traveled to the titanic
    💀💀💀💀💀

  • @ryder9832
    @ryder9832 ปีที่แล้ว +3

    Try this with clockwork

  • @Sanchezz-0966
    @Sanchezz-0966 8 หลายเดือนก่อน +1

    hey, there's an addon for valkyrien skies called clockwork, it makes create work perfectly with the vs2 mod, and i will be better for you to make a submarine

    • @thesavagenarwhal
      @thesavagenarwhal  8 หลายเดือนก่อน

      Thanks for the suggestion! I’d keep an eye out for a video like this quite soon

  • @TheRedgamer01
    @TheRedgamer01 ปีที่แล้ว +1

    You really need to do it in clockwork

  • @ScpFoundation_Site8
    @ScpFoundation_Site8 9 หลายเดือนก่อน

    hey did you not know but pretty nothing will work in create when on a Valkyrian skys thing.
    also maybe use eureka instead it work there I think

  • @Hydra-House-Lizard
    @Hydra-House-Lizard 8 หลายเดือนก่อน

    better than the desingers at oceangate

  • @destroyerag7800
    @destroyerag7800 6 หลายเดือนก่อน

    also do you think this would work in clockwork by any chance?

  • @martinboros9516
    @martinboros9516 ปีที่แล้ว +2

    The submarine looks kind of similar to submarine from 20000 leagues under the sea.

  • @IRealtofu
    @IRealtofu 11 หลายเดือนก่อน

    Tbh I don't why Mod developers haven't made a Submarine weapons mod, that works with create mod + Valkyrien Skies. which have models of torps and more..

  • @ProDelta25
    @ProDelta25 8 หลายเดือนก่อน +1

    Is the schematic the complete version of the submarine?

    • @thesavagenarwhal
      @thesavagenarwhal  8 หลายเดือนก่อน

      It should be, if I remember correctly the file in the description should include all the mods I used along with the submarine schematic.

  • @matisslee6358
    @matisslee6358 29 วันที่ผ่านมา

    Chaaaaain driiiiiveeesss!!!

  • @1000yardstares
    @1000yardstares ปีที่แล้ว

    going to become barotrauma fr

  • @samrey3455
    @samrey3455 ปีที่แล้ว +1

    Atlantis the lost empire feels

  • @USMC_D1
    @USMC_D1 ปีที่แล้ว

    6:33 bro, those are rookie numbers

  • @yomi4606
    @yomi4606 11 หลายเดือนก่อน

    nasa should learn with u fr

  • @BranzyYT
    @BranzyYT หลายเดือนก่อน

    Bruh, big Cannons work with Valkyrien skies

  • @foxy8-103
    @foxy8-103 10 หลายเดือนก่อน

    Im a big fan of steampunk and airships and pirates so I really want Java edition just to use this mod

  • @JackField-gk9pq
    @JackField-gk9pq 11 หลายเดือนก่อน

    It looks like the nautilus from 20000 leagues under the sea

  • @tony_1180
    @tony_1180 4 หลายเดือนก่อน

    bro discovered ballasting