The Great Launch Debate feat. Nateson, EeveeA & Daniel Fenner

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  • เผยแพร่เมื่อ 28 ก.ย. 2024

ความคิดเห็น • 284

  • @shanonfrancis5071
    @shanonfrancis5071 2 ปีที่แล้ว +107

    Tricking us into spending ow1 credits was so scummy cos the coins are so expensive.

    • @YTHandlesWereAMistake
      @YTHandlesWereAMistake 2 ปีที่แล้ว +1

      EDIT: DISREGARD THIS COMMENT, I didn't see it as being possible to unlock the new content with the old credits, thinking it's no longer possible at all cause they don't preview it. Which shows quite the.. "design" flaw but they probably don't want the players to know that either.
      Tricking? Those are different currencies and you retain the old in form of silver coins, not gold ones.
      Just note, a legendary skin from ow1 was 3000 coins.
      You can now buy it.. for 1900 gold coins. That's 19$.
      You could buy that skin, essentially for free, you can't anymore - only a limited amount of stuff is accessible via silver credtits left-over from ow1. Victory poses or PotGs or smth like that is accessible.

    • @secretlyaslug2325
      @secretlyaslug2325 2 ปีที่แล้ว +10

      I'm also very very annoyed by this. I spent my 17k credits on seasonal stuff I thought was like my 2nd and 3rd favorite stuff for characters I don't play. If I had just saved them or if we had known how the system actually worked I'd have so much stuff banked for future characters.

    • @lobete
      @lobete 2 ปีที่แล้ว +4

      I took their advice to buy old skins before launch too, very disappointing. They fooled me good.

    • @Real_MisterSir
      @Real_MisterSir 2 ปีที่แล้ว +2

      I had this feeling that they weren't just going to evaporate the remaining currency of OW1, it felt so off to me to even think that all this properly earned reward that was part of the box deal, would just be stripped away. So I only got the remaining few legendaries I sorta cared about, and saved the rest of my coin - around 35k or so. Either way, I wasn't gonna spend it on skins I knew I'd never use anyways so I figured I would take the gamble and predict that the coins would stay somewhat relevant come OW2's release. Turned out to be true, and I am thankful for my gamble, but I wish it didn't have to be a gamble in the first place. Clear communication was one of the key points the dev team made such a big deal about heading into OW2. I want to see that promise fulfilled. Not just for me, but for the community as a whole. The game is only great if the players are enjoying their time and contributing to a good experience.

    • @heroicskeleton1566
      @heroicskeleton1566 2 ปีที่แล้ว

      @@YTHandlesWereAMistake Yeah. Everything from overwatch 1 should be purchasable with the legacy coins. The fact that a lot of them aren't is ridiculous.

  • @balnazzar10
    @balnazzar10 2 ปีที่แล้ว +37

    I wish there were skins you could unlock by playing a hero a ton, sort of like an life time achievement skin. Like, get 100 hours of Moira, do x amount of healing and damage with her ult. Save y amount of lives, etc. Gratz now you've unlocked the Prestige skin.

    • @Shzl47
      @Shzl47 2 ปีที่แล้ว

      Yea, Paladins does this (or used to - I don't play anymore). I've always wanted some kind of Hero Mastery system in Overwatch. Whether it's for cosmetics or just showing off to others your dedication and skill.

    • @askers_
      @askers_ 2 ปีที่แล้ว +2

      No money in that, it'll never happen. Need to pay up

    • @Warrior_Meta
      @Warrior_Meta 2 ปีที่แล้ว

      Like smite?

    • @Ruby_33
      @Ruby_33 2 ปีที่แล้ว

      Reminds me of those master skins that used to be in Heroes of the storm. They were great but if you liked another skin more you had to choose between showing off your grinding or choosing a skin that you may like better.

    • @MrSuperAntz
      @MrSuperAntz ปีที่แล้ว

      Like a CoD camo grind? 🔥

  • @deadhawk1212
    @deadhawk1212 2 ปีที่แล้ว +12

    One thing I always have an issue with in defending the monetization model is it is not a simple black-and-white dichotomy between the OW1 model and the OW2 model, where it's one or the other. Sometimes, a monetization model can be completely overtuned to a point where it turns off players (even newer players, like me!). There is nothing wrong with asking Blizzard to scale that back. In fact, it's probably better for the game's longevity as a whole if people don't end up feeling like they're in a paywalled garden where nearly all sense of progression and accomplishment comes from spending money.

  • @duel2803
    @duel2803 2 ปีที่แล้ว +14

    i understand they gotta make money but 20 for a skin is crazy. they should also give more ways to get credits and give us more credits for completing challenges

    • @deadhelix
      @deadhelix 2 ปีที่แล้ว +1

      if they give out to many credits tho then we run back into the overwatch 1 problem. If it went up to 100 coins per week I could see that being fine, but we have to not look at coins as old credits but as premium currency in other games. You can barely earn premium currency in other BR games and also Valorant you can’t earn any at all. The coins they give out for weekly challenges are just like a very small thing to push you to play, or if you buy on of their scummy coin bundle packs (imo we should just have dollar prices for things if currency isn’t meant to be earn-able but obv they do it so you always have change you want to spend) and you’re off a few coins for something else you want then the challenges are there for the extra change. The extra coins are essentially a rewards point system at a store

  • @gerharddamm5933
    @gerharddamm5933 2 ปีที่แล้ว +22

    I agree that cosmetics are just too expensive now. I’m not against monetizing the cosmetics but make them affordable. I think most ow fans would want to have at least 1 legendary per hero with 4 emotes and 4 sprays and 1 intro. It shouldn’t cost you the price of a whole game to get that for 1 hero!

    • @tamooz6649
      @tamooz6649 2 ปีที่แล้ว +6

      I agree 20 bucks for some of these skins feels crazy

    • @zachemorgan
      @zachemorgan ปีที่แล้ว

      Yeah if the skins are more than 10 dolalrs that skin better work on every fucking hero in the game.

  • @Prolink
    @Prolink ปีที่แล้ว +1

    Very much enjoyed listening to this podcast. Don't follow much of these three but loved hearing them and getting to see another side of them outside the glances at their streams.

  • @Unequaledking
    @Unequaledking 2 ปีที่แล้ว +11

    Thank you for these SVB, I enjoy these podcasts.

  • @KingOfNebbishes
    @KingOfNebbishes 2 ปีที่แล้ว +56

    Nateson hits it 2 minutes in. Game looks great, probably plays well. Between Team 4 having to rush it when it clearly wasn't ready, Actiblizz deciding that they had to suck all the money out of the fanbase before the Microsoft sale by any means necessary, and the usual new release blues, it feels much worse.
    The one thing is, it's not Overwatch 2. It's Role Queue 3.0. Marketing does their usual job of bad communication/no communication combined with a new penchant for flat out obfuscation, all to the detriment of the team, the game, and the fans.

    • @brospros6327
      @brospros6327 2 ปีที่แล้ว +1

      The one thing I do like is that brought back open que to unranked as I do believe it's the superior que.

    • @deadhelix
      @deadhelix 2 ปีที่แล้ว +1

      @@brospros6327 obviously you play what you prefer and it’s good to have options so we can choose what we prefer, me personally though I can’t stand open queue, at least as a solo. Having to rely on randoms to assemble a decent comp is a gamble I do not like, meanwhile the enemy team runs goats 2 and the match is just the most boring gameplay experience. I would assume your experiences are different however so if you’re enjoying it then that’s good for you

  • @IHJello
    @IHJello ปีที่แล้ว +2

    If im being honest.. OW1 2016 vs OW1 2022 had so much polish and ui updates added that it too felt it was released unfinished. So i cant even hate what OW2 released with

  • @1Anime4you
    @1Anime4you 2 ปีที่แล้ว +4

    Yes, no to timed battle passes. Once you buy it, you should get to complete it in your own time.

  • @Liquidice611
    @Liquidice611 2 ปีที่แล้ว +6

    Battle passes are just fomo inducing subscriptions.

  • @mr.dolphin8345
    @mr.dolphin8345 2 ปีที่แล้ว +17

    How does Eeveea go from saying it’s very anti-consumer and very expensive to saying we used to get every skin for free? I’m not saying that the prices shouldn’t be fairer (they should) but doesn’t she realize that the previous model was unfair for the OW devs? There’s this weird sentiment in the community that everyone just expects to get shit for free and it bugs the hell out of me

    • @andrewsanchez4988
      @andrewsanchez4988 2 ปีที่แล้ว +4

      Thank you. The devs have been through a lot of shit and it seems like when they try to appease their "fans" they just get shit on. I understand the free to play model mostly sucks but it keeps revenue flowing to keep the game alive and provide constant content. Why does it matter if you're spending it over the next 63 weeks or up front. You will get plenty of cool shit from the battle pass. Otherwise don't play the game of it bothers you so much?

    • @mr.dolphin8345
      @mr.dolphin8345 2 ปีที่แล้ว +2

      @@andrewsanchez4988 or simply don’t buy anything and play for free lmao it’s so cancer that ppl complain about this. It’s completely voluntary

    • @3U9ENE
      @3U9ENE 2 ปีที่แล้ว

      @@mr.dolphin8345 Seriously. It's free to play not free to dress.

    • @browngom7654
      @browngom7654 2 ปีที่แล้ว +2

      first world problems

    • @mr.dolphin8345
      @mr.dolphin8345 2 ปีที่แล้ว

      @@browngom7654 ikr

  • @p30virus
    @p30virus 2 ปีที่แล้ว +6

    I like Jeff and what SVB said id the true, we can blame Jeff for the OW1 state and we will blame Aaron for the OW2 state, now lets remember that OW1 never got a ping system because Jeff believe that "the ping system dont fit in OW"

  • @Real_MisterSir
    @Real_MisterSir 2 ปีที่แล้ว +4

    I'm sorry but 30 bucks a year is absolutely not fine for a 9-week content schedule in a game that is largely built on the foundation of an existing game that was already paid for. That's what OW1 box costs straight out of the gate. Imagine if OW1 only had content for 2 years, it would be an absolutely hollow game. We joke about how long it went for the past content updates, but still it was only for the last years that content dropped off, it's an early 2016 game, and we shouldn't forget that it's had a long run all things considered.
    Also worthy to remember that Overwatch has sold over 50 million copies, and not even taking into consideration lootbox sales and OW coins and special skins etc. People tend to confuse it as being a "bad business model", when the factual reality is that it was a perfectly fine business model, it simply wasn't as profitable as Warzone's Battlepass system, which coincidentally is when Warzone launched, that OW had its resources cut and staff thinned out. Those resources were simply put towards the game that made more profit. Not becaues OW was no longer profitable with all their sales in mind. It just wasn't generating the same sales anymore, but they still raked in literally billions of dollars from that game. For context, it has sold 2.5x more copies than the globally hyped Cyberpunk, which definitely hasn't been a sales fiasco (even though it did fail majorly in other departments but thats besides the point).
    At this point, I believe Activision Blizzard are baiting way too hard with locking heroes behind a grind wall, to incentivize lazy man's way of throwing money at them to unlock what they want immediately.
    I don't mind it with skins, but when it's the most core part of the game it's a different matter. Not only do you miss out on months of grind playtime to actually learn the new hero, because you gotta grind to unlock them before you can grind to learn how they play - but you also have to play AGAINST them on enemy teams where it's absolutely an advantage to be able to practice the hero so you also know how to play against (or with) them.
    And comparing it to Warzone guns is also completely lacking context. Guns in Warzone all tend to build roughly from the same platform, it's not rocket science to grasp a new weapon and its quirks, nor is it a detriment to not have it unlocked because it isn't a major core to the gameplay experience which of the +20 available submachine guns you're using /or playing against. But Overwatch heroes are so complex and demand so much time and effort to learn how to use them, that every hour of playtime is incredibly valuable, and I see the grind wall as pure abuse of this value.
    If Overwatch ever gets as complicated as League for example (in terms of character quantity), I mean League has 140 Champions which means it's just impossible to fundamentally understand all of them to any depth beyond the mere surface level of "they have this key ability and it works sort of like that". Like, in that scenario its fine that there's a level of grind/pay walling because chances are that even if all characters were freely available, nobody would be able to spend enough time to learn all of them anyways, nor care. People would just look at the ones that are meta or look most interesting, and then commit to those champions and get good with them.
    Overwatch is fundamentally different still. If we ever get to +100 heroes available to us, then yea it makes sense that they want to monetize new hero releases. But now? From the beginning? Wayyyy too early to be capitalizing on the most core fundamental gameplay aspect of the game. Overwatch is THE hero shooter. Don't lock the heroes. It's not rocket science.
    As it is now, to use a new hero in Competitive, you first have to spend weeks or months grinding to lvl 55 in the free pass - and then you have to spend another month actually practicing with the hero - and before you get anything out of them there'll be a new pass and the grind continues endlessly. This actively forces players to not learn new heroes unless their kit from the surface level is just that intriguing to them that they want to commit the months of playtime it would take just to pass the barrier of entry to play that hero at the most basic competence level.
    Like all things considered, the "nice model" of OW1 monetization and being nice to the player helped earn them 50 million god damn sales (and those are only the confirmed ones by outside sources as of april this year). 50 million. For a paid box game. In an industry where free-to-play has become the norm for 5 years or more now. That's insane!

  • @Kaltar_
    @Kaltar_ 2 ปีที่แล้ว +19

    the biggest problem imo is that a totally f2p player will literally need to grind every week for 2 years to get 3 legendary skins if they never spend in on anything else ever

    • @Sabane445
      @Sabane445 2 ปีที่แล้ว

      Cry

    • @gotmilk5899
      @gotmilk5899 2 ปีที่แล้ว

      @@Sabane445 simp

    • @secretlyaslug2325
      @secretlyaslug2325 2 ปีที่แล้ว +7

      It would be nice to see them add hero specific challenges that have meaningful rewards like legacy credits, character banners, or titles. Stuff that new players can earn long term.

    • @Kaltar_
      @Kaltar_ 2 ปีที่แล้ว

      ​@@secretlyaslug2325 this!

    • @Kaltar_
      @Kaltar_ 2 ปีที่แล้ว

      ​@@Sabane445 ok

  • @deadhelix
    @deadhelix 2 ปีที่แล้ว +2

    My only real issues with the monetization is just the skin prices mainly just with old skins, and also the battlepass not paying itself out. I hatw the constant point of how the weekly coins take too long to get because you literally are not supposed to be able to make consistent purchases with free coins otherwise we fall back to the overwatch 1 problem. I do think if a new player sees the old skins and wants that it should not be 20 dollars but at the same time to that new player it is a “new” skin so it’s mainly frustrating for old players if anything. If they want one united price for legendary skins, 10 to 15 dollars is what it should be because there are so many different characters that all function differently that it’s unreasonable to assume one player will main a single hero rather than 2 or 3 heroes. I also think a reduction in price will make more sales as more people will be willing to purchase, plus we have to keep in mind that the world doesn’t work in USD and 20 dollars for us can be a much more absurd price. At the end of the day though free to play with no pay to win doesn’t pressure you nearly as much to spend. I don’t think a hero being in the pass is p2w when you can get them free, though tier 55 is a silly number, but destiny 2 does this and Siege does this but you only get new operators from paying for premium. If a free player can play the meat and potatoes core of the game that’s what matters most which thankfully they did. If they just tune numbers I do believe this monetization is very fair
    Edit: EEVEE MADE A GOOD POINT WITH THE BATTLEPASS THEY SHOULD BE LIKE HALO WHERE THEY JUST ALWAYS EXIST BECAUSE TIMED BATTLEPASSES ARE DUMB. If halo didn’t utterly flop this model maybe would’ve been made more mainstream to other games

  • @shadowjack2k
    @shadowjack2k 2 ปีที่แล้ว +3

    Really appreciate much more thoughtful mature discussion around OW systems. Have these 3 back all the time! Also glad to see the appreciation for what Kaplan and Goodman created rather than the typical Jeff slander.

  • @davidrich27
    @davidrich27 2 ปีที่แล้ว +4

    The biggest takeaway for me from all this is they need better direct communication (shocker lol what else is new). Those Jeff dev updates were so huge with keeping the community up-to-date with what was going on with the game.
    I don’t care if Aaron Keller takes up that duty or not. But they need concise video format updates. If they can’t find a dev who feels comfortable in front of the camera, then hire out a press person. Hell, they could hire out the job to an OWL commentator, or a streamer (if they don’t mind a little “shilling”). But needing to wade through these posts on the Blizzard forum to find out what’s going on has to stop.

  • @ChichiNaka
    @ChichiNaka 2 ปีที่แล้ว +7

    Based Eevee, felt like i was taking crazy pills listening to the last podcast circlejerk about how Devs need money so skins should be $17 for an 8 year old legendary. Thank fuck the crew got shaken up.

  • @KetchumUnderarock
    @KetchumUnderarock 2 ปีที่แล้ว +4

    This podcast was a great listen

  • @OfficialCrowMauler
    @OfficialCrowMauler ปีที่แล้ว +1

    I’d love to pay for a stat system similar to Dota Plus. I used it back when I was a Dota noob and, even though after 300 hours I barely improved, I found it ridiculously satisfying to have an overlay helping me at all times, even if it wasn’t always useful.

  • @michellscp
    @michellscp 2 ปีที่แล้ว +2

    I'm so glad your back SVB, your content is amazing and I'm so happy you are doing the podcast weekly!
    For me the only thing that is fair in the new model is the BP, the fact that you get the mythic skin in it for 10$ really sells it, I have no problem in spending this kinda of money now and then because I think it's a fair trade. My only complain about the BP is the lack of cohesion, they said it that the first season the theme of the skins is Cyberpunk, but besides Genji and Kiriko the other skins are completly off (I know the shop will have more skins with this theme, but I really think these cyberpunked skins should be in the BP and not in the store). Other than that, the skins that are sold in the shop: first of all I honestly think that the quality is worse than what we get in OW1, Kiriko and JQ skins are not legendary level, and this could be ok, if the price was fair. Second the price of the itens in the shop... it's not fair, I can't see myself spending any money ever in the shop ever because I feel robbed. I know they based the price in the competitors, but I think the whole market of free to play games are so off that they could really start a new trend here and become super competitive with good prices. A skin costing the price of a indie game is just absurd, 3 skins equals one triple A game is laughable and I know it's something standard in the industry, but it's completly out of touch.
    Some suggestions:
    An annual package that would give acess to the next 6 BPs (you can't choose the BPs you are going to activate, you just get the next 6 - a year long BP content) for a discount (40$ - 50$ for example).
    Special missions:
    1- specific for each hero that in the end would unlock a special skin for them. The missions could be (for Ana for example): put every hero to sleep, do x assists with nanoboost, heal Genji for x amount, sleep Roadhog while he's ulting x times, hit x enemy heroes with the granade, kill Pharah in the sky x times... Something that playing constantly you can unlock eventually, but that is kinda hard to obtain. (they can unlock these missions gradually until all heroes get theirs). I think this could be free, of for a small fee for each hero. I think it can be free because it's something that keeps players engaged wich is valuable for them.
    2- Role specific missions. This one could be annually and one hero of each role gets one special skin to unlock in the end. Specific missions for each role.

  • @waynetec13
    @waynetec13 2 ปีที่แล้ว +3

    I still don't have my watchpoint pack. I'm beyond disappointed in a AAA gaming company with 16 years of development and 6 years of Overwatch development under their belt's launch. It could possibly be excusable if they hadn't literally deleted the game I've paid for several times across several systems/consoles. I paid for the Watchpoint Pack because of the proven track record behind the company, Diablo Immortal aside. Because I couldn't get my watchpoint content, I didn't have access to the hero I literally paid for, so I spent ANOTHER $10 on the battle pass. This is probably the last money I'll pay into this game, after my money being treated as if it's entirely unimportant.
    Ddos, launch woes, etc are to be expected, but my paid for content missing after nearly a week is a bit ridiculous, especially considering a part of the price on the WP pack included Overwatch 1, which they literally took away.
    I love the game play, but the business end is fucking terrible.

  • @ROBAKABIGPAPA
    @ROBAKABIGPAPA 2 ปีที่แล้ว +2

    I understand how this can be viewed as anti-consumer, but what I think people are forgetting is that the skins that cost $20, were free for 6 years. In truth, nobody should be paying any amount of money for a 6-year-old skin. However, assuming you are a brand new player coming into OverWatch and you have absolutely zero playtime, it makes sense from a business perspective to charge that player a certain amount of money. And I really don't think $20 is the reason people are angry, because the skin could have cost $10 and people would have still been angry. I just think that people are forgetting that Overwatch 2 will introduce newer players, and these new players are going to have to fork over some money because OverWatch 1 was free for so long.
    I know that sounds anti-consumer, but considering the fact that the battle pass is pretty generous, along with their daily weekly monthly and hero challenges. Something's got to give

    • @ROBAKABIGPAPA
      @ROBAKABIGPAPA 2 ปีที่แล้ว

      **also an edit; they did say that they were going to do away with OW1 coins BUT they never said they were going to take YOURS away. Myself and others assumed they would let you keep them, which is why I didn't spend it. I warned others not to blow their coins aswell simply because If you saved your coins but you couldn't use them, that reality is far better than spending all of your coins, and you actually in fact can use them because they were going to make it a more rare currency (which was my gut feeling Because they had mentioned that they were going to open your loot boxes, and any duplicates that you get from a merged account would be converted into coins. That told me that they had a plan for those old coins)
      And this is more personal, but what I've learned from the release of OverWatch 2, is that a lot of people who have played Overwatch over the years aren't really as in tuned with the gaming community in general as they think they are. The concept of a battle pass is a brand new concept to a lot of Overwatch players. So they're reacting as if this is some industry changing event when in reality, Blizzard is just playing catch up to the industry. Which if you think about it, hasn't been a situation that Blizzard has been in for a long time.
      I'm trying to pick my words very carefully because I'm not trying to get called a shill, or sound like I'm anti-consumer but, out of the 1001 terrible ways Overwatch 2 could have gone, this is literally one of ,if not the best outcome for the game. Yet, people within the Overwatch community are still trying to stay angry. It's such a weird place to be in. Because I do consider myself a die-hard Overwatch fan, but I'm also a fan of gaming in general. And the way that supposed die hard Overwatch fans treat OverWatch just rubs me the wrong way.

  • @jaybanks5803
    @jaybanks5803 2 ปีที่แล้ว +8

    Tired of this "we didn't want to spend money on OW1" narrative.
    Like all past Blizzard games we were waiting on expansion packs or a brand new PVE full price game. No one wanted to buy duplicate crates and there was no other option to spend money in OW1 by joining weekend tournaments or upgrades of any kind.
    Pink mercy was very successful, so is OW merch like Funkos.
    Btw, we arnt "supporting the devs" by spending money on battlepass etc. They all get paid salaries and our increased monetization largely isnt going towards development. It's all about quarterly earnings, stock value, shareholders and executive earnings/bonuses.
    Don't be naive, the avg Blizz developer salary is only about $60,000.

  • @johndowson1852
    @johndowson1852 2 ปีที่แล้ว +1

    I'm absolutely not having it with essencial gameplay being locked off behind a bullshit pass.

  • @deadhelix
    @deadhelix 2 ปีที่แล้ว +1

    Eevee makes a really good point I thought about after seeing the phone plan thing screwing over many people. A free to play game that locks you out because of a phone plan isn’t really free to play then. It’s a really tough situation because on one hand, a person who can’t afford to pay a phone plan but wants a game to escape to, can’t because of their financial situation is terrible, I do think it’s rough that taking down that barrier will open up alt accounts and cheaters ruining the experience for those players. I do think it’s a better situation that they can play with some games being ruined by cheaters or trolls than not being able to play at all. Hopefully new players being introduced by friends can be eased in or maybe have a safer space in arcade

  • @thefootballpunnedit
    @thefootballpunnedit 2 ปีที่แล้ว +3

    $10 a skin is too much... they could make them $6 and only sell credits in $10 incriments to encourage people to buy multiple legendary skins.

  • @Dizzy205
    @Dizzy205 2 ปีที่แล้ว +13

    i think EeveeA is my least favorite of all the guest you have here. Talks waaaaay to much and seems to hate everything and seems entitled to everything. Just sounds condescending whenever she talks as if she just knows everything. i wanted to hear more from the other guesta but i felt like they bary had a chance to talk about what they wanted to talk about.

    • @waynetec13
      @waynetec13 2 ปีที่แล้ว +3

      I agree that she dominated the conversation far too much, but I do think she made a lot of very valid points. I agree with her on a lot of the issues she's talked about, but there's not much room for debate when she won't stop talking, and when she interrupts other panelists.

    • @jaybanks5803
      @jaybanks5803 2 ปีที่แล้ว +4

      Agreed. 💯
      Always like this. Refer to my take a shot comment every time EeveeA interrupts. Lol

    • @secretlyaslug2325
      @secretlyaslug2325 2 ปีที่แล้ว

      She was in the Ladder debate and it was almost unwatchable too. A shame too because it has other much better speakers in that one. Especially compared to guys like Freedo, Samito or now I guess AVRL is an option. People who have strong opinions and are clear and concise with them is what I want.
      I appreciate SVB doing this so much because it feels like everyone he gets is so precise with their criticism except for EeveeA. Or some other one off guests who have yet to return.

    • @yiklongtay6029
      @yiklongtay6029 2 ปีที่แล้ว +5

      I strangely thought that EeveeA is actually really articulate and gives valuable points. I like her takes. It's unfortunate that it is outweighed by her tendency to interrupt others. It doesn't excuse her etiquette but it might be worth noting that she's on the spectrum. That might contribute to why she is terrible at restraint.

  • @WizardKitty723
    @WizardKitty723 ปีที่แล้ว

    I spent most of my credits thinking that they would only be usable for OW1 stuff 😢

  • @halfa_sleep
    @halfa_sleep 2 ปีที่แล้ว +5

    poor nateson always getting cut off and talking last

  • @Real_MisterSir
    @Real_MisterSir 2 ปีที่แล้ว +5

    Something to keep in mind in regards to Blizzard understanding how many players they're waving goodbye to from locking phone sms protection, is that it doesn't just affect the individual players, but also their friends. Imagine you're a friend group of 6 players, you want to play a modern cool shooter and OW2 being free to play may just fit that bill. Great. Warzone is quite old, Fortnite is what it is, OW is for the first time free for everyone. But now imagine 1 or 2 players in your friend group have prepaid phones, that affects the entire friend group because now they can't all play together. So are they just gonna abandon their 1 or 2 friends and say "sucks to be you"? Or are they instead gonna say "let's play another f2p title where we can all play together". In most cases it will be the latter, especially in more poor regions/countries where playing f2p games with your friends is literally the biggest incentive to enjoying gaming in general. These people dont sit with 2k rigs and are invested in being gamers, they're invested because they can play with their friend group and enjoy their time, even on low end hardware. So in my estimate, for every prepaid phone user you're excluding, on average I would assume you're at least excluding one of their friends as well even if they have a traditional subscription phone plan.

    • @gerharddamm5933
      @gerharddamm5933 2 ปีที่แล้ว

      Isn’t the sms just for competitive? I’d assume most casual players and groups are playing qp

  • @jaybanks5803
    @jaybanks5803 2 ปีที่แล้ว +16

    Take a shot everytime EeveeA interrupts. Take 2 shots every time someone apologizes for interrupting EeveeA.
    You drunk now huh

    • @secretlyaslug2325
      @secretlyaslug2325 2 ปีที่แล้ว +12

      Probably my least favorite podcast guest.

    • @Shzl47
      @Shzl47 2 ปีที่แล้ว +3

      @@secretlyaslug2325 she's great for balance discussions

    • @matthewatkins4004
      @matthewatkins4004 2 ปีที่แล้ว +2

      I was disappointed when I saw them on sadly. I don't want to bash but I find them just so negative

    • @mathiaschristensen1194
      @mathiaschristensen1194 2 ปีที่แล้ว +1

      @@secretlyaslug2325 Agreed.

    • @primalinea682
      @primalinea682 ปีที่แล้ว

      @@secretlyaslug2325 she spits facts though

  • @brycejohansen7114
    @brycejohansen7114 2 ปีที่แล้ว +10

    I think EeveeA had a lot of good points that simply got dismissed by "Developers need to make money"

    • @healbot9000
      @healbot9000 2 ปีที่แล้ว +1

      Developers need to make money but the pricing is too expensive in my opinion and it seems to be industry standard.

    • @brycejohansen7114
      @brycejohansen7114 2 ปีที่แล้ว +1

      @@healbot9000 Well this was one of the many points she brought up. The prices were too expensive (old skins are now worth $20 USD and that it now costs 12,000 USD to buy everything), the developers didn't explain how old currency was going to work in OW 2 (Even though they said months ago that they would work to improve communications), the confusion between coins and credits, New heroes should be at least level 40 instead of 55...
      This wasn't a debate, this was a 1 vs 3 ... I mean, why even have Nateson in the debate if he is completely indifferent to it, like dude if this is a debate then seriously put forward a counter-argument or get out.
      The problem isn't that people want free stuff, the problem is the monetization and the costs seem to be based on Diablo Immortal's pricing... which is ridiculous. The developers don't need people to spend 12,000 USD on their game, they want people to spend that but they don't need that.

    • @davidrich27
      @davidrich27 2 ปีที่แล้ว +1

      @@brycejohansen7114 I didn’t get that impression it was 1v3. I think SVB was receptive to Eevee’s ideas, even if he didn’t agree precisely where the prices should be.
      It’s not black and white, it’s a gradient, between being so generous that there is little to no incentive to spend any money, and so expensive that it is exploitative. I think it’s currently edging on the greedy, exploitative side (especially with the price of old legendaries and being underhanded about old currency). But I think could make some small tweaks that make it more consumer-friendly. And that’s where I think SVB seemed to land.

  • @Kim1234g
    @Kim1234g 2 ปีที่แล้ว +2

    I think it’s interesting and annoying how no one brings this up when people talk about microtransactions in video games. Most people aren’t complaining that we have to pay for skins but that they are too expensive. Legendary skins in OW1 were 10$ so why are they now 20$? And I don’t care if Apex also does it. Apex should also be 10$ if not cheaper since their skins suck.

  • @dwoodward931
    @dwoodward931 ปีที่แล้ว

    You know to be fair, given that they'll start letting more phone providers and stuff in.. the SMS and new Defense Matrix redesign truly does seem like a big W in terms of smurfs and cheaters.

  • @thatsdanzatastic
    @thatsdanzatastic ปีที่แล้ว +1

    As a player who is in the lower ranks, as soon as they turned off SMS protect the quality of the games and competitive has gone down there are a lot of alt accounts starting to pop up and people who are definitely not supposed to be in that rank just stomping all over everybody.

  • @Ghostalking
    @Ghostalking 2 ปีที่แล้ว

    I don’t mind the “game in progress” look because it is a live service game so improvements and tweaks are expected weekly (: can’t wait to see where we’re at in a month!

  • @tristangarrett74
    @tristangarrett74 ปีที่แล้ว

    They’ve always officially called the OW1 currency credits for as long as I can remember

  • @tyrellking4423
    @tyrellking4423 2 ปีที่แล้ว +2

    I’m sorry I love these videos but EeveeA interrupting and going on tangents about OW1 makes this really hard to listen to. I want to hear what other people have to say, and I don’t feel like anyone else got a chance to talk. Doesn’t seem like a debate it’s more EeveeA and SVB going back and forth

  • @JA_94
    @JA_94 ปีที่แล้ว +2

    At this point.... I don't want skins. I'm glad I got all my skins from OW1. I'm not spending $20 per skin. The loot boxes were a better form. I have almost everything for all the old heroes.... But at least we would still got the "token/coins" or what ever you wanna call it. This... It's robbery.

  • @trap4083
    @trap4083 2 ปีที่แล้ว +4

    I like EeveeA she brings new ideas to the table. She doesn’t sound entitled to me at all, but more confident in her ideas than the other viewers. These ppl be hatin for no reason smh

    • @yiklongtay6029
      @yiklongtay6029 2 ปีที่แล้ว +2

      Interrupts often. Room for improvements. But yes her opinions and takes are almost always interesting and worth thinking about. Reel it in a but and she will be perfect imo

  • @healbot9000
    @healbot9000 2 ปีที่แล้ว +2

    I ended up spending about 20,000 "Legacy Credits" just for some recolors🤷‍♂️ I still started with about 41,000 It would have been nice to have had the 60,000 instead of some skins I'll probably never use. Oh well you live and learn.

  • @GreenCatDragon
    @GreenCatDragon 2 ปีที่แล้ว +1

    this has opened my eyes so much the gap between people loyal to Overwatch the game and people loyal to overwatch the community.
    A lot of us are loyal to both but there are also a lot of people that don't fall into both and this the line in the sand that divides those ppl

  • @askers_
    @askers_ 2 ปีที่แล้ว +7

    EeveeA monologuing about wild speculations really derailed this

    • @tyrellking4423
      @tyrellking4423 2 ปีที่แล้ว +1

      And interrupting others valid points to do it!

  • @Manic44
    @Manic44 ปีที่แล้ว

    Concerning the report AI and whatnot.
    how about the idea of creating a keyboard shortcut that can mark a time/point in a match where something happened that you want to report and that when eventually you're going to make a report, that you can use that previously marked time/point as input for the report.

  • @eightbitheros
    @eightbitheros ปีที่แล้ว

    I think the prices are slightly high, but the biggest problem is how many coins you get from playing - the battle pass should reward some coins - not enough to pay for itself but some.

  • @kfed9834
    @kfed9834 ปีที่แล้ว

    Just a random point, I haven't finished the video yet, but since they made arcade modes also have regular open queue quickplay essentially, you can actually play the new heros in those modes while you still unlock them by leveling the battlepass. And it's a great system in my opinion, yes I do think they should unlock a bit sooner, but the fact that you can practice the hero in a realistic match setting before unlocking them and unlock them about the same time as they're allowed in comp.. it's honestly kinda great and definitely not as bad as people made it sound before release.

  • @jarenagra2804
    @jarenagra2804 ปีที่แล้ว

    a good compromise would be 10coins a day if you finish the dailies. plus a loot box when you finish the weekly. or just put something good for free players in the battlepass

  • @Mr.Stabby
    @Mr.Stabby ปีที่แล้ว

    Something the team could think about is making a monthly subscription to something a pack like the Fortnite crew pack. They could make it like $15 a month or something like that it could have a skin each month some coins and they could give out 2-3 loot boxes with it and not just completely scrap loot boxes. Easy way to get people to spend money outside of 20 dollar legendary skins. 🤷‍♂️ just a thought.

  • @SILK97
    @SILK97 2 ปีที่แล้ว +3

    Honestly, I’m not tripping about the pricing. Kinda sucks, but I have everything for all the heroes I like

  • @FDE4L
    @FDE4L 2 ปีที่แล้ว +14

    I find Eva points to be very entitled

  • @endless_del
    @endless_del ปีที่แล้ว

    there are some legendaries that are worth 20$ in my opinion. others aren't. i've spent more money than i would like to admit on fortnite and what they do is, cosmetics that are the same tier can have different pricing. collab skins always cost more obviously, but the OC fortnite skins can vary in price. i think overwatch needs to do something similar because i don't see anyone that has a good grip on the concept of money paying 20$ for either of junkerqueen's base legendaries, for example.
    also, they should keep legacy credits as rewards for challenges, maybe even replace the weekly rewards for legacy credits. i'm fine with brand new emotes and skins costing real money but there's no way i'm spending money on sprays and voice lines. i would buy coins for skins and emotes i want , maybe highlight intros and victory poses, but save my legacy credits for the small stuff.

  • @heroicskeleton1566
    @heroicskeleton1566 2 ปีที่แล้ว +1

    Old skins should not be $20. Those are assets from the previous game that did not take them any additional investment to bring over. It gets worse with the fact that a lot of them can't be bought with legacy credits. The other part about it I find gross is how they took down OW1. Some players would have been happy to keep playing that game, long after they stop supporting it, just for casual games or to collect everything. They paid $60 and now that game no longer exists. It really seems like that was done just to force people into this new model, when they could have given the option for us to play the unsupported version. All that being said, I understand the need for this model for a live service game, it just wasn't handled all that well

  • @db345t
    @db345t ปีที่แล้ว

    I feel there needs to be a balance, the legacy currency needs to be the normal free earnable, slow and possible, while the main paid currency is priced to high, and the lower tier recolours need to be earnable, they will not be in the battle pass ever so the new players will have to buy them with money. let be honest the challenges will never earn enough for a skin.

  • @TheCBergeron
    @TheCBergeron ปีที่แล้ว

    I hope they do more drops of skins like they are doing for the Kiriko legendary. Even if it's available in the next season, it just feels nice to get a free skin every once in a while.

  • @leonp.2171
    @leonp.2171 ปีที่แล้ว

    In a way it was the community that rushed the game development as well aside of the team 4s corporate overlords. Everywhere I've seen people begging ow2, saying they should split the PvE from the PvP - even if that was mainly just because they were hungry for content, that's what we're finally getting and a ton of people are disappointed. I know it's probably two different groups, but there's kinda no win for the dev team here, especially since they're also getting pressure from above.
    Also the ow1 currency was always credits and in a ton of media they said they're introducing new currency, while I agree that monetisation is awful for the shop, I don't agree with that argument.

  • @oBlackIceo
    @oBlackIceo ปีที่แล้ว

    Yeah I got dooped. I had a lot of extra credits even as a new PC player. I bought every base color of every hero and even though that was relatively cheap, I still feel kinda mislead.

  • @NuDimon
    @NuDimon ปีที่แล้ว

    For me the Shop pricing is around four times too high. I'm gonna save a lot of money from not buying skins at 20 dollars, where I'd easily pay 5 bucks a pop for several skins.
    My initial thought in Kiriko being at lvl 55 was that it was way too high. But after actually experiencing the leveling? I think around 40 might be fairer, but most ppl that have a lot of time on their hands can get to 55 before a hero is released into competitive. And most of the people that do not have the time to grind the pass out at that pace can afford to pay for the premium track of the battlepass.

  • @snake-eyes211
    @snake-eyes211 2 ปีที่แล้ว +1

    But overwatch 2 is overwatch 1 saying it’s a new game it’s not it’s a remix game. making existing players or New ones pay so much for Legacy skins is ridiculous. there’s so much I could say on this topic but I’ll be just wasting my time 😅

  • @jtck1310
    @jtck1310 2 ปีที่แล้ว +1

    The game is great but defintly slapped together. The inspect animations aren't there, the thumbs up and down animations, I have still yet to receive the currency from the Watchpoint pack, all of the owl stuff is randomly more expensive, it's all a mess but a beautiful mess

  • @DavidMartinez-bm4cd
    @DavidMartinez-bm4cd 2 ปีที่แล้ว +2

    I ended up with 200k in legacy credits. Honestly I just played comp and grinded 3k hours into the game. Don't know why they couldn't just convert the old currency to the new currency

    • @kfossa344
      @kfossa344 2 ปีที่แล้ว

      Lol

    • @askers_
      @askers_ 2 ปีที่แล้ว +1

      You don't know why? It's because they want money my dude. More money. Paid in ow1 too bad, pay again

    • @DavidMartinez-bm4cd
      @DavidMartinez-bm4cd 2 ปีที่แล้ว

      @@askers_ I mean I know but yeah I get you

    • @samhhhhh
      @samhhhhh 2 ปีที่แล้ว +1

      This is a hilarious comment I'm not sure if you did it on purpose. If you have 200k credits you effectively have $2000 worth of in game money. You'd be able to buy the battle pass for 200 seasons. On what planet is any company willing to give you $2000 for nothing but having played their game?

    • @DavidMartinez-bm4cd
      @DavidMartinez-bm4cd 2 ปีที่แล้ว

      @@samhhhhh lmao I know they wouldn't 🤣🤣🤣

  • @scrilla4047
    @scrilla4047 2 ปีที่แล้ว

    Great debate, we all have our opinions and I appreciate trying to keep it focused. It needs to be focused for blizzard to be willing to listen

  • @b23beatz
    @b23beatz 2 ปีที่แล้ว +1

    I have so many ow1 skins idrc I have enough skins to play forever lol

  • @thepoofster2251
    @thepoofster2251 2 ปีที่แล้ว +1

    Gotta say, I never agree with eeveea on these talks. Very negative always perceives everything in the worst light

  • @michaelg1778
    @michaelg1778 ปีที่แล้ว

    I think the skin/credit system just wasn't planned out very well and they didn't know how it was going to actually work when it launched, but it'll get figured out over time.
    But players, especially Overwatch 1 players, need to realize they aren't going to be able to be collectors anymore, nor should they without paying money. Blizzard needs to make money to continue to develop the game and give us new content.

    • @enciam3680
      @enciam3680 ปีที่แล้ว

      Blizzard made £8.8 billion and £4 billion profit last year alone. I don't think they'll he struggling to pay their gas and electric bills this winter. The problem is greed- the £1 billion+ made from just lootboxes in Overwatch (as of 2019) wasn't enough for them - they think they can squeeze out even more from their players in OW2 by embracing some more shameless monetisation practices.

    • @michaelg1778
      @michaelg1778 ปีที่แล้ว

      @@enciam3680 So everything they make should be free forever now?
      They offer a service. You can choose to pay or not to pay for that service. Your choice.
      The sense of entitlement is real.

    • @enciam3680
      @enciam3680 ปีที่แล้ว

      @@michaelg1778 Who said anything about everythiht being free? What I'm suggesting is that they should release a game for £50 complete with all of the features, heroes and modes and if they want a financial incentive to keep supporting it and developing new stuff, have a shop for the cosmetics, skins etc that they make. It seemed to work for OW1...

  • @mavisvermillion5126
    @mavisvermillion5126 ปีที่แล้ว

    Blessed is I who had all the skins so I couldn't buy anything. Now I have 172,000 legacy credits. Now I think lootboxes for old skins and things wouldn't be terrible. Maybe every one or two levels in the battle pass. And maybe when you get to dupes it'll just give small amounts of xp. Maybe make certain skins shop exclusive like OWL skins or special event skins like Pink Mercy.

  • @highheart4300
    @highheart4300 ปีที่แล้ว

    Would anyone be up for the idea of customizable battle passes?
    Explanation: Having the premium Rare, Epic & Legendary spots being a selectable option for any older content. This way you the consumer can work towards the content you are interested in. I believe this can and would work. Granted I also believe the price would need to increase from a $10 price point to probably $15.
    Also, they can just keep expanding the library of items to keep adding new content to work towards.

  • @tropicata
    @tropicata 2 ปีที่แล้ว

    I blew thousands of credits right before OW1 shut down because I was led to believe those "legacy" credits would become all but worthless in OW2. I'm so fucking upset LMAO.

  • @WizardKitty723
    @WizardKitty723 ปีที่แล้ว

    Btw, I got a level of the battle pass free for my endorsement level 4

  • @brian21282
    @brian21282 2 ปีที่แล้ว +1

    Its a "free" marketplace specifically designed to get you to spend money. Its not charity; its a business transaction, which is fine because we get a game to enjoy. TH-cam just gave me a free video to make ad revenue. I am okay with that, but it is not a gift. However, the youtube community is not yelling at everyone that they need to watch videos so we can keep getting new content. Not sure when Overwatch became a gofundme for developers instead of just a masked up subscription service using behavioral and psychological techniques to try and maximize revenue for ABK shareholders. Everyone agrees the old model was not working for Blizzard monetarily so clearly they think it will be more profitable. As a consumer, its up to you whether or not to engage in OW2 spending and you aren't ungrateful for OW1 because you paid the box price they set. It's their job to offer a service, formerly a product, that generates revenue for paying their employees. Buy skins because you like them not because you are afraid daddy Blizzard might disappear again. They literally already doubled down on the IP because they expect a return on investmentt.

  • @slickshewz
    @slickshewz ปีที่แล้ว

    People purposely throwing while trying to get challenges, isn't the issue. It's people having to do things like, play a class they have never played, that is without a doubt detrimental to game play. For instance, the flex play daily. If you get 1 or 2 people queuing just for that daily, they're likely going to be throw on support. If they aren't a support player.....you lose, and there's nothing you can do about. 5 people lose, and likely have a terrible time, because people are trying to do dailies. That's not a recipe for fun.

  • @cosmiccow7045
    @cosmiccow7045 ปีที่แล้ว

    As someone who plays smite and league the whole collection aspect doesn't bother me. You just learn to accept the fact that your only buying skins for your MOST top played champs. With that being said. 20 bucks for old skins is rough. If I'm going to spend that much put it in a bundle with other skins. Or at least sell them at 10 bucks a piece.

  • @KaiDub24
    @KaiDub24 ปีที่แล้ว

    I thought we couldn’t spend old Overwatch currency on new skins? At least I haven’t been able to for any of the shop items… I’m a support player so Overwatch 1 was literally trying to drown me in coins and boxes. I had about 120k… down to about 40k after buying everything I didn’t have 🤔

  • @christopherhelton3372
    @christopherhelton3372 ปีที่แล้ว

    I had about 10k coins and I wasted them all a week before OW2

  • @highheart4300
    @highheart4300 ปีที่แล้ว

    The weekly challenges need to change to be less skill dependent and more play time dependent. 10 team kills... DO you know how often I see team kills? I haven't completed that challenge once. I am lvl 71 on the battlepass so I've played quite a lot the past 3 weeks. I'm not the most skilled player being silver 3-5 in comp right now; but isn't most of the community? It's really disheartening to not be able to get the free coins when you have to depend on your team too receive them.

  • @WizardKitty723
    @WizardKitty723 ปีที่แล้ว

    I played ow1 for a year before I knew I could earn league currency by watching games lol. Poor communication. It should say on the page!

  • @jakerobbins5674
    @jakerobbins5674 2 ปีที่แล้ว +1

    I’m not coming back until they fix their shit and give me half my hero roster back.

  • @ChichiNaka
    @ChichiNaka 2 ปีที่แล้ว

    Where do holiday skins come from now? the way its talked about here is like 'pay your $10 once every 3 months and the only skins are in the battle pass'

  • @WizardKitty723
    @WizardKitty723 ปีที่แล้ว

    IMO the new heroes should be level 20 or even lower

  • @balnazzar10
    @balnazzar10 2 ปีที่แล้ว

    I'm liking OW2 more than I was expecting, so that's nice. But I do feel it is more deathmatchy and more random. Maybe that's because people are just trying to figure it out. It feels more relaxed, but less rewarding than OW1.

  • @denniswolf8685
    @denniswolf8685 ปีที่แล้ว

    People that think it was not a ddos are out of their mind. Why would blizzard not just say oh we have 100x more people then expected. That would look way beter then ddos

  • @WizardKitty723
    @WizardKitty723 ปีที่แล้ว

    I disagree with EveeA’s idea that sms is only for competitive. I’ve had tons of quick play games ruined by smurfs. I’ve been in multiple games where we literally couldn’t get out of spawn. I stopped playing quick play for long periods, only playing against AI because of this. I dont really play competitive

  • @mrpetebojangles21
    @mrpetebojangles21 2 ปีที่แล้ว +3

    I really dislike Eeveea as a guest. They take 5x longer than necessary to communicate a point (therefor drowning out the other guests) and has a very annoying “uptalk” nature to their communication cadence.

  • @setokaiba2351
    @setokaiba2351 ปีที่แล้ว

    Svb caps alot in this podcast. key issues should be raised :
    1. whole battlepass is structured poorly [rewards]
    2. store skins ripoff
    3. Characters seem overpowered bastion , Sombra
    4. challenges require you to be at a certain place in the map, or doesnt promote winning as a team.
    5. rank system is not even displayed clearly on your profile anymore.
    it's been made to look casual and protect poor players feeling with the stats removed and even looking for group is gone! Now compare this with mw2 it's identical issue. This is a studio issue !

  • @shawnshawnskye
    @shawnshawnskye 2 ปีที่แล้ว

    Idk….DDOS has been “solved” and I still can’t sign in

  • @gamist8166
    @gamist8166 2 ปีที่แล้ว +1

    The devs soul being put into this doesn't have me feel empathy. Are they.. Shocked? That a blizzard release got targeted by a ddos attack? Seems like small indie company idk guys

  • @Velkin999
    @Velkin999 ปีที่แล้ว

    The seemingly endless crush of capitalism spoils something yet again.

  • @urc12345
    @urc12345 ปีที่แล้ว +1

    eeveea is one of us

  • @Dmanbradley
    @Dmanbradley ปีที่แล้ว

    After giving the game a few days, I have to come back and disagree with SVB. Games shouldn't give you infinite content for free, but games aren't really engaging (for me) without something to work towards. If everything intresting in the game can ONLY be realistically unlocked with money, then the gameplay isn't building towards anything and I feel like playing something else.
    For example, imagine if there was a Monster Hunter game where you couldn't build armor or weapons and every hunt was unlocked from the get-go. Then, let's say the only way to get stronger armor/weapons was to grind for months to get the free scraps or pay real money to skip the grind and get the components you need for an armor piece. Each hunt will be fun the first few times, and trying out different weapons can add a little replay value, but the sense of progression is completely lost in a game like that. Rather than 40 hours, a game like that could get boring in 2-3. And *that* is how OW2 feels right now: trying out the rebalanced characters and new maps is fun, but there's nothing to progress towards (outside of competitive) from game-to-game.
    Once you've tried every character you're intrested in, you have no reason to keep playing; there's no way you're realistically earning anything through gameplay, anything you can buy at hour 30 you could've bought at hour 1, and once you reach your peak rank, for the amount of time you can put into the game, even competitive will have no allure to it. And when the next character is locked 40 hours into the next battlepass, you won't even get to engage with the new content without slogging through games you aren't really interested in. The free content is pretty much ONLY interesting for the Competitive-focussed players with eyes on getting to Grand Master. They can see their rank going up and down, and can set nightly/weekly/seasonal goals. The casual player (that should be the most-likely to spend money on cosmetics) has very little to do because EVERYTHING is too expensive. I'd argue anything over $5 isn't a microtransaction, and that's practically all the intresting content in the game! So, after about 3 days, I stopped playing OW2 and went back to Xenoblade 3 and New Game + for Ratchet & Clank on the PS5 - games with clear rewards and progression to keep me engaged.

  • @IPlayVideoGamesAndNothingElse
    @IPlayVideoGamesAndNothingElse ปีที่แล้ว

    What gear debate is there you guys are saying in every podcast they your agree with each other. A debate is whit disagreement not just chatting and agreeing all the time.

  • @Gibbypastrami
    @Gibbypastrami 2 ปีที่แล้ว

    They should refund any coins spent after a certain date, or if you are an OW1 player, give us a free *blank amnt of coins per hours played*

  • @jorrellrichardson3181
    @jorrellrichardson3181 ปีที่แล้ว

    Just give us a fair way to earn the credits. League of legends is free but u can unlock everything eventually

  • @Kaos9696
    @Kaos9696 2 ปีที่แล้ว

    SVB is quite optimistic that Blizzard will take the necessary measures such as price changes, but remember that this company already killed the first game.... they should have taken necessary measures beforehand, but they didn't

  • @GreenLightningHood
    @GreenLightningHood ปีที่แล้ว

    Starting to feel like I'm the only person who doesn't care about skins at all.

  • @Liquidice611
    @Liquidice611 2 ปีที่แล้ว +3

    How can I get on this on podcast as a regular Joe player and with no financial persuasion from this game. 20 dollar skins is laughable. Fortnite charges $20 for 3rd person skins and this is an fps game. I’m looking at hands and wrists at all times. Even destiny skins are $15 for the legendary comparisons but the skins are broken up into 5 separate pieces. U can wear a helm from one set, boots from another and a cloak from some other set.

  • @jorrellrichardson3181
    @jorrellrichardson3181 ปีที่แล้ว

    You are wrong it does not feel the same as league or warframe or any other game with a FAIR syatem

  • @tamooz6649
    @tamooz6649 2 ปีที่แล้ว

    I spent like 7k coins before the switch and i feel so baited :/

  • @kubratdanailov9406
    @kubratdanailov9406 ปีที่แล้ว +2

    SVB you are an awesome dude, but you are so far off on the monetization issue.
    Team 4 currently has 300 devs on it. Let's say there's another 200 people working on this game, just for the PvE side - that's 500.
    Let's give them a pretty generous salary - 100k, and inflate that cost by 40% for other employee related costs. Let's add another 50% profit Blizzard should expect on this product, bumping this up to $210k per employee. At 500 employees, the payroll costs are about $100 million per year for this project (and I am being **extremely generous here** for how much profit they should expect on an established IP and how much they actually pay their devs).
    The year 1 lootbox revenue of Overwatch 1 fully covers 10 years of dev salaries. This is discounting any other lootbox spending, the entire box price of the first game (from which they probably made 2-3 billion). Not to mention the complete abomination that is the OW league that made them another billion or so.
    ONE BILLION DOLLARS IS A LOT OF MONEY.
    The argument that somehow you are getting infinite value when the core game is finished and the upkeep is small is insane. Blizzard made money hand over fist on the first game, and instead of investing that money into continued game success, they bailed. Please stop pushing the fake narrative that the $60 box price tens of millions of people paid for the first game did not cover "infinite player value" from playing. The devs got their money and then some.

    • @enciam3680
      @enciam3680 ปีที่แล้ว +1

      Great post. It's staggering to me that OW1, a full price game with real money currency, gambling mechanics and lootboxes is somehow now considered "too generous" to players. It's greed, not poor communication.
      "Won't someone think of the poor developers" doesn't wash as an excuse for predatory monetisation when 1) we know how terribly Acti Blizz treats their employees and 2) we know the insane levels of profit they make.

  • @IPlayVideoGamesAndNothingElse
    @IPlayVideoGamesAndNothingElse ปีที่แล้ว

    I’d never spend money on digital crap that isn’t a full expansion giving more content meaning gameplay. All gaming companies can get fucked I will never buy a skin, battle pass, or what have you ever no matter if it coast 1 god damn penny. example: eeveea is a payer not a player. Buys chances for shit then gets stressed because of some many monetized shit games pulling her back and forth.