Alright, two things - I know that it technically hasn't been 10 years yet, however it felt more fitting releasing this video now before Veilguard has come out. Secondly, I apologize for not playing out very many scenes with full audio in my examples - Some rights holders have been on a copyright claiming spree & I didn't want to risk this video getting claimed just because 3 seconds of the soundtrack happens to play in the background. Anyway, enjoy!
I thought DAI companions were pretty good, but it was hard for me to enjoy them as I wish I could, because of how bad the Inquisitor was. He lacked the range of options that HoF and he also lacked the personality that made Hawke so compelling, it's a great example of how to do a bad blank slate character.
The sound and music. Really great. Party banter. Excellent and hilarious with just the right team composition. Combat was divisive. It took me a long time to let go of traditional "healing" and look to other methods. Once I worked it out, along with combos, god the game really opened itself up to me.
Unfortunately Inquisition gets better the more you've played it You know what to avoid, you learn to switch zones often And the DLCs genuinely make the game better What is still super annoying is the war-table Especially when important items & skill are locked behind certain choices
This video makes me so sad. The realisation that Inquisition set up what could have been a videogame landmark villain in Solas. Only for BioWare to throw the opportunity down the toilet with Failgaurd.
I really should get around to playing Inquisition. I was put off by there supposedly being lots of fetch quests or MMO like quests, but it seems like its still worth playing!
I started it back in 2014, run into the MMO/fetch quest/busywork wall and just abandoned it and havent finished it since...maybe it was worth it 10 years ago but now we have The Witcher 3, Baldurs Gate 3 and other RPGs that have come out since and are much better games overall, so I dont think its worth my already limited time...
@@DmT922hajust do the minimal work to progress the main story. The main quest itself is interesting if you like the lore. If you play in PC there’s a mod I suppose to bypass the “power” requirement to proceed with main quests
I started playing again a couple of weeks ago. Definitely skip stuff when you get bored. You will get enough points. Usually I do the wartable before logging off, the missions will be done when I play the next day
I tried to play it three different times and give up shortly after the one siege battle. My finger starts to hurt because there is no autoattack on ps4, and playing literally becomes painful for me. The dialogue and tone don’t do enough for me to need to see what happens next so I just give up and move on to one of the many games I love.
I started with Inquisition and loved it. I went back and did a full play of the franchise, but Inquisition (to the horror of many, I'm sure) still remains my go-to annual replay. I loved Origins for massive lore, hated the mute protag. I enjoyed the hell out of DA 2 but it's just not a game I hanker to replay. Inquisition and it's companions have my heart. I am exhausted with all the Veilguard marketing hype, to the extent that it smacks of the first CyberPunk 2077 disaster. I am going to wait a couple of months and watch my trusted TH-camrs to give me in-depth deets on the game, far removed from NDA restraints, marketing jazzhands and doublespeak. I will watch some walkthroughs and play-with-me's because I dgaf about spoilers when $80 is expected for this experience. To use Biowares latest term: I am creating my own damn curated experience before I decide to buy.
I can see what you're saying, but even when Bioware flops, they game usually gets patched quickly and is ultimately a lot of fun even if the reviews are bad. For example what happened with Mass Effect Andromeda.
@@1bwash That I do understand, because I came to Andromeda well past the mark of controversy, and I do love playing it. I want to give them the benefit of the doubt, but I do believe that they have skated on that far too long and they won't admit it. There is no such thing as 'Bioware Magic', there is only unholy crunch, rushed plot, and a whole heap of handwavium...imo.
It's one of my favorite franchises and Dragon Age Origin was my favorite of all time until I replayed Dragon Age Inquisition. After all its DLCs and exploring more since then, it's been my favorite game of this franchise ever. Despite its some flaws. That's interesting. I found about this game that it makes you feel how small you are in this big world and how huge the stakes are as you progress and your Inquisition grows. You feel yourself growing big, realizing the importance you hold in this world. After that ending twist on Solas and Trespasser, we're back to stage one but now experienced, and we'll look for New Hero's Journey in a whole new world. P. S I Disagree The Dawn Will Come is awesome 😂 It symbolizes the stake also foreshadows it's ending as we defeat Cory and leave from its lowest point to the height of celebration and when we have gone to our room. We get to see eyes showing how important we hold to them. We go to our room alone or with our love interest, (except Solalvallan) see The Dawn Rise overall good video.
Honestly, I hate with all my strength the idea of the inquisition being dismantled, it is frustrating to build something so big only to be suffocated in the end by being assimilated or dismantled, although I understand the narrative and written reason that led to this decision, after all at that point the inquisition was easily a threat to literally all rulers with the risk of domination of the entire southern thedas if this unstoppable wave continued, but I still don't like how the inquisitor lost the power of his arm and his influence
2023 i was scrolling through TH-cam find your video about dragon age inquisition i need something to watch while eat so i watched it . checked the game if it work on my dusty old pc . it works so i download it (it cant be that good as he describe it) IT WAS . spent over 200 hours in the game . 3 times playthrough . I Loved iT
Don’t care what others think, inquisition is my favorite, some missions are boring af but the story is cool and the companions are the best part of the game, my 2nd family
It took me 8 years to finish the game, I would restart it a lot and 100% up to the party at the empress palace and then quit, again. The timed elements made me particularly anxious, b/c I was playing an elf mage and was convinced that if I didn't do everything perfectly I would fail the mission. It ended up not being that hard once I made myself at least attempt it, but I haven't wanted to try and do it again to find the things I missed. I do agree that Trespasser did the politics much better.
Main reason I prefer RPG games then more linear games cause after I beat a linear game I feel like I wasted my time and that I really didn’t get my money worth while with a RPG I can still enjoy it by doing side quests discovering mysteries that the world have an just live in it an replaying an having a different experience with a linear game same experience back 2 back
@@Grandtemplar305 Fair, but I get fixated on getting all the side content on the first run, and lose investment in the main story. I still really enjoy rpgs, but the more open world it is the less likely I'll finish it. I'll spend lots of time in it and have fun, but I won't finish it.
I'm living for the Descent appreciation. I feel like it's not talked about nearly enough because Trespasser is so good. And I never noticed the issues with the combat but also always played a mage or archer lol
He overstates the issue a bit. I've played mostly rogue and warrior and never had any issues. They do so much more damage than mages that even if you're hitting air you're still doing more DPS.
I started replaying it earlier this year with the thought to have a save game ready for Vailguard. It had been quite a few years since I played it, and I forgot how immersive it was. I know you didn't mention the crafting system, but the Golden Nug, that allows you to recall all the "recipes" from previous playthroughs is certainly a bonus for replay. Also, I normally play a dual dagger rouge, and yes, I always get the grappling hook, but one thing you didn't mention regarding difficulty when NPC companions are in the way is that there is a skill (? don't recall what the skill tree things are called) that will put you behind the enemy. This is an easy way to side step your companions. Another, trick I've used is to switch to a bow when I'm going to close a rift. Try to find a bit of high ground within range of the rift, and then shoot with the bow, until I can get another shot at disrupting the rift. Oh and put me in the "I love it" category for the "The Dawn Will Come" scene. IMHO, one of the best bits in a video game. Oh, and regarding "In Hushed Whispers", I romanced Leliana in Origins, and when she stood tall and held back the attackers, allowing me to escape, was another amazing bit in a video game. I fell "in love" with her all over again.
Easily one of my favorite RPGs. I generally agree with you about its warts, especially all the running around and the lackluster side quests. I just finished replaying it in prep for veilguard, and was pleasantly surprised to find I still loved it. I didn't mind the war table, perhaps because I checked it frequently and sent the kids on missions aggressively. I was never waiting on missions because I'd usually already unlocked them by the time I wanted to do them. The stupidly long ones I'd just queue up before bed. Aside from Trespasser, I did not enjoy the DLC as much because the combat became very drawn out, and combat is not what I'm there for. I hadn't played any of the DLC when the game was new. As for Solas, he's interesting in the context of the story, but I never liked him or made much use of him because I found him rather judgy and broody. My fav companions are probably Cassandra, Dorian, Varric, and Cullen (just for his sweet romance). I can't stand Sera, and while I find Bull interesting and amusing, he got benched in both my playthroughs because big muscle men are not my thing.
The Descent was my favourite place to be as well. It was fun to explore and the reveals were interesting and memorable. Dealing with anything Grey Warden will always be a win with me. I just relate to them so much. DA:O did a number on me in that regard. My latest playthrough was Hawke/Alastair..... sorry Hawke. I think most people play with the understanding that the Hinterlands is the first area we are set upon, therefore we MUST clear it before continuing. That's actually a wrong assumption that I had myself. Now when I play I do the bare minimum in the Hinterlands and then return after travelling the Fade. By that time I can wipe out all the missions....well....mostly fetch and carry quests, quickly and then carry on with the story. Now that I do that, I really enjoy the game; whereas before when I'd try to clear the Hinterlands first, I'd get bored/tired of being there and quit playing at all. I hit the Hinterlands long enough to build enough power to unlock Crestwood and The Storm Coast. It caused my mind to do an entire 180° turn and I love playing it now. According to Steam, I'm now at 538 hours played. Quite surprising to me honestly. Thanks for the fun video. (I'm still trying to remain somewhat interested in Veilguard, They haven't been making that easy though).
I love this game this is my first time a game change my perspective and attitude,no matter how depressed o was as a kod and till now i will always be hopful, that's what this game taught me.
Knowing that our decisions do not carry over into the game, makes me appreciate more how much work devs put into reflecting various choices in Inquisition. There's just so many little details, I still sometimes get surprised when I hear about it. This what devs should've focused and doubled down on in Veilguard, bringing all the games together and making your decisions truly matter and influence the story. Is it hard? Yes, so please don't cry about how making games is hard, but everything worth doing is hard and I am sure that a AAA studio with one of the biggest publishers behind them can pull it off.
It feels like a thing that would be nice to have, but if the game is 10 years old at this point, it might not have been worth it for them to focus that much effort on carry over decisions just based on the fact that a huge chunk of players will have this be their first Dragon Age game.
@@1bwash majority of people pre-ordering and buying Veilguard are old fans, but it actually would be worth it for a few reasons: 1. No other game ever made provides such an experience where choices from previous titles have significant impact on the plot of the new title. This can be a huge selling point even for new fans, because when people hear about some crazy new feature it will drive them to buy the game and if this was a selling point I am pretty sure we'd have people buying all 3 games to prep, because we ALREADY have a few people doing that for Veilguard who are completely new to the series. 2. Very rewarding for old fans, won't be bad for new fans since they can just select a default option or have some default world state as it is. No drawbacks, only positives. 3. Will definitly drive new fans to buy older games to play through them and appreciate the decision carry over in all it's glory. This is a 4th game in the series of games about "choices & consequences" where one of that main features is carrying over your saves from previous games ... And you basically get rid of it, not to mention how many subplots are just abandoned and how some returning characters are potentially ruined like Morrigan who had her character be majorly influenced by player-choice to the point she could have a completly different perspective on the world from how she was in the original game, but now all of that is erased.
@@NoName-ym5zj I don't disagree with a lot of what you're saying except for your point 3. I absolutely loved Inquisition, it was my first and only Dragon Age game because at least for console, there is no way to play the older games.
I loved fighting the dragons I explored the game zones so I always encountered them while I was a couple levels lower. It really challenges you based on positioning, class synergy, and crowd control just like a raid boss in an MMO. That was always a highlight for me. Especially since the last dragon bosses I fought were the ones from skyrim.
I just played through Inquisition for the first time, I enjoyed DA2 immensely but for me Inquisition is the best in the series, combat wise I played a mage for the first time in any RPG. I'm now playing through the DLC's
For the rogue you just need to equip the chain pull attack and upgrade it so that it doesn't cost to use. All the characters without ranged attacks have things you can equip to quickly close gaps.
I replay inquisition ever 2 years since it came out. It’s so satisfying (once you know to skip all the bloat) … the story is so good and the DLCs are great of course ending with trespasser which is the most satisfying true ending of all time ❤
I enjoyed certain elements of inquisition and I loved the characters. I just didn’t like how much fluff you had to go through to get to those great parts. Thankfully, there are some mods that help with this so inquisition isn’t nearly as bad as it used to be for me
You need to use blades with AOE damage. Those have much better animations and track targets better. I think you even only need one to be in your main hand and in the other hand you can have a blade without AOE and you will still keep the good animations
I played through DA:I once and only once, and it was a painful experience. DA:I felt more like a FPS game, instead of an RPG (like the original DA:O, or even DA2).
Played the game for the first time in 2015, finished it but it was a chore, I didn't like the combat system, characters, and storywise i wasn't involved much. Decided to rediscover it last year, with a brand new Inquisitor, class, and choices: I loved it, time is the right judge for games sometimes. Inquisition sure isn't perfect but once you get passed that surface of Haven and the tedious first hours, it becomes far more interesting. The feature of having the choices from previous DA and see their impact on the world and characters is what makes Dragon Age unique and what set the series apart from Mass Effect, the main character is the world of Thedas and you control the actors that will play a role and change it. Inquisition reflected that quite well!
It actually still holds up if you play in tactical mode. Playing it real time is just frustrating especially in nightmare difficulty because the tactics have been massively dumbed down as compared to origins where you could just leave your party members to do their thing and won't die in the first 10 seconds of the battle.
Thank you for this. When I look at my history with video games and the titles that really stand out as, like, defining how I view video games and the experience I want to have with them, three titles stand out: Resident Evil 4 (original, obs), Dragon Age Inquisition, and Mass Effect (the trilogy, but we can just say ME2 if we want to pick just one; I ordered them last because I didn't get around to playing them until a few years ago). But DAI has always been a game I struggle to return to. And I think you make an interesting observation re: its combat. I always play as a "run up and stab" type character. Maybe I need to try it as a "shoot from a distance" type character? Now I kinda want to fire up a new game and find out.
You're welcome :) The cool thing about Rogue is that you can switch to stabbystab if you grow tired of using the bow, as it can fairly repetitive. Then again, using traps is pretty fun. Mage is pretty cool, especially the Knight Enchanter spec (which lets you solo most of the game with proper gear). So yeah, I highly suggest trying the other classes
For me, Inquisition was always a 10/10 game inside a 7/10 game, if it makes any sense. Inquisition is the game that I have canon run, but also finished only once, with Trespasser ofc, then started multiple times and never finished again. Great things about Inquisition - main story and main missions in general - explored lore, including DLCs, and yes, I like Jaws of Hakkon as well, I like all Inq DLCs - some of my favorite DA characters in Cassandra and Solas (I mean ones we meet specifically in DA:I, even tho yeah, technically we meet Cassandra in DA2) - environments looked awesome, the game still, in general, looks very good Sadly, Inquisition comes with a lot of stuff that makes it 3rd liked in the series, even behind DA2 (in fact DA2 is my guilty pleasure Bioware game, for multiple reasons, even tho I barely even consider it an RPG) - sidequesting is abysmal, and Witcher 3 that came out shortly after didn't make it easier for Inquisition - exploration is tedious and underwhelming, especially with re-spawns, which are a blight of open-world games (yeah, it looks great, but it gets old very fast) - progression system is boring and underwhelming, and it shouldn't be for an RPG, especially with how attributes are tied to skill tree as passive buffs, not to mention difference in value of getting skills for mage and any other class (I love my rogue, but cmon, not to mention how actually boring base class warrior is) - combat (all that is said in the video and more, all true, even tho I liked rogue assassin and it is my canon Inquisitor), - actual roleplaying as Inquisitor, options to RP and dialogue system - it is bland, for a voiced protagonist you gotta have more personality, plus branching and actual choices, outside of pick X or Y, are almost non-existent - crafting system and itemization is one of the worst in ALL Bioware games, it is numbers and colors crunching, it is almost like a looter-shooter stuff, I truly hate it, especially in comparison to plenty other RPGs that I've played, either action or more classic, you have to make items exciting to get, and if you don't have meaningful crafting (mining tiers of materials to get to number crunching is not cool, sorry), don't even do it - some companions (few, but still) are formulaic and written words bleed through them, it is like interacting with a script/template, rather than actual companion, and it was a new one for me, because even when Bioware did race-substitutes in form of a character (Tali in ME1, Sten in DA:O), they never felt like it or broke in front of you into writing blocks and pieces (they were genuinely well-thought characters, and not just formula to explore) I actually don't mind wartable, but it would be better if you could actually pick teams out of companions and send on missions, with a chance of failure, consequences and some actual branching.
*I stopped playing Inquisition 15 hours in but I appreciated the open world aspect of it and respected it for what it was. maybe I'll give it another go at some point* 👌
In prep for Veilguard and since the last time I played and beat Inquisition was on my ps3 at launch and before any dlc had come out, I recently played the ps4 version with all the DLC and did a fairly comprehensive playthrough of doing as many side quests and other side content as much as I could and enjoyed it a fair bit! I remember not going to many of the zones originally as the main story didn't lead to them so I did that this time around and played all the dlc, which I found fairly enjoyable. I also learned from looking up things online that the mounts in the game do NOT go faster when you get them into a gallop; the devs just added wavey lines in the gallop to give the illusion of the mount going faster but its just a placebo. iirc it has something to do with the engine not being able to let it happen. One of my biggest complaints with the game was how the minimap is practically useless as its just a circle compass with arrows pointed in directions and stuff appearing on it sometimes with no geography to help. Apparently they wanted a skyrim-esque compass but then decided against it and instead had it become a void circle with nothing in it.
I greatly disagree with the "map scope" argument. Even more now that Veilguard is released and we can put them side by side. Veilguard is extremely linear, and while it tries to open up (very little) sometimes, it still feels like I'm walking in a corridor or a guided maze. The more open regions of Inquisition were great! Exploring is a paramount aspect of RPG, even when sometimes there's just nothing to interact with, you still get environmental story telling, gorgeous views and places to just stop for awhile and relax. I miss that, and to me is the main fault in Veilguard.
I’m 60 hours in on my DAI replay. I agree with your points about the map. I forgot how aggravating it was trying to find your way to a waypoint only to have to spend unnecessary time trying to walk around a mountain range to get there. I’d say the operational admin work such as inventory management, crafting, skill tree management, etc are also irksome at times. Not a great UX.
I tried to play Inquistion since it released, tried about 5 times. I ALWAYS get bored. Unlike the previews 2 games where I played and replayed more times I can remember. Yeah... I'm not even gonna buy the new game. Saw an early review of the game and damn...
Inquisition is ok, I could have lived without the giant empty maps. But the war table timer can easily be fooled by simply changing the time on your PS4. You can then either change it back or end up several weeks in the future when you complete the game :)
Honestly, the issue with Inquisition is that it is a boring grind fest of pointless fetch quests, loot hunts, endless respawning "nameless bad guy fights" to get across the map, and "help me because I have a problem" quests. You are the Inquisitor, you are the only person who can close holes in the fade, you are trying to stop a civil war, and you are the key to stopping an arch demon from destroying the world. You don't have time to be fetching blankets for refugees or finding new camp sites. Yet despite having an army, intelligence network, and diplomatic service at your fingertips, that's what you spend most of the game doing. This is beyond stupid.
And in the meanwhile, all really interesting and potentially significant events happen at the war table, and you get only some notes on them. It would be much better it the empty areas were filled with those quests from the table, with characters, plot and various outcomes, and if the inquisitor was sent to deal with them. So much potential squandered.
Ive owned inquisition since it came out and never beat it. The ridiculous amount of fetch quests and constant back and forth across the maps were always just so annoying that I would get burnt out. It felt like hell because I 100% completed both DA:O and DA:2, so I of course want to do the same for DA:I. I just recently started up a new game last week and installed a bunch of mods to speed things up. Increased movement speed, increased combat speed, flying, and no time at the war table. Even with all of that I still end up spending about 3-4 hours completing each zone. The fact it still taking this long even with all of that is just crazy to me. But Im almost done with act 2, which is way farther than I ever made it in the past.
You could try looking up the mainline quests and just do those? It's easy to get sidetracked or confused otherwise because there is so much time consuming nonsense they put in there to keep people busy.
in DAI, dagger equipped Rogue with tempest specialization IS the most powerful class. Use stealth upgrade if you want to sneak in behind enemy line to eliminate archers/mages fast. Flask of fire and throwing knifes with high crit % will decimate any mages/archers bar the jaw of hakkon dlc. Use the stealth again after to get out. as for targeting, mouse & keyboard with mouse look option works wonder.
@@LilBeaniebby a little over a week feels so surreal after waiting so many years lol. And yeah killua and kurapika are two of my fave characters of all time, they're amazing
If i have the urge to play an mmo like game with a good story, inquisition is my go to game. One of the best games out there if you don't mind fetch quests with a little bit of story.
imho dragon age inquisition combat didn't just age poorly, but it was always bad. i didn't enjoy it 10 years ago, and i didn't enjoy it while replaying this summer.
This game was a mixed bag for me. The open world and forced slowdowns really hurt the game for me, but i still ended up liking it overall because of its lore, worldbuilding, and its interesting and compelling arguement in regsrds to faith, belief, and hope. I did tear up at the dawn will come scene, and while it looks dated now it was pretty powerful for me to see people who have lost everything with nothing tangible to hold onto still having that hope and faith that they can come through. All in all, the gameplay stalls and open world held it back but story and lore was great for me
I think Inquisition is a good game, but the worst of the three, especially in regards to the story/villain. I think the release of The Witcher 3 made people's opinions on DAI retroactively go down. I also hate how the real ending of the game is behind paid DLC. Luckily I bought the game on sale several years after it came out or I would've been pissed. The War Table is annoying. There are too many meaningless side quests/fetch quests and BioWare went too far in addressing the criticism of DAII about all the samey and small areas by making all the regions way too big. It's also the start of the Disneyfication of Dragon Age that looks to be continued in Veilguard. But, in saying all that, the game does a lot of good things. Love the companions and the banter. The writing for the game in terms of the dialogue and characterisation is generally very good. The Orlesian court sequence is great. Combat is pretty fun, especially being an archer or a mage. Love seeing Hawke, Morrigan, Leliana and Alistair (and potentially Loghain) back.
Enjoyed the game but the amount of fetch quest this game is insane (same as andromeda) For what i read, luckly this will not be a problem in Veilguard. Pd: agreed, the combat is really bad.
In all three Dragon Age games so far, I have never enjoyed the melee combat. Still enjoy playing Inquisition, though Trespasser was the real end of the story and should never have been a DLC. Though traipsing around the vast "open world" sections of the map on various fetch quests was less fun. From what I'v seen of Veilguard, it looks like they have learned from what people didn't like, even the melee combat looks like it could be fun and something I might enjoy.
I guess it's players like this that are why Bioware abandoned the tactical combat for Veilguard (that sounds way more accusatory than I intend, lol). I personally hate Inquisition, but had very little complaints about the combat and companion AI, as I played it as a real time with pause tactics game - giving orders and manually positioning all characters simultaneously. But over the years, I see that the vast, VAST majority of players just played it like... well Veilguard: a single character action game. It's truly disappointing how badly Bioware fractured the Dragon Age player base like this, but at least now I have more options of proper CRPGs than I did in 2014 so I'm cool with just moving on from Bioware.
Yeah combat has always been trash in DAI, and I'm glad for ONCE someone admits it. Most combat apologists only ever played mage. Why gee, of course it's not bad when your attacks actually connect. I've been in so many arguments about DAI's combat, I've lost count. I agree the game's graphics still hold up 10 years after, and it actually is still pretty to look at despite some inconsistencies in texture fidelity, the sound department is great too. The story is something I enjoyed for the most part, and Trespasser was one of the best DLCs I ever played, definitely the best piece BW has done so far. Overall, the gameplay isn't the best, but if you're in just for the main plot and some exploration, the game is still worth it IMO, and Trespasser is a must. The characters aren't bad either, with one or two exceptions, Dorian being my favorite of them. BTW, it's not that Inquisition was inspired by MMOs, Inquisition was meant to be an MMO at first, then the idea was scraped. That's why the combat feels so MMO-y.
Brother I cleared out the Hinterlands before I moved on to the next area. Literally every review before I played said to not do that but I did it anyway
I’m halfway through Veilgaurd, but I think I like Inquisition more. We’ll see when the DLC’s come out how I feel. I feel like the main story line quests are all the same. I’m sick of dragons 😩
Dragon's Dogma 1 had better combat than this game, and it came out 2 years BEFORE Inquisition. 2's combat was just more of the same with minor tweaks. Don't try that cop-out.
This game didn't really hold up at release IMO, What really prevented me from being able to enjoy it I think was that I decided to try and play it right after finishing The Witcher 3. What really annoys me about these games is the combat, Combat is still turn based just like in previous games with one glaring exception instead of your characters automatically attacking you have to hold down a button and keep holding it. That right there makes absolutely no sense and serves zero purpose.
it didn't "hold up" the day it released, dead empty single player MMO with trash side quests and empty pointless maps, skipped hole areas once i realized that there is nothing there worth seeing or doing
I love dragon age but inquisition never held up for me. Found it boring compared 2 especially the combat at least in 2 I got cool jumps and flips and the characters looked uncanny
Am I the only one who actually enjoyed the Witcher 3’s combat system. While not perfect in my opinion it’s better than the combat of all the dragon age games and that’s due to the fact that it’s not slow as hell like all the dragon age combats before. Mind you I played them all on consoles and origins console port significantly dumbed down the combat and gave you less strategic options like the pc version so it’s just relentlessly pushing different combinations of buttons and waiting for an animation to finish which felt like ages. The Witcher 3 is fast paced, flashy and just fun in my opinion. Sure you don’t have different classes and mostly use potions, swords and signs but since you’re not playing a blank slate that’s completely acceptable. Geralts regular skill set is already badass. He’s one of my favorite video game protagonists and playing as just him is just as fun as playing a created character to me and I can only say that for a few protagonists. I usually prefer custom characters but the Witcher didn’t make me miss custom characters.
Yea I enjoyed it too especially if you play it on Blood and Broken Bones or Death March it really encouraged me to use more of my signs and use potions that I haven’t used before.
@@ShepardCommander Yes, I understand what you mean. But I actually like the idea of the WarTable. Imagine if there had really just been an app connected to your game. You're at work, sending a few units around the map on your cell phone, and when you want to play in the evening you have additional resources or even a new sword. Nothing that massively affects the game, just something optional that helps you with crafting and gives you one or two items.
That's... Actually a really interesting idea. And it would have been cool for the war table missions that just gave you a letter from past characters or something, it would have felt way more personal and would make more people bother reading them
Ive only ever played Inquisition one time. Even with the war table mod to take away waiting times and other mods like that It still felt like a chore to play at least for me. Also the story didn’t really do it for me, I enjoyed the story of DAO and DA2 more than inquisition.
Inquisition is a literal time waster: The RPG and everything takes time to get done in this game. Progression is blocked by power points, which you can pretty much only get through annoying and boring fetch quests. So in order to get some of those points, you get dropped into the most boring open world zones imaginable, slowly moving around on foot going from fetch quest to fetch quest because your horse is barely any faster. Few hours later, you get enough points to progress the story. Finally, some fun to be had... for like an hour before guess what? more Power points please. Not wanting to go do even more pointless stuff like astrarium or that shard collecting nonsense, you go to the war table to unlock some cool stuff instead but guess what? 8 hour long timer lmao. You thought you'll get to do this promising quest instantly? back to the boring open world zones you go bucko as the rift number 242 out of 583464 has to be closed you know? But maybe combat is fun and quick. Maybe at least this doesn't waste my time, right? WRONG, say hello to bloody shields which take 500 years to break so enjoy attacking your enemy and not doing any damage, only wasting even more time. Like, goddamn i can't stand Inquisition and how hellbent it is to waste as much of my time as it's humanly possible.
@@Jonathananton670 I beat the game once. My opinion doesn't come out of nowhere. I played it once as a Female Elven mage and after the desert i was literally forcing myself to beat it. Don't tell me to "give it a try" i have and i regret every moment i spend with that boring beyond any imagination "experience"
I’ve tried Inquisition a few times, and I have had a hard time getting too far into the game for this very reason. It feels like so much of the game is just pointless filler content.
@Jonathananton670 Toxic positivity you are the personification. "Why yall negative just like new product and buy new product dont care for any criticism ever. WEEWEEEEEEE".
I finished DAI once, but nothing sticks to me with the story nor events, everything is so forgettable. Imma replay it after DA2 and see if anything gets me hooked. But i have my hopes low since my first experience wasnt really that memorable. 😅
Idk much about Dragon Age, as I've only ever played Inquisition back then, and I think I didn't even finish it because the combat became a bit too boring (granted, I was playing a melee assassin trying to one-shot whatever was in front... But if Inquisition's combat became boring while having 8 skills (or attacks or whatever they are called, not the point) I wonder how fun will it be to have just half of that. Also, somehow being 10 years old, it's kinda hard to say visually which one's the oldest one just by looking at the areas and characters. It can't be just me thinking this.
BG 1 and 2, Pathfinder Wrath of the Righteous, Tyranny, Pillars of Eternity 1 and 2... All have arguably better characters than Inquisition. If you want to cherry pick (as in best companions making up for other lackluster companions) then Origins, with Morrigan and Alistair, has the best companions that are especially humorous when used together in the Dragon Age Universe. Even BG3 characters personalities have the extent of an ocean and the depth of a puddle. Im not gonna argue with you one Mass Effect though, you are absolutely right on that.
It doesnt matter if you play as a Rogue, Mage or Warrior because you can just switch characters at any point. This is why I actually like that Veilguard has taken that away, it means your choice at the beginning ACTUALLY matters, and you are forced to play with the character YOU have chosen and created. It gives that original class selection added importance, for me anyway.
DA Inquisition never forces you to ever swap party members. That's entirely up to player choice. You had the freedom the swap between your party to make strategic decisions in battle. Veilguard actually removed a key feature that has been present in the series, and this makes you actually like the game more? You couldn't make this make sense of you tried
@@ZachParker-q3w You know, people might just not like the new direction of removing core mechanics that the game series has had from the start. Stop shifting every discussion away from the game and try to make it about something it's not. To be clear, I don't particularly hate anything I've seen from Vailguard, I'll probably try it and I expect I'll enjoy it, but to sit here and pretend that there's no valid concerns to be had about the game and its mechanics and that every complaint is in fact simply because people are bigots is very disingenuous.
@@Chris-zj6oo I'll tell you how it makes sense.... Mass Effect.... every Mass Effect game has you controlling ONE character, YOUR character, and you use a power wheel in each game (same as this), and guess what.... the combat in those games is 10x more enjoyable than any Dragon Age game (in my opinion of course...) Therefore, I can't wait for Veilguard, because it finally looks like a combat system I can enjoy, and not controlling other characters really doesn't bother me, because by all accounts they've made the action much more involved to the point where you don't even need or want to. As a Warrior you won't just be stood there holding down the Right Trigger for example 😂
@@Geohillierneo Yet this isn't Mass Effect. It's Dragon Age. Two different franchises. Mass Effect had a totally different play style than Dragon Age. Like genuinely, play Origins and play Mass Effect 1. Your argument sounds idiotic.
Alright, two things - I know that it technically hasn't been 10 years yet, however it felt more fitting releasing this video now before Veilguard has come out.
Secondly, I apologize for not playing out very many scenes with full audio in my examples - Some rights holders have been on a copyright claiming spree & I didn't want to risk this video getting claimed just because 3 seconds of the soundtrack happens to play in the background.
Anyway, enjoy!
Smart Choice.
I thought DAI companions were pretty good, but it was hard for me to enjoy them as I wish I could, because of how bad the Inquisitor was. He lacked the range of options that HoF and he also lacked the personality that made Hawke so compelling, it's a great example of how to do a bad blank slate character.
I hate the combat with a passion, even back then when it first came out. It was always floaty and lacked impact.
The sound and music. Really great.
Party banter. Excellent and hilarious with just the right team composition.
Combat was divisive. It took me a long time to let go of traditional "healing" and look to other methods. Once I worked it out, along with combos, god the game really opened itself up to me.
I still enjoyed Inquistion, its in my top video games with its DLC as well as some of the best moments in all gaming for me.
Unfortunately Inquisition gets better the more you've played it
You know what to avoid, you learn to switch zones often
And the DLCs genuinely make the game better
What is still super annoying is the war-table
Especially when important items & skill are locked behind certain choices
@@tyskbulle my thoughts exactly. Remember to get the War Table mod btw! (If you're on PC)
The war table was great for lore creating and exploration
@@MrHulthen And as for console, just manually change real time forwards in console settings, it's annoying to do so repeatedly, but gets job done.
the item dupe glitch saved the game for me on console. from 4/10 to one of my most played PS4 games ever.
So true
This video makes me so sad. The realisation that Inquisition set up what could have been a videogame landmark villain in Solas. Only for BioWare to throw the opportunity down the toilet with Failgaurd.
Solas became *soulless*
@@LadyMooncharm That whole game went soulless...
Played original and da2 and just never understood the inquisitions hate
Inquisition was my 1st rpg and first bioware game and i have around 1k play hours in now😅
I really should get around to playing Inquisition. I was put off by there supposedly being lots of fetch quests or MMO like quests, but it seems like its still worth playing!
It's absolutely worth playing. Just remember to leave the Hinterlands early haha!
I started it back in 2014, run into the MMO/fetch quest/busywork wall and just abandoned it and havent finished it since...maybe it was worth it 10 years ago but now we have The Witcher 3, Baldurs Gate 3 and other RPGs that have come out since and are much better games overall, so I dont think its worth my already limited time...
@@DmT922hajust do the minimal work to progress the main story. The main quest itself is interesting if you like the lore. If you play in PC there’s a mod I suppose to bypass the “power” requirement to proceed with main quests
I started playing again a couple of weeks ago. Definitely skip stuff when you get bored. You will get enough points. Usually I do the wartable before logging off, the missions will be done when I play the next day
I tried to play it three different times and give up shortly after the one siege battle. My finger starts to hurt because there is no autoattack on ps4, and playing literally becomes painful for me.
The dialogue and tone don’t do enough for me to need to see what happens next so I just give up and move on to one of the many games I love.
I started with Inquisition and loved it. I went back and did a full play of the franchise, but Inquisition (to the horror of many, I'm sure) still remains my go-to annual replay. I loved Origins for massive lore, hated the mute protag. I enjoyed the hell out of DA 2 but it's just not a game I hanker to replay. Inquisition and it's companions have my heart.
I am exhausted with all the Veilguard marketing hype, to the extent that it smacks of the first CyberPunk 2077 disaster. I am going to wait a couple of months and watch my trusted TH-camrs to give me in-depth deets on the game, far removed from NDA restraints, marketing jazzhands and doublespeak. I will watch some walkthroughs and play-with-me's because I dgaf about spoilers when $80 is expected for this experience. To use Biowares latest term: I am creating my own damn curated experience before I decide to buy.
I can see what you're saying, but even when Bioware flops, they game usually gets patched quickly and is ultimately a lot of fun even if the reviews are bad. For example what happened with Mass Effect Andromeda.
@@1bwash That I do understand, because I came to Andromeda well past the mark of controversy, and I do love playing it. I want to give them the benefit of the doubt, but I do believe that they have skated on that far too long and they won't admit it. There is no such thing as 'Bioware Magic', there is only unholy crunch, rushed plot, and a whole heap of handwavium...imo.
It's one of my favorite franchises and Dragon Age Origin was my favorite of all time until I replayed Dragon Age Inquisition. After all its DLCs and exploring more since then, it's been my favorite game of this franchise ever. Despite its some flaws. That's interesting. I found about this game that it makes you feel how small you are in this big world and how huge the stakes are as you progress and your Inquisition grows. You feel yourself growing big, realizing the importance you hold in this world. After that ending twist on Solas and Trespasser, we're back to stage one but now experienced, and we'll look for New Hero's Journey in a whole new world. P. S I Disagree The Dawn Will Come is awesome 😂 It symbolizes the stake also foreshadows it's ending as we defeat Cory and leave from its lowest point to the height of celebration and when we have gone to our room. We get to see eyes showing how important we hold to them. We go to our room alone or with our love interest, (except Solalvallan) see The Dawn Rise overall good video.
Honestly, I hate with all my strength the idea of the inquisition being dismantled, it is frustrating to build something so big only to be suffocated in the end by being assimilated or dismantled, although I understand the narrative and written reason that led to this decision, after all at that point the inquisition was easily a threat to literally all rulers with the risk of domination of the entire southern thedas if this unstoppable wave continued, but I still don't like how the inquisitor lost the power of his arm and his influence
2023 i was scrolling through TH-cam find your video about dragon age inquisition
i need something to watch while eat so i watched it . checked the game if it work on my dusty old pc . it works so i download it (it cant be that good as he describe it)
IT WAS . spent over 200 hours in the game . 3 times playthrough . I Loved iT
Don’t care what others think, inquisition is my favorite, some missions are boring af but the story is cool and the companions are the best part of the game, my 2nd family
It Pains me to know that my female dwarf inquisitor, finished DA:I with her eyes set on Tevinter - like the next game was going to be an extension.😭
It took me 8 years to finish the game, I would restart it a lot and 100% up to the party at the empress palace and then quit, again. The timed elements made me particularly anxious, b/c I was playing an elf mage and was convinced that if I didn't do everything perfectly I would fail the mission. It ended up not being that hard once I made myself at least attempt it, but I haven't wanted to try and do it again to find the things I missed. I do agree that Trespasser did the politics much better.
Main reason I prefer RPG games then more linear games cause after I beat a linear game I feel like I wasted my time and that I really didn’t get my money worth while with a RPG I can still enjoy it by doing side quests discovering mysteries that the world have an just live in it an replaying an having a different experience with a linear game same experience back 2 back
@@Grandtemplar305 Fair, but I get fixated on getting all the side content on the first run, and lose investment in the main story. I still really enjoy rpgs, but the more open world it is the less likely I'll finish it. I'll spend lots of time in it and have fun, but I won't finish it.
I'm living for the Descent appreciation. I feel like it's not talked about nearly enough because Trespasser is so good. And I never noticed the issues with the combat but also always played a mage or archer lol
He overstates the issue a bit. I've played mostly rogue and warrior and never had any issues. They do so much more damage than mages that even if you're hitting air you're still doing more DPS.
I started replaying it earlier this year with the thought to have a save game ready for Vailguard. It had been quite a few years since I played it, and I forgot how immersive it was. I know you didn't mention the crafting system, but the Golden Nug, that allows you to recall all the "recipes" from previous playthroughs is certainly a bonus for replay.
Also, I normally play a dual dagger rouge, and yes, I always get the grappling hook, but one thing you didn't mention regarding difficulty when NPC companions are in the way is that there is a skill (? don't recall what the skill tree things are called) that will put you behind the enemy. This is an easy way to side step your companions.
Another, trick I've used is to switch to a bow when I'm going to close a rift. Try to find a bit of high ground within range of the rift, and then shoot with the bow, until I can get another shot at disrupting the rift.
Oh and put me in the "I love it" category for the "The Dawn Will Come" scene. IMHO, one of the best bits in a video game.
Oh, and regarding "In Hushed Whispers", I romanced Leliana in Origins, and when she stood tall and held back the attackers, allowing me to escape, was another amazing bit in a video game. I fell "in love" with her all over again.
Easily one of my favorite RPGs. I generally agree with you about its warts, especially all the running around and the lackluster side quests. I just finished replaying it in prep for veilguard, and was pleasantly surprised to find I still loved it.
I didn't mind the war table, perhaps because I checked it frequently and sent the kids on missions aggressively. I was never waiting on missions because I'd usually already unlocked them by the time I wanted to do them. The stupidly long ones I'd just queue up before bed.
Aside from Trespasser, I did not enjoy the DLC as much because the combat became very drawn out, and combat is not what I'm there for. I hadn't played any of the DLC when the game was new.
As for Solas, he's interesting in the context of the story, but I never liked him or made much use of him because I found him rather judgy and broody. My fav companions are probably Cassandra, Dorian, Varric, and Cullen (just for his sweet romance). I can't stand Sera, and while I find Bull interesting and amusing, he got benched in both my playthroughs because big muscle men are not my thing.
The Descent was my favourite place to be as well. It was fun to explore and the reveals were interesting and memorable. Dealing with anything Grey Warden will always be a win with me. I just relate to them so much. DA:O did a number on me in that regard. My latest playthrough was Hawke/Alastair..... sorry Hawke. I think most people play with the understanding that the Hinterlands is the first area we are set upon, therefore we MUST clear it before continuing. That's actually a wrong assumption that I had myself. Now when I play I do the bare minimum in the Hinterlands and then return after travelling the Fade. By that time I can wipe out all the missions....well....mostly fetch and carry quests, quickly and then carry on with the story. Now that I do that, I really enjoy the game; whereas before when I'd try to clear the Hinterlands first, I'd get bored/tired of being there and quit playing at all. I hit the Hinterlands long enough to build enough power to unlock Crestwood and The Storm Coast. It caused my mind to do an entire 180° turn and I love playing it now. According to Steam, I'm now at 538 hours played. Quite surprising to me honestly. Thanks for the fun video. (I'm still trying to remain somewhat interested in Veilguard, They haven't been making that easy though).
Currently playing as a Dagger Rogue Assassin and having the time of my life melting enemies to puddles on Insanity.
I love this game this is my first time a game change my perspective and attitude,no matter how depressed o was as a kod and till now i will always be hopful, that's what this game taught me.
The iron bull turning on me in Trespasser and the Qunari invading Tervinter made me spectacle of Qunaries, will be keeping a close eye on them for now
He doesn’t turn if you do his loyalty mission right
Knowing that our decisions do not carry over into the game, makes me appreciate more how much work devs put into reflecting various choices in Inquisition. There's just so many little details, I still sometimes get surprised when I hear about it. This what devs should've focused and doubled down on in Veilguard, bringing all the games together and making your decisions truly matter and influence the story. Is it hard? Yes, so please don't cry about how making games is hard, but everything worth doing is hard and I am sure that a AAA studio with one of the biggest publishers behind them can pull it off.
It feels like a thing that would be nice to have, but if the game is 10 years old at this point, it might not have been worth it for them to focus that much effort on carry over decisions just based on the fact that a huge chunk of players will have this be their first Dragon Age game.
@@1bwash majority of people pre-ordering and buying Veilguard are old fans, but it actually would be worth it for a few reasons:
1. No other game ever made provides such an experience where choices from previous titles have significant impact on the plot of the new title. This can be a huge selling point even for new fans, because when people hear about some crazy new feature it will drive them to buy the game and if this was a selling point I am pretty sure we'd have people buying all 3 games to prep, because we ALREADY have a few people doing that for Veilguard who are completely new to the series.
2. Very rewarding for old fans, won't be bad for new fans since they can just select a default option or have some default world state as it is. No drawbacks, only positives.
3. Will definitly drive new fans to buy older games to play through them and appreciate the decision carry over in all it's glory.
This is a 4th game in the series of games about "choices & consequences" where one of that main features is carrying over your saves from previous games ... And you basically get rid of it, not to mention how many subplots are just abandoned and how some returning characters are potentially ruined like Morrigan who had her character be majorly influenced by player-choice to the point she could have a completly different perspective on the world from how she was in the original game, but now all of that is erased.
@@NoName-ym5zj I don't disagree with a lot of what you're saying except for your point 3. I absolutely loved Inquisition, it was my first and only Dragon Age game because at least for console, there is no way to play the older games.
I loved fighting the dragons I explored the game zones so I always encountered them while I was a couple levels lower. It really challenges you based on positioning, class synergy, and crowd control just like a raid boss in an MMO. That was always a highlight for me. Especially since the last dragon bosses I fought were the ones from skyrim.
I just played through Inquisition for the first time, I enjoyed DA2 immensely but for me Inquisition is the best in the series, combat wise I played a mage for the first time in any RPG. I'm now playing through the DLC's
For the rogue you just need to equip the chain pull attack and upgrade it so that it doesn't cost to use. All the characters without ranged attacks have things you can equip to quickly close gaps.
10 years later and the flying pants bug never left. Truly an Inquisition classic.
I replay inquisition ever 2 years since it came out. It’s so satisfying (once you know to skip all the bloat) … the story is so good and the DLCs are great of course ending with trespasser which is the most satisfying true ending of all time ❤
I enjoyed certain elements of inquisition and I loved the characters. I just didn’t like how much fluff you had to go through to get to those great parts.
Thankfully, there are some mods that help with this so inquisition isn’t nearly as bad as it used to be for me
it hasn't been ten years yet bro, what are you...
oh....
You need to use blades with AOE damage.
Those have much better animations and track targets better.
I think you even only need one to be in your main hand and in the other hand you can have a blade without AOE and you will still keep the good animations
For a second I thought our Inquisitors look similar. Only your Inquisitor is a human female, and mine is an elf male.
Doesn’t matter how overleveled I am in bg3 my attacks never hit while the enemy is constantly throwing debuffs
I played through DA:I once and only once, and it was a painful experience. DA:I felt more like a FPS game, instead of an RPG (like the original DA:O, or even DA2).
Played the game for the first time in 2015, finished it but it was a chore, I didn't like the combat system, characters, and storywise i wasn't involved much. Decided to rediscover it last year, with a brand new Inquisitor, class, and choices: I loved it, time is the right judge for games sometimes.
Inquisition sure isn't perfect but once you get passed that surface of Haven and the tedious first hours, it becomes far more interesting. The feature of having the choices from previous DA and see their impact on the world and characters is what makes Dragon Age unique and what set the series apart from Mass Effect, the main character is the world of Thedas and you control the actors that will play a role and change it. Inquisition reflected that quite well!
It actually still holds up if you play in tactical mode. Playing it real time is just frustrating especially in nightmare difficulty because the tactics have been massively dumbed down as compared to origins where you could just leave your party members to do their thing and won't die in the first 10 seconds of the battle.
Thank you for this. When I look at my history with video games and the titles that really stand out as, like, defining how I view video games and the experience I want to have with them, three titles stand out: Resident Evil 4 (original, obs), Dragon Age Inquisition, and Mass Effect (the trilogy, but we can just say ME2 if we want to pick just one; I ordered them last because I didn't get around to playing them until a few years ago).
But DAI has always been a game I struggle to return to. And I think you make an interesting observation re: its combat. I always play as a "run up and stab" type character. Maybe I need to try it as a "shoot from a distance" type character? Now I kinda want to fire up a new game and find out.
You're welcome :)
The cool thing about Rogue is that you can switch to stabbystab if you grow tired of using the bow, as it can fairly repetitive. Then again, using traps is pretty fun.
Mage is pretty cool, especially the Knight Enchanter spec (which lets you solo most of the game with proper gear).
So yeah, I highly suggest trying the other classes
Used to call Solas Spock in my first playtrough 😂 he grew on me after
For me, Inquisition was always a 10/10 game inside a 7/10 game, if it makes any sense.
Inquisition is the game that I have canon run, but also finished only once, with Trespasser ofc, then started multiple times and never finished again.
Great things about Inquisition
- main story and main missions in general
- explored lore, including DLCs, and yes, I like Jaws of Hakkon as well, I like all Inq DLCs
- some of my favorite DA characters in Cassandra and Solas (I mean ones we meet specifically in DA:I, even tho yeah, technically we meet Cassandra in DA2)
- environments looked awesome, the game still, in general, looks very good
Sadly, Inquisition comes with a lot of stuff that makes it 3rd liked in the series, even behind DA2 (in fact DA2 is my guilty pleasure Bioware game, for multiple reasons, even tho I barely even consider it an RPG)
- sidequesting is abysmal, and Witcher 3 that came out shortly after didn't make it easier for Inquisition
- exploration is tedious and underwhelming, especially with re-spawns, which are a blight of open-world games (yeah, it looks great, but it gets old very fast)
- progression system is boring and underwhelming, and it shouldn't be for an RPG, especially with how attributes are tied to skill tree as passive buffs, not to mention difference in value of getting skills for mage and any other class (I love my rogue, but cmon, not to mention how actually boring base class warrior is)
- combat (all that is said in the video and more, all true, even tho I liked rogue assassin and it is my canon Inquisitor),
- actual roleplaying as Inquisitor, options to RP and dialogue system - it is bland, for a voiced protagonist you gotta have more personality, plus branching and actual choices, outside of pick X or Y, are almost non-existent
- crafting system and itemization is one of the worst in ALL Bioware games, it is numbers and colors crunching, it is almost like a looter-shooter stuff, I truly hate it, especially in comparison to plenty other RPGs that I've played, either action or more classic, you have to make items exciting to get, and if you don't have meaningful crafting (mining tiers of materials to get to number crunching is not cool, sorry), don't even do it
- some companions (few, but still) are formulaic and written words bleed through them, it is like interacting with a script/template, rather than actual companion, and it was a new one for me, because even when Bioware did race-substitutes in form of a character (Tali in ME1, Sten in DA:O), they never felt like it or broke in front of you into writing blocks and pieces (they were genuinely well-thought characters, and not just formula to explore)
I actually don't mind wartable, but it would be better if you could actually pick teams out of companions and send on missions, with a chance of failure, consequences and some actual branching.
*I stopped playing Inquisition 15 hours in but I appreciated the open world aspect of it and respected it for what it was. maybe I'll give it another go at some point* 👌
In prep for Veilguard and since the last time I played and beat Inquisition was on my ps3 at launch and before any dlc had come out, I recently played the ps4 version with all the DLC and did a fairly comprehensive playthrough of doing as many side quests and other side content as much as I could and enjoyed it a fair bit! I remember not going to many of the zones originally as the main story didn't lead to them so I did that this time around and played all the dlc, which I found fairly enjoyable.
I also learned from looking up things online that the mounts in the game do NOT go faster when you get them into a gallop; the devs just added wavey lines in the gallop to give the illusion of the mount going faster but its just a placebo. iirc it has something to do with the engine not being able to let it happen.
One of my biggest complaints with the game was how the minimap is practically useless as its just a circle compass with arrows pointed in directions and stuff appearing on it sometimes with no geography to help. Apparently they wanted a skyrim-esque compass but then decided against it and instead had it become a void circle with nothing in it.
I greatly disagree with the "map scope" argument. Even more now that Veilguard is released and we can put them side by side. Veilguard is extremely linear, and while it tries to open up (very little) sometimes, it still feels like I'm walking in a corridor or a guided maze. The more open regions of Inquisition were great! Exploring is a paramount aspect of RPG, even when sometimes there's just nothing to interact with, you still get environmental story telling, gorgeous views and places to just stop for awhile and relax. I miss that, and to me is the main fault in Veilguard.
Personally I only think melee rogue is super clunky, but the amount of dmg they can do still makes me take em
I’m 60 hours in on my DAI replay. I agree with your points about the map. I forgot how aggravating it was trying to find your way to a waypoint only to have to spend unnecessary time trying to walk around a mountain range to get there.
I’d say the operational admin work such as inventory management, crafting, skill tree management, etc are also irksome at times. Not a great UX.
I tried to play Inquistion since it released, tried about 5 times.
I ALWAYS get bored. Unlike the previews 2 games where I played and replayed more times I can remember.
Yeah... I'm not even gonna buy the new game. Saw an early review of the game and damn...
Inquisition is ok, I could have lived without the giant empty maps. But the war table timer can easily be fooled by simply changing the time on your PS4. You can then either change it back or end up several weeks in the future when you complete the game :)
Honestly, the issue with Inquisition is that it is a boring grind fest of pointless fetch quests, loot hunts, endless respawning "nameless bad guy fights" to get across the map, and "help me because I have a problem" quests. You are the Inquisitor, you are the only person who can close holes in the fade, you are trying to stop a civil war, and you are the key to stopping an arch demon from destroying the world. You don't have time to be fetching blankets for refugees or finding new camp sites. Yet despite having an army, intelligence network, and diplomatic service at your fingertips, that's what you spend most of the game doing. This is beyond stupid.
And in the meanwhile, all really interesting and potentially significant events happen at the war table, and you get only some notes on them. It would be much better it the empty areas were filled with those quests from the table, with characters, plot and various outcomes, and if the inquisitor was sent to deal with them. So much potential squandered.
Ive owned inquisition since it came out and never beat it. The ridiculous amount of fetch quests and constant back and forth across the maps were always just so annoying that I would get burnt out. It felt like hell because I 100% completed both DA:O and DA:2, so I of course want to do the same for DA:I. I just recently started up a new game last week and installed a bunch of mods to speed things up. Increased movement speed, increased combat speed, flying, and no time at the war table. Even with all of that I still end up spending about 3-4 hours completing each zone. The fact it still taking this long even with all of that is just crazy to me. But Im almost done with act 2, which is way farther than I ever made it in the past.
You could try looking up the mainline quests and just do those? It's easy to get sidetracked or confused otherwise because there is so much time consuming nonsense they put in there to keep people busy.
in DAI, dagger equipped Rogue with tempest specialization IS the most powerful class.
Use stealth upgrade if you want to sneak in behind enemy line to eliminate archers/mages fast. Flask of fire and throwing knifes with high crit % will decimate any mages/archers bar the jaw of hakkon dlc. Use the stealth again after to get out.
as for targeting, mouse & keyboard with mouse look option works wonder.
For me, DA:I came as a relief after the disappointing but still decent 2nd DA installment. I wish Veilguard took more from Inquisition.
To me, this game blows the new DA out of the water, what joke that game is
I hope these 8 days go quickly cant wait to skip halloween for Dragon Age.
Is... Is it really only 8 days now??? The time has gone by so fast 😭
(Also love your pfp)
@@Nyxakeyin technically less than 8 now 😅 its like 7 days 19hrs? When I posted was 8 days and 1hr until it unlocks. and thanks killua is the best
@@LilBeaniebby a little over a week feels so surreal after waiting so many years lol. And yeah killua and kurapika are two of my fave characters of all time, they're amazing
If i have the urge to play an mmo like game with a good story, inquisition is my go to game. One of the best games out there if you don't mind fetch quests with a little bit of story.
play all DA game and this is My most played DA game i just like the exploration feel similar to skyrim 😅
7:22 however this is worth it for the banger music that plays during this section
Nah, 2Handed Warrior is great.
Love this game, despite its flaws. It started development as an MMO, then EA changed their minds.
Just started another playthrough of Inquisition last week. It has its flaws but is still a fun game in my opinion.
imho dragon age inquisition combat didn't just age poorly, but it was always bad. i didn't enjoy it 10 years ago, and i didn't enjoy it while replaying this summer.
Solas is not a villain. He's an anti-hero/antagonist.
Guess it's time to finally play through the Inquisition.
This game was a mixed bag for me. The open world and forced slowdowns really hurt the game for me, but i still ended up liking it overall because of its lore, worldbuilding, and its interesting and compelling arguement in regsrds to faith, belief, and hope. I did tear up at the dawn will come scene, and while it looks dated now it was pretty powerful for me to see people who have lost everything with nothing tangible to hold onto still having that hope and faith that they can come through. All in all, the gameplay stalls and open world held it back but story and lore was great for me
I think Inquisition is a good game, but the worst of the three, especially in regards to the story/villain. I think the release of The Witcher 3 made people's opinions on DAI retroactively go down. I also hate how the real ending of the game is behind paid DLC. Luckily I bought the game on sale several years after it came out or I would've been pissed. The War Table is annoying. There are too many meaningless side quests/fetch quests and BioWare went too far in addressing the criticism of DAII about all the samey and small areas by making all the regions way too big. It's also the start of the Disneyfication of Dragon Age that looks to be continued in Veilguard.
But, in saying all that, the game does a lot of good things. Love the companions and the banter. The writing for the game in terms of the dialogue and characterisation is generally very good. The Orlesian court sequence is great. Combat is pretty fun, especially being an archer or a mage. Love seeing Hawke, Morrigan, Leliana and Alistair (and potentially Loghain) back.
Enjoyed the game but the amount of fetch quest this game is insane (same as andromeda)
For what i read, luckly this will not be a problem in Veilguard.
Pd: agreed, the combat is really bad.
Your Emilia Clarke Daeny Targaryan looking inquisitor is very period appropriate to a 2010's game. Maximum authenticity.
One of my main complaints is the lack of Sandal
In all three Dragon Age games so far, I have never enjoyed the melee combat. Still enjoy playing Inquisition, though Trespasser was the real end of the story and should never have been a DLC. Though traipsing around the vast "open world" sections of the map on various fetch quests was less fun. From what I'v seen of Veilguard, it looks like they have learned from what people didn't like, even the melee combat looks like it could be fun and something I might enjoy.
I guess it's players like this that are why Bioware abandoned the tactical combat for Veilguard (that sounds way more accusatory than I intend, lol). I personally hate Inquisition, but had very little complaints about the combat and companion AI, as I played it as a real time with pause tactics game - giving orders and manually positioning all characters simultaneously. But over the years, I see that the vast, VAST majority of players just played it like... well Veilguard: a single character action game. It's truly disappointing how badly Bioware fractured the Dragon Age player base like this, but at least now I have more options of proper CRPGs than I did in 2014 so I'm cool with just moving on from Bioware.
No lie game still look beautiful don’t know could just be me but it look beautiful
Yeah combat has always been trash in DAI, and I'm glad for ONCE someone admits it. Most combat apologists only ever played mage. Why gee, of course it's not bad when your attacks actually connect. I've been in so many arguments about DAI's combat, I've lost count.
I agree the game's graphics still hold up 10 years after, and it actually is still pretty to look at despite some inconsistencies in texture fidelity, the sound department is great too.
The story is something I enjoyed for the most part, and Trespasser was one of the best DLCs I ever played, definitely the best piece BW has done so far. Overall, the gameplay isn't the best, but if you're in just for the main plot and some exploration, the game is still worth it IMO, and Trespasser is a must. The characters aren't bad either, with one or two exceptions, Dorian being my favorite of them.
BTW, it's not that Inquisition was inspired by MMOs, Inquisition was meant to be an MMO at first, then the idea was scraped. That's why the combat feels so MMO-y.
I love inquisition.
Brother I cleared out the Hinterlands before I moved on to the next area. Literally every review before I played said to not do that but I did it anyway
Yes it does. I played it about a month ago after SW: Outlaws didn't pan out.
I’m halfway through Veilgaurd, but I think I like Inquisition more. We’ll see when the DLC’s come out how I feel. I feel like the main story line quests are all the same. I’m sick of dragons 😩
"Dragon Age: Veilguard" -- Look what they've done to my boy!!!
Yeah. At least we can control all party characters individually. Say goodbye to this.
Dragon's Dogma 1 had better combat than this game, and it came out 2 years BEFORE Inquisition. 2's combat was just more of the same with minor tweaks. Don't try that cop-out.
Aren't there mods from Nexus that help get rid of the level up system?
I enjoyed DAI. I thought the world and characters were wonderfully complex and fascinating.
What i hated was the insane amount of boring fetch quests.
This game didn't really hold up at release IMO, What really prevented me from being able to enjoy it I think was that I decided to try and play it right after finishing The Witcher 3. What really annoys me about these games is the combat, Combat is still turn based just like in previous games with one glaring exception instead of your characters automatically attacking you have to hold down a button and keep holding it. That right there makes absolutely no sense and serves zero purpose.
it didn't "hold up" the day it released, dead empty single player MMO with trash side quests and empty pointless maps, skipped hole areas once i realized that there is nothing there worth seeing or doing
I hated bg3 combat lol
I love dragon age but inquisition never held up for me. Found it boring compared 2 especially the combat at least in 2 I got cool jumps and flips and the characters looked uncanny
Am I the only one who actually enjoyed the Witcher 3’s combat system. While not perfect in my opinion it’s better than the combat of all the dragon age games and that’s due to the fact that it’s not slow as hell like all the dragon age combats before. Mind you I played them all on consoles and origins console port significantly dumbed down the combat and gave you less strategic options like the pc version so it’s just relentlessly pushing different combinations of buttons and waiting for an animation to finish which felt like ages. The Witcher 3 is fast paced, flashy and just fun in my opinion. Sure you don’t have different classes and mostly use potions, swords and signs but since you’re not playing a blank slate that’s completely acceptable. Geralts regular skill set is already badass. He’s one of my favorite video game protagonists and playing as just him is just as fun as playing a created character to me and I can only say that for a few protagonists. I usually prefer custom characters but the Witcher didn’t make me miss custom characters.
Yea I enjoyed it too especially if you play it on Blood and Broken Bones or Death March it really encouraged me to use more of my signs and use potions that I haven’t used before.
It was long boring and tedious then and I can't imagine 10 years later that would change anything multi-player for it was fun tho
I’m sorry, when did it ever hold up?
1O YEARS!!!!!???
Help I have never left the hinterlands if feel stuck there and it gets boring after 40hours of hinterlands.
leave and return, you need only few powers to leave the area and go to orlais
I would have loved the Wartable IF i could do it ONE MY PHONE
Why though? Wouldnt it just be better to not have it?
@@ShepardCommander Yes, I understand what you mean. But I actually like the idea of the WarTable. Imagine if there had really just been an app connected to your game. You're at work, sending a few units around the map on your cell phone, and when you want to play in the evening you have additional resources or even a new sword. Nothing that massively affects the game, just something optional that helps you with crafting and gives you one or two items.
That's... Actually a really interesting idea. And it would have been cool for the war table missions that just gave you a letter from past characters or something, it would have felt way more personal and would make more people bother reading them
3:30 imagine being able to manually control your companions, such an old and obsolete gameplay feature 🤭🤫
I only played as mage. The rest felt out of place for most battles.
I'm sorry. What do you mean "the multiplayer"
Ive only ever played Inquisition one time. Even with the war table mod to take away waiting times and other mods like that It still felt like a chore to play at least for me. Also the story didn’t really do it for me, I enjoyed the story of DAO and DA2 more than inquisition.
Solas is just *Mordin Solus* in a different font.
never finished da 3 if ea release gog version i would replay
Inquisition is a literal time waster: The RPG and everything takes time to get done in this game. Progression is blocked by power points, which you can pretty much only get through annoying and boring fetch quests. So in order to get some of those points, you get dropped into the most boring open world zones imaginable, slowly moving around on foot going from fetch quest to fetch quest because your horse is barely any faster. Few hours later, you get enough points to progress the story. Finally, some fun to be had... for like an hour before guess what? more Power points please. Not wanting to go do even more pointless stuff like astrarium or that shard collecting nonsense, you go to the war table to unlock some cool stuff instead but guess what? 8 hour long timer lmao. You thought you'll get to do this promising quest instantly? back to the boring open world zones you go bucko as the rift number 242 out of 583464 has to be closed you know? But maybe combat is fun and quick. Maybe at least this doesn't waste my time, right? WRONG, say hello to bloody shields which take 500 years to break so enjoy attacking your enemy and not doing any damage, only wasting even more time. Like, goddamn i can't stand Inquisition and how hellbent it is to waste as much of my time as it's humanly possible.
Bro gamers nowadays are so negative, like dude maybe stop looking for things to complain about. Give that a try.
@@Jonathananton670 if people dont listen to criticism then growth is off the table.
@@Jonathananton670 I beat the game once. My opinion doesn't come out of nowhere. I played it once as a Female Elven mage and after the desert i was literally forcing myself to beat it. Don't tell me to "give it a try" i have and i regret every moment i spend with that boring beyond any imagination "experience"
I’ve tried Inquisition a few times, and I have had a hard time getting too far into the game for this very reason. It feels like so much of the game is just pointless filler content.
@Jonathananton670 Toxic positivity you are the personification. "Why yall negative just like new product and buy new product dont care for any criticism ever. WEEWEEEEEEE".
I finished DAI once, but nothing sticks to me with the story nor events, everything is so forgettable. Imma replay it after DA2 and see if anything gets me hooked. But i have my hopes low since my first experience wasnt really that memorable. 😅
Idk much about Dragon Age, as I've only ever played Inquisition back then, and I think I didn't even finish it because the combat became a bit too boring (granted, I was playing a melee assassin trying to one-shot whatever was in front...
But if Inquisition's combat became boring while having 8 skills (or attacks or whatever they are called, not the point) I wonder how fun will it be to have just half of that.
Also, somehow being 10 years old, it's kinda hard to say visually which one's the oldest one just by looking at the areas and characters. It can't be just me thinking this.
Lol inquisition barely help up whe it released.
still hold up? This game sucked donkey ass when it came out...
What, you don't like sloppy MMO tier gameplay in your single player game? Bland predictable story? Bloated oversized maps?
Only Mass Effect and BG3 have better characters overall.
BG 1 and 2, Pathfinder Wrath of the Righteous, Tyranny, Pillars of Eternity 1 and 2... All have arguably better characters than Inquisition. If you want to cherry pick (as in best companions making up for other lackluster companions) then Origins, with Morrigan and Alistair, has the best companions that are especially humorous when used together in the Dragon Age Universe. Even BG3 characters personalities have the extent of an ocean and the depth of a puddle.
Im not gonna argue with you one Mass Effect though, you are absolutely right on that.
It doesnt matter if you play as a Rogue, Mage or Warrior because you can just switch characters at any point. This is why I actually like that Veilguard has taken that away, it means your choice at the beginning ACTUALLY matters, and you are forced to play with the character YOU have chosen and created. It gives that original class selection added importance, for me anyway.
DA Inquisition never forces you to ever swap party members. That's entirely up to player choice. You had the freedom the swap between your party to make strategic decisions in battle. Veilguard actually removed a key feature that has been present in the series, and this makes you actually like the game more? You couldn't make this make sense of you tried
Thank you! This game is trying to reach a wider audience. Not the bigots that keep complaining 💅
@@ZachParker-q3w You know, people might just not like the new direction of removing core mechanics that the game series has had from the start. Stop shifting every discussion away from the game and try to make it about something it's not. To be clear, I don't particularly hate anything I've seen from Vailguard, I'll probably try it and I expect I'll enjoy it, but to sit here and pretend that there's no valid concerns to be had about the game and its mechanics and that every complaint is in fact simply because people are bigots is very disingenuous.
@@Chris-zj6oo I'll tell you how it makes sense.... Mass Effect.... every Mass Effect game has you controlling ONE character, YOUR character, and you use a power wheel in each game (same as this), and guess what.... the combat in those games is 10x more enjoyable than any Dragon Age game (in my opinion of course...) Therefore, I can't wait for Veilguard, because it finally looks like a combat system I can enjoy, and not controlling other characters really doesn't bother me, because by all accounts they've made the action much more involved to the point where you don't even need or want to. As a Warrior you won't just be stood there holding down the Right Trigger for example 😂
@@Geohillierneo Yet this isn't Mass Effect. It's Dragon Age. Two different franchises. Mass Effect had a totally different play style than Dragon Age. Like genuinely, play Origins and play Mass Effect 1. Your argument sounds idiotic.