"Spyro shouldn't spend any time on the ground" He's clearly touching the ground on the second jump in all of your successful attempts in this video, though.
Like, how long I hold each button? Because only the jump inputs would matter theoretically, and I've been told directly that I'm holding it down long enough to get the complete full hop, so it shouldn't matter practically. As for when specifically I press it, that's also not that useful because I'm doing this on emulator with emulator lag. I have to mentally shift all my inputs to be a bit earlier when playing on console for this reason. Its really just about showing the sequence tied to the visual frames, as that should be consistent across platforms.
Damn, super impressive as always Daze
Thats huge!!
"Spyro shouldn't spend any time on the ground"
He's clearly touching the ground on the second jump in all of your successful attempts in this video, though.
I guess it will help other streamers, if you will include time in your inputs, eg square 0.100 ms etc
Like, how long I hold each button? Because only the jump inputs would matter theoretically, and I've been told directly that I'm holding it down long enough to get the complete full hop, so it shouldn't matter practically.
As for when specifically I press it, that's also not that useful because I'm doing this on emulator with emulator lag. I have to mentally shift all my inputs to be a bit earlier when playing on console for this reason. Its really just about showing the sequence tied to the visual frames, as that should be consistent across platforms.