Custom Cursors, Picking, and Space games - This Week in Bevy Engine

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  • เผยแพร่เมื่อ 11 ก.ย. 2024

ความคิดเห็น • 20

  • @tsalVlog
    @tsalVlog 22 วันที่ผ่านมา +12

    Bevy is rapidly becoming an app framework that works very, very well for games, instead of a game engine that works okay for apps. This is a very good thing - as the ergonomics improve, very feature-rich game engines can be built on top of it, including the upcoming Bevy editor.

    • @FinLogan
      @FinLogan 22 วันที่ผ่านมา

      🤯

    • @flwi
      @flwi 22 วันที่ผ่านมา +1

      Upcoming bevy editor..? That sounds promising!

  • @dot32
    @dot32 22 วันที่ผ่านมา +10

    Thank you for including chapters this week!

    • @chrisbiscardi
      @chrisbiscardi  22 วันที่ผ่านมา +7

      if I ever don't include chapters on a this week in bevy video its because I missed a step in my process. I have the chapters already planned out from having written the website content before recording the video.
      feel free to remind me if you see them missing

  • @optweb2k
    @optweb2k 20 วันที่ผ่านมา

    Always looking forward to your TWIB to hit my feed! Honestly, it keeps me hype, and fueled up for coding my game!

    • @chrisbiscardi
      @chrisbiscardi  20 วันที่ผ่านมา +1

      awesome :D happy you're finding energy in it!

  • @peterhayman
    @peterhayman 21 วันที่ผ่านมา

    thanks for the dark mode warnings 🥰

  • @thomasreichert2804
    @thomasreichert2804 22 วันที่ผ่านมา

    Much appreciated as always!
    Looking forward to Blenvy being included in the future when it goes stable, and your video on it if you make one.

    • @chrisbiscardi
      @chrisbiscardi  22 วันที่ผ่านมา +1

      @@thomasreichert2804 definitely planning to do a blenvy video when it stabilizes (actually I'm already working on it). It's a pretty big leap in terms of working with gltf/3d IMO.

  • @mahor1221
    @mahor1221 22 วันที่ผ่านมา

    Your work is appreciated

  • @jackiedaytona1017
    @jackiedaytona1017 22 วันที่ผ่านมา +1

    Don't sleep on Tiny Bail folks, greatly reduced the clutter of 'let Some() else {}' for returns and continues. Amazing little crate.

  • @flwi
    @flwi 22 วันที่ผ่านมา

    Thanks for your effort! It's a very nice overview!

  • @TrollFunMineMafia
    @TrollFunMineMafia 22 วันที่ผ่านมา +1

    thank you for doing this

  • @RichChurcher
    @RichChurcher 22 วันที่ผ่านมา +1

    Heh. Thanks for including the extremely foolish kiwibert!

    • @chrisbiscardi
      @chrisbiscardi  22 วันที่ผ่านมา

      @@RichChurcher any game that is deployed and playable is worthy of note!

  • @made_by_fizix
    @made_by_fizix 21 วันที่ผ่านมา

    Thanks for your work, btw goap is pronounced like hope!

    • @VictorBjelkholm
      @VictorBjelkholm 21 วันที่ผ่านมา

      (Author of dogoap here) Yes, this is how I understood it as well :)

  • @flazefeeds381
    @flazefeeds381 22 วันที่ผ่านมา +1

    The news about Rust GPU is exciting

  • @lMINERl
    @lMINERl 22 วันที่ผ่านมา

    yaay new cursor ,1st thing you should do is changing cursor for 1980 x 1600 image