Does that mean there's a store selling radios tapped into the police's frequencies? You'd think after so much games and movies about street racing they'd find a way to encrypt chatters better.
The police chatter here is more realistic than Most Wanted because the chatter in Most Wanted only starts when we do something that results in a 911 call. Otherwise it's pretty much quiet. Here you can hear the cops attending to other duties and talking normally and talking to each other, which makes it more realistic.
Even though MW/Carbon still gave the player a scanner, I wonder if the immersion might make even more sense in UC since the player is a cop in that game, unlike MW05 (where people THINK you're a cop, where in reality you've just been buddy-buddy with one this whole time).
I wish more need for speed games had radio scanners like this with an option to listen to them. It gets pretty boring only listening to them during pursuits.
11:09 It could be a reference on Jude's bugatti (1 of 3 AIs who drives a Veyron in the carrer races), since his car is lime+black (other 2 bugattis are dark blue + black (Mizz Heming) and full black (Timay)) , or on Veyron from the "Lightspeed" Hijacking mission.
15:05 Need for speed undercover needs to have a police patrol carrer mode to chase street racers in free roam, to help civilization, do some tasks and missions, etc.
Woah they paid that much attention to detail? Also yesterday I was playing Most Wanted while in cooldown on lvl 5 I heard cops were chatting about arresting suspicious racer his name is Clarence last name Callahan Razor !
Man i never actually took the time to listen to some of these, I had no idea that there were so many different lines of dialogue in this game. Definitely showcasing that they wanted to make it bigger than what it actually turned out to be.
It (and still) a good game In fact it's for me the same level of carbon and most wanted level of favorable to me I honestly think people didn't like it was because of the missing feature or uncompleted ones that other NFS games had (including the story) But I seriously do think it would have been in much better state and more positive opinion on it from other NFS fans if it did have enough time to develop In that period were new consoles were coming out, EA had split up black box in half to adapt into the development of new consoles as well in that time, game devs were complaining about the complexity of the ps3 CPU And to add to what pressure black box had They literally worked on about 5 games during pro street and undercover I seriously don't how they even did it in frist place but sadly the fail of undercover (because of short time development and not luck of talent) and few years later when NFS the run failed to hit it's targeted sales, they got shutdown in 2013 And I honestly sad about it because they did and worked on the things that fans really and truly loved about the series but the short time developed is what made their later games a underwhelming, despite the fact that they are man and legends behind the most sold games in the hole series
While the game was rushed, at least the chatter from Most Wanted and Carbon has been expanded which is nice. Too bad a portion of it got cut down in World.
18:02 dispatch I uhh… I got a guy resisting arrest here he’s in the back seat of my cruiser, he amm… he’s not talking and uh he refuses to take off his racing helmet, uh I got his ID here, surname: Cooper, First name: Ryan. Any wanna check for priors? I don’t know something not right about this guy
Isn't the location of Undercover based off of Miami? Or Florida in general? Lol that makes me wanna see these put into Heat in the background for the daytime, considering our character has a police scanner, plus these are really realistic. Even tho in heat they use Q codes.
Undercover is inspired by Miami but I think they were going for a purpusefully "dream" like looking city, I dunno, Tri City Bay always looked kind of uncanny to me, this was even more visible in concept art.
Apart from the janky controls which made you lose control over your car and the graphics, i enjoyed nfs undercover. I liked the mechanic where the cops can dissasemble the roadblock when you pass it. It's a unique mechanic.
Omg all of conversations are great my two fav are " do you think the street racers got police scanner listening to us " other police "nah" .....and of course the " Ryan cooper"
I know sometimes the dispatcher says what vehicle is The Player (Undercover cop) driving, wouldn't it be obvious that he is driving a real car and that every other car except The Player's car, the other street racers and the police are fictional cars? ( The police only has two real vehicles which is the Nissan GTR and the Porsche 911 Turbo)
That was actually their artwork. The creators of the game wanted to make it look like you are in the future. However ended up with lots of unfinished parts of map and streets. Even with these negative sides it is nowadays considered as one of the most beautiful Nfs games in the series
Yeah, especially when in MW they mention something every 5 - 10 mins or so. 🤨 Undercover did it at completely random intervals, making it much more realistic.
Officer 1: "Are these street racers listening to everything we say?"
Officer 2: "Nah. There's no way they'll know where we set up our roadblocks."
Does that mean there's a store selling radios tapped into the police's frequencies? You'd think after so much games and movies about street racing they'd find a way to encrypt chatters better.
I love the chuckle she gives the sick cop in response to his radio at 1:16!
definitely a fake sick
The police chatter here is probably the most realistic that I have heard in the entire Need for Speed franchise. Correct me if I'm wrong!
Arnav Sinha Roy you're absolutely right!
Arnav Sinha Roy No. Need for speed Most wanted most wanted 2005 is.
Nfs the run
No need for speed most wanted and Carbon which reused some of most wanted's chatter is the most realistic
That Blackguy74 nope
The police chatter here is more realistic than Most Wanted because the chatter in Most Wanted only starts when we do something that results in a 911 call. Otherwise it's pretty much quiet. Here you can hear the cops attending to other duties and talking normally and talking to each other, which makes it more realistic.
Even though MW/Carbon still gave the player a scanner, I wonder if the immersion might make even more sense in UC since the player is a cop in that game, unlike MW05 (where people THINK you're a cop, where in reality you've just been buddy-buddy with one this whole time).
It'd be cool if there was an option to listen to the police chatter as if it were a radio
It's not easy to hear more than one at a time unfortunately, since they're used to alert the player of incoming cops if they aren't moving
18:49 well i guess this proves that EA Skate and NFS are in the same universe
That makes sense since Black Box was responsible for both this and the Skate series
@@ChaseMC215 yeah lol, plus some of the traffic cars are in Skate 3 as well
Reference to Skate 2?
@@Mexicoon it was 2 months from release before undercover so probably yeah
Black Box worked on Skate, so it checks out. Now if only EA didn't force them to develop Skate, ProStreet, and Undercover in that short a timeframe.
love the ryan cooper reference
ExoticShadow yeah, the driver you play as in prostreet made it to undercover and got a nice mention on the scanners
Ben Wright moment?
DatPhoria its at 18:02
Same
Did anyone notice the red version of tje most wanted gtr in this game as a street racer?
15:56 wise man
the way the cop says nah is amazing
And I say ¿How they almost know that?
Well the protagonist in this game is a cop so makes sense that he has a scanner. Technically he's not a racer.
Every street racer. *Dose Tom's evil laugh* in me power *laugh*
@@BravoOneCharlie Yep the fact they arrest they're own guy makes it more hilarious
I wish more need for speed games had radio scanners like this with an option to listen to them. It gets pretty boring only listening to them during pursuits.
It really does, and considering our character normally has a police scanner onboard
I think most wanted 05 also have one too? If you hit the traffics
@@analvss7965 even carbon. They usually mention a street racer or speeder, sometimes they even mention the colour of the car
cop 1: do those racers have police scanners?
cop 2: nah
racer: *listens to every word they say*
The protagonist is technically a cop tho
@@vannan1956They bought some scanners and fitted them on any car the player uses
Man Its Crazy And Cool Listening To The Police Chatter While Roaming Around The Streets. Thats One Of My Main Reasons Why I Love This Game
11:09
It could be a reference on Jude's bugatti (1 of 3 AIs who drives a Veyron in the carrer races), since his car is lime+black (other 2 bugattis are dark blue + black (Mizz Heming) and full black (Timay)) , or on Veyron from the "Lightspeed" Hijacking mission.
I got the one at 11:09 when I actually had a veyron, but mine was just blue, not the color shifting one they saw
I love that he flicks the sirens on to go see it lmao
@@RyanEJ9 same lol, imagine the superior's reactions
Johnathan Frank fr haha
1:11
HAHAHAH XD THAT WAS HILARIOUS!!! I GOT TO HEAR THAT FOR MYSELF!!!
*Turns on XBox*
Kiku Juon LOL
15:54 That one got a good laugh out of me
18:02 NFS pro street easter egg.
Wow that old comment did not suck at all.
17:58 This one caught me completely off guard
Ryan cooper
11:09 references the job “lightspeed”
Every unit is called.in on that one
my kind of asmr
Love how it contributes to the worldbuilding of UC, adds to the immersion of being an undercover cop yourself.
It's honestly such a cool detail to be able to hear radio chatter of the police responding to other calls, since you are an Undercover cop yourself
LOL I JUST THREW UP IN MY CAR HAHA
+HazewinDog LMAOOOOO
HazewinDog lol keep an eye for a kid with a tv
Did you hear dispatch, with a little giggle after she said she's sending a wrecker
MrWildcat8435 what part?
Timeline is included in description.
DnBlast thanks for uploading!
1:15 dispatch i just threw up in my car i got to go home...its all over the place its degusting..call a record. jeez i hope you are ok :/
我很孤单 wrecker*
@@1mdemirci lmao I have to feel bad for the wrecker crew
That's probably a cop that went through a brutal flipping car crash
Don't worry about him, he is Just a Fu***** cop
I love the chuckle she gives in response
15:05 Need for speed undercover needs to have a police patrol carrer mode to chase street racers in free roam, to help civilization, do some tasks and missions, etc.
The PS2/Wii version has something like that, you unlock cop cars on the carrer mode to takedown racers
@@NerdGames864 Exactly, I made a new video similar to that
0:22 So Razor is secretly a cop too?
Woah they paid that much attention to detail? Also yesterday I was playing Most Wanted while in cooldown on lvl 5 I heard cops were chatting about arresting suspicious racer his name is Clarence last name Callahan Razor !
@@realspeedghxst carbon also have dialogue about razor, but it's lazy copy paste police scanner from mw.
@@michazmuda1477 I feel like carbon was pushed
@@Komyeta should they have made a separate police radio. The chatter doesn't even mention areas of palmont.
And if Razor was secretly a cop.... Why was he arrested in Rockport?
this game has the best police chatter in the franchise. mw 2005 and carbon and the run are the second best
16:38 Mercy Hospital?
I love this. It shows that the cops have to deal with other stuff besides street racers
Man i never actually took the time to listen to some of these, I had no idea that there were so many different lines of dialogue in this game. Definitely showcasing that they wanted to make it bigger than what it actually turned out to be.
19:38
Poor vegetables..
:(
Am I the only one that genuinely enjoyed Undercover?
Nope. It was awesome even though it was so glitchy on pc.
Me too, Undercover was really underrated
It (and still) a good game
In fact it's for me the same level of carbon and most wanted level of favorable to me
I honestly think people didn't like it was because of the missing feature or uncompleted ones that other NFS games had (including the story)
But I seriously do think it would have been in much better state and more positive opinion on it from other NFS fans if it did have enough time to develop
In that period were new consoles were coming out, EA had split up black box in half to adapt into the development of new consoles as well in that time, game devs were complaining about the complexity of the ps3 CPU
And to add to what pressure black box had
They literally worked on about 5 games during pro street and undercover
I seriously don't how they even did it in frist place but sadly the fail of undercover (because of short time development and not luck of talent) and few years later when NFS the run failed to hit it's targeted sales, they got shutdown in 2013
And I honestly sad about it because they did and worked on the things that fans really and truly loved about the series but the short time developed is what made their later games a underwhelming, despite the fact that they are man and legends behind the most sold games in the hole series
Glitchy but I like it
Undercover is severly underrated
i love it
Lol 6:19 Can you check the gliovy I think I left my notebook there 😂😂
And thus was the start of Baldi's Basics.
I'm so 9:32
What i like the most about Undercover's police chatter is that you can hear cops responding to all sorts off crimes, not just for street racers.
Wow, few of those voice actors are Canadian.
Arent Black Box from Vancouver? A lot of their NFS games took inspiration from their home country in regards to police or cities
Black Box were based in Vancouver
While the game was rushed, at least the chatter from Most Wanted and Carbon has been expanded which is nice. Too bad a portion of it got cut down in World.
They should have a NFS where you only play as cops and when you're not chasing racers you get talk like this
Wouldn’t that be boring?
@@FrankHeffleyOnYT if done wrong? Yes.
That would be a cool change of pace. Playing primarily as law enforcement? I'm down.
This is plain out classic and nostalgic to me
18:02 dispatch I uhh… I got a guy resisting arrest here he’s in the back seat of my cruiser, he amm… he’s not talking and uh he refuses to take off his racing helmet, uh I got his ID here, surname: Cooper, First name: Ryan. Any wanna check for priors? I don’t know something not right about this guy
I swear I got some chatter about a horse carriage on the streets, and I know I wasn't smoking anything that day either
I know which one you’re talking about, the horse walking around downtown without a rider 😂. Don’t know where it is in the vid though
@@cannedbread8968 thank you! I knew i wasnt insane yet
This police chatter is very interrsting! I want more of this in newer nfs
I wish gameology could get Chris the cop to react to these
Very interesting
Isn't the location of Undercover based off of Miami? Or Florida in general? Lol that makes me wanna see these put into Heat in the background for the daytime, considering our character has a police scanner, plus these are really realistic. Even tho in heat they use Q codes.
It looks like both Heat and Undercover are based on Florida and Georgia
Undercover is inspired by Miami but I think they were going for a purpusefully "dream" like looking city, I dunno, Tri City Bay always looked kind of uncanny to me, this was even more visible in concept art.
@@TheSultan1470 yeah agreed
Looking at the concept art for Undercover makes me depressed over how far the final game fell from their original vision.
Obviously it wasn't gonna look like this, it's just concept art. Not even models. It looks close.
Looks like NFS Rivals now that i think about it.
It's really depressing seeing it not going to be what they envisioned and is doomed to be the "Worst nfs game" in the franchise.
Man...
Apart from the janky controls which made you lose control over your car and the graphics, i enjoyed nfs undercover. I liked the mechanic where the cops can dissasemble the roadblock when you pass it. It's a unique mechanic.
That was a nice improvement over MW05, having roadblock cops join the pursuit instead of solely being static.
Omg all of conversations are great my two fav are " do you think the street racers got police scanner listening to us " other police "nah" .....and of course the " Ryan cooper"
thank you for posting this
9:12
Sound design and soundtrack are the best in any nfs game to date, prove me wrong if you think otherwise.
11:19
They predicted it. They predicted the guy that ruined a generation of teens.
"WHaT cOlOr Is yoUr BuGaTTi?!!?1!?"
There is a new stuff in youtube that shows time stamps
You just have to edit the description first time from 0:01 to 0:00
You missed the one with the horse as well as the non-English speaker
yea I was hoping to find those among the files I received but they weren't there
man i'm searching for the non-english speaker one everywhere and cant find it, damn
3:16 Was NFS Undercover supposed to take place in Hawaii or something? (The concept art in the background)
The location is actually inspired by parts of southern Florida
It looks nothing Florida it looks like a California
18:02
my man, cooper.
21 minutes and it's only the roam chatter
I know sometimes the dispatcher says what vehicle is The Player (Undercover cop) driving, wouldn't it be obvious that he is driving a real car and that every other car except The Player's car, the other street racers and the police are fictional cars? ( The police only has two real vehicles which is the Nissan GTR and the Porsche 911 Turbo)
The cops are technically driving real cars as well, mainly for the low level cars they are Ford.
The traffic is taken from Burnout Paradise.
Now here's a question, how'd ya grab 'em up?
I received those files from rcgldr after asking about the police scanner in a forum
NAME’S RALPH
awfully wish that the actual in game graphics were like these in video illustrations
It kind of is
We need this in the new nfs if it comes out
EA 3 years later: "How about some tiktok slang instead? Everyone loves tiktok"
Today was the first time I actually listened to the radio, and it was the guy who threw up in the car and I couldn’t fucking stop laughing.
Damn he threw up all over his car🤣
So this is where all the budget for the game went...
...aside from everything else?
1:15, 3:28
LOL!
the photos make NFS Undercover look so good, when in reality it looks like a PS2 game.
An EARLY PS2 game.
That was actually their artwork. The creators of the game wanted to make it look like you are in the future. However ended up with lots of unfinished parts of map and streets. Even with these negative sides it is nowadays considered as one of the most beautiful Nfs games in the series
Yet, it still has a better art style than Heat.
Bullshit. No it doesn't
Take a shot each time they say uh
Imma use this as ma ringtone! Xd
They had to use real cops for this
how can i ingame listen it?
YES IN FREE ROAM
Do freeroam without causing trouble, you will end up hearing one
@MASLIN BRUNER No they don’t show up in the Wii/Ps2 versions.
I wish the game matched these arts
11:09-11:29
Prismacolor Veyron maybe?
Need for speed most wanted pegega edition Heat 13
Meanwhile the newer nfs games have some kind of cringe online lobbies for police chatter.
How the mighty have fallen 😔
Fr. They act like cringy pre teens on the radio.
They should’ve done something like this in heat
Where's the one about the kid stealing rubber products
Almost identical as GTA V
Nothing like it.
Club Tropícana The static is not the chatter.
GTA V is unrealistic compared to this one.
Gta 5: suspect located at uhhhhhh
@@M4DAttack I think I was drunk when I wrote this comment.
My bad! 😅😅😅
*UUUHHHHHHHH*
Donald Trump?
The NFS MW rádio chatter is obviously more realistx than this
I'd say otherwise, they don't seem to use 10 codes as much and whatnot, it seems quite fast paced at times too
Yeah, especially when in MW they mention something every 5 - 10 mins or so. 🤨 Undercover did it at completely random intervals, making it much more realistic.
Lmao undercover was wayy more realistic
NAME'S RALPH